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- CRASH TIME: 2026-08-31 20:12:12
- Fallout 4 v1.11.221
- Addictol Crash Logger v1.5.0 Jul 21 2026 21:33:31
- Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF7F79C8A06 Fallout4.exe+1818A06 mov rax, [rdx] | BSGraphics::Renderer::CreateTriShape(BSGraphics::VertexBuffer*,unsigned___int64,ushort*,uint)_1818A06)
- Exception Flags: 0x00000000 (Continuable)
- Number of Parameters: 2
- Exception Thread ID: 73828
- Access Violation: Tried to read memory at 0x000000000000
- ACCESS VIOLATION ANALYSIS:
- Instruction: mov rax, [rdx]
- Memory Operand: [base=rdx, index=none, scale=0, disp=+0x0]
- Base Register: rdx = 0x0000000000000000 (likely invalid)
- Computed Address: 0x0000000000000000
- POSSIBLE RELEVANT OBJECTS:
- RSP+40: (BSBatchRenderer*)
- RSP+70: (BSBloodSplatterShader*)
- RSP+1D0: (BSShaderAccumulator*)
- RSP+200: (NiCamera*)
- RSP+238: (BSCullingProcess*)
- RSP+2C0: (BSGeometryListCullingProcess*)
- RSP+2D0: (Main*)
- RSP+320: (Actor*) [0x0018B7CE] ("Fallout4.esm") [0xFF00140B]
- RSP+390: (Actor*) [0x001978E4] ("Fallout4.esm") [0xFF001475]
- RSP+3F0: (NiCamera*) "WorldRoot Camera"
- RSP+430: (Actor*) [0x001978EA] ("Fallout4.esm") [0xFF001476]
- PROCESS INFO:
- Process ID: 11972
- Crash Thread ID: 73828
- Process Uptime: 00:17:19 (1039891ms)
- Working Directory: C:\Game Launchers\Steam\steamapps\common\Fallout 4
- Command Line: "C:\Game Launchers\Steam\steamapps\common\Fallout 4\Fallout4.exe"
- Executable MD5: 28bbce1dfd3a7f018cd4b238bee3fbb3
- Executable Size: 55293864 bytes
- Executable Modified: 2026-08-05 15:24:58
- Elevated: No
- THREAD CONTEXT (HEURISTIC):
- Thread Priority: 0
- Likely Role: Rendering
- SETTINGS:
- [Patches]
- bThreads: true
- bLibDeflate: true
- bLoadScreen: true
- bProfile: true
- bAchievements: true
- bFacegen: true
- bMemoryManager: true
- bSmallBlockAllocator: true
- bScaleformAllocator: true
- bBSMTAManager: true
- bBSPreCulledObjects: true
- bINISettingCollection: true
- bArchiveLimits: true
- bInputSwitch: false
- bFasterWorkshop: true
- bSaveAddedSoundCategories: true
- bCOMInit: true
- bHighResBloom: false
- bDpiScaling: true
- bSaveCompression: true
- bAudioProxy: false
- [Fixes]
- bGreyMovie: true
- bPackageAllocateLocation: true
- bInitTints: true
- bLODDistance: true
- bActorIsHostileToActor: true
- bBGSAIWorldLocationRefRadius: true
- bSafeExit: true
- bUnalignedLoad: true
- bCellInit: true
- bWorkbenchSwap: true
- nMaxStdIO: -1
- bMovementPlanner: true
- bCompanionStrayBullet: true
- bEscapeFreeze: true
- bIOCacher: true
- bTESObjectREFRGetEncounterZone: true
- bPipBoyLightInv: true
- bInteriorNavCut: true
- bMagicEffectApplyEvent: true
- bMagicEffectConditions: true
- bEncounterZoneReset: true
- bLeveledListCrash: true
- bBakaMaxPapyrusOps: true
- bPapyrusGCBug: true
- bCreateD3DAndSwapchain: true
- bCheckInternetAccess: true
- bStolenPowerArmorOwnership: true
- bManyItems: true
- bCombatMusic: true
- bWorkbenchSound: true
- bActorCauseSaveBloat: true
- bAnimSignedCrash: true
- bBethesdaNetCrash: true
- bUtilityShader: true
- bPipBoyCursorConstraints: true
- bMuzzleFlashLight: true
- bAltTabFullscreen: false
- bPowerGridScrap: true
- bViewmodelShading: true
- bDofFix: true
- bToggleGrassCommand: true
- bTextureLoadCrash: true
- bDownwardAiming: true
- bCrashRemoveRefFix: true
- bClimateLoad: true
- bMusicOverlap: true
- bPuddleCubemaps: false
- bStringPoolRelease: true
- bLoadOrder: true
- bHUDMessageQueue: true
- [Warnings]
- bImageSpaceAdapter: true
- bDuplicateAddonNodeIndex: true
- bReferenceHandleLimit: true
- [Others]
- bRobCoPatcherCache: false
- [Additional]
- bDbgFacegenOutput: false
- bUseNewRedistributable: false
- uScaleformPageSize: 64
- uScaleformHeapSize: 2048
- nSleepTimer: 125
- nMaxLockCount: 8
- bInteriorNavCutMultiThreading: true
- nMaxPapyrusOpsPerFrame: 500
- bIgnorePreInstallBias: false
- nQuitGameDelayMs: 1000
- nBloomScale: 2
- bRobCoPatcherCacheValidate: false
- [Profiler]
- bProfiler: false
- bESPProfiler: true
- bESPSubHooks: false
- bDLLProfiler: true
- bModuleProfiler: true
- bStartupTimeline: true
- bMemoryTracking: true
- bBA2Timing: true
- bCSVExport: true
- SYSTEM SPECS:
- OS: Microsoft Windows 11 Home v10.0.26200
- CPU: GenuineIntel 13th Gen Intel(R) Core(TM) i7-13700K
- CPU Cores: 24 logical, 16 physical, 1 packages
- GPU #1: Nvidia AD102 [GeForce RTX 4090]
- GPU #2: Intel Raptor Lake-S GT1 [UHD Graphics 770]
- GPU #3: Microsoft Basic Render Driver
- PHYSICAL MEMORY: 15.69 GB/31.72 GB
- VIRTUAL MEMORY: 90.11 GB/131072.00 GB
- PROCESS MEMORY: Working Set: 6402.79 MB, Private: 11663.07 MB, Peak: 6402.79 MB
- PAGE FAULTS: 5680797 (Peak: 6713806848)
- GPU MEMORY: 4.30/22.82 GB
- CALL STACK ([P]robable / [S]tack scan):
- [ 0][P] 0x7FF7F79C8A06 Fallout4.exe+1818A06 mov rax, [rdx] | BSGraphics::Renderer::CreateTriShape(BSGraphics::VertexBuffer*,unsigned___int64,ushort*,uint)_1818A06 mov rax, [rdx]
- [ 1][P] 0x7FF7F83C7A2B Fallout4.exe+2217A2B jmp 0x00007FF7F83C7B89 | BSBatchRenderer::ClearPassGroups(void)_2217A2B jmp 0x00007FF7F83C7B89
- [ 2][P] 0x7FF7F83C868A Fallout4.exe+221868A mov rax, [rsi] | BSBatchRenderer::QPassesWithinRange(int,uint,uint)_221868A mov rax, [rsi]
- [ 3][P] 0x7FF7F83C8273 Fallout4.exe+2218273 movzx eax, dil | BSBatchRenderer::RenderPassImmediately(BSRenderPass*,uint,bool)_2218273 movzx eax, dil
- [ 4][P] 0x7FF7F83C8A32 Fallout4.exe+2218A32 test al, al | BSBatchRenderer::QPassesWithinRange(int,uint,uint)_2218A32 test al, al
- [ 5][P] 0x7FF7F83C7E4C Fallout4.exe+2217E4C mov rax, [r13+0x08] | BSBatchRenderer::RenderBatches(int,bool,uint)_2217E4C mov rax, [r13+0x08]
- [ 6][P] 0x7FF7F837F26E Fallout4.exe+21CF26E call 0x00007FF7F83C8550 | BSShaderAccumulator::RenderAllBatches(void)_21CF26E call 0x00007FF7F83C8550
- [ 7][P] 0x7FF7F836C47F Fallout4.exe+21BC47F mov rax, [rbx] | BSShaderUtil::RenderScene(NiCamera*,BSShaderAccumulator*,bool)_21BC47F mov rax, [rbx]
- [ 8][P] 0x7FF7F83A2950 Fallout4.exe+21F2950 xor edx, edx | DrawWorld::NvidiaHBAO(void)_21F2950 xor edx, edx
- [ 9][P] 0x7FF7F6DE8037 Fallout4.exe+0C38037 mov eax, [rsi+0x20] | Main::DrawWorld_And_UI(bool)_C38037 mov eax, [rsi+0x20]
- [10][P] 0x7FF7F6DE30A9 Fallout4.exe+0C330A9 jmp 0x00007FF7F6DE316A | Main::Swap(void)_C330A9 jmp 0x00007FF7F6DE316A
- [11][P] 0x7FF7F6DE4321 Fallout4.exe+0C34321 xor ecx, ecx | Main::Swap(void)_C34321 xor ecx, ecx
- [12][P] 0x7FF7F6DE1230 Fallout4.exe+0C31230 mov rbx, [0x00007FF7F94820A0] | Main::StartUp(void)_C31230 mov rbx, [0x00007FF7F94820A0]
- [13][P] 0x7FF7F6DDF5A0 Fallout4.exe+0C2F5A0 call 0x00007FF7785E00C2 | DoorObstacleAdapter::`vector_deleting_destructor'(uint)_C2F5A0 call 0x00007FF7785E00C2
- [14][P] 0x7FF7F8467B7A Fallout4.exe+22B7B7A mov ebx, eax | _alloca_probe_22B7B7A mov ebx, eax
- [15][P] 0x7FFFAFBACCB7 KERNEL32.DLL+002CCB7
- [16][P] 0x7FFFB1D6CAEC ntdll.dll+00ACAEC
- [17][S] 0x7FF7F64500BD Fallout4.exe+02A00BD mov rbx, [rsp+0x30] | ExtraDataList::GetExtraData(uchar)_2A00BD mov rbx, [rsp+0x30]
- [18][S] 0x7FF7F7809922 Fallout4.exe+1659922 mov [rdi], rax | BSTArrayHeapAllocator::Allocate(uint,uint)_1659922 mov [rdi], rax
- [19][S] 0x7FF7F64395FB Fallout4.exe+02895FB test rax, rax | ExtraDataList::GetPrimitive(void)_2895FB test rax, rax
- [20][S] 0x7FF7F780965B Fallout4.exe+165965B test al, al | BSTArrayBase::AddUninitialized(BSTArrayBase::IAllocatorFunctor&,uint,uint)_165965B test al, al
- [21][S] 0x7FF7F6713D93 Fallout4.exe+0563D93 test rax, rax | TESObjectREFR::GetMultiBoundHalfExtent(void)_563D93 test rax, rax
- [22][S] 0x7FFF12914F46 Addictol.dll+00D4F46 movzx eax, dil | D:\a\Addictol\Addictol\Depends\vmm\source\vmmmain.cpp:803 bool voltek::memory_manager::memory_manager::free(void const *) [?free@memory_manager@1voltek@@QEAA_NPEBX@Z] | params: ptr: void*
- [23][S] 0x7FF7F6DEB532 Fallout4.exe+0C3B532 mov rcx, [rax+0x108] | _lambda_499c699ec48a057e8462d46af3cd5038_::_helper_func_cdecl__C3B532 mov rcx, [rax+0x108]
- [24][S] 0x7FFF0B118D3B gameoverlayrenderer64.dll+00A8D3B
- [25][S] 0x7FFFB1921789 USER32.dll+0011789
- [26][S] 0x7FFF0B10B18A gameoverlayrenderer64.dll+009B18A
- [27][S] 0x7FF7F7822383 Fallout4.exe+1672383 test al, al | BSInputDeviceManager::QUsingGamepad(void)_1672383 test al, al
- [28][S] 0x7FF7F6DE355A Fallout4.exe+0C3355A test eax, eax | Main::Swap(void)_C3355A test eax, eax
- [29][S] 0x7FF7F8459B39 Fallout4.exe+22A9B39 test eax, eax | BSSystemMonitor::SocketThread::`scalar_deleting_destructor'(uint)_22A9B39 test eax, eax
- [30][S] 0x7FFFAF17E8C0 KERNELBASE.dll+010E8C0
- [31][S] 0x7FFFB1D6CAC0 ntdll.dll+00ACAC0
- REGISTERS:
- RAX 0x19DD56B57B0 (void*)
- RCX 0x0 (size_t) [0]
- RDX 0x0 (size_t) [0]
- RBX 0x19C49F5CBE0 (void*)
- RSP 0x1F752FF540 (void*)
- RBP 0x0 (size_t) [0]
- RSI 0x19ACF788C60 (void*)
- RDI 0x19F1BD40810 (void*)
- R8 0x0 (size_t) [0]
- R9 0x2 (size_t) [2]
- R10 0x0 (size_t) [0]
- R11 0x8 (size_t) [8]
- R12 0x0 (size_t) [0]
- R13 0x19E379B8B60 (void*)
- R14 0x0 (size_t) [0]
- R15 0x2 (size_t) [2]
- STACK:
- [RSP+0 ] 0x200000001 (size_t) [8589934593]
- [RSP+8 ] 0x800000009 (size_t) [34359738377]
- [RSP+10 ] 0x0 (size_t) [0]
- [RSP+18 ] 0x0 (size_t) [0]
- [RSP+20 ] 0xB20 (size_t) [2848]
- [RSP+28 ] 0x19C49F5DF30 (void*)
- [RSP+30 ] 0x0 (size_t) [0]
- [RSP+38 ] 0x0 (size_t) [0]
- [RSP+40 ] 0x19C0DD61B38 (BSBatchRenderer*)
- [RSP+48 ] 0x19ACF789620 (void*)
- [RSP+50 ] 0x19F1BD40810 (void*)
- [RSP+58 ] 0x7FF7F83C7A2B (void* -> Fallout4.exe+2217A2B jmp 0x00007FF7F83C7B89 | BSBatchRenderer::ClearPassGroups(void)_2217A2B)
- [RSP+60 ] 0x19E379B8B60 (void*)
- [RSP+68 ] 0x19F1BD40810 (void*)
- [RSP+70 ] 0x19C1DCE3900 (BSBloodSplatterShader*)
- [RSP+78 ] 0x19C49F5DF30 (void*)
- [RSP+80 ] 0x0 (size_t) [0]
- [RSP+88 ] 0x1F752FF5D0 (void*)
- [RSP+90 ] 0x19E880F3E00 (void*)
- [RSP+98 ] 0x6000000060 (size_t) [412316860512]
- [RSP+A0 ] 0x19C0DD61B38 (BSBatchRenderer*) See RSP+40
- [RSP+A8 ] 0x19ACF789620 (void*)
- [RSP+B0 ] 0x19C0DD61B38 (BSBatchRenderer*) See RSP+40
- [RSP+B8 ] 0x9 (size_t) [9]
- [RSP+C0 ] 0x1F (size_t) [31]
- [RSP+C8 ] 0x7FF7F83C868A (void* -> Fallout4.exe+221868A mov rax, [rsi] | BSBatchRenderer::QPassesWithinRange(int,uint,uint)_221868A)
- [RSP+D0 ] 0x19C1DCE3900 (BSBloodSplatterShader*) See RSP+70
- [RSP+D8 ] 0x19F1BD40810 (void*)
- [RSP+E0 ] 0x19ACF789620 (void*)
- [RSP+E8 ] 0x1F752FF640 (void*)
- [RSP+F0 ] 0x19C1DCE3900 (BSBloodSplatterShader*) See RSP+70
- [RSP+F8 ] 0x7FF7F83C8273 (void* -> Fallout4.exe+2218273 movzx eax, dil | BSBatchRenderer::RenderPassImmediately(BSRenderPass*,uint,bool)_2218273)
- [RSP+100] 0x19F1BD40810 (void*)
- [RSP+108] 0x19F1BD40810 (void*)
- [RSP+110] 0x1 (size_t) [1]
- [RSP+118] 0xBEFF583A3C46FEF7 (size_t) [uint: 13762815993410158327 int: -4683928080299393289]
- [RSP+120] 0x0 (size_t) [0]
- [RSP+128] 0x19C0DD61C10 (void*)
- [RSP+130] 0x0 (size_t) [0]
- [RSP+138] 0x0 (size_t) [0]
- [RSP+140] 0xFFFFFFFF (size_t) [4294967295]
- [RSP+148] 0x7FF7F83C8A32 (void* -> Fallout4.exe+2218A32 test al, al | BSBatchRenderer::QPassesWithinRange(int,uint,uint)_2218A32)
- [RSP+150] 0x19F1BD40810 (void*)
- [RSP+158] 0x9 (size_t) [9]
- [RSP+160] 0x19C0DD61B38 (BSBatchRenderer*) See RSP+40
- [RSP+168] 0xBEFEE861BEFF583A (size_t) [uint: 13762693017804691514 int: -4684051055904860102]
- [RSP+170] 0x0 (size_t) [0]
- [RSP+178] 0x7FF7F83C7E4C (void* -> Fallout4.exe+2217E4C mov rax, [r13+0x08] | BSBatchRenderer::RenderBatches(int,bool,uint)_2217E4C)
- [RSP+180] 0x1 (size_t) [1]
- [RSP+188] 0x0 (size_t) [0]
- [RSP+190] 0x0 (size_t) [0]
- [RSP+198] 0x0 (size_t) [0]
- [RSP+1A0] 0x19ACF789620 (void*)
- [RSP+1A8] 0x9C0 (size_t) [2496]
- [RSP+1B0] 0x1 (size_t) [1]
- [RSP+1B8] 0x328 (size_t) [808]
- [RSP+1C0] 0x19C0DD61B38 (BSBatchRenderer*) See RSP+40
- [RSP+1C8] 0x19C1DCE2460 (NiCamera*) See RSP+3F0
- [RSP+1D0] 0x19C0DD61A70 (BSShaderAccumulator*)
- [RSP+1D8] 0x7FF7F837F26E (void* -> Fallout4.exe+21CF26E call 0x00007FF7F83C8550 | BSShaderAccumulator::RenderAllBatches(void)_21CF26E)
- [RSP+1E0] 0x4A095401 (size_t) [1242125313]
- [RSP+1E8] 0x9 (size_t) [9]
- [RSP+1F0] 0x9 (size_t) [9]
- [RSP+1F8] 0x19AFFFFFFFF (size_t) [1765231558655]
- [RSP+200] 0x19E37255870 (NiCamera*)
- RTTIName: "NiCamera"
- [RSP+208] 0x7FF7F836C47F (void* -> Fallout4.exe+21BC47F mov rax, [rbx] | BSShaderUtil::RenderScene(NiCamera*,BSShaderAccumulator*,bool)_21BC47F)
- [RSP+210] 0x19C0DD61A70 (BSShaderAccumulator*) See RSP+1D0
- [RSP+218] 0x0 (size_t) [0]
- [RSP+220] 0x19ACF789620 (void*)
- [RSP+228] 0x19ACF789620 (void*)
- [RSP+230] 0x3F800000 (size_t) [1065353216]
- [RSP+238] 0x19C1DCE2040 (BSCullingProcess*)
- [RSP+240] 0x19C1DCE2040 (BSCullingProcess*) See RSP+238
- [RSP+248] 0x7FF7F83A2950 (void* -> Fallout4.exe+21F2950 xor edx, edx | DrawWorld::NvidiaHBAO(void)_21F2950)
- [RSP+250] 0x18 (size_t) [24]
- [RSP+258] 0x19C3EDDCB55 (void*)
- [RSP+260] 0x9C0 (size_t) [2496]
- [RSP+268] 0x3F78DB9A (size_t) [1064885146]
- [RSP+270] 0x0 (size_t) [0]
- [RSP+278] 0x19ACF789620 (void*)
- [RSP+280] 0x3F80000000000000 (size_t) [4575657221408423936]
- [RSP+288] 0x3F800000 (size_t) [1065353216]
- [RSP+290] 0x19C2593AD50 (Main*) See RSP+2D0
- [RSP+298] 0x7FF7F6DE8037 (void* -> Fallout4.exe+0C38037 mov eax, [rsi+0x20] | Main::DrawWorld_And_UI(bool)_C38037)
- [RSP+2A0] 0x0 (size_t) [0]
- [RSP+2A8] 0x2 (size_t) [2]
- [RSP+2B0] 0x19ACF789620 (void*)
- [RSP+2B8] 0x4D64 (size_t) [19812]
- [RSP+2C0] 0x19C2593B160 (BSGeometryListCullingProcess*)
- [RSP+2C8] 0x7FF7F6DE30A9 (void* -> Fallout4.exe+0C330A9 jmp 0x00007FF7F6DE316A | Main::Swap(void)_C330A9)
- [RSP+2D0] 0x19C2593AD50 (Main*)
- [RSP+2D8] 0x1F752FFA00 (void*)
- [RSP+2E0] 0x19ACF788C60 (void*)
- [RSP+2E8] 0x0 (size_t) [0]
- [RSP+2F0] 0x19C1D29DE00 (void*)
- [RSP+2F8] 0x7FF7F64500BD (void* -> Fallout4.exe+02A00BD mov rbx, [rsp+0x30] | ExtraDataList::GetExtraData(uchar)_2A00BD)
- [RSP+300] 0x19EA49A3D50 (void*)
- [RSP+308] 0x1F752FF7C8 (void*)
- [RSP+310] 0x19C2593AD58 (void*)
- [RSP+318] 0x7FF7F7809922 (void* -> Fallout4.exe+1659922 mov [rdi], rax | BSTArrayHeapAllocator::Allocate(uint,uint)_1659922)
- [RSP+320] 0x19C1D29DEF0 (Actor*) [0x0018B7CE] ("Fallout4.esm")
- Object Reference:
- Flags: 0x00000008
- FormID: 0xFF00140B
- FormType: kNPC_ (45)
- Leveled Base Form:
- File: "unofficial fallout 4 patch.esp"
- Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp
- Flags: 0x00440009
- EditorID: "LvlMirelurkHunterAggro800"
- FormID: 0x000C4EBC
- FormType: kNPC_ (45)
- Parent Cell:
- File: "prp.esp"
- Modified by: Fallout4.esm -> DLCRobot.esm -> ppf.esm -> A Forest.esp -> prp.esp
- Flags: 0x00040009
- EditorID: "Wilderness"
- FormID: 0x0000DB85
- FormType: kCELL (63)
- [RSP+328] 0x7FF7F64395FB (void* -> Fallout4.exe+02895FB test rax, rax | ExtraDataList::GetPrimitive(void)_2895FB)
- [RSP+330] 0x0 (size_t) [0]
- [RSP+338] 0x19F416B5744 (void*)
- [RSP+340] 0x19C2593AD58 (void*)
- [RSP+348] 0x7FF7F780965B (void* -> Fallout4.exe+165965B test al, al | BSTArrayBase::AddUninitialized(BSTArrayBase::IAllocatorFunctor&,uint,uint)_165965B)
- [RSP+350] 0x19C2593AD68 (void*)
- [RSP+358] 0x7FF7F6713D93 (void* -> Fallout4.exe+0563D93 test rax, rax | TESObjectREFR::GetMultiBoundHalfExtent(void)_563D93)
- [RSP+360] 0x19F12F69120 (void*)
- [RSP+368] 0x7FFF12914F46 (void* -> Addictol.dll+00D4F46 movzx eax, dil | D:\a\Addictol\Addictol\Depends\vmm\source\vmmmain.cpp:803 bool voltek::memory_manager::memory_manager::free(void const *) [?free@memory_manager@1voltek@@QEAA_NPEBX@Z])
- [RSP+370] 0x19F12F69110 (void*)
- [RSP+378] 0x4 (size_t) [4]
- [RSP+380] 0x19F416B5740 (void*)
- [RSP+388] 0x7FF7F6DEB532 (void* -> Fallout4.exe+0C3B532 mov rcx, [rax+0x108] | _lambda_499c699ec48a057e8462d46af3cd5038_::_helper_func_cdecl__C3B532)
- [RSP+390] 0x19C1BEEA4F0 (Actor*) [0x001978E4] ("Fallout4.esm")
- Object Reference:
- Flags: 0x00000008
- FormID: 0xFF001475
- FormType: kNPC_ (45)
- Leveled Base Form:
- Flags: 0x00440009
- EditorID: "LvlBloodbugAggro650"
- FormID: 0x0007D2A3
- FormType: kNPC_ (45)
- Parent Cell:
- File: "prp.esp"
- Modified by: Fallout4.esm -> DLCRobot.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> FOLIP - Master.esm -> prp.esp
- Flags: 0x0004000B
- EditorID: "Wilderness"
- FormID: 0x0000DF3B
- FormType: kCELL (63)
- [RSP+398] 0x19ACF7D96A0 (voltek::core::_internal::simple_lock*)
- [RSP+3A0] 0x19C2593B160 (BSGeometryListCullingProcess*) See RSP+2C0
- [RSP+3A8] 0x19F12F69120 (void*)
- [RSP+3B0] 0x7FF7F860F368 (void* -> Fallout4.exe+245F368 jb 0x00007FF7F860F336 | &IAIWorldLocation::`scalar_deleting_destructor'(uint)_245F368)
- [RSP+3B8] 0x19C2593AD58 (void*)
- [RSP+3C0] 0x461043784513EF3A (size_t) [5048609366116396858]
- [RSP+3C8] 0x440BE6DD (size_t) [1141630685]
- [RSP+3D0] 0x0 (size_t) [0]
- [RSP+3D8] 0x0 (size_t) [0]
- [RSP+3E0] 0x4A095440 (size_t) [1242125376]
- [RSP+3E8] 0x0 (size_t) [0]
- [RSP+3F0] 0x19C1DCE2460 (NiCamera*) "WorldRoot Camera"
- RTTIName: "NiCamera"
- Checking Parent:
- Name: "WorldRoot CameraNode"
- RTTIName: "NiNode"
- Flags: e
- Checking Parent:
- Name: "WorldRoot Node"
- RTTIName: "SceneGraph"
- Flags: 2000280e
- [RSP+3F8] 0x1 (size_t) [1]
- [RSP+400] 0x19C2593AD50 (Main*) See RSP+2D0
- [RSP+408] 0x19ACF788C60 (void*)
- [RSP+410] 0x19C2593AD50 (Main*) See RSP+2D0
- [RSP+418] 0x7FF7F6DE4321 (void* -> Fallout4.exe+0C34321 xor ecx, ecx | Main::Swap(void)_C34321)
- [RSP+420] 0x2 (size_t) [2]
- [RSP+428] 0x2 (size_t) [2]
- [RSP+430] 0x19C1D661AF0 (Actor*) [0x001978EA] ("Fallout4.esm")
- Object Reference:
- Flags: 0x00000008
- FormID: 0xFF001476
- FormType: kNPC_ (45)
- Leveled Base Form:
- Flags: 0x00440009
- EditorID: "LvlBloodbugAggro650"
- FormID: 0x0007D2A3
- FormType: kNPC_ (45)
- Parent Cell:
- File: "prp.esp"
- Modified by: Fallout4.esm -> DLCRobot.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> FOLIP - Master.esm -> prp.esp
- Flags: 0x0004000B
- EditorID: "Wilderness"
- FormID: 0x0000DF3B
- FormType: kCELL (63)
- [RSP+438] 0x1F752FFA00 (void*)
- [RSP+440] 0x1 (size_t) [1]
- [RSP+448] 0x0 (size_t) [0]
- [RSP+450] 0x7FFF0B1DCF08 (void* -> gameoverlayrenderer64.dll+016CF08 )
- [RSP+458] 0x0 (size_t) [0]
- [RSP+460] 0x0 (size_t) [0]
- [RSP+468] 0x7FFF0B118D3B (void* -> gameoverlayrenderer64.dll+00A8D3B nop)
- [RSP+470] 0x19AD00E1FC0 (void*)
- [RSP+478] 0x7FFFB1921789 (void* -> USER32.dll+0011789 jmp 0x00007FFFB1921741)
- [RSP+480] 0x0 (size_t) [0]
- [RSP+488] 0x0 (size_t) [0]
- [RSP+490] 0x3 (size_t) [3]
- [RSP+498] 0x7FFF0B10B18A (void* -> gameoverlayrenderer64.dll+009B18A test al, al)
- [RSP+4A0] 0x1 (size_t) [1]
- [RSP+4A8] 0x3 (size_t) [3]
- [RSP+4B0] 0x100000001 (size_t) [4294967297]
- [RSP+4B8] 0x12064 (size_t) [73828]
- [RSP+4C0] 0x0 (size_t) [0]
- [RSP+4C8] 0x1F752FFAE8 (void*)
- [RSP+4D0] 0x0 (size_t) [0]
- [RSP+4D8] 0x7FFF4A095440 (size_t) [140734435513408]
- [RSP+4E0] 0x1F752FFA18 (void*)
- [RSP+4E8] 0x19C2593AD50 (Main*) See RSP+2D0
- [RSP+4F0] 0x0 (size_t) [0]
- [RSP+4F8] 0x0 (size_t) [0]
- [RSP+500] 0x1 (size_t) [1]
- [RSP+508] 0x1F752FFAE8 (void*)
- [RSP+510] 0x1F752FFAE9 (void*)
- [RSP+518] 0x7FF7F7822383 (void* -> Fallout4.exe+1672383 test al, al | BSInputDeviceManager::QUsingGamepad(void)_1672383)
- [RSP+520] 0x0 (size_t) [0]
- [RSP+528] 0x4032A (size_t) [262954]
- [RSP+530] 0x0 (size_t) [0]
- [RSP+538] 0x1F752FFAE9 (void*)
- [RSP+540] 0x19C2593AD00 (void*)
- [RSP+548] 0x7FF7F6DE355A (void* -> Fallout4.exe+0C3355A test eax, eax | Main::Swap(void)_C3355A)
- [RSP+550] 0x19C2593AD00 (void*)
- [RSP+558] 0x0 (size_t) [0]
- [RSP+560] 0x0 (size_t) [0]
- [RSP+568] 0x7FF7F8459B39 (void* -> Fallout4.exe+22A9B39 test eax, eax | BSSystemMonitor::SocketThread::`scalar_deleting_destructor'(uint)_22A9B39)
- [RSP+570] 0x1 (size_t) [1]
- [RSP+578] 0x100800C00000000 (size_t) [72198383065890816]
- [RSP+580] 0x0 (size_t) [0]
- [RSP+588] 0x0 (size_t) [0]
- [RSP+590] 0x43800000700 (size_t) [4638564681472]
- [RSP+598] 0x0 (size_t) [0]
- [RSP+5A0] 0x7FF7FA00B8F0 (void* -> Fallout4.exe+3E5B8F0 sub [rdi], esi | g_BSRenderPassInitOnce_3E5B8F0)
- [RSP+5A8] 0x0 (size_t) [0]
- [RSP+5B0] 0x0 (size_t) [0]
- [RSP+5B8] 0x0 (size_t) [0]
- [RSP+5C0] 0x0 (size_t) [0]
- [RSP+5C8] 0x0 (size_t) [0]
- [RSP+5D0] 0xBF800000 (size_t) [3212836864]
- [RSP+5D8] 0x0 (size_t) [0]
- [RSP+5E0] 0x0 (size_t) [0]
- [RSP+5E8] 0x0 (size_t) [0]
- [RSP+5F0] 0x0 (size_t) [0]
- [RSP+5F8] 0x0 (size_t) [0]
- [RSP+600] 0x0 (size_t) [0]
- [RSP+608] 0x7FF7F6DE1230 (void* -> Fallout4.exe+0C31230 mov rbx, [0x00007FF7F94820A0] | Main::StartUp(void)_C31230)
- [RSP+610] 0x4032A (size_t) [262954]
- [RSP+618] 0x0 (size_t) [0]
- [RSP+620] 0x0 (size_t) [0]
- [RSP+628] 0x0 (size_t) [0]
- [RSP+630] 0x0 (size_t) [0]
- [RSP+638] 0xA (size_t) [10]
- [RSP+640] 0x0 (size_t) [0]
- [RSP+648] 0x0 (size_t) [0]
- [RSP+650] 0x0 (size_t) [0]
- [RSP+658] 0x7FF7F6DDF5A0 (void* -> Fallout4.exe+0C2F5A0 call 0x00007FF7785E00C2 | DoorObstacleAdapter::`vector_deleting_destructor'(uint)_C2F5A0)
- [RSP+660] 0x19ACF7AC500 (void*)
- [RSP+668] 0xA (size_t) [10]
- [RSP+670] 0x19A00000000 (size_t) [1760936591360]
- [RSP+678] 0x7FF7F860DF01 (void* -> Fallout4.exe+245DF01 cmp dh, dh | _AnimationSystemUtils::QMotionDrivenEvent_::_2_::_dynamic_atexit_destructor_for__motionDrivenEventSC___245DF01)
- [RSP+680] 0x0 (size_t) [0]
- [RSP+688] 0x7FF7F8467B7A (void* -> Fallout4.exe+22B7B7A mov ebx, eax | _alloca_probe_22B7B7A)
- [RSP+690] 0xA (size_t) [10]
- [RSP+698] 0x0 (size_t) [0]
- [RSP+6A0] 0x0 (size_t) [0]
- [RSP+6A8] 0x0 (size_t) [0]
- [RSP+6B0] 0x0 (size_t) [0]
- [RSP+6B8] 0x0 (size_t) [0]
- [RSP+6C0] 0x0 (size_t) [0]
- [RSP+6C8] 0x7FFFAFBACCB7 (void* -> KERNEL32.DLL+002CCB7 mov ecx, eax)
- [RSP+6D0] 0x0 (size_t) [0]
- [RSP+6D8] 0x0 (size_t) [0]
- [RSP+6E0] 0x0 (size_t) [0]
- [RSP+6E8] 0x0 (size_t) [0]
- [RSP+6F0] 0x0 (size_t) [0]
- [RSP+6F8] 0x7FFFB1D6CAEC (void* -> ntdll.dll+00ACAEC jmp 0x00007FFFB1D6CB16)
- [RSP+700] 0x0 (size_t) [0]
- [RSP+708] 0x0 (size_t) [0]
- [RSP+710] 0x0 (size_t) [0]
- [RSP+718] 0x0 (size_t) [0]
- [RSP+720] 0x1F75082000 (void*)
- [RSP+728] 0x7FFFAF17E8C0 (void* -> KERNELBASE.dll+010E8C0 mov [rsp+0x10], rbx)
- [RSP+730] 0x1F752FE670 (void*)
- [RSP+738] 0x1F752FE670 (void*)
- [RSP+740] 0x7FFFB1D6CAC0 (void* -> ntdll.dll+00ACAC0 sub rsp, 0x48)
- [RSP+748] 0x0 (size_t) [0]
- [RSP+750] 0x0 (size_t) [0]
- [RSP+758] 0x0 (size_t) [0]
- [RSP+760] 0x0 (size_t) [0]
- [RSP+768] 0x0 (size_t) [0]
- [RSP+770] 0x0 (size_t) [0]
- [RSP+778] 0x0 (size_t) [0]
- [RSP+780] 0x0 (size_t) [0]
- [RSP+788] 0x0 (size_t) [0]
- [RSP+790] 0x0 (size_t) [0]
- [RSP+798] 0x0 (size_t) [0]
- [RSP+7A0] 0x0 (size_t) [0]
- [RSP+7A8] 0x0 (size_t) [0]
- [RSP+7B0] 0x0 (size_t) [0]
- [RSP+7B8] 0x0 (size_t) [0]
- [RSP+7C0] 0x0 (size_t) [0]
- [RSP+7C8] 0x0 (size_t) [0]
- [RSP+7D0] 0x0 (size_t) [0]
- [RSP+7D8] 0x0 (size_t) [0]
- [RSP+7E0] 0x0 (size_t) [0]
- [RSP+7E8] 0x0 (size_t) [0]
- [RSP+7F0] 0x0 (size_t) [0]
- [RSP+7F8] 0x0 (size_t) [0]
- [RSP+800] 0x0 (size_t) [0]
- [RSP+808] 0x0 (size_t) [0]
- [RSP+810] 0x0 (size_t) [0]
- [RSP+818] 0x0 (size_t) [0]
- [RSP+820] 0x0 (size_t) [0]
- [RSP+828] 0x0 (size_t) [0]
- [RSP+830] 0x0 (size_t) [0]
- [RSP+838] 0x0 (size_t) [0]
- [RSP+840] 0x0 (size_t) [0]
- [RSP+848] 0x0 (size_t) [0]
- [RSP+850] 0x0 (size_t) [0]
- [RSP+858] 0x0 (size_t) [0]
- [RSP+860] 0x0 (size_t) [0]
- [RSP+868] 0x0 (size_t) [0]
- [RSP+870] 0x0 (size_t) [0]
- [RSP+878] 0x0 (size_t) [0]
- [RSP+880] 0x0 (size_t) [0]
- [RSP+888] 0x0 (size_t) [0]
- [RSP+890] 0x0 (size_t) [0]
- [RSP+898] 0x0 (size_t) [0]
- [RSP+8A0] 0x0 (size_t) [0]
- [RSP+8A8] 0x0 (size_t) [0]
- [RSP+8B0] 0x0 (size_t) [0]
- [RSP+8B8] 0x0 (size_t) [0]
- [RSP+8C0] 0x0 (size_t) [0]
- [RSP+8C8] 0x0 (size_t) [0]
- [RSP+8D0] 0x0 (size_t) [0]
- [RSP+8D8] 0x0 (size_t) [0]
- [RSP+8E0] 0x0 (size_t) [0]
- [RSP+8E8] 0x0 (size_t) [0]
- [RSP+8F0] 0x0 (size_t) [0]
- [RSP+8F8] 0x0 (size_t) [0]
- [RSP+900] 0x0 (size_t) [0]
- [RSP+908] 0x0 (size_t) [0]
- [RSP+910] 0x0 (size_t) [0]
- [RSP+918] 0x0 (size_t) [0]
- [RSP+920] 0x0 (size_t) [0]
- [RSP+928] 0x0 (size_t) [0]
- [RSP+930] 0x0 (size_t) [0]
- [RSP+938] 0x0 (size_t) [0]
- [RSP+940] 0x0 (size_t) [0]
- [RSP+948] 0x0 (size_t) [0]
- [RSP+950] 0x0 (size_t) [0]
- [RSP+958] 0x0 (size_t) [0]
- [RSP+960] 0x0 (size_t) [0]
- [RSP+968] 0x0 (size_t) [0]
- [RSP+970] 0x0 (size_t) [0]
- [RSP+978] 0x0 (size_t) [0]
- [RSP+980] 0x0 (size_t) [0]
- [RSP+988] 0x0 (size_t) [0]
- [RSP+990] 0x0 (size_t) [0]
- [RSP+998] 0x0 (size_t) [0]
- [RSP+9A0] 0x0 (size_t) [0]
- [RSP+9A8] 0x0 (size_t) [0]
- [RSP+9B0] 0x0 (size_t) [0]
- [RSP+9B8] 0x0 (size_t) [0]
- [RSP+9C0] 0x0 (size_t) [0]
- [RSP+9C8] 0x0 (size_t) [0]
- [RSP+9D0] 0x0 (size_t) [0]
- [RSP+9D8] 0x0 (size_t) [0]
- [RSP+9E0] 0x0 (size_t) [0]
- [RSP+9E8] 0x0 (size_t) [0]
- [RSP+9F0] 0x0 (size_t) [0]
- [RSP+9F8] 0x0 (size_t) [0]
- [RSP+A00] 0x0 (size_t) [0]
- [RSP+A08] 0x0 (size_t) [0]
- [RSP+A10] 0x0 (size_t) [0]
- [RSP+A18] 0x0 (size_t) [0]
- [RSP+A20] 0x0 (size_t) [0]
- [RSP+A28] 0x0 (size_t) [0]
- [RSP+A30] 0x0 (size_t) [0]
- [RSP+A38] 0x0 (size_t) [0]
- [RSP+A40] 0x0 (size_t) [0]
- [RSP+A48] 0x0 (size_t) [0]
- [RSP+A50] 0x0 (size_t) [0]
- [RSP+A58] 0x0 (size_t) [0]
- [RSP+A60] 0x0 (size_t) [0]
- [RSP+A68] 0x0 (size_t) [0]
- [RSP+A70] 0x0 (size_t) [0]
- [RSP+A78] 0x0 (size_t) [0]
- [RSP+A80] 0x0 (size_t) [0]
- [RSP+A88] 0x0 (size_t) [0]
- [RSP+A90] 0x0 (size_t) [0]
- [RSP+A98] 0x0 (size_t) [0]
- [RSP+AA0] 0x0 (size_t) [0]
- [RSP+AA8] 0x0 (size_t) [0]
- [RSP+AB0] 0x0 (size_t) [0]
- [RSP+AB8] 0x0 (size_t) [0]
- MODULES:
- X3DAudio1_7.dll 0x00005A040000
- ArmorPenetrationBugFixAE.dll 0x019B8B0F0000
- Fallout4.exe 0x7FF7F61B0000
- nvobjectloader64.dll 0x7FFEF5670000
- nvcuda64.dll 0x7FFEF6930000
- PhysXDevice64.dll 0x7FFF06910000
- nvdxgdmal64.dll 0x7FFF069D0000
- nvcuda.dll 0x7FFF06A80000
- XAudio2_7.dll 0x7FFF06F00000
- gameoverlayrenderer64.dll 0x7FFF0B070000
- wsfw_identifier.dll 0x7FFF0B470000
- WeaponDebrisCrashFix.dll 0x7FFF0B500000
- WaterJetpackFix.dll 0x7FFF0B5E0000
- WadeInWaterRD.dll 0x7FFF0B6D0000
- UneducatedShooter.dll 0x7FFF0B7C0000
- ToYourFaceFO4.dll 0x7FFF0B870000
- StuckLODFixRD.dll 0x7FFF0B950000
- SprintStutteringFix.dll 0x7FFF0BA40000
- SmoothTerrainF4.dll 0x7FFF0BB20000
- SmoothHeadtracking.dll 0x7FFF0BBC0000
- SmoothCellLoadingRD.dll 0x7FFF0BC70000
- RobCo_Patcher.dll 0x7FFF0BD60000
- Remember-Lockpick-Angle-NG.dll 0x7FFF0BF10000
- RainBugFixRD.dll 0x7FFF0C0A0000
- RadioDetectionAE.dll 0x7FFF0C190000
- po3_SimpleOffenceSuppressionF4.dll 0x7FFF0C220000
- po3_BaseObjectSwapperF4.dll 0x7FFF0C2E0000
- PlaceInRed.dll 0x7FFF0C420000
- PipBoyLightDetectionFix.dll 0x7FFF0C4A0000
- MotionVectorFixes.dll 0x7FFF0C530000
- MoonRotationFix.dll 0x7FFF0C600000
- mcm.dll 0x7FFF0C6B0000
- MagicSystemFixes.dll 0x7FFF0C740000
- LightGoboFixRD.dll 0x7FFF0C7C0000
- InvoluntaryDischargeF4SE.dll 0x7FFF0C8B0000
- Hydra.dll 0x7FFF0C950000
- HighFPSPhysicsFix.dll 0x7FFF0D4A0000
- GardenOfEdenPapyrusExtender.dll 0x7FFF0D650000
- EmptyBarterMenuEngineBugFix.dll 0x7FFF0D940000
- DynamicGrassRD.dll 0x7FFF0D9B0000
- CraftingMenuFix.dll 0x7FFF0DAB0000
- crafting_highlight_fix.dll 0x7FFF0DBB0000
- ClassicHolsteredWeapons.dll 0x7FFF0DC00000
- BulletCountedReload.dll 0x7FFF0DC90000
- autoswitch_NG-AE.dll 0x7FFF0DCF0000
- AutoBeamAE.dll 0x7FFF0DDB0000
- AcousticOcclusionRD.dll 0x7FFF0DE40000
- f4ee.dll 0x7FFF0DF50000
- AddictolCrashLogger.dll 0x7FFF0E070000
- f4se_1_11_221.dll 0x7FFF0E6D0000
- MSVCR110.dll 0x7FFF0E7B0000
- MSVCP110.dll 0x7FFF0EC80000
- cudart64_75.dll 0x7FFF0ED30000
- GFSDK_GodraysLib.x64.dll 0x7FFF0ED90000
- GFSDK_SSAO_D3D11.win64.dll 0x7FFF0EDF0000
- flexRelease_x64.dll 0x7FFF0EE80000
- flexExtRelease_x64.dll 0x7FFF0F2E0000
- AmmoRemover.dll 0x7FFF0F350000
- UnlimitedSurvivalMode.dll 0x7FFF0F3A0000
- BPR.dll 0x7FFF0F3F0000
- bink2w64.dll 0x7FFF12500000
- XINPUT1_3.dll 0x7FFF125D0000
- steam_api64.dll 0x7FFF12600000
- FollowerAIApproachReactionFix.dll 0x7FFF12650000
- ManualReloadAE.dll 0x7FFF12680000
- EncounterZoneRecalculationAE.dll 0x7FFF12710000
- XAudio2_9.dll 0x7FFF127A0000
- Addictol.dll 0x7FFF12840000
- usvfs_x64.dll 0x7FFF1C170000
- steamclient64.dll 0x7FFF29220000
- MSVCP140_ATOMIC_WAIT.dll 0x7FFF2D240000
- tier0_s64.dll 0x7FFF321D0000
- vstdlib_s64.dll 0x7FFF36CD0000
- nvppex.dll 0x7FFF3B510000
- nvspcap64.dll 0x7FFF3BC40000
- nvToolsExt64_1.dll 0x7FFF42B10000
- FO4StereoSpatialFix.dll 0x7FFF44430000
- XINPUT1_4.dll 0x7FFF44E70000
- ResampleDmo.DLL 0x7FFF47330000
- msdmo.dll 0x7FFF4A650000
- DSOUND.DLL 0x7FFF4A990000
- winmmbase.dll 0x7FFF664E0000
- Windows.System.Launcher.dll 0x7FFF77BF0000
- ncryptsslp.dll 0x7FFF84D20000
- dbgcore.DLL 0x7FFF86040000
- inputhost.dll 0x7FFF8AC00000
- MSVCP140.dll 0x7FFF91060000
- VCRUNTIME140.dll 0x7FFF910F0000
- VCRUNTIME140_1.dll 0x7FFF91110000
- windows.staterepositorycore.dll 0x7FFF92730000
- Windows.UI.dll 0x7FFF927F0000
- NvMessageBus.dll 0x7FFF947C0000
- nvapi64_impl.dll 0x7FFF95190000
- webio.dll 0x7FFF95750000
- nvapi64.dll 0x7FFF95860000
- deviceaccess.dll 0x7FFF958F0000
- textinputframework.dll 0x7FFF95FE0000
- Oleacc.dll 0x7FFF96990000
- dbghelp.dll 0x7FFF970B0000
- AUDIOSES.DLL 0x7FFF99390000
- nvwgf2umx.dll 0x7FFF998D0000
- NvMemMapStoragex.dll 0x7FFFA0100000
- rasadhlp.dll 0x7FFFA0520000
- WINMM.dll 0x7FFFA0660000
- nvgpucomp64.dll 0x7FFFA0CC0000
- drvstore.dll 0x7FFFA6CD0000
- cryptnet.dll 0x7FFFA6E80000
- fwpuclnt.dll 0x7FFFA6EC0000
- nvldumdx.dll 0x7FFFA6F50000
- dhcpcsvc.DLL 0x7FFFA7570000
- CoreUIComponents.dll 0x7FFFA75A0000
- WINHTTP.dll 0x7FFFA7890000
- AVRT.dll 0x7FFFA7C50000
- VERSION.dll 0x7FFFA7C60000
- directxdatabasehelper.dll 0x7FFFA8010000
- MMDevAPI.DLL 0x7FFFA8280000
- wintypes.dll 0x7FFFA8FC0000
- Microsoft.Internal.WarpPal.dll 0x7FFFA9FD0000
- D3DCOMPILER_47.dll 0x7FFFA9FF0000
- d3d11.dll 0x7FFFAAF70000
- dcomp.dll 0x7FFFAB1E0000
- CoreMessaging.dll 0x7FFFAB920000
- apphelp.dll 0x7FFFABD20000
- Secur32.dll 0x7FFFABDF0000
- WINNSI.DLL 0x7FFFABF40000
- uxtheme.dll 0x7FFFABFB0000
- dxcore.dll 0x7FFFAC090000
- dxgi.dll 0x7FFFAC0E0000
- dwmapi.dll 0x7FFFAC240000
- resourcepolicyclient.dll 0x7FFFAC4D0000
- windows.storage.dll 0x7FFFAC910000
- IPHLPAPI.DLL 0x7FFFAD510000
- DNSAPI.dll 0x7FFFAD550000
- schannel.DLL 0x7FFFAD990000
- rsaenh.dll 0x7FFFADAC0000
- kernel.appcore.dll 0x7FFFADB60000
- ntmarta.dll 0x7FFFADC90000
- SSPICLI.DLL 0x7FFFADE20000
- DSPARSE.dll 0x7FFFADF10000
- MSWSOCK.dll 0x7FFFAE110000
- cryptsp.dll 0x7FFFAE3E0000
- CRYPTBASE.DLL 0x7FFFAE400000
- msasn1.dll 0x7FFFAE4B0000
- wldp.dll 0x7FFFAE550000
- NTASN1.dll 0x7FFFAE640000
- ncrypt.dll 0x7FFFAE690000
- DEVOBJ.dll 0x7FFFAE9F0000
- cfgmgr32.DLL 0x7FFFAEA30000
- DPAPI.DLL 0x7FFFAEA90000
- UMPDC.dll 0x7FFFAED10000
- powrprof.dll 0x7FFFAED30000
- bcrypt.dll 0x7FFFAEDC0000
- profapi.dll 0x7FFFAEDF0000
- msvcp_win.dll 0x7FFFAEED0000
- win32u.dll 0x7FFFAEF80000
- bcryptPrimitives.dll 0x7FFFAEFB0000
- KERNELBASE.dll 0x7FFFAF070000
- wintrust.dll 0x7FFFAF480000
- gdi32full.dll 0x7FFFAF510000
- CRYPT32.dll 0x7FFFAF640000
- ucrtbase.dll 0x7FFFAF890000
- RPCRT4.dll 0x7FFFAF9F0000
- shlwapi.dll 0x7FFFAFB10000
- KERNEL32.DLL 0x7FFFAFB80000
- IMM32.DLL 0x7FFFAFC80000
- GDI32.dll 0x7FFFAFCC0000
- ole32.dll 0x7FFFAFCF0000
- msvcrt.dll 0x7FFFAFE90000
- MSCTF.dll 0x7FFFAFF40000
- NSI.dll 0x7FFFB0300000
- imagehlp.dll 0x7FFFB0310000
- ADVAPI32.dll 0x7FFFB0390000
- OLEAUT32.dll 0x7FFFB0460000
- PSAPI.DLL 0x7FFFB0540000
- SHELL32.dll 0x7FFFB0550000
- WS2_32.dll 0x7FFFB0D80000
- WLDAP32.dll 0x7FFFB0E10000
- combase.dll 0x7FFFB0F90000
- SETUPAPI.dll 0x7FFFB1320000
- SHCORE.dll 0x7FFFB17B0000
- USER32.dll 0x7FFFB1910000
- sechost.dll 0x7FFFB1AF0000
- clbcatq.dll 0x7FFFB1BA0000
- ntdll.dll 0x7FFFB1CC0000
- F4SE PLUGINS:
- AcousticOcclusionRD.dll v1.6.3
- Addictol.dll v1.5.410
- AddictolCrashLogger.dll v1.5
- AmmoRemover.dll v1.2.5
- ArmorPenetrationBugFixAE.dll v1
- AutoBeamAE.dll v0.1
- autoswitch_NG-AE.dll
- BPR.dll v3
- BulletCountedReload.dll
- ClassicHolsteredWeapons.dll
- crafting_highlight_fix.dll
- CraftingMenuFix.dll
- DynamicGrassRD.dll v1.1
- EmptyBarterMenuEngineBugFix.dll v3
- EncounterZoneRecalculationAE.dll v1.1
- f4ee.dll
- FO4StereoSpatialFix.dll
- FollowerAIApproachReactionFix.dll v3
- GardenOfEdenPapyrusExtender.dll v23.3
- HighFPSPhysicsFix.dll v0.8.14
- Hydra.dll v1.0.2
- InvoluntaryDischargeF4SE.dll v1.0.1
- LightGoboFixRD.dll v1.1.2
- MagicSystemFixes.dll v3.1
- ManualReloadAE.dll v1
- mcm.dll
- MoonRotationFix.dll v1.1.1
- MotionVectorFixes.dll v1.0.4
- PipBoyLightDetectionFix.dll v1.1
- PlaceInRed.dll
- po3_BaseObjectSwapperF4.dll v2.2.1
- po3_SimpleOffenceSuppressionF4.dll v1.2.1
- RadioDetectionAE.dll v1
- RainBugFixRD.dll v1.1.2
- Remember-Lockpick-Angle-NG.dll v1.1
- RobCo_Patcher.dll v6.0.3
- SmoothCellLoadingRD.dll v1.3.2
- SmoothHeadtracking.dll v1
- SmoothTerrainF4.dll v0.5.9
- SprintStutteringFix.dll v1.5
- StuckLODFixRD.dll v1.3.2
- ToYourFaceFO4.dll v1.2
- UneducatedShooter.dll v1.3
- UnlimitedSurvivalMode.dll
- WadeInWaterRD.dll v1.0.2
- WaterJetpackFix.dll
- WeaponDebrisCrashFix.dll v1.5
- wsfw_identifier.dll
- PLUGINS:
- Light: 300 Regular: 182 Total: 482
- [ 0] Fallout4.esm
- [ 1] DLCRobot.esm
- [ 2] DLCworkshop01.esm
- [ 3] DLCCoast.esm
- [ 4] DLCworkshop02.esm
- [ 5] DLCworkshop03.esm
- [ 6] DLCNukaWorld.esm
- [ 7] unofficial fallout 4 patch.esp
- [ 8] ppf.esm
- [ 9] HUDFramework.esm
- [ A] GoodneighborExpanded.esp
- [ B] YouAndWhatArmy2.esm
- [ C] FOLIP - Master.esm
- [ D] WorkshopFramework.esm
- [ E] TrueStormsFO4.esm
- [ F] SettlementMenuManager.esp
- [10] RAW INPUT.esp
- [11] GettingaClueFix.esp
- [12] NoFeatureItems.esp
- [13] GeneralAtomicsMrGutsyGuards.esp
- [14] LooksMenu.esp
- [15] Scopes.esp
- [16] Less Annoying Berry Mentats.esp
- [17] DA44.esp
- [18] DAWestern44.esp
- [19] LongRangeBulletHoles.esp
- [1A] Pip-Boy Flashlight.esp
- [1B] SKKHandyFarmers.esp
- [1C] RecruitTraderRylee.esp
- [1D] Tier4VendorsProtected.esp
- [1E] BetterCompanions.esp
- [1F] NoSharedDogmeatTemplate.esp
- [20] ResetHome.esp
- [21] Dogmeat A True Companion Insanity.esp
- [22] Emergent_Design_Curie_v2.esp
- [23] llamaCompanionHeatherv2.esp
- [24] PiperCaitCurieDialogueOverhaul.esp
- [25] PackBrahminsToEyebots_Settlements.esp
- [26] mr Loot Logic and Reduction.esp
- [27] StartMeUp.esp
- [28] No Legendary Items From Creatures.esp
- [29] More XP from quests.esp
- [2A] dcc-molotov-nerf.esp
- [2B] SkipHSH.esp
- [2C] SKKSettlementAttackSystem.esp
- [2D] SKKCombatStalkers.esp
- [2E] SKKRESystemManager.esp
- [2F] SKKWorkshopAccessMonitor.esp
- [30] ToggleFanning.esp
- [31] CannibalReworked.esp
- [32] Strong Back - DLCCoast.esp
- [33] CBBE.esp
- [34] CBBEHolyFix.esp
- [35] LMBTOverlays.esp
- [36] LooksMenu Customization Compendium.esp
- [37] MiscHairstyle.esp
- [38] ORPunkCait.esp
- [39] MoreCustomEyes.esp
- [3A] MoreCustomEyes2.esp
- [3B] The Eyes Of Beauty.esp
- [3C] The Eyes of Beauty Looking Stranger.esp
- [3D] Rusty Face Fix.esp
- [3E] dD - Screen Blood Duration Medium.esp
- [3F] dD-Enhanced Blood Basic.esp
- [40] Betterautomatronweaponsandbots.esp
- [41] BrainGain.esp
- [42] BunnieDarkPipBoys.esp
- [43] EXALT Cybernetics.esp
- [44] DX Commonwealth Shorts.esp
- [45] DX Vault Girl Shorts.esp
- [46] CROSS_Cybernetics.esp
- [47] Piercings.esp
- [48] MLA.esp
- [49] GlovesOfTheCommonwealth.esp
- [4A] GlovesOfTheCommonwealth_CraftPatch.esp
- [4B] Eli_PrudyVaultJumpsuit.esp
- [4C] Spec Ops Paint Job.esp
- [4D] Stalker Suit.esp
- [4E] Battlecoat.esp
- [4F] Modern Assassin.esp
- [50] Tina's Candy Land.esp
- [51] MunitionsAdditionalAmmo.esp
- [52] L96A1.esp
- [53] AX50.esp
- [54] AER15.esp
- [55] AQUILA.esp
- [56] BerettaM9FS.esp
- [57] BOCWNailGun.esp
- [58] DakBAR.esp
- [59] ElMudoStore.esp
- [5A] CombinedArmsNV.esp
- [5B] CombinedArmsEXPack.esp
- [5C] Cranky.esp
- [5D] DakEnergyPistol.esp
- [5E] DOOMMerged.esp
- [5F] Scar_LK_Mod_Merged.esp
- [60] ExpandedKnuckleMods.esp
- [61] Python2.esp
- [62] FOrigin12.esp
- [63] saya_scar.esp
- [64] DakGrenadeAPW.esp
- [65] HRP_Mk23.esp
- [66] G3Family.esp
- [67] HsProduktVhs2.esp
- [68] HuntingRevolver.esp
- [69] DakM43.esp
- [6A] DakLindaPistol.esp
- [6B] Mac10.esp
- [6C] DakM202.esp
- [6D] M2045MagnumRevolverRifle.esp
- [6E] M29Devil.esp
- [6F] McMillanCS5.esp
- [70] More Weighted Baseball Bat Mods.esp
- [71] Mossberg500.esp
- [72] Rangemaster.esp
- [73] DakPoliceShotgun.esp
- [74] ModularGaussRifle.esp
- [75] REAPER.esp
- [76] EG7.esp
- [77] Remington700.esp
- [78] DakRiotShotgun.esp
- [79] DakRollingBlock.esp
- [7A] RSh-12.esp
- [7B] Scottish Claymore.esp
- [7C] SelectRevolver.esp
- [7D] Super_Blade_1.1.esp
- [7E] DakSwedishK.esp
- [7F] Toz194.esp
- [80] Dak1887.esp
- [81] Spotlights.esp
- [82] Better Cooking Stations.esp
- [83] BasementLiving.esp
- [84] NotJustBasements.esp
- [85] BusySettlers.esp
- [86] Cindercraft.esp
- [87] Ladder.esp
- [88] CompactCrafting.esp
- [89] Eli_Display Shelves.esp
- [8A] CREAtiveClutter.esp
- [8B] cVc Dead Wasteland 6.esp
- [8C] cVc Dead Wasteland 6 DLC.esp
- [8D] cVc Dead Wasteland 6 DLC2.esp
- [8E] cVc Dead Wasteland 6 DLC3.esp
- [8F] dinoshelf.esp
- [90] dinoshelf_retex.esp
- [91] dinoshelf_extra_ammo.esp
- [92] Evan_Modular Kitchen.esp
- [93] FLT_Munitions_SettlementObjects.esp
- [94] OCDecorator.esp
- [95] OCDecoratorDLC.esp
- [96] EvilViking13_WastelandWalls.esp
- [97] ShootingTarget.esp
- [98] BetterJunkFences.esp
- [99] Underfoot Rugs.esp
- [9A] Project Reality Footsteps FO4.esp
- [9B] True Nights v03.esp
- [9C] InteriorsEnhanced-All-In-One.esp
- [9D] A Forest.esp
- [9E] TrueGrass.esp
- [9F] MassFusionContainmentSettlement.esp
- [A0] Rebuild_Settlements.esp
- [A1] VeryRichMerchants.esp
- [A2] UnbogusFallout.esp
- [A3] VAFS Redux.esp
- [A4] VAFS Redux DLC Patch.esp
- [A5] VAFSRedux-Unbogus-Patch.esp
- [A6] W1932_RoboRangeE.esp
- [A7] WestTekTacticalOptics.esp
- [A8] Better Thermal Vision.esp
- [A9] WinCowbowRepeater.esp
- [AA] XM2010_SniperRifle_by_tooun.esp
- [AB] VVertiblade.esp
- [AC] win1897.esp
- [AD] X12Plasmacaster.esp
- [AE] Zapgun.esp
- [AF] VertiBirdRetextureProject.esp
- [B0] VerticalConduits.esp
- [B1] Weapon Rack Extended.esp
- [B2] WorkingNCMachine.esp
- [B3] M8r Complex Sorter.esp
- [B4] WWP - PC.esp
- [B5] FOLIP - Patch.esp
- [FE: 0] ccBGSFO4044-HellfirePowerArmor.esl
- [FE: 1] ccBGSFO4115-X02.esl
- [FE: 2] ccBGSFO4116-HeavyFlamer.esl
- [FE: 3] ccBGSFO4110-WS_Enclave.esl
- [FE: 4] ccBGSFO4096-AS_Enclave.esl
- [FE: 5] ccFSVFO4007-Halloween.esl
- [FE: 6] ccBGSFO4046-TesCan.esl
- [FE: 7] ccSBJFO4003-Grenade.esl
- [FE: 8] ccOTMFO4001-Remnants.esl
- [FE: 9] REFramework.esm
- [FE: A] community fixes merged.esp
- [FE: B] TMR_GlitchfinderAIO.esm
- [FE: C] LIF.esl
- [FE: D] LIF_RandomPA.esl
- [FE: E] fakeInt.esp
- [FE: F] fakeInt_Boston.esp
- [FE: 10] fakeInt_DLC.esp
- [FE: 11] BloodFixes.esm
- [FE: 12] Dogmeat Lags Behind.esp
- [FE: 13] Enhanced Vanilla Water.esm
- [FE: 14] AMBWaterExteriorCoastWaves_Q.esp
- [FE: 15] Safe Travels.esm
- [FE: 16] Rebuild_SharedResources.esm
- [FE: 17] Munitions - An Ammo Expansion.esl
- [FE: 18] Munitions - Vanilla Ammo Addon.esl
- [FE: 19] Skb_MachinegunsRebirth.esl
- [FE: 1A] Skb-MinigunsRebirth.esl
- [FE: 1B] StandaloneWorkbenches.esl
- [FE: 1C] Diamond City Supplements.esm
- [FE: 1D] OHPWeaponBehavior.esm
- [FE: 1E] LIF_DLCItems.esp
- [FE: 1F] Fixed Gobo Effects.esp
- [FE: 20] Flutter Flicker Fixer For Foliage.esp
- [FE: 21] Extended Fake Interior - CC Enclave Remnants Patch.esp
- [FE: 22] MidnightCultFix.esp
- [FE: 23] GA Galleria Gutsy Voice Fix - UFO4P Patch.esp
- [FE: 24] Simple FOV Slider.esp
- [FE: 25] M8rDisablePipboyEffects.esp
- [FE: 26] BetterCasingEjection.esp
- [FE: 27] RefreshingCheckpoints.esp
- [FE: 28] CompanionCommandAnimations.esp
- [FE: 29] ExplosionReactions.esp
- [FE: 2A] CounterAttackF4SE.esp
- [FE: 2B] G231_HoldBlock.esp
- [FE: 2C] ScreenBloodEnhanced.esp
- [FE: 2D] Faster Melee and Unarmed Animations.esp
- [FE: 2E] Npc18_PipBoyFlashlight_Patch.esp
- [FE: 2F] Simple Everyone's Best Friend.esp
- [FE: 30] 1niv_Brahmin_Overhaul.esp
- [FE: 31] Loot Logic and Reduction - UFO4P Patch.esp
- [FE: 32] StartMeUpShaunDefaultAppearance.esp
- [FE: 33] SimplePowerArmorReductionSystem.esp
- [FE: 34] IntegratedAddons.esp
- [FE: 35] Keep Radiants In Commonwealth.esp
- [FE: 36] HandsOff.esp
- [FE: 37] ReinforcementsAndRetribution.esp
- [FE: 38] SimpleDamageTweaks.esp
- [FE: 39] BeginnersLuck.esp
- [FE: 3A] No Bloody Mess.esp
- [FE: 3B] MoreWeathervanes.esp
- [FE: 3C] MoreDCBounties.esp
- [FE: 3D] AwareLegendaryMutationMessage.esp
- [FE: 3E] Targeted Textures.esp
- [FE: 3F] BeerBottlesRetextured.esp
- [FE: 40] BOSballs-Baseballs.esp
- [FE: 41] ColorsToTheClutter_VNS.esp
- [FE: 42] ColorsToTheLunchbox.esp
- [FE: 43] ColorsToTheMattress.esp
- [FE: 44] ColorsToTheSleepingBag.esp
- [FE: 45] ColorsToTheSuitcase.esp
- [FE: 46] ColorsToTheToolBox.esp
- [FE: 47] ColorsToTheToolcase.esp
- [FE: 48] ColorsToTheTrashBin.esp
- [FE: 49] ColorsToTheLunchbox - SMM.esp
- [FE: 4A] ColorsToTheMattress - SMM.esp
- [FE: 4B] ColorsToTheSleepingBag - SMM.esp
- [FE: 4C] ColorsToTheSuitcase - SMM.esp
- [FE: 4D] ColorsToTheToolBox - SMM.esp
- [FE: 4E] ColorsToTheToolcase - SMM.esp
- [FE: 4F] ColorsToTheTrashBin - SMM.esp
- [FE: 50] Metallurgy Pt1.esp
- [FE: 51] Metallurgy Pt2.esp
- [FE: 52] Metallurgy pt.2 DExtMetalShackStuff.esp
- [FE: 53] Shabby Stuff AIO.esp
- [FE: 54] SkinAndBonesSupermutantTrunk.esp
- [FE: 55] Dank_ECO.esp
- [FE: 56] Dank_ECO-Munitions.esp
- [FE: 57] Dank_ECO-Munitions_INNR_CS.esp
- [FE: 58] Dank_ECO-StandaloneWorkbenches.esp
- [FE: 59] Dank_ArmorOverrides.esp
- [FE: 5A] Dank_LEO.esp
- [FE: 5B] Dank_ECO-LEO.esp
- [FE: 5C] Dank_LAB.esp
- [FE: 5D] Dank_LAB_LEO.esp
- [FE: 5E] MLU.esp
- [FE: 5F] Jetpack Prototype.esp
- [FE: 60] PerpetualBeta_OppressorDogArmor.esp
- [FE: 61] PowerArmorLock.esp
- [FE: 62] PA_UnderwearPerks.esp
- [FE: 63] MunitionsBallistics.esp
- [FE: 64] Munitions - MCM Menu.esp
- [FE: 65] CWCalico.esp
- [FE: 66] CWSkorp.esp
- [FE: 67] CWMakeshift32Pistol.esp
- [FE: 68] CW45MP.esp
- [FE: 69] T6M_357Mag.esp
- [FE: 6A] T6M_357_Munitions.esp
- [FE: 6B] CW9mmPistol.esp
- [FE: 6C] CW10mmSMG.esp
- [FE: 6D] CW127mmCarbine.esp
- [FE: 6E] CW127MMSMG.esp
- [FE: 6F] ABundleofTape.esp
- [FE: 70] 4estGimp - BoT Crude Revolver Sledge Inj.esp
- [FE: 71] 4estGimp - BoT Garand SVT Varmint Inj.esp
- [FE: 72] AESW3.esp
- [FE: 73] PPS43.esp
- [FE: 74] PPS43 1stP PA Footstep Fix.esp
- [FE: 75] ARs of the Wasteland.esp
- [FE: 76] ARofWLESL_Munitions.esp
- [FE: 77] T6M_Abzats.esp
- [FE: 78] CWAR180.esp
- [FE: 79] CWAR18MunitionsPatch.esp
- [FE: 7A] CWRangemaster.esp
- [FE: 7B] CWRaffica.esp
- [FE: 7C] BOCWNailGun - 1stP PA Footstep Fix.esp
- [FE: 7D] CWAuto5.esp
- [FE: 7E] CWWA2000.esp
- [FE: 7F] CWBushKnife.esp
- [FE: 80] DakBAR 1stP PA Footstep Fix.esp
- [FE: 81] Dank_WOP-CombinedArms.esp
- [FE: 82] 4estGimp _DoubleBarrel_LLPeer_Cranky.esp
- [FE: 83] CROSS_BreakActionLaser.esp
- [FE: 84] CWThrowables.esp
- [FE: 85] CWFlamerRifle.esp
- [FE: 86] DakGrenadeAPW 1stP PA Footstep Fix.esp
- [FE: 87] CWHatchetRedux.esp
- [FE: 88] HuntingRevolver - jsalexpatch.esp
- [FE: 89] CWRCW.esp
- [FE: 8A] CW-NVLMG.esp
- [FE: 8B] DakLindaPistol 1stP PA Footstep Fix.esp
- [FE: 8C] MAC10 1stP PA Footstep Fix.esp
- [FE: 8D] CWM14.esp
- [FE: 8E] CWServRifle.esp
- [FE: 8F] CWServRifleMarksmanCarbineAddon.esp
- [FE: 90] CWServRifleMunitionsPatch.esp
- [FE: 91] Skb_MachinegunsRebirth - Edits - fixes - direct injection.esp
- [FE: 92] Skb_MachinegunsRebirth - Edits - fixes - direct injection - Munitions.esp
- [FE: 93] CWMakeshiftScoutRifle.esp
- [FE: 94] Makeshiftshotgun.esp
- [FE: 95] 4estGimp_DoubleBarrel_LLPeer_MakeshiftShotgun.esp
- [FE: 96] CWBurstShotgun.esp
- [FE: 97] CWMilitiaSabre.esp
- [FE: 98] Skb-MinigunsRebirth - Edits - fixes - direct injection.esp
- [FE: 99] MTs255.esp
- [FE: 9A] CWBOSSword.esp
- [FE: 9B] CWPickaxe.esp
- [FE: 9C] CWPlasmaDefender.esp
- [FE: 9D] CWRebarAxe.esp
- [FE: 9E] Remington700 1stP PA Footstep Fix.esp
- [FE: 9F] CWHuntingShotgun.esp
- [FE: A0] CWSaiga12.esp
- [FE: A1] CWScrapRevolver.esp
- [FE: A2] CWShotgunRevolver.esp
- [FE: A3] CWShotgunRevolver 1stP Footstep Fix.esp
- [FE: A4] CWVarmintRifle.esp
- [FE: A5] CWVarmintRifleDLC03Patch.esp
- [FE: A6] CWSchofeild.esp
- [FE: A7] CWToolPack.esp
- [FE: A8] CWWeedWacker.esp
- [FE: A9] CWWratchet.esp
- [FE: AA] FPVertibird.esp
- [FE: AB] FPVPilotDialogueFix.esp
- [FE: AC] PAVertibirdDockFix.esp
- [FE: AD] LootableVertibirds.esp
- [FE: AE] BAM-BetterArmoryMod.esp
- [FE: AF] DisplayMarker.esp
- [FE: B0] OCDispenser.esp
- [FE: B1] SD_OCDecoratorCostReduction.esp
- [FE: B2] Cindercraft SMM.esp
- [FE: B3] EliDisplayShelves SMM.esp
- [FE: B4] ccfsvfo4007-halloweenSMM.esp
- [FE: B5] UnderfootRugs SMM.esp
- [FE: B6] Project Reality Footsteps FO4 Expansion.esp
- [FE: B7] LostWorld.esp
- [FE: B8] Gloomy Glass.esp
- [FE: B9] FO4ParticlePatch.esp
- [FE: BA] fakeIntTrueStormPatch.esp
- [FE: BB] TrueStormsFO4-EarlierSunsets.esp
- [FE: BC] TrueStormsFO4-EarlierSunsetsNW.esp
- [FE: BD] TrueStormsFO4-FarHarbor.esp
- [FE: BE] TrueStormsFO4-EarlierSunsetsFH.esp
- [FE: BF] TrueStormsFO4-NukaWorld.esp
- [FE: C0] TrueStormsFO4-FarHarbor-NukaWorld-Patch.esp
- [FE: C1] TrueStormsFO4-FarHarborExtraRads4X.esp
- [FE: C2] TrueStormsFO4-GlowingSeaExtraRads4X.esp
- [FE: C3] FO4LODGen.esp
- [FE: C4] FOLIP - New LODs.esp
- [FE: C5] Far Harbor 3d Tree LODs.esp
- [FE: C6] Optimized Vanilla Tree LODs.esp
- [FE: C7] NF_Rocks_Fix.esp
- [FE: C8] TerrainUndersides.esp
- [FE: C9] AForest-TrueGrass.esp
- [FE: CA] UncappedSettlementSurplus.esp
- [FE: CB] Rebuild_Settlements_Hotfix1.4.1.esp
- [FE: CC] Rebuild_HangmansAlley.esp
- [FE: CD] DiamondCityBillboards.esp
- [FE: CE] PLI_Federal_Ration_Stockpile.esp
- [FE: CF] PLI_HarbormasterHotel.esp
- [FE: D0] PLI_ParkviewApartments.esp
- [FE: D1] PLI_Roadside_Pines_Motel.esp
- [FE: D2] PLI_Unmarked_Raider_Camps_P1.esp
- [FE: D3] PLI_Unmarked_Raider_Camps_P2.esp
- [FE: D4] prp.esp
- [FE: D5] InteriorsEnhanced_AIO_PRP_Patch.esp
- [FE: D6] Rebuild_Settlements_PRP.esp
- [FE: D7] Rebuild_HangmansAlley_PRP.esp
- [FE: D8] GoodneighborExpanded[Patch-Previs].esp
- [FE: D9] PLI_ParkviewApartments_Previs.esp
- [FE: DA] PLIRPM_Previs.esp
- [FE: DB] BB's Custom Patch - Creatures.esp
- [FE: DC] BB's Custom Patch - Skills & Perks.esp
- [FE: DD] BB's Custom Patch - Power Armour.esp
- [FE: DE] BB's Custom Patch - Ammunition.esp
- [FE: DF] BB's Custom Patch - Vehicles.esp
- [FE: E0] BB's Custom Patch - Visuals & Graphics.esp
- [FE: E1] Dank_ECO-INNR.esp
- [FE: E2] Wetness Shader Fix.esp
- [FE: E3] Workshop Highlight Fix.esp
- [FE: E4] WhoIsTheGeneral.esp
- [FE: E5] WTG - KRIC Patch.esp
- [FE: E6] BB's Custom Patch - Chemistry & Contraptions.esp
- [FE: E7] BB's Custom Patch - Companions.esp
- [FE: E8] BB's Custom Patch - Animations.esp
- [FE: E9] BB's Custom Patch - Crafting.esp
- [FE: EA] UnbogusMisc_Punisher.esp
- [FE: EB] BB's Custom Patch - Gameplay.esp
- [FE: EC] Dank_LEO-VAFS.esp
- [FE: ED] ZenTrash_Dirty_2k.esp
- [FE: EE] ZPs Buildings.esp
- [FE: EF] ZP's Gritty Interiors.esp
- [FE: F0] ZP's Institute.esp
- [FE: F1] ZP's Prydwen.esp
- [FE: F2] ZP's Red Rocket.esp
- [FE: F3] ZP's Shacks.esp
- [FE: F4] ZP's Subs and USS Constitution.esp
- [FE: F5] ZPs Vaults.esp
- [FE: F6] ZPs Barrels.esp
- [FE: F7] ZP's Billboards Signs Posters DLCs.esp
- [FE: F8] ZPs Fire and Smoke 2.esp
- [FE: F9] ZPs Frost Shock Plasma Laser.esp
- [FE: FA] ZPs Gravestones.esp
- [FE: FB] ZPs Paintings Pictures Frames.esp
- [FE: FC] ZPs Pebbles and Rubble Overhaul.esp
- [FE: FD] ZP's Statues.esp
- [FE: FE] ZP's Statues Mannequin Update.esp
- [FE: FF] ZPs Terminals.esp
- [FE:100] ZPs Fauna 2 AIO.esp
- [FE:101] ZPs Human Bones and Skeletons.esp
- [FE:102] ZPs Better Skeleton Meshes.esp
- [FE:103] ZPs Boats.esp
- [FE:104] ZPs Buses.esp
- [FE:105] ZPs Mixed Vehicle Pack 01.esp
- [FE:106] ZPs Mixed Vehicle Pack 02.esp
- [FE:107] ZPs Plane Stingray Prydwen.esp
- [FE:108] ZPs Prewar Cars.esp
- [FE:109] ZPs Rusted Cars.esp
- [FE:10A] ZPs Tractor Train Motorcycle.esp
- [FE:10B] ZPs Trucks.esp
- [FE:10C] ZPs Vertibird.esp
- [FE:10D] ZPs Vanilla Water Liquid Scum.esp
- [FE:10E] BB's Custom Patch - Armour & Clothing.esp
- [FE:10F] WestTekTacticalOptics-NVPhosphors.esp
- [FE:110] ZPs BoS Piper Silver Shroud Outfits.esp
- [FE:111] ZPs Combat and Leather Armor.esp
- [FE:112] ZPs DC Guard Covenant Vaut Tec Armors.esp
- [FE:113] ZPs Dog Armor.esp
- [FE:114] ZPs Synth Armor.esp
- [FE:115] ZPs Synths.esp
- [FE:116] ZPs Vault Suits.esp
- [FE:117] ZP's Power Armors AIO.esp
- [FE:118] ZPs PA Frame UPDATED.esp
- [FE:119] 4estGimp_DoubleBarrel_LLPeer_Win1897.esp
- [FE:11A] X12Plasmacaster-FactionSkins.esp
- [FE:11B] BB's Custom Patch - Weaponry.esp
- [FE:11C] 4estGimp - ZapGunLL.esp
- [FE:11D] Vertibird Minigun Replacer (Avenger).esp
- [FE:11E] BB's Custom Patch - Construction.esp
- [FE:11F] WastelandWalls SMM.esp
- [FE:120] WorkingVendingMachines SMM.esp
- [FE:121] WorkshopJunkWallPack SMM.esp
- [FE:122] ZPs PAIO.esp
- [FE:123] BB's Custom Patch - Audio.esp
- [FE:124] VessperiaS_GameVisualsConfigurationMenu.esp
- [FE:125] YAWA2_AF_Patch.esp
- [FE:126] VividFallout - AiO - 2k.esp
- [FE:127] WCLI_CambridgeRedRocket.esp
- [FE:128] WCLI_NatickSubstation.esp
- [FE:129] WCLINS_AF_Patch.esp
- [FE:12A] WCLICRR_Previs.esp
- [FE:12B] WCLINS_Previs.esp
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