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- //preset 23
- {"Sabine;common","Sabine/tracks/AhsokaTheme.wav",
- /* copyright Fett263 LavaLamp (Primary Blade) OS6 Style
- https://fett263.com/fett263-proffieOS6-style-library.html#LavaLamp
- OS6.7 v4.021
- This Style Contains 4 Unique Combinations
- Base Style: Lava Lamp
- Base Color: Rgb<255,255,255> (0)
- --Effects Included--
- Ignition Effect Options: Default (0): SparkTip Ignition, 1: Dual Mode Wipe (Up = Fast)
- Retraction Effect Options: Default (0): SparkTip Retraction, 1: Standard Retraction
- Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb
- LightningBlock Effect: Responsive Lightning Block
- Drag Effect: Intensity Sparking Drag
- Melt Effect: Intensity Melt
- Stab Effect: Normal Stab
- Blast Effect: Blast Wave (Random)
- Clash Effect: Real Clash V3
- */
- StylePtr<Layers<StripesX<Sin<Int<4>,Int<3000>,Int<6000>>,Scale<TwistAngle<>,Int<-50>,Int<-100>>,StripesX<Sin<Int<3>,Int<1000>,Int<3000>>,Scale<TwistAngle<>,Int<25>,Int<80>>,Pulsing<Mix<Int<6425>,RgbArg<BASE_COLOR_ARG,Rgb<255,255,255>>,White>,Mix<Int<2570>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,255,255>>>,3000>,Mix<Sin<Int<2>>,Mix<Int<25700>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<1285>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,255,255>>>>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,255,255>>>,Pulsing<Mix<Int<6425>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,255,255>>>,StripesX<Sin<Int<2>,Int<2000>,Int<4000>>,Sin<Int<2>,Int<25>,Int<75>>,Mix<Sin<Int<4>>,RgbArg<BASE_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<6425>,RgbArg<BASE_COLOR_ARG,Rgb<255,255,255>>,White>>,Mix<Int<12336>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,255,255>>>>,2000>,Pulsing<Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<6425>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,255,255>>>,3000>>,TransitionEffectL<TrConcat<TrJoin<TrDelayX<WavLen<>>,TrWipeIn<200>>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,255,255>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<2000>>>,TrWipe<200>>,EFFECT_STAB>,TransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectPosition<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,AlphaL<TransitionEffectL<TrSelect<Scale<ClashImpactF<>,Int<0>,Int<4>>,TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<8000>,Int<12000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<600>>>>,TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,TrSparkX<Remap<CenterDistF<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,Stripes<1500,-3000,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<16384>,Black,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>>>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,TrConcat<TrInstant,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,TrConcat<TrInstant,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,TrFadeX<Scale<ClashImpactF<>,Int<300>,Int<500>>>>>,EFFECT_CLASH>,Scale<ClashImpactF<>,Int<24000>,Int<32768>>>,LockupTrL<TransitionEffect<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Int<200>>,StripesX<Int<1800>,Scale<NoisySoundLevel,Int<-3500>,Int<-5000>>,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<10280>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Int<13000>>>,TrJoin<TrDelay<8000>,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFli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- /* copyright Fett263 LavaLamp (Accent LED / PCB) OS6 Style
- https://fett263.com/fett263-proffieOS6-style-library.html#LavaLamp
- OS6.7 v4.021
- Single Style
- Base Style: Lava Lamp
- Off Behavior: Battery Level K.I.T.T. Scanner
- Base Color: Rgb<100,100,150> (0)
- Interactive Static Electricity Blade Interactive Control: Swing to build up static energy on blade, clash to dissipate.
- --Effects Included--
- Ignition Effect: Instant
- Retraction Effect: Instant
- */
- StylePtr<Layers<StripesX<Sin<Int<4>,Int<3000>,Int<6000>>,Scale<TwistAngle<>,Int<-50>,Int<-100>>,StripesX<Sin<Int<3>,Int<1000>,Int<3000>>,Scale<TwistAngle<>,Int<25>,Int<80>>,Pulsing<Mix<Int<6425>,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>,White>,Mix<Int<2570>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,3000>,Mix<Sin<Int<2>>,Mix<Int<25700>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,Mix<Int<1285>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,Pulsing<Mix<Int<6425>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,StripesX<Sin<Int<2>,Int<2000>,Int<4000>>,Sin<Int<2>,Int<25>,Int<75>>,Mix<Sin<Int<4>>,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>,Mix<Int<6425>,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>,White>>,Mix<Int<12336>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>>,2000>,Pulsing<Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,Mix<Int<6425>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,3000>>,InOutTrL<TrInstant,TrInstant,Mix<Bump<Sin<Int<18>>,Int<20000>>,Black,Mix<BatteryLevel,Red,Green>>>>>(),
- /* copyright Fett263 LavaLamp (Accent LED / PCB) OS6 Style
- https://fett263.com/fett263-proffieOS6-style-library.html#LavaLamp
- OS6.7 v4.021
- Single Style
- Base Style: Lava Lamp
- Off Behavior: Battery Level K.I.T.T. Scanner
- Base Color: Rgb<100,100,150> (0)
- Interactive Static Electricity Blade Interactive Control: Swing to build up static energy on blade, clash to dissipate.
- --Effects Included--
- Ignition Effect: Instant
- Retraction Effect: Instant
- */
- StylePtr<Layers<StripesX<Sin<Int<4>,Int<3000>,Int<6000>>,Scale<TwistAngle<>,Int<-50>,Int<-100>>,StripesX<Sin<Int<3>,Int<1000>,Int<3000>>,Scale<TwistAngle<>,Int<25>,Int<80>>,Pulsing<Mix<Int<6425>,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>,White>,Mix<Int<2570>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,3000>,Mix<Sin<Int<2>>,Mix<Int<25700>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,Mix<Int<1285>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,Pulsing<Mix<Int<6425>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,StripesX<Sin<Int<2>,Int<2000>,Int<4000>>,Sin<Int<2>,Int<25>,Int<75>>,Mix<Sin<Int<4>>,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>,Mix<Int<6425>,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>,White>>,Mix<Int<12336>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>>,2000>,Pulsing<Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,Mix<Int<6425>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,3000>>,InOutTrL<TrInstant,TrInstant,Mix<Bump<Sin<Int<18>>,Int<20000>>,Black,Mix<BatteryLevel,Red,Green>>>>>(),
- "lava"},
- //preset 24
- {"Sabine;common", "Sabine/tracks/SabineTheme.wav",
- /* copyright Fett263 BlackPanther (Primary Blade) OS6 Style
- https://fett263.com/fett263-proffieOS6-style-library.html#BlackPanther
- OS6.7 v4.021
- This Style Contains 4500 Unique Combinations
- Base Style: Blank Panther Interactive Vibranium Blade
- Base Color: Rgb<255,255,255> (0)
- Blank Panther Interactive Vibranium Blade Interactive Control: each clash and lockup will build up Purple kinetic energy, long swing to release.
- --Effects Included--
- Preon Effect Options: Default (0): Disable, 1: Faulty Ignition (PreOn Color), 2: Overload (PreOn Color), 3: Erratic (PreOn Color), 4: Sparking (PreOn Color)
- Ignition Effect Options: Default (0): SparkTip Ignition, 1: Dual Mode Wipe (Up = Fast), 2: Metal Forge (Heat Up), 3: Lightning Strike, 4: Glitch On
- PowerUp Effect Options: Default (0): Disable, 1: Power Flash, 2: Unstable Power Up Forward, 3: Power Burst Forward, 4: Power Surge (Stable)
- Retraction Effect Options: Default (0): SparkTip Retraction, 1: Dual Mode Wipe In (Up = Fast), 2: Metal Forge (Cool Down)
- CoolDown Effect Options: Default (0): Disable, 1: Power Flash, 2: Unstable Cool Down Reverse, 3: Power Burst Reverse
- PostOff Effect Options: Default (0): Disable, 1: Emitter Cool Off (Preon Size), 2: Emitter Spark (Emitter Size)
- Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb
- LightningBlock Effect: Responsive Lightning Block
- Drag Effect: Intensity Sparking Drag
- Melt Effect: Intensity Melt
- Stab Effect: Normal Stab
- Blast Effect: Blast Wave (Random)
- Clash Effect: Real Clash V3
- */
- 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- /* copyright Fett263 BlackPanther (Accent LED / PCB) OS6 Style
- https://fett263.com/fett263-proffieOS6-style-library.html#BlackPanther
- OS6.7 v4.021
- Single Style
- Base Style: Blank Panther Interactive Vibranium Blade
- Off Behavior: Battery Level K.I.T.T. Scanner
- Base Color: Rgb<100,100,150> (0)
- Interactive Static Electricity Blade Interactive Control: Swing to build up static energy on blade, clash to dissipate.
- --Effects Included--
- Ignition Effect: Instant
- Retraction Effect: Instant
- */
- StylePtr<Layers<Mix<IncrementWithReset<ThresholdPulseF<Sum<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_LOCKUP_BEGIN>>,Int<32000>>,ThresholdPulseF<Ifon<InvertF<SwingSpeed<400>>,Int<0>>,Int<18000>>,Int<32768>,Int<8100>>,Stripes<20000,-200,Mix<Int<10000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>,Mix<Int<18000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>>,Stripes<15000,-3000,Mix<Int<10000>,Black,RgbArg<ALT_COLOR_ARG,Rgb<118,0,194>>>,Mix<Int<18000>,Black,RgbArg<ALT_COLOR_ARG,Rgb<118,0,194>>>,RgbArg<ALT_COLOR_ARG,Rgb<118,0,194>>>>,InOutTrL<TrInstant,TrInstant,Mix<Bump<Sin<Int<18>>,Int<20000>>,Black,Mix<BatteryLevel,Red,Green>>>>>(),
- /* copyright Fett263 BlackPanther (Accent LED / PCB) OS6 Style
- https://fett263.com/fett263-proffieOS6-style-library.html#BlackPanther
- OS6.7 v4.021
- Single Style
- Base Style: Blank Panther Interactive Vibranium Blade
- Off Behavior: Battery Level K.I.T.T. Scanner
- Base Color: Rgb<100,100,150> (0)
- Interactive Static Electricity Blade Interactive Control: Swing to build up static energy on blade, clash to dissipate.
- --Effects Included--
- Ignition Effect: Instant
- Retraction Effect: Instant
- */
- StylePtr<Layers<Mix<IncrementWithReset<ThresholdPulseF<Sum<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_LOCKUP_BEGIN>>,Int<32000>>,ThresholdPulseF<Ifon<InvertF<SwingSpeed<400>>,Int<0>>,Int<18000>>,Int<32768>,Int<8100>>,Stripes<20000,-200,Mix<Int<10000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>,Mix<Int<18000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>>,Stripes<15000,-3000,Mix<Int<10000>,Black,RgbArg<ALT_COLOR_ARG,Rgb<118,0,194>>>,Mix<Int<18000>,Black,RgbArg<ALT_COLOR_ARG,Rgb<118,0,194>>>,RgbArg<ALT_COLOR_ARG,Rgb<118,0,194>>>>,InOutTrL<TrInstant,TrInstant,Mix<Bump<Sin<Int<18>>,Int<20000>>,Black,Mix<BatteryLevel,Red,Green>>>>>(),
- "panther"},
- //preset 25
- {"Sabine;common","Sabine/tracks/AhsokaTheme.wav",
- /* copyright Fett263 StaticElectricity (Primary Blade) OS6 Style
- https://fett263.com/fett263-proffieOS6-style-library.html#StaticElectricity
- OS6.7 v4.021
- This Style Contains 4500 Unique Combinations
- Base Style: Interactive Static Electricity Blade
- Base Color: Rgb<30,60,200> (0)
- Interactive Static Electricity Blade Interactive Control: Swing to build up static energy on blade, clash to dissipate.
- --Effects Included--
- Preon Effect Options: Default (0): Disable, 1: Sparking (PreOn Color), 2: Spectrum Absorb, 3: Full Blade Heat Up, 4: Faulty Ignition (PreOn Color)
- Ignition Effect Options: Default (0): SparkTip Ignition, 1: Dual Mode Wipe (Up = Fast), 2: Metal Forge (Heat Up), 3: Lightning Strike, 4: Glitch On
- PowerUp Effect Options: Default (0): Disable, 1: Power Flash, 2: Unstable Power Up Forward, 3: Power Burst Forward, 4: Power Surge (Stable)
- Retraction Effect Options: Default (0): SparkTip Retraction, 1: Dual Mode Wipe In (Up = Fast), 2: Metal Forge (Cool Down)
- CoolDown Effect Options: Default (0): Disable, 1: Power Flash, 2: Unstable Cool Down Reverse, 3: Power Burst Reverse
- PostOff Effect Options: Default (0): Disable, 1: Emitter Cool Off (Preon Size), 2: Emitter Spark (Emitter Size)
- Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb
- LightningBlock Effect: Responsive Lightning Block
- Drag Effect: Intensity Sparking Drag
- Melt Effect: Intensity Melt
- Stab Effect: Normal Stab
- Blast Effect: Blast Wave (Random)
- Clash Effect: Real Clash V3
- */
- StylePtr<Layers<Black,ColorSelect<IncrementWithReset<ThresholdPulseF<SwingSpeed<400>,Int<18000>>,Sum<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_LOCKUP_BEGIN>>,Int<1>>,TrSelect<IncrementWithReset<ThresholdPulseF<SwingSpeed<400>,Int<18000>>,Sum<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_LOCKUP_BEGIN>>,Int<1>>,TrConcat<TrInstant,Mix<Int<16384>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,White>,TrSmoothFade<500>>,TrSmoothFade<600>>,AudioFlicker<RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<18000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>>,Layers<StripesX<Int<6000>,Scale<IncrementWithReset<ThresholdPulseF<SwingSpeed<400>,Int<18000>>,Sum<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_LOCKUP_BEGIN>>,Int<32000>,Int<2000>>,Int<-100>,Int<-3000>>,Mix<Int<9000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<18000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>>,AlphaL<RandomPerLEDFlickerL<Black>,IncrementWithReset<ThresholdPulseF<SwingSpeed<400>,Int<18000>>,Sum<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_LOCKUP_BEGIN>>,Int<30000>,Int<4000>>>>>,TransitionEffectL<TrSelect<IntArg<IGNITION_POWER_UP_ARG,0>,TrInstant,TrConcat<TrJoin<TrDelayX<IgnitionTime<380>>,TrInstant>,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,TrFade<1000>>,TrConcat<TrJoin<TrDelayX<IgnitionTime<380>>,TrInstant>,Stripes<3000,-3500,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,RandomPerLEDFlicker<Mix<Int<7710>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,Black>,BrownNoiseFlicker<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,200>,RandomPerLEDFlicker<Mix<Int<3137>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>>>,TrFade<800>>,TrConcat<TrJoin<TrDelayX<IgnitionTime<380>>,TrInstant>,Stripes<5000,-2500,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<7710>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>>,TrFade<800>>,TrConcat<TrInstant,AudioFlickerL<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,TrFade<1200>>>,EFFECT_IGNITION>,TransitionEffectL<TrSelect<IntArg<RETRACTION_COOL_DOWN_ARG,0>,TrInstant,TrConcat<TrJoin<TrDelayX<RetractionTime<0>>,TrInstant>,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,TrFade<1000>>,TrConcat<TrJoin<TrDelayX<RetractionTime<0>>,TrInstant>,Stripes<3000,3500,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,RandomPerLEDFlicker<Mix<Int<7710>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,Black>,BrownNoiseFlicker<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,200>,RandomPerLEDFlicker<Mix<Int<3137>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>>>,TrFade<800>>,TrConcat<TrJoin<TrDelayX<RetractionTime<0>>,TrInstant>,Stripes<5000,2500,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<7710>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>>,TrFade<800>>>,EFFECT_RETRACTION>,TransitionEffectL<TrConcat<TrJoin<TrDelayX<WavLen<>>,TrWipeIn<200>>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,255,255>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<2000>>>,TrWipe<200>>,EFFECT_STAB>,TransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectPosition<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,AlphaL<TransitionEffectL<TrSelect<Scale<ClashImpactF<>,Int<0>,Int<4>>,TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<8000>,Int<12000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<600>>>>,TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,TrSparkX<Remap<CenterDistF<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,Stripes<1500,-3000,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<16384>,Black,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>>>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,TrConcat<TrInstant,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,TrConcat<TrInstant,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,TrFadeX<Scale<ClashImpactF<>,Int<300>,Int<500>>>>>,EFFECT_CLASH>,Scale<ClashImpactF<>,Int<24000>,Int<32768>>>,LockupTrL<TransitionEffect<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Int<200>>,StripesX<Int<1800>,Scale<NoisySoundLevel,Int<-3500>,Int<-5000>>,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<10280>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Int<13000>>>,TrJoin<TrDelay<8000>,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrConcat<TrJoin<TrDelay<4000>,TrWipeIn<200>>,AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>>,Mix<TwistAngle<>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>,RotateColorsX<Int<3000>,Mix<Int<12000>,Black,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>>>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrJoin<TrDelay<4000>,TrFade<300>>,AlphaL<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL<TrSelect<IntArg<IGNITION_OPTION_ARG,0>,TrWipeSparkTipX<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,IgnitionTime<380>>,TrWipeX<Scale<IsLessThan<BladeAngle<>,Int<16000>>,Mult<IgnitionTime<380>,Int<16384>>,IgnitionTime<380>>>,TrConcat<TrFadeX<IgnitionTime<380>>,Red,TrFadeX<IgnitionTime<380>>,DarkOrange,TrFadeX<IgnitionTime<380>>,White,TrFadeX<IgnitionTime<380>>>,TrConcat<TrWipeInX<Mult<IgnitionTime<380>,Int<6553>>>,RandomBlink<30000,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,Black>,TrJoin<TrDelayX<Mult<IgnitionTime<380>,Int<19660>>>,TrWipeInX<Mult<IgnitionTime<230>,Int<6553>>>>,Mix<SmoothStep<Scale<SlowNoise<Int<30000>>,IntArg<EMITTER_SIZE_ARG,1000>,Sum<Int<5000>,IntArg<EMITTER_SIZE_ARG,1000>>>,Int<-3000>>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,TrWipeX<Mult<IgnitionTime<380>,Int<19660>>>>,TrConcat<TrJoin<TrDelayX<Mult<IgnitionTime<380>,Int<16384>>>,TrWipeX<Mult<IgnitionTime<380>,Int<16384>>>>,Mix<SmoothStep<NoisySoundLevel,Int<-1>>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,TrWipeX<Mult<IgnitionTime<380>,Int<16384>>>>>,TrSelect<IntArg<RETRACTION_OPTION_ARG,0>,TrWipeInSparkTipX<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,RetractionTime<0>>,TrWipeInX<Scale<IsLessThan<BladeAngle<>,Int<16000>>,Mult<RetractionTime<0>,Int<16384>>,RetractionTime<0>>>,TrConcat<TrFadeX<RetractionTime<0>>,White,TrFadeX<RetractionTime<0>>,DarkOrange,TrFadeX<RetractionTime<0>>,Red,TrFadeX<RetractionTime<0>>>>,Black>,TransitionEffectL<TrSelect<IntArg<PREON_OPTION_ARG,0>,TrInstant,TrConcat<TrInstant,AlphaL<BrownNoiseFlickerL<RgbArg<PREON_COLOR_ARG,Rgb<255,255,255>>,Int<30>>,SmoothStep<Scale<SlowNoise<Int<2000>>,IntArg<PREON_SIZE_ARG,8192>,Sum<IntArg<PREON_SIZE_ARG,8192>,Int<4000>>>,Int<-2000>>>,TrDelayX<WavLen<EFFECT_PREON>>>,TrConcat<TrInstant,TransitionLoopL<TrSparkX<RotateColorsX<Saw<Int<6>>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,Int<200>,Int<500>,Int<32768>>>,TrDelayX<Mult<WavLen<EFFECT_PREON>,Int<6144>>>,TransitionLoopL<TrSparkX<RotateColorsX<Saw<Int<6>>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,Int<300>,Int<300>,Int<32768>>>,TrDelayX<Mult<WavLen<EFFECT_PREON>,Int<8192>>>,TransitionLoopL<TrSparkX<RotateColorsX<Saw<Int<6>>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,Int<400>,Int<100>,Int<32768>>>,TrDelayX<Mult<WavLen<EFFECT_PREON>,Int<12288>>>,AlphaL<RotateColorsX<Saw<Int<6>>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,SmoothStep<IntArg<PREON_SIZE_ARG,8192>,Int<-4000>>>,TrBoingX<Mult<WavLen<EFFECT_PREON>,Int<6144>>,5>>,TrConcat<TrFadeX<Mult<WavLen<EFFECT_PREON>,Int<8192>>>,Red,TrFadeX<Mult<WavLen<EFFECT_PREON>,Int<8192>>>,Orange,TrFadeX<Mult<WavLen<EFFECT_PREON>,Int<8192>>>,White,TrFadeX<Mult<WavLen<EFFECT_PREON>,Int<8192>>>>,TrConcat<TrInstant,AlphaL<Mix<Trigger<EFFECT_PREON,Mult<Int<16384>,WavLen<EFFECT_PREON>>,Mult<Int<10922>,WavLen<EFFECT_PREON>>,Mult<Int<5462>,WavLen<EFFECT_PREON>>>,BrownNoiseFlicker<Black,RgbArg<PREON_COLOR_ARG,Rgb<255,255,255>>,100>,RandomPerLEDFlicker<RgbArg<PREON_COLOR_ARG,Rgb<255,255,255>>,Rgb<50,50,50>>,BrownNoiseFlicker<Mix<NoisySoundLevel,RgbArg<PREON_COLOR_ARG,Rgb<255,255,255>>,RotateColorsX<Int<4000>,RgbArg<PREON_COLOR_ARG,Rgb<255,255,255>>>>,White,50>>,SmoothStep<Scale<NoisySoundLevel,Int<-10000>,Int<36000>>,Int<-4000>>>,TrDelayX<WavLen<EFFECT_PREON>>>>,EFFECT_PREON>,TransitionEffectL<TrSelect<IntArg<OFF_OPTION_ARG,0>,TrInstant,TrConcat<TrInstant,AlphaL<White,SmoothStep<IntArg<PREON_SIZE_ARG,8192>,Int<-4000>>>,TrFadeX<Mult<Scale<IsLessThan<WavLen<EFFECT_POSTOFF>,Int<200>>,WavLen<EFFECT_POSTOFF>,Int<4000>>,Int<10923>>>,AlphaL<Orange,SmoothStep<IntArg<PREON_SIZE_ARG,8192>,Int<-4000>>>,TrFadeX<Mult<Scale<IsLessThan<WavLen<EFFECT_POSTOFF>,Int<200>>,WavLen<EFFECT_POSTOFF>,Int<4000>>,Int<10923>>>,AlphaL<Red,SmoothStep<IntArg<PREON_SIZE_ARG,8192>,Int<-2000>>>,TrFadeX<Mult<Scale<IsLessThan<WavLen<EFFECT_POSTOFF>,Int<200>>,WavLen<EFFECT_POSTOFF>,Int<4000>>,Int<10923>>>>,TrConcat<TrInstant,AlphaL<BrownNoiseFlickerL<RgbArg<POSTOFF_COLOR_ARG,Rgb<255,255,255>>,Int<30>>,SmoothStep<Scale<SlowNoise<Int<2000>>,IntArg<EMITTER_SIZE_ARG,2000>,Sum<IntArg<EMITTER_SIZE_ARG,2000>,Int<3000>>>,Int<-4000>>>,TrDelayX<Scale<IsLessThan<WavLen<EFFECT_POSTOFF>,Int<200>>,WavLen<EFFECT_POSTOFF>,Int<4000>>>>>,EFFECT_POSTOFF>>>(),
- /* copyright Fett263 StaticElectricity (Accent LED / PCB) OS6 Style
- https://fett263.com/fett263-proffieOS6-style-library.html#StaticElectricity
- OS6.7 v4.021
- Single Style
- Base Style: Interactive Static Electricity Blade
- Off Behavior: Battery Level K.I.T.T. Scanner
- Base Color: Rgb<30,60,200> (0)
- Interactive Static Electricity Blade Interactive Control: Swing to build up static energy on blade, clash to dissipate.
- --Effects Included--
- Ignition Effect: Instant
- Retraction Effect: Instant
- */
- StylePtr<Layers<Black,ColorSelect<IncrementWithReset<ThresholdPulseF<SwingSpeed<400>,Int<18000>>,Sum<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_LOCKUP_BEGIN>>,Int<1>>,TrSelect<IncrementWithReset<ThresholdPulseF<SwingSpeed<400>,Int<18000>>,Sum<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_LOCKUP_BEGIN>>,Int<1>>,TrConcat<TrInstant,Mix<Int<16384>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,White>,TrSmoothFade<500>>,TrSmoothFade<600>>,AudioFlicker<RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<18000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>>,Layers<StripesX<Int<6000>,Scale<IncrementWithReset<ThresholdPulseF<SwingSpeed<400>,Int<18000>>,Sum<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_LOCKUP_BEGIN>>,Int<32000>,Int<2000>>,Int<-100>,Int<-3000>>,Mix<Int<9000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<18000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>>,AlphaL<RandomPerLEDFlickerL<Black>,IncrementWithReset<ThresholdPulseF<SwingSpeed<400>,Int<18000>>,Sum<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_LOCKUP_BEGIN>>,Int<30000>,Int<4000>>>>>,InOutTrL<TrInstant,TrInstant,Mix<Bump<Sin<Int<18>>,Int<20000>>,Black,Mix<BatteryLevel,Red,Green>>>>>(),
- /* copyright Fett263 StaticElectricity (Accent LED / PCB) OS6 Style
- https://fett263.com/fett263-proffieOS6-style-library.html#StaticElectricity
- OS6.7 v4.021
- Single Style
- Base Style: Interactive Static Electricity Blade
- Off Behavior: Battery Level K.I.T.T. Scanner
- Base Color: Rgb<30,60,200> (0)
- Interactive Static Electricity Blade Interactive Control: Swing to build up static energy on blade, clash to dissipate.
- --Effects Included--
- Ignition Effect: Instant
- Retraction Effect: Instant
- */
- StylePtr<Layers<Black,ColorSelect<IncrementWithReset<ThresholdPulseF<SwingSpeed<400>,Int<18000>>,Sum<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_LOCKUP_BEGIN>>,Int<1>>,TrSelect<IncrementWithReset<ThresholdPulseF<SwingSpeed<400>,Int<18000>>,Sum<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_LOCKUP_BEGIN>>,Int<1>>,TrConcat<TrInstant,Mix<Int<16384>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,White>,TrSmoothFade<500>>,TrSmoothFade<600>>,AudioFlicker<RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<18000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>>,Layers<StripesX<Int<6000>,Scale<IncrementWithReset<ThresholdPulseF<SwingSpeed<400>,Int<18000>>,Sum<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_LOCKUP_BEGIN>>,Int<32000>,Int<2000>>,Int<-100>,Int<-3000>>,Mix<Int<9000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<18000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>>,AlphaL<RandomPerLEDFlickerL<Black>,IncrementWithReset<ThresholdPulseF<SwingSpeed<400>,Int<18000>>,Sum<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_LOCKUP_BEGIN>>,Int<30000>,Int<4000>>>>>,InOutTrL<TrInstant,TrInstant,Mix<Bump<Sin<Int<18>>,Int<20000>>,Black,Mix<BatteryLevel,Red,Green>>>>>(),
- "static"},
- //preset 26
- {"Sabine;common", "Sabine/tracks/SabineTheme.wav",
- /* copyright Fett263 ResponsiveFlame (Primary Blade) OS6 Style
- https://fett263.com/fett263-proffieOS6-style-library.html#ResponsiveFlame
- OS6.7 v4.021
- This Style Contains 4500 Unique Combinations
- Base Style: Responsive Flame (Real Flame Gradient)
- Base Color: Rgb<255,0,0> (0)
- --Effects Included--
- Preon Effect Options: Default (0): Disable, 1: Sparking (PreOn Color), 2: Spectrum Absorb, 3: Full Blade Heat Up, 4: Faulty Ignition (PreOn Color)
- Ignition Effect Options: Default (0): SparkTip Ignition, 1: Dual Mode Wipe (Up = Fast), 2: Metal Forge (Heat Up), 3: Lightning Strike, 4: Glitch On
- PowerUp Effect Options: Default (0): Disable, 1: Power Flash, 2: Unstable Power Up Forward, 3: Power Burst Forward, 4: Power Surge (Stable)
- Retraction Effect Options: Default (0): SparkTip Retraction, 1: Dual Mode Wipe In (Up = Fast), 2: Metal Forge (Cool Down)
- CoolDown Effect Options: Default (0): Disable, 1: Power Flash, 2: Unstable Cool Down Reverse, 3: Power Burst Reverse
- PostOff Effect Options: Default (0): Disable, 1: Emitter Cool Off (Preon Size), 2: Emitter Spark (Emitter Size)
- Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb
- LightningBlock Effect: Responsive Lightning Block
- Drag Effect: Intensity Sparking Drag
- Melt Effect: Intensity Melt
- Stab Effect: Normal Stab
- Blast Effect: Blast Wave (Random)
- Clash Effect: Real Clash V3
- */
- 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- /* copyright Fett263 ResponsiveFlame (Accent LED / PCB) OS6 Style
- https://fett263.com/fett263-proffieOS6-style-library.html#ResponsiveFlame
- OS6.7 v4.021
- Single Style
- Base Style: Responsive Flame (Real Flame Gradient)
- Off Behavior: Battery Level K.I.T.T. Scanner
- Base Color: Rgb<255,0,0> (0)
- --Effects Included--
- Ignition Effect: Instant
- Retraction Effect: Instant
- */
- StylePtr<Layers<Mix<BladeAngle<>,StaticFire<Gradient<RotateColorsX<Int<1600>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<1000>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<400>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,0,2,0,1800,10>,StaticFire<Gradient<RotateColorsX<Int<1600>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<1200>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<600>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,0,4,0,2200,2>>,InOutTrL<TrInstant,TrInstant,Mix<Bump<Sin<Int<18>>,Int<20000>>,Black,Mix<BatteryLevel,Red,Green>>>>>(),
- /* copyright Fett263 ResponsiveFlame (Accent LED / PCB) OS6 Style
- https://fett263.com/fett263-proffieOS6-style-library.html#ResponsiveFlame
- OS6.7 v4.021
- Single Style
- Base Style: Responsive Flame (Real Flame Gradient)
- Off Behavior: Battery Level K.I.T.T. Scanner
- Base Color: Rgb<255,0,0> (0)
- --Effects Included--
- Ignition Effect: Instant
- Retraction Effect: Instant
- */
- StylePtr<Layers<Mix<BladeAngle<>,StaticFire<Gradient<RotateColorsX<Int<1600>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<1000>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<400>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,0,2,0,1800,10>,StaticFire<Gradient<RotateColorsX<Int<1600>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<1200>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<600>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,0,4,0,2200,2>>,InOutTrL<TrInstant,TrInstant,Mix<Bump<Sin<Int<18>>,Int<20000>>,Black,Mix<BatteryLevel,Red,Green>>>>>(),
- "fyre"},
- //preset 27
- {"Sabine;common", "Sabine/tracks/SabineTheme.wav",
- /* copyright Fett263 CustomBlade (Primary Blade) OS6 Style
- https://fett263.com/fett263-proffieOS6-style-library.html#CustomBlade
- OS6.7 v4.021
- This Style Contains 4500 Unique Combinations
- Mirror Blade In (50/50)
- Default: Power Wave Medium
- 1: Power Wave Medium
- Base Color: Rgb<255,0,0> (0)
- --Effects Included--
- Preon Effect Options: Default (0): Disable, 1: Sparking (PreOn Color), 2: Spectrum Absorb, 3: Full Blade Heat Up, 4: Faulty Ignition (PreOn Color)
- Ignition Effect Options: Default (0): SparkTip Ignition, 1: Dual Mode Wipe (Up = Fast), 2: Metal Forge (Heat Up), 3: Lightning Strike, 4: Glitch On
- PowerUp Effect Options: Default (0): Disable, 1: Power Flash, 2: Unstable Power Up Forward, 3: Power Burst Forward, 4: Power Surge (Stable)
- Retraction Effect Options: Default (0): SparkTip Retraction, 1: Dual Mode Wipe In (Up = Fast), 2: Metal Forge (Cool Down)
- CoolDown Effect Options: Default (0): Disable, 1: Power Flash, 2: Unstable Cool Down Reverse, 3: Power Burst Reverse
- PostOff Effect Options: Default (0): Disable, 1: Emitter Cool Off (Preon Size), 2: Emitter Spark (Emitter Size)
- Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb
- LightningBlock Effect: Responsive Lightning Block
- Drag Effect: Intensity Sparking Drag
- Melt Effect: Intensity Melt
- Stab Effect: Normal Stab
- Blast Effect: Blast Wave (Random)
- Clash Effect: Real Clash V3
- */
- 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- /* copyright Fett263 CustomBlade (Accent LED / PCB) OS6 Style
- https://fett263.com/fett263-proffieOS6-style-library.html#CustomBlade
- OS6.7 v4.021
- Single Style
- Mirror Blade In (50/50)
- Default: Power Wave Medium
- 1: Power Wave Medium
- Off Behavior: Battery Level K.I.T.T. Scanner
- Base Color: Rgb<255,255,255> (0)
- --Effects Included--
- Ignition Effect: Instant
- Retraction Effect: Instant
- */
- StylePtr<Layers<Mix<SmoothStep<Int<16384>,Int<3761>>,Stripes<22000,-600,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<6000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<14000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>>,Remap<InvertF<RampF>,Stripes<22000,-600,RgbArg<ALT_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<6000>,Black,RgbArg<ALT_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<ALT_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<14000>,Black,RgbArg<ALT_COLOR_ARG,Rgb<255,0,0>>>>>>,InOutTrL<TrInstant,TrInstant,Mix<Bump<Sin<Int<18>>,Int<20000>>,Black,Mix<BatteryLevel,Red,Green>>>>>(),
- /* copyright Fett263 CustomBlade (Accent LED / PCB) OS6 Style
- https://fett263.com/fett263-proffieOS6-style-library.html#CustomBlade
- OS6.7 v4.021
- Single Style
- Mirror Blade In (50/50)
- Default: Power Wave Medium
- 1: Power Wave Medium
- Off Behavior: Battery Level K.I.T.T. Scanner
- Base Color: Rgb<255,255,255> (0)
- --Effects Included--
- Ignition Effect: Instant
- Retraction Effect: Instant
- */
- StylePtr<Layers<Mix<SmoothStep<Int<16384>,Int<3761>>,Stripes<22000,-600,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<6000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<14000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>>,Remap<InvertF<RampF>,Stripes<22000,-600,RgbArg<ALT_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<6000>,Black,RgbArg<ALT_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<ALT_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<14000>,Black,RgbArg<ALT_COLOR_ARG,Rgb<255,0,0>>>>>>,InOutTrL<TrInstant,TrInstant,Mix<Bump<Sin<Int<18>>,Int<20000>>,Black,Mix<BatteryLevel,Red,Green>>>>>(),
- "cop"},
- //preset 28
- {"Sabine;common","Sabine/tracks/AhsokaTheme.wav",
- /* copyright Fett263 Sauron (Primary Blade) OS6 Style
- https://fett263.com/fett263-proffieOS6-style-library.html#Sauron
- OS6.7 v4.021
- This Style Contains 13500 Unique Combinations
- Style Options:
- Default (0): Eye of Sauron (Center)
- 1: Eye of Sauron (Twist Position)
- 2: Eye of Sauron (Blade Angle Position)
- Base Color: Rgb<255,0,0> (0)
- --Effects Included--
- Preon Effect Options: Default (0): Disable, 1: Sparking (PreOn Color), 2: Spectrum Absorb, 3: Full Blade Heat Up, 4: Faulty Ignition (PreOn Color)
- Ignition Effect Options: Default (0): SparkTip Ignition, 1: Dual Mode Wipe (Up = Fast), 2: Metal Forge (Heat Up), 3: Lightning Strike, 4: Glitch On
- PowerUp Effect Options: Default (0): Disable, 1: Power Flash, 2: Unstable Power Up Forward, 3: Power Burst Forward, 4: Power Surge (Stable)
- Retraction Effect Options: Default (0): SparkTip Retraction, 1: Dual Mode Wipe In (Up = Fast), 2: Metal Forge (Cool Down)
- CoolDown Effect Options: Default (0): Disable, 1: Power Flash, 2: Unstable Cool Down Reverse, 3: Power Burst Reverse
- PostOff Effect Options: Default (0): Disable, 1: Emitter Cool Off (Preon Size), 2: Emitter Spark (Emitter Size)
- Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb
- LightningBlock Effect: Responsive Lightning Block
- Drag Effect: Intensity Sparking Drag
- Melt Effect: Intensity Melt
- Stab Effect: Normal Stab
- Blast Effect: Blast Wave (Random)
- Clash Effect: Real Clash V3
- */
- 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- /* copyright Fett263 Sauron (Accent LED / PCB) OS6 Style
- https://fett263.com/fett263-proffieOS6-style-library.html#Sauron
- OS6.7 v4.021
- This Style Contains 3 Unique Combinations
- Style Options:
- Default (0): Eye of Sauron (Center)
- 1: Eye of Sauron (Twist Position)
- 2: Eye of Sauron (Blade Angle Position)
- Off Behavior: Battery Level K.I.T.T. Scanner
- Base Color: Rgb<255,0,0> (0)
- --Effects Included--
- Ignition Effect: Instant
- Retraction Effect: Instant
- */
- StylePtr<Layers<ColorSelect<IntArg<STYLE_OPTION_ARG,0>,TrInstant,StaticFire<Gradient<RotateColorsX<Int<800>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<1200>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<1600>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,0,2,0,2400,5>,StaticFire<Gradient<RotateColorsX<Int<800>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<1200>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<1600>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,0,2,0,2400,5>,StaticFire<Gradient<RotateColorsX<Int<800>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<1200>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<1600>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,0,2,0,2400,5>>,InOutTrL<TrInstant,TrInstant,Mix<Bump<Sin<Int<18>>,Int<20000>>,Black,Mix<BatteryLevel,Red,Green>>>>>(),
- /* copyright Fett263 Sauron (Accent LED / PCB) OS6 Style
- https://fett263.com/fett263-proffieOS6-style-library.html#Sauron
- OS6.7 v4.021
- This Style Contains 3 Unique Combinations
- Style Options:
- Default (0): Eye of Sauron (Center)
- 1: Eye of Sauron (Twist Position)
- 2: Eye of Sauron (Blade Angle Position)
- Off Behavior: Battery Level K.I.T.T. Scanner
- Base Color: Rgb<255,0,0> (0)
- --Effects Included--
- Ignition Effect: Instant
- Retraction Effect: Instant
- */
- StylePtr<Layers<ColorSelect<IntArg<STYLE_OPTION_ARG,0>,TrInstant,StaticFire<Gradient<RotateColorsX<Int<800>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<1200>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<1600>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,0,2,0,2400,5>,StaticFire<Gradient<RotateColorsX<Int<800>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<1200>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<1600>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,0,2,0,2400,5>,StaticFire<Gradient<RotateColorsX<Int<800>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<1200>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<1600>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,0,2,0,2400,5>>,InOutTrL<TrInstant,TrInstant,Mix<Bump<Sin<Int<18>>,Int<20000>>,Black,Mix<BatteryLevel,Red,Green>>>>>(),
- "sauron"},
- //preset 29
- {"Unstable_v2;common", "tracks/jingle.wav",
- /* copyright Fett263 UnstableBlades (Primary Blade) OS6 Style
- https://fett263.com/fett263-proffieOS6-style-library.html#UnstableBlades
- OS6.7 v4.021
- This Style Contains 27000 Unique Combinations
- Style Options:
- Default (0): Unstable Erratic
- 1: Unstable Pulse
- 2: Unstable Rage
- 3: Unstable Anger
- 4: Unstable Unleashed
- 5: Random Pulse
- Base Color: Rgb<255,255,255> (0)
- --Effects Included--
- Preon Effect Options: Default (0): Disable, 1: Sparking (PreOn Color), 2: Spectrum Absorb, 3: Full Blade Heat Up, 4: Faulty Ignition (PreOn Color)
- Ignition Effect Options: Default (0): SparkTip Ignition, 1: Dual Mode Wipe (Up = Fast), 2: Metal Forge (Heat Up), 3: Lightning Strike, 4: Glitch On
- PowerUp Effect Options: Default (0): Disable, 1: Power Flash, 2: Unstable Power Up Forward, 3: Power Burst Forward, 4: Power Surge (Stable)
- Retraction Effect Options: Default (0): SparkTip Retraction, 1: Dual Mode Wipe In (Up = Fast), 2: Metal Forge (Cool Down)
- CoolDown Effect Options: Default (0): Disable, 1: Power Flash, 2: Unstable Cool Down Reverse, 3: Power Burst Reverse
- PostOff Effect Options: Default (0): Disable, 1: Emitter Cool Off (Preon Size), 2: Emitter Spark (Emitter Size)
- Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb
- LightningBlock Effect: Responsive Lightning Block
- Drag Effect: Intensity Sparking Drag
- Melt Effect: Intensity Melt
- Stab Effect: Normal Stab
- Blast Effect: Blast Wave (Random)
- Clash Effect: Real Clash V3
- */
- 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- "unstable"},
- //preset 30
- {"Sabine;common", "Sabine/tracks/SabineTheme.wav",
- /* copyright Fett263 TornadoBlade (Primary Blade) OS6 Style
- https://fett263.com/fett263-proffieOS6-style-library.html#TornadoBlade
- OS6.7 v4.021
- This Style Contains 4500 Unique Combinations
- Base Style: Interactive Tornado Blade
- Base Color: Rgb<100,100,150> (0)
- Interactive Tornado Blade Interactive Control: Swing to build up momentum on blade, clash to dissipate.
- --Effects Included--
- Preon Effect Options: Default (0): Disable, 1: Sparking (PreOn Color), 2: Spectrum Absorb, 3: Full Blade Heat Up, 4: Faulty Ignition (PreOn Color)
- Ignition Effect Options: Default (0): SparkTip Ignition, 1: Dual Mode Wipe (Up = Fast), 2: Metal Forge (Heat Up), 3: Lightning Strike, 4: Glitch On
- PowerUp Effect Options: Default (0): Disable, 1: Power Flash, 2: Unstable Power Up Forward, 3: Power Burst Forward, 4: Power Surge (Stable)
- Retraction Effect Options: Default (0): SparkTip Retraction, 1: Dual Mode Wipe In (Up = Fast), 2: Metal Forge (Cool Down)
- CoolDown Effect Options: Default (0): Disable, 1: Power Flash, 2: Unstable Cool Down Reverse, 3: Power Burst Reverse
- PostOff Effect Options: Default (0): Disable, 1: Emitter Cool Off (Preon Size), 2: Emitter Spark (Emitter Size)
- Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb
- LightningBlock Effect: Responsive Lightning Block
- Drag Effect: Intensity Sparking Drag
- Melt Effect: Intensity Melt
- Stab Effect: Normal Stab
- Blast Effect: Blast Wave (Random)
- Clash Effect: Real Clash V3
- */
- 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- /* copyright Fett263 TornadoBlade (Accent LED / PCB) OS6 Style
- https://fett263.com/fett263-proffieOS6-style-library.html#TornadoBlade
- OS6.7 v4.021
- Single Style
- Base Style: Interactive Tornado Blade
- Off Behavior: Battery Level K.I.T.T. Scanner
- Base Color: Rgb<100,100,150> (0)
- Interactive Tornado Blade Interactive Control: Swing to build up momentum on blade, clash to dissipate.
- --Effects Included--
- Ignition Effect: Instant
- Retraction Effect: Instant
- */
- StylePtr<Layers<Black,ColorSelect<IncrementWithReset<ThresholdPulseF<SwingSpeed<400>,Int<18000>>,Sum<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_LOCKUP_BEGIN>>,Int<1>>,TrSelect<IncrementWithReset<ThresholdPulseF<SwingSpeed<400>,Int<18000>>,Sum<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_LOCKUP_BEGIN>>,Int<1>>,TrCenterWipeX<Int<200>>,TrCenterWipeInX<Int<200>>>,RandomFlicker<RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>,Mix<Int<18000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>>,Mix<LinearSectionF<Int<16384>,Int<2000>>,Remap<CenterDistF<Int<16384>>,StripesX<Scale<IncrementWithReset<ThresholdPulseF<SwingSpeed<400>,Int<18000>>,Sum<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_LOCKUP_BEGIN>>,Int<8000>,Int<1000>>,Int<8000>,Int<2000>>,IncrementWithReset<ThresholdPulseF<SwingSpeed<400>,Int<18000>>,Sum<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_LOCKUP_BEGIN>>,Int<6000>,Int<600>>,Mix<Int<4000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>,Mix<Scale<IncrementWithReset<ThresholdPulseF<SwingSpeed<400>,Int<18000>>,Sum<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_LOCKUP_BEGIN>>,Int<16000>,Int<2000>>,Int<16000>,Int<2000>>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>>>,Mix<Int<2000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>>>,InOutTrL<TrInstant,TrInstant,Mix<Bump<Sin<Int<18>>,Int<20000>>,Black,Mix<BatteryLevel,Red,Green>>>>>(),
- /* copyright Fett263 TornadoBlade (Accent LED / PCB) OS6 Style
- https://fett263.com/fett263-proffieOS6-style-library.html#TornadoBlade
- OS6.7 v4.021
- Single Style
- Base Style: Interactive Tornado Blade
- Off Behavior: Battery Level K.I.T.T. Scanner
- Base Color: Rgb<100,100,150> (0)
- Interactive Tornado Blade Interactive Control: Swing to build up momentum on blade, clash to dissipate.
- --Effects Included--
- Ignition Effect: Instant
- Retraction Effect: Instant
- */
- StylePtr<Layers<Black,ColorSelect<IncrementWithReset<ThresholdPulseF<SwingSpeed<400>,Int<18000>>,Sum<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_LOCKUP_BEGIN>>,Int<1>>,TrSelect<IncrementWithReset<ThresholdPulseF<SwingSpeed<400>,Int<18000>>,Sum<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_LOCKUP_BEGIN>>,Int<1>>,TrCenterWipeX<Int<200>>,TrCenterWipeInX<Int<200>>>,RandomFlicker<RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>,Mix<Int<18000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>>,Mix<LinearSectionF<Int<16384>,Int<2000>>,Remap<CenterDistF<Int<16384>>,StripesX<Scale<IncrementWithReset<ThresholdPulseF<SwingSpeed<400>,Int<18000>>,Sum<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_LOCKUP_BEGIN>>,Int<8000>,Int<1000>>,Int<8000>,Int<2000>>,IncrementWithReset<ThresholdPulseF<SwingSpeed<400>,Int<18000>>,Sum<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_LOCKUP_BEGIN>>,Int<6000>,Int<600>>,Mix<Int<4000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>,Mix<Scale<IncrementWithReset<ThresholdPulseF<SwingSpeed<400>,Int<18000>>,Sum<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_LOCKUP_BEGIN>>,Int<16000>,Int<2000>>,Int<16000>,Int<2000>>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>>>,Mix<Int<2000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>>>,InOutTrL<TrInstant,TrInstant,Mix<Bump<Sin<Int<18>>,Int<20000>>,Black,Mix<BatteryLevel,Red,Green>>>>>(),
- "tornado"},
- //preset 31
- {"Thor;common", "Thor/tracks/infinity.wav",
- /* copyright Fett263 ThunderStorm (Primary Blade) OS6 Style
- https://fett263.com/fett263-proffieOS6-style-library.html#ThunderStorm
- OS6.7 v4.021
- This Style Contains 9000 Unique Combinations
- Style Options:
- Default (0): Thunderstorm
- 1: Thunder and Lightning
- Base Color: Rgb<100,100,150> (0)
- --Effects Included--
- Preon Effect Options: Default (0): Disable, 1: Sparking (PreOn Color), 2: Spectrum Absorb, 3: Full Blade Heat Up, 4: Faulty Ignition (PreOn Color)
- Ignition Effect Options: Default (0): SparkTip Ignition, 1: Dual Mode Wipe (Up = Fast), 2: Metal Forge (Heat Up), 3: Lightning Strike, 4: Glitch On
- PowerUp Effect Options: Default (0): Disable, 1: Power Flash, 2: Unstable Power Up Forward, 3: Power Burst Forward, 4: Power Surge (Stable)
- Retraction Effect Options: Default (0): SparkTip Retraction, 1: Dual Mode Wipe In (Up = Fast), 2: Metal Forge (Cool Down)
- CoolDown Effect Options: Default (0): Disable, 1: Power Flash, 2: Unstable Cool Down Reverse, 3: Power Burst Reverse
- PostOff Effect Options: Default (0): Disable, 1: Emitter Cool Off (Preon Size), 2: Emitter Spark (Emitter Size)
- Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb
- LightningBlock Effect: Responsive Lightning Block
- Drag Effect: Intensity Sparking Drag
- Melt Effect: Intensity Melt
- Stab Effect: Normal Stab
- Blast Effect: Blast Wave (Random)
- Clash Effect: Real Clash V3
- */
- 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- /* copyright Fett263 ThunderStorm (Accent LED / PCB) OS6 Style
- https://fett263.com/fett263-proffieOS6-style-library.html#ThunderStorm
- OS6.7 v4.021
- This Style Contains 2 Unique Combinations
- Style Options:
- Default (0): Thunderstorm
- 1: Thunder and Lightning
- Off Behavior: Battery Level K.I.T.T. Scanner
- Base Color: Rgb<100,100,150> (0)
- --Effects Included--
- Ignition Effect: Instant
- Retraction Effect: Instant
- */
- StylePtr<Layers<ColorSelect<IntArg<STYLE_OPTION_ARG,0>,TrInstant,TransitionLoop<RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>,TrConcat<TrBoing<500,3>,Layers<Stripes<10000,100,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,Mix<Int<3855>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,Mix<Int<25700>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>>,AlphaL<Stripes<8000,-200,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>>,Int<16384>>>,TrDelayX<Scale<SlowNoise<Int<3000>>,Int<100>,Int<2000>>>>>,Layers<TransitionLoop<RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>,TrConcat<TrBoing<500,3>,Layers<Stripes<10000,100,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,Mix<Int<3855>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,Mix<Int<25700>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>>,AlphaL<Stripes<8000,-200,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>>,Int<16384>>>,TrDelayX<Scale<SlowNoise<Int<3000>>,Int<100>,Int<2000>>>>>,TransitionLoopL<TrConcat<TrWipe<200>,RandomBlinkL<Int<30000>,White>,TrJoin<TrDelayX<Scale<SlowNoise<Int<3000>>,Int<300>,Int<3000>>>,TrWipe<200>>>>>>,InOutTrL<TrInstant,TrInstant,Mix<Bump<Sin<Int<18>>,Int<20000>>,Black,Mix<BatteryLevel,Red,Green>>>>>(),
- /* copyright Fett263 ThunderStorm (Accent LED / PCB) OS6 Style
- https://fett263.com/fett263-proffieOS6-style-library.html#ThunderStorm
- OS6.7 v4.021
- This Style Contains 2 Unique Combinations
- Style Options:
- Default (0): Thunderstorm
- 1: Thunder and Lightning
- Off Behavior: Battery Level K.I.T.T. Scanner
- Base Color: Rgb<100,100,150> (0)
- --Effects Included--
- Ignition Effect: Instant
- Retraction Effect: Instant
- */
- StylePtr<Layers<ColorSelect<IntArg<STYLE_OPTION_ARG,0>,TrInstant,TransitionLoop<RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>,TrConcat<TrBoing<500,3>,Layers<Stripes<10000,100,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,Mix<Int<3855>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,Mix<Int<25700>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>>,AlphaL<Stripes<8000,-200,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>>,Int<16384>>>,TrDelayX<Scale<SlowNoise<Int<3000>>,Int<100>,Int<2000>>>>>,Layers<TransitionLoop<RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>,TrConcat<TrBoing<500,3>,Layers<Stripes<10000,100,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,Mix<Int<3855>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,Mix<Int<25700>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>>,AlphaL<Stripes<8000,-200,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>>,Int<16384>>>,TrDelayX<Scale<SlowNoise<Int<3000>>,Int<100>,Int<2000>>>>>,TransitionLoopL<TrConcat<TrWipe<200>,RandomBlinkL<Int<30000>,White>,TrJoin<TrDelayX<Scale<SlowNoise<Int<3000>>,Int<300>,Int<3000>>>,TrWipe<200>>>>>>,InOutTrL<TrInstant,TrInstant,Mix<Bump<Sin<Int<18>>,Int<20000>>,Black,Mix<BatteryLevel,Red,Green>>>>>(),
- "thor"},
- //preset 32
- {"Sabine;common", "Sabine/tracks/SabineTheme.wav",
- /* copyright Fett263 RainbowBlade (Primary Blade) OS6 Style
- https://fett263.com/fett263-proffieOS6-style-library.html#RainbowBlade
- OS6.7 v4.021
- This Style Contains 4500 Unique Combinations
- Base Style: OmniColor Swing
- Base Color: Rgb<255,0,0> (0)
- --Effects Included--
- Preon Effect Options: Default (0): Disable, 1: Sparking (PreOn Color), 2: Spectrum Absorb, 3: Full Blade Heat Up, 4: Faulty Ignition (PreOn Color)
- Ignition Effect Options: Default (0): SparkTip Ignition, 1: Dual Mode Wipe (Up = Fast), 2: Metal Forge (Heat Up), 3: Lightning Strike, 4: Glitch On
- PowerUp Effect Options: Default (0): Disable, 1: Power Flash, 2: Unstable Power Up Forward, 3: Power Burst Forward, 4: Power Surge (Stable)
- Retraction Effect Options: Default (0): SparkTip Retraction, 1: Dual Mode Wipe In (Up = Fast), 2: Metal Forge (Cool Down)
- CoolDown Effect Options: Default (0): Disable, 1: Power Flash, 2: Unstable Cool Down Reverse, 3: Power Burst Reverse
- PostOff Effect Options: Default (0): Disable, 1: Emitter Cool Off (Preon Size), 2: Emitter Spark (Emitter Size)
- Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb
- LightningBlock Effect: Responsive Lightning Block
- Drag Effect: Intensity Sparking Drag
- Melt Effect: Intensity Melt
- Stab Effect: Normal Stab
- Blast Effect: Blast Wave (Random)
- Clash Effect: Real Clash V3
- */
- 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- /* copyright Fett263 RainbowBlade (Accent LED / PCB) OS6 Style
- https://fett263.com/fett263-proffieOS6-style-library.html#RainbowBlade
- OS6.7 v4.021
- Single Style
- Base Style: OmniColor Swing
- Off Behavior: Battery Level K.I.T.T. Scanner
- Base Color: Rgb<255,0,0> (0)
- --Effects Included--
- Ignition Effect: Instant
- Retraction Effect: Instant
- */
- StylePtr<Layers<RotateColorsX<IncrementF<SwingSpeed<600>,Int<16384>,Int<32768>,Scale<SwingSpeed<600>,Int<0>,Int<8000>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,InOutTrL<TrInstant,TrInstant,Mix<Bump<Sin<Int<18>>,Int<20000>>,Black,Mix<BatteryLevel,Red,Green>>>>>(),
- /* copyright Fett263 RainbowBlade (Accent LED / PCB) OS6 Style
- https://fett263.com/fett263-proffieOS6-style-library.html#RainbowBlade
- OS6.7 v4.021
- Single Style
- Base Style: OmniColor Swing
- Off Behavior: Battery Level K.I.T.T. Scanner
- Base Color: Rgb<255,0,0> (0)
- --Effects Included--
- Ignition Effect: Instant
- Retraction Effect: Instant
- */
- StylePtr<Layers<RotateColorsX<IncrementF<SwingSpeed<600>,Int<16384>,Int<32768>,Scale<SwingSpeed<600>,Int<0>,Int<8000>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,InOutTrL<TrInstant,TrInstant,Mix<Bump<Sin<Int<18>>,Int<20000>>,Black,Mix<BatteryLevel,Red,Green>>>>>(),
- "omniswing"},
- //preset 33
- {"Falcon;common", "MillenniumFalcon/tracks/track1.wav",
- /* copyright Fett263 Hyperspace (Primary Blade) OS6 Style
- https://fett263.com/fett263-proffieOS6-style-library.html#Hyperspace
- OS6.7 v4.021
- This Style Contains 7200 Unique Combinations
- Base Style: Hyperspace
- Base Color: Rgb<0,0,255> (0)
- --Effects Included--
- Preon Effect Options: Default (0): Disable, 1: Sparking (PreOn Color), 2: Spectrum Absorb, 3: Full Blade Heat Up, 4: Faulty Ignition (PreOn Color), 5: Jump to Hyperspace (PreOn Color)
- Ignition Effect Options: Default (0): SparkTip Ignition, 1: Dual Mode Wipe (Up = Fast), 2: Metal Forge (Heat Up), 3: Lightning Strike, 4: Glitch On
- PowerUp Effect Options: Default (0): Disable, 1: Power Flash, 2: Unstable Power Up Forward, 3: Power Burst Forward, 4: Power Surge (Stable)
- Retraction Effect Options: Default (0): SparkTip Retraction, 1: Dual Mode Wipe In (Up = Fast), 2: Metal Forge (Cool Down)
- CoolDown Effect Options: Default (0): Disable, 1: Power Flash, 2: Unstable Cool Down Reverse, 3: Power Burst Reverse
- PostOff Effect Options: Default (0): Disable, 1: Emitter Cool Off (Preon Size), 2: Emitter Spark (Emitter Size), 3: Exit Hyperspace
- Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb
- LightningBlock Effect: Responsive Lightning Block
- Drag Effect: Intensity Sparking Drag
- Melt Effect: Intensity Melt
- Stab Effect: Normal Stab
- Blast Effect: Blast Wave (Random)
- Clash Effect: Real Clash V3
- */
- StylePtr<Layers<Remap<CenterDistF<>,Stripes<2000,-3000,AudioFlicker<White,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,Mix<Int<3855>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,AudioFlicker<RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,White>,Rgb<50,50,75>>>,TransitionEffectL<TrSelect<IntArg<IGNITION_POWER_UP_ARG,0>,TrInstant,TrConcat<TrJoin<TrDelayX<IgnitionTime<380>>,TrInstant>,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,TrFade<1000>>,TrConcat<TrJoin<TrDelayX<IgnitionTime<380>>,TrInstant>,Stripes<3000,-3500,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,RandomPerLEDFlicker<Mix<Int<7710>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,Black>,BrownNoiseFlicker<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,200>,RandomPerLEDFlicker<Mix<Int<3137>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>>>,TrFade<800>>,TrConcat<TrJoin<TrDelayX<IgnitionTime<380>>,TrInstant>,Stripes<5000,-2500,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<7710>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>>,TrFade<800>>,TrConcat<TrInstant,AudioFlickerL<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,TrFade<1200>>>,EFFECT_IGNITION>,TransitionEffectL<TrSelect<IntArg<RETRACTION_COOL_DOWN_ARG,0>,TrInstant,TrConcat<TrJoin<TrDelayX<RetractionTime<0>>,TrInstant>,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,TrFade<1000>>,TrConcat<TrJoin<TrDelayX<RetractionTime<0>>,TrInstant>,Stripes<3000,3500,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,RandomPerLEDFlicker<Mix<Int<7710>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,Black>,BrownNoiseFlicker<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,200>,RandomPerLEDFlicker<Mix<Int<3137>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>>>,TrFade<800>>,TrConcat<TrJoin<TrDelayX<RetractionTime<0>>,TrInstant>,Stripes<5000,2500,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<7710>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>>,TrFade<800>>>,EFFECT_RETRACTION>,TransitionEffectL<TrConcat<TrJoin<TrDelayX<WavLen<>>,TrWipeIn<200>>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,255,255>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<2000>>>,TrWipe<200>>,EFFECT_STAB>,TransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectPosition<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,AlphaL<TransitionEffectL<TrSelect<Scale<ClashImpactF<>,Int<0>,Int<4>>,TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<8000>,Int<12000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<600>>>>,TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,TrSparkX<Remap<CenterDistF<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,Stripes<1500,-3000,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<16384>,Black,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>>>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,TrConcat<TrInstant,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,TrConcat<TrInstant,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,TrFadeX<Scale<ClashImpactF<>,Int<300>,Int<500>>>>>,EFFECT_CLASH>,Scale<ClashImpactF<>,Int<24000>,Int<32768>>>,LockupTrL<TransitionEffect<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Int<200>>,StripesX<Int<1800>,Scale<NoisySoundLevel,Int<-3500>,Int<-5000>>,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>>,AlphaL<Audio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vLen<EFFECT_PREON>,Int<8192>>>,White,TrFadeX<Mult<WavLen<EFFECT_PREON>,Int<8192>>>>,TrConcat<TrInstant,AlphaL<Mix<Trigger<EFFECT_PREON,Mult<Int<16384>,WavLen<EFFECT_PREON>>,Mult<Int<10922>,WavLen<EFFECT_PREON>>,Mult<Int<5462>,WavLen<EFFECT_PREON>>>,BrownNoiseFlicker<Black,RgbArg<PREON_COLOR_ARG,Rgb<255,255,255>>,100>,RandomPerLEDFlicker<RgbArg<PREON_COLOR_ARG,Rgb<255,255,255>>,Rgb<50,50,50>>,BrownNoiseFlicker<Mix<NoisySoundLevel,RgbArg<PREON_COLOR_ARG,Rgb<255,255,255>>,RotateColorsX<Int<4000>,RgbArg<PREON_COLOR_ARG,Rgb<255,255,255>>>>,White,50>>,SmoothStep<Scale<NoisySoundLevel,Int<-10000>,Int<36000>>,Int<-4000>>>,TrDelayX<WavLen<EFFECT_PREON>>>,TrConcat<TrJoin<TrDelayX<Mult<WavLen<>,Int<8192>>>,TrCenterWipeX<Mult<WavLen<>,Int<4096>>>>,Remap<CenterDistF<>,Stripes<1000,-250,Black,Rgb<100,100,150>,Black>>,TrFadeX<Mult<WavLen<>,Int<8192>>>,Remap<CenterDistF<>,Stripes<2000,-1500,Black,Rgb<100,100,150>>>,TrFadeX<Mult<WavLen<>,Int<8192>>>,Remap<CenterDistF<>,Stripes<2000,-3000,AudioFlicker<White,RgbArg<PREON_COLOR_ARG,Rgb<0,0,255>>>,Mix<Int<3855>,Black,RgbArg<PREON_COLOR_ARG,Rgb<0,0,255>>>,AudioFlicker<RgbArg<PREON_COLOR_ARG,Rgb<0,0,255>>,White>,Rgb<50,50,75>>>,TrDelayX<Mult<WavLen<>,Int<4096>>>>>,EFFECT_PREON>,TransitionEffectL<TrSelect<IntArg<OFF_OPTION_ARG,0>,TrInstant,TrConcat<TrInstant,AlphaL<White,SmoothStep<IntArg<PREON_SIZE_ARG,8192>,Int<-4000>>>,TrFadeX<Mult<Scale<IsLessThan<WavLen<EFFECT_POSTOFF>,Int<200>>,WavLen<EFFECT_POSTOFF>,Int<4000>>,Int<10923>>>,AlphaL<Orange,SmoothStep<IntArg<PREON_SIZE_ARG,8192>,Int<-4000>>>,TrFadeX<Mult<Scale<IsLessThan<WavLen<EFFECT_POSTOFF>,Int<200>>,WavLen<EFFECT_POSTOFF>,Int<4000>>,Int<10923>>>,AlphaL<Red,SmoothStep<IntArg<PREON_SIZE_ARG,8192>,Int<-2000>>>,TrFadeX<Mult<Scale<IsLessThan<WavLen<EFFECT_POSTOFF>,Int<200>>,WavLen<EFFECT_POSTOFF>,Int<4000>>,Int<10923>>>>,TrConcat<TrInstant,AlphaL<BrownNoiseFlickerL<RgbArg<POSTOFF_COLOR_ARG,Rgb<255,255,255>>,Int<30>>,SmoothStep<Scale<SlowNoise<Int<2000>>,IntArg<EMITTER_SIZE_ARG,2000>,Sum<IntArg<EMITTER_SIZE_ARG,2000>,Int<3000>>>,Int<-4000>>>,TrDelayX<Scale<IsLessThan<WavLen<EFFECT_POSTOFF>,Int<200>>,WavLen<EFFECT_POSTOFF>,Int<4000>>>>,TrConcat<TrJoin<TrDelayX<Mult<Scale<IsLessThan<WavLen<EFFECT_POSTOFF>,Int<200>>,WavLen<EFFECT_POSTOFF>,Int<4000>>,Int<8192>>>,TrCenterWipeX<Mult<Scale<IsLessThan<WavLen<EFFECT_POSTOFF>,Int<200>>,WavLen<EFFECT_POSTOFF>,Int<4000>>,Int<8192>>>>,Remap<CenterDistF<>,Stripes<2000,-1500,Black,Rgb<100,100,150>>>,TrFadeX<Mult<Scale<IsLessThan<WavLen<EFFECT_POSTOFF>,Int<200>>,WavLen<EFFECT_POSTOFF>,Int<4000>>,Int<8192>>>,Remap<CenterDistF<>,Stripes<1000,-500,Black,Rgb<100,100,150>,Black>>,TrFadeX<Mult<Scale<IsLessThan<WavLen<EFFECT_POSTOFF>,Int<200>>,WavLen<EFFECT_POSTOFF>,Int<4000>>,Int<8192>>>>>,EFFECT_POSTOFF>>>(),
- /* copyright Fett263 Hyperspace (Accent LED / PCB) OS6 Style
- https://fett263.com/fett263-proffieOS6-style-library.html#Hyperspace
- OS6.7 v4.021
- Single Style
- Base Style: Hyperspace
- Off Behavior: Battery Level K.I.T.T. Scanner
- Base Color: Rgb<0,0,255> (0)
- --Effects Included--
- Ignition Effect: Instant
- Retraction Effect: Instant
- */
- StylePtr<Layers<Remap<CenterDistF<>,Stripes<2000,-3000,AudioFlicker<White,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,Mix<Int<3855>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,AudioFlicker<RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,White>,Rgb<50,50,75>>>,InOutTrL<TrInstant,TrInstant,Mix<Bump<Sin<Int<18>>,Int<20000>>,Black,Mix<BatteryLevel,Red,Green>>>>>(),
- /* copyright Fett263 Hyperspace (Accent LED / PCB) OS6 Style
- https://fett263.com/fett263-proffieOS6-style-library.html#Hyperspace
- OS6.7 v4.021
- Single Style
- Base Style: Hyperspace
- Off Behavior: Battery Level K.I.T.T. Scanner
- Base Color: Rgb<0,0,255> (0)
- --Effects Included--
- Ignition Effect: Instant
- Retraction Effect: Instant
- */
- StylePtr<Layers<Remap<CenterDistF<>,Stripes<2000,-3000,AudioFlicker<White,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,Mix<Int<3855>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,AudioFlicker<RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,White>,Rgb<50,50,75>>>,InOutTrL<TrInstant,TrInstant,Mix<Bump<Sin<Int<18>>,Int<20000>>,Black,Mix<BatteryLevel,Red,Green>>>>>(),
- "hyperspace"},
- //preset 34
- {"Falcon;common", "MillenniumFalcon/tracks/track1.wav",
- /* copyright Fett263 Holidays (Primary Blade) OS6 Style
- https://fett263.com/fett263-proffieOS6-style-library.html#Holidays
- OS6.7 v4.021
- This Style Contains 7200 Unique Combinations
- Base Style: Light the Menorah (Right-Handed Interactive Clash Effect)
- Base Color: Rgb<0,0,255> (0)
- Light the Menorah (Right-Handed Interactive Clash Effect) Interactive Control: Use Clash Effect to light the next candle on the Menorah.
- --Effects Included--
- Preon Effect Options: Default (0): Disable, 1: Sparking (PreOn Color), 2: Spectrum Absorb, 3: Full Blade Heat Up, 4: Faulty Ignition (PreOn Color), 5: Jump to Hyperspace (PreOn Color)
- Ignition Effect Options: Default (0): SparkTip Ignition, 1: Dual Mode Wipe (Up = Fast), 2: Metal Forge (Heat Up), 3: Lightning Strike, 4: Glitch On
- PowerUp Effect Options: Default (0): Disable, 1: Power Flash, 2: Unstable Power Up Forward, 3: Power Burst Forward, 4: Power Surge (Stable)
- Retraction Effect Options: Default (0): SparkTip Retraction, 1: Dual Mode Wipe In (Up = Fast), 2: Metal Forge (Cool Down)
- CoolDown Effect Options: Default (0): Disable, 1: Power Flash, 2: Unstable Cool Down Reverse, 3: Power Burst Reverse
- PostOff Effect Options: Default (0): Disable, 1: Emitter Cool Off (Preon Size), 2: Emitter Spark (Emitter Size), 3: Exit Hyperspace
- Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb
- LightningBlock Effect: Responsive Lightning Block
- Drag Effect: Intensity Sparking Drag
- Melt Effect: Intensity Melt
- Stab Effect: Normal Stab
- Blast Effect: Blast Wave (Random)
- Clash Effect: Real Clash V3
- */
- 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- /* copyright Fett263 Holidays (Accent LED / PCB) OS6 Style
- https://fett263.com/fett263-proffieOS6-style-library.html#Holidays
- OS6.7 v4.021
- Single Style
- Base Style: Light the Menorah (Right-Handed Interactive Clash Effect)
- Off Behavior: Battery Level K.I.T.T. Scanner
- Base Color: Rgb<0,0,255> (0)
- Light the Menorah (Right-Handed Interactive Clash Effect) Interactive Control: Use Clash Effect to light the next candle on the Menorah.
- --Effects Included--
- Ignition Effect: Instant
- Retraction Effect: Instant
- */
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- /* copyright Fett263 Holidays (Accent LED / PCB) OS6 Style
- https://fett263.com/fett263-proffieOS6-style-library.html#Holidays
- OS6.7 v4.021
- Single Style
- Base Style: Light the Menorah (Right-Handed Interactive Clash Effect)
- Off Behavior: Battery Level K.I.T.T. Scanner
- Base Color: Rgb<0,0,255> (0)
- Light the Menorah (Right-Handed Interactive Clash Effect) Interactive Control: Use Clash Effect to light the next candle on the Menorah.
- --Effects Included--
- Ignition Effect: Instant
- Retraction Effect: Instant
- */
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- "hanukkah"},
- //preset 35
- {"Dark;common", "tracks/BountyDroid.wav",
- /* copyright Fett263 DarkSaber (Primary Blade) OS6 Style
- https://fett263.com/fett263-proffieOS6-style-library.html#DarkSaber
- OS6.7 v4.021
- This Style Contains 3456 Unique Combinations
- Style Options:
- Default (0): Live Action Darksaber (Hyper-Responsive)
- 1: Clone Wars Darksaber
- Base Color: Rgb<255,255,255> (0)
- --Effects Included--
- Preon Effect Options: Default (0): Disable, 1: Faulty Ignition (Base Color), 2: Erratic (Base Color), 3: Sparking (Base Color), 4: Emitter Heat Up, 5: Overload (Base Color)
- Ignition Effect Options: Default (0): SparkTip Ignition, 1: Dual Mode Wipe (Up = Fast), 2: Lightning Strike, 3: Multi-Point Out, 4: Twin Suns Out, 5: Cycle Up
- PowerUp Effect Options: Default (0): Disable, 1: Power Flash, 2: Unstable Power Up Forward, 3: Power Burst Forward, 4: Power Surge (Stable), 5: Power Burst Emitter
- Retraction Effect Options: Default (0): SparkTip Retraction, 1: Dual Mode Wipe In (Up = Fast)
- PostOff Effect Options: Default (0): Disable, 1: Emitter Cool Off (Emitter Size), 2: Emitter Spark (Emitter Size), 3: Emitter Glow (Emitter Size)
- Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb
- LightningBlock Effect: Responsive Lightning Block
- Drag Effect: Intensity Sparking Drag
- Melt Effect: Intensity Melt
- Stab Effect: Sparking Stab
- Blast Effect: Blast Wave (Random)
- Clash Effect: Real Clash V1
- */
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- /* copyright Fett263 Holidays (Accent LED / PCB) OS6 Style
- https://fett263.com/fett263-proffieOS6-style-library.html#Holidays
- OS6.7 v4.021
- Single Style
- Base Style: Light the Menorah (Right-Handed Interactive Clash Effect)
- Off Behavior: Battery Level K.I.T.T. Scanner
- Base Color: Rgb<0,0,255> (0)
- Light the Menorah (Right-Handed Interactive Clash Effect) Interactive Control: Use Clash Effect to light the next candle on the Menorah.
- --Effects Included--
- Ignition Effect: Instant
- Retraction Effect: Instant
- */
- StylePtr<Layers<Layers<Mix<LinearSectionF<Int<16384>,Int<2400>>,Remap<CenterDistF<>,Stripes<14000,-200,Mix<Int<16000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<20000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>>>,RandomFlicker<Mix<Int<12000>,Black,RgbArg<ALT_COLOR_ARG,Rgb<255,97,0>>>,RgbArg<ALT_COLOR_ARG,Rgb<255,97,0>>>>,AlphaL<ColorSelect<Scale<IsLessThan<IncrementWithReset<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_NEWFONT>,Int<9>,Int<1>>,Int<1>>,Int<1>,Int<0>>,TrFade<400>,Rgb<100,100,150>,RandomFlicker<Mix<Int<12000>,Black,RgbArg<ALT_COLOR_ARG,Rgb<255,97,0>>>,RgbArg<ALT_COLOR_ARG,Rgb<255,97,0>>>>,LinearSectionF<Int<3000>,Int<1600>>>,AlphaL<ColorSelect<Scale<IsLessThan<IncrementWithReset<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_NEWFONT>,Int<9>,Int<1>>,Int<2>>,Int<1>,Int<0>>,TrFade<400>,Rgb<100,100,150>,RandomFlicker<Mix<Int<12000>,Black,RgbArg<ALT_COLOR_ARG,Rgb<255,97,0>>>,RgbArg<ALT_COLOR_ARG,Rgb<255,97,0>>>>,LinearSectionF<Int<6000>,Int<1600>>>,AlphaL<ColorSelect<Scale<IsLessThan<IncrementWithReset<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_NEWFONT>,Int<9>,Int<1>>,Int<3>>,Int<1>,Int<0>>,TrFade<400>,Rgb<100,100,150>,RandomFlicker<Mix<Int<12000>,Black,RgbArg<ALT_COLOR_ARG,Rgb<255,97,0>>>,RgbArg<ALT_COLOR_ARG,Rgb<255,97,0>>>>,LinearSectionF<Int<9000>,Int<1600>>>,AlphaL<ColorSelect<Scale<IsLessThan<IncrementWithReset<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_NEWFONT>,Int<9>,Int<1>>,Int<4>>,Int<1>,Int<0>>,TrFade<400>,Rgb<100,100,150>,RandomFlicker<Mix<Int<12000>,Black,RgbArg<ALT_COLOR_ARG,Rgb<255,97,0>>>,RgbArg<ALT_COLOR_ARG,Rgb<255,97,0>>>>,LinearSectionF<Int<12000>,Int<1600>>>,AlphaL<ColorSelect<Scale<IsLessThan<IncrementWithReset<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_NEWFONT>,Int<9>,Int<1>>,Int<5>>,Int<1>,Int<0>>,TrFade<400>,Rgb<100,100,150>,RandomFlicker<Mix<Int<12000>,Black,RgbArg<ALT_COLOR_ARG,Rgb<255,97,0>>>,RgbArg<ALT_COLOR_ARG,Rgb<255,97,0>>>>,LinearSectionF<Int<20768>,Int<1600>>>,AlphaL<ColorSelect<Scale<IsLessThan<IncrementWithReset<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_NEWFONT>,Int<9>,Int<1>>,Int<6>>,Int<1>,Int<0>>,TrFade<400>,Rgb<100,100,150>,RandomFlicker<Mix<Int<12000>,Black,RgbArg<ALT_COLOR_ARG,Rgb<255,97,0>>>,RgbArg<ALT_COLOR_ARG,Rgb<255,97,0>>>>,LinearSectionF<Int<23768>,Int<1600>>>,AlphaL<ColorSelect<Scale<IsLessThan<IncrementWithReset<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_NEWFONT>,Int<9>,Int<1>>,Int<7>>,Int<1>,Int<0>>,TrFade<400>,Rgb<100,100,150>,RandomFlicker<Mix<Int<12000>,Black,RgbArg<ALT_COLOR_ARG,Rgb<255,97,0>>>,RgbArg<ALT_COLOR_ARG,Rgb<255,97,0>>>>,LinearSectionF<Int<26768>,Int<1600>>>,AlphaL<ColorSelect<Scale<IsLessThan<IncrementWithReset<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_NEWFONT>,Int<9>,Int<1>>,Int<8>>,Int<1>,Int<0>>,TrFade<400>,Rgb<100,100,150>,RandomFlicker<Mix<Int<12000>,Black,RgbArg<ALT_COLOR_ARG,Rgb<255,97,0>>>,RgbArg<ALT_COLOR_ARG,Rgb<255,97,0>>>>,LinearSectionF<Int<29768>,Int<1600>>>>,InOutTrL<TrInstant,TrInstant,Mix<Bump<Sin<Int<18>>,Int<20000>>,Black,Mix<BatteryLevel,Red,Green>>>>>(),
- /* copyright Fett263 Holidays (Accent LED / PCB) OS6 Style
- https://fett263.com/fett263-proffieOS6-style-library.html#Holidays
- OS6.7 v4.021
- Single Style
- Base Style: Light the Menorah (Right-Handed Interactive Clash Effect)
- Off Behavior: Battery Level K.I.T.T. Scanner
- Base Color: Rgb<0,0,255> (0)
- Light the Menorah (Right-Handed Interactive Clash Effect) Interactive Control: Use Clash Effect to light the next candle on the Menorah.
- --Effects Included--
- Ignition Effect: Instant
- Retraction Effect: Instant
- */
- StylePtr<Layers<Layers<Mix<LinearSectionF<Int<16384>,Int<2400>>,Remap<CenterDistF<>,Stripes<14000,-200,Mix<Int<16000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<20000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>>>,RandomFlicker<Mix<Int<12000>,Black,RgbArg<ALT_COLOR_ARG,Rgb<255,97,0>>>,RgbArg<ALT_COLOR_ARG,Rgb<255,97,0>>>>,AlphaL<ColorSelect<Scale<IsLessThan<IncrementWithReset<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_NEWFONT>,Int<9>,Int<1>>,Int<1>>,Int<1>,Int<0>>,TrFade<400>,Rgb<100,100,150>,RandomFlicker<Mix<Int<12000>,Black,RgbArg<ALT_COLOR_ARG,Rgb<255,97,0>>>,RgbArg<ALT_COLOR_ARG,Rgb<255,97,0>>>>,LinearSectionF<Int<3000>,Int<1600>>>,AlphaL<ColorSelect<Scale<IsLessThan<IncrementWithReset<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_NEWFONT>,Int<9>,Int<1>>,Int<2>>,Int<1>,Int<0>>,TrFade<400>,Rgb<100,100,150>,RandomFlicker<Mix<Int<12000>,Black,RgbArg<ALT_COLOR_ARG,Rgb<255,97,0>>>,RgbArg<ALT_COLOR_ARG,Rgb<255,97,0>>>>,LinearSectionF<Int<6000>,Int<1600>>>,AlphaL<ColorSelect<Scale<IsLessThan<IncrementWithReset<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_NEWFONT>,Int<9>,Int<1>>,Int<3>>,Int<1>,Int<0>>,TrFade<400>,Rgb<100,100,150>,RandomFlicker<Mix<Int<12000>,Black,RgbArg<ALT_COLOR_ARG,Rgb<255,97,0>>>,RgbArg<ALT_COLOR_ARG,Rgb<255,97,0>>>>,LinearSectionF<Int<9000>,Int<1600>>>,AlphaL<ColorSelect<Scale<IsLessThan<IncrementWithReset<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_NEWFONT>,Int<9>,Int<1>>,Int<4>>,Int<1>,Int<0>>,TrFade<400>,Rgb<100,100,150>,RandomFlicker<Mix<Int<12000>,Black,RgbArg<ALT_COLOR_ARG,Rgb<255,97,0>>>,RgbArg<ALT_COLOR_ARG,Rgb<255,97,0>>>>,LinearSectionF<Int<12000>,Int<1600>>>,AlphaL<ColorSelect<Scale<IsLessThan<IncrementWithReset<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_NEWFONT>,Int<9>,Int<1>>,Int<5>>,Int<1>,Int<0>>,TrFade<400>,Rgb<100,100,150>,RandomFlicker<Mix<Int<12000>,Black,RgbArg<ALT_COLOR_ARG,Rgb<255,97,0>>>,RgbArg<ALT_COLOR_ARG,Rgb<255,97,0>>>>,LinearSectionF<Int<20768>,Int<1600>>>,AlphaL<ColorSelect<Scale<IsLessThan<IncrementWithReset<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_NEWFONT>,Int<9>,Int<1>>,Int<6>>,Int<1>,Int<0>>,TrFade<400>,Rgb<100,100,150>,RandomFlicker<Mix<Int<12000>,Black,RgbArg<ALT_COLOR_ARG,Rgb<255,97,0>>>,RgbArg<ALT_COLOR_ARG,Rgb<255,97,0>>>>,LinearSectionF<Int<23768>,Int<1600>>>,AlphaL<ColorSelect<Scale<IsLessThan<IncrementWithReset<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_NEWFONT>,Int<9>,Int<1>>,Int<7>>,Int<1>,Int<0>>,TrFade<400>,Rgb<100,100,150>,RandomFlicker<Mix<Int<12000>,Black,RgbArg<ALT_COLOR_ARG,Rgb<255,97,0>>>,RgbArg<ALT_COLOR_ARG,Rgb<255,97,0>>>>,LinearSectionF<Int<26768>,Int<1600>>>,AlphaL<ColorSelect<Scale<IsLessThan<IncrementWithReset<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_NEWFONT>,Int<9>,Int<1>>,Int<8>>,Int<1>,Int<0>>,TrFade<400>,Rgb<100,100,150>,RandomFlicker<Mix<Int<12000>,Black,RgbArg<ALT_COLOR_ARG,Rgb<255,97,0>>>,RgbArg<ALT_COLOR_ARG,Rgb<255,97,0>>>>,LinearSectionF<Int<29768>,Int<1600>>>>,InOutTrL<TrInstant,TrInstant,Mix<Bump<Sin<Int<18>>,Int<20000>>,Black,Mix<BatteryLevel,Red,Green>>>>>(),
- "darksaber"},
- //preset 36
- {"OB1;common","tracks/DueloftheFates.wav",
- /* copyright Fett263 Ahsoka (Primary Blade) OS7 Style
- https://www.fett263.com/fett263-proffieOS7-style-library.html#Ahsoka
- OS7.14 v2.241p
- This Style Contains 36 Unique Combinations
- Style Options:
- Default (0): Sabine Wren
- 1: Ahsoka Tano
- 2: Blade of Talzin
- Base Color: BaseColorArg (0)
- NOTE:This style includes Control Layer. Only one Control Layer should be used per preset.
- --Effects Included--
- Preon Effect Options: Default (0): Disable, 1: Sparking Absorb, 2: Spectrum Absorb [Color: PreonColorArg]
- Ignition Effect Options: Default (0): SparkTip Ignition, 1: Dual Mode Wipe (Up = Fast) [Color: IgnitionColorArg]
- Retraction Effect Options: Default (0): SparkTip Retraction, 1: Dual Mode Wipe In (Up = Fast) [Color: RetractionColorArg]
- Lockup Effect:
- 0: mainLockMulti0Shape - Begin: Real Clash - Style: Intensity AudioFlicker - End: Full Blade Absorb
- [Color: LockupColorArg]
- Lightning Block Effect:
- 0: mainLBMulti0Shape - Begin: Responsive Impact - Style: Strobing AudioFlicker - End: Full Blade Absorb
- [Color: LBColorArg]
- Drag Effect:
- 0: mainDragMulti0Shape - Begin: Wipe In - Style: Intensity Sparking Drag - End: Wipe Out
- [Color: DragColorArg]
- Melt Effect:
- 0: mainMeltMulti0Shape - Begin: Wipe In - Style: Intensity Melt - End: Wipe Out
- [Color: StabColorArg]
- Stab Effect: Sparking Stab [Color: StabColorArg]
- Blast Effect: Blast Wave (Random) [Color: BlastColorArg]
- Clash Effect: Real Clash V3 [Color: ClashColorArg]
- Special Ability 1: Toggle Rain Mode Uses trloop00.wav or trloop/000/000.wav (rain sounds looped)
- */
- StylePtr<Layers<ColorSelect<IntArg<STYLE_OPTION_ARG,0>,TrInstant,AudioFlicker<Stripes<23000,-1300,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,Mix<Int<11565>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>,AudioFlicker<Stripes<22000,-1400,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,Mix<Int<10000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,Mix<Int<18000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>,StaticFire<Mix<SmoothStep<Scale<BladeAngle<>,Int<38000>,Int<23000>>,Int<8000>>,Mix<Int<400>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>,Mix<Int<6000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>>,StripesX<Int<14000>,Scale<BladeAngle<>,Int<-5>,Int<-50>>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,Mix<Scale<HoldPeakF<SwingSpeed<250>,Int<1000>,Int<8000>>,Int<6000>,Int<16000>>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>>,0,2,4,2000,2>>,ColorSelect<EffectIncrementF<EFFECT_USER1,Int<2>>,TrFade<100>,AlphaL<White,Int<0>>,AlphaL<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,SparkleF<300,800>>>,TransitionEffectL<TrDoEffect<TrInstant,EFFECT_SOUND_LOOP,0>,EFFECT_USER1>,TransitionEffectL<TrConcat<TrJoin<TrDelayX<WavLen<>>,TrWipeIn<200>>,AlphaL<RandomPerLEDFlickerL<RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<2000>>>,TrWipe<200>>,EFFECT_STAB>,TransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectPosition<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,AlphaL<TransitionEffectL<TrSelect<Scale<ClashImpactF<>,Int<0>,Int<4>>,TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<8000>,Int<12000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<600>>>>,TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,TrSparkX<Remap<CenterDistF<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,Stripes<1500,-3000,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<16384>,Black,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>>>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,TrConcat<TrInstant,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,TrConcat<TrInstant,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,TrFadeX<Scale<ClashImpactF<>,Int<300>,Int<500>>>>>,EFFECT_CLASH>,Scale<ClashImpactF<>,Int<24000>,Int<32768>>>,LockupTrL<TransitionEffect<AlphaL<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<22000>>>,AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12000>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,BrownNoiseFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12000>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,300>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<22000>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<20000>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>,TrExtend<5000,TrInstant>,TrFade<5000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL,Int<1>>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrExtend<200,TrInstant>,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Int<10000>,Int<21000>>,Int<10000>>>,TrFade<200>>,TrConcat<TrInstant,RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,Int<1>>,LockupTrL<AlphaL<TransitionEffect<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,TrExtend<4000,TrInstant>,TrFade<4000>,EFFECT_DRAG_BEGIN>,SmoothStep<Scale<TwistAngle<>,IntArg<DRAG_SIZE_ARG,28000>,Int<30000>>,Int<3000>>>,TrWipeIn<200>,TrWipe<200>,SaberBase::LOCKUP_DRAG,Int<1>>,LockupTrL<AlphaL<Stripes<2000,4000,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,Mix<Sin<Int<50>>,Black,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,Mix<Int<4096>,Black,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>>,SmoothStep<Scale<TwistAngle<>,IntArg<MELT_SIZE_ARG,28000>,Int<30000>>,Int<3000>>>,TrConcat<TrExtend<4000,TrWipeIn<200>>,AlphaL<HumpFlicker<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,RotateColorsX<Int<3000>,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,100>,SmoothStep<Scale<TwistAngle<>,IntArg<MELT_SIZE_ARG,28000>,Int<30000>>,Int<3000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT,Int<1>>,InOutTrL<TrSelect<IntArg<IGNITION_OPTION_ARG,0>,TrWipeSparkTipX<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,BendTimePowInvX<IgnitionTime<300>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,TrWipeX<Scale<IsLessThan<BladeAngle<>,Int<16000>>,Mult<IgnitionTime<300>,Int<16384>>,IgnitionTime<300>>>>,TrSelect<IntArg<RETRACTION_OPTION_ARG,0>,TrWipeInSparkTipX<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,BendTimePowInvX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,TrWipeInX<Scale<IsLessThan<BladeAngle<>,Int<16000>>,Mult<RetractionTime<0>,Int<16384>>,RetractionTime<0>>>>,Black>,TransitionEffectL<TrSelect<IntArg<PREON_OPTION_ARG,0>,TrInstant,TrConcat<TrInstant,AlphaL<AudioFlickerL<RgbArg<PREON_COLOR_ARG,Rgb<0,0,255>>>,SmoothStep<Scale<NoisySoundLevel,IntArg<PREON_SIZE_ARG,2000>,Int<16000>>,Int<-4000>>>,TrLoopN<8,TrSparkX<RgbArg<PREON_COLOR_ARG,Rgb<0,0,255>>,Int<200>,Divide<WavLen<EFFECT_PREON>,Int<8>>,Int<32768>>>>,TrConcat<TrInstant,AlphaL<AudioFlickerL<RotateColorsX<Saw<Int<6>>,RgbArg<PREON_COLOR_ARG,Rgb<0,0,255>>>>,SmoothStep<IntArg<PREON_SIZE_ARG,2000>,Int<-4000>>>,TrLoopN<8,TrSparkX<RotateColorsX<Saw<Int<6>>,RgbArg<PREON_COLOR_ARG,Rgb<0,0,255>>>,Int<200>,Divide<WavLen<EFFECT_PREON>,Int<8>>,Int<32768>>>>>,EFFECT_PREON>>>(),
- /* copyright Fett263 (Accent LED / PCB) OS7 Style
- https://www.fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
- OS7.14 v2.242p
- This Style Contains 36 Unique Combinations
- On Behavior Options: Default (0): Blinking Off-On, 1: Blinking On-Off, 2: Luke ROTJ (Green Arrow), 3: Luke ROTJ (Red Arrow), 4: Slow Pulse Dim-On, 5: Fast Pulse Dim-On [Color: BaseColorArg]
- Off Behavior Options: Default (0): Blinking On-Off, 1: Blinking Off-On, 2: Luke ROTJ (Green Arrow), 3: Luke ROTJ (Red Arrow), 4: Slow Pulse Dim-On, 5: Fast Pulse Dim-On [Color: OffColorArg]
- Base Color: BaseColorArg (0)
- --Effects Included--
- Ignition Effect: Instant [Color: IgnitionColorArg]
- Retraction Effect: Instant [Color: RetractionColorArg]
- Lockup Effect: NoneLightning Block Effect: NoneDrag Effect:
- 0: accentDragMulti0Shape - Begin: Wipe In - Style: Intensity Sparking Drag - End: Wipe Out
- [Color: DragColorArg]
- Melt Effect:
- 0: accentMeltMulti0Shape - Begin: Wipe In - Style: Intensity Melt - End: Wipe Out
- [Color: StabColorArg]
- */
- StylePtr<Layers<ColorSelect<IntArg<STYLE_OPTION_ARG,0>,TrInstant,Blinking<Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,500,500>,Blinking<RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Black,500,500>,TransitionLoop<RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,TrConcat<TrBlink<3000,9>,Black,TrDelay<2000>>>,TransitionLoop<Black,TrConcat<TrDelay<3000>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,TrBlink<2000,5>>>,Pulsing<Mix<Int<8192>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,8000>,Pulsing<Mix<Int<8192>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,2000>>,LockupTrL<AlphaL<TransitionEffect<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,TrExtend<4000,TrInstant>,TrFade<4000>,EFFECT_DRAG_BEGIN>,SmoothStep<Scale<TwistAngle<>,IntArg<DRAG_SIZE_ARG,31000>,Int<30000>>,Int<3000>>>,TrWipeIn<200>,TrWipe<200>,SaberBase::LOCKUP_DRAG,Int<1>>,LockupTrL<AlphaL<Stripes<2000,4000,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,Mix<Sin<Int<50>>,Black,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,Mix<Int<4096>,Black,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>>,SmoothStep<Scale<TwistAngle<>,IntArg<MELT_SIZE_ARG,26000>,Int<30000>>,Int<3000>>>,TrConcat<TrExtend<4000,TrWipeIn<200>>,AlphaL<HumpFlicker<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,RotateColorsX<Int<3000>,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,100>,SmoothStep<Scale<TwistAngle<>,IntArg<MELT_SIZE_ARG,26000>,Int<30000>>,Int<3000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT,Int<1>>,InOutTrL<TrInstant,TrInstant,ColorSelect<IntArg<OFF_OPTION_ARG,0>,TrInstant,Blinking<RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,Black,500,500>,Blinking<Black,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,500,500>,TransitionLoop<RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,TrConcat<TrBlink<3000,9>,Black,TrDelay<2000>>>,TransitionLoop<Black,TrConcat<TrDelay<3000>,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,TrBlink<2000,5>>>,Pulsing<Mix<Int<8192>,Black,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,8000>,Pulsing<Mix<Int<8192>,Black,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,2000>>>>>(),
- /* copyright Fett263 (Accent LED / PCB) OS7 Style
- https://www.fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
- OS7.14 v2.242p
- This Style Contains 36 Unique Combinations
- On Behavior Options: Default (0): Blinking Off-On, 1: Blinking On-Off, 2: Luke ROTJ (Green Arrow), 3: Luke ROTJ (Red Arrow), 4: Slow Pulse Dim-On, 5: Fast Pulse Dim-On [Color: BaseColorArg]
- Off Behavior Options: Default (0): Blinking On-Off, 1: Blinking Off-On, 2: Luke ROTJ (Green Arrow), 3: Luke ROTJ (Red Arrow), 4: Slow Pulse Dim-On, 5: Fast Pulse Dim-On [Color: OffColorArg]
- Base Color: BaseColorArg (0)
- --Effects Included--
- Ignition Effect: Instant [Color: IgnitionColorArg]
- Retraction Effect: Instant [Color: RetractionColorArg]
- Lockup Effect: NoneLightning Block Effect: NoneDrag Effect:
- 0: accentDragMulti0Shape - Begin: Wipe In - Style: Intensity Sparking Drag - End: Wipe Out
- [Color: DragColorArg]
- Melt Effect:
- 0: accentMeltMulti0Shape - Begin: Wipe In - Style: Intensity Melt - End: Wipe Out
- [Color: StabColorArg]
- */
- StylePtr<Layers<ColorSelect<IntArg<STYLE_OPTION_ARG,0>,TrInstant,Blinking<Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,500,500>,Blinking<RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Black,500,500>,TransitionLoop<RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,TrConcat<TrBlink<3000,9>,Black,TrDelay<2000>>>,TransitionLoop<Black,TrConcat<TrDelay<3000>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,TrBlink<2000,5>>>,Pulsing<Mix<Int<8192>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,8000>,Pulsing<Mix<Int<8192>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,2000>>,LockupTrL<AlphaL<TransitionEffect<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,TrExtend<4000,TrInstant>,TrFade<4000>,EFFECT_DRAG_BEGIN>,SmoothStep<Scale<TwistAngle<>,IntArg<DRAG_SIZE_ARG,31000>,Int<30000>>,Int<3000>>>,TrWipeIn<200>,TrWipe<200>,SaberBase::LOCKUP_DRAG,Int<1>>,LockupTrL<AlphaL<Stripes<2000,4000,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,Mix<Sin<Int<50>>,Black,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,Mix<Int<4096>,Black,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>>,SmoothStep<Scale<TwistAngle<>,IntArg<MELT_SIZE_ARG,26000>,Int<30000>>,Int<3000>>>,TrConcat<TrExtend<4000,TrWipeIn<200>>,AlphaL<HumpFlicker<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,RotateColorsX<Int<3000>,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,100>,SmoothStep<Scale<TwistAngle<>,IntArg<MELT_SIZE_ARG,26000>,Int<30000>>,Int<3000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT,Int<1>>,InOutTrL<TrInstant,TrInstant,ColorSelect<IntArg<OFF_OPTION_ARG,0>,TrInstant,Blinking<RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,Black,500,500>,Blinking<Black,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,500,500>,TransitionLoop<RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,TrConcat<TrBlink<3000,9>,Black,TrDelay<2000>>>,TransitionLoop<Black,TrConcat<TrDelay<3000>,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,TrBlink<2000,5>>>,Pulsing<Mix<Int<8192>,Black,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,8000>,Pulsing<Mix<Int<8192>,Black,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,2000>>>>>(),
- "ahsoka"},
- //preset 37
- {"Tron ID;common","tracks/DueloftheFates.wav",
- StylePtr<Layers<
- Stripes<3000,-3500,RgbArg<BASE_COLOR_ARG,White>,RandomPerLEDFlicker<Rgb<25,25,38>,Black>,BrownNoiseFlicker<Rgb<100,100,150>,Rgb<12,12,19>,200>,RandomPerLEDFlicker<Rgb<31,31,47>,Rgb<12,12,19>>>,
- TransitionLoopL<TrConcat<TrWaveX<AudioFlicker<Rgb<100,100,150>,BrownNoiseFlicker<Rgb<31,31,47>,Black,200>>,Int<400>,Int<100>,Int<200>,Int<0>>,AlphaL<Red,Int<0>>,TrDelayX<Scale<SlowNoise<Int<1000>>,Int<100>,Int<1000>>>>>,
- TransitionLoopL<TrConcat<TrWaveX<AudioFlicker<Rgb<100,100,150>,BrownNoiseFlicker<Black,Rgb<25,25,38>,300>>,Int<400>,Int<100>,Int<200>,Int<0>>,AlphaL<Red,Int<0>>,TrDelayX<Scale<SlowNoise<Int<1000>>,Int<200>,Int<1500>>>>>,
- AlphaL<White,SwingSpeed<600>>,
- LockupTrL<RgbArg<LOCKUP_COLOR_ARG,White>,TrConcat<TrInstant,White,TrFade<400>>,TrConcat<TrInstant,AlphaL<Mix<SmoothStep<Int<16384>,Int<1000>>,Stripes<1500,2000,White,Rgb<100,100,150>>,Stripes<1500,-2500,White,Rgb<100,100,150>>>,Int<18000>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,
- ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,White>,AudioFlicker<White,Blue>,50,1>,TrConcat<TrInstant,AlphaL<White,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<White,Int<16000>>,30>,TrSmoothFade<600>>>,
- ResponsiveStabL<RgbArg<STAB_COLOR_ARG,Red>>,
- ResponsiveBlastL<RgbArg<BLAST_COLOR_ARG,White>,Int<400>,Scale<SwingSpeed<200>,Int<100>,Int<400>>>,
- SimpleClashL<RgbArg<CLASH_COLOR_ARG,White>>,
- LockupTrL<AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,White>,Int<300>>,SmoothStep<Int<30000>,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,
- LockupTrL<AlphaL<Mix<TwistAngle<>,Red,Orange>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,
- InOutTrL<TrWipeSparkTip<White,300>,TrWipeInSparkTip<White,500>>,
- TransitionEffectL<TrConcat<TrInstant,AlphaL<Mix<Trigger<EFFECT_PREON,Int<3000>,Int<2000>,Int<1000>>,BrownNoiseFlicker<RgbArg<PREON_COLOR_ARG,Black>,Rgb<100,100,150>,100>,RandomPerLEDFlicker<Rgb<100,100,150>,Rgb<50,50,50>>,BrownNoiseFlicker<Mix<NoisySoundLevel,Rgb<100,100,150>,RotateColorsX<Int<4000>,Rgb<100,100,150>>>,White,50>>,SmoothStep<Scale<NoisySoundLevel,Int<-10000>,Int<36000>>,Int<-4000>>>,TrDelay<6000>>,EFFECT_PREON>>>(),
- StylePtr<Gradient<RgbArg<BASE_COLOR_ARG,Blue>,RgbArg<ALT_COLOR_ARG,White>,RgbArg<POSTOFF_COLOR_ARG,Red>,RgbArg<ALT_COLOR2_ARG,Red>>>(),
- StylePtr<Gradient<RgbArg<BASE_COLOR_ARG,Blue>,RgbArg<ALT_COLOR_ARG,White>,RgbArg<POSTOFF_COLOR_ARG,Red>,RgbArg<ALT_COLOR2_ARG,Red>>>(),
- "Tron ID"},
- //preset 38
- {"SpeederBike;common","tracks/DueloftheFates.wav",
- StylePtr<Layers<
- AudioFlicker<RgbArg<BASE_COLOR_ARG,Green>,Rgb<0,128,0>>,
- TransitionEffectL<TrConcat<TrFade<400>,AudioFlickerL<Rgb<150,255,150>>,TrDelay<30000>,AudioFlickerL<Rgb<150,255,150>>,TrFade<800>>,EFFECT_FORCE>,
- AlphaL<Stripes<2500,-3000,Green,Rgb<0,60,0>,Pulsing<Rgb<0,30,0>,Black,800>>,SwingSpeed<600>>,
- LockupTrL<Layers<
- AlphaL<AudioFlickerL<RgbArg<LOCKUP_COLOR_ARG,White>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<10000>,Int<30000>>,Int<10000>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>,
- AlphaL<White,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<10000>,Int<30000>>,Int<10000>>,Int<10000>>>>,TrConcat<TrInstant,White,TrFade<400>>,TrConcat<TrInstant,AlphaL<Mix<SmoothStep<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<10000>,Int<30000>>,Int<10000>>,Int<1000>>,Stripes<1500,2000,White,Green>,Stripes<1500,-2500,White,Green>>,Int<18000>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,
- ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Blue>,AudioFlicker<Blue,White>,50,1>,TrConcat<TrInstant,AlphaL<Blue,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<Blue,Int<16000>>,30>,TrSmoothFade<600>>>,
- AlphaL<White,SmoothStep<Scale<SlowNoise<Int<2000>>,Int<1000>,Int<4000>>,Int<-4000>>>,
- ResponsiveStabL<RgbArg<STAB_COLOR_ARG,Red>>,
- ResponsiveBlastL<OriginalBlastL<ResponsiveBlastWaveL<RgbArg<BLAST_COLOR_ARG,Red>>>,Int<400>,Scale<SwingSpeed<200>,Int<100>,Int<400>>>,
- ResponsiveClashL<RgbArg<CLASH_COLOR_ARG,White>,TrInstant,TrFade<400>,Scale<BladeAngle<0,16000>,Int<10000>,Int<30000>>,Int<10000>,Int<20000>>,
- TransitionEffectL<TrConcat<TrInstant,AudioFlickerL<White>,TrFade<800>>,EFFECT_IGNITION>,
- TransitionEffectL<TrConcat<TrInstant,AudioFlickerL<White>,TrFade<1500>>,EFFECT_RETRACTION>,
- LockupTrL<AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,White>,Int<300>>,SmoothStep<Int<30000>,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,
- LockupTrL<AlphaL<Mix<TwistAngle<>,Red,Orange>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,
- InOutTrL<TrWipe<300>,TrWipeInSparkTip<White,1000>>,
- TransitionEffectL<TrConcat<TrFade<2000>,AlphaL<HumpFlickerL<RgbArg<PREON_COLOR_ARG,Red>,10>,Bump<Int<0>,Int<4000>>>,TrFade<2950>,AlphaL<HumpFlickerL<Orange,15>,Bump<Int<0>,Int<5000>>>,TrFade<3000>,AlphaL<HumpFlickerL<White,20>,Bump<Int<0>,Int<6000>>>,TrBoing<1000,3>>,EFFECT_PREON>>>(),
- /* copyright Fett263 CustomBlade (Accent LED / PCB) OS7 Style
- https://www.fett263.com/fett263-proffieOS7-style-library.html#CustomBlade
- OS7.14 v2.241p
- This Style Contains 6 Unique Combinations
- Multi Phase (Special Abilities*)
- Default: Hyper Responsive Rotoscope (Original Trilogy) [BaseColorArg]
- 1: Power Ripple High [AltColorArg]
- Off Behavior Options: Default (0): Battery Level K.I.T.T. Scanner, 1: Heart Beat, 2: Rotating Section (Alternating Speed), 3: Slow Color Rotate, 4: Fast Turbine, 5: Slow Run Forward [Color: OffColorArg]
- Multi Phase Control: use Special Abilities controls to change Phase. Requires Alt Font.
- *This style REQUIRES Alt Fonts alt000/ to alt001/ to be set up. Uses altchng.wav on change.
- See https://pod.hubbe.net/sound/alt_sounds.html for more information.
- --Effects Included--
- Ignition Effect: Instant [Color: IgnitionColorArg]
- Retraction Effect: Instant [Color: RetractionColorArg]
- Lockup Effect: NoneLightning Block Effect: NoneDrag Effect:
- 0: accentDragMulti0Shape - Begin: Wipe In - Style: Intensity Sparking Drag - End: Wipe Out
- [Color: DragColorArg]
- Melt Effect:
- 0: accentMeltMulti0Shape - Begin: Wipe In - Style: Intensity Melt - End: Wipe Out
- [Color: StabColorArg]
- Special Ability 1: Next Phase
- Special Ability 2: Previous Phase
- Special Ability 3: Select Phase #0
- Special Ability 4: Toggle Swing Change (Random / Party Mode) Uses tr00.wav or tr/000/000.wav on toggle (mechanical or menu sound)
- */
- StylePtr<Layers<Black,ColorSelect<AltF,TrSelect<Ifon<Int<1>,Int<0>>,TrInstant,TrFadeX<Int<1000>>>,Mix<HoldPeakF<SwingSpeed<250>,Scale<SwingAcceleration<100>,Int<50>,Int<500>>,Scale<SwingAcceleration<>,Int<20000>,Int<10000>>>,RandomFlicker<StripesX<Int<15000>,Scale<HoldPeakF<SwingSpeed<200>,Scale<SwingAcceleration<100>,Int<50>,Int<300>>,Scale<SwingAcceleration<100>,Int<24000>,Int<16000>>>,Int<-3200>,Int<-200>>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,Mix<Int<19276>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>,Stripes<3000,-2400,RgbArg<ALT_COLOR_ARG,Rgb<100,100,150>>,Mix<Int<4000>,Black,RgbArg<ALT_COLOR_ARG,Rgb<100,100,150>>>,RgbArg<ALT_COLOR_ARG,Rgb<100,100,150>>,Mix<Int<12000>,Black,RgbArg<ALT_COLOR_ARG,Rgb<100,100,150>>>>>,LockupTrL<AlphaL<TransitionEffect<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,TrExtend<4000,TrInstant>,TrFade<4000>,EFFECT_DRAG_BEGIN>,SmoothStep<Scale<TwistAngle<>,IntArg<DRAG_SIZE_ARG,31000>,Int<30000>>,Int<3000>>>,TrWipeIn<200>,TrWipe<200>,SaberBase::LOCKUP_DRAG,Int<1>>,LockupTrL<AlphaL<Stripes<2000,4000,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,Mix<Sin<Int<50>>,Black,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,Mix<Int<4096>,Black,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>>,SmoothStep<Scale<TwistAngle<>,IntArg<MELT_SIZE_ARG,26000>,Int<30000>>,Int<3000>>>,TrConcat<TrExtend<4000,TrWipeIn<200>>,AlphaL<HumpFlicker<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,RotateColorsX<Int<3000>,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,100>,SmoothStep<Scale<TwistAngle<>,IntArg<MELT_SIZE_ARG,26000>,Int<30000>>,Int<3000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT,Int<1>>,InOutTrL<TrInstant,TrInstant,ColorSelect<IntArg<OFF_OPTION_ARG,0>,TrInstant,Mix<Bump<Sin<Int<18>>,Int<20000>>,Black,Mix<BatteryLevel,Red,Green>>,TransitionLoop<RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,TrConcat<TrBoing<1200,2>,Mix<Int<1285>,Black,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>>,TrFade<1200>>>,Mix<LinearSectionF<Saw<Scale<Sin<Int<10>>,Int<100>,Int<200>>>,Int<3000>>,Black,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Saw<Int<2>>,Red>,ColorCycle<RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,25,300,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,25,100,4000>,TransitionLoop<Black,TrConcat<TrWipe<1000>,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,TrWipe<1000>>>>>>>(),
- /* copyright Fett263 CustomBlade (Accent LED / PCB) OS7 Style
- https://www.fett263.com/fett263-proffieOS7-style-library.html#CustomBlade
- OS7.14 v2.241p
- This Style Contains 6 Unique Combinations
- Multi Phase (Special Abilities*)
- Default: Hyper Responsive Rotoscope (Original Trilogy) [BaseColorArg]
- 1: Power Ripple High [AltColorArg]
- Off Behavior Options: Default (0): Battery Level K.I.T.T. Scanner, 1: Heart Beat, 2: Rotating Section (Alternating Speed), 3: Slow Color Rotate, 4: Fast Turbine, 5: Slow Run Forward [Color: OffColorArg]
- Multi Phase Control: use Special Abilities controls to change Phase. Requires Alt Font.
- *This style REQUIRES Alt Fonts alt000/ to alt001/ to be set up. Uses altchng.wav on change.
- See https://pod.hubbe.net/sound/alt_sounds.html for more information.
- --Effects Included--
- Ignition Effect: Instant [Color: IgnitionColorArg]
- Retraction Effect: Instant [Color: RetractionColorArg]
- Lockup Effect: NoneLightning Block Effect: NoneDrag Effect:
- 0: accentDragMulti0Shape - Begin: Wipe In - Style: Intensity Sparking Drag - End: Wipe Out
- [Color: DragColorArg]
- Melt Effect:
- 0: accentMeltMulti0Shape - Begin: Wipe In - Style: Intensity Melt - End: Wipe Out
- [Color: StabColorArg]
- Special Ability 1: Next Phase
- Special Ability 2: Previous Phase
- Special Ability 3: Select Phase #0
- Special Ability 4: Toggle Swing Change (Random / Party Mode) Uses tr00.wav or tr/000/000.wav on toggle (mechanical or menu sound)
- */
- StylePtr<Layers<Black,ColorSelect<AltF,TrSelect<Ifon<Int<1>,Int<0>>,TrInstant,TrFadeX<Int<1000>>>,Mix<HoldPeakF<SwingSpeed<250>,Scale<SwingAcceleration<100>,Int<50>,Int<500>>,Scale<SwingAcceleration<>,Int<20000>,Int<10000>>>,RandomFlicker<StripesX<Int<15000>,Scale<HoldPeakF<SwingSpeed<200>,Scale<SwingAcceleration<100>,Int<50>,Int<300>>,Scale<SwingAcceleration<100>,Int<24000>,Int<16000>>>,Int<-3200>,Int<-200>>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,Mix<Int<19276>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>,Stripes<3000,-2400,RgbArg<ALT_COLOR_ARG,Rgb<100,100,150>>,Mix<Int<4000>,Black,RgbArg<ALT_COLOR_ARG,Rgb<100,100,150>>>,RgbArg<ALT_COLOR_ARG,Rgb<100,100,150>>,Mix<Int<12000>,Black,RgbArg<ALT_COLOR_ARG,Rgb<100,100,150>>>>>,LockupTrL<AlphaL<TransitionEffect<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,TrExtend<4000,TrInstant>,TrFade<4000>,EFFECT_DRAG_BEGIN>,SmoothStep<Scale<TwistAngle<>,IntArg<DRAG_SIZE_ARG,31000>,Int<30000>>,Int<3000>>>,TrWipeIn<200>,TrWipe<200>,SaberBase::LOCKUP_DRAG,Int<1>>,LockupTrL<AlphaL<Stripes<2000,4000,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,Mix<Sin<Int<50>>,Black,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,Mix<Int<4096>,Black,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>>,SmoothStep<Scale<TwistAngle<>,IntArg<MELT_SIZE_ARG,26000>,Int<30000>>,Int<3000>>>,TrConcat<TrExtend<4000,TrWipeIn<200>>,AlphaL<HumpFlicker<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,RotateColorsX<Int<3000>,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,100>,SmoothStep<Scale<TwistAngle<>,IntArg<MELT_SIZE_ARG,26000>,Int<30000>>,Int<3000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT,Int<1>>,InOutTrL<TrInstant,TrInstant,ColorSelect<IntArg<OFF_OPTION_ARG,0>,TrInstant,Mix<Bump<Sin<Int<18>>,Int<20000>>,Black,Mix<BatteryLevel,Red,Green>>,TransitionLoop<RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,TrConcat<TrBoing<1200,2>,Mix<Int<1285>,Black,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>>,TrFade<1200>>>,Mix<LinearSectionF<Saw<Scale<Sin<Int<10>>,Int<100>,Int<200>>>,Int<3000>>,Black,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Saw<Int<2>>,Red>,ColorCycle<RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,25,300,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,25,100,4000>,TransitionLoop<Black,TrConcat<TrWipe<1000>,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,TrWipe<1000>>>>>>>(),
- "speeder"},
- //preset 39
- {"Wraith;common","tracks/DueloftheFates.wav",
- StylePtr<Layers<
- StripesX<Sin<Int<12>,Int<3000>,Int<7000>>,Scale<SwingSpeed<100>,Int<75>,Int<125>>,StripesX<Sin<Int<10>,Int<1000>,Int<3000>>,Scale<SwingSpeed<100>,Int<75>,Int<100>>,Pulsing<RgbArg<BASE_COLOR_ARG,Blue>,Rgb<5,0,30>,1200>,Mix<SwingSpeed<200>,DeepSkyBlue,Black>>,SteelBlue,Pulsing<DodgerBlue,StripesX<Sin<Int<10>,Int<2000>,Int<3000>>,Sin<Int<10>,Int<75>,Int<100>>,Blue,DodgerBlue>,2000>,Pulsing<Blue,SteelBlue,3000>>,
- AlphaL<StyleFire<Yellow,Yellow,0,1,FireConfig<10,2000,2>,FireConfig<10,2000,2>,FireConfig<10,2000,2>,FireConfig<0,0,25>>,Int<10000>>,
- TransitionEffectL<TrConcat<TrFade<400>,Mix<SwingSpeed<400>,AudioFlickerL<DodgerBlue>,Magenta>,TrDelay<1000>,Mix<SwingSpeed<400>,AudioFlickerL<Cyan>,White>,TrFade<800>>,EFFECT_FORCE>,
- AlphaL<AudioFlickerL<White>,SwingSpeed<600>>,
- LockupTrL<Layers<
- AlphaL<AudioFlickerL<RgbArg<LOCKUP_COLOR_ARG,White>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<10000>,Int<30000>>,Int<10000>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>,
- AlphaL<White,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<10000>,Int<30000>>,Int<10000>>,Int<10000>>>>,TrConcat<TrInstant,White,TrFade<400>>,TrConcat<TrJoinR<TrWipe<100>,TrWipeIn<100>>,White,TrJoinR<TrWipe<100>,TrWipeIn<100>>>,SaberBase::LOCKUP_NORMAL>,
- ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,White>,AudioFlicker<White,Blue>,50,1>,TrConcat<TrInstant,AlphaL<White,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<White,Int<16000>>,30>,TrSmoothFade<600>>>,
- AlphaL<Rgb16<0,56306,65535>,SmoothStep<Scale<SlowNoise<Int<2000>>,Int<1000>,Int<4000>>,Int<-4000>>>,
- ResponsiveStabL<RgbArg<STAB_COLOR_ARG,Red>>,
- ResponsiveBlastWaveL<RgbArg<BLAST_COLOR_ARG,Black>,Int<400>,Scale<SwingSpeed<200>,Int<100>,Int<400>>>,
- SimpleClashL<RgbArg<CLASH_COLOR_ARG,White>>,
- TransitionEffectL<TrConcat<TrInstant,Stripes<3000,-3500,Rgb<160,60,255>,RandomPerLEDFlicker<Rgb<21,0,52>,Black>,BrownNoiseFlicker<Rgb<160,60,255>,Rgb<21,0,52>,200>,RandomPerLEDFlicker<Rgb<42,0,105>,Rgb<21,0,52>>>,TrFade<1200>>,EFFECT_IGNITION>,
- AlphaL<Black,SmoothStep<Scale<SlowNoise<Int<2400>>,Int<22000>,Int<40000>>,Int<22000>>>,
- LockupTrL<AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,White>,Int<300>>,SmoothStep<Int<30000>,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,
- LockupTrL<AlphaL<Mix<TwistAngle<>,Red,Orange>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,
- InOutTrL<TrWipe<300>,TrWipeIn<500>>,
- TransitionEffectL<TrConcat<TrDelay<1000>,AlphaL<RandomPerLEDFlickerL<RgbArg<PREON_COLOR_ARG,Magenta>>,SmoothStep<Int<6000>,Int<-4000>>>,TrDelay<2000>>,EFFECT_PREON>,
- TransitionEffectL<TrConcat<TrWipeIn<800>,BrownNoiseFlickerL<RgbArg<PREON_COLOR_ARG,Magenta>,Int<200>>,TrWipeIn<500>>,EFFECT_PREON>>>(),
- StylePtr<Gradient<RgbArg<BASE_COLOR_ARG,Blue>,RgbArg<ALT_COLOR_ARG,White>,RgbArg<POSTOFF_COLOR_ARG,Red>,RgbArg<ALT_COLOR2_ARG,Red>>>(),
- StylePtr<Gradient<RgbArg<BASE_COLOR_ARG,Blue>,RgbArg<ALT_COLOR_ARG,White>,RgbArg<POSTOFF_COLOR_ARG,Red>,RgbArg<ALT_COLOR2_ARG,Red>>>(),
- "wraith"},
- };
- BladeConfig blades[] = {
- { 0, WS281XBladePtr<134, bladePin, Color8::GRB, PowerPINS<bladePowerPin2, bladePowerPin3> >(),
- WS281XBladePtr<2, blade2Pin, Color8::GRB, PowerPINS<bladePowerPin6> >(),
- WS281XBladePtr<2, blade3Pin, Color8::GRB, PowerPINS<bladePowerPin1> >(),
- CONFIGARRAY(presets) },
- };
- #endif
- #ifdef CONFIG_BUTTONS
- Button PowerButton(BUTTON_POWER, powerButtonPin, "pow");
- Button AuxButton(BUTTON_AUX, auxPin, "aux");
- #endif
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