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  1. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: NVIDIA GeForce RTX 2070 with Max-Q Design (ID=0x1f10)
  8. Vendor:
  9. VRAM: 8031 MB
  10. Driver: 26.21.14.4166
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 0.146 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 2.982400 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/23/2020 2:35:18 PM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.3
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 6 worker threads for Enlighten.
  31. Thread -> id: 5f5c -> priority: 1
  32. Thread -> id: 6f50 -> priority: 1
  33. Thread -> id: 76b0 -> priority: 1
  34. Thread -> id: 7e48 -> priority: 1
  35. Thread -> id: 3bcc -> priority: 1
  36. Thread -> id: 1170 -> priority: 1
  37. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  38. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  39. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  40. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  41.  
  42. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174146.
  43. Total: 300.278500 ms (FindLiveObjects: 7.484500 ms CreateObjectMapping: 14.579900 ms MarkObjects: 277.862900 ms DeleteObjects: 0.350800 ms)
  44.  
  45. Tamer ID: 34666
  46.  
  47. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  48.  
  49. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  50.  
  51. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 174952.
  52. Total: 278.055800 ms (FindLiveObjects: 8.203800 ms CreateObjectMapping: 12.555500 ms MarkObjects: 256.976400 ms DeleteObjects: 0.319800 ms)
  53.  
  54. Unloading 6 Unused Serialized files (Serialized files now loaded: 9)
  55.  
  56. Unloading 1961 unused Assets to reduce memory usage. Loaded Objects now: 201385.
  57. Total: 302.004300 ms (FindLiveObjects: 9.010900 ms CreateObjectMapping: 15.820600 ms MarkObjects: 275.201800 ms DeleteObjects: 1.970600 ms)
  58.  
  59. Unloading 6 Unused Serialized files (Serialized files now loaded: 9)
  60.  
  61. Unloading 219 unused Assets to reduce memory usage. Loaded Objects now: 206721.
  62. Total: 299.007500 ms (FindLiveObjects: 8.910300 ms CreateObjectMapping: 13.210500 ms MarkObjects: 276.292200 ms DeleteObjects: 0.594100 ms)
  63.  
  64. Unloading 6 Unused Serialized files (Serialized files now loaded: 10)
  65.  
  66. Unloading 403 unused Assets to reduce memory usage. Loaded Objects now: 213771.
  67. Total: 306.705700 ms (FindLiveObjects: 9.130600 ms CreateObjectMapping: 17.406300 ms MarkObjects: 279.651800 ms DeleteObjects: 0.516800 ms)
  68.  
  69. Unloading 7 Unused Serialized files (Serialized files now loaded: 11)
  70.  
  71. Unloading 403 unused Assets to reduce memory usage. Loaded Objects now: 218076.
  72. Total: 308.184700 ms (FindLiveObjects: 9.380200 ms CreateObjectMapping: 17.863700 ms MarkObjects: 280.282400 ms DeleteObjects: 0.658100 ms)
  73.  
  74. Unloading 5 Unused Serialized files (Serialized files now loaded: 13)
  75.  
  76. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 218171.
  77. Total: 306.698600 ms (FindLiveObjects: 10.049600 ms CreateObjectMapping: 17.719400 ms MarkObjects: 278.729000 ms DeleteObjects: 0.200300 ms)
  78.  
  79. Unloading 6 Unused Serialized files (Serialized files now loaded: 13)
  80.  
  81. Unloading 491 unused Assets to reduce memory usage. Loaded Objects now: 225841.
  82. Total: 310.435000 ms (FindLiveObjects: 9.323800 ms CreateObjectMapping: 18.375600 ms MarkObjects: 282.031000 ms DeleteObjects: 0.704300 ms)
  83.  
  84. Unloading 7 Unused Serialized files (Serialized files now loaded: 15)
  85.  
  86. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 231217.
  87. Total: 312.844600 ms (FindLiveObjects: 10.270300 ms CreateObjectMapping: 17.645400 ms MarkObjects: 284.704900 ms DeleteObjects: 0.223700 ms)
  88.  
  89. Unloading 8 Unused Serialized files (Serialized files now loaded: 15)
  90.  
  91. Unloading 245 unused Assets to reduce memory usage. Loaded Objects now: 236628.
  92. Total: 316.168400 ms (FindLiveObjects: 10.753100 ms CreateObjectMapping: 18.007000 ms MarkObjects: 286.609900 ms DeleteObjects: 0.798100 ms)
  93.  
  94. Unloading 7 Unused Serialized files (Serialized files now loaded: 16)
  95.  
  96. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 243461.
  97. Total: 316.517100 ms (FindLiveObjects: 10.738300 ms CreateObjectMapping: 18.119800 ms MarkObjects: 287.429900 ms DeleteObjects: 0.228800 ms)
  98.  
  99. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  100.  
  101. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 243461.
  102. Total: 316.878800 ms (FindLiveObjects: 11.035200 ms CreateObjectMapping: 17.668700 ms MarkObjects: 287.964900 ms DeleteObjects: 0.209600 ms)
  103.  
  104. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  105.  
  106. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 243461.
  107. Total: 316.016900 ms (FindLiveObjects: 10.695800 ms CreateObjectMapping: 17.613000 ms MarkObjects: 287.499000 ms DeleteObjects: 0.208800 ms)
  108.  
  109. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  110.  
  111. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  112.  
  113. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  114.  
  115. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  116.  
  117. Unloading 7 Unused Serialized files (Serialized files now loaded: 25)
  118.  
  119. Unloading 2656 unused Assets to reduce memory usage. Loaded Objects now: 256946.
  120. Total: 337.564000 ms (FindLiveObjects: 13.840200 ms CreateObjectMapping: 18.815000 ms MarkObjects: 302.658300 ms DeleteObjects: 2.250100 ms)
  121.  
  122. Unloading 5 Unused Serialized files (Serialized files now loaded: 25)
  123.  
  124. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 256970.
  125. Total: 324.979600 ms (FindLiveObjects: 12.045500 ms CreateObjectMapping: 18.076500 ms MarkObjects: 294.638100 ms DeleteObjects: 0.219200 ms)
  126.  
  127. Unloading 0 Unused Serialized files (Serialized files now loaded: 25)
  128.  
  129. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 256970.
  130. Total: 324.781600 ms (FindLiveObjects: 11.471300 ms CreateObjectMapping: 18.004400 ms MarkObjects: 295.061000 ms DeleteObjects: 0.244600 ms)
  131.  
  132. Unloading 6 Unused Serialized files (Serialized files now loaded: 26)
  133.  
  134. Unloading 91 unused Assets to reduce memory usage. Loaded Objects now: 268347.
  135. Total: 339.365400 ms (FindLiveObjects: 11.690200 ms CreateObjectMapping: 18.250200 ms MarkObjects: 308.788500 ms DeleteObjects: 0.636000 ms)
  136.  
  137. Unloading 0 Unused Serialized files (Serialized files now loaded: 26)
  138.  
  139. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 268347.
  140. Total: 335.659800 ms (FindLiveObjects: 11.070300 ms CreateObjectMapping: 18.494600 ms MarkObjects: 305.802800 ms DeleteObjects: 0.291800 ms)
  141.  
  142. Unloading 6 Unused Serialized files (Serialized files now loaded: 27)
  143.  
  144. Unloading 272 unused Assets to reduce memory usage. Loaded Objects now: 268758.
  145. Total: 339.226800 ms (FindLiveObjects: 12.394400 ms CreateObjectMapping: 18.275300 ms MarkObjects: 307.504100 ms DeleteObjects: 1.052800 ms)
  146.  
  147. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  148.  
  149. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 268758.
  150. Total: 338.764300 ms (FindLiveObjects: 11.522900 ms CreateObjectMapping: 18.551500 ms MarkObjects: 308.387800 ms DeleteObjects: 0.301800 ms)
  151.  
  152. Unloading 7 Unused Serialized files (Serialized files now loaded: 27)
  153.  
  154. Unloading 306 unused Assets to reduce memory usage. Loaded Objects now: 272549.
  155. Total: 348.185200 ms (FindLiveObjects: 12.271100 ms CreateObjectMapping: 18.467600 ms MarkObjects: 316.272500 ms DeleteObjects: 1.173600 ms)
  156.  
  157. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  158.  
  159. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 272549.
  160. Total: 338.872800 ms (FindLiveObjects: 11.498900 ms CreateObjectMapping: 18.535000 ms MarkObjects: 308.534200 ms DeleteObjects: 0.304500 ms)
  161.  
  162. Unloading 7 Unused Serialized files (Serialized files now loaded: 27)
  163.  
  164. Unloading 51 unused Assets to reduce memory usage. Loaded Objects now: 275002.
  165. Total: 344.388700 ms (FindLiveObjects: 12.436700 ms CreateObjectMapping: 18.350700 ms MarkObjects: 313.301800 ms DeleteObjects: 0.299300 ms)
  166.  
  167. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  168.  
  169. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 275002.
  170. Total: 341.959800 ms (FindLiveObjects: 12.132700 ms CreateObjectMapping: 18.640800 ms MarkObjects: 310.962500 ms DeleteObjects: 0.223500 ms)
  171.  
  172. Unloading 7 Unused Serialized files (Serialized files now loaded: 27)
  173.  
  174. Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 275220.
  175. Total: 341.171300 ms (FindLiveObjects: 12.770500 ms CreateObjectMapping: 18.302300 ms MarkObjects: 309.841900 ms DeleteObjects: 0.256200 ms)
  176.  
  177. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  178.  
  179. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 275220.
  180. Total: 340.943500 ms (FindLiveObjects: 11.294600 ms CreateObjectMapping: 18.648400 ms MarkObjects: 310.773500 ms DeleteObjects: 0.226700 ms)
  181.  
  182. Unloading 7 Unused Serialized files (Serialized files now loaded: 27)
  183.  
  184. Unloading 32 unused Assets to reduce memory usage. Loaded Objects now: 275363.
  185. Total: 360.042000 ms (FindLiveObjects: 15.802100 ms CreateObjectMapping: 18.238500 ms MarkObjects: 325.587500 ms DeleteObjects: 0.413500 ms)
  186.  
  187. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  188.  
  189. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 275363.
  190. Total: 339.538400 ms (FindLiveObjects: 11.305300 ms CreateObjectMapping: 18.466400 ms MarkObjects: 309.460900 ms DeleteObjects: 0.305500 ms)
  191.  
  192. Unloading 7 Unused Serialized files (Serialized files now loaded: 27)
  193.  
  194. Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 275647.
  195. Total: 341.388600 ms (FindLiveObjects: 12.448300 ms CreateObjectMapping: 18.283700 ms MarkObjects: 310.311800 ms DeleteObjects: 0.344500 ms)
  196.  
  197. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  198.  
  199. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 275647.
  200. Total: 340.936300 ms (FindLiveObjects: 11.327500 ms CreateObjectMapping: 18.575200 ms MarkObjects: 310.727400 ms DeleteObjects: 0.305600 ms)
  201.  
  202. Unloading 7 Unused Serialized files (Serialized files now loaded: 28)
  203.  
  204. Unloading 41 unused Assets to reduce memory usage. Loaded Objects now: 276576.
  205. Total: 348.294200 ms (FindLiveObjects: 12.786000 ms CreateObjectMapping: 19.361800 ms MarkObjects: 315.757000 ms DeleteObjects: 0.389200 ms)
  206.  
  207. Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
  208.  
  209. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 276576.
  210. Total: 357.632900 ms (FindLiveObjects: 11.898000 ms CreateObjectMapping: 19.378300 ms MarkObjects: 326.008700 ms DeleteObjects: 0.347300 ms)
  211.  
  212. Unloading 7 Unused Serialized files (Serialized files now loaded: 28)
  213.  
  214. Unloading 312 unused Assets to reduce memory usage. Loaded Objects now: 276584.
  215. Total: 344.139900 ms (FindLiveObjects: 12.723000 ms CreateObjectMapping: 18.444100 ms MarkObjects: 311.962900 ms DeleteObjects: 1.009600 ms)
  216.  
  217. Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
  218.  
  219. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 276584.
  220. Total: 340.586600 ms (FindLiveObjects: 11.418200 ms CreateObjectMapping: 18.610500 ms MarkObjects: 310.210200 ms DeleteObjects: 0.347400 ms)
  221.  
  222. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  223.  
  224. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  225.  
  226. Unloading 7 Unused Serialized files (Serialized files now loaded: 28)
  227.  
  228. Unloading 38 unused Assets to reduce memory usage. Loaded Objects now: 276845.
  229. Total: 349.446500 ms (FindLiveObjects: 14.743500 ms CreateObjectMapping: 18.296800 ms MarkObjects: 316.027400 ms DeleteObjects: 0.378400 ms)
  230.  
  231. Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
  232.  
  233. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 276845.
  234. Total: 343.378800 ms (FindLiveObjects: 12.138000 ms CreateObjectMapping: 18.445400 ms MarkObjects: 312.527900 ms DeleteObjects: 0.267100 ms)
  235.  
  236. Close Time: 1/23/2020 2:59:08 PM
  237.  
  238. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  239.  
  240. Cannot set the parent of the GameObject 'SurfBoard_01(Clone)' while activating or deactivating the parent GameObject 'RemotePlayer(Clone)'.
  241.  
  242. (Filename: C:\buildslave\unity\build\Runtime\Transform\Transform.cpp Line: 615)
  243.  
  244. Cannot set the parent of the GameObject 'SurfBoard_01(Clone)' while activating or deactivating the parent GameObject 'RemotePlayer(Clone)'.
  245.  
  246. (Filename: C:\buildslave\unity\build\Runtime\Transform\Transform.cpp Line: 615)
  247.  
  248. Cannot set the parent of the GameObject 'SurfBoard_01(Clone)' while activating or deactivating the parent GameObject 'RemotePlayer(Clone)'.
  249.  
  250. (Filename: C:\buildslave\unity\build\Runtime\Transform\Transform.cpp Line: 615)
  251.  
  252. [SFS - ERROR] [UDPSocketLayer] Error reading data from socket: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  253.  
  254. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  255. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  256. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
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