freelancefox

Fenris, the Pack Leader

Feb 20th, 2022 (edited)
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  1. # Fenris, the Pack Leader
  2.  
  3. Dire Agility
  4.  
  5. Male, rides a wolf, antagonist/foil to Mirana & Luna
  6. Intended as a semi-carry role hero like Mirana
  7. Possibly associated w/ Dark Moon Horde?
  8.  
  9. Attack Range: 150
  10. Movement Speed: 305
  11.  
  12. STR: 22 + 2.2
  13. AGI: 17 + 3.5
  14. INT: 15 + 1.3
  15.  
  16. Q: Wolf Pack
  17. Invulnerable wolves attack a random enemy around Fenris 2/4/6/8 times (may not hit an enemy more than twice in a row).
  18. W: Frenzy
  19. Applies a debuff to enemies in the target area that gives allies 100% chance to crit when attacking that enemy.
  20. E: Serrated Fangs
  21. Fenris and his wolves' attacks apply a stacking bleed to enemies, dealing a percentage of the enemy's current health as damage per second per stack.
  22. R: Crescent Moons
  23. Two massive glaives rotate slowly around Fenris, dealing magical damage and mini-stunning enemies each hit. While active, the ability is replaced with a sub-ability, Crescent Leap, that causes Fenris to leap forward and the glaives to rapidly perform a full rotation.
  24.  
  25. Shard: (New Ability) D: Lone Wolf - A single Wolf Pack wolf attacks the target enemy for 1.5s. (Cast Range: 600) <cd> 8s <mana> 75
  26. Scepter: Wolf Pack - Wolf Pack becomes a targeted ability with a 900 cast range, gains +4 max wolf attacks, and wolf attacks slow enemies 40% for 2s on hit.
  27.  
  28. Lvl 10: +10 Agility
  29. Lvl 10: Frenzy +100% Accuracy
  30. Lvl 15: +1 Serrated Fangs Max Bleed Stack
  31. Lvl 15: +2s Frenzy Duration
  32. Lvl 20: Crescent Moon Glaives Use Attack Modifiers
  33. Lvl 20: Wolf Pack Attacks Ignore Armor
  34. Lvl 25: Serrated Fangs Bleed Prevents Healing
  35. Lvl 25: 30% Chance Wolf Pack Double Attack
  36.  
  37. Q: WOLF PACK no target, physical
  38. Calls forth Fenris's wolf pack to strike enemies around him, up to a certain number of attacks or until the pack duration expires. The wolves' attacks deal physical damage with a short interval between attacks, but may not strike an enemy more than twice in a row.
  39. Cast Time: instant
  40. Pack Targeting Radius: 350
  41. Number of Wolf Attacks: 2/4/6/8 (scepter: 6/8/10/12)
  42. Wolf Attack Interval: 0.5/0.4/0.3/0.2s
  43. Pack Max Duration: 2/3/4/5s
  44. Wolf Damage per Attack: 90/115/140/165
  45. <cd> 30/25/20/15s <mana> 100/105/110/115
  46. Aghanim's Scepter - Wolf Pack becomes a targeted ability with a 900 cast range, gains +4 max wolf attacks, and wolf attacks slow enemies 40% for 2s on hit.
  47. * The wolves are invulnerable, spell immune and cannot be targeted, but do have a movement speed and attack animation as they appear from the edge of the effect radius to run at and attack their target. Wolves move at 600/700/800/900 speed with a 0.1 + 0.1s attack animation and 1.0 BAT. Wolves do not have vision or collide with terrain or units, but do obey cliff pathing (the wolves will spawn closer to the enemy if a cliff is in the way). The wolves attacks can miss and cannot target invisible/hidden enemies.
  48. * Wolf Pack attacks can crit from Frenzy's debuff. The wolves behave as units and can benefit from auras and effects on the enemy, but do not benefit from Fenris's items or stats.
  49. * With Aghanim's Scepter, Wolf Pack becomes a targeted ability with a 900 cast range and 350 radius (still instant cast), however the ability can still be self-targeted with alt-Q.
  50.  
  51. W: FRENZY target point
  52. Applies a debuff to enemies in the target area that gives allies 100% chance to crit when attacking that enemy.
  53. Cast Range: 550
  54. Radius: 275
  55. Critical Proc Chance: 100%
  56. Critical Damage: 140/160/180/200%
  57. Duration: 5s (talent: 7s)
  58. <cd> 50/45/40/35s <mana> 130
  59. * Frenzy's application is blocked by spell immunity but conversely it cannot be removed by spell immunity or any other method.
  60. * With the level 15 Frenzy +100% Accuracy talent, Frenzy gives +100% accuracy to allies targeting a debuffed enemy.
  61.  
  62. E: SERRATED FANGS passive, magical
  63. Fenris and his wolves' attacks cause enemies to slowly bleed out, taking a percentage of their current health as damage per second per stack, up to a maximum number of bleed stacks. Reapplying the bleed refreshes existing stacks.
  64. Bleed Duration: 3/4/5/6s
  65. Current Health as Damage per Second per Stack: 3/4/5/6%
  66. Max Bleed Stacks: 5 (talent: 6)
  67. * Serrated Fangs cannot be lethal on its own, due to dealing current health as damage (there might be an edge case where high magic amp could allow it to kill).
  68. * Serrated Fangs damage counts as HP removal.
  69.  
  70. R: CRESCENT MOONS ultimate, no target/target point, magical
  71. Conjures two massive glaives that revolve slowly around Fenris, dealing magic damage and mini-stunning enemies each hit. While active, Crescent Moon is replaced with a sub-ability, Crescent Leap, that causes Fenris to leap forward while his glaives perform a much quicker full rotation.
  72. Glaive Radius: 325/375/425
  73. Glaive Duration: 10s
  74. Glaive Rotation Time: 5/4/3s
  75. Glaive Damage per Hit: 75/125/175
  76. Stun Duration: 0.1/0.15/0.2s
  77. Crescent Leap Cast Range: 400/500/600
  78. Crescent Leap Speed: 800
  79. Crescent Leap Rotation Time: 1s
  80. Crescent Leap Cooldown: 8/6/4s
  81. <cd> 75s <mana> 110/125/140
  82. * Each glaive can only hit an enemy once every 1s, or once every 0.5s while the glaive is spinning faster from leaping.
  83. * With the level 20 Crescent Moon Hits Use Attack Modifiers talent, Crescent Moons' glaives now apply one stack of Serrated Fangs bleed each hit and can crit if the target has Frenzy applied to them.
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