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  1.  
  2. ** Executing...
  3. ** Command: "e:\program files (x86)\steam\steamapps\ducksofgrass\sourcesdk\bin\source2009\bin\vbsp.exe"
  4. ** Parameters: -game "e:\program files (x86)\steam\steamapps\ducksofgrass\half-life 2 episode two\ep2" "E:\Program Files (x86)\Steam\steamapps\ducksofgrass\half-life 2 episode two\ep2\maps\rp_katnarok_a3.vmf"
  5.  
  6. Valve Software - vbsp.exe (Sep 15 2011)
  7. 4 threads
  8. materialPath: e:\program files (x86)\steam\steamapps\ducksofgrass\half-life 2 episode two\ep2\materials
  9. Loading E:\Program Files (x86)\Steam\steamapps\ducksofgrass\half-life 2 episode two\ep2\maps\rp_katnarok_a3.vmf
  10. Could not locate 'GameData' key in e:\program files (x86)\steam\steamapps\ducksofgrass\half-life 2 episode two\ep2\gameinfo.txt
  11. Patching WVT material: maps/rp_katnarok_a3/nature/blendcliffwallrock001a_wvt_patch
  12. Patching WVT material: maps/rp_katnarok_a3/bigwig/bigblendcrack2_wvt_patch
  13. fixing up env_cubemap materials on brush sides...
  14. ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
  15. **** leaked ****
  16. Entity func_physbox (1057.00 4927.00 84.00) leaked!
  17.  
  18. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (5120.0 6656.0 -1069.8)
  19. Leaf 0 contents:
  20. Leaf 1 contents: CONTENTS_SOLID
  21. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  22. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  23. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  24. Candidate brush IDs:
  25.  
  26.  
  27. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4608.0 7168.0 -1069.8)
  28. Leaf 0 contents:
  29. Leaf 1 contents: CONTENTS_SOLID
  30. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  31. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  32. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  33. Candidate brush IDs:
  34.  
  35.  
  36. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3584.0 7168.0 -1069.8)
  37. Leaf 0 contents:
  38. Leaf 1 contents: CONTENTS_SOLID
  39. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  40. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  41. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  42. Candidate brush IDs:
  43.  
  44.  
  45. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (5120.0 5632.0 -1069.8)
  46. Leaf 0 contents:
  47. Leaf 1 contents: CONTENTS_SOLID
  48. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  49. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  50. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  51. Candidate brush IDs:
  52.  
  53.  
  54. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3072.0 5260.0 64.0)
  55. Leaf 0 contents: CONTENTS_SOLID
  56. Leaf 1 contents:
  57. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  58. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  59. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  60. Candidate brush IDs:
  61.  
  62.  
  63. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3072.0 5260.0 348.0)
  64. Leaf 0 contents: CONTENTS_SOLID
  65. Leaf 1 contents:
  66. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  67. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  68. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  69. Candidate brush IDs:
  70.  
  71.  
  72. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3072.0 5408.0 276.0)
  73. Leaf 0 contents: CONTENTS_SOLID
  74. Leaf 1 contents:
  75. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  76. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  77. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  78. Candidate brush IDs:
  79.  
  80.  
  81. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3072.0 5780.0 276.0)
  82. Leaf 0 contents: CONTENTS_SOLID
  83. Leaf 1 contents:
  84. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  85. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  86. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  87. Candidate brush IDs:
  88.  
  89. *** Suppressing further FindPortalSide errors.... ***
  90. Processing areas...done (0)
  91. Building Faces...done (0)
  92. Chop Details...done (0)
  93. Find Visible Detail Sides...
  94. Merged 1104 detail faces...done (0)
  95. Merging details...done (0)
  96. FixTjuncs...
  97. PruneNodes...
  98. WriteBSP...
  99. done (1)
  100. Creating default LDR cubemaps for env_cubemap using skybox materials:
  101. skybox/bigwig/fallout*.vmt
  102. ! Run buildcubemaps in the engine to get the correct cube maps.
  103. Creating default HDR cubemaps for env_cubemap using skybox materials:
  104. skybox/bigwig/fallout*.vmt
  105. ! Run buildcubemaps in the engine to get the correct cube maps.
  106. Finding displacement neighbors...
  107. Finding lightmap sample positions...
  108. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  109. Building Physics collision data...
  110. done (2) (780763 bytes)
  111. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  112. Compacting texture/material tables...
  113. Reduced 3777 texinfos to 2545
  114. Reduced 308 texdatas to 252 (13710 bytes to 11578)
  115. Writing E:\Program Files (x86)\Steam\steamapps\ducksofgrass\half-life 2 episode two\ep2\maps\rp_katnarok_a3.bsp
  116. 10 seconds elapsed
  117.  
  118. ** Executing...
  119. ** Command: "e:\program files (x86)\steam\steamapps\ducksofgrass\sourcesdk\bin\source2009\bin\vvis.exe"
  120. ** Parameters: -game "e:\program files (x86)\steam\steamapps\ducksofgrass\half-life 2 episode two\ep2" "E:\Program Files (x86)\Steam\steamapps\ducksofgrass\half-life 2 episode two\ep2\maps\rp_katnarok_a3"
  121.  
  122. Valve Software - vvis.exe (Sep 15 2011)
  123. 4 threads
  124. reading e:\program files (x86)\steam\steamapps\ducksofgrass\half-life 2 episode two\ep2\maps\rp_katnarok_a3.bsp
  125. reading e:\program files (x86)\steam\steamapps\ducksofgrass\half-life 2 episode two\ep2\maps\rp_katnarok_a3.prt
  126. LoadPortals: couldn't read e:\program files (x86)\steam\steamapps\ducksofgrass\half-life 2 episode two\ep2\maps\rp_katnarok_a3.prt
  127.  
  128.  
  129. ** Executing...
  130. ** Command: "e:\program files (x86)\steam\steamapps\ducksofgrass\sourcesdk\bin\source2009\bin\vrad.exe"
  131. ** Parameters: -game "e:\program files (x86)\steam\steamapps\ducksofgrass\half-life 2 episode two\ep2" "E:\Program Files (x86)\Steam\steamapps\ducksofgrass\half-life 2 episode two\ep2\maps\rp_katnarok_a3"
  132.  
  133. Valve Software - vrad.exe SSE (Sep 15 2011)
  134.  
  135. Valve Radiosity Simulator
  136. 4 threads
  137. [Reading texlights from 'lights.rad']
  138. [48 texlights parsed from 'lights.rad']
  139.  
  140. Loading e:\program files (x86)\steam\steamapps\ducksofgrass\half-life 2 episode two\ep2\maps\rp_katnarok_a3.bsp
  141. No vis information, direct lighting only.
  142. Setting up ray-trace acceleration structure... Done (17.70 seconds)
  143. 13227 faces
  144. 2 degenerate faces
  145. 643942 square feet [92727720.00 square inches]
  146. 144 Displacements
  147. 22287 Square Feet [3209424.00 Square Inches]
  148. sun extent from map=0.000000
  149. 302 direct lights
  150. BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (492)
  151. Build Patch/Sample Hash Table(s).....Done<0.2565 sec>
  152. FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (12)
  153. FinalLightFace Done
  154. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  155. ThreadComputeLeafAmbient: 0...1...2...3...4...5...6...7...8...9...10 (25)
  156. Writing leaf ambient...done
  157. Ready to Finish
  158.  
  159. Object names Objects/Maxobjs Memory / Maxmem Fullness
  160. ------------ --------------- --------------- --------
  161. models 29/1024 1392/49152 ( 2.8%)
  162. brushes 2150/8192 25800/98304 (26.2%)
  163. brushsides 14019/65536 112152/524288 (21.4%)
  164. planes 5972/65536 119440/1310720 ( 9.1%)
  165. vertexes 24222/65536 290664/786432 (37.0%)
  166. nodes 6055/65536 193760/2097152 ( 9.2%)
  167. texinfos 2545/12288 183240/884736 (20.7%)
  168. texdata 252/2048 8064/65536 (12.3%)
  169. dispinfos 144/0 25344/0 ( 0.0%)
  170. disp_verts 41616/0 832320/0 ( 0.0%)
  171. disp_tris 73728/0 147456/0 ( 0.0%)
  172. disp_lmsamples 12096/0 12096/0 ( 0.0%)
  173. faces 13227/65536 740712/3670016 (20.2%)
  174. hdr faces 0/65536 0/3670016 ( 0.0%)
  175. origfaces 4966/65536 278096/3670016 ( 7.6%)
  176. leaves 6085/65536 194720/2097152 ( 9.3%)
  177. leaffaces 16727/65536 33454/131072 (25.5%)
  178. leafbrushes 5323/65536 10646/131072 ( 8.1%)
  179. areas 29/256 232/2048 (11.3%)
  180. surfedges 81857/512000 327428/2048000 (16.0%)
  181. edges 49695/256000 198780/1024000 (19.4%)
  182. LDR worldlights 302/8192 26576/720896 ( 3.7%)
  183. HDR worldlights 0/8192 0/720896 ( 0.0%)
  184. leafwaterdata 7/32768 84/393216 ( 0.0%)
  185. waterstrips 1092/32768 10920/327680 ( 3.3%)
  186. waterverts 0/65536 0/786432 ( 0.0%)
  187. waterindices 21225/65536 42450/131072 (32.4%)
  188. cubemapsamples 98/1024 1568/16384 ( 9.6%)
  189. overlays 15/512 5280/180224 ( 2.9%)
  190. LDR lightdata [variable] 48954072/0 ( 0.0%)
  191. HDR lightdata [variable] 0/0 ( 0.0%)
  192. visdata [variable] 0/16777216 ( 0.0%)
  193. entdata [variable] 561769/393216 (142.9%) VERY FULL!
  194. LDR ambient table 6085/65536 24340/262144 ( 9.3%)
  195. HDR ambient table 6085/65536 24340/262144 ( 9.3%)
  196. LDR leaf ambient 29315/65536 820820/1835008 (44.7%)
  197. HDR leaf ambient 6085/65536 170380/1835008 ( 9.3%)
  198. occluders 0/0 0/0 ( 0.0%)
  199. occluder polygons 0/0 0/0 ( 0.0%)
  200. occluder vert ind 0/0 0/0 ( 0.0%)
  201. detail props [variable] 1/12 ( 8.3%)
  202. static props [variable] 1/74818 ( 0.0%)
  203. pakfile [variable] 8165877/0 ( 0.0%)
  204. physics [variable] 780763/4194304 (18.6%)
  205. physics terrain [variable] 121654/1048576 (11.6%)
  206.  
  207. Level flags = 0
  208.  
  209. Total triangle count: 35515
  210. Writing e:\program files (x86)\steam\steamapps\ducksofgrass\half-life 2 episode two\ep2\maps\rp_katnarok_a3.bsp
  211. 9 minutes, 8 seconds elapsed
  212.  
  213. ** Executing...
  214. ** Command: Copy File
  215. ** Parameters: "E:\Program Files (x86)\Steam\steamapps\ducksofgrass\half-life 2 episode two\ep2\maps\rp_katnarok_a3.bsp" "e:\program files (x86)\steam\steamapps\ducksofgrass\half-life 2 episode two\ep2\maps\rp_katnarok_a3.bsp"
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