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- local Material = loadstring(game:HttpGet("https://raw.githubusercontent.com/Kinlei/MaterialLua/master/Module.lua"))()
- local X = Material.Load({
- Title = "Forlorn Hub",
- Style = 1,
- SizeX = 500,
- SizeY = 350,
- Theme = "Dark",
- })
- local Y = X.New({
- Title = "Universal Boost Changer"
- })
- local C = Y.Slider({
- Text = "Boost Slider [LeftShift]",
- Callback = function(Value)
- local UserInputService = game:GetService("UserInputService")
- local GuiService = game:GetService("GuiService")
- local LocalPlayer = game:GetService("Players").LocalPlayer
- local intens = (Value)
- game:GetService("RunService").Stepped:Connect(function()
- if UserInputService:IsKeyDown(Enum.KeyCode.LeftShift) then
- local Humanoid = workspace.CurrentCamera.CameraSubject;
- if Humanoid:IsA("Humanoid") then
- Humanoid.SeatPart:ApplyImpulse(Humanoid.SeatPart.CFrame.LookVector * Vector3.new(intens, intens, intens))
- elseif Humanoid:IsA("BasePart") then
- Humanoid:ApplyImpulse(Humanoid.CFrame.LookVector * Vector3.new(intens, intens, intens))
- end
- end
- end)
- end,
- Min = 0,
- Max = 100,
- Def = 0
- })
- local C = Y.Slider({
- Text = "Boost Slider [W]",
- Callback = function(Value)
- local UserInputService = game:GetService("UserInputService")
- local GuiService = game:GetService("GuiService")
- local LocalPlayer = game:GetService("Players").LocalPlayer
- local intens = (Value)
- game:GetService("RunService").Stepped:Connect(function()
- if UserInputService:IsKeyDown(Enum.KeyCode.W) then
- local Humanoid = workspace.CurrentCamera.CameraSubject;
- if Humanoid:IsA("Humanoid") then
- Humanoid.SeatPart:ApplyImpulse(Humanoid.SeatPart.CFrame.LookVector * Vector3.new(intens, intens, intens))
- elseif Humanoid:IsA("BasePart") then
- Humanoid:ApplyImpulse(Humanoid.CFrame.LookVector * Vector3.new(intens, intens, intens))
- end
- end
- end)
- end,
- Min = 0,
- Max = 100,
- Def = 0
- })
- local C = Y.Slider({
- Text = "Boost Slider BackWards [S]",
- Callback = function(Value)
- local UserInputService = game:GetService("UserInputService")
- local GuiService = game:GetService("GuiService")
- local LocalPlayer = game:GetService("Players").LocalPlayer
- local intens = (Value)
- game:GetService("RunService").Stepped:Connect(function()
- if UserInputService:IsKeyDown(Enum.KeyCode.S) then
- local Humanoid = workspace.CurrentCamera.CameraSubject;
- if Humanoid:IsA("Humanoid") then
- Humanoid.SeatPart:ApplyImpulse(Humanoid.SeatPart.CFrame.LookVector * Vector3.new(intens, intens, intens))
- elseif Humanoid:IsA("BasePart") then
- Humanoid:ApplyImpulse(Humanoid.CFrame.LookVector * Vector3.new(intens, intens, intens))
- end
- end
- end)
- end,
- Min = -100,
- Max = 1,
- Def = -20
- })
- local U = Y.Button({
- Text = "WIP [A Little OP]"
- })
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