Advertisement
Avasam

[TMW] Rogue

Aug 23rd, 2016
146
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 26.36 KB | None | 0 0
  1. ^1^T^SVersion^N82501 ^SNumGroups^N26 ^SGroups^T ^N1^T ^SScale^N2.7 ^SPoint^T ^Sy^N96 ^SrelativeTo^SSpartanUI ^Sx^F6473922621102572 ^f-47^t ^SLevel^N21 ^SEnabledSpecs^T ^N260^b ^N261^b ^t^SGUID^STMW:group:1M7Y63hb7QML ^SColumns^N1 ^SIcons^T ^N1^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SOnlyMine^B ^SType^Scooldown ^SName^SRupture ^SManaCheck^B ^SConditions^T ^N1^T ^SType^SLUA ^SChecked^B ^SUnit^Starget ^SOperator^S<= ^SLevel^N4 ^SName^S((select(7,UnitDebuff("target",~`"Rupture"))~`or~`0)~`-~`GetTime())~`<=~`((4~`+~`UnitPower("player",~`4)~`*~`4)~`*~`0.3) ^SAndOr^SOR ^t^N2^T ^SType^SCOMBO ^SOperator^S>= ^SLevel^N3 ^t^Sn^N2 ^t^SGUID^STMW:icon:1M9RZeZ=Jph3 ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S{N6} ^N2^S<--~`~`~` ^t^t^t^SStates^T ^N1^T ^t^N2^T ^SAlpha^N1 ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^SClockGCD^B ^SDurationMax^N6 ^t^t^SName^SRupture ^t^N2^T ^SScale^N2.7 ^SPoint^T ^Sy^N111 ^Sx^N46 ^SrelativeTo^SSpartanUI ^t^SLevel^N23 ^SEnabledSpecs^T ^N260^b ^N261^b ^t^SGUID^STMW:group:1M7Dy7P4T2uz ^SColumns^N1 ^SIcons^T ^N1^T ^SShowTimer^B ^SOnlyMine^B ^SType^Scooldown ^SName^SEnvenom ^SManaCheck^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SLevel^N1 ^SName^SDeeper~`Stratagem ^SPrtsBefore^N3 ^t^N2^T ^SType^STALENTLEARNED ^SPrtsAfter^N1 ^SLevel^N1 ^SName^SAnticipation ^t^N3^T ^SType^SCOMBO ^SPrtsAfter^N1 ^SOperator^S>= ^SLevel^N4 ^t^N4^T ^SType^SCOMBO ^SPrtsAfter^N1 ^SOperator^S>= ^SAndOr^SOR ^SLevel^N5 ^t^N5^T ^SType^SLUA ^SChecked^B ^SOperator^S<= ^SLevel^N0.8 ^SName^S((select(7,UnitBuff("player",~`"Envenom"))~`or~`0)~`-~`GetTime())~`<=~`~`((1~`+~`UnitPower("player",~`4))~`*~`0.3) ^SPrtsBefore^N1 ^t^N6^T ^SType^SENERGY ^SPrtsAfter^N1 ^SOperator^S>= ^SAndOr^SOR ^SLevel^N85 ^t^N7^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1M9RZeZ=Jph3 ^t^N8^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NcjnxO1=wvh ^t^N9^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NcjzYXO_vo0 ^t^N10^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NfyjE5rac71 ^t^Sn^N10 ^t^SGUID^STMW:icon:1M7E0IAOiK9I ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S{N1} ^N2^S<-- ^t^t^t^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^SClockGCD^B ^SDurationMax^N6 ^t^t^SName^SEnvenom ^t^N3^T ^SScale^N2.7 ^SPoint^T ^Sy^N111 ^Sx^N87 ^SrelativeTo^SSpartanUI ^t^SLevel^N21 ^SEnabledSpecs^T ^N260^b ^N261^b ^t^SGUID^STMW:group:1M7A=bNe2Jj1 ^SColumns^N1 ^SIcons^T ^N1^T ^SShowTimer^B ^SType^Scooldown ^SName^SMutilate ^SClockGCD^B ^SConditions^T ^N1^T ^SType^SENERGY ^SOperator^S>= ^SLevel^N85 ^SPrtsBefore^N1 ^t^N2^T ^SType^SCOMBO ^SPrtsAfter^N1 ^SOperator^S<= ^SAndOr^SOR ^SName^SAnticipation ^SLevel^N3 ^t^N3^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1M9RZeZ=Jph3 ^t^N4^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1M7E0IAOiK9I ^t^N5^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NcjnxO1=wvh ^t^N6^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NcjzYXO_vo0 ^t^N7^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1M7E0IAOiK9I ^t^N8^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NfyeuApHOvh ^t^N9^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NfyjE5rac71 ^t^Sn^N9 ^t^SManaCheck^B ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S{N3} ^N2^S--> ^t^t^t^SStates^T ^N1^T ^t^N2^T ^SAlpha^N1 ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^t^SName^SMutilate ^t^N4^T ^SPoint^T ^Sy^N53.2 ^Sx^N31.2 ^SrelativeTo^SSpartanUI ^t^SScale^N5.72 ^SLevel^N5 ^SEnabledSpecs^T ^N260^b ^N261^b ^t^SGUID^STMW:group:1M7DGNFaqYD3 ^SColumns^N1 ^SIcons^T ^N1^T ^SType^Sbuff ^SName^SDeadly~`Poison ^SEnabled^B ^SClockGCD^B ^SManaCheck^B ^SStates^T ^N1^T ^SAlpha^N0 ^t^N2^T ^SAlpha^N0.5 ^t^N3^T ^t^N4^T ^SAlpha^N1 ^t^t^SGUID^STMW:icon:1M7X8kWR2uls ^SDurationMax^N6 ^t^t^SName^SDeadly~`Poison ^SControlled^B ^t^N5^T ^SGUID^STMW:group:1MeM57BeL2ER ^SScale^N1 ^SPoint^T ^Spoint^STOPLEFT ^SrelativePoint^STOPLEFT ^t^SColumns^N1 ^SIcons^T ^N1^T ^SCLEUEvents^T ^SSPELL_CAST_SUCCESS^B ^t^SOnlyEquipped^B ^SType^Scleu ^SCLEUDur^N0 ^SName^SVanish ^SOnlyInBags^B ^SSourceUnit^Splayer ^SEvents^T ^N1^T ^SAnimColor^S80ff0000 ^SType^SSound ^SSound^SSound\creature\Jubeithos\VO_62_HFR_JUBEITHOS_SPELL_03.ogg ^SEvent^SOnCLEUEvent ^t^Sn^N1 ^t^SStates^T ^N1^T ^t^N2^T ^SAlpha^N1 ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^SEnabled^B ^t^t^SName^SVanish~`sound ^t^N6^T ^SScale^N2.7 ^SPoint^T ^Sy^N126 ^Sx^N66.5 ^SrelativeTo^SSpartanUI ^t^SLevel^N21 ^SEnabledSpecs^T ^N261^b ^N260^b ^t^SGUID^STMW:group:1NcjnxO4nM47 ^SColumns^N1 ^SIcons^T ^N1^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Sbuff ^SGUID^STMW:icon:1NcjnxO1=wvh ^SName^SHemorrhage ^SClockGCD^B ^SConditions^T ^N1^T ^SType^SDEBUFFDUR ^SUnit^Starget ^SOperator^S<= ^SLevel^N6 ^SName^SHemorrhage ^t^N2^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1M9RZeZ=Jph3 ^t^N3^T ^SType^STALENTLEARNED ^SName^SHemorrhage ^t^Sn^N3 ^t^SManaCheck^B ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S{N2} ^N2^S~}~`~`~` ^t^t^t^SStates^T ^N1^T ^t^N2^T ^SAlpha^N1 ^t^N3^T ^t^N4^T ^SAlpha^N0 ^t^t^SEnabled^B ^SDurationMax^N6 ^t^t^SName^SHemorrhage ^t^N7^T ^SScale^N2.7 ^SPoint^T ^Sy^F6755396715439356 ^f-46^Sx ^N87^SrelativeTo ^SSpartanUI^t ^SLevel^N21 ^SEnabledSpecs^T ^N261^b ^N260^b ^t^SGUID^STMW:group:1NcjzYXPSxLx ^SColumns^N1 ^SIcons^T ^N1^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SOnlyMine^B ^SType^Scooldown ^SName^SGarrote ^SManaCheck^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^SDeeper~`Stratagem ^SPrtsBefore^N3 ^t^N2^T ^SType^STALENTLEARNED ^SPrtsAfter^N1 ^SAndOr^SOR ^SName^SAnticipation ^t^N3^T ^SType^SCOMBO ^SPrtsAfter^N1 ^SOperator^S<= ^SLevel^N5 ^t^N4^T ^SType^SCOMBO ^SPrtsAfter^N1 ^SOperator^S<= ^SAndOr^SOR ^SLevel^N4 ^t^N5^T ^SType^SDEBUFFDUR ^SChecked^B ^SUnit^Starget ^SOperator^S<= ^SLevel^N5.4 ^SName^SGarrote ^t^N6^T ^SType^SSPELLCD ^SName^SGarrote ^t^N7^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1M9RZeZ=Jph3 ^t^N8^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NcjnxO1=wvh ^t^N9^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NfyeuApHOvh ^t^Sn^N9 ^t^SGUID^STMW:icon:1NcjzYXO_vo0 ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S{N4} ^N2^S--> ^t^t^t^SStates^T ^N1^T ^t^N2^T ^SAlpha^N1 ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^SClockGCD^B ^SDurationMax^N6 ^t^t^SName^SGarrote ^t^N8^T ^SScale^N2.7 ^SPoint^T ^Sy^N96 ^Sx^F6473922621102572 ^f-47^SrelativeTo ^SSpartanUI^t ^SLevel^N23 ^SEnabledSpecs^T ^N261^b ^N259^b ^t^SGUID^STMW:group:1NcoPHikxEfs ^SColumns^N1 ^SIcons^T ^N1^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SOnlyMine^B ^SType^Scooldown ^SName^SRoll~`the~`Bones ^SManaCheck^B ^SConditions^T ^N1^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NoPErXAyzJc ^t^N2^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NoPF0f4h_RW ^t^N3^T ^SType^STALENTLEARNED ^SLevel^N1 ^SName^SDeeper~`Stratagem ^SPrtsBefore^N3 ^t^N4^T ^SType^STALENTLEARNED ^SPrtsAfter^N1 ^SLevel^N1 ^SName^SAnticipation ^t^N5^T ^SType^SCOMBO ^SPrtsAfter^N1 ^SOperator^S>= ^SLevel^N4 ^t^N6^T ^SType^SCOMBO ^SPrtsAfter^N1 ^SOperator^S>= ^SAndOr^SOR ^SLevel^N5 ^t^Sn^N6 ^t^SGUID^STMW:icon:1NcoPHikTULe ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S{N6} ^N2^S<--~`~`~` ^t^t^t^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^SAlpha^N1 ^t^t^SEnabled^B ^SClockGCD^B ^SDurationMax^N6 ^t^N2^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N3^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N4^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N5^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N6^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N7^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N8^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N9^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N10^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^t^SName^SRoll~`the~`Bones ^t^N9^T ^SScale^N2.7 ^SPoint^T ^Sy^N111 ^Sx^N87 ^SrelativeTo^SSpartanUI ^t^SLevel^N21 ^SEnabledSpecs^T ^N261^b ^N259^b ^t^SGUID^STMW:group:1NcoPUV1WDG8 ^SColumns^N1 ^SIcons^T ^N1^T ^SShowTimer^B ^SType^Scooldown ^SName^SSaber~`Slash ^SClockGCD^B ^SConditions^T ^N1^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NfyjE5rac71 ^t^N2^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NfyeuApHOvh ^t^N3^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NcoRf74Zv6w ^t^N4^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NcoRQukNPjw ^t^N5^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NcoPHikTULe ^t^N6^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NoQEEJ3zh1l ^t^Sn^N6 ^t^SGUID^STMW:icon:1NcoPUTq4dOc ^SManaCheck^B ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S{N3} ^N2^S--> ^t^t^t^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^SAlpha^N1 ^t^t^SEnabled^B ^t^t^SName^SMutilate ^t^N10^T ^SScale^N2.7 ^SPoint^T ^Sy^F6786281825264895 ^f-46^Sx ^F6122085651538569^f-46 ^SrelativeTo^SSpartanUI ^t^SLevel^N21 ^SEnabledSpecs^T ^N261^b ^N259^b ^t^SGUID^STMW:group:1NcoRQulzPqR ^SColumns^N1 ^SIcons^T ^N1^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SOnlyMine^B ^SType^Scooldown ^SName^SPistol~`Shot ^SManaCheck^B ^SConditions^T ^N1^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NfyjE5rac71 ^t^N2^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NfyeuApHOvh ^t^N3^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NcoRf74Zv6w ^t^N4^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NcoPHikTULe ^t^N5^T ^SType^SBUFFDUR ^SOperator^S~|= ^SName^SOpportunity ^t^Sn^N5 ^t^SGUID^STMW:icon:1NcoRQukNPjw ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S{N4} ^N2^S--> ^t^t^t^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^SAlpha^N1 ^t^t^SEnabled^B ^SClockGCD^B ^SDurationMax^N6 ^t^t^SName^SPistol~`Shot ^t^N11^T ^SScale^N2.7 ^SPoint^T ^Sy^N111 ^Sx^N46 ^SrelativeTo^SSpartanUI ^t^SLevel^N23 ^SEnabledSpecs^T ^N261^b ^N259^b ^t^SGUID^STMW:group:1NcoRf77Pg6b ^SColumns^N1 ^SIcons^T ^N1^T ^SShowTimer^B ^SOnlyMine^B ^SType^Scooldown ^SName^SRun~`Through ^SManaCheck^B ^SConditions^T ^N1^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NcoPHikTULe ^t^N2^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NfyeuApHOvh ^t^N3^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NfyjE5rac71 ^t^N4^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NoQEEJ3zh1l ^t^N5^T ^SType^STALENTLEARNED ^SLevel^N1 ^SName^SDeeper~`Stratagem ^SPrtsBefore^N3 ^t^N6^T ^SType^STALENTLEARNED ^SPrtsAfter^N1 ^SLevel^N1 ^SName^SAnticipation ^t^N7^T ^SType^SCOMBO ^SPrtsAfter^N1 ^SOperator^S>= ^SLevel^N4 ^t^N8^T ^SType^SCOMBO ^SPrtsAfter^N1 ^SOperator^S>= ^SAndOr^SOR ^SLevel^N5 ^t^Sn^N8 ^t^SGUID^STMW:icon:1NcoRf74Zv6w ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S{N1} ^N2^S<-- ^t^t^t^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^SAlpha^N1 ^t^t^SEnabled^B ^SClockGCD^B ^SDurationMax^N6 ^t^t^SName^SRun~`Through ^t^N12^T ^SPoint^T ^Sy^F5031021493560404 ^f-45^Sx ^F-7880769799284747^f-48 ^SrelativeTo^SSpartanUI ^t^SScale^N1.77 ^SEnabledSpecs^T ^N261^b ^N259^b ^t^SGUID^STMW:group:1NfyWQ36sCuQ ^SColumns^N1 ^SName^SAdrenaline~`Rush ^SIcons^T ^N1^T ^SOnlyEquipped^B ^SType^Scooldown ^SSourceUnit^Splayer ^SOnlyInBags^B ^SCLEUDur^N0 ^SGUID^STMW:icon:1NfyWQ1KAGHO ^SName^SAdrenaline~`Rush ^SEnabled^B ^SConditions^T ^N1^T ^SType^SICON ^SIcon^STMW:icon:1NoPErXAyzJc ^t^N2^T ^SType^SICON ^SAndOr^SOR ^SPrtsBefore^N1 ^SIcon^STMW:icon:1NoPF0f4h_RW ^t^N3^T ^SType^SBUFFDUR ^SOperator^S~|= ^SName^STrue~`Bearing ^SPrtsBefore^N1 ^t^N4^T ^SType^SBUFFDUR ^SPrtsAfter^N2 ^SOperator^S~|= ^SAndOr^SOR ^SName^SShark~`Infested~`Waters ^t^Sn^N4 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S["[6]"] ^t^t^t^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^N102^T ^SAlpha^N0.33 ^t^t^SDestUnit^Starget ^SCLEUEvents^T ^SSPELL_CAST_SUCCESS^B ^t^t^t^SOnlyInCombat^B ^t^N13^T ^SGUID^STMW:group:1NfyeuAqDKFT ^SPoint^T ^Sy^F8848797598377214 ^f-46^SrelativeTo ^SSpartanUI^Sx ^F4837102303535751^f-46 ^t^SScale^N2.7 ^SLevel^N21 ^SColumns^N1 ^SIcons^T ^N1^T ^SShowTimer^B ^SType^Scooldown ^SName^SMarked~`for~`Death ^SClockGCD^B ^SConditions^T ^N1^T ^SType^SCOMBO ^SOperator^S<= ^SLevel^N1 ^t^N2^T ^SType^SUNITSPEC ^SChecked^B ^SBitFlags^T ^N260^B ^t^SPrtsBefore^N1 ^t^N3^T ^SType^SICON ^SLevel^N1 ^SPrtsBefore^N1 ^SAndOr^SOR ^SIcon^STMW:icon:1NcoPHikTULe ^t^N4^T ^SType^SICON ^SPrtsAfter^N2 ^SLevel^N1 ^SIcon^STMW:icon:1NoQEEJ3zh1l ^t^Sn^N4 ^t^SGUID^STMW:icon:1NfyeuApHOvh ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S{N2} ^N2^S~}~`~`~` ^t^t^t^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^SAlpha^N0 ^t^t^SEnabled^B ^t^t^SName^SMarked~`for~`Death ^t^N14^T ^SGUID^STMW:group:1NfyjE5s9tXn ^SScale^N2.7 ^SPoint^T ^Sy^F8848797598377214 ^f-46^SrelativeTo ^SSpartanUI^Sx ^F4837102303535751^f-46 ^t^SLevel^N21 ^SColumns^N1 ^SIcons^T ^N1^T ^SShowTimer^B ^SType^Scooldown ^SName^SDeath~`from~`Above ^SClockGCD^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SLevel^N1 ^SName^SDeeper~`Stratagem ^SPrtsBefore^N3 ^SAndOr^SOR ^t^N2^T ^SType^STALENTLEARNED ^SPrtsAfter^N1 ^SLevel^N1 ^SName^SAnticipation ^t^N3^T ^SType^SCOMBO ^SPrtsAfter^N1 ^SOperator^S>= ^SLevel^N4 ^SName^SAnticipation ^t^N4^T ^SType^SCOMBO ^SPrtsAfter^N1 ^SOperator^S>= ^SAndOr^SOR ^SLevel^N5 ^t^N5^T ^SType^SSPELLCD ^SName^SDeath~`from~`Above ^t^N6^T ^SType^SBUFFDUR ^SName^SAdrenaline~`Rush ^t^N7^T ^SType^SUNITSPEC ^SChecked^B ^SBitFlags^T ^N259^B ^t^SPrtsBefore^N1 ^t^N8^T ^SType^SICON ^SLevel^N1 ^SPrtsBefore^N1 ^SAndOr^SOR ^SIcon^STMW:icon:1M9RZeZ=Jph3 ^t^N9^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NcjnxO1=wvh ^t^N10^T ^SType^SICON ^SPrtsAfter^N2 ^SLevel^N1 ^SIcon^STMW:icon:1NcjzYXO_vo0 ^t^N11^T ^SType^SUNITSPEC ^SChecked^B ^SBitFlags^T ^N260^B ^t^SPrtsBefore^N1 ^t^N12^T ^SType^SICON ^SOperator^S~|= ^SAndOr^SOR ^SName^SAdrenaline~`Rush ^SPrtsBefore^N1 ^SLevel^N1 ^SIcon^STMW:icon:1NcoPHikTULe ^t^N13^T ^SType^SICON ^SPrtsAfter^N2 ^SLevel^N1 ^SIcon^STMW:icon:1NoQEEJ3zh1l ^t^N14^T ^SType^SUNITSPEC ^SChecked^B ^SBitFlags^T ^N261^B ^t^SPrtsBefore^N1 ^t^N15^T ^SType^SICON ^SPrtsAfter^N1 ^SAndOr^SOR ^SIcon^STMW:icon:1NrkkvE3DQCH ^t^Sn^N15 ^t^SManaCheck^B ^SGUID^STMW:icon:1NfyjE5rac71 ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S{N2} ^N2^S~}~`~`~` ^t^t^t^SStates^T ^N1^T ^t^N2^T ^SAlpha^N1 ^t^N3^T ^t^N4^T ^SAlpha^N0.66 ^t^t^SEnabled^B ^t^t^SName^SDeath~`from~`Above ^t^N15^T ^SGUID^STMW:group:1NoPEsYUXdGd ^SPoint^T ^Spoint^STOPLEFT ^SrelativePoint^STOPLEFT ^t^SScale^N1 ^SEnabledSpecs^T ^N259^b ^N261^b ^t^SColumns^N1 ^SIcons^T ^N1^T ^SOnlyEquipped^B ^SType^Scooldown ^SSourceUnit^Splayer ^SOnlyInBags^B ^SCLEUDur^N0 ^SName^SRoll~`the~`Bones ^SEnabled^B ^SConditions^T ^N1^T ^SType^SBUFFDUR ^SOperator^S~|= ^SName^SShark~`Infested~`Waters ^SPrtsBefore^N1 ^t^N2^T ^SType^SBUFFDUR ^SOperator^S~|= ^SName^SBroadsides ^SPrtsBefore^N1 ^t^N3^T ^SType^SBUFFDUR ^SPrtsAfter^N2 ^SOperator^S~|= ^SAndOr^SOR ^SName^SJolly~`Roger ^t^N4^T ^SType^SLUA ^SAndOr^SOR ^SName^S(TMW_RtB_amount~`or~`0)~`>=~`3 ^t^N5^T ^SType^SLUA ^SAndOr^SOR ^SName^S(TMW_RtB_amount~`or~`0)~`>=~`2 ^SPrtsBefore^N1 ^t^N6^T ^SType^SBUFFDUR ^SPrtsAfter^N1 ^SOperator^S~|= ^SName^STrue~`Bearing ^t^Sn^N6 ^t^SEvents^T ^N1^T ^SType^SLua ^SLua^S_G["TMW_RtB_amount"]=0~J local~`buffs={~J ~`~`~`~`["Jolly~`Roger"]=true,~J ~`~`~`~`["Grand~`Melee"]=true,~J ~`~`~`~`["Shark~`Infested~`Waters"]=true,~J ~`~`~`~`["True~`Bearing"]=true,~J ~`~`~`~`["Buried~`Treasure"]=true,~J ~`~`~`~`["Broadsides"]=true,~J }~J ~J for~`buff~`in~`pairs(buffs)~`do~J ~`~`~`~`if~`UnitBuff("player",buff)~`then~J ~`~`~`~`~`~`~`~`TMW_RtB_amount=TMW_RtB_amount+1~J ~`~`~`~`end~J end ^SLocation^SGeneral ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SLUA ^SName^Strue ^t^Sn^N1 ^t^SFrequency^N0.1 ^t^N2^T ^SType^SAnnouncements ^SChannel^SFRAME ^SLocation^SGeneral ^SText^SGood~`Bones! ^SEvent^SOnShow ^t^Sn^N2 ^t^SCLEUEvents^T ^SSPELL_CAST_SUCCESS^B ^t^SGUID^STMW:icon:1NoPErXAyzJc ^SStates^T ^N1^T ^t^N2^T ^SAlpha^N1 ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^t^t^SName^SGood~`Bones ^t^N16^T ^SGUID^STMW:group:1NoPPbGc7Zxr ^SPoint^T ^Spoint^STOPLEFT ^SrelativePoint^STOPLEFT ^t^SScale^N1 ^SEnabledSpecs^T ^N261^b ^N259^b ^t^SColumns^N1 ^SIcons^T ^N1^T ^SOnlyEquipped^B ^SType^Scooldown ^SSourceUnit^Splayer ^SOnlyInBags^B ^SCLEUDur^N0 ^SName^SRoll~`the~`Bones ^SEnabled^B ^SConditions^T ^N1^T ^SType^SLUA ^SOperator^S~|= ^SName^S((select(7,UnitBuff("player",~`"Shark~`Infested~`Waters"))~`or~`0)~`-~`GetTime())~`>~`((6~`+~`UnitPower("player",~`4)~`*~`6)~`*~`0.3) ^SPrtsBefore^N3 ^t^N2^T ^SType^SLUA ^SOperator^S~|= ^SAndOr^SOR ^SName^S((select(7,UnitBuff("player",~`"Broadsides"))~`or~`0)~`-~`GetTime())~`>~`((6~`+~`UnitPower("player",~`4)~`*~`6)~`*~`0.3) ^t^N3^T ^SType^SLUA ^SPrtsAfter^N1 ^SOperator^S~|= ^SAndOr^SOR ^SName^S((select(7,UnitBuff("player",~`"Jolly~`Roger"))~`or~`0)~`-~`GetTime())~`>~`((6~`+~`UnitPower("player",~`4)~`*~`6)~`*~`0.3) ^t^N4^T ^SType^SLUA ^SPrtsAfter^N1 ^SOperator^S~|= ^SName^S(TMW_RtB_amount~`or~`0)~`>=~`2 ^t^N5^T ^SType^SLUA ^SPrtsAfter^N1 ^SOperator^S~|= ^SAndOr^SOR ^SName^S((select(7,UnitBuff("player",~`"True~`Bearing"))~`or~`0)~`-~`GetTime())~`>~`((6~`+~`UnitPower("player",~`4)~`*~`6)~`*~`0.3) ^t^N6^T ^SType^SICON ^SLevel^N1 ^SName^Sfalse ^SIcon^STMW:icon:1NoPErXAyzJc ^t^Sn^N6 ^t^SEvents^T ^N1^T ^SType^SAnnouncements ^SChannel^SFRAME ^SLocation^SGeneral ^SText^SOk~`Bones. ^SEvent^SOnShow ^t^Sn^N1 ^t^SCLEUEvents^T ^SSPELL_CAST_SUCCESS^B ^t^SGUID^STMW:icon:1NoPF0f4h_RW ^SStates^T ^N1^T ^t^N2^T ^SAlpha^N1 ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^t^t^SName^SOk~`Bones ^t^N17^T ^SGUID^STMW:group:1NoQEEJ549Em ^SPoint^T ^Sy^N143 ^Sx^N-103 ^SrelativeTo^SSpartanUI ^t^SScale^N1.77 ^SEnabledSpecs^T ^N261^b ^N259^b ^t^SColumns^N1 ^SIcons^T ^N1^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SOnlyMine^B ^SType^Scooldown ^SName^SGhostly~`Strike ^SManaCheck^B ^SConditions^T ^N1^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NcoPHikTULe ^t^N2^T ^SType^SDEBUFFDUR ^SOperator^S<= ^SUnit^Starget ^SLevel^N4.5 ^SName^SGhostly~`Strike ^t^Sn^N2 ^t^SGUID^STMW:icon:1NoQEEJ3zh1l ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S["[4]"] ^N2^S ^t^t^t^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^SAlpha^N1 ^t^t^SEnabled^B ^SClockGCD^B ^SDurationMax^N6 ^t^t^SName^SGhostly~`Strike ^t^N18^T ^SScale^N5.72 ^SPoint^T ^Sy^N53.2 ^Sx^N31.2 ^SrelativeTo^SSpartanUI ^t^SLevel^N5 ^SEnabledSpecs^T ^N260^b ^N261^b ^t^SGUID^STMW:group:1NqTlQLOZfVV ^SColumns^N1 ^SIcons^T ^N1^T ^SType^Sbuff ^SName^SLeeching~`Poison;~`Crippling~`Poison ^SEnabled^B ^SClockGCD^B ^SGUID^STMW:icon:1NqTlQLO0uT0 ^SStates^T ^N1^T ^SAlpha^N0 ^t^N2^T ^SAlpha^N0.5 ^t^N3^T ^t^N4^T ^SAlpha^N1 ^t^t^SManaCheck^B ^SDurationMax^N6 ^t^t^SName^SNon-Lethal~`Poison ^SControlled^B ^t^N19^T ^SScale^N2.7 ^SPoint^T ^Sy^N96 ^Sx^F6473922621102572 ^f-47^SrelativeTo ^SSpartanUI^t ^SLevel^N21 ^SEnabledSpecs^T ^N260^b ^N259^b ^t^SGUID^STMW:group:1NrjVPwBs19z ^SColumns^N1 ^SIcons^T ^N1^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SOnlyMine^B ^SType^Scooldown ^SName^SNightblade ^SManaCheck^B ^SConditions^T ^N1^T ^SType^SLUA ^SChecked^B ^SOperator^S<= ^SUnit^Starget ^SAndOr^SOR ^SName^S((select(7,UnitDebuff("target",~`"Nightblade"))~`or~`0)~`-~`GetTime())~`<=~`((4~`+~`UnitPower("player",~`4)~`*~`4)~`*~`0.3) ^SLevel^N4 ^t^N2^T ^SType^STALENTLEARNED ^SLevel^N1 ^SName^SAnticipation ^SPrtsBefore^N2 ^t^N3^T ^SType^STALENTLEARNED ^SLevel^N1 ^SName^SDeeper~`Stratagem ^t^N4^T ^SType^STALENTLEARNED ^SName^SPremeditation ^SPrtsBefore^N2 ^t^N5^T ^SType^SCOMBO ^SPrtsAfter^N1 ^SOperator^S>= ^SLevel^N3 ^t^N6^T ^SType^SCOMBO ^SPrtsAfter^N2 ^SOperator^S>= ^SAndOr^SOR ^SLevel^N4 ^t^N7^T ^SType^SCOMBO ^SPrtsAfter^N1 ^SOperator^S>= ^SAndOr^SOR ^SLevel^N5 ^t^N8^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NrktDOStAQ4 ^t^Sn^N8 ^t^SGUID^STMW:icon:1NrjVPwAzlhn ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S{N6} ^N2^S<--~`~`~` ^t^t^t^SStates^T ^N1^T ^t^N2^T ^SAlpha^N1 ^t^N3^T ^t^N4^T ^SAlpha^N0.66 ^t^t^SEnabled^B ^SClockGCD^B ^SDurationMax^N6 ^t^t^SName^SNightblade ^t^N20^T ^SScale^N2.7 ^SPoint^T ^Sy^F7719129931474196 ^f-46^Sx ^N45.999978195303^SrelativeTo ^SSpartanUI^t ^SLevel^N21 ^SEnabledSpecs^T ^N260^b ^N259^b ^t^SGUID^STMW:group:1NrkkvE40nel ^SColumns^N1 ^SIcons^T ^N1^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SOnlyMine^B ^SType^Scooldown ^SName^SEviscerate ^SManaCheck^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SLevel^N1 ^SName^SAnticipation ^SPrtsBefore^N2 ^t^N2^T ^SType^STALENTLEARNED ^SLevel^N1 ^SName^SDeeper~`Stratagem ^t^N3^T ^SType^STALENTLEARNED ^SName^SPremeditation ^SPrtsBefore^N2 ^t^N4^T ^SType^SCOMBO ^SPrtsAfter^N1 ^SOperator^S>= ^SLevel^N3 ^t^N5^T ^SType^SCOMBO ^SPrtsAfter^N2 ^SOperator^S>= ^SAndOr^SOR ^SLevel^N4 ^t^N6^T ^SType^SCOMBO ^SPrtsAfter^N1 ^SOperator^S>= ^SAndOr^SOR ^SLevel^N5 ^t^N7^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NrjVPwAzlhn ^t^N8^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NrktDOStAQ4 ^t^N9^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1Nrl42107SYB ^t^N10^T ^SType^SBUFFDUR ^SName^SDeath ^t^Sn^N10 ^t^SGUID^STMW:icon:1NrkkvE3DQCH ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S{N1} ^N2^S<--~`~`~` ^t^t^t^SStates^T ^N1^T ^t^N2^T ^SAlpha^N1 ^t^N3^T ^t^N4^T ^SAlpha^N0.66 ^t^t^SEnabled^B ^SClockGCD^B ^SDurationMax^N6 ^t^t^SName^SEviscerate ^t^N21^T ^SScale^N1.77 ^SPoint^T ^Sy^F4996182329468017 ^f-45^Sx ^F-5056398804004104^f-45 ^SrelativeTo^SSpartanUI ^t^SLevel^N21 ^SEnabledSpecs^T ^N260^b ^N259^b ^t^SGUID^STMW:group:1NrktDOTpJ7i ^SColumns^N1 ^SIcons^T ^N1^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SOnlyMine^B ^SType^Scooldown ^SName^SSymbols~`of~`Death ^SManaCheck^B ^SConditions^T ^N1^T ^SType^SBUFFDUR ^SOperator^S~|= ^SName^SStealth ^SPrtsBefore^N1 ^t^N2^T ^SType^SBUFFDUR ^SOperator^S~|= ^SAndOr^SOR ^SName^SShadow~`Dance ^t^N3^T ^SType^SBUFFDUR ^SOperator^S~|= ^SAndOr^SOR ^SName^SSubterfuge ^t^N4^T ^SType^SBUFFDUR ^SPrtsAfter^N1 ^SOperator^S~|= ^SAndOr^SOR ^SName^SVanish ^t^N5^T ^SType^SBUFFDUR ^SOperator^S<= ^SLevel^N10.5 ^SName^SSymbols~`of~`Death ^t^Sn^N5 ^t^SGUID^STMW:icon:1NrktDOStAQ4 ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S["[2]"] ^N2^S ^t^t^t^SStates^T ^N1^T ^t^N2^T ^SAlpha^N1 ^t^N3^T ^t^N4^T ^SAlpha^N0.66 ^t^t^SEnabled^B ^SClockGCD^B ^SDurationMax^N6 ^t^t^SName^SSymbols~`of~`Death ^t^N22^T ^SScale^N1.77 ^SPoint^T ^Sy^F4996182329468017 ^f-45^Sx ^F-5056398804004104^f-45 ^SrelativeTo^SSpartanUI ^t^SLevel^N21 ^SEnabledSpecs^T ^N260^b ^N259^b ^t^SGUID^STMW:group:1Nrl4210Zyh5 ^SColumns^N1 ^SIcons^T ^N1^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SOnlyMine^B ^SType^Scooldown ^SGUID^STMW:icon:1Nrl42107SYB ^SName^SShadow~`Dance ^SConditions^T ^N1^T ^SType^SBUFFDUR ^SName^SStealth ^t^N2^T ^SType^SBUFFDUR ^SName^SShadow~`Dance ^t^N3^T ^SType^SBUFFDUR ^SName^SSubterfuge ^t^N4^T ^SType^SBUFFDUR ^SName^SVanish ^t^N5^T ^SType^SBUFFDUR ^SOperator^S<= ^SLevel^N10.5 ^SName^SSymbols~`of~`Death ^SPrtsBefore^N1 ^t^N6^T ^SType^SSPELLCHARGES ^SOperator^S>= ^SLevel^N2 ^SName^SShadow~`Dance ^SPrtsBefore^N1 ^SAndOr^SOR ^t^N7^T ^SType^SSPELLCD ^SPrtsAfter^N2 ^SOperator^S~|= ^SName^SSymbols~`of~`Death ^t^Sn^N7 ^t^SClockGCD^B ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S["[2]"] ^N2^S ^t^t^t^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^SDurationMax^N6 ^t^t^SName^SShadow~`Dance ^t^N23^T ^SScale^N2.7 ^SPoint^T ^Sy^F7719129931474196 ^f-46^Sx ^F6177583071453834^f-46 ^SrelativeTo^SSpartanUI ^t^SLevel^N21 ^SEnabledSpecs^T ^N260^b ^N259^b ^t^SGUID^STMW:group:1NrlI4hwipE8 ^SColumns^N1 ^SIcons^T ^N1^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SOnlyMine^B ^SType^Scooldown ^SName^SShadowstrike ^SManaCheck^B ^SConditions^T ^N1^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NrjVPwAzlhn ^t^N2^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NrktDOStAQ4 ^t^N3^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1Nrl42107SYB ^t^N4^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NrkkvE3DQCH ^t^N5^T ^SType^SBUFFDUR ^SOperator^S~|= ^SName^SVanish ^SPrtsBefore^N1 ^t^N6^T ^SType^SBUFFDUR ^SOperator^S~|= ^SAndOr^SOR ^SName^SStealth ^t^N7^T ^SType^SBUFFDUR ^SOperator^S~|= ^SAndOr^SOR ^SName^SShadow~`Dance ^t^N8^T ^SType^SBUFFDUR ^SPrtsAfter^N1 ^SOperator^S~|= ^SAndOr^SOR ^SName^SSubterfuge ^t^Sn^N8 ^t^SGUID^STMW:icon:1NrlI4hw5LXR ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S{N3} ^N2^S--> ^t^t^t^SStates^T ^N1^T ^t^N2^T ^SAlpha^N1 ^t^N3^T ^t^N4^T ^SAlpha^N0.66 ^t^t^SEnabled^B ^SClockGCD^B ^SDurationMax^N6 ^t^t^SName^SShadowstrike ^t^N24^T ^SScale^N2.7 ^SPoint^T ^Sy^F7719129931474196 ^f-46^Sx ^F6177583071453834^f-46 ^SrelativeTo^SSpartanUI ^t^SLevel^N21 ^SEnabledSpecs^T ^N260^b ^N259^b ^t^SGUID^STMW:group:1NrlOboWJvis ^SColumns^N1 ^SIcons^T ^N1^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SOnlyMine^B ^SType^Scooldown ^SName^SBackstab ^SManaCheck^B ^SConditions^T ^N1^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NrjVPwAzlhn ^t^N2^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NrktDOStAQ4 ^t^N3^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1Nrl42107SYB ^t^N4^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NrkkvE3DQCH ^t^N5^T ^SType^SBUFFDUR ^SName^SVanish ^t^N6^T ^SType^SBUFFDUR ^SName^SStealth ^t^N7^T ^SType^SBUFFDUR ^SName^SShadow~`Dance ^t^N8^T ^SType^SBUFFDUR ^SName^SSubterfuge ^t^Sn^N8 ^t^SGUID^STMW:icon:1NrlOboVMQ8F ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S{N3} ^N2^S--> ^t^t^t^SStates^T ^N1^T ^t^N2^T ^SAlpha^N1 ^t^N3^T ^t^N4^T ^SAlpha^N0.66 ^t^t^SEnabled^B ^SClockGCD^B ^SDurationMax^N6 ^t^t^SName^SBackstab ^t^N25^T ^SScale^N2.7 ^SPoint^T ^Sy^F6730685621101825 ^f-46^Sx ^F6177583071453834^f-46 ^SrelativeTo^SSpartanUI ^t^SLevel^N21 ^SEnabledSpecs^T ^N260^b ^N259^b ^t^SGUID^STMW:group:1NrliwUpIHZU ^SColumns^N1 ^SIcons^T ^N1^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SOnlyMine^B ^SType^Scooldown ^SGUID^STMW:icon:1NrliwUopNl2 ^SName^SGoremaw's~`Bite ^SConditions^T ^N1^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NrjVPwAzlhn ^t^N2^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1NrktDOStAQ4 ^t^N3^T ^SType^SICON ^SLevel^N1 ^SIcon^STMW:icon:1Nrl42107SYB ^t^N4^T ^SType^SBUFFDUR ^SName^SVanish ^t^N5^T ^SType^SBUFFDUR ^SName^SStealth ^t^N6^T ^SType^SBUFFDUR ^SName^SShadow~`Dance ^t^N7^T ^SType^SBUFFDUR ^SName^SSubterfuge ^t^N8^T ^SType^STALENTLEARNED ^SName^SAnticipation ^SPrtsBefore^N1 ^t^N9^T ^SType^STALENTLEARNED ^SAndOr^SOR ^SName^SDeeper~`Stratagem ^SPrtsBefore^N1 ^t^N10^T ^SType^SCOMBO ^SPrtsAfter^N1 ^SOperator^S<= ^SLevel^N3 ^t^N11^T ^SType^SCOMBO ^SPrtsAfter^N1 ^SOperator^S<= ^SAndOr^SOR ^SLevel^N2 ^t^Sn^N11 ^t^SClockGCD^B ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S{N4} ^N2^S--> ^t^t^t^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^SDurationMax^N6 ^t^t^SName^SGoremaw's~`Bite ^t^N26^T ^SPoint^T ^Sy^F5031021493560404 ^f-45^Sx ^F-4646534748330504^f-46 ^SrelativeTo^SSpartanUI ^t^SScale^N1.77 ^SEnabledSpecs^T ^N261^b ^N259^b ^t^SGUID^STMW:group:1Nrly3IOGLf5 ^SColumns^N1 ^SName^SAdrenaline~`Rush ^SIcons^T ^N1^T ^SOnlyEquipped^B ^SType^Scooldown ^SCLEUDur^N0 ^SGUID^STMW:icon:1Nrly3INrjol ^SName^SCurse~`of~`the~`Dreadblades ^SEnabled^B ^SOnlyInBags^B ^SConditions^T ^N1^T ^SType^SICON ^SIcon^STMW:icon:1NoPErXAyzJc ^t^N2^T ^SType^SICON ^SAndOr^SOR ^SPrtsBefore^N1 ^SIcon^STMW:icon:1NoPF0f4h_RW ^t^N3^T ^SType^SBUFFDUR ^SOperator^S~|= ^SName^STrue~`Bearing ^SPrtsBefore^N1 ^t^N4^T ^SType^SBUFFDUR ^SOperator^S~|= ^SAndOr^SOR ^SName^SShark~`Infested~`Waters ^t^N5^T ^SType^SBUFFDUR ^SPrtsAfter^N2 ^SOperator^S~|= ^SAndOr^SOR ^SName^SBuried~`Treasure ^t^Sn^N5 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S["[5]"] ^t^t^t^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^N102^T ^SAlpha^N0.33 ^t^t^SDestUnit^Starget ^SCLEUEvents^T ^SSPELL_CAST_SUCCESS^B ^t^SSourceUnit^Splayer ^t^t^SOnlyInCombat^B ^t^t^SLocked^B ^t^N82501^S~`~| ^Sprofile^SROGUE ^^
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement