OlympusMons

Coachi!

May 10th, 2012
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0
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  1. Faster FA, NI
  2. Daily - Every 4 levels gained, you may use this Feature another time per day.
  3. Target: One of your active Pokemon.
  4. Effect: For one Round, or one minute out of combat, your targeted Pokemon's Speed related Capabilities are increased by X where X is your CHA modifier.
  5.  
  6. Stronger FA, NI
  7. Daily - Every 4 levels gained, you may use this Feature another time per day.
  8. Target: One of your active Pokemon.
  9. Effect: For one Round, or one minute out of combat, your targeted Pokemon's Power Capability is increased by X where X is half your CHA modifier.
  10.  
  11.  
  12.  
  13.  
  14. Better FA, NI
  15. Prerequisites: Coach, Smarter
  16. Daily - Every 8 levels gained, you may use this Feature another time per day.
  17. Target: One of your active Pokemon, under the effect of Stronger.
  18. Effect: For one Round, your targeted Pokemon's Special Attack or Special Defense is increased by one Combat Stage. You may use this Feature multiple times at once, but only to a maximum of 2 Combat Stages in each stat.
  19.  
  20. Harder FA, NI
  21. Prerequisites: Coach, Tougher
  22. Daily - Every 8 levels gained, you may use this Feature another time per day.
  23. Target: One of your active Pokemon, under the effect of Stronger.
  24. Effect: For one Round, your targeted Pokemon's Attack or Defense is increased by one Combat Stage. You may use this Feature multiple times at once, but only to a maximum of 2 Combat Stages in each stat.
  25.  
  26. Higher FA, NI
  27. Prerequisites: Coach, a Pokemon with a Jump Capability of 4 or higher
  28. Daily - Every 4 levels gained, you may use this Feature another time per day.
  29. Target: One of your active Pokemon.
  30. Effect: For one Round, or one minute out of combat, your targeted Pokemon's Jump Capability is increased by X where X is half your CHA modifier.
  31.  
  32. Makes Us Stronger FA, NI
  33. Prerequisites: Coach, 20 CHA
  34. Daily - Every 15 levels gained, you may use this Feature another time per day.
  35. Target: One of your active Pokemon who just felled a Pokemon or Trainer.
  36. Effect: For one Round, add half of your CHA modifier to your Pokemon's highest stat. This Feature may grant temporary HP.
  37.  
  38. More Than Ever FA, NI
  39. Prerequisites: Coach, 5 Coach Features
  40. Daily
  41. Target: One of your active Pokemon.
  42. Effect: For one Round, the limit on Combat Stages per stat increased by Coach Features is raised to 3, and the effect of Coach Features that increase Capabilities are doubled.
  43.  
  44. Never Over S, NI
  45. Prerequisites: Coach, Makes Us Stronger
  46. Static
  47. Target: One of your active Pokemon.
  48. Effect: If the Pokemon's HP is lowered to 0 or less, it may still act and shift but may not use Moves. If they are lowered to -50% HP, they make a Death Saving Throw and this Feature's effect is cancelled.
  49.  
  50. Quicker FA, NI
  51. Prerequisites: Coach
  52. Daily - Every 8 levels gained, you may use this Feature another time per day.
  53. Target: One of your active Pokemon under the effect of Faster.
  54. Effect: For one Round, your targeted Pokemon's Speed is increased by one Combat Stage. You may use this Feature multiple times at once, but only to a maximum of 2 Combat Stages per stat.
  55.  
  56. Smarter FA, NI
  57. Prerequisites: Coach, a Pokemon with an Intelligence capability of 5 or higher
  58. Daily - Every 5 levels gained, you may use this Feature another time per day.
  59. Target: One of your active Pokemon.
  60. Effect: For one Round, or one minute out of combat, your targeted Pokemon may ignore the penalties for Rough or Icy Terrain, and may move through a space occupied by a hostile Pokemon or Trainer freely.
  61.  
  62. Tougher FA, NI
  63. Prerequisites: Coach, a Pokemon with a Power capability of 5 or higher
  64. Daily - Every 5 levels gained, you may use this Feature another time per day.
  65. Target: One of your active Pokemon.
  66. Effect: For one Round, your targeted Pokemon may ignore any lowered Stats or Combat Stages from Status Effects.
  67.  
  68. Work It FA, NI
  69. Prerequisites: Coach
  70. Daily - Every 8 levels gained, you may use this Feature another time per day.
  71. Target: One of your active Pokemon.
  72. Effect: For one Round, all your Pokemon's damaging Moves gain the Push keyword, and Push any targets a number of meters equal to the Pokemon's Power Capability if Physical, or Intelligence Capability if Special.
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