Guest User

Untitled

a guest
Aug 31st, 2026
21
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 56.30 KB | None | 0 0
  1. CRASH TIME: 2026-08-31 20:12:12
  2. Fallout 4 v1.11.221
  3. Addictol Crash Logger v1.5.0 Jul 21 2026 21:33:31
  4.  
  5. Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF7F79C8A06 Fallout4.exe+1818A06 mov rax, [rdx] | BSGraphics::Renderer::CreateTriShape(BSGraphics::VertexBuffer*,unsigned___int64,ushort*,uint)_1818A06)
  6. Exception Flags: 0x00000000 (Continuable)
  7. Number of Parameters: 2
  8. Exception Thread ID: 73828
  9. Access Violation: Tried to read memory at 0x000000000000
  10. ACCESS VIOLATION ANALYSIS:
  11. Instruction: mov rax, [rdx]
  12. Memory Operand: [base=rdx, index=none, scale=0, disp=+0x0]
  13. Base Register: rdx = 0x0000000000000000 (likely invalid)
  14. Computed Address: 0x0000000000000000
  15.  
  16. POSSIBLE RELEVANT OBJECTS:
  17. RSP+40: (BSBatchRenderer*)
  18. RSP+70: (BSBloodSplatterShader*)
  19. RSP+1D0: (BSShaderAccumulator*)
  20. RSP+200: (NiCamera*)
  21. RSP+238: (BSCullingProcess*)
  22. RSP+2C0: (BSGeometryListCullingProcess*)
  23. RSP+2D0: (Main*)
  24. RSP+320: (Actor*) [0x0018B7CE] ("Fallout4.esm") [0xFF00140B]
  25. RSP+390: (Actor*) [0x001978E4] ("Fallout4.esm") [0xFF001475]
  26. RSP+3F0: (NiCamera*) "WorldRoot Camera"
  27. RSP+430: (Actor*) [0x001978EA] ("Fallout4.esm") [0xFF001476]
  28.  
  29. PROCESS INFO:
  30. Process ID: 11972
  31. Crash Thread ID: 73828
  32. Process Uptime: 00:17:19 (1039891ms)
  33. Working Directory: C:\Game Launchers\Steam\steamapps\common\Fallout 4
  34. Command Line: "C:\Game Launchers\Steam\steamapps\common\Fallout 4\Fallout4.exe"
  35. Executable MD5: 28bbce1dfd3a7f018cd4b238bee3fbb3
  36. Executable Size: 55293864 bytes
  37. Executable Modified: 2026-08-05 15:24:58
  38. Elevated: No
  39.  
  40. THREAD CONTEXT (HEURISTIC):
  41. Thread Priority: 0
  42. Likely Role: Rendering
  43.  
  44. SETTINGS:
  45. [Patches]
  46. bThreads: true
  47. bLibDeflate: true
  48. bLoadScreen: true
  49. bProfile: true
  50. bAchievements: true
  51. bFacegen: true
  52. bMemoryManager: true
  53. bSmallBlockAllocator: true
  54. bScaleformAllocator: true
  55. bBSMTAManager: true
  56. bBSPreCulledObjects: true
  57. bINISettingCollection: true
  58. bArchiveLimits: true
  59. bInputSwitch: false
  60. bFasterWorkshop: true
  61. bSaveAddedSoundCategories: true
  62. bCOMInit: true
  63. bHighResBloom: false
  64. bDpiScaling: true
  65. bSaveCompression: true
  66. bAudioProxy: false
  67. [Fixes]
  68. bGreyMovie: true
  69. bPackageAllocateLocation: true
  70. bInitTints: true
  71. bLODDistance: true
  72. bActorIsHostileToActor: true
  73. bBGSAIWorldLocationRefRadius: true
  74. bSafeExit: true
  75. bUnalignedLoad: true
  76. bCellInit: true
  77. bWorkbenchSwap: true
  78. nMaxStdIO: -1
  79. bMovementPlanner: true
  80. bCompanionStrayBullet: true
  81. bEscapeFreeze: true
  82. bIOCacher: true
  83. bTESObjectREFRGetEncounterZone: true
  84. bPipBoyLightInv: true
  85. bInteriorNavCut: true
  86. bMagicEffectApplyEvent: true
  87. bMagicEffectConditions: true
  88. bEncounterZoneReset: true
  89. bLeveledListCrash: true
  90. bBakaMaxPapyrusOps: true
  91. bPapyrusGCBug: true
  92. bCreateD3DAndSwapchain: true
  93. bCheckInternetAccess: true
  94. bStolenPowerArmorOwnership: true
  95. bManyItems: true
  96. bCombatMusic: true
  97. bWorkbenchSound: true
  98. bActorCauseSaveBloat: true
  99. bAnimSignedCrash: true
  100. bBethesdaNetCrash: true
  101. bUtilityShader: true
  102. bPipBoyCursorConstraints: true
  103. bMuzzleFlashLight: true
  104. bAltTabFullscreen: false
  105. bPowerGridScrap: true
  106. bViewmodelShading: true
  107. bDofFix: true
  108. bToggleGrassCommand: true
  109. bTextureLoadCrash: true
  110. bDownwardAiming: true
  111. bCrashRemoveRefFix: true
  112. bClimateLoad: true
  113. bMusicOverlap: true
  114. bPuddleCubemaps: false
  115. bStringPoolRelease: true
  116. bLoadOrder: true
  117. bHUDMessageQueue: true
  118. [Warnings]
  119. bImageSpaceAdapter: true
  120. bDuplicateAddonNodeIndex: true
  121. bReferenceHandleLimit: true
  122. [Others]
  123. bRobCoPatcherCache: false
  124. [Additional]
  125. bDbgFacegenOutput: false
  126. bUseNewRedistributable: false
  127. uScaleformPageSize: 64
  128. uScaleformHeapSize: 2048
  129. nSleepTimer: 125
  130. nMaxLockCount: 8
  131. bInteriorNavCutMultiThreading: true
  132. nMaxPapyrusOpsPerFrame: 500
  133. bIgnorePreInstallBias: false
  134. nQuitGameDelayMs: 1000
  135. nBloomScale: 2
  136. bRobCoPatcherCacheValidate: false
  137. [Profiler]
  138. bProfiler: false
  139. bESPProfiler: true
  140. bESPSubHooks: false
  141. bDLLProfiler: true
  142. bModuleProfiler: true
  143. bStartupTimeline: true
  144. bMemoryTracking: true
  145. bBA2Timing: true
  146. bCSVExport: true
  147.  
  148. SYSTEM SPECS:
  149. OS: Microsoft Windows 11 Home v10.0.26200
  150. CPU: GenuineIntel 13th Gen Intel(R) Core(TM) i7-13700K
  151. CPU Cores: 24 logical, 16 physical, 1 packages
  152. GPU #1: Nvidia AD102 [GeForce RTX 4090]
  153. GPU #2: Intel Raptor Lake-S GT1 [UHD Graphics 770]
  154. GPU #3: Microsoft Basic Render Driver
  155. PHYSICAL MEMORY: 15.69 GB/31.72 GB
  156. VIRTUAL MEMORY: 90.11 GB/131072.00 GB
  157. PROCESS MEMORY: Working Set: 6402.79 MB, Private: 11663.07 MB, Peak: 6402.79 MB
  158. PAGE FAULTS: 5680797 (Peak: 6713806848)
  159. GPU MEMORY: 4.30/22.82 GB
  160.  
  161. CALL STACK ([P]robable / [S]tack scan):
  162. [ 0][P] 0x7FF7F79C8A06 Fallout4.exe+1818A06 mov rax, [rdx] | BSGraphics::Renderer::CreateTriShape(BSGraphics::VertexBuffer*,unsigned___int64,ushort*,uint)_1818A06 mov rax, [rdx]
  163. [ 1][P] 0x7FF7F83C7A2B Fallout4.exe+2217A2B jmp 0x00007FF7F83C7B89 | BSBatchRenderer::ClearPassGroups(void)_2217A2B jmp 0x00007FF7F83C7B89
  164. [ 2][P] 0x7FF7F83C868A Fallout4.exe+221868A mov rax, [rsi] | BSBatchRenderer::QPassesWithinRange(int,uint,uint)_221868A mov rax, [rsi]
  165. [ 3][P] 0x7FF7F83C8273 Fallout4.exe+2218273 movzx eax, dil | BSBatchRenderer::RenderPassImmediately(BSRenderPass*,uint,bool)_2218273 movzx eax, dil
  166. [ 4][P] 0x7FF7F83C8A32 Fallout4.exe+2218A32 test al, al | BSBatchRenderer::QPassesWithinRange(int,uint,uint)_2218A32 test al, al
  167. [ 5][P] 0x7FF7F83C7E4C Fallout4.exe+2217E4C mov rax, [r13+0x08] | BSBatchRenderer::RenderBatches(int,bool,uint)_2217E4C mov rax, [r13+0x08]
  168. [ 6][P] 0x7FF7F837F26E Fallout4.exe+21CF26E call 0x00007FF7F83C8550 | BSShaderAccumulator::RenderAllBatches(void)_21CF26E call 0x00007FF7F83C8550
  169. [ 7][P] 0x7FF7F836C47F Fallout4.exe+21BC47F mov rax, [rbx] | BSShaderUtil::RenderScene(NiCamera*,BSShaderAccumulator*,bool)_21BC47F mov rax, [rbx]
  170. [ 8][P] 0x7FF7F83A2950 Fallout4.exe+21F2950 xor edx, edx | DrawWorld::NvidiaHBAO(void)_21F2950 xor edx, edx
  171. [ 9][P] 0x7FF7F6DE8037 Fallout4.exe+0C38037 mov eax, [rsi+0x20] | Main::DrawWorld_And_UI(bool)_C38037 mov eax, [rsi+0x20]
  172. [10][P] 0x7FF7F6DE30A9 Fallout4.exe+0C330A9 jmp 0x00007FF7F6DE316A | Main::Swap(void)_C330A9 jmp 0x00007FF7F6DE316A
  173. [11][P] 0x7FF7F6DE4321 Fallout4.exe+0C34321 xor ecx, ecx | Main::Swap(void)_C34321 xor ecx, ecx
  174. [12][P] 0x7FF7F6DE1230 Fallout4.exe+0C31230 mov rbx, [0x00007FF7F94820A0] | Main::StartUp(void)_C31230 mov rbx, [0x00007FF7F94820A0]
  175. [13][P] 0x7FF7F6DDF5A0 Fallout4.exe+0C2F5A0 call 0x00007FF7785E00C2 | DoorObstacleAdapter::`vector_deleting_destructor'(uint)_C2F5A0 call 0x00007FF7785E00C2
  176. [14][P] 0x7FF7F8467B7A Fallout4.exe+22B7B7A mov ebx, eax | _alloca_probe_22B7B7A mov ebx, eax
  177. [15][P] 0x7FFFAFBACCB7 KERNEL32.DLL+002CCB7
  178. [16][P] 0x7FFFB1D6CAEC ntdll.dll+00ACAEC
  179. [17][S] 0x7FF7F64500BD Fallout4.exe+02A00BD mov rbx, [rsp+0x30] | ExtraDataList::GetExtraData(uchar)_2A00BD mov rbx, [rsp+0x30]
  180. [18][S] 0x7FF7F7809922 Fallout4.exe+1659922 mov [rdi], rax | BSTArrayHeapAllocator::Allocate(uint,uint)_1659922 mov [rdi], rax
  181. [19][S] 0x7FF7F64395FB Fallout4.exe+02895FB test rax, rax | ExtraDataList::GetPrimitive(void)_2895FB test rax, rax
  182. [20][S] 0x7FF7F780965B Fallout4.exe+165965B test al, al | BSTArrayBase::AddUninitialized(BSTArrayBase::IAllocatorFunctor&,uint,uint)_165965B test al, al
  183. [21][S] 0x7FF7F6713D93 Fallout4.exe+0563D93 test rax, rax | TESObjectREFR::GetMultiBoundHalfExtent(void)_563D93 test rax, rax
  184. [22][S] 0x7FFF12914F46 Addictol.dll+00D4F46 movzx eax, dil | D:\a\Addictol\Addictol\Depends\vmm\source\vmmmain.cpp:803 bool voltek::memory_manager::memory_manager::free(void const *) [?free@memory_manager@1voltek@@QEAA_NPEBX@Z] | params: ptr: void*
  185. [23][S] 0x7FF7F6DEB532 Fallout4.exe+0C3B532 mov rcx, [rax+0x108] | _lambda_499c699ec48a057e8462d46af3cd5038_::_helper_func_cdecl__C3B532 mov rcx, [rax+0x108]
  186. [24][S] 0x7FFF0B118D3B gameoverlayrenderer64.dll+00A8D3B
  187. [25][S] 0x7FFFB1921789 USER32.dll+0011789
  188. [26][S] 0x7FFF0B10B18A gameoverlayrenderer64.dll+009B18A
  189. [27][S] 0x7FF7F7822383 Fallout4.exe+1672383 test al, al | BSInputDeviceManager::QUsingGamepad(void)_1672383 test al, al
  190. [28][S] 0x7FF7F6DE355A Fallout4.exe+0C3355A test eax, eax | Main::Swap(void)_C3355A test eax, eax
  191. [29][S] 0x7FF7F8459B39 Fallout4.exe+22A9B39 test eax, eax | BSSystemMonitor::SocketThread::`scalar_deleting_destructor'(uint)_22A9B39 test eax, eax
  192. [30][S] 0x7FFFAF17E8C0 KERNELBASE.dll+010E8C0
  193. [31][S] 0x7FFFB1D6CAC0 ntdll.dll+00ACAC0
  194.  
  195. REGISTERS:
  196. RAX 0x19DD56B57B0 (void*)
  197. RCX 0x0 (size_t) [0]
  198. RDX 0x0 (size_t) [0]
  199. RBX 0x19C49F5CBE0 (void*)
  200. RSP 0x1F752FF540 (void*)
  201. RBP 0x0 (size_t) [0]
  202. RSI 0x19ACF788C60 (void*)
  203. RDI 0x19F1BD40810 (void*)
  204. R8 0x0 (size_t) [0]
  205. R9 0x2 (size_t) [2]
  206. R10 0x0 (size_t) [0]
  207. R11 0x8 (size_t) [8]
  208. R12 0x0 (size_t) [0]
  209. R13 0x19E379B8B60 (void*)
  210. R14 0x0 (size_t) [0]
  211. R15 0x2 (size_t) [2]
  212.  
  213. STACK:
  214. [RSP+0 ] 0x200000001 (size_t) [8589934593]
  215. [RSP+8 ] 0x800000009 (size_t) [34359738377]
  216. [RSP+10 ] 0x0 (size_t) [0]
  217. [RSP+18 ] 0x0 (size_t) [0]
  218. [RSP+20 ] 0xB20 (size_t) [2848]
  219. [RSP+28 ] 0x19C49F5DF30 (void*)
  220. [RSP+30 ] 0x0 (size_t) [0]
  221. [RSP+38 ] 0x0 (size_t) [0]
  222. [RSP+40 ] 0x19C0DD61B38 (BSBatchRenderer*)
  223. [RSP+48 ] 0x19ACF789620 (void*)
  224. [RSP+50 ] 0x19F1BD40810 (void*)
  225. [RSP+58 ] 0x7FF7F83C7A2B (void* -> Fallout4.exe+2217A2B jmp 0x00007FF7F83C7B89 | BSBatchRenderer::ClearPassGroups(void)_2217A2B)
  226. [RSP+60 ] 0x19E379B8B60 (void*)
  227. [RSP+68 ] 0x19F1BD40810 (void*)
  228. [RSP+70 ] 0x19C1DCE3900 (BSBloodSplatterShader*)
  229. [RSP+78 ] 0x19C49F5DF30 (void*)
  230. [RSP+80 ] 0x0 (size_t) [0]
  231. [RSP+88 ] 0x1F752FF5D0 (void*)
  232. [RSP+90 ] 0x19E880F3E00 (void*)
  233. [RSP+98 ] 0x6000000060 (size_t) [412316860512]
  234. [RSP+A0 ] 0x19C0DD61B38 (BSBatchRenderer*) See RSP+40
  235. [RSP+A8 ] 0x19ACF789620 (void*)
  236. [RSP+B0 ] 0x19C0DD61B38 (BSBatchRenderer*) See RSP+40
  237. [RSP+B8 ] 0x9 (size_t) [9]
  238. [RSP+C0 ] 0x1F (size_t) [31]
  239. [RSP+C8 ] 0x7FF7F83C868A (void* -> Fallout4.exe+221868A mov rax, [rsi] | BSBatchRenderer::QPassesWithinRange(int,uint,uint)_221868A)
  240. [RSP+D0 ] 0x19C1DCE3900 (BSBloodSplatterShader*) See RSP+70
  241. [RSP+D8 ] 0x19F1BD40810 (void*)
  242. [RSP+E0 ] 0x19ACF789620 (void*)
  243. [RSP+E8 ] 0x1F752FF640 (void*)
  244. [RSP+F0 ] 0x19C1DCE3900 (BSBloodSplatterShader*) See RSP+70
  245. [RSP+F8 ] 0x7FF7F83C8273 (void* -> Fallout4.exe+2218273 movzx eax, dil | BSBatchRenderer::RenderPassImmediately(BSRenderPass*,uint,bool)_2218273)
  246. [RSP+100] 0x19F1BD40810 (void*)
  247. [RSP+108] 0x19F1BD40810 (void*)
  248. [RSP+110] 0x1 (size_t) [1]
  249. [RSP+118] 0xBEFF583A3C46FEF7 (size_t) [uint: 13762815993410158327 int: -4683928080299393289]
  250. [RSP+120] 0x0 (size_t) [0]
  251. [RSP+128] 0x19C0DD61C10 (void*)
  252. [RSP+130] 0x0 (size_t) [0]
  253. [RSP+138] 0x0 (size_t) [0]
  254. [RSP+140] 0xFFFFFFFF (size_t) [4294967295]
  255. [RSP+148] 0x7FF7F83C8A32 (void* -> Fallout4.exe+2218A32 test al, al | BSBatchRenderer::QPassesWithinRange(int,uint,uint)_2218A32)
  256. [RSP+150] 0x19F1BD40810 (void*)
  257. [RSP+158] 0x9 (size_t) [9]
  258. [RSP+160] 0x19C0DD61B38 (BSBatchRenderer*) See RSP+40
  259. [RSP+168] 0xBEFEE861BEFF583A (size_t) [uint: 13762693017804691514 int: -4684051055904860102]
  260. [RSP+170] 0x0 (size_t) [0]
  261. [RSP+178] 0x7FF7F83C7E4C (void* -> Fallout4.exe+2217E4C mov rax, [r13+0x08] | BSBatchRenderer::RenderBatches(int,bool,uint)_2217E4C)
  262. [RSP+180] 0x1 (size_t) [1]
  263. [RSP+188] 0x0 (size_t) [0]
  264. [RSP+190] 0x0 (size_t) [0]
  265. [RSP+198] 0x0 (size_t) [0]
  266. [RSP+1A0] 0x19ACF789620 (void*)
  267. [RSP+1A8] 0x9C0 (size_t) [2496]
  268. [RSP+1B0] 0x1 (size_t) [1]
  269. [RSP+1B8] 0x328 (size_t) [808]
  270. [RSP+1C0] 0x19C0DD61B38 (BSBatchRenderer*) See RSP+40
  271. [RSP+1C8] 0x19C1DCE2460 (NiCamera*) See RSP+3F0
  272. [RSP+1D0] 0x19C0DD61A70 (BSShaderAccumulator*)
  273. [RSP+1D8] 0x7FF7F837F26E (void* -> Fallout4.exe+21CF26E call 0x00007FF7F83C8550 | BSShaderAccumulator::RenderAllBatches(void)_21CF26E)
  274. [RSP+1E0] 0x4A095401 (size_t) [1242125313]
  275. [RSP+1E8] 0x9 (size_t) [9]
  276. [RSP+1F0] 0x9 (size_t) [9]
  277. [RSP+1F8] 0x19AFFFFFFFF (size_t) [1765231558655]
  278. [RSP+200] 0x19E37255870 (NiCamera*)
  279. RTTIName: "NiCamera"
  280. [RSP+208] 0x7FF7F836C47F (void* -> Fallout4.exe+21BC47F mov rax, [rbx] | BSShaderUtil::RenderScene(NiCamera*,BSShaderAccumulator*,bool)_21BC47F)
  281. [RSP+210] 0x19C0DD61A70 (BSShaderAccumulator*) See RSP+1D0
  282. [RSP+218] 0x0 (size_t) [0]
  283. [RSP+220] 0x19ACF789620 (void*)
  284. [RSP+228] 0x19ACF789620 (void*)
  285. [RSP+230] 0x3F800000 (size_t) [1065353216]
  286. [RSP+238] 0x19C1DCE2040 (BSCullingProcess*)
  287. [RSP+240] 0x19C1DCE2040 (BSCullingProcess*) See RSP+238
  288. [RSP+248] 0x7FF7F83A2950 (void* -> Fallout4.exe+21F2950 xor edx, edx | DrawWorld::NvidiaHBAO(void)_21F2950)
  289. [RSP+250] 0x18 (size_t) [24]
  290. [RSP+258] 0x19C3EDDCB55 (void*)
  291. [RSP+260] 0x9C0 (size_t) [2496]
  292. [RSP+268] 0x3F78DB9A (size_t) [1064885146]
  293. [RSP+270] 0x0 (size_t) [0]
  294. [RSP+278] 0x19ACF789620 (void*)
  295. [RSP+280] 0x3F80000000000000 (size_t) [4575657221408423936]
  296. [RSP+288] 0x3F800000 (size_t) [1065353216]
  297. [RSP+290] 0x19C2593AD50 (Main*) See RSP+2D0
  298. [RSP+298] 0x7FF7F6DE8037 (void* -> Fallout4.exe+0C38037 mov eax, [rsi+0x20] | Main::DrawWorld_And_UI(bool)_C38037)
  299. [RSP+2A0] 0x0 (size_t) [0]
  300. [RSP+2A8] 0x2 (size_t) [2]
  301. [RSP+2B0] 0x19ACF789620 (void*)
  302. [RSP+2B8] 0x4D64 (size_t) [19812]
  303. [RSP+2C0] 0x19C2593B160 (BSGeometryListCullingProcess*)
  304. [RSP+2C8] 0x7FF7F6DE30A9 (void* -> Fallout4.exe+0C330A9 jmp 0x00007FF7F6DE316A | Main::Swap(void)_C330A9)
  305. [RSP+2D0] 0x19C2593AD50 (Main*)
  306. [RSP+2D8] 0x1F752FFA00 (void*)
  307. [RSP+2E0] 0x19ACF788C60 (void*)
  308. [RSP+2E8] 0x0 (size_t) [0]
  309. [RSP+2F0] 0x19C1D29DE00 (void*)
  310. [RSP+2F8] 0x7FF7F64500BD (void* -> Fallout4.exe+02A00BD mov rbx, [rsp+0x30] | ExtraDataList::GetExtraData(uchar)_2A00BD)
  311. [RSP+300] 0x19EA49A3D50 (void*)
  312. [RSP+308] 0x1F752FF7C8 (void*)
  313. [RSP+310] 0x19C2593AD58 (void*)
  314. [RSP+318] 0x7FF7F7809922 (void* -> Fallout4.exe+1659922 mov [rdi], rax | BSTArrayHeapAllocator::Allocate(uint,uint)_1659922)
  315. [RSP+320] 0x19C1D29DEF0 (Actor*) [0x0018B7CE] ("Fallout4.esm")
  316. Object Reference:
  317. Flags: 0x00000008
  318. FormID: 0xFF00140B
  319. FormType: kNPC_ (45)
  320. Leveled Base Form:
  321. File: "unofficial fallout 4 patch.esp"
  322. Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp
  323. Flags: 0x00440009
  324. EditorID: "LvlMirelurkHunterAggro800"
  325. FormID: 0x000C4EBC
  326. FormType: kNPC_ (45)
  327. Parent Cell:
  328. File: "prp.esp"
  329. Modified by: Fallout4.esm -> DLCRobot.esm -> ppf.esm -> A Forest.esp -> prp.esp
  330. Flags: 0x00040009
  331. EditorID: "Wilderness"
  332. FormID: 0x0000DB85
  333. FormType: kCELL (63)
  334. [RSP+328] 0x7FF7F64395FB (void* -> Fallout4.exe+02895FB test rax, rax | ExtraDataList::GetPrimitive(void)_2895FB)
  335. [RSP+330] 0x0 (size_t) [0]
  336. [RSP+338] 0x19F416B5744 (void*)
  337. [RSP+340] 0x19C2593AD58 (void*)
  338. [RSP+348] 0x7FF7F780965B (void* -> Fallout4.exe+165965B test al, al | BSTArrayBase::AddUninitialized(BSTArrayBase::IAllocatorFunctor&,uint,uint)_165965B)
  339. [RSP+350] 0x19C2593AD68 (void*)
  340. [RSP+358] 0x7FF7F6713D93 (void* -> Fallout4.exe+0563D93 test rax, rax | TESObjectREFR::GetMultiBoundHalfExtent(void)_563D93)
  341. [RSP+360] 0x19F12F69120 (void*)
  342. [RSP+368] 0x7FFF12914F46 (void* -> Addictol.dll+00D4F46 movzx eax, dil | D:\a\Addictol\Addictol\Depends\vmm\source\vmmmain.cpp:803 bool voltek::memory_manager::memory_manager::free(void const *) [?free@memory_manager@1voltek@@QEAA_NPEBX@Z])
  343. [RSP+370] 0x19F12F69110 (void*)
  344. [RSP+378] 0x4 (size_t) [4]
  345. [RSP+380] 0x19F416B5740 (void*)
  346. [RSP+388] 0x7FF7F6DEB532 (void* -> Fallout4.exe+0C3B532 mov rcx, [rax+0x108] | _lambda_499c699ec48a057e8462d46af3cd5038_::_helper_func_cdecl__C3B532)
  347. [RSP+390] 0x19C1BEEA4F0 (Actor*) [0x001978E4] ("Fallout4.esm")
  348. Object Reference:
  349. Flags: 0x00000008
  350. FormID: 0xFF001475
  351. FormType: kNPC_ (45)
  352. Leveled Base Form:
  353. Flags: 0x00440009
  354. EditorID: "LvlBloodbugAggro650"
  355. FormID: 0x0007D2A3
  356. FormType: kNPC_ (45)
  357. Parent Cell:
  358. File: "prp.esp"
  359. Modified by: Fallout4.esm -> DLCRobot.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> FOLIP - Master.esm -> prp.esp
  360. Flags: 0x0004000B
  361. EditorID: "Wilderness"
  362. FormID: 0x0000DF3B
  363. FormType: kCELL (63)
  364. [RSP+398] 0x19ACF7D96A0 (voltek::core::_internal::simple_lock*)
  365. [RSP+3A0] 0x19C2593B160 (BSGeometryListCullingProcess*) See RSP+2C0
  366. [RSP+3A8] 0x19F12F69120 (void*)
  367. [RSP+3B0] 0x7FF7F860F368 (void* -> Fallout4.exe+245F368 jb 0x00007FF7F860F336 | &IAIWorldLocation::`scalar_deleting_destructor'(uint)_245F368)
  368. [RSP+3B8] 0x19C2593AD58 (void*)
  369. [RSP+3C0] 0x461043784513EF3A (size_t) [5048609366116396858]
  370. [RSP+3C8] 0x440BE6DD (size_t) [1141630685]
  371. [RSP+3D0] 0x0 (size_t) [0]
  372. [RSP+3D8] 0x0 (size_t) [0]
  373. [RSP+3E0] 0x4A095440 (size_t) [1242125376]
  374. [RSP+3E8] 0x0 (size_t) [0]
  375. [RSP+3F0] 0x19C1DCE2460 (NiCamera*) "WorldRoot Camera"
  376. RTTIName: "NiCamera"
  377. Checking Parent:
  378. Name: "WorldRoot CameraNode"
  379. RTTIName: "NiNode"
  380. Flags: e
  381. Checking Parent:
  382. Name: "WorldRoot Node"
  383. RTTIName: "SceneGraph"
  384. Flags: 2000280e
  385. [RSP+3F8] 0x1 (size_t) [1]
  386. [RSP+400] 0x19C2593AD50 (Main*) See RSP+2D0
  387. [RSP+408] 0x19ACF788C60 (void*)
  388. [RSP+410] 0x19C2593AD50 (Main*) See RSP+2D0
  389. [RSP+418] 0x7FF7F6DE4321 (void* -> Fallout4.exe+0C34321 xor ecx, ecx | Main::Swap(void)_C34321)
  390. [RSP+420] 0x2 (size_t) [2]
  391. [RSP+428] 0x2 (size_t) [2]
  392. [RSP+430] 0x19C1D661AF0 (Actor*) [0x001978EA] ("Fallout4.esm")
  393. Object Reference:
  394. Flags: 0x00000008
  395. FormID: 0xFF001476
  396. FormType: kNPC_ (45)
  397. Leveled Base Form:
  398. Flags: 0x00440009
  399. EditorID: "LvlBloodbugAggro650"
  400. FormID: 0x0007D2A3
  401. FormType: kNPC_ (45)
  402. Parent Cell:
  403. File: "prp.esp"
  404. Modified by: Fallout4.esm -> DLCRobot.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> FOLIP - Master.esm -> prp.esp
  405. Flags: 0x0004000B
  406. EditorID: "Wilderness"
  407. FormID: 0x0000DF3B
  408. FormType: kCELL (63)
  409. [RSP+438] 0x1F752FFA00 (void*)
  410. [RSP+440] 0x1 (size_t) [1]
  411. [RSP+448] 0x0 (size_t) [0]
  412. [RSP+450] 0x7FFF0B1DCF08 (void* -> gameoverlayrenderer64.dll+016CF08 )
  413. [RSP+458] 0x0 (size_t) [0]
  414. [RSP+460] 0x0 (size_t) [0]
  415. [RSP+468] 0x7FFF0B118D3B (void* -> gameoverlayrenderer64.dll+00A8D3B nop)
  416. [RSP+470] 0x19AD00E1FC0 (void*)
  417. [RSP+478] 0x7FFFB1921789 (void* -> USER32.dll+0011789 jmp 0x00007FFFB1921741)
  418. [RSP+480] 0x0 (size_t) [0]
  419. [RSP+488] 0x0 (size_t) [0]
  420. [RSP+490] 0x3 (size_t) [3]
  421. [RSP+498] 0x7FFF0B10B18A (void* -> gameoverlayrenderer64.dll+009B18A test al, al)
  422. [RSP+4A0] 0x1 (size_t) [1]
  423. [RSP+4A8] 0x3 (size_t) [3]
  424. [RSP+4B0] 0x100000001 (size_t) [4294967297]
  425. [RSP+4B8] 0x12064 (size_t) [73828]
  426. [RSP+4C0] 0x0 (size_t) [0]
  427. [RSP+4C8] 0x1F752FFAE8 (void*)
  428. [RSP+4D0] 0x0 (size_t) [0]
  429. [RSP+4D8] 0x7FFF4A095440 (size_t) [140734435513408]
  430. [RSP+4E0] 0x1F752FFA18 (void*)
  431. [RSP+4E8] 0x19C2593AD50 (Main*) See RSP+2D0
  432. [RSP+4F0] 0x0 (size_t) [0]
  433. [RSP+4F8] 0x0 (size_t) [0]
  434. [RSP+500] 0x1 (size_t) [1]
  435. [RSP+508] 0x1F752FFAE8 (void*)
  436. [RSP+510] 0x1F752FFAE9 (void*)
  437. [RSP+518] 0x7FF7F7822383 (void* -> Fallout4.exe+1672383 test al, al | BSInputDeviceManager::QUsingGamepad(void)_1672383)
  438. [RSP+520] 0x0 (size_t) [0]
  439. [RSP+528] 0x4032A (size_t) [262954]
  440. [RSP+530] 0x0 (size_t) [0]
  441. [RSP+538] 0x1F752FFAE9 (void*)
  442. [RSP+540] 0x19C2593AD00 (void*)
  443. [RSP+548] 0x7FF7F6DE355A (void* -> Fallout4.exe+0C3355A test eax, eax | Main::Swap(void)_C3355A)
  444. [RSP+550] 0x19C2593AD00 (void*)
  445. [RSP+558] 0x0 (size_t) [0]
  446. [RSP+560] 0x0 (size_t) [0]
  447. [RSP+568] 0x7FF7F8459B39 (void* -> Fallout4.exe+22A9B39 test eax, eax | BSSystemMonitor::SocketThread::`scalar_deleting_destructor'(uint)_22A9B39)
  448. [RSP+570] 0x1 (size_t) [1]
  449. [RSP+578] 0x100800C00000000 (size_t) [72198383065890816]
  450. [RSP+580] 0x0 (size_t) [0]
  451. [RSP+588] 0x0 (size_t) [0]
  452. [RSP+590] 0x43800000700 (size_t) [4638564681472]
  453. [RSP+598] 0x0 (size_t) [0]
  454. [RSP+5A0] 0x7FF7FA00B8F0 (void* -> Fallout4.exe+3E5B8F0 sub [rdi], esi | g_BSRenderPassInitOnce_3E5B8F0)
  455. [RSP+5A8] 0x0 (size_t) [0]
  456. [RSP+5B0] 0x0 (size_t) [0]
  457. [RSP+5B8] 0x0 (size_t) [0]
  458. [RSP+5C0] 0x0 (size_t) [0]
  459. [RSP+5C8] 0x0 (size_t) [0]
  460. [RSP+5D0] 0xBF800000 (size_t) [3212836864]
  461. [RSP+5D8] 0x0 (size_t) [0]
  462. [RSP+5E0] 0x0 (size_t) [0]
  463. [RSP+5E8] 0x0 (size_t) [0]
  464. [RSP+5F0] 0x0 (size_t) [0]
  465. [RSP+5F8] 0x0 (size_t) [0]
  466. [RSP+600] 0x0 (size_t) [0]
  467. [RSP+608] 0x7FF7F6DE1230 (void* -> Fallout4.exe+0C31230 mov rbx, [0x00007FF7F94820A0] | Main::StartUp(void)_C31230)
  468. [RSP+610] 0x4032A (size_t) [262954]
  469. [RSP+618] 0x0 (size_t) [0]
  470. [RSP+620] 0x0 (size_t) [0]
  471. [RSP+628] 0x0 (size_t) [0]
  472. [RSP+630] 0x0 (size_t) [0]
  473. [RSP+638] 0xA (size_t) [10]
  474. [RSP+640] 0x0 (size_t) [0]
  475. [RSP+648] 0x0 (size_t) [0]
  476. [RSP+650] 0x0 (size_t) [0]
  477. [RSP+658] 0x7FF7F6DDF5A0 (void* -> Fallout4.exe+0C2F5A0 call 0x00007FF7785E00C2 | DoorObstacleAdapter::`vector_deleting_destructor'(uint)_C2F5A0)
  478. [RSP+660] 0x19ACF7AC500 (void*)
  479. [RSP+668] 0xA (size_t) [10]
  480. [RSP+670] 0x19A00000000 (size_t) [1760936591360]
  481. [RSP+678] 0x7FF7F860DF01 (void* -> Fallout4.exe+245DF01 cmp dh, dh | _AnimationSystemUtils::QMotionDrivenEvent_::_2_::_dynamic_atexit_destructor_for__motionDrivenEventSC___245DF01)
  482. [RSP+680] 0x0 (size_t) [0]
  483. [RSP+688] 0x7FF7F8467B7A (void* -> Fallout4.exe+22B7B7A mov ebx, eax | _alloca_probe_22B7B7A)
  484. [RSP+690] 0xA (size_t) [10]
  485. [RSP+698] 0x0 (size_t) [0]
  486. [RSP+6A0] 0x0 (size_t) [0]
  487. [RSP+6A8] 0x0 (size_t) [0]
  488. [RSP+6B0] 0x0 (size_t) [0]
  489. [RSP+6B8] 0x0 (size_t) [0]
  490. [RSP+6C0] 0x0 (size_t) [0]
  491. [RSP+6C8] 0x7FFFAFBACCB7 (void* -> KERNEL32.DLL+002CCB7 mov ecx, eax)
  492. [RSP+6D0] 0x0 (size_t) [0]
  493. [RSP+6D8] 0x0 (size_t) [0]
  494. [RSP+6E0] 0x0 (size_t) [0]
  495. [RSP+6E8] 0x0 (size_t) [0]
  496. [RSP+6F0] 0x0 (size_t) [0]
  497. [RSP+6F8] 0x7FFFB1D6CAEC (void* -> ntdll.dll+00ACAEC jmp 0x00007FFFB1D6CB16)
  498. [RSP+700] 0x0 (size_t) [0]
  499. [RSP+708] 0x0 (size_t) [0]
  500. [RSP+710] 0x0 (size_t) [0]
  501. [RSP+718] 0x0 (size_t) [0]
  502. [RSP+720] 0x1F75082000 (void*)
  503. [RSP+728] 0x7FFFAF17E8C0 (void* -> KERNELBASE.dll+010E8C0 mov [rsp+0x10], rbx)
  504. [RSP+730] 0x1F752FE670 (void*)
  505. [RSP+738] 0x1F752FE670 (void*)
  506. [RSP+740] 0x7FFFB1D6CAC0 (void* -> ntdll.dll+00ACAC0 sub rsp, 0x48)
  507. [RSP+748] 0x0 (size_t) [0]
  508. [RSP+750] 0x0 (size_t) [0]
  509. [RSP+758] 0x0 (size_t) [0]
  510. [RSP+760] 0x0 (size_t) [0]
  511. [RSP+768] 0x0 (size_t) [0]
  512. [RSP+770] 0x0 (size_t) [0]
  513. [RSP+778] 0x0 (size_t) [0]
  514. [RSP+780] 0x0 (size_t) [0]
  515. [RSP+788] 0x0 (size_t) [0]
  516. [RSP+790] 0x0 (size_t) [0]
  517. [RSP+798] 0x0 (size_t) [0]
  518. [RSP+7A0] 0x0 (size_t) [0]
  519. [RSP+7A8] 0x0 (size_t) [0]
  520. [RSP+7B0] 0x0 (size_t) [0]
  521. [RSP+7B8] 0x0 (size_t) [0]
  522. [RSP+7C0] 0x0 (size_t) [0]
  523. [RSP+7C8] 0x0 (size_t) [0]
  524. [RSP+7D0] 0x0 (size_t) [0]
  525. [RSP+7D8] 0x0 (size_t) [0]
  526. [RSP+7E0] 0x0 (size_t) [0]
  527. [RSP+7E8] 0x0 (size_t) [0]
  528. [RSP+7F0] 0x0 (size_t) [0]
  529. [RSP+7F8] 0x0 (size_t) [0]
  530. [RSP+800] 0x0 (size_t) [0]
  531. [RSP+808] 0x0 (size_t) [0]
  532. [RSP+810] 0x0 (size_t) [0]
  533. [RSP+818] 0x0 (size_t) [0]
  534. [RSP+820] 0x0 (size_t) [0]
  535. [RSP+828] 0x0 (size_t) [0]
  536. [RSP+830] 0x0 (size_t) [0]
  537. [RSP+838] 0x0 (size_t) [0]
  538. [RSP+840] 0x0 (size_t) [0]
  539. [RSP+848] 0x0 (size_t) [0]
  540. [RSP+850] 0x0 (size_t) [0]
  541. [RSP+858] 0x0 (size_t) [0]
  542. [RSP+860] 0x0 (size_t) [0]
  543. [RSP+868] 0x0 (size_t) [0]
  544. [RSP+870] 0x0 (size_t) [0]
  545. [RSP+878] 0x0 (size_t) [0]
  546. [RSP+880] 0x0 (size_t) [0]
  547. [RSP+888] 0x0 (size_t) [0]
  548. [RSP+890] 0x0 (size_t) [0]
  549. [RSP+898] 0x0 (size_t) [0]
  550. [RSP+8A0] 0x0 (size_t) [0]
  551. [RSP+8A8] 0x0 (size_t) [0]
  552. [RSP+8B0] 0x0 (size_t) [0]
  553. [RSP+8B8] 0x0 (size_t) [0]
  554. [RSP+8C0] 0x0 (size_t) [0]
  555. [RSP+8C8] 0x0 (size_t) [0]
  556. [RSP+8D0] 0x0 (size_t) [0]
  557. [RSP+8D8] 0x0 (size_t) [0]
  558. [RSP+8E0] 0x0 (size_t) [0]
  559. [RSP+8E8] 0x0 (size_t) [0]
  560. [RSP+8F0] 0x0 (size_t) [0]
  561. [RSP+8F8] 0x0 (size_t) [0]
  562. [RSP+900] 0x0 (size_t) [0]
  563. [RSP+908] 0x0 (size_t) [0]
  564. [RSP+910] 0x0 (size_t) [0]
  565. [RSP+918] 0x0 (size_t) [0]
  566. [RSP+920] 0x0 (size_t) [0]
  567. [RSP+928] 0x0 (size_t) [0]
  568. [RSP+930] 0x0 (size_t) [0]
  569. [RSP+938] 0x0 (size_t) [0]
  570. [RSP+940] 0x0 (size_t) [0]
  571. [RSP+948] 0x0 (size_t) [0]
  572. [RSP+950] 0x0 (size_t) [0]
  573. [RSP+958] 0x0 (size_t) [0]
  574. [RSP+960] 0x0 (size_t) [0]
  575. [RSP+968] 0x0 (size_t) [0]
  576. [RSP+970] 0x0 (size_t) [0]
  577. [RSP+978] 0x0 (size_t) [0]
  578. [RSP+980] 0x0 (size_t) [0]
  579. [RSP+988] 0x0 (size_t) [0]
  580. [RSP+990] 0x0 (size_t) [0]
  581. [RSP+998] 0x0 (size_t) [0]
  582. [RSP+9A0] 0x0 (size_t) [0]
  583. [RSP+9A8] 0x0 (size_t) [0]
  584. [RSP+9B0] 0x0 (size_t) [0]
  585. [RSP+9B8] 0x0 (size_t) [0]
  586. [RSP+9C0] 0x0 (size_t) [0]
  587. [RSP+9C8] 0x0 (size_t) [0]
  588. [RSP+9D0] 0x0 (size_t) [0]
  589. [RSP+9D8] 0x0 (size_t) [0]
  590. [RSP+9E0] 0x0 (size_t) [0]
  591. [RSP+9E8] 0x0 (size_t) [0]
  592. [RSP+9F0] 0x0 (size_t) [0]
  593. [RSP+9F8] 0x0 (size_t) [0]
  594. [RSP+A00] 0x0 (size_t) [0]
  595. [RSP+A08] 0x0 (size_t) [0]
  596. [RSP+A10] 0x0 (size_t) [0]
  597. [RSP+A18] 0x0 (size_t) [0]
  598. [RSP+A20] 0x0 (size_t) [0]
  599. [RSP+A28] 0x0 (size_t) [0]
  600. [RSP+A30] 0x0 (size_t) [0]
  601. [RSP+A38] 0x0 (size_t) [0]
  602. [RSP+A40] 0x0 (size_t) [0]
  603. [RSP+A48] 0x0 (size_t) [0]
  604. [RSP+A50] 0x0 (size_t) [0]
  605. [RSP+A58] 0x0 (size_t) [0]
  606. [RSP+A60] 0x0 (size_t) [0]
  607. [RSP+A68] 0x0 (size_t) [0]
  608. [RSP+A70] 0x0 (size_t) [0]
  609. [RSP+A78] 0x0 (size_t) [0]
  610. [RSP+A80] 0x0 (size_t) [0]
  611. [RSP+A88] 0x0 (size_t) [0]
  612. [RSP+A90] 0x0 (size_t) [0]
  613. [RSP+A98] 0x0 (size_t) [0]
  614. [RSP+AA0] 0x0 (size_t) [0]
  615. [RSP+AA8] 0x0 (size_t) [0]
  616. [RSP+AB0] 0x0 (size_t) [0]
  617. [RSP+AB8] 0x0 (size_t) [0]
  618.  
  619. MODULES:
  620. X3DAudio1_7.dll 0x00005A040000
  621. ArmorPenetrationBugFixAE.dll 0x019B8B0F0000
  622. Fallout4.exe 0x7FF7F61B0000
  623. nvobjectloader64.dll 0x7FFEF5670000
  624. nvcuda64.dll 0x7FFEF6930000
  625. PhysXDevice64.dll 0x7FFF06910000
  626. nvdxgdmal64.dll 0x7FFF069D0000
  627. nvcuda.dll 0x7FFF06A80000
  628. XAudio2_7.dll 0x7FFF06F00000
  629. gameoverlayrenderer64.dll 0x7FFF0B070000
  630. wsfw_identifier.dll 0x7FFF0B470000
  631. WeaponDebrisCrashFix.dll 0x7FFF0B500000
  632. WaterJetpackFix.dll 0x7FFF0B5E0000
  633. WadeInWaterRD.dll 0x7FFF0B6D0000
  634. UneducatedShooter.dll 0x7FFF0B7C0000
  635. ToYourFaceFO4.dll 0x7FFF0B870000
  636. StuckLODFixRD.dll 0x7FFF0B950000
  637. SprintStutteringFix.dll 0x7FFF0BA40000
  638. SmoothTerrainF4.dll 0x7FFF0BB20000
  639. SmoothHeadtracking.dll 0x7FFF0BBC0000
  640. SmoothCellLoadingRD.dll 0x7FFF0BC70000
  641. RobCo_Patcher.dll 0x7FFF0BD60000
  642. Remember-Lockpick-Angle-NG.dll 0x7FFF0BF10000
  643. RainBugFixRD.dll 0x7FFF0C0A0000
  644. RadioDetectionAE.dll 0x7FFF0C190000
  645. po3_SimpleOffenceSuppressionF4.dll 0x7FFF0C220000
  646. po3_BaseObjectSwapperF4.dll 0x7FFF0C2E0000
  647. PlaceInRed.dll 0x7FFF0C420000
  648. PipBoyLightDetectionFix.dll 0x7FFF0C4A0000
  649. MotionVectorFixes.dll 0x7FFF0C530000
  650. MoonRotationFix.dll 0x7FFF0C600000
  651. mcm.dll 0x7FFF0C6B0000
  652. MagicSystemFixes.dll 0x7FFF0C740000
  653. LightGoboFixRD.dll 0x7FFF0C7C0000
  654. InvoluntaryDischargeF4SE.dll 0x7FFF0C8B0000
  655. Hydra.dll 0x7FFF0C950000
  656. HighFPSPhysicsFix.dll 0x7FFF0D4A0000
  657. GardenOfEdenPapyrusExtender.dll 0x7FFF0D650000
  658. EmptyBarterMenuEngineBugFix.dll 0x7FFF0D940000
  659. DynamicGrassRD.dll 0x7FFF0D9B0000
  660. CraftingMenuFix.dll 0x7FFF0DAB0000
  661. crafting_highlight_fix.dll 0x7FFF0DBB0000
  662. ClassicHolsteredWeapons.dll 0x7FFF0DC00000
  663. BulletCountedReload.dll 0x7FFF0DC90000
  664. autoswitch_NG-AE.dll 0x7FFF0DCF0000
  665. AutoBeamAE.dll 0x7FFF0DDB0000
  666. AcousticOcclusionRD.dll 0x7FFF0DE40000
  667. f4ee.dll 0x7FFF0DF50000
  668. AddictolCrashLogger.dll 0x7FFF0E070000
  669. f4se_1_11_221.dll 0x7FFF0E6D0000
  670. MSVCR110.dll 0x7FFF0E7B0000
  671. MSVCP110.dll 0x7FFF0EC80000
  672. cudart64_75.dll 0x7FFF0ED30000
  673. GFSDK_GodraysLib.x64.dll 0x7FFF0ED90000
  674. GFSDK_SSAO_D3D11.win64.dll 0x7FFF0EDF0000
  675. flexRelease_x64.dll 0x7FFF0EE80000
  676. flexExtRelease_x64.dll 0x7FFF0F2E0000
  677. AmmoRemover.dll 0x7FFF0F350000
  678. UnlimitedSurvivalMode.dll 0x7FFF0F3A0000
  679. BPR.dll 0x7FFF0F3F0000
  680. bink2w64.dll 0x7FFF12500000
  681. XINPUT1_3.dll 0x7FFF125D0000
  682. steam_api64.dll 0x7FFF12600000
  683. FollowerAIApproachReactionFix.dll 0x7FFF12650000
  684. ManualReloadAE.dll 0x7FFF12680000
  685. EncounterZoneRecalculationAE.dll 0x7FFF12710000
  686. XAudio2_9.dll 0x7FFF127A0000
  687. Addictol.dll 0x7FFF12840000
  688. usvfs_x64.dll 0x7FFF1C170000
  689. steamclient64.dll 0x7FFF29220000
  690. MSVCP140_ATOMIC_WAIT.dll 0x7FFF2D240000
  691. tier0_s64.dll 0x7FFF321D0000
  692. vstdlib_s64.dll 0x7FFF36CD0000
  693. nvppex.dll 0x7FFF3B510000
  694. nvspcap64.dll 0x7FFF3BC40000
  695. nvToolsExt64_1.dll 0x7FFF42B10000
  696. FO4StereoSpatialFix.dll 0x7FFF44430000
  697. XINPUT1_4.dll 0x7FFF44E70000
  698. ResampleDmo.DLL 0x7FFF47330000
  699. msdmo.dll 0x7FFF4A650000
  700. DSOUND.DLL 0x7FFF4A990000
  701. winmmbase.dll 0x7FFF664E0000
  702. Windows.System.Launcher.dll 0x7FFF77BF0000
  703. ncryptsslp.dll 0x7FFF84D20000
  704. dbgcore.DLL 0x7FFF86040000
  705. inputhost.dll 0x7FFF8AC00000
  706. MSVCP140.dll 0x7FFF91060000
  707. VCRUNTIME140.dll 0x7FFF910F0000
  708. VCRUNTIME140_1.dll 0x7FFF91110000
  709. windows.staterepositorycore.dll 0x7FFF92730000
  710. Windows.UI.dll 0x7FFF927F0000
  711. NvMessageBus.dll 0x7FFF947C0000
  712. nvapi64_impl.dll 0x7FFF95190000
  713. webio.dll 0x7FFF95750000
  714. nvapi64.dll 0x7FFF95860000
  715. deviceaccess.dll 0x7FFF958F0000
  716. textinputframework.dll 0x7FFF95FE0000
  717. Oleacc.dll 0x7FFF96990000
  718. dbghelp.dll 0x7FFF970B0000
  719. AUDIOSES.DLL 0x7FFF99390000
  720. nvwgf2umx.dll 0x7FFF998D0000
  721. NvMemMapStoragex.dll 0x7FFFA0100000
  722. rasadhlp.dll 0x7FFFA0520000
  723. WINMM.dll 0x7FFFA0660000
  724. nvgpucomp64.dll 0x7FFFA0CC0000
  725. drvstore.dll 0x7FFFA6CD0000
  726. cryptnet.dll 0x7FFFA6E80000
  727. fwpuclnt.dll 0x7FFFA6EC0000
  728. nvldumdx.dll 0x7FFFA6F50000
  729. dhcpcsvc.DLL 0x7FFFA7570000
  730. CoreUIComponents.dll 0x7FFFA75A0000
  731. WINHTTP.dll 0x7FFFA7890000
  732. AVRT.dll 0x7FFFA7C50000
  733. VERSION.dll 0x7FFFA7C60000
  734. directxdatabasehelper.dll 0x7FFFA8010000
  735. MMDevAPI.DLL 0x7FFFA8280000
  736. wintypes.dll 0x7FFFA8FC0000
  737. Microsoft.Internal.WarpPal.dll 0x7FFFA9FD0000
  738. D3DCOMPILER_47.dll 0x7FFFA9FF0000
  739. d3d11.dll 0x7FFFAAF70000
  740. dcomp.dll 0x7FFFAB1E0000
  741. CoreMessaging.dll 0x7FFFAB920000
  742. apphelp.dll 0x7FFFABD20000
  743. Secur32.dll 0x7FFFABDF0000
  744. WINNSI.DLL 0x7FFFABF40000
  745. uxtheme.dll 0x7FFFABFB0000
  746. dxcore.dll 0x7FFFAC090000
  747. dxgi.dll 0x7FFFAC0E0000
  748. dwmapi.dll 0x7FFFAC240000
  749. resourcepolicyclient.dll 0x7FFFAC4D0000
  750. windows.storage.dll 0x7FFFAC910000
  751. IPHLPAPI.DLL 0x7FFFAD510000
  752. DNSAPI.dll 0x7FFFAD550000
  753. schannel.DLL 0x7FFFAD990000
  754. rsaenh.dll 0x7FFFADAC0000
  755. kernel.appcore.dll 0x7FFFADB60000
  756. ntmarta.dll 0x7FFFADC90000
  757. SSPICLI.DLL 0x7FFFADE20000
  758. DSPARSE.dll 0x7FFFADF10000
  759. MSWSOCK.dll 0x7FFFAE110000
  760. cryptsp.dll 0x7FFFAE3E0000
  761. CRYPTBASE.DLL 0x7FFFAE400000
  762. msasn1.dll 0x7FFFAE4B0000
  763. wldp.dll 0x7FFFAE550000
  764. NTASN1.dll 0x7FFFAE640000
  765. ncrypt.dll 0x7FFFAE690000
  766. DEVOBJ.dll 0x7FFFAE9F0000
  767. cfgmgr32.DLL 0x7FFFAEA30000
  768. DPAPI.DLL 0x7FFFAEA90000
  769. UMPDC.dll 0x7FFFAED10000
  770. powrprof.dll 0x7FFFAED30000
  771. bcrypt.dll 0x7FFFAEDC0000
  772. profapi.dll 0x7FFFAEDF0000
  773. msvcp_win.dll 0x7FFFAEED0000
  774. win32u.dll 0x7FFFAEF80000
  775. bcryptPrimitives.dll 0x7FFFAEFB0000
  776. KERNELBASE.dll 0x7FFFAF070000
  777. wintrust.dll 0x7FFFAF480000
  778. gdi32full.dll 0x7FFFAF510000
  779. CRYPT32.dll 0x7FFFAF640000
  780. ucrtbase.dll 0x7FFFAF890000
  781. RPCRT4.dll 0x7FFFAF9F0000
  782. shlwapi.dll 0x7FFFAFB10000
  783. KERNEL32.DLL 0x7FFFAFB80000
  784. IMM32.DLL 0x7FFFAFC80000
  785. GDI32.dll 0x7FFFAFCC0000
  786. ole32.dll 0x7FFFAFCF0000
  787. msvcrt.dll 0x7FFFAFE90000
  788. MSCTF.dll 0x7FFFAFF40000
  789. NSI.dll 0x7FFFB0300000
  790. imagehlp.dll 0x7FFFB0310000
  791. ADVAPI32.dll 0x7FFFB0390000
  792. OLEAUT32.dll 0x7FFFB0460000
  793. PSAPI.DLL 0x7FFFB0540000
  794. SHELL32.dll 0x7FFFB0550000
  795. WS2_32.dll 0x7FFFB0D80000
  796. WLDAP32.dll 0x7FFFB0E10000
  797. combase.dll 0x7FFFB0F90000
  798. SETUPAPI.dll 0x7FFFB1320000
  799. SHCORE.dll 0x7FFFB17B0000
  800. USER32.dll 0x7FFFB1910000
  801. sechost.dll 0x7FFFB1AF0000
  802. clbcatq.dll 0x7FFFB1BA0000
  803. ntdll.dll 0x7FFFB1CC0000
  804.  
  805. F4SE PLUGINS:
  806. AcousticOcclusionRD.dll v1.6.3
  807. Addictol.dll v1.5.410
  808. AddictolCrashLogger.dll v1.5
  809. AmmoRemover.dll v1.2.5
  810. ArmorPenetrationBugFixAE.dll v1
  811. AutoBeamAE.dll v0.1
  812. autoswitch_NG-AE.dll
  813. BPR.dll v3
  814. BulletCountedReload.dll
  815. ClassicHolsteredWeapons.dll
  816. crafting_highlight_fix.dll
  817. CraftingMenuFix.dll
  818. DynamicGrassRD.dll v1.1
  819. EmptyBarterMenuEngineBugFix.dll v3
  820. EncounterZoneRecalculationAE.dll v1.1
  821. f4ee.dll
  822. FO4StereoSpatialFix.dll
  823. FollowerAIApproachReactionFix.dll v3
  824. GardenOfEdenPapyrusExtender.dll v23.3
  825. HighFPSPhysicsFix.dll v0.8.14
  826. Hydra.dll v1.0.2
  827. InvoluntaryDischargeF4SE.dll v1.0.1
  828. LightGoboFixRD.dll v1.1.2
  829. MagicSystemFixes.dll v3.1
  830. ManualReloadAE.dll v1
  831. mcm.dll
  832. MoonRotationFix.dll v1.1.1
  833. MotionVectorFixes.dll v1.0.4
  834. PipBoyLightDetectionFix.dll v1.1
  835. PlaceInRed.dll
  836. po3_BaseObjectSwapperF4.dll v2.2.1
  837. po3_SimpleOffenceSuppressionF4.dll v1.2.1
  838. RadioDetectionAE.dll v1
  839. RainBugFixRD.dll v1.1.2
  840. Remember-Lockpick-Angle-NG.dll v1.1
  841. RobCo_Patcher.dll v6.0.3
  842. SmoothCellLoadingRD.dll v1.3.2
  843. SmoothHeadtracking.dll v1
  844. SmoothTerrainF4.dll v0.5.9
  845. SprintStutteringFix.dll v1.5
  846. StuckLODFixRD.dll v1.3.2
  847. ToYourFaceFO4.dll v1.2
  848. UneducatedShooter.dll v1.3
  849. UnlimitedSurvivalMode.dll
  850. WadeInWaterRD.dll v1.0.2
  851. WaterJetpackFix.dll
  852. WeaponDebrisCrashFix.dll v1.5
  853. wsfw_identifier.dll
  854.  
  855. PLUGINS:
  856. Light: 300 Regular: 182 Total: 482
  857. [ 0] Fallout4.esm
  858. [ 1] DLCRobot.esm
  859. [ 2] DLCworkshop01.esm
  860. [ 3] DLCCoast.esm
  861. [ 4] DLCworkshop02.esm
  862. [ 5] DLCworkshop03.esm
  863. [ 6] DLCNukaWorld.esm
  864. [ 7] unofficial fallout 4 patch.esp
  865. [ 8] ppf.esm
  866. [ 9] HUDFramework.esm
  867. [ A] GoodneighborExpanded.esp
  868. [ B] YouAndWhatArmy2.esm
  869. [ C] FOLIP - Master.esm
  870. [ D] WorkshopFramework.esm
  871. [ E] TrueStormsFO4.esm
  872. [ F] SettlementMenuManager.esp
  873. [10] RAW INPUT.esp
  874. [11] GettingaClueFix.esp
  875. [12] NoFeatureItems.esp
  876. [13] GeneralAtomicsMrGutsyGuards.esp
  877. [14] LooksMenu.esp
  878. [15] Scopes.esp
  879. [16] Less Annoying Berry Mentats.esp
  880. [17] DA44.esp
  881. [18] DAWestern44.esp
  882. [19] LongRangeBulletHoles.esp
  883. [1A] Pip-Boy Flashlight.esp
  884. [1B] SKKHandyFarmers.esp
  885. [1C] RecruitTraderRylee.esp
  886. [1D] Tier4VendorsProtected.esp
  887. [1E] BetterCompanions.esp
  888. [1F] NoSharedDogmeatTemplate.esp
  889. [20] ResetHome.esp
  890. [21] Dogmeat A True Companion Insanity.esp
  891. [22] Emergent_Design_Curie_v2.esp
  892. [23] llamaCompanionHeatherv2.esp
  893. [24] PiperCaitCurieDialogueOverhaul.esp
  894. [25] PackBrahminsToEyebots_Settlements.esp
  895. [26] mr Loot Logic and Reduction.esp
  896. [27] StartMeUp.esp
  897. [28] No Legendary Items From Creatures.esp
  898. [29] More XP from quests.esp
  899. [2A] dcc-molotov-nerf.esp
  900. [2B] SkipHSH.esp
  901. [2C] SKKSettlementAttackSystem.esp
  902. [2D] SKKCombatStalkers.esp
  903. [2E] SKKRESystemManager.esp
  904. [2F] SKKWorkshopAccessMonitor.esp
  905. [30] ToggleFanning.esp
  906. [31] CannibalReworked.esp
  907. [32] Strong Back - DLCCoast.esp
  908. [33] CBBE.esp
  909. [34] CBBEHolyFix.esp
  910. [35] LMBTOverlays.esp
  911. [36] LooksMenu Customization Compendium.esp
  912. [37] MiscHairstyle.esp
  913. [38] ORPunkCait.esp
  914. [39] MoreCustomEyes.esp
  915. [3A] MoreCustomEyes2.esp
  916. [3B] The Eyes Of Beauty.esp
  917. [3C] The Eyes of Beauty Looking Stranger.esp
  918. [3D] Rusty Face Fix.esp
  919. [3E] dD - Screen Blood Duration Medium.esp
  920. [3F] dD-Enhanced Blood Basic.esp
  921. [40] Betterautomatronweaponsandbots.esp
  922. [41] BrainGain.esp
  923. [42] BunnieDarkPipBoys.esp
  924. [43] EXALT Cybernetics.esp
  925. [44] DX Commonwealth Shorts.esp
  926. [45] DX Vault Girl Shorts.esp
  927. [46] CROSS_Cybernetics.esp
  928. [47] Piercings.esp
  929. [48] MLA.esp
  930. [49] GlovesOfTheCommonwealth.esp
  931. [4A] GlovesOfTheCommonwealth_CraftPatch.esp
  932. [4B] Eli_PrudyVaultJumpsuit.esp
  933. [4C] Spec Ops Paint Job.esp
  934. [4D] Stalker Suit.esp
  935. [4E] Battlecoat.esp
  936. [4F] Modern Assassin.esp
  937. [50] Tina's Candy Land.esp
  938. [51] MunitionsAdditionalAmmo.esp
  939. [52] L96A1.esp
  940. [53] AX50.esp
  941. [54] AER15.esp
  942. [55] AQUILA.esp
  943. [56] BerettaM9FS.esp
  944. [57] BOCWNailGun.esp
  945. [58] DakBAR.esp
  946. [59] ElMudoStore.esp
  947. [5A] CombinedArmsNV.esp
  948. [5B] CombinedArmsEXPack.esp
  949. [5C] Cranky.esp
  950. [5D] DakEnergyPistol.esp
  951. [5E] DOOMMerged.esp
  952. [5F] Scar_LK_Mod_Merged.esp
  953. [60] ExpandedKnuckleMods.esp
  954. [61] Python2.esp
  955. [62] FOrigin12.esp
  956. [63] saya_scar.esp
  957. [64] DakGrenadeAPW.esp
  958. [65] HRP_Mk23.esp
  959. [66] G3Family.esp
  960. [67] HsProduktVhs2.esp
  961. [68] HuntingRevolver.esp
  962. [69] DakM43.esp
  963. [6A] DakLindaPistol.esp
  964. [6B] Mac10.esp
  965. [6C] DakM202.esp
  966. [6D] M2045MagnumRevolverRifle.esp
  967. [6E] M29Devil.esp
  968. [6F] McMillanCS5.esp
  969. [70] More Weighted Baseball Bat Mods.esp
  970. [71] Mossberg500.esp
  971. [72] Rangemaster.esp
  972. [73] DakPoliceShotgun.esp
  973. [74] ModularGaussRifle.esp
  974. [75] REAPER.esp
  975. [76] EG7.esp
  976. [77] Remington700.esp
  977. [78] DakRiotShotgun.esp
  978. [79] DakRollingBlock.esp
  979. [7A] RSh-12.esp
  980. [7B] Scottish Claymore.esp
  981. [7C] SelectRevolver.esp
  982. [7D] Super_Blade_1.1.esp
  983. [7E] DakSwedishK.esp
  984. [7F] Toz194.esp
  985. [80] Dak1887.esp
  986. [81] Spotlights.esp
  987. [82] Better Cooking Stations.esp
  988. [83] BasementLiving.esp
  989. [84] NotJustBasements.esp
  990. [85] BusySettlers.esp
  991. [86] Cindercraft.esp
  992. [87] Ladder.esp
  993. [88] CompactCrafting.esp
  994. [89] Eli_Display Shelves.esp
  995. [8A] CREAtiveClutter.esp
  996. [8B] cVc Dead Wasteland 6.esp
  997. [8C] cVc Dead Wasteland 6 DLC.esp
  998. [8D] cVc Dead Wasteland 6 DLC2.esp
  999. [8E] cVc Dead Wasteland 6 DLC3.esp
  1000. [8F] dinoshelf.esp
  1001. [90] dinoshelf_retex.esp
  1002. [91] dinoshelf_extra_ammo.esp
  1003. [92] Evan_Modular Kitchen.esp
  1004. [93] FLT_Munitions_SettlementObjects.esp
  1005. [94] OCDecorator.esp
  1006. [95] OCDecoratorDLC.esp
  1007. [96] EvilViking13_WastelandWalls.esp
  1008. [97] ShootingTarget.esp
  1009. [98] BetterJunkFences.esp
  1010. [99] Underfoot Rugs.esp
  1011. [9A] Project Reality Footsteps FO4.esp
  1012. [9B] True Nights v03.esp
  1013. [9C] InteriorsEnhanced-All-In-One.esp
  1014. [9D] A Forest.esp
  1015. [9E] TrueGrass.esp
  1016. [9F] MassFusionContainmentSettlement.esp
  1017. [A0] Rebuild_Settlements.esp
  1018. [A1] VeryRichMerchants.esp
  1019. [A2] UnbogusFallout.esp
  1020. [A3] VAFS Redux.esp
  1021. [A4] VAFS Redux DLC Patch.esp
  1022. [A5] VAFSRedux-Unbogus-Patch.esp
  1023. [A6] W1932_RoboRangeE.esp
  1024. [A7] WestTekTacticalOptics.esp
  1025. [A8] Better Thermal Vision.esp
  1026. [A9] WinCowbowRepeater.esp
  1027. [AA] XM2010_SniperRifle_by_tooun.esp
  1028. [AB] VVertiblade.esp
  1029. [AC] win1897.esp
  1030. [AD] X12Plasmacaster.esp
  1031. [AE] Zapgun.esp
  1032. [AF] VertiBirdRetextureProject.esp
  1033. [B0] VerticalConduits.esp
  1034. [B1] Weapon Rack Extended.esp
  1035. [B2] WorkingNCMachine.esp
  1036. [B3] M8r Complex Sorter.esp
  1037. [B4] WWP - PC.esp
  1038. [B5] FOLIP - Patch.esp
  1039. [FE: 0] ccBGSFO4044-HellfirePowerArmor.esl
  1040. [FE: 1] ccBGSFO4115-X02.esl
  1041. [FE: 2] ccBGSFO4116-HeavyFlamer.esl
  1042. [FE: 3] ccBGSFO4110-WS_Enclave.esl
  1043. [FE: 4] ccBGSFO4096-AS_Enclave.esl
  1044. [FE: 5] ccFSVFO4007-Halloween.esl
  1045. [FE: 6] ccBGSFO4046-TesCan.esl
  1046. [FE: 7] ccSBJFO4003-Grenade.esl
  1047. [FE: 8] ccOTMFO4001-Remnants.esl
  1048. [FE: 9] REFramework.esm
  1049. [FE: A] community fixes merged.esp
  1050. [FE: B] TMR_GlitchfinderAIO.esm
  1051. [FE: C] LIF.esl
  1052. [FE: D] LIF_RandomPA.esl
  1053. [FE: E] fakeInt.esp
  1054. [FE: F] fakeInt_Boston.esp
  1055. [FE: 10] fakeInt_DLC.esp
  1056. [FE: 11] BloodFixes.esm
  1057. [FE: 12] Dogmeat Lags Behind.esp
  1058. [FE: 13] Enhanced Vanilla Water.esm
  1059. [FE: 14] AMBWaterExteriorCoastWaves_Q.esp
  1060. [FE: 15] Safe Travels.esm
  1061. [FE: 16] Rebuild_SharedResources.esm
  1062. [FE: 17] Munitions - An Ammo Expansion.esl
  1063. [FE: 18] Munitions - Vanilla Ammo Addon.esl
  1064. [FE: 19] Skb_MachinegunsRebirth.esl
  1065. [FE: 1A] Skb-MinigunsRebirth.esl
  1066. [FE: 1B] StandaloneWorkbenches.esl
  1067. [FE: 1C] Diamond City Supplements.esm
  1068. [FE: 1D] OHPWeaponBehavior.esm
  1069. [FE: 1E] LIF_DLCItems.esp
  1070. [FE: 1F] Fixed Gobo Effects.esp
  1071. [FE: 20] Flutter Flicker Fixer For Foliage.esp
  1072. [FE: 21] Extended Fake Interior - CC Enclave Remnants Patch.esp
  1073. [FE: 22] MidnightCultFix.esp
  1074. [FE: 23] GA Galleria Gutsy Voice Fix - UFO4P Patch.esp
  1075. [FE: 24] Simple FOV Slider.esp
  1076. [FE: 25] M8rDisablePipboyEffects.esp
  1077. [FE: 26] BetterCasingEjection.esp
  1078. [FE: 27] RefreshingCheckpoints.esp
  1079. [FE: 28] CompanionCommandAnimations.esp
  1080. [FE: 29] ExplosionReactions.esp
  1081. [FE: 2A] CounterAttackF4SE.esp
  1082. [FE: 2B] G231_HoldBlock.esp
  1083. [FE: 2C] ScreenBloodEnhanced.esp
  1084. [FE: 2D] Faster Melee and Unarmed Animations.esp
  1085. [FE: 2E] Npc18_PipBoyFlashlight_Patch.esp
  1086. [FE: 2F] Simple Everyone's Best Friend.esp
  1087. [FE: 30] 1niv_Brahmin_Overhaul.esp
  1088. [FE: 31] Loot Logic and Reduction - UFO4P Patch.esp
  1089. [FE: 32] StartMeUpShaunDefaultAppearance.esp
  1090. [FE: 33] SimplePowerArmorReductionSystem.esp
  1091. [FE: 34] IntegratedAddons.esp
  1092. [FE: 35] Keep Radiants In Commonwealth.esp
  1093. [FE: 36] HandsOff.esp
  1094. [FE: 37] ReinforcementsAndRetribution.esp
  1095. [FE: 38] SimpleDamageTweaks.esp
  1096. [FE: 39] BeginnersLuck.esp
  1097. [FE: 3A] No Bloody Mess.esp
  1098. [FE: 3B] MoreWeathervanes.esp
  1099. [FE: 3C] MoreDCBounties.esp
  1100. [FE: 3D] AwareLegendaryMutationMessage.esp
  1101. [FE: 3E] Targeted Textures.esp
  1102. [FE: 3F] BeerBottlesRetextured.esp
  1103. [FE: 40] BOSballs-Baseballs.esp
  1104. [FE: 41] ColorsToTheClutter_VNS.esp
  1105. [FE: 42] ColorsToTheLunchbox.esp
  1106. [FE: 43] ColorsToTheMattress.esp
  1107. [FE: 44] ColorsToTheSleepingBag.esp
  1108. [FE: 45] ColorsToTheSuitcase.esp
  1109. [FE: 46] ColorsToTheToolBox.esp
  1110. [FE: 47] ColorsToTheToolcase.esp
  1111. [FE: 48] ColorsToTheTrashBin.esp
  1112. [FE: 49] ColorsToTheLunchbox - SMM.esp
  1113. [FE: 4A] ColorsToTheMattress - SMM.esp
  1114. [FE: 4B] ColorsToTheSleepingBag - SMM.esp
  1115. [FE: 4C] ColorsToTheSuitcase - SMM.esp
  1116. [FE: 4D] ColorsToTheToolBox - SMM.esp
  1117. [FE: 4E] ColorsToTheToolcase - SMM.esp
  1118. [FE: 4F] ColorsToTheTrashBin - SMM.esp
  1119. [FE: 50] Metallurgy Pt1.esp
  1120. [FE: 51] Metallurgy Pt2.esp
  1121. [FE: 52] Metallurgy pt.2 DExtMetalShackStuff.esp
  1122. [FE: 53] Shabby Stuff AIO.esp
  1123. [FE: 54] SkinAndBonesSupermutantTrunk.esp
  1124. [FE: 55] Dank_ECO.esp
  1125. [FE: 56] Dank_ECO-Munitions.esp
  1126. [FE: 57] Dank_ECO-Munitions_INNR_CS.esp
  1127. [FE: 58] Dank_ECO-StandaloneWorkbenches.esp
  1128. [FE: 59] Dank_ArmorOverrides.esp
  1129. [FE: 5A] Dank_LEO.esp
  1130. [FE: 5B] Dank_ECO-LEO.esp
  1131. [FE: 5C] Dank_LAB.esp
  1132. [FE: 5D] Dank_LAB_LEO.esp
  1133. [FE: 5E] MLU.esp
  1134. [FE: 5F] Jetpack Prototype.esp
  1135. [FE: 60] PerpetualBeta_OppressorDogArmor.esp
  1136. [FE: 61] PowerArmorLock.esp
  1137. [FE: 62] PA_UnderwearPerks.esp
  1138. [FE: 63] MunitionsBallistics.esp
  1139. [FE: 64] Munitions - MCM Menu.esp
  1140. [FE: 65] CWCalico.esp
  1141. [FE: 66] CWSkorp.esp
  1142. [FE: 67] CWMakeshift32Pistol.esp
  1143. [FE: 68] CW45MP.esp
  1144. [FE: 69] T6M_357Mag.esp
  1145. [FE: 6A] T6M_357_Munitions.esp
  1146. [FE: 6B] CW9mmPistol.esp
  1147. [FE: 6C] CW10mmSMG.esp
  1148. [FE: 6D] CW127mmCarbine.esp
  1149. [FE: 6E] CW127MMSMG.esp
  1150. [FE: 6F] ABundleofTape.esp
  1151. [FE: 70] 4estGimp - BoT Crude Revolver Sledge Inj.esp
  1152. [FE: 71] 4estGimp - BoT Garand SVT Varmint Inj.esp
  1153. [FE: 72] AESW3.esp
  1154. [FE: 73] PPS43.esp
  1155. [FE: 74] PPS43 1stP PA Footstep Fix.esp
  1156. [FE: 75] ARs of the Wasteland.esp
  1157. [FE: 76] ARofWLESL_Munitions.esp
  1158. [FE: 77] T6M_Abzats.esp
  1159. [FE: 78] CWAR180.esp
  1160. [FE: 79] CWAR18MunitionsPatch.esp
  1161. [FE: 7A] CWRangemaster.esp
  1162. [FE: 7B] CWRaffica.esp
  1163. [FE: 7C] BOCWNailGun - 1stP PA Footstep Fix.esp
  1164. [FE: 7D] CWAuto5.esp
  1165. [FE: 7E] CWWA2000.esp
  1166. [FE: 7F] CWBushKnife.esp
  1167. [FE: 80] DakBAR 1stP PA Footstep Fix.esp
  1168. [FE: 81] Dank_WOP-CombinedArms.esp
  1169. [FE: 82] 4estGimp _DoubleBarrel_LLPeer_Cranky.esp
  1170. [FE: 83] CROSS_BreakActionLaser.esp
  1171. [FE: 84] CWThrowables.esp
  1172. [FE: 85] CWFlamerRifle.esp
  1173. [FE: 86] DakGrenadeAPW 1stP PA Footstep Fix.esp
  1174. [FE: 87] CWHatchetRedux.esp
  1175. [FE: 88] HuntingRevolver - jsalexpatch.esp
  1176. [FE: 89] CWRCW.esp
  1177. [FE: 8A] CW-NVLMG.esp
  1178. [FE: 8B] DakLindaPistol 1stP PA Footstep Fix.esp
  1179. [FE: 8C] MAC10 1stP PA Footstep Fix.esp
  1180. [FE: 8D] CWM14.esp
  1181. [FE: 8E] CWServRifle.esp
  1182. [FE: 8F] CWServRifleMarksmanCarbineAddon.esp
  1183. [FE: 90] CWServRifleMunitionsPatch.esp
  1184. [FE: 91] Skb_MachinegunsRebirth - Edits - fixes - direct injection.esp
  1185. [FE: 92] Skb_MachinegunsRebirth - Edits - fixes - direct injection - Munitions.esp
  1186. [FE: 93] CWMakeshiftScoutRifle.esp
  1187. [FE: 94] Makeshiftshotgun.esp
  1188. [FE: 95] 4estGimp_DoubleBarrel_LLPeer_MakeshiftShotgun.esp
  1189. [FE: 96] CWBurstShotgun.esp
  1190. [FE: 97] CWMilitiaSabre.esp
  1191. [FE: 98] Skb-MinigunsRebirth - Edits - fixes - direct injection.esp
  1192. [FE: 99] MTs255.esp
  1193. [FE: 9A] CWBOSSword.esp
  1194. [FE: 9B] CWPickaxe.esp
  1195. [FE: 9C] CWPlasmaDefender.esp
  1196. [FE: 9D] CWRebarAxe.esp
  1197. [FE: 9E] Remington700 1stP PA Footstep Fix.esp
  1198. [FE: 9F] CWHuntingShotgun.esp
  1199. [FE: A0] CWSaiga12.esp
  1200. [FE: A1] CWScrapRevolver.esp
  1201. [FE: A2] CWShotgunRevolver.esp
  1202. [FE: A3] CWShotgunRevolver 1stP Footstep Fix.esp
  1203. [FE: A4] CWVarmintRifle.esp
  1204. [FE: A5] CWVarmintRifleDLC03Patch.esp
  1205. [FE: A6] CWSchofeild.esp
  1206. [FE: A7] CWToolPack.esp
  1207. [FE: A8] CWWeedWacker.esp
  1208. [FE: A9] CWWratchet.esp
  1209. [FE: AA] FPVertibird.esp
  1210. [FE: AB] FPVPilotDialogueFix.esp
  1211. [FE: AC] PAVertibirdDockFix.esp
  1212. [FE: AD] LootableVertibirds.esp
  1213. [FE: AE] BAM-BetterArmoryMod.esp
  1214. [FE: AF] DisplayMarker.esp
  1215. [FE: B0] OCDispenser.esp
  1216. [FE: B1] SD_OCDecoratorCostReduction.esp
  1217. [FE: B2] Cindercraft SMM.esp
  1218. [FE: B3] EliDisplayShelves SMM.esp
  1219. [FE: B4] ccfsvfo4007-halloweenSMM.esp
  1220. [FE: B5] UnderfootRugs SMM.esp
  1221. [FE: B6] Project Reality Footsteps FO4 Expansion.esp
  1222. [FE: B7] LostWorld.esp
  1223. [FE: B8] Gloomy Glass.esp
  1224. [FE: B9] FO4ParticlePatch.esp
  1225. [FE: BA] fakeIntTrueStormPatch.esp
  1226. [FE: BB] TrueStormsFO4-EarlierSunsets.esp
  1227. [FE: BC] TrueStormsFO4-EarlierSunsetsNW.esp
  1228. [FE: BD] TrueStormsFO4-FarHarbor.esp
  1229. [FE: BE] TrueStormsFO4-EarlierSunsetsFH.esp
  1230. [FE: BF] TrueStormsFO4-NukaWorld.esp
  1231. [FE: C0] TrueStormsFO4-FarHarbor-NukaWorld-Patch.esp
  1232. [FE: C1] TrueStormsFO4-FarHarborExtraRads4X.esp
  1233. [FE: C2] TrueStormsFO4-GlowingSeaExtraRads4X.esp
  1234. [FE: C3] FO4LODGen.esp
  1235. [FE: C4] FOLIP - New LODs.esp
  1236. [FE: C5] Far Harbor 3d Tree LODs.esp
  1237. [FE: C6] Optimized Vanilla Tree LODs.esp
  1238. [FE: C7] NF_Rocks_Fix.esp
  1239. [FE: C8] TerrainUndersides.esp
  1240. [FE: C9] AForest-TrueGrass.esp
  1241. [FE: CA] UncappedSettlementSurplus.esp
  1242. [FE: CB] Rebuild_Settlements_Hotfix1.4.1.esp
  1243. [FE: CC] Rebuild_HangmansAlley.esp
  1244. [FE: CD] DiamondCityBillboards.esp
  1245. [FE: CE] PLI_Federal_Ration_Stockpile.esp
  1246. [FE: CF] PLI_HarbormasterHotel.esp
  1247. [FE: D0] PLI_ParkviewApartments.esp
  1248. [FE: D1] PLI_Roadside_Pines_Motel.esp
  1249. [FE: D2] PLI_Unmarked_Raider_Camps_P1.esp
  1250. [FE: D3] PLI_Unmarked_Raider_Camps_P2.esp
  1251. [FE: D4] prp.esp
  1252. [FE: D5] InteriorsEnhanced_AIO_PRP_Patch.esp
  1253. [FE: D6] Rebuild_Settlements_PRP.esp
  1254. [FE: D7] Rebuild_HangmansAlley_PRP.esp
  1255. [FE: D8] GoodneighborExpanded[Patch-Previs].esp
  1256. [FE: D9] PLI_ParkviewApartments_Previs.esp
  1257. [FE: DA] PLIRPM_Previs.esp
  1258. [FE: DB] BB's Custom Patch - Creatures.esp
  1259. [FE: DC] BB's Custom Patch - Skills & Perks.esp
  1260. [FE: DD] BB's Custom Patch - Power Armour.esp
  1261. [FE: DE] BB's Custom Patch - Ammunition.esp
  1262. [FE: DF] BB's Custom Patch - Vehicles.esp
  1263. [FE: E0] BB's Custom Patch - Visuals & Graphics.esp
  1264. [FE: E1] Dank_ECO-INNR.esp
  1265. [FE: E2] Wetness Shader Fix.esp
  1266. [FE: E3] Workshop Highlight Fix.esp
  1267. [FE: E4] WhoIsTheGeneral.esp
  1268. [FE: E5] WTG - KRIC Patch.esp
  1269. [FE: E6] BB's Custom Patch - Chemistry & Contraptions.esp
  1270. [FE: E7] BB's Custom Patch - Companions.esp
  1271. [FE: E8] BB's Custom Patch - Animations.esp
  1272. [FE: E9] BB's Custom Patch - Crafting.esp
  1273. [FE: EA] UnbogusMisc_Punisher.esp
  1274. [FE: EB] BB's Custom Patch - Gameplay.esp
  1275. [FE: EC] Dank_LEO-VAFS.esp
  1276. [FE: ED] ZenTrash_Dirty_2k.esp
  1277. [FE: EE] ZPs Buildings.esp
  1278. [FE: EF] ZP's Gritty Interiors.esp
  1279. [FE: F0] ZP's Institute.esp
  1280. [FE: F1] ZP's Prydwen.esp
  1281. [FE: F2] ZP's Red Rocket.esp
  1282. [FE: F3] ZP's Shacks.esp
  1283. [FE: F4] ZP's Subs and USS Constitution.esp
  1284. [FE: F5] ZPs Vaults.esp
  1285. [FE: F6] ZPs Barrels.esp
  1286. [FE: F7] ZP's Billboards Signs Posters DLCs.esp
  1287. [FE: F8] ZPs Fire and Smoke 2.esp
  1288. [FE: F9] ZPs Frost Shock Plasma Laser.esp
  1289. [FE: FA] ZPs Gravestones.esp
  1290. [FE: FB] ZPs Paintings Pictures Frames.esp
  1291. [FE: FC] ZPs Pebbles and Rubble Overhaul.esp
  1292. [FE: FD] ZP's Statues.esp
  1293. [FE: FE] ZP's Statues Mannequin Update.esp
  1294. [FE: FF] ZPs Terminals.esp
  1295. [FE:100] ZPs Fauna 2 AIO.esp
  1296. [FE:101] ZPs Human Bones and Skeletons.esp
  1297. [FE:102] ZPs Better Skeleton Meshes.esp
  1298. [FE:103] ZPs Boats.esp
  1299. [FE:104] ZPs Buses.esp
  1300. [FE:105] ZPs Mixed Vehicle Pack 01.esp
  1301. [FE:106] ZPs Mixed Vehicle Pack 02.esp
  1302. [FE:107] ZPs Plane Stingray Prydwen.esp
  1303. [FE:108] ZPs Prewar Cars.esp
  1304. [FE:109] ZPs Rusted Cars.esp
  1305. [FE:10A] ZPs Tractor Train Motorcycle.esp
  1306. [FE:10B] ZPs Trucks.esp
  1307. [FE:10C] ZPs Vertibird.esp
  1308. [FE:10D] ZPs Vanilla Water Liquid Scum.esp
  1309. [FE:10E] BB's Custom Patch - Armour & Clothing.esp
  1310. [FE:10F] WestTekTacticalOptics-NVPhosphors.esp
  1311. [FE:110] ZPs BoS Piper Silver Shroud Outfits.esp
  1312. [FE:111] ZPs Combat and Leather Armor.esp
  1313. [FE:112] ZPs DC Guard Covenant Vaut Tec Armors.esp
  1314. [FE:113] ZPs Dog Armor.esp
  1315. [FE:114] ZPs Synth Armor.esp
  1316. [FE:115] ZPs Synths.esp
  1317. [FE:116] ZPs Vault Suits.esp
  1318. [FE:117] ZP's Power Armors AIO.esp
  1319. [FE:118] ZPs PA Frame UPDATED.esp
  1320. [FE:119] 4estGimp_DoubleBarrel_LLPeer_Win1897.esp
  1321. [FE:11A] X12Plasmacaster-FactionSkins.esp
  1322. [FE:11B] BB's Custom Patch - Weaponry.esp
  1323. [FE:11C] 4estGimp - ZapGunLL.esp
  1324. [FE:11D] Vertibird Minigun Replacer (Avenger).esp
  1325. [FE:11E] BB's Custom Patch - Construction.esp
  1326. [FE:11F] WastelandWalls SMM.esp
  1327. [FE:120] WorkingVendingMachines SMM.esp
  1328. [FE:121] WorkshopJunkWallPack SMM.esp
  1329. [FE:122] ZPs PAIO.esp
  1330. [FE:123] BB's Custom Patch - Audio.esp
  1331. [FE:124] VessperiaS_GameVisualsConfigurationMenu.esp
  1332. [FE:125] YAWA2_AF_Patch.esp
  1333. [FE:126] VividFallout - AiO - 2k.esp
  1334. [FE:127] WCLI_CambridgeRedRocket.esp
  1335. [FE:128] WCLI_NatickSubstation.esp
  1336. [FE:129] WCLINS_AF_Patch.esp
  1337. [FE:12A] WCLICRR_Previs.esp
  1338. [FE:12B] WCLINS_Previs.esp
  1339.  
Advertisement
Add Comment
Please, Sign In to add comment