mbganon

Anon's modded...

Dec 26th, 2015 (edited)
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  1. IF ONE OF THE MODS THESE SUBMODS ARE FOR HAS BEEN UPDATED, PLEASE POST IN THE THREAD SO I CAN UPDATE THE SUBMOD TO THE LATEST VERSION!
  2.  
  3. !!! AS THE MBG THREAD IS DEAD YOU CAN ASK ABOUT MY SUBMODS IN THE MBG DISCORD !!!
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  5. Standalone mods:
  6. ________________________________________________________________________________________________________________________________________
  7. Modded 1257 and what changes - http://www.mediafire.com/download/2i9jmxddnylyn1x/1257AD_modded_final.7z - http://i.imgur.com/wREw0km.jpg
  8. >brainybots is raping my ass
  9. Decent brainybots settings: http://images.akamai.steamusercontent.com/ugc/112984788737439213/503FC68634E7171962E93C9295D5F798E3C96E0F/
  10. Modified version of 1257 that adds upstab, pike bracing, crouching, 1h upstab, a flail (optional), etc and rebalances the whole mod. Axes don't do pierce anymore, swords are different depending on the region they're from (european swords are much better at stabbing for example), armour is tiered to prevent the randomization normally, more pole weapons like bills, guisarmes, voulges etc, and a few new troops. Troop names are in English by default and have much easier to read names which tells you what they do without having to see them on the field. Some troop trees were completely redone, and almost every troop (with the exception of guisarmiers, pikemen, axemen) have a primary and secondary weapon. There are also unique troops that certain factions can get that perform tasks better than other faction troops of the same type, such as the Obudshaer for the Scandinavians who is a heavily armoured close range polearm user, or the Bardicheman for the Rus who uses the very deadly bardiche that can cleave through shields easily.
  11. Finished for the foreseeable future. Updated to version 1.13
  12. READ THE README FILE!!!!!!
  13. Last updated - 1/25/17
  14. ----------------------------------------------------------------------------------------------------------------------------------------
  15. 1257 fixed siege scenes - http://www.mediafire.com/file/5w4pk9tbh0yuwvd/1257_fixed_sieges.7z
  16. Fixed siege scenes for ANY version of 1257, namely the three major scenes that were causing issues (Arabian one with siege tower that didn't allow AI pathing, Italian one which caused huge performance drops because the AI were getting stuck behind an object, Baltic one that made it unwinnable due to the AI getting stuck on buildings in an area the player can't get to).
  17. NOT included yet in modded 1257, so download regardless of whatever version of 1257 you're using.
  18. Last updated - 2/3/17
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  20. Submods:
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  22. VC modded - http://www.mediafire.com/download/aw7zz92heyi9z5z/VC_new_stuff.7z
  23. A submod turned overhaul for Viking Conquest that implements 2h axes, more unique weapons, and some balance tweaks to the mod. Full changelog in the zip file.
  24.  
  25. !!NOTE!! AS OF THE 13TH OF FEBRUARY 2019 THIS IS NO LONGER SAVE-GAME COMPATIBLE WHATSOEVER, A NEW GAME IS REQUIRED
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  27. IF YOU DO THE STORYLINE MODE AND GET TO THE POINT WHERE YOU GET YOUR OWN BOAT, BE SURE TO TURN OFF BRAINYBOTS IN THE BRAINYBOTS MENU (press F11 in a scene) EITHER BEFORE OR DURING THE BOAT TUTORIAL SCENE. IF YOU DO THIS THEN THEY WILL GET ON THE BOAT PROPERLY. YOU CAN TURN BRAINYBOTS BACK ON AFTERWARD. THIS MAY ALSO HAPPEN ON A NUMBER OF SPECIFIC STORYLINE SCENES SUCH AS THE ASSEMBLY, DOING THE SAME WILL FIX IT
  28. Finished for the foreseeable future. Updated for version 2.064.
  29. Last updated - 2/17/2024
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  31. Upstab, animated guns for Blood & Gold: Caribbean! - http://www.mediafire.com/download/g8vdfmsg3x7nwii/caribbean_new_stuff7z.7z
  32. Adds upstab/1h upstab, vertex animated guns, and small balance changes to make weapons better as well as some general changes such as getting rid of the popping noise and changing back to the normal Warband run animation. Full readme in the zip. New troop overhaul with troop tree pictures in file.
  33. Updated for version 2.080
  34. Last updated - 12/14/17
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  36. Upstab, crouching, etc for Swedish Mayo/Suvarnabhumi Mahayuth - http://www.mediafire.com/file/azz0vja2f9mdrzu/swedish_mayo_upstab_pikebracing_reload_anims.7z
  37. Adds upstab/1h upstab, crouching, pike bracing, and proper reload animations for muskets.
  38. Updated for version 1.16A
  39. Last updated - 10/19/15
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  41. Brytenwalda upstab/crouching submod - http://www.mediafire.com/download/1djxyyz771ltd7y/brytenwalda_upstab_crouching.7z
  42. A submod for Brytenwalda that adds upstab/1h upstab, crouching, animation speed tweaks, unlocked y axis punching, proper sling animations, and a few other things which are in the readme.
  43. Also added a translation for troop names in languages/en/troops.csv. If you don't want them to be translated, then remove/don't install this text file. If you want to change some of the names, then you can edit them easily with any text editor.
  44. Note that this is for Brytenwalda Repolished.
  45. Unfortunately this has to break shield bash in order for the upstab animations to work.
  46. Currently on Brytenwalda Repolished version 1.05
  47. Last updated - 10/3/17
  48. _________________________________________________________________________________________________________________________________________
  49. Upstab, crouching, etc for Warwolf - http://www.mediafire.com/download/nrxdfl1zaodjd4o/Warwolf_upstab_crouching_etc.7z
  50. Adds upstab/1h upstab, crouching, animation speed tweaks, unlocked y axis punching, and some polearm name changes to Warwolf.
  51. Updated for steam workshop version, 0.8312
  52. Last updated - 11/23/16
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  54. Upstab, crouching, etc for CoMM - http://www.mediafire.com/download/efsgaw7sf4ggd0d/CoMM_upstab_pike_bracing_etc.7z
  55. Adds upstab/1h upstab, crouching, animation speed tweaks, unlocked y axis punching, halfswordable 1h and 2h swords, mordhauable 1h and 2h swords, and a flail to CoMM as well as changing the Gremlin Ball weapons to be functional flails. Staves that do more damage on thrust have upstab instead of overswing, every staff has 1h upstab so you can still use any of them in two directions with a shield. Firearms proficiency was renamed to Magic Staves. New reload animation for magic staves. Readme in file.
  56. Updated for version 0.6
  57. Last updated - 12/20/18
  58. _________________________________________________________________________________________________________________________________________
  59. Upstab for Last Breath of the Calradian Empire - http://www.mediafire.com/file/7awc1xcb5c9709b/LBCE_upstab_submod.7z
  60. Adds upstab/1h upstab, animation speed tweaks, and unlocked y axis punching for Last Breath of the Calradian Empire.
  61. Updated for version 0.97
  62. Last updated - 4/16/18
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  64. Submod for Bello Civili - http://www.mediafire.com/file/x8a1k2i7k7n2rhd/bello_civili_upstab_etc.7z/file
  65. Submod for when we host Mount and Feast.
  66. Updated for Bello Civili Full Client (3/4/17)
  67. Last updated - 7/9/18
  68. _________________________________________________________________________________________________________________________________________
  69. AZW bugfix and other stuff - http://www.mediafire.com/file/81npxkgw645tuix/AZW_fixed_bug_and_tweaks.7z
  70. Fixes that texture bug among other things, full changelog in the file
  71. USE THIS FOR WHEN WE DO MOUNT AND FEAST!
  72. Last updated - 3/12/17
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  74. Miscellaneous:
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  76. My guide on how to add upstab/crouching etc:
  77. https://forums.taleworlds.com/index.php/topic,353520.0.html
  78. _________________________________________________________________________________________________________________________________________
  79. Brainybots - http://www.mediafire.com/file/wteylken00cveb2/brainybots.7z
  80. Brainybots executable with text file on how to rebind the menu key.
  81. _________________________________________________________________________________________________________________________________________
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