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  1. Let's make a game!
  2.     name:Maconha Empire
  3.     by:Enri
  4.     desc:Tráfico de drogas .<//>Plante maconha e crie um império!
  5.     created:17/7/2019
  6.     updated:17/7/2017
  7.     version:1
  8.  
  9. Settings
  10.     background:https://www.drawingnow.com/file/videos/steps/119218/how-to-draw-a-farm-step-11.jpg
  11.     building cost increase:120%
  12.     building cost refund:70%
  13.     spritesheet:icons, 48 by 48, https://www.teclasap.com.br/wp-content/uploads/2014/04/maconha.jpg
  14.     stylesheet:stuff/bigBlue.css
  15.  
  16. Layout
  17.     use default
  18.        
  19. Buttons
  20.     *maconhaButton
  21.         name:Colher a Erva
  22.         desc:Clique para produzir uma flor do verde!
  23.         on click:anim icon wobble
  24.         on click:yield 1 flor
  25.         on click:if (have goldenTouch and chance(1%)) yield 1 crema
  26.         icon:https://img.pngio.com/marijuana-leaf-png-real-pot-leaf-png-2544_2544.png
  27.         no text
  28.         class:bigButton hasFlares
  29.         icon class:shadowed
  30.         tooltip origin:bottom
  31.         tooltip class:red
  32.        
  33. Resources
  34.     *flor|Flores
  35.         name:Flor|Flores
  36.         desc:Colha flores e as use para comprar coisas novas!
  37.         icon:icons[0,0]
  38.         class:noBackground
  39.         show earned
  40.        
  41.     *crema|cremas
  42.         name:Crema|Cremas
  43.         desc:100 conto a g!
  44.         icon:icons[0,1]
  45.         class:noBackground
  46.         hidden when 0
  47.             end
  48.         end
  49.  
  50. Buildings
  51.     *TEMPLATE
  52.         on click:anim glow
  53.        
  54.     *prensa|prensas
  55.         name:Prensa|Prensas
  56.         desc:Pra fazer aquele prensado nosso de cada dia.<//><b>Effect:</b><.>Produces 1 flor every 10 seconds.
  57.         icon:icons[3,0]
  58.         cost:12 flores
  59.         on tick:yield 0.1 flor
  60.         unlocked
  61.    
  62.     *hectare|hectares
  63.         name:Hectare|Hectares
  64.         desc:Pra plantar mais!.<//><b>Effect:</b><.>Produces 1 flor every 2 seconds.
  65.         icon:icons[3,1]
  66.         cost:100 flores
  67.         on tick:yield 0.5 flores
  68.         req:100 flores:earned
  69.    
  70.     *coop|coops
  71.         name:Rabbit coop|Rabbit coops
  72.         desc:A much nicer rabbit home where full bunny families can live.<//><b>Effect:</b><.>Produces 5 rabbits per second.
  73.         icon:icons[3,2]
  74.         cost:600 bunnies
  75.         on tick:yield 5 bunnies
  76.         req:600 bunnies:earned
  77.    
  78.     *pen|pens
  79.         name:Rabbit pen|Rabbit pens
  80.         desc:A lovely enclosure with plenty of green space.<//><b>Effect:</b><.>Produces 12 rabbits per second.
  81.         icon:icons[3,3]
  82.         cost:4000 bunnies
  83.         on tick:yield 12 bunnies
  84.         req:4000 bunnies:earned
  85.    
  86.     *meadow|meadows
  87.         name:Rabbit meadow|Rabbit meadows
  88.         desc:A wide open space full of shade and lush grass.<//><b>Effect:</b><.>Produces 90 rabbits per second.
  89.         icon:icons[3,4]
  90.         cost:20000 bunnies
  91.         on tick:yield 90 bunnies
  92.         req:20000 bunnies:earned
  93.    
  94.     *village|villages
  95.         name:Rabbit village|Rabbit villages
  96.         desc:Your bunnies are building their own villages now!<//><b>Effect:</b><.>Produces 300 rabbits per second.
  97.         icon:icons[3,5]
  98.         cost:200000 bunnies, 1 goldenCarrot
  99.         on tick:yield 300 bunnies
  100.         req:200000 bunnies:earned and independenceDay
  101.        
  102.     *city|cities
  103.         name:Rabbit city|Rabbit cities
  104.         desc:A bustling little city, populated with busy rabbits.<//><b>Effect:</b><.>Produces 1000 rabbits per second.
  105.         icon:icons[3,6]
  106.         cost:3000000 bunnies, 4 goldenCarrots
  107.         on tick:yield 1000 bunnies
  108.         req:3000000 bunnies:earned and independenceDay
  109.        
  110.     *citadel|citadels
  111.         name:Moon citadel|Moon citadels
  112.         desc:An ornate palace standing on the moon, ruled by bunny kings and queens and staffed with royal bunny guards.<//><b>Effect:</b><.>Produces 4000 rabbits per second.
  113.         icon:icons[3,7]
  114.         cost:70000000 bunnies, 16 goldenCarrots
  115.         on tick:yield 4000 bunnies
  116.         on tick:if (have moonGardens) yield 0.01 goldenCarrot
  117.         req:70000000 bunnies:earned and independenceDay
  118.        
  119.     *fortress
  120.         name:Freedom fortress
  121.         text:Freedom fortress ([this]%)
  122.         desc:A huge bunny castle. A monument to the adventurous spirit of bunnykind, which will take time and effort to complete.<//><b>The fortress is [this]% complete.</b>
  123.         icon:icons[3,8]
  124.         cost:300000000 bunnies, 100 goldenCarrots
  125.         req:70000000 bunnies:earned and independenceDay
  126.         limit:100
  127.         cost increase:105%
  128.        
  129. Upgrades
  130.     *TEMPLATE
  131.         on click:anim glow
  132.    
  133.     //food upgrades
  134.     //inspiration : http://rabbit.org/suggested-vegetables-and-fruits-for-a-rabbit-diet/
  135.    
  136.     *parsley
  137.         name:Parsley
  138.         desc:A nice little supplement to your bunnies' diet.<//><b>Effect:</b><.>+1 bunny/click
  139.         icon:icons[1,1]
  140.         cost:100 bunnies
  141.         passive:increase bunny yield of bunnyButton by 1
  142.         req:10 bunnies:earned
  143.        
  144.     *spinach
  145.         name:Spinach
  146.         desc:Big tasty leaves, perfect for hungry bunnies.<//><b>Effect:</b><.>+1 bunny/click
  147.         icon:icons[1,2]
  148.         cost:200 bunnies
  149.         passive:increase bunny yield of bunnyButton by 1
  150.         req:50 bunnies:earned
  151.        
  152.     *lettuce
  153.         name:Lettuce
  154.         desc:Frilly greens loved by all bunnies.<//><b>Effect:</b><.>+1 bunny/click
  155.         icon:icons[1,3]
  156.         cost:400 bunnies
  157.         passive:increase bunny yield of bunnyButton by 1
  158.         req:200 bunnies:earned
  159.        
  160.     *broccoli
  161.         name:Broccoli
  162.         desc:Crunchy greens that look like little trees.<//><b>Effect:</b><.>bunnies/click x2<.>bunny production +5%
  163.         icon:icons[1,4]
  164.         cost:3000 bunnies
  165.         passive:multiply bunny yield of bunnyButton by 2
  166.         passive:multiply yield of bunnies by 1.05
  167.         req:1000 bunnies:earned
  168.        
  169.     *apple
  170.         name:Apple
  171.         desc:Nice pieces of juicy red apples.<//><b>Effect:</b><.>bunnies/click x1.5<.>bunny production +5%
  172.         icon:icons[1,5]
  173.         cost:10000 bunnies
  174.         passive:multiply bunny yield of bunnyButton by 1.5
  175.         passive:multiply yield of bunnies by 1.05
  176.         req:1000 bunnies:earned
  177.        
  178.     *radish
  179.         name:Radish
  180.         desc:Purple, crunchy, and strangely spicy.<//><b>Effect:</b><.>bunnies/click x1.5<.>bunny production +5%
  181.         icon:icons[1,6]
  182.         cost:50000 bunnies
  183.         passive:multiply bunny yield of bunnyButton by 1.5
  184.         passive:multiply yield of bunnies by 1.05
  185.         req:10000 bunnies:earned
  186.        
  187.     *mint
  188.         name:Mint
  189.         desc:Tasty, and gives your bunnies a lovely breath.<//><b>Effect:</b><.>bunnies/click x1.5<.>bunny production +5%
  190.         icon:icons[1,7]
  191.         cost:100000 bunnies
  192.         passive:multiply bunny yield of bunnyButton by 1.5
  193.         passive:multiply yield of bunnies by 1.05
  194.         req:50000 bunnies:earned
  195.        
  196.     *chard
  197.         name:Chard
  198.         desc:Broad leaves that make for a tasty salad.<//><b>Effect:</b><.>bunnies/click x1.5<.>bunny production +5%
  199.         icon:icons[1,8]
  200.         cost:500000 bunnies
  201.         passive:multiply bunny yield of bunnyButton by 1.5
  202.         passive:multiply yield of bunnies by 1.05
  203.         req:100000 bunnies:earned
  204.        
  205.     *cherry
  206.         name:Cherry
  207.         desc:Your bunnies look like little vampires when they start munching on these!<//><b>Effect:</b><.>bunnies/click x1.5<.>bunny production +5%
  208.         icon:icons[1,9]
  209.         cost:1000000 bunnies
  210.         passive:multiply bunny yield of bunnyButton by 1.5
  211.         passive:multiply yield of bunnies by 1.05
  212.         req:500000 bunnies:earned
  213.        
  214.     *carrot
  215.         name:Carrot
  216.         desc:The quintessential rabbit food! Crunchy, orange, and perfect.<//><b>Effect:</b><.>bunnies/click x2<.>bunny production +10%
  217.         icon:icons[1,0]
  218.         cost:100000000 bunnies
  219.         passive:multiply bunny yield of bunnyButton by 2
  220.         passive:multiply yield of bunnies by 1.1
  221.         req:1000000 bunnies:earned
  222.    
  223.     //building upgrades
  224.    
  225.     *buildingUpgrade1
  226.         name:Sippy bottles
  227.         desc:Your bunnies can drink their fill!<//><b>Effect:</b><.>rabbit cage production x2<.>rabbit hutch production x2<.>rabbit coop production x2
  228.         icon:icons[2,0] icons[3,0]
  229.         cost:1000 bunnies
  230.         passive:multiply yield of cage by 2
  231.         passive:multiply yield of hutch by 2
  232.         passive:multiply yield of coop by 2
  233.         req:(cages>=10 or hutches>=10 or coops>=10)
  234.        
  235.     *buildingUpgrade2
  236.         name:Prime grade hay
  237.         desc:Not just for horses anymore!<//><b>Effect:</b><.>rabbit cage production x2<.>rabbit hutch production x2<.>rabbit coop production x2
  238.         icon:icons[2,0] icons[3,1]
  239.         cost:100000 bunnies
  240.         passive:multiply yield of cage by 2
  241.         passive:multiply yield of hutch by 2
  242.         passive:multiply yield of coop by 2
  243.         req:(cages>=50 or hutches>=50 or coops>=50)
  244.        
  245.     *buildingUpgrade3
  246.         name:Shredded newspapers
  247.         desc:You'd think they just poop on these, but they really enjoy reading the Sunday comics.<//><b>Effect:</b><.>rabbit cage production x2<.>rabbit hutch production x2<.>rabbit coop production x2
  248.         icon:icons[2,0] icons[3,2]
  249.         cost:5000000 bunnies
  250.         passive:multiply yield of cage by 2
  251.         passive:multiply yield of hutch by 2
  252.         passive:multiply yield of coop by 2
  253.         req:(cages>=100 or hutches>=100 or coops>=100)
  254.        
  255.     *buildingUpgrade4
  256.         name:Pretty fences
  257.         desc:Just the right size so your bunnies can peek through but not hop over!<//><b>Effect:</b><.>rabbit pen production x2<.>rabbit meadow production x2
  258.         icon:icons[2,0] icons[3,3]
  259.         cost:50000 bunnies
  260.         passive:multiply yield of pen by 2
  261.         passive:multiply yield of meadow by 2
  262.         req:(pens>=10 or meadows>=10)
  263.        
  264.     *buildingUpgrade5
  265.         name:Bunny playground
  266.         desc:If your bunnies are outside, they might as well get some exercise!<//><b>Effect:</b><.>rabbit pen production x2<.>rabbit meadow production x2
  267.         icon:icons[2,0] icons[3,4]
  268.         cost:5000000 bunnies
  269.         passive:multiply yield of pen by 2
  270.         passive:multiply yield of meadow by 2
  271.         req:(pens>=50 or meadows>=50)
  272.        
  273.     *buildingUpgrade6
  274.         name:Bunny TVs
  275.         desc:Televisions that broadcast bunny cartoons, bunny sitcoms, and bunny news bulletins.<//><b>Effect:</b><.>rabbit village production x2<.>rabbit city production x2
  276.         icon:icons[2,0] icons[3,5]
  277.         cost:1000000 bunnies
  278.         passive:multiply yield of village by 2
  279.         passive:multiply yield of city by 2
  280.         req:(villages>=10 or cities>=10)
  281.        
  282.     *buildingUpgrade7
  283.         name:Wee little bunny cars
  284.         desc:Your bunnies drive around in these. How nice!<//><b>Effect:</b><.>rabbit village production x2<.>rabbit city production x2
  285.         icon:icons[2,0] icons[3,6]
  286.         cost:500000000 bunnies
  287.         passive:multiply yield of village by 2
  288.         passive:multiply yield of city by 2
  289.         req:(villages>=50 or cities>=50)
  290.        
  291.     *buildingUpgrade8
  292.         name:Soothing moon crystals
  293.         desc:Just really nice to be around.<//><b>Effect:</b><.>moon citadel production x2
  294.         icon:icons[2,0] icons[3,7]
  295.         cost:1000000000 bunnies
  296.         passive:multiply yield of citadel by 2
  297.         req:10 citadels
  298.        
  299.     //golden carrot upgrades
  300.    
  301.     *goldenTouch
  302.         name:Golden touch
  303.         desc:The delicate art of finding vegetables made of precious metals.<//><b>Effect:</b><.>1% chance of gaining 1 golden carrot per bunny click
  304.         icon:icons[2,5]
  305.         cost:1 goldenCarrot
  306.         req:1 goldenCarrot:earned
  307.        
  308.     *rabbitHaste
  309.         name:Rabbit's haste
  310.         desc:I'm late! I'm late! For a very important date!<//><b>Effect:</b><.>lucky bunnies appear 30% more often
  311.         icon:icons[2,6]
  312.         passive:multiply frequency of luckyBunny by 0.7
  313.         cost:5 goldenCarrots
  314.         req:1 goldenCarrot:earned
  315.    
  316.     *independenceDay
  317.         name:Independence day
  318.         desc:Your bunnies are making their first step towards declaring their independence from the oppressive shackles of pens and cages.<//><b>Effect:</b><.>unlocks new buildings
  319.         icon:icons[2,7]
  320.         cost:10 goldenCarrots
  321.         req:5 goldenCarrots:earned
  322.        
  323.     *clover
  324.         name:Clover
  325.         desc:A delicious herb that tastes lucky.<//><b>Effect:</b><.>lucky bunny effects are 4 times more powerful
  326.         icon:icons[2,8]
  327.         cost:100 goldenCarrots
  328.         req:50 goldenCarrots:earned
  329.        
  330.     *moonGardens
  331.         name:Moon gardens
  332.         desc:The royal botanists in your moon citadels have found new ways of cultivating plants in reduced gravity!<//><b>Effect:</b><.>moon citadels now produce 1 golden carrot every 100 seconds
  333.         icon:icons[2,9]
  334.         cost:100 goldenCarrots
  335.         req:50 goldenCarrots:earned
  336.        
  337. Achievements
  338.     *TEMPLATE
  339.         on click:anim glow
  340.        
  341.     *bunnyAchiev1
  342.         name:Run rabbit run
  343.         desc:Have <b>1</b> bunny.
  344.         req:1 bunny
  345.         icon:icons[2,4] icons[0,2] icons[0,6]
  346.     *bunnyAchiev2
  347.         name:Bunniest home videos
  348.         desc:Have <b>1000</b> bunnies.
  349.         req:1000 bunnies
  350.         icon:icons[2,4] icons[0,3] icons[0,6]
  351.     *bunnyAchiev3
  352.         name:You got buns, hun
  353.         desc:Have <b>1000000</b> bunnies.
  354.         req:10000000 bunnies
  355.         icon:icons[2,4] icons[0,4] icons[0,6]
  356.        
  357.     *clickAchiev1
  358.         name:That tickles
  359.         desc:Click the bunny <b>10</b> times.
  360.         req:10 bunnyButton clicks
  361.         icon:icons[2,2] icons[0,2] icons[0,6]
  362.     *clickAchiev2
  363.         name:Don't squeeze me I'll fart
  364.         desc:Click the bunny <b>100</b> times.
  365.         req:100 bunnyButton clicks
  366.         icon:icons[2,2] icons[0,3] icons[0,6]
  367.     *clickAchiev3
  368.         name:You're cruising for a bruising, dude
  369.         desc:Click the bunny <b>2000</b> times.
  370.         req:2000 bunnyButton clicks
  371.         icon:icons[2,2] icons[0,4] icons[0,6]
  372.        
  373.     *bunnyPsAchiev1
  374.         name:Be vewy vewy quiet
  375.         desc:Produce <b>10</b> bunnies per second.
  376.         req:10 bunnies per second
  377.         icon:icons[2,3] icons[0,2] icons[0,6]
  378.     *bunnyPsAchiev2
  379.         name:Hop and a skip
  380.         desc:Produce <b>1000</b> bunnies per second.
  381.         req:1000 bunnies per second
  382.         icon:icons[2,3] icons[0,3] icons[0,6]
  383.     *bunnyPsAchiev3
  384.         name:Go forth and multiply
  385.         desc:Produce <b>100000</b> bunnies per second.
  386.         req:100000 bunnies per second
  387.         icon:icons[2,3] icons[0,4] icons[0,6]
  388.        
  389.     *carrotAchiev1
  390.         name:Isn't it neat
  391.         desc:Have <b>1</b> golden carrot.
  392.         req:1 goldenCarrot
  393.         icon:icons[0,1] icons[0,2]
  394.     *carrotAchiev2
  395.         name:All that glitters
  396.         desc:Have <b>100</b> golden carrots.
  397.         req:100 goldenCarrot
  398.         icon:icons[0,1] icons[0,3]
  399.     *carrotAchiev3
  400.         name:Zero nutritional value
  401.         desc:Have <b>1000</b> golden carrots.
  402.         req:1000 goldenCarrot
  403.         icon:icons[0,1] icons[0,4]
  404.    
  405.     *fortressAchiev
  406.         name:Freedom!
  407.         desc:Complete building the <b>freedom fortress</b>.<//>This is it. You beat the game!
  408.         req:100 fortress
  409.         icon:icons[3,8] icons[0,4]
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