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- private ["_object","_worldspace","_location","_dir","_class","_uid","_dam","_hitpoints","_selection","_array","_damage","_fuel","_key","_totaldam","_spawnDMG","_characterID"];
- _object = _this select 0;
- _worldspace = _this select 1;
- _class = _this select 2;
- _spawnDMG = _this select 3;
- _characterID = _this select 4;
- _fuel = 1;
- _damage = 0;
- _array = [];
- diag_log ("PUBLISH: Attempt " + str(_object));
- _dir = _worldspace select 0;
- _location = _worldspace select 1;
- _uid = _worldspace call dayz_objectUID2;
- if (_spawnDMG) then {
- _fuel = 0;
- if (getNumber(configFile >> "CfgVehicles" >> _class >> "isBicycle") != 1) then {
- _totaldam = 0;
- _hitpoints = _object call vehicle_getHitpoints;
- {
- _dam = call generate_new_damage;
- _selection = getText(configFile >> "cfgVehicles" >> _class >> "HitPoints" >> _x >> "name");
- if (_dam > 0) then {
- _array set [count _array,[_selection,_dam]];
- _totaldam = _totaldam + _dam;
- };
- } count _hitpoints;
- _damage = 0;
- _fuel = (random(DynamicVehicleFuelHigh-DynamicVehicleFuelLow)+DynamicVehicleFuelLow) / 100;
- };
- };
- _key = format["CHILD:308:%1:%2:%3:%4:%5:%6:%7:%8:%9:",dayZ_instance, _class, _damage , _characterID, _worldspace, [], _array, _fuel,_uid];
- diag_log ("HIVE: WRITE: "+ str(_key));
- _key call server_hiveWrite;
- PVDZE_serverObjectMonitor set [count PVDZE_serverObjectMonitor,_object];
- [_object,_uid,_fuel,_damage,_array,_characterID,_class] spawn {
- private["_object","_uid","_fuel","_damage","_array","_characterID","_done","_retry","_key","_result","_outcome","_oid","_selection","_dam","_class"];
- _object = _this select 0;
- _uid = _this select 1;
- _fuel = _this select 2;
- _damage = _this select 3;
- _array = _this select 4;
- _characterID = _this select 5;
- _class = _this select 6;
- _done = false;
- _retry = 0;
- while {_retry < 10} do {
- sleep 1;
- _key = format["CHILD:388:%1:",_uid];
- diag_log ("HIVE: WRITE: "+ str(_key));
- _result = _key call server_hiveReadWrite;
- _outcome = _result select 0;
- if (_outcome == "PASS") then {
- _oid = _result select 1;
- _object setVariable ["ObjectID", _oid, true];
- diag_log("CUSTOM: Selected " + str(_oid));
- _done = true;
- _retry = 100;
- } else {
- diag_log("CUSTOM: trying again to get id for: " + str(_uid));
- _done = false;
- _retry = _retry + 1;
- };
- };
- if(!_done) exitWith { deleteVehicle _object; diag_log("CUSTOM: failed to get id for : " + str(_uid)); };
- _object setVariable ["lastUpdate",time];
- _object setVariable ["CharacterID", _characterID, true];
- _object setDamage _damage;
- {
- _selection = _x select 0;
- _dam = _x select 1;
- if (_selection in dayZ_explosiveParts && _dam > 0.8) then {_dam = 0.8};
- [_object,_selection,_dam] call object_setFixServer;
- } count _array;
- _object setFuel _fuel;
- _object setvelocity [0,0,1];
- _object call fnc_veh_ResetEH;
- PVDZE_veh_Init = _object;
- publicVariable "PVDZE_veh_Init";
- diag_log ("PUBLISH: Created " + (_class) + " with ID " + str(_uid));
- };
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