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Jul 13th, 2023 (edited)
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  1. name: unicom_healthcare
  2. description: A new Flutter project.
  3.  
  4. # The following line prevents the package from being accidentally published to
  5. # pub.dev using `flutter pub publish`. This is preferred for private packages.
  6. publish_to: 'none' # Remove this line if you wish to publish to pub.dev
  7.  
  8. # The following defines the version and build number for your application.
  9. # A version number is three numbers separated by dots, like 1.2.43
  10. # followed by an optional build number separated by a +.
  11. # Both the version and the builder number may be overridden in flutter
  12. # build by specifying --build-name and --build-number, respectively.
  13. # In Android, build-name is used as versionName while build-number used as versionCode.
  14. # Read more about Android versioning at https://developer.android.com/studio/publish/versioning
  15. # In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
  16. # Read more about iOS versioning at
  17. # https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
  18. version: 1.0.0+1
  19.  
  20. environment:
  21.   sdk: ">=2.17.6 <3.0.0"
  22.  
  23. # Dependencies specify other packages that your package needs in order to work.
  24. # To automatically upgrade your package dependencies to the latest versions
  25. # consider running `flutter pub upgrade --major-versions`. Alternatively,
  26. # dependencies can be manually updated by changing the version numbers below to
  27. # the latest version available on pub.dev. To see which dependencies have newer
  28. # versions available, run `flutter pub outdated`.
  29. dependencies:
  30.  #  commons:
  31.   #    path: ../commons
  32.  
  33.   flutter:
  34.     sdk: flutter
  35.  
  36.   flutter_localizations:
  37.     sdk: flutter
  38.  
  39.   # The following adds the Cupertino Icons font to your application.
  40.   # Use with the CupertinoIcons class for iOS style icons.
  41.   cupertino_icons: ^1.0.2
  42.   device_info_plus: ^4.1.2
  43.   http: ^0.13.5
  44.   qr_flutter: ^4.0.0
  45.   mobile_scanner: ^2.0.0
  46.   localstorage: ^4.0.0+1
  47.   flutter_native_splash: ^2.2.16
  48.   flutter_html: ^3.0.0-alpha.6
  49.   intl: ^0.18.0
  50.   provider: ^6.0.4
  51.   shared_preferences: ^2.0.15
  52.   country_flags: ^1.0.0
  53.   universal_io: ^2.0.4
  54.   fhir: ^0.9.3
  55.  
  56.  
  57. dev_dependencies:
  58.   flutter_test:
  59.     sdk: flutter
  60.  
  61.   # The "flutter_lints" package below contains a set of recommended lints to
  62.   # encourage good coding practices. The lint set provided by the package is
  63.   # activated in the `analysis_options.yaml` file located at the root of your
  64.   # package. See that file for information about deactivating specific lint
  65.   # rules and activating additional ones.
  66.   flutter_lints: ^2.0.0
  67.  
  68. # For information on the generic Dart part of this file, see the
  69. # following page: https://dart.dev/tools/pub/pubspec
  70.  
  71. # The following section is specific to Flutter packages.
  72. flutter:
  73.   generate: true
  74.   # The following line ensures that the Material Icons font is
  75.   # included with your application, so that you can use the icons in
  76.   # the material Icons class.
  77.   uses-material-design: true
  78.  
  79.   # To add assets to your application, add an assets section, like this:
  80.   assets:
  81.    - assets/splashscreen/
  82.     - assets/l10n/
  83.     - assets/images/
  84.     - assets/images/placeholders/
  85.  
  86.   # An image asset can refer to one or more resolution-specific "variants", see
  87.   # https://flutter.dev/assets-and-images/#resolution-aware
  88.  
  89.   # For details regarding adding assets from package dependencies, see
  90.   # https://flutter.dev/assets-and-images/#from-packages
  91.  
  92.   # To add custom fonts to your application, add a fonts section here,
  93.   # in this "flutter" section. Each entry in this list should have a
  94.   # "family" key with the font family name, and a "fonts" key with a
  95.   # list giving the asset and other descriptors for the font. For
  96.   # example:
  97.   fonts:
  98.     - family: AppIcons
  99.       fonts:
  100.         - asset: assets/fonts/AppIcons.ttf
  101.  
  102.     - family: Montserrat
  103.       fonts:
  104.         - asset: assets/fonts/Montserrat/static/Montserrat-Thin.ttf
  105.           weight: 100
  106.         - asset: assets/fonts/Montserrat/static/Montserrat-ExtraLight.ttf
  107.           weight: 200
  108.         - asset: assets/fonts/Montserrat/static/Montserrat-Light.ttf
  109.           weight: 300
  110.         - asset: assets/fonts/Montserrat/static/Montserrat-Regular.ttf
  111.           weight: 400
  112.         - asset: assets/fonts/Montserrat/static/Montserrat-Medium.ttf
  113.           weight: 500
  114.         - asset: assets/fonts/Montserrat/static/Montserrat-SemiBold.ttf
  115.           weight: 600
  116.         - asset: assets/fonts/Montserrat/static/Montserrat-Bold.ttf
  117.           weight: 700
  118.         - asset: assets/fonts/Montserrat/static/Montserrat-ExtraBold.ttf
  119.           weight: 800
  120.         - asset: assets/fonts/Montserrat/static/Montserrat-Black.ttf
  121.           weight: 900
  122.  
  123.   # For details regarding fonts from package dependencies,
  124.   # see https://flutter.dev/custom-fonts/#from-packages
  125.  
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