Bruinrogue

Sabine Pt2

Feb 15th, 2025
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  1. //preset 23
  2. {"Sabine;common","Sabine/tracks/AhsokaTheme.wav",
  3. /* copyright Fett263 LavaLamp (Primary Blade) OS6 Style
  4. https://fett263.com/fett263-proffieOS6-style-library.html#LavaLamp
  5. OS6.7 v4.021
  6. This Style Contains 4 Unique Combinations
  7. Base Style: Lava Lamp
  8.  
  9. Base Color: Rgb<255,255,255> (0)
  10.  
  11. --Effects Included--
  12. Ignition Effect Options: Default (0): SparkTip Ignition, 1: Dual Mode Wipe (Up = Fast)
  13. Retraction Effect Options: Default (0): SparkTip Retraction, 1: Standard Retraction
  14. Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb
  15. LightningBlock Effect: Responsive Lightning Block
  16. Drag Effect: Intensity Sparking Drag
  17. Melt Effect: Intensity Melt
  18. Stab Effect: Normal Stab
  19. Blast Effect: Blast Wave (Random)
  20. Clash Effect: Real Clash V3
  21. */
  22. StylePtr<Layers<StripesX<Sin<Int<4>,Int<3000>,Int<6000>>,Scale<TwistAngle<>,Int<-50>,Int<-100>>,StripesX<Sin<Int<3>,Int<1000>,Int<3000>>,Scale<TwistAngle<>,Int<25>,Int<80>>,Pulsing<Mix<Int<6425>,RgbArg<BASE_COLOR_ARG,Rgb<255,255,255>>,White>,Mix<Int<2570>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,255,255>>>,3000>,Mix<Sin<Int<2>>,Mix<Int<25700>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<1285>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,255,255>>>>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,255,255>>>,Pulsing<Mix<Int<6425>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,255,255>>>,StripesX<Sin<Int<2>,Int<2000>,Int<4000>>,Sin<Int<2>,Int<25>,Int<75>>,Mix<Sin<Int<4>>,RgbArg<BASE_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<6425>,RgbArg<BASE_COLOR_ARG,Rgb<255,255,255>>,White>>,Mix<Int<12336>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,255,255>>>>,2000>,Pulsing<Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<6425>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,255,255>>>,3000>>,TransitionEffectL<TrConcat<TrJoin<TrDelayX<WavLen<>>,TrWipeIn<200>>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,255,255>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<2000>>>,TrWipe<200>>,EFFECT_STAB>,TransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectPosition<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,AlphaL<TransitionEffectL<TrSelect<Scale<ClashImpactF<>,Int<0>,Int<4>>,TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<8000>,Int<12000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<600>>>>,TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,TrSparkX<Remap<CenterDistF<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,Stripes<1500,-3000,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<16384>,Black,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>>>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,TrConcat<TrInstant,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,TrConcat<TrInstant,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,TrFadeX<Scale<ClashImpactF<>,Int<300>,Int<500>>>>>,EFFECT_CLASH>,Scale<ClashImpactF<>,Int<24000>,Int<32768>>>,LockupTrL<TransitionEffect<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Int<200>>,StripesX<Int<1800>,Scale<NoisySoundLevel,Int<-3500>,Int<-5000>>,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<10280>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Int<13000>>>,TrJoin<TrDelay<8000>,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFli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  23. /* copyright Fett263 LavaLamp (Accent LED / PCB) OS6 Style
  24. https://fett263.com/fett263-proffieOS6-style-library.html#LavaLamp
  25. OS6.7 v4.021
  26. Single Style
  27. Base Style: Lava Lamp
  28.  
  29. Off Behavior: Battery Level K.I.T.T. Scanner
  30.  
  31. Base Color: Rgb<100,100,150> (0)
  32. Interactive Static Electricity Blade Interactive Control: Swing to build up static energy on blade, clash to dissipate.
  33.  
  34. --Effects Included--
  35. Ignition Effect: Instant
  36. Retraction Effect: Instant
  37. */
  38. StylePtr<Layers<StripesX<Sin<Int<4>,Int<3000>,Int<6000>>,Scale<TwistAngle<>,Int<-50>,Int<-100>>,StripesX<Sin<Int<3>,Int<1000>,Int<3000>>,Scale<TwistAngle<>,Int<25>,Int<80>>,Pulsing<Mix<Int<6425>,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>,White>,Mix<Int<2570>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,3000>,Mix<Sin<Int<2>>,Mix<Int<25700>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,Mix<Int<1285>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,Pulsing<Mix<Int<6425>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,StripesX<Sin<Int<2>,Int<2000>,Int<4000>>,Sin<Int<2>,Int<25>,Int<75>>,Mix<Sin<Int<4>>,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>,Mix<Int<6425>,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>,White>>,Mix<Int<12336>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>>,2000>,Pulsing<Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,Mix<Int<6425>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,3000>>,InOutTrL<TrInstant,TrInstant,Mix<Bump<Sin<Int<18>>,Int<20000>>,Black,Mix<BatteryLevel,Red,Green>>>>>(),
  39. /* copyright Fett263 LavaLamp (Accent LED / PCB) OS6 Style
  40. https://fett263.com/fett263-proffieOS6-style-library.html#LavaLamp
  41. OS6.7 v4.021
  42. Single Style
  43. Base Style: Lava Lamp
  44.  
  45. Off Behavior: Battery Level K.I.T.T. Scanner
  46.  
  47. Base Color: Rgb<100,100,150> (0)
  48. Interactive Static Electricity Blade Interactive Control: Swing to build up static energy on blade, clash to dissipate.
  49.  
  50. --Effects Included--
  51. Ignition Effect: Instant
  52. Retraction Effect: Instant
  53. */
  54. StylePtr<Layers<StripesX<Sin<Int<4>,Int<3000>,Int<6000>>,Scale<TwistAngle<>,Int<-50>,Int<-100>>,StripesX<Sin<Int<3>,Int<1000>,Int<3000>>,Scale<TwistAngle<>,Int<25>,Int<80>>,Pulsing<Mix<Int<6425>,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>,White>,Mix<Int<2570>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,3000>,Mix<Sin<Int<2>>,Mix<Int<25700>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,Mix<Int<1285>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,Pulsing<Mix<Int<6425>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,StripesX<Sin<Int<2>,Int<2000>,Int<4000>>,Sin<Int<2>,Int<25>,Int<75>>,Mix<Sin<Int<4>>,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>,Mix<Int<6425>,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>,White>>,Mix<Int<12336>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>>,2000>,Pulsing<Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,Mix<Int<6425>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,3000>>,InOutTrL<TrInstant,TrInstant,Mix<Bump<Sin<Int<18>>,Int<20000>>,Black,Mix<BatteryLevel,Red,Green>>>>>(),
  55. "lava"},
  56.  
  57. //preset 24
  58. {"Sabine;common", "Sabine/tracks/SabineTheme.wav",
  59. /* copyright Fett263 BlackPanther (Primary Blade) OS6 Style
  60. https://fett263.com/fett263-proffieOS6-style-library.html#BlackPanther
  61. OS6.7 v4.021
  62. This Style Contains 4500 Unique Combinations
  63. Base Style: Blank Panther Interactive Vibranium Blade
  64.  
  65. Base Color: Rgb<255,255,255> (0)
  66. Blank Panther Interactive Vibranium Blade Interactive Control: each clash and lockup will build up Purple kinetic energy, long swing to release.
  67.  
  68. --Effects Included--
  69. Preon Effect Options: Default (0): Disable, 1: Faulty Ignition (PreOn Color), 2: Overload (PreOn Color), 3: Erratic (PreOn Color), 4: Sparking (PreOn Color)
  70. Ignition Effect Options: Default (0): SparkTip Ignition, 1: Dual Mode Wipe (Up = Fast), 2: Metal Forge (Heat Up), 3: Lightning Strike, 4: Glitch On
  71. PowerUp Effect Options: Default (0): Disable, 1: Power Flash, 2: Unstable Power Up Forward, 3: Power Burst Forward, 4: Power Surge (Stable)
  72. Retraction Effect Options: Default (0): SparkTip Retraction, 1: Dual Mode Wipe In (Up = Fast), 2: Metal Forge (Cool Down)
  73. CoolDown Effect Options: Default (0): Disable, 1: Power Flash, 2: Unstable Cool Down Reverse, 3: Power Burst Reverse
  74. PostOff Effect Options: Default (0): Disable, 1: Emitter Cool Off (Preon Size), 2: Emitter Spark (Emitter Size)
  75. Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb
  76. LightningBlock Effect: Responsive Lightning Block
  77. Drag Effect: Intensity Sparking Drag
  78. Melt Effect: Intensity Melt
  79. Stab Effect: Normal Stab
  80. Blast Effect: Blast Wave (Random)
  81. Clash Effect: Real Clash V3
  82. */
  83. StylePtr<Layers<Mix<IncrementWithReset<ThresholdPulseF<Sum<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_LOCKUP_BEGIN>>,Int<32000>>,ThresholdPulseF<Ifon<InvertF<SwingSpeed<400>>,Int<0>>,Int<18000>>,Int<32768>,Int<8100>>,Stripes<20000,-200,Mix<Int<10000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<18000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,255,255>>>>,Stripes<15000,-3000,Mix<Int<10000>,Black,RgbArg<ALT_COLOR_ARG,Rgb<118,0,194>>>,Mix<Int<18000>,Black,RgbArg<ALT_COLOR_ARG,Rgb<118,0,194>>>,RgbArg<ALT_COLOR_ARG,Rgb<118,0,194>>>>,TransitionEffectL<TrSelect<IntArg<IGNITION_POWER_UP_ARG,0>,TrInstant,TrConcat<TrJoin<TrDelayX<IgnitionTime<380>>,TrInstant>,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,TrFade<1000>>,TrConcat<TrJoin<TrDelayX<IgnitionTime<380>>,TrInstant>,Stripes<3000,-3500,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,RandomPerLEDFlicker<Mix<Int<7710>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,Black>,BrownNoiseFlicker<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,200>,RandomPerLEDFlicker<Mix<Int<3137>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>>>,TrFade<800>>,TrConcat<TrJoin<TrDelayX<IgnitionTime<380>>,TrInstant>,Stripes<5000,-2500,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<7710>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>>,TrFade<800>>,TrConcat<TrInstant,AudioFlickerL<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,TrFade<1200>>>,EFFECT_IGNITION>,TransitionEffectL<TrSelect<IntArg<RETRACTION_COOL_DOWN_ARG,0>,TrInstant,TrConcat<TrJoin<TrDelayX<RetractionTime<0>>,TrInstant>,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,TrFade<1000>>,TrConcat<TrJoin<TrDelayX<RetractionTime<0>>,TrInstant>,Stripes<3000,3500,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,RandomPerLEDFlicker<Mix<Int<7710>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,Black>,BrownNoiseFlicker<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,200>,RandomPerLEDFlicker<Mix<Int<3137>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>>>,TrFade<800>>,TrConcat<TrJoin<TrDelayX<RetractionTime<0>>,TrInstant>,Stripes<5000,2500,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<7710>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>>,TrFade<800>>>,EFFECT_RETRACTION>,TransitionEffectL<TrConcat<TrJoin<TrDelayX<WavLen<>>,TrWipeIn<200>>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,255,255>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<2000>>>,TrWipe<200>>,EFFECT_STAB>,TransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectPosition<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,AlphaL<TransitionEffectL<TrSelect<Scale<ClashImpactF<>,Int<0>,Int<4>>,TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<8000>,Int<12000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<600>>>>,TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,TrSparkX<Remap<CenterDistF<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,Stripes<1500,-3000,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<16384>,Black,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>>>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,TrConcat<TrInstant,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,TrConcat<TrInstant,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,TrFadeX<Scale<ClashImpactF<>,Int<300>,Int<500>>>>>,EFFECT_CLASH>,Scale<ClashImpactF<>,Int<24000>,Int<32768>>>,LockupTrL<TransitionEffect<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Int<200>>,StripesX<Int<1800>,Scale<NoisySoundLevel,Int<-3500>,Int<-5000>>,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<10280>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Int<13000>>>,TrJoin<TrDelay<8000>,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrConcat<TrJoin<TrDelay<4000>,TrWipeIn<200>>,AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>>,Mix<TwistAngle<>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>,RotateColorsX<Int<3000>,Mix<Int<12000>,Black,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>>>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrJoin<TrDelay<4000>,TrFade<300>>,AlphaL<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL<TrSelect<IntArg<IGNITION_OPTION_ARG,0>,TrWipeSparkTipX<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,IgnitionTime<380>>,TrWipeX<Scale<IsLessThan<BladeAngle<>,Int<16000>>,Mult<IgnitionTime<380>,Int<16384>>,IgnitionTime<380>>>,TrConcat<TrFadeX<IgnitionTime<380>>,Red,TrFadeX<IgnitionTime<380>>,DarkOrange,TrFadeX<IgnitionTime<380>>,White,TrFadeX<IgnitionTime<380>>>,TrConcat<TrWipeInX<Mult<IgnitionTime<380>,Int<6553>>>,RandomBlink<30000,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,Black>,TrJoin<TrDelayX<Mult<IgnitionTime<380>,Int<19660>>>,TrWipeInX<Mult<IgnitionTime<230>,Int<6553>>>>,Mix<SmoothStep<Scale<SlowNoise<Int<30000>>,IntArg<EMITTER_SIZE_ARG,1000>,Sum<Int<5000>,IntArg<EMITTER_SIZE_ARG,1000>>>,Int<-3000>>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,TrWipeX<Mult<IgnitionTime<380>,Int<19660>>>>,TrConcat<TrJoin<TrDelayX<Mult<IgnitionTime<380>,Int<16384>>>,TrWipeX<Mult<IgnitionTime<380>,Int<16384>>>>,Mix<SmoothStep<NoisySoundLevel,Int<-1>>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,TrWipeX<Mult<IgnitionTime<380>,Int<16384>>>>>,TrSelect<IntArg<RETRACTION_OPTION_ARG,0>,TrWipeInSparkTipX<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,RetractionTime<0>>,TrWipeInX<Scale<IsLessThan<BladeAngle<>,Int<16000>>,Mult<RetractionTime<0>,Int<16384>>,RetractionTime<0>>>,TrConcat<TrFadeX<RetractionTime<0>>,White,TrFadeX<RetractionTime<0>>,DarkOrange,TrFadeX<RetractionTime<0>>,Red,TrFadeX<RetractionTime<0>>>>,Black>,TransitionEffectL<TrSelect<IntArg<PREON_OPTION_ARG,0>,TrInstant,TrConcat<TrInstant,AlphaL<Mix<Trigger<EFFECT_PREON,Mult<Int<16384>,WavLen<EFFECT_PREON>>,Mult<Int<10922>,WavLen<EFFECT_PREON>>,Mult<Int<5462>,WavLen<EFFECT_PREON>>>,BrownNoiseFlicker<Black,RgbArg<PREON_COLOR_ARG,Rgb<255,255,255>>,100>,RandomPerLEDFlicker<RgbArg<PREON_COLOR_ARG,Rgb<255,255,255>>,Rgb<50,50,50>>,BrownNoiseFlicker<Mix<NoisySoundLevel,RgbArg<PREON_COLOR_ARG,Rgb<255,255,255>>,RotateColorsX<Int<4000>,RgbArg<PREON_COLOR_ARG,Rgb<255,255,255>>>>,White,50>>,SmoothStep<Scale<NoisySoundLevel,Int<-10000>,Int<36000>>,Int<-4000>>>,TrDelayX<WavLen<EFFECT_PREON>>>,TrConcat<TrFadeX<Mult<Int<8192>,WavLen<EFFECT_PREON>>>,AlphaL<HumpFlickerL<RgbArg<PREON_COLOR_ARG,Rgb<255,255,255>>,10>,SmoothStep<IntArg<PREON_SIZE_ARG,81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  84. /* copyright Fett263 BlackPanther (Accent LED / PCB) OS6 Style
  85. https://fett263.com/fett263-proffieOS6-style-library.html#BlackPanther
  86. OS6.7 v4.021
  87. Single Style
  88. Base Style: Blank Panther Interactive Vibranium Blade
  89.  
  90. Off Behavior: Battery Level K.I.T.T. Scanner
  91.  
  92. Base Color: Rgb<100,100,150> (0)
  93. Interactive Static Electricity Blade Interactive Control: Swing to build up static energy on blade, clash to dissipate.
  94.  
  95. --Effects Included--
  96. Ignition Effect: Instant
  97. Retraction Effect: Instant
  98. */
  99. StylePtr<Layers<Mix<IncrementWithReset<ThresholdPulseF<Sum<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_LOCKUP_BEGIN>>,Int<32000>>,ThresholdPulseF<Ifon<InvertF<SwingSpeed<400>>,Int<0>>,Int<18000>>,Int<32768>,Int<8100>>,Stripes<20000,-200,Mix<Int<10000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>,Mix<Int<18000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>>,Stripes<15000,-3000,Mix<Int<10000>,Black,RgbArg<ALT_COLOR_ARG,Rgb<118,0,194>>>,Mix<Int<18000>,Black,RgbArg<ALT_COLOR_ARG,Rgb<118,0,194>>>,RgbArg<ALT_COLOR_ARG,Rgb<118,0,194>>>>,InOutTrL<TrInstant,TrInstant,Mix<Bump<Sin<Int<18>>,Int<20000>>,Black,Mix<BatteryLevel,Red,Green>>>>>(),
  100. /* copyright Fett263 BlackPanther (Accent LED / PCB) OS6 Style
  101. https://fett263.com/fett263-proffieOS6-style-library.html#BlackPanther
  102. OS6.7 v4.021
  103. Single Style
  104. Base Style: Blank Panther Interactive Vibranium Blade
  105.  
  106. Off Behavior: Battery Level K.I.T.T. Scanner
  107.  
  108. Base Color: Rgb<100,100,150> (0)
  109. Interactive Static Electricity Blade Interactive Control: Swing to build up static energy on blade, clash to dissipate.
  110.  
  111. --Effects Included--
  112. Ignition Effect: Instant
  113. Retraction Effect: Instant
  114. */
  115. StylePtr<Layers<Mix<IncrementWithReset<ThresholdPulseF<Sum<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_LOCKUP_BEGIN>>,Int<32000>>,ThresholdPulseF<Ifon<InvertF<SwingSpeed<400>>,Int<0>>,Int<18000>>,Int<32768>,Int<8100>>,Stripes<20000,-200,Mix<Int<10000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>,Mix<Int<18000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>>,Stripes<15000,-3000,Mix<Int<10000>,Black,RgbArg<ALT_COLOR_ARG,Rgb<118,0,194>>>,Mix<Int<18000>,Black,RgbArg<ALT_COLOR_ARG,Rgb<118,0,194>>>,RgbArg<ALT_COLOR_ARG,Rgb<118,0,194>>>>,InOutTrL<TrInstant,TrInstant,Mix<Bump<Sin<Int<18>>,Int<20000>>,Black,Mix<BatteryLevel,Red,Green>>>>>(),
  116. "panther"},
  117.  
  118. //preset 25
  119. {"Sabine;common","Sabine/tracks/AhsokaTheme.wav",
  120. /* copyright Fett263 StaticElectricity (Primary Blade) OS6 Style
  121. https://fett263.com/fett263-proffieOS6-style-library.html#StaticElectricity
  122. OS6.7 v4.021
  123. This Style Contains 4500 Unique Combinations
  124. Base Style: Interactive Static Electricity Blade
  125.  
  126. Base Color: Rgb<30,60,200> (0)
  127. Interactive Static Electricity Blade Interactive Control: Swing to build up static energy on blade, clash to dissipate.
  128.  
  129. --Effects Included--
  130. Preon Effect Options: Default (0): Disable, 1: Sparking (PreOn Color), 2: Spectrum Absorb, 3: Full Blade Heat Up, 4: Faulty Ignition (PreOn Color)
  131. Ignition Effect Options: Default (0): SparkTip Ignition, 1: Dual Mode Wipe (Up = Fast), 2: Metal Forge (Heat Up), 3: Lightning Strike, 4: Glitch On
  132. PowerUp Effect Options: Default (0): Disable, 1: Power Flash, 2: Unstable Power Up Forward, 3: Power Burst Forward, 4: Power Surge (Stable)
  133. Retraction Effect Options: Default (0): SparkTip Retraction, 1: Dual Mode Wipe In (Up = Fast), 2: Metal Forge (Cool Down)
  134. CoolDown Effect Options: Default (0): Disable, 1: Power Flash, 2: Unstable Cool Down Reverse, 3: Power Burst Reverse
  135. PostOff Effect Options: Default (0): Disable, 1: Emitter Cool Off (Preon Size), 2: Emitter Spark (Emitter Size)
  136. Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb
  137. LightningBlock Effect: Responsive Lightning Block
  138. Drag Effect: Intensity Sparking Drag
  139. Melt Effect: Intensity Melt
  140. Stab Effect: Normal Stab
  141. Blast Effect: Blast Wave (Random)
  142. Clash Effect: Real Clash V3
  143. */
  144. StylePtr<Layers<Black,ColorSelect<IncrementWithReset<ThresholdPulseF<SwingSpeed<400>,Int<18000>>,Sum<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_LOCKUP_BEGIN>>,Int<1>>,TrSelect<IncrementWithReset<ThresholdPulseF<SwingSpeed<400>,Int<18000>>,Sum<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_LOCKUP_BEGIN>>,Int<1>>,TrConcat<TrInstant,Mix<Int<16384>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,White>,TrSmoothFade<500>>,TrSmoothFade<600>>,AudioFlicker<RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<18000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>>,Layers<StripesX<Int<6000>,Scale<IncrementWithReset<ThresholdPulseF<SwingSpeed<400>,Int<18000>>,Sum<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_LOCKUP_BEGIN>>,Int<32000>,Int<2000>>,Int<-100>,Int<-3000>>,Mix<Int<9000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<18000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>>,AlphaL<RandomPerLEDFlickerL<Black>,IncrementWithReset<ThresholdPulseF<SwingSpeed<400>,Int<18000>>,Sum<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_LOCKUP_BEGIN>>,Int<30000>,Int<4000>>>>>,TransitionEffectL<TrSelect<IntArg<IGNITION_POWER_UP_ARG,0>,TrInstant,TrConcat<TrJoin<TrDelayX<IgnitionTime<380>>,TrInstant>,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,TrFade<1000>>,TrConcat<TrJoin<TrDelayX<IgnitionTime<380>>,TrInstant>,Stripes<3000,-3500,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,RandomPerLEDFlicker<Mix<Int<7710>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,Black>,BrownNoiseFlicker<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,200>,RandomPerLEDFlicker<Mix<Int<3137>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>>>,TrFade<800>>,TrConcat<TrJoin<TrDelayX<IgnitionTime<380>>,TrInstant>,Stripes<5000,-2500,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<7710>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>>,TrFade<800>>,TrConcat<TrInstant,AudioFlickerL<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,TrFade<1200>>>,EFFECT_IGNITION>,TransitionEffectL<TrSelect<IntArg<RETRACTION_COOL_DOWN_ARG,0>,TrInstant,TrConcat<TrJoin<TrDelayX<RetractionTime<0>>,TrInstant>,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,TrFade<1000>>,TrConcat<TrJoin<TrDelayX<RetractionTime<0>>,TrInstant>,Stripes<3000,3500,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,RandomPerLEDFlicker<Mix<Int<7710>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,Black>,BrownNoiseFlicker<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,200>,RandomPerLEDFlicker<Mix<Int<3137>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>>>,TrFade<800>>,TrConcat<TrJoin<TrDelayX<RetractionTime<0>>,TrInstant>,Stripes<5000,2500,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<7710>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>>,TrFade<800>>>,EFFECT_RETRACTION>,TransitionEffectL<TrConcat<TrJoin<TrDelayX<WavLen<>>,TrWipeIn<200>>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,255,255>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<2000>>>,TrWipe<200>>,EFFECT_STAB>,TransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectPosition<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,AlphaL<TransitionEffectL<TrSelect<Scale<ClashImpactF<>,Int<0>,Int<4>>,TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<8000>,Int<12000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<600>>>>,TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,TrSparkX<Remap<CenterDistF<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,Stripes<1500,-3000,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<16384>,Black,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>>>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,TrConcat<TrInstant,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,TrConcat<TrInstant,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,TrFadeX<Scale<ClashImpactF<>,Int<300>,Int<500>>>>>,EFFECT_CLASH>,Scale<ClashImpactF<>,Int<24000>,Int<32768>>>,LockupTrL<TransitionEffect<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Int<200>>,StripesX<Int<1800>,Scale<NoisySoundLevel,Int<-3500>,Int<-5000>>,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<10280>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Int<13000>>>,TrJoin<TrDelay<8000>,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrConcat<TrJoin<TrDelay<4000>,TrWipeIn<200>>,AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>>,Mix<TwistAngle<>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>,RotateColorsX<Int<3000>,Mix<Int<12000>,Black,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>>>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrJoin<TrDelay<4000>,TrFade<300>>,AlphaL<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL<TrSelect<IntArg<IGNITION_OPTION_ARG,0>,TrWipeSparkTipX<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,IgnitionTime<380>>,TrWipeX<Scale<IsLessThan<BladeAngle<>,Int<16000>>,Mult<IgnitionTime<380>,Int<16384>>,IgnitionTime<380>>>,TrConcat<TrFadeX<IgnitionTime<380>>,Red,TrFadeX<IgnitionTime<380>>,DarkOrange,TrFadeX<IgnitionTime<380>>,White,TrFadeX<IgnitionTime<380>>>,TrConcat<TrWipeInX<Mult<IgnitionTime<380>,Int<6553>>>,RandomBlink<30000,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,Black>,TrJoin<TrDelayX<Mult<IgnitionTime<380>,Int<19660>>>,TrWipeInX<Mult<IgnitionTime<230>,Int<6553>>>>,Mix<SmoothStep<Scale<SlowNoise<Int<30000>>,IntArg<EMITTER_SIZE_ARG,1000>,Sum<Int<5000>,IntArg<EMITTER_SIZE_ARG,1000>>>,Int<-3000>>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,TrWipeX<Mult<IgnitionTime<380>,Int<19660>>>>,TrConcat<TrJoin<TrDelayX<Mult<IgnitionTime<380>,Int<16384>>>,TrWipeX<Mult<IgnitionTime<380>,Int<16384>>>>,Mix<SmoothStep<NoisySoundLevel,Int<-1>>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,TrWipeX<Mult<IgnitionTime<380>,Int<16384>>>>>,TrSelect<IntArg<RETRACTION_OPTION_ARG,0>,TrWipeInSparkTipX<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,RetractionTime<0>>,TrWipeInX<Scale<IsLessThan<BladeAngle<>,Int<16000>>,Mult<RetractionTime<0>,Int<16384>>,RetractionTime<0>>>,TrConcat<TrFadeX<RetractionTime<0>>,White,TrFadeX<RetractionTime<0>>,DarkOrange,TrFadeX<RetractionTime<0>>,Red,TrFadeX<RetractionTime<0>>>>,Black>,TransitionEffectL<TrSelect<IntArg<PREON_OPTION_ARG,0>,TrInstant,TrConcat<TrInstant,AlphaL<BrownNoiseFlickerL<RgbArg<PREON_COLOR_ARG,Rgb<255,255,255>>,Int<30>>,SmoothStep<Scale<SlowNoise<Int<2000>>,IntArg<PREON_SIZE_ARG,8192>,Sum<IntArg<PREON_SIZE_ARG,8192>,Int<4000>>>,Int<-2000>>>,TrDelayX<WavLen<EFFECT_PREON>>>,TrConcat<TrInstant,TransitionLoopL<TrSparkX<RotateColorsX<Saw<Int<6>>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,Int<200>,Int<500>,Int<32768>>>,TrDelayX<Mult<WavLen<EFFECT_PREON>,Int<6144>>>,TransitionLoopL<TrSparkX<RotateColorsX<Saw<Int<6>>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,Int<300>,Int<300>,Int<32768>>>,TrDelayX<Mult<WavLen<EFFECT_PREON>,Int<8192>>>,TransitionLoopL<TrSparkX<RotateColorsX<Saw<Int<6>>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,Int<400>,Int<100>,Int<32768>>>,TrDelayX<Mult<WavLen<EFFECT_PREON>,Int<12288>>>,AlphaL<RotateColorsX<Saw<Int<6>>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,SmoothStep<IntArg<PREON_SIZE_ARG,8192>,Int<-4000>>>,TrBoingX<Mult<WavLen<EFFECT_PREON>,Int<6144>>,5>>,TrConcat<TrFadeX<Mult<WavLen<EFFECT_PREON>,Int<8192>>>,Red,TrFadeX<Mult<WavLen<EFFECT_PREON>,Int<8192>>>,Orange,TrFadeX<Mult<WavLen<EFFECT_PREON>,Int<8192>>>,White,TrFadeX<Mult<WavLen<EFFECT_PREON>,Int<8192>>>>,TrConcat<TrInstant,AlphaL<Mix<Trigger<EFFECT_PREON,Mult<Int<16384>,WavLen<EFFECT_PREON>>,Mult<Int<10922>,WavLen<EFFECT_PREON>>,Mult<Int<5462>,WavLen<EFFECT_PREON>>>,BrownNoiseFlicker<Black,RgbArg<PREON_COLOR_ARG,Rgb<255,255,255>>,100>,RandomPerLEDFlicker<RgbArg<PREON_COLOR_ARG,Rgb<255,255,255>>,Rgb<50,50,50>>,BrownNoiseFlicker<Mix<NoisySoundLevel,RgbArg<PREON_COLOR_ARG,Rgb<255,255,255>>,RotateColorsX<Int<4000>,RgbArg<PREON_COLOR_ARG,Rgb<255,255,255>>>>,White,50>>,SmoothStep<Scale<NoisySoundLevel,Int<-10000>,Int<36000>>,Int<-4000>>>,TrDelayX<WavLen<EFFECT_PREON>>>>,EFFECT_PREON>,TransitionEffectL<TrSelect<IntArg<OFF_OPTION_ARG,0>,TrInstant,TrConcat<TrInstant,AlphaL<White,SmoothStep<IntArg<PREON_SIZE_ARG,8192>,Int<-4000>>>,TrFadeX<Mult<Scale<IsLessThan<WavLen<EFFECT_POSTOFF>,Int<200>>,WavLen<EFFECT_POSTOFF>,Int<4000>>,Int<10923>>>,AlphaL<Orange,SmoothStep<IntArg<PREON_SIZE_ARG,8192>,Int<-4000>>>,TrFadeX<Mult<Scale<IsLessThan<WavLen<EFFECT_POSTOFF>,Int<200>>,WavLen<EFFECT_POSTOFF>,Int<4000>>,Int<10923>>>,AlphaL<Red,SmoothStep<IntArg<PREON_SIZE_ARG,8192>,Int<-2000>>>,TrFadeX<Mult<Scale<IsLessThan<WavLen<EFFECT_POSTOFF>,Int<200>>,WavLen<EFFECT_POSTOFF>,Int<4000>>,Int<10923>>>>,TrConcat<TrInstant,AlphaL<BrownNoiseFlickerL<RgbArg<POSTOFF_COLOR_ARG,Rgb<255,255,255>>,Int<30>>,SmoothStep<Scale<SlowNoise<Int<2000>>,IntArg<EMITTER_SIZE_ARG,2000>,Sum<IntArg<EMITTER_SIZE_ARG,2000>,Int<3000>>>,Int<-4000>>>,TrDelayX<Scale<IsLessThan<WavLen<EFFECT_POSTOFF>,Int<200>>,WavLen<EFFECT_POSTOFF>,Int<4000>>>>>,EFFECT_POSTOFF>>>(),
  145. /* copyright Fett263 StaticElectricity (Accent LED / PCB) OS6 Style
  146. https://fett263.com/fett263-proffieOS6-style-library.html#StaticElectricity
  147. OS6.7 v4.021
  148. Single Style
  149. Base Style: Interactive Static Electricity Blade
  150.  
  151. Off Behavior: Battery Level K.I.T.T. Scanner
  152.  
  153. Base Color: Rgb<30,60,200> (0)
  154. Interactive Static Electricity Blade Interactive Control: Swing to build up static energy on blade, clash to dissipate.
  155.  
  156. --Effects Included--
  157. Ignition Effect: Instant
  158. Retraction Effect: Instant
  159. */
  160. StylePtr<Layers<Black,ColorSelect<IncrementWithReset<ThresholdPulseF<SwingSpeed<400>,Int<18000>>,Sum<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_LOCKUP_BEGIN>>,Int<1>>,TrSelect<IncrementWithReset<ThresholdPulseF<SwingSpeed<400>,Int<18000>>,Sum<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_LOCKUP_BEGIN>>,Int<1>>,TrConcat<TrInstant,Mix<Int<16384>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,White>,TrSmoothFade<500>>,TrSmoothFade<600>>,AudioFlicker<RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<18000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>>,Layers<StripesX<Int<6000>,Scale<IncrementWithReset<ThresholdPulseF<SwingSpeed<400>,Int<18000>>,Sum<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_LOCKUP_BEGIN>>,Int<32000>,Int<2000>>,Int<-100>,Int<-3000>>,Mix<Int<9000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<18000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>>,AlphaL<RandomPerLEDFlickerL<Black>,IncrementWithReset<ThresholdPulseF<SwingSpeed<400>,Int<18000>>,Sum<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_LOCKUP_BEGIN>>,Int<30000>,Int<4000>>>>>,InOutTrL<TrInstant,TrInstant,Mix<Bump<Sin<Int<18>>,Int<20000>>,Black,Mix<BatteryLevel,Red,Green>>>>>(),
  161. /* copyright Fett263 StaticElectricity (Accent LED / PCB) OS6 Style
  162. https://fett263.com/fett263-proffieOS6-style-library.html#StaticElectricity
  163. OS6.7 v4.021
  164. Single Style
  165. Base Style: Interactive Static Electricity Blade
  166.  
  167. Off Behavior: Battery Level K.I.T.T. Scanner
  168.  
  169. Base Color: Rgb<30,60,200> (0)
  170. Interactive Static Electricity Blade Interactive Control: Swing to build up static energy on blade, clash to dissipate.
  171.  
  172. --Effects Included--
  173. Ignition Effect: Instant
  174. Retraction Effect: Instant
  175. */
  176. StylePtr<Layers<Black,ColorSelect<IncrementWithReset<ThresholdPulseF<SwingSpeed<400>,Int<18000>>,Sum<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_LOCKUP_BEGIN>>,Int<1>>,TrSelect<IncrementWithReset<ThresholdPulseF<SwingSpeed<400>,Int<18000>>,Sum<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_LOCKUP_BEGIN>>,Int<1>>,TrConcat<TrInstant,Mix<Int<16384>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,White>,TrSmoothFade<500>>,TrSmoothFade<600>>,AudioFlicker<RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<18000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>>,Layers<StripesX<Int<6000>,Scale<IncrementWithReset<ThresholdPulseF<SwingSpeed<400>,Int<18000>>,Sum<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_LOCKUP_BEGIN>>,Int<32000>,Int<2000>>,Int<-100>,Int<-3000>>,Mix<Int<9000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>,Mix<Int<18000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<30,60,200>>>>,AlphaL<RandomPerLEDFlickerL<Black>,IncrementWithReset<ThresholdPulseF<SwingSpeed<400>,Int<18000>>,Sum<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_LOCKUP_BEGIN>>,Int<30000>,Int<4000>>>>>,InOutTrL<TrInstant,TrInstant,Mix<Bump<Sin<Int<18>>,Int<20000>>,Black,Mix<BatteryLevel,Red,Green>>>>>(),
  177. "static"},
  178.  
  179. //preset 26
  180. {"Sabine;common", "Sabine/tracks/SabineTheme.wav",
  181. /* copyright Fett263 ResponsiveFlame (Primary Blade) OS6 Style
  182. https://fett263.com/fett263-proffieOS6-style-library.html#ResponsiveFlame
  183. OS6.7 v4.021
  184. This Style Contains 4500 Unique Combinations
  185. Base Style: Responsive Flame (Real Flame Gradient)
  186.  
  187. Base Color: Rgb<255,0,0> (0)
  188.  
  189. --Effects Included--
  190. Preon Effect Options: Default (0): Disable, 1: Sparking (PreOn Color), 2: Spectrum Absorb, 3: Full Blade Heat Up, 4: Faulty Ignition (PreOn Color)
  191. Ignition Effect Options: Default (0): SparkTip Ignition, 1: Dual Mode Wipe (Up = Fast), 2: Metal Forge (Heat Up), 3: Lightning Strike, 4: Glitch On
  192. PowerUp Effect Options: Default (0): Disable, 1: Power Flash, 2: Unstable Power Up Forward, 3: Power Burst Forward, 4: Power Surge (Stable)
  193. Retraction Effect Options: Default (0): SparkTip Retraction, 1: Dual Mode Wipe In (Up = Fast), 2: Metal Forge (Cool Down)
  194. CoolDown Effect Options: Default (0): Disable, 1: Power Flash, 2: Unstable Cool Down Reverse, 3: Power Burst Reverse
  195. PostOff Effect Options: Default (0): Disable, 1: Emitter Cool Off (Preon Size), 2: Emitter Spark (Emitter Size)
  196. Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb
  197. LightningBlock Effect: Responsive Lightning Block
  198. Drag Effect: Intensity Sparking Drag
  199. Melt Effect: Intensity Melt
  200. Stab Effect: Normal Stab
  201. Blast Effect: Blast Wave (Random)
  202. Clash Effect: Real Clash V3
  203. */
  204. 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  205. /* copyright Fett263 ResponsiveFlame (Accent LED / PCB) OS6 Style
  206. https://fett263.com/fett263-proffieOS6-style-library.html#ResponsiveFlame
  207. OS6.7 v4.021
  208. Single Style
  209. Base Style: Responsive Flame (Real Flame Gradient)
  210.  
  211. Off Behavior: Battery Level K.I.T.T. Scanner
  212.  
  213. Base Color: Rgb<255,0,0> (0)
  214.  
  215. --Effects Included--
  216. Ignition Effect: Instant
  217. Retraction Effect: Instant
  218. */
  219. StylePtr<Layers<Mix<BladeAngle<>,StaticFire<Gradient<RotateColorsX<Int<1600>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<1000>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<400>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,0,2,0,1800,10>,StaticFire<Gradient<RotateColorsX<Int<1600>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<1200>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<600>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,0,4,0,2200,2>>,InOutTrL<TrInstant,TrInstant,Mix<Bump<Sin<Int<18>>,Int<20000>>,Black,Mix<BatteryLevel,Red,Green>>>>>(),
  220. /* copyright Fett263 ResponsiveFlame (Accent LED / PCB) OS6 Style
  221. https://fett263.com/fett263-proffieOS6-style-library.html#ResponsiveFlame
  222. OS6.7 v4.021
  223. Single Style
  224. Base Style: Responsive Flame (Real Flame Gradient)
  225.  
  226. Off Behavior: Battery Level K.I.T.T. Scanner
  227.  
  228. Base Color: Rgb<255,0,0> (0)
  229.  
  230. --Effects Included--
  231. Ignition Effect: Instant
  232. Retraction Effect: Instant
  233. */
  234. StylePtr<Layers<Mix<BladeAngle<>,StaticFire<Gradient<RotateColorsX<Int<1600>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<1000>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<400>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,0,2,0,1800,10>,StaticFire<Gradient<RotateColorsX<Int<1600>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<1200>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<600>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,0,4,0,2200,2>>,InOutTrL<TrInstant,TrInstant,Mix<Bump<Sin<Int<18>>,Int<20000>>,Black,Mix<BatteryLevel,Red,Green>>>>>(),
  235. "fyre"},
  236.  
  237. //preset 27
  238. {"Sabine;common", "Sabine/tracks/SabineTheme.wav",
  239. /* copyright Fett263 CustomBlade (Primary Blade) OS6 Style
  240. https://fett263.com/fett263-proffieOS6-style-library.html#CustomBlade
  241. OS6.7 v4.021
  242. This Style Contains 4500 Unique Combinations
  243. Mirror Blade In (50/50)
  244. Default: Power Wave Medium
  245. 1: Power Wave Medium
  246.  
  247. Base Color: Rgb<255,0,0> (0)
  248.  
  249. --Effects Included--
  250. Preon Effect Options: Default (0): Disable, 1: Sparking (PreOn Color), 2: Spectrum Absorb, 3: Full Blade Heat Up, 4: Faulty Ignition (PreOn Color)
  251. Ignition Effect Options: Default (0): SparkTip Ignition, 1: Dual Mode Wipe (Up = Fast), 2: Metal Forge (Heat Up), 3: Lightning Strike, 4: Glitch On
  252. PowerUp Effect Options: Default (0): Disable, 1: Power Flash, 2: Unstable Power Up Forward, 3: Power Burst Forward, 4: Power Surge (Stable)
  253. Retraction Effect Options: Default (0): SparkTip Retraction, 1: Dual Mode Wipe In (Up = Fast), 2: Metal Forge (Cool Down)
  254. CoolDown Effect Options: Default (0): Disable, 1: Power Flash, 2: Unstable Cool Down Reverse, 3: Power Burst Reverse
  255. PostOff Effect Options: Default (0): Disable, 1: Emitter Cool Off (Preon Size), 2: Emitter Spark (Emitter Size)
  256. Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb
  257. LightningBlock Effect: Responsive Lightning Block
  258. Drag Effect: Intensity Sparking Drag
  259. Melt Effect: Intensity Melt
  260. Stab Effect: Normal Stab
  261. Blast Effect: Blast Wave (Random)
  262. Clash Effect: Real Clash V3
  263. */
  264. StylePtr<Layers<Mix<SmoothStep<Int<16384>,Int<3761>>,Stripes<22000,-600,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<6000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<14000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>>,Remap<InvertF<RampF>,Stripes<22000,-600,RgbArg<ALT_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<6000>,Black,RgbArg<ALT_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<ALT_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<14000>,Black,RgbArg<ALT_COLOR_ARG,Rgb<255,0,0>>>>>>,TransitionEffectL<TrSelect<IntArg<IGNITION_POWER_UP_ARG,0>,TrInstant,TrConcat<TrJoin<TrDelayX<IgnitionTime<380>>,TrInstant>,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,TrFade<1000>>,TrConcat<TrJoin<TrDelayX<IgnitionTime<380>>,TrInstant>,Stripes<3000,-3500,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,RandomPerLEDFlicker<Mix<Int<7710>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,Black>,BrownNoiseFlicker<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,200>,RandomPerLEDFlicker<Mix<Int<3137>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>>>,TrFade<800>>,TrConcat<TrJoin<TrDelayX<IgnitionTime<380>>,TrInstant>,Stripes<5000,-2500,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<7710>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>>,TrFade<800>>,TrConcat<TrInstant,AudioFlickerL<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,TrFade<1200>>>,EFFECT_IGNITION>,TransitionEffectL<TrSelect<IntArg<RETRACTION_COOL_DOWN_ARG,0>,TrInstant,TrConcat<TrJoin<TrDelayX<RetractionTime<0>>,TrInstant>,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,TrFade<1000>>,TrConcat<TrJoin<TrDelayX<RetractionTime<0>>,TrInstant>,Stripes<3000,3500,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,RandomPerLEDFlicker<Mix<Int<7710>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,Black>,BrownNoiseFlicker<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,200>,RandomPerLEDFlicker<Mix<Int<3137>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>>>,TrFade<800>>,TrConcat<TrJoin<TrDelayX<RetractionTime<0>>,TrInstant>,Stripes<5000,2500,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<7710>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>>,TrFade<800>>>,EFFECT_RETRACTION>,TransitionEffectL<TrConcat<TrJoin<TrDelayX<WavLen<>>,TrWipeIn<200>>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,255,255>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<2000>>>,TrWipe<200>>,EFFECT_STAB>,TransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectPosition<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,AlphaL<TransitionEffectL<TrSelect<Scale<ClashImpactF<>,Int<0>,Int<4>>,TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<8000>,Int<12000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<600>>>>,TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,TrSparkX<Remap<CenterDistF<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,Stripes<1500,-3000,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<16384>,Black,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>>>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,TrConcat<TrInstant,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,TrConcat<TrInstant,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,TrFadeX<Scale<ClashImpactF<>,Int<300>,Int<500>>>>>,EFFECT_CLASH>,Scale<ClashImpactF<>,Int<24000>,Int<32768>>>,LockupTrL<TransitionEffect<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Int<200>>,StripesX<Int<1800>,Scale<NoisySoundLevel,Int<-3500>,Int<-5000>>,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<10280>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Int<13000>>>,TrJoin<TrDelay<8000>,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrConcat<TrJoin<TrDelay<4000>,TrWipeIn<200>>,AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>>,Mix<TwistAngle<>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>,RotateColorsX<Int<3000>,Mix<Int<12000>,Black,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>>>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrJoin<TrDelay<4000>,TrFade<300>>,AlphaL<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL<TrSelect<IntArg<IGNITION_OPTION_ARG,0>,TrWipeSparkTipX<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,IgnitionTime<380>>,TrWipeX<Scale<IsLessThan<BladeAngle<>,Int<16000>>,Mult<IgnitionTime<380>,Int<16384>>,IgnitionTime<380>>>,TrConcat<TrFadeX<IgnitionTime<380>>,Red,TrFadeX<IgnitionTime<380>>,DarkOrange,TrFadeX<IgnitionTime<380>>,White,TrFadeX<IgnitionTime<380>>>,TrConcat<TrWipeInX<Mult<IgnitionTime<380>,Int<6553>>>,RandomBlink<30000,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,Black>,TrJoin<TrDelayX<Mult<IgnitionTime<380>,Int<19660>>>,TrWipeInX<Mult<IgnitionTime<230>,Int<6553>>>>,Mix<SmoothStep<Scale<SlowNoise<Int<30000>>,IntArg<EMITTER_SIZE_ARG,1000>,Sum<Int<5000>,IntArg<EMITTER_SIZE_ARG,1000>>>,Int<-3000>>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,TrWipeX<Mult<IgnitionTime<380>,Int<19660>>>>,TrConcat<TrJoin<TrDelayX<Mult<IgnitionTime<380>,Int<16384>>>,TrWipeX<Mult<IgnitionTime<380>,Int<16384>>>>,Mix<SmoothStep<NoisySoundLevel,Int<-1>>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,TrWipeX<Mult<IgnitionTime<380>,Int<16384>>>>>,TrSelect<IntArg<RETRACTION_OPTION_ARG,0>,TrWipeInSparkTipX<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,RetractionTime<0>>,TrWipeInX<Scale<IsLessThan<BladeAngle<>,Int<16000>>,Mult<RetractionTime<0>,Int<16384>>,RetractionTime<0>>>,TrConcat<TrFadeX<RetractionTime<0>>,White,TrFadeX<RetractionTime<0>>,DarkOrange,TrFadeX<RetractionTime<0>>,Red,TrFadeX<RetractionTime<0>>>>,Black>,TransitionEffectL<TrSelect<IntArg<PREON_OPTION_ARG,0>,TrInstant,TrConcat<TrInstant,AlphaL<BrownNoiseFlickerL<RgbArg<PREON_COLOR_ARG,Rgb<255,255,255>>,Int<30>>,SmoothStep<Scale<SlowNoise<Int<2000>>,IntArg<PREON_SIZE_ARG,8192>,Sum<IntArg<PREON_SIZE_ARG,8192>,Int<4000>>>,Int<-2000>>>,TrDelayX<WavLen<EFFECT_PREON>>>,TrConcat<TrInstant,TransitionLoopL<TrSparkX<RotateColorsX<Saw<Int<6>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,Int<200>,Int<500>,Int<32768>>>,TrDelayX<Mult<WavLen<EFFECT_PREON>,Int<6144>>>,TransitionLoopL<TrSparkX<RotateColorsX<Saw<Int<6>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,Int<300>,Int<300>,Int<32768>>>,TrDelayX<Mult<WavLen<EFFECT_PREON>,Int<8192>>>,TransitionLoopL<TrSparkX<RotateColorsX<Saw<Int<6>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,Int<400>,Int<100>,Int<32768>>>,TrDelayX<Mult<WavLen<EFFECT_PREON>,Int<12288>>>,AlphaL<RotateColorsX<Saw<Int<6>>,RgbArg<BASE_COLOR_AR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  265. /* copyright Fett263 CustomBlade (Accent LED / PCB) OS6 Style
  266. https://fett263.com/fett263-proffieOS6-style-library.html#CustomBlade
  267. OS6.7 v4.021
  268. Single Style
  269. Mirror Blade In (50/50)
  270. Default: Power Wave Medium
  271. 1: Power Wave Medium
  272.  
  273. Off Behavior: Battery Level K.I.T.T. Scanner
  274.  
  275. Base Color: Rgb<255,255,255> (0)
  276.  
  277. --Effects Included--
  278. Ignition Effect: Instant
  279. Retraction Effect: Instant
  280. */
  281. StylePtr<Layers<Mix<SmoothStep<Int<16384>,Int<3761>>,Stripes<22000,-600,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<6000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<14000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>>,Remap<InvertF<RampF>,Stripes<22000,-600,RgbArg<ALT_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<6000>,Black,RgbArg<ALT_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<ALT_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<14000>,Black,RgbArg<ALT_COLOR_ARG,Rgb<255,0,0>>>>>>,InOutTrL<TrInstant,TrInstant,Mix<Bump<Sin<Int<18>>,Int<20000>>,Black,Mix<BatteryLevel,Red,Green>>>>>(),
  282. /* copyright Fett263 CustomBlade (Accent LED / PCB) OS6 Style
  283. https://fett263.com/fett263-proffieOS6-style-library.html#CustomBlade
  284. OS6.7 v4.021
  285. Single Style
  286. Mirror Blade In (50/50)
  287. Default: Power Wave Medium
  288. 1: Power Wave Medium
  289.  
  290. Off Behavior: Battery Level K.I.T.T. Scanner
  291.  
  292. Base Color: Rgb<255,255,255> (0)
  293.  
  294. --Effects Included--
  295. Ignition Effect: Instant
  296. Retraction Effect: Instant
  297. */
  298. StylePtr<Layers<Mix<SmoothStep<Int<16384>,Int<3761>>,Stripes<22000,-600,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<6000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<14000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>>,Remap<InvertF<RampF>,Stripes<22000,-600,RgbArg<ALT_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<6000>,Black,RgbArg<ALT_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<ALT_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<14000>,Black,RgbArg<ALT_COLOR_ARG,Rgb<255,0,0>>>>>>,InOutTrL<TrInstant,TrInstant,Mix<Bump<Sin<Int<18>>,Int<20000>>,Black,Mix<BatteryLevel,Red,Green>>>>>(),
  299. "cop"},
  300.  
  301. //preset 28
  302. {"Sabine;common","Sabine/tracks/AhsokaTheme.wav",
  303. /* copyright Fett263 Sauron (Primary Blade) OS6 Style
  304. https://fett263.com/fett263-proffieOS6-style-library.html#Sauron
  305. OS6.7 v4.021
  306. This Style Contains 13500 Unique Combinations
  307. Style Options:
  308. Default (0): Eye of Sauron (Center)
  309. 1: Eye of Sauron (Twist Position)
  310. 2: Eye of Sauron (Blade Angle Position)
  311.  
  312. Base Color: Rgb<255,0,0> (0)
  313.  
  314. --Effects Included--
  315. Preon Effect Options: Default (0): Disable, 1: Sparking (PreOn Color), 2: Spectrum Absorb, 3: Full Blade Heat Up, 4: Faulty Ignition (PreOn Color)
  316. Ignition Effect Options: Default (0): SparkTip Ignition, 1: Dual Mode Wipe (Up = Fast), 2: Metal Forge (Heat Up), 3: Lightning Strike, 4: Glitch On
  317. PowerUp Effect Options: Default (0): Disable, 1: Power Flash, 2: Unstable Power Up Forward, 3: Power Burst Forward, 4: Power Surge (Stable)
  318. Retraction Effect Options: Default (0): SparkTip Retraction, 1: Dual Mode Wipe In (Up = Fast), 2: Metal Forge (Cool Down)
  319. CoolDown Effect Options: Default (0): Disable, 1: Power Flash, 2: Unstable Cool Down Reverse, 3: Power Burst Reverse
  320. PostOff Effect Options: Default (0): Disable, 1: Emitter Cool Off (Preon Size), 2: Emitter Spark (Emitter Size)
  321. Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb
  322. LightningBlock Effect: Responsive Lightning Block
  323. Drag Effect: Intensity Sparking Drag
  324. Melt Effect: Intensity Melt
  325. Stab Effect: Normal Stab
  326. Blast Effect: Blast Wave (Random)
  327. Clash Effect: Real Clash V3
  328. */
  329. StylePtr<Layers<ColorSelect<IntArg<STYLE_OPTION_ARG,0>,TrInstant,Layers<Remap<CenterDistF<>,StaticFire<Gradient<RotateColorsX<Int<800>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<1200>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<1600>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,0,2,0,2400,5>>,AlphaL<AudioFlicker<RotateColorsX<Int<200>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<600>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>,Bump<Int<16384>,Scale<NoisySoundLevel,Int<16000>,Int<22000>>>>,AlphaL<Black,LinearSectionF<Int<16384>,Scale<NoisySoundLevel,Int<4000>,Int<8000>>>>>,Layers<Remap<CenterDistF<Scale<TwistAngle<1>,Int<6000>,Int<27000>>>,StaticFire<Gradient<RotateColorsX<Int<800>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<1200>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<1600>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,0,2,0,2400,5>>,AlphaL<AudioFlicker<RotateColorsX<Int<200>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<600>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>,Bump<Scale<TwistAngle<1>,Int<6000>,Int<27000>>,Scale<NoisySoundLevel,Int<16000>,Int<22000>>>>,AlphaL<Black,LinearSectionF<Scale<TwistAngle<1>,Int<6000>,Int<27000>>,Scale<NoisySoundLevel,Int<4000>,Int<8000>>>>>,Layers<Remap<CenterDistF<Scale<BladeAngle<>,Int<6000>,Int<27000>>>,StaticFire<Gradient<RotateColorsX<Int<800>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<1200>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<1600>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,0,2,0,2400,5>>,AlphaL<AudioFlicker<RotateColorsX<Int<200>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<600>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>,Bump<Scale<BladeAngle<>,Int<6000>,Int<27000>>,Scale<NoisySoundLevel,Int<16000>,Int<22000>>>>,AlphaL<Black,LinearSectionF<Scale<BladeAngle<>,Int<6000>,Int<27000>>,Scale<NoisySoundLevel,Int<4000>,Int<8000>>>>>>,TransitionEffectL<TrSelect<IntArg<IGNITION_POWER_UP_ARG,0>,TrInstant,TrConcat<TrJoin<TrDelayX<IgnitionTime<380>>,TrInstant>,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,TrFade<1000>>,TrConcat<TrJoin<TrDelayX<IgnitionTime<380>>,TrInstant>,Stripes<3000,-3500,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,RandomPerLEDFlicker<Mix<Int<7710>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,Black>,BrownNoiseFlicker<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,200>,RandomPerLEDFlicker<Mix<Int<3137>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>>>,TrFade<800>>,TrConcat<TrJoin<TrDelayX<IgnitionTime<380>>,TrInstant>,Stripes<5000,-2500,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<7710>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>>,TrFade<800>>,TrConcat<TrInstant,AudioFlickerL<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,TrFade<1200>>>,EFFECT_IGNITION>,TransitionEffectL<TrSelect<IntArg<RETRACTION_COOL_DOWN_ARG,0>,TrInstant,TrConcat<TrJoin<TrDelayX<RetractionTime<0>>,TrInstant>,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,TrFade<1000>>,TrConcat<TrJoin<TrDelayX<RetractionTime<0>>,TrInstant>,Stripes<3000,3500,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,RandomPerLEDFlicker<Mix<Int<7710>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,Black>,BrownNoiseFlicker<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,200>,RandomPerLEDFlicker<Mix<Int<3137>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>>>,TrFade<800>>,TrConcat<TrJoin<TrDelayX<RetractionTime<0>>,TrInstant>,Stripes<5000,2500,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<7710>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>>,TrFade<800>>>,EFFECT_RETRACTION>,TransitionEffectL<TrConcat<TrJoin<TrDelayX<WavLen<>>,TrWipeIn<200>>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,255,255>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<2000>>>,TrWipe<200>>,EFFECT_STAB>,TransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectPosition<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,AlphaL<TransitionEffectL<TrSelect<Scale<ClashImpactF<>,Int<0>,Int<4>>,TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<8000>,Int<12000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<600>>>>,TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<100>,Int<40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  330. /* copyright Fett263 Sauron (Accent LED / PCB) OS6 Style
  331. https://fett263.com/fett263-proffieOS6-style-library.html#Sauron
  332. OS6.7 v4.021
  333. This Style Contains 3 Unique Combinations
  334. Style Options:
  335. Default (0): Eye of Sauron (Center)
  336. 1: Eye of Sauron (Twist Position)
  337. 2: Eye of Sauron (Blade Angle Position)
  338.  
  339. Off Behavior: Battery Level K.I.T.T. Scanner
  340.  
  341. Base Color: Rgb<255,0,0> (0)
  342.  
  343. --Effects Included--
  344. Ignition Effect: Instant
  345. Retraction Effect: Instant
  346. */
  347. StylePtr<Layers<ColorSelect<IntArg<STYLE_OPTION_ARG,0>,TrInstant,StaticFire<Gradient<RotateColorsX<Int<800>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<1200>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<1600>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,0,2,0,2400,5>,StaticFire<Gradient<RotateColorsX<Int<800>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<1200>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<1600>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,0,2,0,2400,5>,StaticFire<Gradient<RotateColorsX<Int<800>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<1200>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<1600>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,0,2,0,2400,5>>,InOutTrL<TrInstant,TrInstant,Mix<Bump<Sin<Int<18>>,Int<20000>>,Black,Mix<BatteryLevel,Red,Green>>>>>(),
  348. /* copyright Fett263 Sauron (Accent LED / PCB) OS6 Style
  349. https://fett263.com/fett263-proffieOS6-style-library.html#Sauron
  350. OS6.7 v4.021
  351. This Style Contains 3 Unique Combinations
  352. Style Options:
  353. Default (0): Eye of Sauron (Center)
  354. 1: Eye of Sauron (Twist Position)
  355. 2: Eye of Sauron (Blade Angle Position)
  356.  
  357. Off Behavior: Battery Level K.I.T.T. Scanner
  358.  
  359. Base Color: Rgb<255,0,0> (0)
  360.  
  361. --Effects Included--
  362. Ignition Effect: Instant
  363. Retraction Effect: Instant
  364. */
  365. StylePtr<Layers<ColorSelect<IntArg<STYLE_OPTION_ARG,0>,TrInstant,StaticFire<Gradient<RotateColorsX<Int<800>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<1200>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<1600>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,0,2,0,2400,5>,StaticFire<Gradient<RotateColorsX<Int<800>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<1200>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<1600>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,0,2,0,2400,5>,StaticFire<Gradient<RotateColorsX<Int<800>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<1200>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<1600>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,0,2,0,2400,5>>,InOutTrL<TrInstant,TrInstant,Mix<Bump<Sin<Int<18>>,Int<20000>>,Black,Mix<BatteryLevel,Red,Green>>>>>(),
  366. "sauron"},
  367.  
  368. //preset 29
  369. {"Unstable_v2;common", "tracks/jingle.wav",
  370. /* copyright Fett263 UnstableBlades (Primary Blade) OS6 Style
  371. https://fett263.com/fett263-proffieOS6-style-library.html#UnstableBlades
  372. OS6.7 v4.021
  373. This Style Contains 27000 Unique Combinations
  374. Style Options:
  375. Default (0): Unstable Erratic
  376. 1: Unstable Pulse
  377. 2: Unstable Rage
  378. 3: Unstable Anger
  379. 4: Unstable Unleashed
  380. 5: Random Pulse
  381.  
  382. Base Color: Rgb<255,255,255> (0)
  383.  
  384. --Effects Included--
  385. Preon Effect Options: Default (0): Disable, 1: Sparking (PreOn Color), 2: Spectrum Absorb, 3: Full Blade Heat Up, 4: Faulty Ignition (PreOn Color)
  386. Ignition Effect Options: Default (0): SparkTip Ignition, 1: Dual Mode Wipe (Up = Fast), 2: Metal Forge (Heat Up), 3: Lightning Strike, 4: Glitch On
  387. PowerUp Effect Options: Default (0): Disable, 1: Power Flash, 2: Unstable Power Up Forward, 3: Power Burst Forward, 4: Power Surge (Stable)
  388. Retraction Effect Options: Default (0): SparkTip Retraction, 1: Dual Mode Wipe In (Up = Fast), 2: Metal Forge (Cool Down)
  389. CoolDown Effect Options: Default (0): Disable, 1: Power Flash, 2: Unstable Cool Down Reverse, 3: Power Burst Reverse
  390. PostOff Effect Options: Default (0): Disable, 1: Emitter Cool Off (Preon Size), 2: Emitter Spark (Emitter Size)
  391. Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb
  392. LightningBlock Effect: Responsive Lightning Block
  393. Drag Effect: Intensity Sparking Drag
  394. Melt Effect: Intensity Melt
  395. Stab Effect: Normal Stab
  396. Blast Effect: Blast Wave (Random)
  397. Clash Effect: Real Clash V3
  398. */
  399. 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  400. 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  401. 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  402. "unstable"},
  403.  
  404. //preset 30
  405. {"Sabine;common", "Sabine/tracks/SabineTheme.wav",
  406. /* copyright Fett263 TornadoBlade (Primary Blade) OS6 Style
  407. https://fett263.com/fett263-proffieOS6-style-library.html#TornadoBlade
  408. OS6.7 v4.021
  409. This Style Contains 4500 Unique Combinations
  410. Base Style: Interactive Tornado Blade
  411.  
  412. Base Color: Rgb<100,100,150> (0)
  413. Interactive Tornado Blade Interactive Control: Swing to build up momentum on blade, clash to dissipate.
  414.  
  415. --Effects Included--
  416. Preon Effect Options: Default (0): Disable, 1: Sparking (PreOn Color), 2: Spectrum Absorb, 3: Full Blade Heat Up, 4: Faulty Ignition (PreOn Color)
  417. Ignition Effect Options: Default (0): SparkTip Ignition, 1: Dual Mode Wipe (Up = Fast), 2: Metal Forge (Heat Up), 3: Lightning Strike, 4: Glitch On
  418. PowerUp Effect Options: Default (0): Disable, 1: Power Flash, 2: Unstable Power Up Forward, 3: Power Burst Forward, 4: Power Surge (Stable)
  419. Retraction Effect Options: Default (0): SparkTip Retraction, 1: Dual Mode Wipe In (Up = Fast), 2: Metal Forge (Cool Down)
  420. CoolDown Effect Options: Default (0): Disable, 1: Power Flash, 2: Unstable Cool Down Reverse, 3: Power Burst Reverse
  421. PostOff Effect Options: Default (0): Disable, 1: Emitter Cool Off (Preon Size), 2: Emitter Spark (Emitter Size)
  422. Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb
  423. LightningBlock Effect: Responsive Lightning Block
  424. Drag Effect: Intensity Sparking Drag
  425. Melt Effect: Intensity Melt
  426. Stab Effect: Normal Stab
  427. Blast Effect: Blast Wave (Random)
  428. Clash Effect: Real Clash V3
  429. */
  430. StylePtr<Layers<Black,ColorSelect<IncrementWithReset<ThresholdPulseF<SwingSpeed<400>,Int<18000>>,Sum<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_LOCKUP_BEGIN>>,Int<1>>,TrSelect<IncrementWithReset<ThresholdPulseF<SwingSpeed<400>,Int<18000>>,Sum<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_LOCKUP_BEGIN>>,Int<1>>,TrCenterWipeX<Int<200>>,TrCenterWipeInX<Int<200>>>,RandomFlicker<RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>,Mix<Int<18000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>>,Mix<LinearSectionF<Int<16384>,Int<2000>>,Remap<CenterDistF<Int<16384>>,StripesX<Scale<IncrementWithReset<ThresholdPulseF<SwingSpeed<400>,Int<18000>>,Sum<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_LOCKUP_BEGIN>>,Int<8000>,Int<1000>>,Int<8000>,Int<2000>>,IncrementWithReset<ThresholdPulseF<SwingSpeed<400>,Int<18000>>,Sum<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_LOCKUP_BEGIN>>,Int<6000>,Int<600>>,Mix<Int<4000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>,Mix<Scale<IncrementWithReset<ThresholdPulseF<SwingSpeed<400>,Int<18000>>,Sum<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_LOCKUP_BEGIN>>,Int<16000>,Int<2000>>,Int<16000>,Int<2000>>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>>>,Mix<Int<2000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>>>,TransitionEffectL<TrSelect<IntArg<IGNITION_POWER_UP_ARG,0>,TrInstant,TrConcat<TrJoin<TrDelayX<IgnitionTime<380>>,TrInstant>,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,TrFade<1000>>,TrConcat<TrJoin<TrDelayX<IgnitionTime<380>>,TrInstant>,Stripes<3000,-3500,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,RandomPerLEDFlicker<Mix<Int<7710>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,Black>,BrownNoiseFlicker<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,200>,RandomPerLEDFlicker<Mix<Int<3137>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>>>,TrFade<800>>,TrConcat<TrJoin<TrDelayX<IgnitionTime<380>>,TrInstant>,Stripes<5000,-2500,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<7710>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>>,TrFade<800>>,TrConcat<TrInstant,AudioFlickerL<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,TrFade<1200>>>,EFFECT_IGNITION>,TransitionEffectL<TrSelect<IntArg<RETRACTION_COOL_DOWN_ARG,0>,TrInstant,TrConcat<TrJoin<TrDelayX<RetractionTime<0>>,TrInstant>,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,TrFade<1000>>,TrConcat<TrJoin<TrDelayX<RetractionTime<0>>,TrInstant>,Stripes<3000,3500,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,RandomPerLEDFlicker<Mix<Int<7710>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,Black>,BrownNoiseFlicker<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,200>,RandomPerLEDFlicker<Mix<Int<3137>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>>>,TrFade<800>>,TrConcat<TrJoin<TrDelayX<RetractionTime<0>>,TrInstant>,Stripes<5000,2500,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<7710>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>>,TrFade<800>>>,EFFECT_RETRACTION>,TransitionEffectL<TrConcat<TrJoin<TrDelayX<WavLen<>>,TrWipeIn<200>>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,255,255>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<2000>>>,TrWipe<200>>,EFFECT_STAB>,TransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectPosition<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,AlphaL<TransitionEffectL<TrSelect<Scale<ClashImpactF<>,Int<0>,Int<4>>,TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<8000>,Int<12000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<600>>>>,TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,TrSparkX<Remap<CenterDistF<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,Stripes<1500,-3000,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<16384>,Black,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>>>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,TrConcat<TrInstant,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,TrConcat<TrInstant,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,TrFadeX<Scale<ClashImpactF<>,Int<300>,Int<500>>>>>,EFFECT_CLASH>,Scale<ClashImpactF<>,Int<24000>,Int<32768>>>,LockupTrL<TransitionEffect<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Int<200>>,StripesX<Int<1800>,Scale<NoisySoundLevel,Int<-3500>,Int<-5000>>,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<10280>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Int<13000>>>,TrJoin<TrDelay<8000>,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrConcat<TrJoin<TrDelay<4000>,TrWipeIn<200>>,AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>>,Mix<TwistAngle<>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>,RotateColorsX<Int<3000>,Mix<Int<12000>,Black,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>>>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrJoin<TrDelay<4000>,TrFade<300>>,AlphaL<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL<TrSelect<IntArg<IGNITION_OPTION_ARG,0>,TrWipeSparkTipX<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,IgnitionTime<380>>,TrWipeX<Scale<IsLessThan<BladeAngle<>,Int<16000>>,Mult<IgnitionTime<380>,Int<16384>>,IgnitionTime<380>>>,TrConcat<TrFadeX<IgnitionTime<380>>,Red,TrFadeX<IgnitionTime<380>>,DarkOrange,TrFadeX<IgnitionTime<380>>,White,TrFadeX<IgnitionTime<380>>>,TrConcat<TrWipeInX<Mult<IgnitionTime<380>,Int<6553>>>,RandomBlink<30000,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,Black>,TrJoin<TrDelayX<Mult<IgnitionTime<380>,Int<19660>>>,TrWipeInX<Mult<IgnitionTime<230>,Int<6553>>>>,Mix<SmoothStep<Scale<SlowNoise<Int<30000>>,IntArg<EMITTER_SIZE_ARG,1000>,Sum<Int<5000>,IntArg<EMITTER_SIZE_ARG,1000>>>,Int<-3000>>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,TrWipeX<Mult<IgnitionTime<380>,Int<19660>>>>,TrConcat<TrJoin<TrDelayX<Mult<IgnitionTime<380>,Int<16384>>>,TrWipeX<Mult<IgnitionTime<380>,Int<16384>>>>,Mix<SmoothStep<NoisySoundLevel,Int<-1>>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,TrWipeX<Mult<IgnitionTime<380>,Int<16384>>>>>,TrSelect<IntArg<RETRACTION_OPTION_ARG,0>,TrWipeInSparkTipX<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,RetractionTime<0>>,TrWipeInX<Scale<IsLessThan<BladeAngle<>,Int<16000>>,Mult<RetractionTime<0>,Int<16384>>,RetractionTime<0>>>,TrConcat<TrFadeX<RetractionTime<0>>,White,TrFadeX<RetractionTime<0>>,DarkOrange,TrFadeX<RetractionTime<0>>,Red,TrFadeX<RetractionTime<0>>>>,Black>,TransitionEffectL<TrSelect<IntArg<PREON_OPTION_ARG,0>,TrInstant,TrConcat<TrInstant,AlphaL<BrownNoiseFlickerL<RgbArg<PREON_COLOR_ARG,Rgb<255,255,255>>,Int<30>>,SmoothStep<Scale<SlowNoise<Int<2000>>,IntArg<PREON_SIZE_ARG,8192>,Sum<IntArg<PREON_SIZE_ARG,8192>,Int<4000>>>,Int<-2000>>>,TrDelayX<WavLen<EFFECT_PREON>>>,TrConcat<TrInstant,TransitionLoopL<TrSparkX<RotateColorsX<Saw<Int<6>>,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,Int<200>,Int<500>,Int<32768>>>,TrDelayX<Mult<WavLen<EFFECT_PREON>,Int<6144>>>,TransitionLoopL<TrSparkX<RotateColorsX<Saw<Int<6>>,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,Int<300>,Int<300>,Int<32768>>>,TrDelayX<Mult<WavLen<EFFECT_PREON>,Int<8192>>>,TransitionLoopL<TrSparkX<RotateColorsX<Saw<Int<6>>,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,Int<400>,Int<100>,Int<32768>>>,TrDelayX<Mult<WavLen<EFFECT_PREON>,Int<12288>>>,AlphaL<RotateColorsX<Saw<Int<6>>,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,SmoothStep<IntArg<PREON_SIZE_ARG,8192>,Int<-4000>>>,TrBoingX<Mult<WavLen<EFFECT_PREON>,Int<6144>>,5>>,TrConcat<TrFadeX<Mult<WavLen<EFFECT_PREON>,Int<8192>>>,Red,TrFadeX<Mult<WavLen<EFFECT_PREON>,Int<8192>>>,Orange,TrFadeX<Mult<WavLen<EFFECT_PREON>,Int<8192>>>,White,TrFadeX<Mult<WavLen<EFFECT_PREON>,Int<8192>>>>,TrConcat<TrInstant,AlphaL<Mix<Trigger<EFFECT_PREON,Mult<Int<16384>,WavLen<EFFECT_PREON>>,Mult<Int<10922>,WavLen<EFFECT_PREON>>,Mult<Int<5462>,WavLen<EFFECT_PREON>>>,BrownNoiseFlicker<Black,RgbArg<PREON_COLOR_ARG,Rgb<255,255,255>>,100>,RandomPerLEDFlicker<RgbArg<PREON_COLOR_ARG,Rgb<255,255,255>>,Rgb<50,50,50>>,BrownNoiseFlicker<Mix<NoisySoundLevel,RgbArg<PREON_COLOR_ARG,Rgb<255,255,255>>,RotateColorsX<Int<4000>,RgbArg<PREON_COLOR_ARG,Rgb<255,255,255>>>>,White,50>>,SmoothStep<Scale<NoisySoundLevel,Int<-10000>,Int<36000>>,Int<-4000>>>,TrDelayX<WavLen<EFFECT_PREON>>>>,EFFECT_PREON>,TransitionEffectL<TrSelect<IntArg<OFF_OPTION_ARG,0>,TrInstant,TrConcat<TrInstant,AlphaL<White,SmoothStep<IntArg<PREON_SIZE_ARG,8192>,Int<-4000>>>,TrFadeX<Mult<Scale<IsLessThan<WavLen<EFFECT_POSTOFF>,Int<200>>,WavLen<EFFECT_POSTOFF>,Int<4000>>,Int<10923>>>,AlphaL<Orange,SmoothStep<IntArg<PREON_SIZE_ARG,8192>,Int<-4000>>>,TrFadeX<Mult<Scale<IsLessThan<WavLen<EFFECT_POSTOFF>,Int<200>>,WavLen<EFFECT_POSTOFF>,Int<4000>>,Int<10923>>>,AlphaL<Red,SmoothStep<IntArg<PREON_SIZE_ARG,8192>,Int<-2000>>>,TrFadeX<Mult<Scale<IsLessThan<WavLen<EFFECT_POSTOFF>,Int<200>>,WavLen<EFFECT_POSTOFF>,Int<4000>>,Int<10923>>>>,TrConcat<TrInstant,AlphaL<BrownNoiseFlickerL<RgbArg<POSTOFF_COLOR_ARG,Rgb<255,255,255>>,Int<30>>,SmoothStep<Scale<SlowNoise<Int<2000>>,IntArg<EMITTER_SIZE_ARG,2000>,Sum<IntArg<EMITTER_SIZE_ARG,2000>,Int<3000>>>,Int<-4000>>>,TrDelayX<Scale<IsLessThan<WavLen<EFFECT_POSTOFF>,Int<200>>,WavLen<EFFECT_POSTOFF>,Int<4000>>>>>,EFFECT_POSTOFF>>>(),
  431. /* copyright Fett263 TornadoBlade (Accent LED / PCB) OS6 Style
  432. https://fett263.com/fett263-proffieOS6-style-library.html#TornadoBlade
  433. OS6.7 v4.021
  434. Single Style
  435. Base Style: Interactive Tornado Blade
  436.  
  437. Off Behavior: Battery Level K.I.T.T. Scanner
  438.  
  439. Base Color: Rgb<100,100,150> (0)
  440. Interactive Tornado Blade Interactive Control: Swing to build up momentum on blade, clash to dissipate.
  441.  
  442. --Effects Included--
  443. Ignition Effect: Instant
  444. Retraction Effect: Instant
  445. */
  446. StylePtr<Layers<Black,ColorSelect<IncrementWithReset<ThresholdPulseF<SwingSpeed<400>,Int<18000>>,Sum<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_LOCKUP_BEGIN>>,Int<1>>,TrSelect<IncrementWithReset<ThresholdPulseF<SwingSpeed<400>,Int<18000>>,Sum<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_LOCKUP_BEGIN>>,Int<1>>,TrCenterWipeX<Int<200>>,TrCenterWipeInX<Int<200>>>,RandomFlicker<RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>,Mix<Int<18000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>>,Mix<LinearSectionF<Int<16384>,Int<2000>>,Remap<CenterDistF<Int<16384>>,StripesX<Scale<IncrementWithReset<ThresholdPulseF<SwingSpeed<400>,Int<18000>>,Sum<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_LOCKUP_BEGIN>>,Int<8000>,Int<1000>>,Int<8000>,Int<2000>>,IncrementWithReset<ThresholdPulseF<SwingSpeed<400>,Int<18000>>,Sum<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_LOCKUP_BEGIN>>,Int<6000>,Int<600>>,Mix<Int<4000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>,Mix<Scale<IncrementWithReset<ThresholdPulseF<SwingSpeed<400>,Int<18000>>,Sum<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_LOCKUP_BEGIN>>,Int<16000>,Int<2000>>,Int<16000>,Int<2000>>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>>>,Mix<Int<2000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>>>,InOutTrL<TrInstant,TrInstant,Mix<Bump<Sin<Int<18>>,Int<20000>>,Black,Mix<BatteryLevel,Red,Green>>>>>(),
  447. /* copyright Fett263 TornadoBlade (Accent LED / PCB) OS6 Style
  448. https://fett263.com/fett263-proffieOS6-style-library.html#TornadoBlade
  449. OS6.7 v4.021
  450. Single Style
  451. Base Style: Interactive Tornado Blade
  452.  
  453. Off Behavior: Battery Level K.I.T.T. Scanner
  454.  
  455. Base Color: Rgb<100,100,150> (0)
  456. Interactive Tornado Blade Interactive Control: Swing to build up momentum on blade, clash to dissipate.
  457.  
  458. --Effects Included--
  459. Ignition Effect: Instant
  460. Retraction Effect: Instant
  461. */
  462. StylePtr<Layers<Black,ColorSelect<IncrementWithReset<ThresholdPulseF<SwingSpeed<400>,Int<18000>>,Sum<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_LOCKUP_BEGIN>>,Int<1>>,TrSelect<IncrementWithReset<ThresholdPulseF<SwingSpeed<400>,Int<18000>>,Sum<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_LOCKUP_BEGIN>>,Int<1>>,TrCenterWipeX<Int<200>>,TrCenterWipeInX<Int<200>>>,RandomFlicker<RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>,Mix<Int<18000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>>,Mix<LinearSectionF<Int<16384>,Int<2000>>,Remap<CenterDistF<Int<16384>>,StripesX<Scale<IncrementWithReset<ThresholdPulseF<SwingSpeed<400>,Int<18000>>,Sum<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_LOCKUP_BEGIN>>,Int<8000>,Int<1000>>,Int<8000>,Int<2000>>,IncrementWithReset<ThresholdPulseF<SwingSpeed<400>,Int<18000>>,Sum<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_LOCKUP_BEGIN>>,Int<6000>,Int<600>>,Mix<Int<4000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>,Mix<Scale<IncrementWithReset<ThresholdPulseF<SwingSpeed<400>,Int<18000>>,Sum<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_LOCKUP_BEGIN>>,Int<16000>,Int<2000>>,Int<16000>,Int<2000>>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>>>,Mix<Int<2000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>>>,InOutTrL<TrInstant,TrInstant,Mix<Bump<Sin<Int<18>>,Int<20000>>,Black,Mix<BatteryLevel,Red,Green>>>>>(),
  463. "tornado"},
  464.  
  465. //preset 31
  466. {"Thor;common", "Thor/tracks/infinity.wav",
  467. /* copyright Fett263 ThunderStorm (Primary Blade) OS6 Style
  468. https://fett263.com/fett263-proffieOS6-style-library.html#ThunderStorm
  469. OS6.7 v4.021
  470. This Style Contains 9000 Unique Combinations
  471. Style Options:
  472. Default (0): Thunderstorm
  473. 1: Thunder and Lightning
  474.  
  475. Base Color: Rgb<100,100,150> (0)
  476.  
  477. --Effects Included--
  478. Preon Effect Options: Default (0): Disable, 1: Sparking (PreOn Color), 2: Spectrum Absorb, 3: Full Blade Heat Up, 4: Faulty Ignition (PreOn Color)
  479. Ignition Effect Options: Default (0): SparkTip Ignition, 1: Dual Mode Wipe (Up = Fast), 2: Metal Forge (Heat Up), 3: Lightning Strike, 4: Glitch On
  480. PowerUp Effect Options: Default (0): Disable, 1: Power Flash, 2: Unstable Power Up Forward, 3: Power Burst Forward, 4: Power Surge (Stable)
  481. Retraction Effect Options: Default (0): SparkTip Retraction, 1: Dual Mode Wipe In (Up = Fast), 2: Metal Forge (Cool Down)
  482. CoolDown Effect Options: Default (0): Disable, 1: Power Flash, 2: Unstable Cool Down Reverse, 3: Power Burst Reverse
  483. PostOff Effect Options: Default (0): Disable, 1: Emitter Cool Off (Preon Size), 2: Emitter Spark (Emitter Size)
  484. Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb
  485. LightningBlock Effect: Responsive Lightning Block
  486. Drag Effect: Intensity Sparking Drag
  487. Melt Effect: Intensity Melt
  488. Stab Effect: Normal Stab
  489. Blast Effect: Blast Wave (Random)
  490. Clash Effect: Real Clash V3
  491. */
  492. StylePtr<Layers<ColorSelect<IntArg<STYLE_OPTION_ARG,0>,TrInstant,TransitionLoop<RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>,TrConcat<TrBoing<500,3>,Layers<Stripes<10000,100,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,Mix<Int<3855>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,Mix<Int<25700>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>>,AlphaL<Stripes<8000,-200,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>>,Int<16384>>>,TrDelayX<Scale<SlowNoise<Int<3000>>,Int<100>,Int<2000>>>>>,Layers<TransitionLoop<RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>,TrConcat<TrBoing<500,3>,Layers<Stripes<10000,100,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,Mix<Int<3855>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,Mix<Int<25700>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>>,AlphaL<Stripes<8000,-200,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>>,Int<16384>>>,TrDelayX<Scale<SlowNoise<Int<3000>>,Int<100>,Int<2000>>>>>,TransitionLoopL<TrConcat<TrWipe<200>,RandomBlinkL<Int<30000>,White>,TrJoin<TrDelayX<Scale<SlowNoise<Int<3000>>,Int<300>,Int<3000>>>,TrWipe<200>>>>>>,TransitionEffectL<TrSelect<IntArg<IGNITION_POWER_UP_ARG,0>,TrInstant,TrConcat<TrJoin<TrDelayX<IgnitionTime<380>>,TrInstant>,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,TrFade<1000>>,TrConcat<TrJoin<TrDelayX<IgnitionTime<380>>,TrInstant>,Stripes<3000,-3500,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,RandomPerLEDFlicker<Mix<Int<7710>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,Black>,BrownNoiseFlicker<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,200>,RandomPerLEDFlicker<Mix<Int<3137>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>>>,TrFade<800>>,TrConcat<TrJoin<TrDelayX<IgnitionTime<380>>,TrInstant>,Stripes<5000,-2500,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<7710>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>>,TrFade<800>>,TrConcat<TrInstant,AudioFlickerL<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,TrFade<1200>>>,EFFECT_IGNITION>,TransitionEffectL<TrSelect<IntArg<RETRACTION_COOL_DOWN_ARG,0>,TrInstant,TrConcat<TrJoin<TrDelayX<RetractionTime<0>>,TrInstant>,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,TrFade<1000>>,TrConcat<TrJoin<TrDelayX<RetractionTime<0>>,TrInstant>,Stripes<3000,3500,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,RandomPerLEDFlicker<Mix<Int<7710>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,Black>,BrownNoiseFlicker<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,200>,RandomPerLEDFlicker<Mix<Int<3137>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>>>,TrFade<800>>,TrConcat<TrJoin<TrDelayX<RetractionTime<0>>,TrInstant>,Stripes<5000,2500,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<7710>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>>,TrFade<800>>>,EFFECT_RETRACTION>,TransitionEffectL<TrConcat<TrJoin<TrDelayX<WavLen<>>,TrWipeIn<200>>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,255,255>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<2000>>>,TrWipe<200>>,EFFECT_STAB>,TransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectPosition<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,AlphaL<TransitionEffectL<TrSelect<Scale<ClashImpactF<>,Int<0>,Int<4>>,TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<8000>,Int<12000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<600>>>>,TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,TrSparkX<Remap<CenterDistF<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,Stripes<1500,-3000,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<16384>,Black,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>>>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG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  493. /* copyright Fett263 ThunderStorm (Accent LED / PCB) OS6 Style
  494. https://fett263.com/fett263-proffieOS6-style-library.html#ThunderStorm
  495. OS6.7 v4.021
  496. This Style Contains 2 Unique Combinations
  497. Style Options:
  498. Default (0): Thunderstorm
  499. 1: Thunder and Lightning
  500.  
  501. Off Behavior: Battery Level K.I.T.T. Scanner
  502.  
  503. Base Color: Rgb<100,100,150> (0)
  504.  
  505. --Effects Included--
  506. Ignition Effect: Instant
  507. Retraction Effect: Instant
  508. */
  509. StylePtr<Layers<ColorSelect<IntArg<STYLE_OPTION_ARG,0>,TrInstant,TransitionLoop<RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>,TrConcat<TrBoing<500,3>,Layers<Stripes<10000,100,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,Mix<Int<3855>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,Mix<Int<25700>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>>,AlphaL<Stripes<8000,-200,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>>,Int<16384>>>,TrDelayX<Scale<SlowNoise<Int<3000>>,Int<100>,Int<2000>>>>>,Layers<TransitionLoop<RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>,TrConcat<TrBoing<500,3>,Layers<Stripes<10000,100,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,Mix<Int<3855>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,Mix<Int<25700>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>>,AlphaL<Stripes<8000,-200,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>>,Int<16384>>>,TrDelayX<Scale<SlowNoise<Int<3000>>,Int<100>,Int<2000>>>>>,TransitionLoopL<TrConcat<TrWipe<200>,RandomBlinkL<Int<30000>,White>,TrJoin<TrDelayX<Scale<SlowNoise<Int<3000>>,Int<300>,Int<3000>>>,TrWipe<200>>>>>>,InOutTrL<TrInstant,TrInstant,Mix<Bump<Sin<Int<18>>,Int<20000>>,Black,Mix<BatteryLevel,Red,Green>>>>>(),
  510. /* copyright Fett263 ThunderStorm (Accent LED / PCB) OS6 Style
  511. https://fett263.com/fett263-proffieOS6-style-library.html#ThunderStorm
  512. OS6.7 v4.021
  513. This Style Contains 2 Unique Combinations
  514. Style Options:
  515. Default (0): Thunderstorm
  516. 1: Thunder and Lightning
  517.  
  518. Off Behavior: Battery Level K.I.T.T. Scanner
  519.  
  520. Base Color: Rgb<100,100,150> (0)
  521.  
  522. --Effects Included--
  523. Ignition Effect: Instant
  524. Retraction Effect: Instant
  525. */
  526. StylePtr<Layers<ColorSelect<IntArg<STYLE_OPTION_ARG,0>,TrInstant,TransitionLoop<RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>,TrConcat<TrBoing<500,3>,Layers<Stripes<10000,100,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,Mix<Int<3855>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,Mix<Int<25700>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>>,AlphaL<Stripes<8000,-200,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>>,Int<16384>>>,TrDelayX<Scale<SlowNoise<Int<3000>>,Int<100>,Int<2000>>>>>,Layers<TransitionLoop<RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>,TrConcat<TrBoing<500,3>,Layers<Stripes<10000,100,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,Mix<Int<3855>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,Mix<Int<25700>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>>,AlphaL<Stripes<8000,-200,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>>,Int<16384>>>,TrDelayX<Scale<SlowNoise<Int<3000>>,Int<100>,Int<2000>>>>>,TransitionLoopL<TrConcat<TrWipe<200>,RandomBlinkL<Int<30000>,White>,TrJoin<TrDelayX<Scale<SlowNoise<Int<3000>>,Int<300>,Int<3000>>>,TrWipe<200>>>>>>,InOutTrL<TrInstant,TrInstant,Mix<Bump<Sin<Int<18>>,Int<20000>>,Black,Mix<BatteryLevel,Red,Green>>>>>(),
  527. "thor"},
  528.  
  529. //preset 32
  530. {"Sabine;common", "Sabine/tracks/SabineTheme.wav",
  531. /* copyright Fett263 RainbowBlade (Primary Blade) OS6 Style
  532. https://fett263.com/fett263-proffieOS6-style-library.html#RainbowBlade
  533. OS6.7 v4.021
  534. This Style Contains 4500 Unique Combinations
  535. Base Style: OmniColor Swing
  536.  
  537. Base Color: Rgb<255,0,0> (0)
  538.  
  539. --Effects Included--
  540. Preon Effect Options: Default (0): Disable, 1: Sparking (PreOn Color), 2: Spectrum Absorb, 3: Full Blade Heat Up, 4: Faulty Ignition (PreOn Color)
  541. Ignition Effect Options: Default (0): SparkTip Ignition, 1: Dual Mode Wipe (Up = Fast), 2: Metal Forge (Heat Up), 3: Lightning Strike, 4: Glitch On
  542. PowerUp Effect Options: Default (0): Disable, 1: Power Flash, 2: Unstable Power Up Forward, 3: Power Burst Forward, 4: Power Surge (Stable)
  543. Retraction Effect Options: Default (0): SparkTip Retraction, 1: Dual Mode Wipe In (Up = Fast), 2: Metal Forge (Cool Down)
  544. CoolDown Effect Options: Default (0): Disable, 1: Power Flash, 2: Unstable Cool Down Reverse, 3: Power Burst Reverse
  545. PostOff Effect Options: Default (0): Disable, 1: Emitter Cool Off (Preon Size), 2: Emitter Spark (Emitter Size)
  546. Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb
  547. LightningBlock Effect: Responsive Lightning Block
  548. Drag Effect: Intensity Sparking Drag
  549. Melt Effect: Intensity Melt
  550. Stab Effect: Normal Stab
  551. Blast Effect: Blast Wave (Random)
  552. Clash Effect: Real Clash V3
  553. */
  554. StylePtr<Layers<RotateColorsX<IncrementF<SwingSpeed<600>,Int<16384>,Int<32768>,Scale<SwingSpeed<600>,Int<0>,Int<8000>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,TransitionEffectL<TrSelect<IntArg<IGNITION_POWER_UP_ARG,0>,TrInstant,TrConcat<TrJoin<TrDelayX<IgnitionTime<380>>,TrInstant>,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,TrFade<1000>>,TrConcat<TrJoin<TrDelayX<IgnitionTime<380>>,TrInstant>,Stripes<3000,-3500,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,RandomPerLEDFlicker<Mix<Int<7710>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,Black>,BrownNoiseFlicker<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,200>,RandomPerLEDFlicker<Mix<Int<3137>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>>>,TrFade<800>>,TrConcat<TrJoin<TrDelayX<IgnitionTime<380>>,TrInstant>,Stripes<5000,-2500,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<7710>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>>,TrFade<800>>,TrConcat<TrInstant,AudioFlickerL<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,TrFade<1200>>>,EFFECT_IGNITION>,TransitionEffectL<TrSelect<IntArg<RETRACTION_COOL_DOWN_ARG,0>,TrInstant,TrConcat<TrJoin<TrDelayX<RetractionTime<0>>,TrInstant>,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,TrFade<1000>>,TrConcat<TrJoin<TrDelayX<RetractionTime<0>>,TrInstant>,Stripes<3000,3500,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,RandomPerLEDFlicker<Mix<Int<7710>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,Black>,BrownNoiseFlicker<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,200>,RandomPerLEDFlicker<Mix<Int<3137>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>>>,TrFade<800>>,TrConcat<TrJoin<TrDelayX<RetractionTime<0>>,TrInstant>,Stripes<5000,2500,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<7710>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>>,TrFade<800>>>,EFFECT_RETRACTION>,TransitionEffectL<TrConcat<TrJoin<TrDelayX<WavLen<>>,TrWipeIn<200>>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,255,255>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<2000>>>,TrWipe<200>>,EFFECT_STAB>,TransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectPosition<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,AlphaL<TransitionEffectL<TrSelect<Scale<ClashImpactF<>,Int<0>,Int<4>>,TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<8000>,Int<12000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<600>>>>,TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,TrSparkX<Remap<CenterDistF<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,Stripes<1500,-3000,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<16384>,Black,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>>>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,TrConcat<TrInstant,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,TrConcat<TrInstant,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,TrFadeX<Scale<ClashImpactF<>,Int<300>,Int<500>>>>>,EFFECT_CLASH>,Scale<ClashImpactF<>,Int<24000>,Int<32768>>>,LockupTrL<TransitionEffect<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Int<200>>,StripesX<Int<1800>,Scale<NoisySoundLevel,Int<-3500>,Int<-5000>>,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<10280>,Black,RgbArg<LOCKU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  555. /* copyright Fett263 RainbowBlade (Accent LED / PCB) OS6 Style
  556. https://fett263.com/fett263-proffieOS6-style-library.html#RainbowBlade
  557. OS6.7 v4.021
  558. Single Style
  559. Base Style: OmniColor Swing
  560.  
  561. Off Behavior: Battery Level K.I.T.T. Scanner
  562.  
  563. Base Color: Rgb<255,0,0> (0)
  564.  
  565. --Effects Included--
  566. Ignition Effect: Instant
  567. Retraction Effect: Instant
  568. */
  569. StylePtr<Layers<RotateColorsX<IncrementF<SwingSpeed<600>,Int<16384>,Int<32768>,Scale<SwingSpeed<600>,Int<0>,Int<8000>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,InOutTrL<TrInstant,TrInstant,Mix<Bump<Sin<Int<18>>,Int<20000>>,Black,Mix<BatteryLevel,Red,Green>>>>>(),
  570. /* copyright Fett263 RainbowBlade (Accent LED / PCB) OS6 Style
  571. https://fett263.com/fett263-proffieOS6-style-library.html#RainbowBlade
  572. OS6.7 v4.021
  573. Single Style
  574. Base Style: OmniColor Swing
  575.  
  576. Off Behavior: Battery Level K.I.T.T. Scanner
  577.  
  578. Base Color: Rgb<255,0,0> (0)
  579.  
  580. --Effects Included--
  581. Ignition Effect: Instant
  582. Retraction Effect: Instant
  583. */
  584. StylePtr<Layers<RotateColorsX<IncrementF<SwingSpeed<600>,Int<16384>,Int<32768>,Scale<SwingSpeed<600>,Int<0>,Int<8000>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,InOutTrL<TrInstant,TrInstant,Mix<Bump<Sin<Int<18>>,Int<20000>>,Black,Mix<BatteryLevel,Red,Green>>>>>(),
  585. "omniswing"},
  586.  
  587. //preset 33
  588. {"Falcon;common", "MillenniumFalcon/tracks/track1.wav",
  589. /* copyright Fett263 Hyperspace (Primary Blade) OS6 Style
  590. https://fett263.com/fett263-proffieOS6-style-library.html#Hyperspace
  591. OS6.7 v4.021
  592. This Style Contains 7200 Unique Combinations
  593. Base Style: Hyperspace
  594.  
  595. Base Color: Rgb<0,0,255> (0)
  596.  
  597. --Effects Included--
  598. Preon Effect Options: Default (0): Disable, 1: Sparking (PreOn Color), 2: Spectrum Absorb, 3: Full Blade Heat Up, 4: Faulty Ignition (PreOn Color), 5: Jump to Hyperspace (PreOn Color)
  599. Ignition Effect Options: Default (0): SparkTip Ignition, 1: Dual Mode Wipe (Up = Fast), 2: Metal Forge (Heat Up), 3: Lightning Strike, 4: Glitch On
  600. PowerUp Effect Options: Default (0): Disable, 1: Power Flash, 2: Unstable Power Up Forward, 3: Power Burst Forward, 4: Power Surge (Stable)
  601. Retraction Effect Options: Default (0): SparkTip Retraction, 1: Dual Mode Wipe In (Up = Fast), 2: Metal Forge (Cool Down)
  602. CoolDown Effect Options: Default (0): Disable, 1: Power Flash, 2: Unstable Cool Down Reverse, 3: Power Burst Reverse
  603. PostOff Effect Options: Default (0): Disable, 1: Emitter Cool Off (Preon Size), 2: Emitter Spark (Emitter Size), 3: Exit Hyperspace
  604. Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb
  605. LightningBlock Effect: Responsive Lightning Block
  606. Drag Effect: Intensity Sparking Drag
  607. Melt Effect: Intensity Melt
  608. Stab Effect: Normal Stab
  609. Blast Effect: Blast Wave (Random)
  610. Clash Effect: Real Clash V3
  611. */
  612. StylePtr<Layers<Remap<CenterDistF<>,Stripes<2000,-3000,AudioFlicker<White,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,Mix<Int<3855>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,AudioFlicker<RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,White>,Rgb<50,50,75>>>,TransitionEffectL<TrSelect<IntArg<IGNITION_POWER_UP_ARG,0>,TrInstant,TrConcat<TrJoin<TrDelayX<IgnitionTime<380>>,TrInstant>,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,TrFade<1000>>,TrConcat<TrJoin<TrDelayX<IgnitionTime<380>>,TrInstant>,Stripes<3000,-3500,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,RandomPerLEDFlicker<Mix<Int<7710>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,Black>,BrownNoiseFlicker<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,200>,RandomPerLEDFlicker<Mix<Int<3137>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>>>,TrFade<800>>,TrConcat<TrJoin<TrDelayX<IgnitionTime<380>>,TrInstant>,Stripes<5000,-2500,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<7710>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>>,TrFade<800>>,TrConcat<TrInstant,AudioFlickerL<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,TrFade<1200>>>,EFFECT_IGNITION>,TransitionEffectL<TrSelect<IntArg<RETRACTION_COOL_DOWN_ARG,0>,TrInstant,TrConcat<TrJoin<TrDelayX<RetractionTime<0>>,TrInstant>,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,TrFade<1000>>,TrConcat<TrJoin<TrDelayX<RetractionTime<0>>,TrInstant>,Stripes<3000,3500,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,RandomPerLEDFlicker<Mix<Int<7710>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,Black>,BrownNoiseFlicker<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,200>,RandomPerLEDFlicker<Mix<Int<3137>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>>>,TrFade<800>>,TrConcat<TrJoin<TrDelayX<RetractionTime<0>>,TrInstant>,Stripes<5000,2500,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<7710>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>>,TrFade<800>>>,EFFECT_RETRACTION>,TransitionEffectL<TrConcat<TrJoin<TrDelayX<WavLen<>>,TrWipeIn<200>>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,255,255>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<2000>>>,TrWipe<200>>,EFFECT_STAB>,TransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectPosition<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,AlphaL<TransitionEffectL<TrSelect<Scale<ClashImpactF<>,Int<0>,Int<4>>,TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<8000>,Int<12000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<600>>>>,TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,TrSparkX<Remap<CenterDistF<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,Stripes<1500,-3000,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<16384>,Black,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>>>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,TrConcat<TrInstant,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,TrConcat<TrInstant,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,TrFadeX<Scale<ClashImpactF<>,Int<300>,Int<500>>>>>,EFFECT_CLASH>,Scale<ClashImpactF<>,Int<24000>,Int<32768>>>,LockupTrL<TransitionEffect<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Int<200>>,StripesX<Int<1800>,Scale<NoisySoundLevel,Int<-3500>,Int<-5000>>,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<10280>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Int<13000>>>,TrJoin<TrDelay<8000>,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrConcat<TrJoin<TrDelay<4000>,TrWipeIn<200>>,AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>>,Mix<TwistAngle<>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>,RotateColorsX<Int<3000>,Mix<Int<12000>,Black,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>>>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrJoin<TrDelay<4000>,TrFade<300>>,AlphaL<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL<TrSelect<IntArg<IGNITION_OPTION_ARG,0>,TrWipeSparkTipX<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,IgnitionTime<380>>,TrWipeX<Scale<IsLessThan<BladeAngle<>,Int<16000>>,Mult<IgnitionTime<380>,Int<16384>>,IgnitionTime<380>>>,TrConcat<TrFadeX<IgnitionTime<380>>,Red,TrFadeX<IgnitionTime<380>>,DarkOrange,TrFadeX<IgnitionTime<380>>,White,TrFadeX<IgnitionTime<380>>>,TrConcat<TrWipeInX<Mult<IgnitionTime<380>,Int<6553>>>,RandomBlink<30000,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,Black>,TrJoin<TrDelayX<Mult<IgnitionTime<380>,Int<19660>>>,TrWipeInX<Mult<IgnitionTime<230>,Int<6553>>>>,Mix<SmoothStep<Scale<SlowNoise<Int<30000>>,IntArg<EMITTER_SIZE_ARG,1000>,Sum<Int<5000>,IntArg<EMITTER_SIZE_ARG,1000>>>,Int<-3000>>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,TrWipeX<Mult<IgnitionTime<380>,Int<19660>>>>,TrConcat<TrJoin<TrDelayX<Mult<IgnitionTime<380>,Int<16384>>>,TrWipeX<Mult<IgnitionTime<380>,Int<16384>>>>,Mix<SmoothStep<NoisySoundLevel,Int<-1>>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,TrWipeX<Mult<IgnitionTime<380>,Int<16384>>>>>,TrSelect<IntArg<RETRACTION_OPTION_ARG,0>,TrWipeInSparkTipX<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,RetractionTime<0>>,TrWipeInX<Scale<IsLessThan<BladeAngle<>,Int<16000>>,Mult<RetractionTime<0>,Int<16384>>,RetractionTime<0>>>,TrConcat<TrFadeX<RetractionTime<0>>,White,TrFadeX<RetractionTime<0>>,DarkOrange,TrFadeX<RetractionTime<0>>,Red,TrFadeX<RetractionTime<0>>>>,Black>,TransitionEffectL<TrSelect<IntArg<PREON_OPTION_ARG,0>,TrInstant,TrConcat<TrInstant,AlphaL<BrownNoiseFlickerL<RgbArg<PREON_COLOR_ARG,Rgb<255,255,255>>,Int<30>>,SmoothStep<Scale<SlowNoise<Int<2000>>,IntArg<PREON_SIZE_ARG,8192>,Sum<IntArg<PREON_SIZE_ARG,8192>,Int<4000>>>,Int<-2000>>>,TrDelayX<WavLen<EFFECT_PREON>>>,TrConcat<TrInstant,TransitionLoopL<TrSparkX<RotateColorsX<Saw<Int<6>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,Int<200>,Int<500>,Int<32768>>>,TrDelayX<Mult<WavLen<EFFECT_PREON>,Int<6144>>>,TransitionLoopL<TrSparkX<RotateColorsX<Saw<Int<6>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,Int<300>,Int<300>,Int<32768>>>,TrDelayX<Mult<WavLen<EFFECT_PREON>,Int<8192>>>,TransitionLoopL<TrSparkX<RotateColorsX<Saw<Int<6>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,Int<400>,Int<100>,Int<32768>>>,TrDelayX<Mult<WavLen<EFFECT_PREON>,Int<12288>>>,AlphaL<RotateColorsX<Saw<Int<6>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,SmoothStep<IntArg<PREON_SIZE_ARG,8192>,Int<-4000>>>,TrBoingX<Mult<WavLen<EFFECT_PREON>,Int<6144>>,5>>,TrConcat<TrFadeX<Mult<WavLen<EFFECT_PREON>,Int<8192>>>,Red,TrFadeX<Mult<WavLen<EFFECT_PREON>,Int<8192>>>,Orange,TrFadeX<Mult<WavLen<EFFECT_PREON>,Int<8192>>>,White,TrFadeX<Mult<WavLen<EFFECT_PREON>,Int<8192>>>>,TrConcat<TrInstant,AlphaL<Mix<Trigger<EFFECT_PREON,Mult<Int<16384>,WavLen<EFFECT_PREON>>,Mult<Int<10922>,WavLen<EFFECT_PREON>>,Mult<Int<5462>,WavLen<EFFECT_PREON>>>,BrownNoiseFlicker<Black,RgbArg<PREON_COLOR_ARG,Rgb<255,255,255>>,100>,RandomPerLEDFlicker<RgbArg<PREON_COLOR_ARG,Rgb<255,255,255>>,Rgb<50,50,50>>,BrownNoiseFlicker<Mix<NoisySoundLevel,RgbArg<PREON_COLOR_ARG,Rgb<255,255,255>>,RotateColorsX<Int<4000>,RgbArg<PREON_COLOR_ARG,Rgb<255,255,255>>>>,White,50>>,SmoothStep<Scale<NoisySoundLevel,Int<-10000>,Int<36000>>,Int<-4000>>>,TrDelayX<WavLen<EFFECT_PREON>>>,TrConcat<TrJoin<TrDelayX<Mult<WavLen<>,Int<8192>>>,TrCenterWipeX<Mult<WavLen<>,Int<4096>>>>,Remap<CenterDistF<>,Stripes<1000,-250,Black,Rgb<100,100,150>,Black>>,TrFadeX<Mult<WavLen<>,Int<8192>>>,Remap<CenterDistF<>,Stripes<2000,-1500,Black,Rgb<100,100,150>>>,TrFadeX<Mult<WavLen<>,Int<8192>>>,Remap<CenterDistF<>,Stripes<2000,-3000,AudioFlicker<White,RgbArg<PREON_COLOR_ARG,Rgb<0,0,255>>>,Mix<Int<3855>,Black,RgbArg<PREON_COLOR_ARG,Rgb<0,0,255>>>,AudioFlicker<RgbArg<PREON_COLOR_ARG,Rgb<0,0,255>>,White>,Rgb<50,50,75>>>,TrDelayX<Mult<WavLen<>,Int<4096>>>>>,EFFECT_PREON>,TransitionEffectL<TrSelect<IntArg<OFF_OPTION_ARG,0>,TrInstant,TrConcat<TrInstant,AlphaL<White,SmoothStep<IntArg<PREON_SIZE_ARG,8192>,Int<-4000>>>,TrFadeX<Mult<Scale<IsLessThan<WavLen<EFFECT_POSTOFF>,Int<200>>,WavLen<EFFECT_POSTOFF>,Int<4000>>,Int<10923>>>,AlphaL<Orange,SmoothStep<IntArg<PREON_SIZE_ARG,8192>,Int<-4000>>>,TrFadeX<Mult<Scale<IsLessThan<WavLen<EFFECT_POSTOFF>,Int<200>>,WavLen<EFFECT_POSTOFF>,Int<4000>>,Int<10923>>>,AlphaL<Red,SmoothStep<IntArg<PREON_SIZE_ARG,8192>,Int<-2000>>>,TrFadeX<Mult<Scale<IsLessThan<WavLen<EFFECT_POSTOFF>,Int<200>>,WavLen<EFFECT_POSTOFF>,Int<4000>>,Int<10923>>>>,TrConcat<TrInstant,AlphaL<BrownNoiseFlickerL<RgbArg<POSTOFF_COLOR_ARG,Rgb<255,255,255>>,Int<30>>,SmoothStep<Scale<SlowNoise<Int<2000>>,IntArg<EMITTER_SIZE_ARG,2000>,Sum<IntArg<EMITTER_SIZE_ARG,2000>,Int<3000>>>,Int<-4000>>>,TrDelayX<Scale<IsLessThan<WavLen<EFFECT_POSTOFF>,Int<200>>,WavLen<EFFECT_POSTOFF>,Int<4000>>>>,TrConcat<TrJoin<TrDelayX<Mult<Scale<IsLessThan<WavLen<EFFECT_POSTOFF>,Int<200>>,WavLen<EFFECT_POSTOFF>,Int<4000>>,Int<8192>>>,TrCenterWipeX<Mult<Scale<IsLessThan<WavLen<EFFECT_POSTOFF>,Int<200>>,WavLen<EFFECT_POSTOFF>,Int<4000>>,Int<8192>>>>,Remap<CenterDistF<>,Stripes<2000,-1500,Black,Rgb<100,100,150>>>,TrFadeX<Mult<Scale<IsLessThan<WavLen<EFFECT_POSTOFF>,Int<200>>,WavLen<EFFECT_POSTOFF>,Int<4000>>,Int<8192>>>,Remap<CenterDistF<>,Stripes<1000,-500,Black,Rgb<100,100,150>,Black>>,TrFadeX<Mult<Scale<IsLessThan<WavLen<EFFECT_POSTOFF>,Int<200>>,WavLen<EFFECT_POSTOFF>,Int<4000>>,Int<8192>>>>>,EFFECT_POSTOFF>>>(),
  613. /* copyright Fett263 Hyperspace (Accent LED / PCB) OS6 Style
  614. https://fett263.com/fett263-proffieOS6-style-library.html#Hyperspace
  615. OS6.7 v4.021
  616. Single Style
  617. Base Style: Hyperspace
  618.  
  619. Off Behavior: Battery Level K.I.T.T. Scanner
  620.  
  621. Base Color: Rgb<0,0,255> (0)
  622.  
  623. --Effects Included--
  624. Ignition Effect: Instant
  625. Retraction Effect: Instant
  626. */
  627. StylePtr<Layers<Remap<CenterDistF<>,Stripes<2000,-3000,AudioFlicker<White,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,Mix<Int<3855>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,AudioFlicker<RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,White>,Rgb<50,50,75>>>,InOutTrL<TrInstant,TrInstant,Mix<Bump<Sin<Int<18>>,Int<20000>>,Black,Mix<BatteryLevel,Red,Green>>>>>(),
  628. /* copyright Fett263 Hyperspace (Accent LED / PCB) OS6 Style
  629. https://fett263.com/fett263-proffieOS6-style-library.html#Hyperspace
  630. OS6.7 v4.021
  631. Single Style
  632. Base Style: Hyperspace
  633.  
  634. Off Behavior: Battery Level K.I.T.T. Scanner
  635.  
  636. Base Color: Rgb<0,0,255> (0)
  637.  
  638. --Effects Included--
  639. Ignition Effect: Instant
  640. Retraction Effect: Instant
  641. */
  642. StylePtr<Layers<Remap<CenterDistF<>,Stripes<2000,-3000,AudioFlicker<White,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,Mix<Int<3855>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,AudioFlicker<RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,White>,Rgb<50,50,75>>>,InOutTrL<TrInstant,TrInstant,Mix<Bump<Sin<Int<18>>,Int<20000>>,Black,Mix<BatteryLevel,Red,Green>>>>>(),
  643. "hyperspace"},
  644.  
  645. //preset 34
  646. {"Falcon;common", "MillenniumFalcon/tracks/track1.wav",
  647. /* copyright Fett263 Holidays (Primary Blade) OS6 Style
  648. https://fett263.com/fett263-proffieOS6-style-library.html#Holidays
  649. OS6.7 v4.021
  650. This Style Contains 7200 Unique Combinations
  651. Base Style: Light the Menorah (Right-Handed Interactive Clash Effect)
  652.  
  653. Base Color: Rgb<0,0,255> (0)
  654. Light the Menorah (Right-Handed Interactive Clash Effect) Interactive Control: Use Clash Effect to light the next candle on the Menorah.
  655.  
  656. --Effects Included--
  657. Preon Effect Options: Default (0): Disable, 1: Sparking (PreOn Color), 2: Spectrum Absorb, 3: Full Blade Heat Up, 4: Faulty Ignition (PreOn Color), 5: Jump to Hyperspace (PreOn Color)
  658. Ignition Effect Options: Default (0): SparkTip Ignition, 1: Dual Mode Wipe (Up = Fast), 2: Metal Forge (Heat Up), 3: Lightning Strike, 4: Glitch On
  659. PowerUp Effect Options: Default (0): Disable, 1: Power Flash, 2: Unstable Power Up Forward, 3: Power Burst Forward, 4: Power Surge (Stable)
  660. Retraction Effect Options: Default (0): SparkTip Retraction, 1: Dual Mode Wipe In (Up = Fast), 2: Metal Forge (Cool Down)
  661. CoolDown Effect Options: Default (0): Disable, 1: Power Flash, 2: Unstable Cool Down Reverse, 3: Power Burst Reverse
  662. PostOff Effect Options: Default (0): Disable, 1: Emitter Cool Off (Preon Size), 2: Emitter Spark (Emitter Size), 3: Exit Hyperspace
  663. Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb
  664. LightningBlock Effect: Responsive Lightning Block
  665. Drag Effect: Intensity Sparking Drag
  666. Melt Effect: Intensity Melt
  667. Stab Effect: Normal Stab
  668. Blast Effect: Blast Wave (Random)
  669. Clash Effect: Real Clash V3
  670. */
  671. 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  672. /* copyright Fett263 Holidays (Accent LED / PCB) OS6 Style
  673. https://fett263.com/fett263-proffieOS6-style-library.html#Holidays
  674. OS6.7 v4.021
  675. Single Style
  676. Base Style: Light the Menorah (Right-Handed Interactive Clash Effect)
  677.  
  678. Off Behavior: Battery Level K.I.T.T. Scanner
  679.  
  680. Base Color: Rgb<0,0,255> (0)
  681. Light the Menorah (Right-Handed Interactive Clash Effect) Interactive Control: Use Clash Effect to light the next candle on the Menorah.
  682.  
  683. --Effects Included--
  684. Ignition Effect: Instant
  685. Retraction Effect: Instant
  686. */
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  688. /* copyright Fett263 Holidays (Accent LED / PCB) OS6 Style
  689. https://fett263.com/fett263-proffieOS6-style-library.html#Holidays
  690. OS6.7 v4.021
  691. Single Style
  692. Base Style: Light the Menorah (Right-Handed Interactive Clash Effect)
  693.  
  694. Off Behavior: Battery Level K.I.T.T. Scanner
  695.  
  696. Base Color: Rgb<0,0,255> (0)
  697. Light the Menorah (Right-Handed Interactive Clash Effect) Interactive Control: Use Clash Effect to light the next candle on the Menorah.
  698.  
  699. --Effects Included--
  700. Ignition Effect: Instant
  701. Retraction Effect: Instant
  702. */
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  704.  
  705. "hanukkah"},
  706.  
  707. //preset 35
  708. {"Dark;common", "tracks/BountyDroid.wav",
  709. /* copyright Fett263 DarkSaber (Primary Blade) OS6 Style
  710. https://fett263.com/fett263-proffieOS6-style-library.html#DarkSaber
  711. OS6.7 v4.021
  712. This Style Contains 3456 Unique Combinations
  713. Style Options:
  714. Default (0): Live Action Darksaber (Hyper-Responsive)
  715. 1: Clone Wars Darksaber
  716.  
  717. Base Color: Rgb<255,255,255> (0)
  718.  
  719. --Effects Included--
  720. Preon Effect Options: Default (0): Disable, 1: Faulty Ignition (Base Color), 2: Erratic (Base Color), 3: Sparking (Base Color), 4: Emitter Heat Up, 5: Overload (Base Color)
  721. Ignition Effect Options: Default (0): SparkTip Ignition, 1: Dual Mode Wipe (Up = Fast), 2: Lightning Strike, 3: Multi-Point Out, 4: Twin Suns Out, 5: Cycle Up
  722. PowerUp Effect Options: Default (0): Disable, 1: Power Flash, 2: Unstable Power Up Forward, 3: Power Burst Forward, 4: Power Surge (Stable), 5: Power Burst Emitter
  723. Retraction Effect Options: Default (0): SparkTip Retraction, 1: Dual Mode Wipe In (Up = Fast)
  724. PostOff Effect Options: Default (0): Disable, 1: Emitter Cool Off (Emitter Size), 2: Emitter Spark (Emitter Size), 3: Emitter Glow (Emitter Size)
  725. Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb
  726. LightningBlock Effect: Responsive Lightning Block
  727. Drag Effect: Intensity Sparking Drag
  728. Melt Effect: Intensity Melt
  729. Stab Effect: Sparking Stab
  730. Blast Effect: Blast Wave (Random)
  731. Clash Effect: Real Clash V1
  732. */
  733. 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  734. /* copyright Fett263 Holidays (Accent LED / PCB) OS6 Style
  735. https://fett263.com/fett263-proffieOS6-style-library.html#Holidays
  736. OS6.7 v4.021
  737. Single Style
  738. Base Style: Light the Menorah (Right-Handed Interactive Clash Effect)
  739.  
  740. Off Behavior: Battery Level K.I.T.T. Scanner
  741.  
  742. Base Color: Rgb<0,0,255> (0)
  743. Light the Menorah (Right-Handed Interactive Clash Effect) Interactive Control: Use Clash Effect to light the next candle on the Menorah.
  744.  
  745. --Effects Included--
  746. Ignition Effect: Instant
  747. Retraction Effect: Instant
  748. */
  749. StylePtr<Layers<Layers<Mix<LinearSectionF<Int<16384>,Int<2400>>,Remap<CenterDistF<>,Stripes<14000,-200,Mix<Int<16000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<20000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>>>,RandomFlicker<Mix<Int<12000>,Black,RgbArg<ALT_COLOR_ARG,Rgb<255,97,0>>>,RgbArg<ALT_COLOR_ARG,Rgb<255,97,0>>>>,AlphaL<ColorSelect<Scale<IsLessThan<IncrementWithReset<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_NEWFONT>,Int<9>,Int<1>>,Int<1>>,Int<1>,Int<0>>,TrFade<400>,Rgb<100,100,150>,RandomFlicker<Mix<Int<12000>,Black,RgbArg<ALT_COLOR_ARG,Rgb<255,97,0>>>,RgbArg<ALT_COLOR_ARG,Rgb<255,97,0>>>>,LinearSectionF<Int<3000>,Int<1600>>>,AlphaL<ColorSelect<Scale<IsLessThan<IncrementWithReset<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_NEWFONT>,Int<9>,Int<1>>,Int<2>>,Int<1>,Int<0>>,TrFade<400>,Rgb<100,100,150>,RandomFlicker<Mix<Int<12000>,Black,RgbArg<ALT_COLOR_ARG,Rgb<255,97,0>>>,RgbArg<ALT_COLOR_ARG,Rgb<255,97,0>>>>,LinearSectionF<Int<6000>,Int<1600>>>,AlphaL<ColorSelect<Scale<IsLessThan<IncrementWithReset<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_NEWFONT>,Int<9>,Int<1>>,Int<3>>,Int<1>,Int<0>>,TrFade<400>,Rgb<100,100,150>,RandomFlicker<Mix<Int<12000>,Black,RgbArg<ALT_COLOR_ARG,Rgb<255,97,0>>>,RgbArg<ALT_COLOR_ARG,Rgb<255,97,0>>>>,LinearSectionF<Int<9000>,Int<1600>>>,AlphaL<ColorSelect<Scale<IsLessThan<IncrementWithReset<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_NEWFONT>,Int<9>,Int<1>>,Int<4>>,Int<1>,Int<0>>,TrFade<400>,Rgb<100,100,150>,RandomFlicker<Mix<Int<12000>,Black,RgbArg<ALT_COLOR_ARG,Rgb<255,97,0>>>,RgbArg<ALT_COLOR_ARG,Rgb<255,97,0>>>>,LinearSectionF<Int<12000>,Int<1600>>>,AlphaL<ColorSelect<Scale<IsLessThan<IncrementWithReset<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_NEWFONT>,Int<9>,Int<1>>,Int<5>>,Int<1>,Int<0>>,TrFade<400>,Rgb<100,100,150>,RandomFlicker<Mix<Int<12000>,Black,RgbArg<ALT_COLOR_ARG,Rgb<255,97,0>>>,RgbArg<ALT_COLOR_ARG,Rgb<255,97,0>>>>,LinearSectionF<Int<20768>,Int<1600>>>,AlphaL<ColorSelect<Scale<IsLessThan<IncrementWithReset<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_NEWFONT>,Int<9>,Int<1>>,Int<6>>,Int<1>,Int<0>>,TrFade<400>,Rgb<100,100,150>,RandomFlicker<Mix<Int<12000>,Black,RgbArg<ALT_COLOR_ARG,Rgb<255,97,0>>>,RgbArg<ALT_COLOR_ARG,Rgb<255,97,0>>>>,LinearSectionF<Int<23768>,Int<1600>>>,AlphaL<ColorSelect<Scale<IsLessThan<IncrementWithReset<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_NEWFONT>,Int<9>,Int<1>>,Int<7>>,Int<1>,Int<0>>,TrFade<400>,Rgb<100,100,150>,RandomFlicker<Mix<Int<12000>,Black,RgbArg<ALT_COLOR_ARG,Rgb<255,97,0>>>,RgbArg<ALT_COLOR_ARG,Rgb<255,97,0>>>>,LinearSectionF<Int<26768>,Int<1600>>>,AlphaL<ColorSelect<Scale<IsLessThan<IncrementWithReset<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_NEWFONT>,Int<9>,Int<1>>,Int<8>>,Int<1>,Int<0>>,TrFade<400>,Rgb<100,100,150>,RandomFlicker<Mix<Int<12000>,Black,RgbArg<ALT_COLOR_ARG,Rgb<255,97,0>>>,RgbArg<ALT_COLOR_ARG,Rgb<255,97,0>>>>,LinearSectionF<Int<29768>,Int<1600>>>>,InOutTrL<TrInstant,TrInstant,Mix<Bump<Sin<Int<18>>,Int<20000>>,Black,Mix<BatteryLevel,Red,Green>>>>>(),
  750. /* copyright Fett263 Holidays (Accent LED / PCB) OS6 Style
  751. https://fett263.com/fett263-proffieOS6-style-library.html#Holidays
  752. OS6.7 v4.021
  753. Single Style
  754. Base Style: Light the Menorah (Right-Handed Interactive Clash Effect)
  755.  
  756. Off Behavior: Battery Level K.I.T.T. Scanner
  757.  
  758. Base Color: Rgb<0,0,255> (0)
  759. Light the Menorah (Right-Handed Interactive Clash Effect) Interactive Control: Use Clash Effect to light the next candle on the Menorah.
  760.  
  761. --Effects Included--
  762. Ignition Effect: Instant
  763. Retraction Effect: Instant
  764. */
  765. StylePtr<Layers<Layers<Mix<LinearSectionF<Int<16384>,Int<2400>>,Remap<CenterDistF<>,Stripes<14000,-200,Mix<Int<16000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<20000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>>>,RandomFlicker<Mix<Int<12000>,Black,RgbArg<ALT_COLOR_ARG,Rgb<255,97,0>>>,RgbArg<ALT_COLOR_ARG,Rgb<255,97,0>>>>,AlphaL<ColorSelect<Scale<IsLessThan<IncrementWithReset<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_NEWFONT>,Int<9>,Int<1>>,Int<1>>,Int<1>,Int<0>>,TrFade<400>,Rgb<100,100,150>,RandomFlicker<Mix<Int<12000>,Black,RgbArg<ALT_COLOR_ARG,Rgb<255,97,0>>>,RgbArg<ALT_COLOR_ARG,Rgb<255,97,0>>>>,LinearSectionF<Int<3000>,Int<1600>>>,AlphaL<ColorSelect<Scale<IsLessThan<IncrementWithReset<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_NEWFONT>,Int<9>,Int<1>>,Int<2>>,Int<1>,Int<0>>,TrFade<400>,Rgb<100,100,150>,RandomFlicker<Mix<Int<12000>,Black,RgbArg<ALT_COLOR_ARG,Rgb<255,97,0>>>,RgbArg<ALT_COLOR_ARG,Rgb<255,97,0>>>>,LinearSectionF<Int<6000>,Int<1600>>>,AlphaL<ColorSelect<Scale<IsLessThan<IncrementWithReset<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_NEWFONT>,Int<9>,Int<1>>,Int<3>>,Int<1>,Int<0>>,TrFade<400>,Rgb<100,100,150>,RandomFlicker<Mix<Int<12000>,Black,RgbArg<ALT_COLOR_ARG,Rgb<255,97,0>>>,RgbArg<ALT_COLOR_ARG,Rgb<255,97,0>>>>,LinearSectionF<Int<9000>,Int<1600>>>,AlphaL<ColorSelect<Scale<IsLessThan<IncrementWithReset<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_NEWFONT>,Int<9>,Int<1>>,Int<4>>,Int<1>,Int<0>>,TrFade<400>,Rgb<100,100,150>,RandomFlicker<Mix<Int<12000>,Black,RgbArg<ALT_COLOR_ARG,Rgb<255,97,0>>>,RgbArg<ALT_COLOR_ARG,Rgb<255,97,0>>>>,LinearSectionF<Int<12000>,Int<1600>>>,AlphaL<ColorSelect<Scale<IsLessThan<IncrementWithReset<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_NEWFONT>,Int<9>,Int<1>>,Int<5>>,Int<1>,Int<0>>,TrFade<400>,Rgb<100,100,150>,RandomFlicker<Mix<Int<12000>,Black,RgbArg<ALT_COLOR_ARG,Rgb<255,97,0>>>,RgbArg<ALT_COLOR_ARG,Rgb<255,97,0>>>>,LinearSectionF<Int<20768>,Int<1600>>>,AlphaL<ColorSelect<Scale<IsLessThan<IncrementWithReset<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_NEWFONT>,Int<9>,Int<1>>,Int<6>>,Int<1>,Int<0>>,TrFade<400>,Rgb<100,100,150>,RandomFlicker<Mix<Int<12000>,Black,RgbArg<ALT_COLOR_ARG,Rgb<255,97,0>>>,RgbArg<ALT_COLOR_ARG,Rgb<255,97,0>>>>,LinearSectionF<Int<23768>,Int<1600>>>,AlphaL<ColorSelect<Scale<IsLessThan<IncrementWithReset<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_NEWFONT>,Int<9>,Int<1>>,Int<7>>,Int<1>,Int<0>>,TrFade<400>,Rgb<100,100,150>,RandomFlicker<Mix<Int<12000>,Black,RgbArg<ALT_COLOR_ARG,Rgb<255,97,0>>>,RgbArg<ALT_COLOR_ARG,Rgb<255,97,0>>>>,LinearSectionF<Int<26768>,Int<1600>>>,AlphaL<ColorSelect<Scale<IsLessThan<IncrementWithReset<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_NEWFONT>,Int<9>,Int<1>>,Int<8>>,Int<1>,Int<0>>,TrFade<400>,Rgb<100,100,150>,RandomFlicker<Mix<Int<12000>,Black,RgbArg<ALT_COLOR_ARG,Rgb<255,97,0>>>,RgbArg<ALT_COLOR_ARG,Rgb<255,97,0>>>>,LinearSectionF<Int<29768>,Int<1600>>>>,InOutTrL<TrInstant,TrInstant,Mix<Bump<Sin<Int<18>>,Int<20000>>,Black,Mix<BatteryLevel,Red,Green>>>>>(),
  766.  
  767. "darksaber"},
  768.  
  769. //preset 36
  770. {"OB1;common","tracks/DueloftheFates.wav",
  771. /* copyright Fett263 Ahsoka (Primary Blade) OS7 Style
  772. https://www.fett263.com/fett263-proffieOS7-style-library.html#Ahsoka
  773. OS7.14 v2.241p
  774. This Style Contains 36 Unique Combinations
  775. Style Options:
  776. Default (0): Sabine Wren
  777. 1: Ahsoka Tano
  778. 2: Blade of Talzin
  779.  
  780. Base Color: BaseColorArg (0)
  781.  
  782. NOTE:This style includes Control Layer. Only one Control Layer should be used per preset.
  783.  
  784. --Effects Included--
  785. Preon Effect Options: Default (0): Disable, 1: Sparking Absorb, 2: Spectrum Absorb [Color: PreonColorArg]
  786. Ignition Effect Options: Default (0): SparkTip Ignition, 1: Dual Mode Wipe (Up = Fast) [Color: IgnitionColorArg]
  787. Retraction Effect Options: Default (0): SparkTip Retraction, 1: Dual Mode Wipe In (Up = Fast) [Color: RetractionColorArg]
  788. Lockup Effect:
  789. 0: mainLockMulti0Shape - Begin: Real Clash - Style: Intensity AudioFlicker - End: Full Blade Absorb
  790. [Color: LockupColorArg]
  791. Lightning Block Effect:
  792. 0: mainLBMulti0Shape - Begin: Responsive Impact - Style: Strobing AudioFlicker - End: Full Blade Absorb
  793. [Color: LBColorArg]
  794. Drag Effect:
  795. 0: mainDragMulti0Shape - Begin: Wipe In - Style: Intensity Sparking Drag - End: Wipe Out
  796. [Color: DragColorArg]
  797. Melt Effect:
  798. 0: mainMeltMulti0Shape - Begin: Wipe In - Style: Intensity Melt - End: Wipe Out
  799. [Color: StabColorArg]
  800. Stab Effect: Sparking Stab [Color: StabColorArg]
  801. Blast Effect: Blast Wave (Random) [Color: BlastColorArg]
  802. Clash Effect: Real Clash V3 [Color: ClashColorArg]
  803. Special Ability 1: Toggle Rain Mode Uses trloop00.wav or trloop/000/000.wav (rain sounds looped)
  804.  
  805. */
  806. StylePtr<Layers<ColorSelect<IntArg<STYLE_OPTION_ARG,0>,TrInstant,AudioFlicker<Stripes<23000,-1300,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,Mix<Int<11565>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>,AudioFlicker<Stripes<22000,-1400,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,Mix<Int<10000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,Mix<Int<18000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>,StaticFire<Mix<SmoothStep<Scale<BladeAngle<>,Int<38000>,Int<23000>>,Int<8000>>,Mix<Int<400>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>,Mix<Int<6000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>>,StripesX<Int<14000>,Scale<BladeAngle<>,Int<-5>,Int<-50>>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,Mix<Scale<HoldPeakF<SwingSpeed<250>,Int<1000>,Int<8000>>,Int<6000>,Int<16000>>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>>,0,2,4,2000,2>>,ColorSelect<EffectIncrementF<EFFECT_USER1,Int<2>>,TrFade<100>,AlphaL<White,Int<0>>,AlphaL<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,SparkleF<300,800>>>,TransitionEffectL<TrDoEffect<TrInstant,EFFECT_SOUND_LOOP,0>,EFFECT_USER1>,TransitionEffectL<TrConcat<TrJoin<TrDelayX<WavLen<>>,TrWipeIn<200>>,AlphaL<RandomPerLEDFlickerL<RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<2000>>>,TrWipe<200>>,EFFECT_STAB>,TransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectPosition<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,AlphaL<TransitionEffectL<TrSelect<Scale<ClashImpactF<>,Int<0>,Int<4>>,TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<8000>,Int<12000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<600>>>>,TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,TrSparkX<Remap<CenterDistF<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,Stripes<1500,-3000,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<16384>,Black,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>>>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,TrConcat<TrInstant,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,TrConcat<TrInstant,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,TrFadeX<Scale<ClashImpactF<>,Int<300>,Int<500>>>>>,EFFECT_CLASH>,Scale<ClashImpactF<>,Int<24000>,Int<32768>>>,LockupTrL<TransitionEffect<AlphaL<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<22000>>>,AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12000>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,BrownNoiseFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12000>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,300>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<22000>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<20000>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>,TrExtend<5000,TrInstant>,TrFade<5000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL,Int<1>>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrExtend<200,TrInstant>,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Int<10000>,Int<21000>>,Int<10000>>>,TrFade<200>>,TrConcat<TrInstant,RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,Int<1>>,LockupTrL<AlphaL<TransitionEffect<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,TrExtend<4000,TrInstant>,TrFade<4000>,EFFECT_DRAG_BEGIN>,SmoothStep<Scale<TwistAngle<>,IntArg<DRAG_SIZE_ARG,28000>,Int<30000>>,Int<3000>>>,TrWipeIn<200>,TrWipe<200>,SaberBase::LOCKUP_DRAG,Int<1>>,LockupTrL<AlphaL<Stripes<2000,4000,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,Mix<Sin<Int<50>>,Black,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,Mix<Int<4096>,Black,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>>,SmoothStep<Scale<TwistAngle<>,IntArg<MELT_SIZE_ARG,28000>,Int<30000>>,Int<3000>>>,TrConcat<TrExtend<4000,TrWipeIn<200>>,AlphaL<HumpFlicker<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,RotateColorsX<Int<3000>,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,100>,SmoothStep<Scale<TwistAngle<>,IntArg<MELT_SIZE_ARG,28000>,Int<30000>>,Int<3000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT,Int<1>>,InOutTrL<TrSelect<IntArg<IGNITION_OPTION_ARG,0>,TrWipeSparkTipX<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,BendTimePowInvX<IgnitionTime<300>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,TrWipeX<Scale<IsLessThan<BladeAngle<>,Int<16000>>,Mult<IgnitionTime<300>,Int<16384>>,IgnitionTime<300>>>>,TrSelect<IntArg<RETRACTION_OPTION_ARG,0>,TrWipeInSparkTipX<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,BendTimePowInvX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,TrWipeInX<Scale<IsLessThan<BladeAngle<>,Int<16000>>,Mult<RetractionTime<0>,Int<16384>>,RetractionTime<0>>>>,Black>,TransitionEffectL<TrSelect<IntArg<PREON_OPTION_ARG,0>,TrInstant,TrConcat<TrInstant,AlphaL<AudioFlickerL<RgbArg<PREON_COLOR_ARG,Rgb<0,0,255>>>,SmoothStep<Scale<NoisySoundLevel,IntArg<PREON_SIZE_ARG,2000>,Int<16000>>,Int<-4000>>>,TrLoopN<8,TrSparkX<RgbArg<PREON_COLOR_ARG,Rgb<0,0,255>>,Int<200>,Divide<WavLen<EFFECT_PREON>,Int<8>>,Int<32768>>>>,TrConcat<TrInstant,AlphaL<AudioFlickerL<RotateColorsX<Saw<Int<6>>,RgbArg<PREON_COLOR_ARG,Rgb<0,0,255>>>>,SmoothStep<IntArg<PREON_SIZE_ARG,2000>,Int<-4000>>>,TrLoopN<8,TrSparkX<RotateColorsX<Saw<Int<6>>,RgbArg<PREON_COLOR_ARG,Rgb<0,0,255>>>,Int<200>,Divide<WavLen<EFFECT_PREON>,Int<8>>,Int<32768>>>>>,EFFECT_PREON>>>(),
  807. /* copyright Fett263 (Accent LED / PCB) OS7 Style
  808. https://www.fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  809. OS7.14 v2.242p
  810. This Style Contains 36 Unique Combinations
  811. On Behavior Options: Default (0): Blinking Off-On, 1: Blinking On-Off, 2: Luke ROTJ (Green Arrow), 3: Luke ROTJ (Red Arrow), 4: Slow Pulse Dim-On, 5: Fast Pulse Dim-On [Color: BaseColorArg]
  812. Off Behavior Options: Default (0): Blinking On-Off, 1: Blinking Off-On, 2: Luke ROTJ (Green Arrow), 3: Luke ROTJ (Red Arrow), 4: Slow Pulse Dim-On, 5: Fast Pulse Dim-On [Color: OffColorArg]
  813.  
  814. Base Color: BaseColorArg (0)
  815.  
  816. --Effects Included--
  817. Ignition Effect: Instant [Color: IgnitionColorArg]
  818. Retraction Effect: Instant [Color: RetractionColorArg]
  819. Lockup Effect: NoneLightning Block Effect: NoneDrag Effect:
  820. 0: accentDragMulti0Shape - Begin: Wipe In - Style: Intensity Sparking Drag - End: Wipe Out
  821. [Color: DragColorArg]
  822. Melt Effect:
  823. 0: accentMeltMulti0Shape - Begin: Wipe In - Style: Intensity Melt - End: Wipe Out
  824. [Color: StabColorArg]
  825. */
  826. StylePtr<Layers<ColorSelect<IntArg<STYLE_OPTION_ARG,0>,TrInstant,Blinking<Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,500,500>,Blinking<RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Black,500,500>,TransitionLoop<RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,TrConcat<TrBlink<3000,9>,Black,TrDelay<2000>>>,TransitionLoop<Black,TrConcat<TrDelay<3000>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,TrBlink<2000,5>>>,Pulsing<Mix<Int<8192>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,8000>,Pulsing<Mix<Int<8192>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,2000>>,LockupTrL<AlphaL<TransitionEffect<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,TrExtend<4000,TrInstant>,TrFade<4000>,EFFECT_DRAG_BEGIN>,SmoothStep<Scale<TwistAngle<>,IntArg<DRAG_SIZE_ARG,31000>,Int<30000>>,Int<3000>>>,TrWipeIn<200>,TrWipe<200>,SaberBase::LOCKUP_DRAG,Int<1>>,LockupTrL<AlphaL<Stripes<2000,4000,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,Mix<Sin<Int<50>>,Black,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,Mix<Int<4096>,Black,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>>,SmoothStep<Scale<TwistAngle<>,IntArg<MELT_SIZE_ARG,26000>,Int<30000>>,Int<3000>>>,TrConcat<TrExtend<4000,TrWipeIn<200>>,AlphaL<HumpFlicker<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,RotateColorsX<Int<3000>,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,100>,SmoothStep<Scale<TwistAngle<>,IntArg<MELT_SIZE_ARG,26000>,Int<30000>>,Int<3000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT,Int<1>>,InOutTrL<TrInstant,TrInstant,ColorSelect<IntArg<OFF_OPTION_ARG,0>,TrInstant,Blinking<RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,Black,500,500>,Blinking<Black,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,500,500>,TransitionLoop<RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,TrConcat<TrBlink<3000,9>,Black,TrDelay<2000>>>,TransitionLoop<Black,TrConcat<TrDelay<3000>,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,TrBlink<2000,5>>>,Pulsing<Mix<Int<8192>,Black,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,8000>,Pulsing<Mix<Int<8192>,Black,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,2000>>>>>(),
  827. /* copyright Fett263 (Accent LED / PCB) OS7 Style
  828. https://www.fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  829. OS7.14 v2.242p
  830. This Style Contains 36 Unique Combinations
  831. On Behavior Options: Default (0): Blinking Off-On, 1: Blinking On-Off, 2: Luke ROTJ (Green Arrow), 3: Luke ROTJ (Red Arrow), 4: Slow Pulse Dim-On, 5: Fast Pulse Dim-On [Color: BaseColorArg]
  832. Off Behavior Options: Default (0): Blinking On-Off, 1: Blinking Off-On, 2: Luke ROTJ (Green Arrow), 3: Luke ROTJ (Red Arrow), 4: Slow Pulse Dim-On, 5: Fast Pulse Dim-On [Color: OffColorArg]
  833.  
  834. Base Color: BaseColorArg (0)
  835.  
  836. --Effects Included--
  837. Ignition Effect: Instant [Color: IgnitionColorArg]
  838. Retraction Effect: Instant [Color: RetractionColorArg]
  839. Lockup Effect: NoneLightning Block Effect: NoneDrag Effect:
  840. 0: accentDragMulti0Shape - Begin: Wipe In - Style: Intensity Sparking Drag - End: Wipe Out
  841. [Color: DragColorArg]
  842. Melt Effect:
  843. 0: accentMeltMulti0Shape - Begin: Wipe In - Style: Intensity Melt - End: Wipe Out
  844. [Color: StabColorArg]
  845. */
  846. StylePtr<Layers<ColorSelect<IntArg<STYLE_OPTION_ARG,0>,TrInstant,Blinking<Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,500,500>,Blinking<RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Black,500,500>,TransitionLoop<RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,TrConcat<TrBlink<3000,9>,Black,TrDelay<2000>>>,TransitionLoop<Black,TrConcat<TrDelay<3000>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,TrBlink<2000,5>>>,Pulsing<Mix<Int<8192>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,8000>,Pulsing<Mix<Int<8192>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,2000>>,LockupTrL<AlphaL<TransitionEffect<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,TrExtend<4000,TrInstant>,TrFade<4000>,EFFECT_DRAG_BEGIN>,SmoothStep<Scale<TwistAngle<>,IntArg<DRAG_SIZE_ARG,31000>,Int<30000>>,Int<3000>>>,TrWipeIn<200>,TrWipe<200>,SaberBase::LOCKUP_DRAG,Int<1>>,LockupTrL<AlphaL<Stripes<2000,4000,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,Mix<Sin<Int<50>>,Black,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,Mix<Int<4096>,Black,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>>,SmoothStep<Scale<TwistAngle<>,IntArg<MELT_SIZE_ARG,26000>,Int<30000>>,Int<3000>>>,TrConcat<TrExtend<4000,TrWipeIn<200>>,AlphaL<HumpFlicker<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,RotateColorsX<Int<3000>,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,100>,SmoothStep<Scale<TwistAngle<>,IntArg<MELT_SIZE_ARG,26000>,Int<30000>>,Int<3000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT,Int<1>>,InOutTrL<TrInstant,TrInstant,ColorSelect<IntArg<OFF_OPTION_ARG,0>,TrInstant,Blinking<RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,Black,500,500>,Blinking<Black,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,500,500>,TransitionLoop<RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,TrConcat<TrBlink<3000,9>,Black,TrDelay<2000>>>,TransitionLoop<Black,TrConcat<TrDelay<3000>,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,TrBlink<2000,5>>>,Pulsing<Mix<Int<8192>,Black,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,8000>,Pulsing<Mix<Int<8192>,Black,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,2000>>>>>(),
  847.  
  848.  
  849. "ahsoka"},
  850.  
  851. //preset 37
  852. {"Tron ID;common","tracks/DueloftheFates.wav",
  853. StylePtr<Layers<
  854. Stripes<3000,-3500,RgbArg<BASE_COLOR_ARG,White>,RandomPerLEDFlicker<Rgb<25,25,38>,Black>,BrownNoiseFlicker<Rgb<100,100,150>,Rgb<12,12,19>,200>,RandomPerLEDFlicker<Rgb<31,31,47>,Rgb<12,12,19>>>,
  855. TransitionLoopL<TrConcat<TrWaveX<AudioFlicker<Rgb<100,100,150>,BrownNoiseFlicker<Rgb<31,31,47>,Black,200>>,Int<400>,Int<100>,Int<200>,Int<0>>,AlphaL<Red,Int<0>>,TrDelayX<Scale<SlowNoise<Int<1000>>,Int<100>,Int<1000>>>>>,
  856. TransitionLoopL<TrConcat<TrWaveX<AudioFlicker<Rgb<100,100,150>,BrownNoiseFlicker<Black,Rgb<25,25,38>,300>>,Int<400>,Int<100>,Int<200>,Int<0>>,AlphaL<Red,Int<0>>,TrDelayX<Scale<SlowNoise<Int<1000>>,Int<200>,Int<1500>>>>>,
  857. AlphaL<White,SwingSpeed<600>>,
  858. LockupTrL<RgbArg<LOCKUP_COLOR_ARG,White>,TrConcat<TrInstant,White,TrFade<400>>,TrConcat<TrInstant,AlphaL<Mix<SmoothStep<Int<16384>,Int<1000>>,Stripes<1500,2000,White,Rgb<100,100,150>>,Stripes<1500,-2500,White,Rgb<100,100,150>>>,Int<18000>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,
  859. ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,White>,AudioFlicker<White,Blue>,50,1>,TrConcat<TrInstant,AlphaL<White,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<White,Int<16000>>,30>,TrSmoothFade<600>>>,
  860. ResponsiveStabL<RgbArg<STAB_COLOR_ARG,Red>>,
  861. ResponsiveBlastL<RgbArg<BLAST_COLOR_ARG,White>,Int<400>,Scale<SwingSpeed<200>,Int<100>,Int<400>>>,
  862. SimpleClashL<RgbArg<CLASH_COLOR_ARG,White>>,
  863. LockupTrL<AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,White>,Int<300>>,SmoothStep<Int<30000>,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,
  864. LockupTrL<AlphaL<Mix<TwistAngle<>,Red,Orange>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,
  865. InOutTrL<TrWipeSparkTip<White,300>,TrWipeInSparkTip<White,500>>,
  866. TransitionEffectL<TrConcat<TrInstant,AlphaL<Mix<Trigger<EFFECT_PREON,Int<3000>,Int<2000>,Int<1000>>,BrownNoiseFlicker<RgbArg<PREON_COLOR_ARG,Black>,Rgb<100,100,150>,100>,RandomPerLEDFlicker<Rgb<100,100,150>,Rgb<50,50,50>>,BrownNoiseFlicker<Mix<NoisySoundLevel,Rgb<100,100,150>,RotateColorsX<Int<4000>,Rgb<100,100,150>>>,White,50>>,SmoothStep<Scale<NoisySoundLevel,Int<-10000>,Int<36000>>,Int<-4000>>>,TrDelay<6000>>,EFFECT_PREON>>>(),
  867. StylePtr<Gradient<RgbArg<BASE_COLOR_ARG,Blue>,RgbArg<ALT_COLOR_ARG,White>,RgbArg<POSTOFF_COLOR_ARG,Red>,RgbArg<ALT_COLOR2_ARG,Red>>>(),
  868. StylePtr<Gradient<RgbArg<BASE_COLOR_ARG,Blue>,RgbArg<ALT_COLOR_ARG,White>,RgbArg<POSTOFF_COLOR_ARG,Red>,RgbArg<ALT_COLOR2_ARG,Red>>>(),
  869.  
  870. "Tron ID"},
  871.  
  872. //preset 38
  873. {"SpeederBike;common","tracks/DueloftheFates.wav",
  874. StylePtr<Layers<
  875. AudioFlicker<RgbArg<BASE_COLOR_ARG,Green>,Rgb<0,128,0>>,
  876. TransitionEffectL<TrConcat<TrFade<400>,AudioFlickerL<Rgb<150,255,150>>,TrDelay<30000>,AudioFlickerL<Rgb<150,255,150>>,TrFade<800>>,EFFECT_FORCE>,
  877. AlphaL<Stripes<2500,-3000,Green,Rgb<0,60,0>,Pulsing<Rgb<0,30,0>,Black,800>>,SwingSpeed<600>>,
  878. LockupTrL<Layers<
  879. AlphaL<AudioFlickerL<RgbArg<LOCKUP_COLOR_ARG,White>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<10000>,Int<30000>>,Int<10000>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>,
  880. AlphaL<White,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<10000>,Int<30000>>,Int<10000>>,Int<10000>>>>,TrConcat<TrInstant,White,TrFade<400>>,TrConcat<TrInstant,AlphaL<Mix<SmoothStep<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<10000>,Int<30000>>,Int<10000>>,Int<1000>>,Stripes<1500,2000,White,Green>,Stripes<1500,-2500,White,Green>>,Int<18000>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,
  881. ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Blue>,AudioFlicker<Blue,White>,50,1>,TrConcat<TrInstant,AlphaL<Blue,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<Blue,Int<16000>>,30>,TrSmoothFade<600>>>,
  882. AlphaL<White,SmoothStep<Scale<SlowNoise<Int<2000>>,Int<1000>,Int<4000>>,Int<-4000>>>,
  883. ResponsiveStabL<RgbArg<STAB_COLOR_ARG,Red>>,
  884. ResponsiveBlastL<OriginalBlastL<ResponsiveBlastWaveL<RgbArg<BLAST_COLOR_ARG,Red>>>,Int<400>,Scale<SwingSpeed<200>,Int<100>,Int<400>>>,
  885. ResponsiveClashL<RgbArg<CLASH_COLOR_ARG,White>,TrInstant,TrFade<400>,Scale<BladeAngle<0,16000>,Int<10000>,Int<30000>>,Int<10000>,Int<20000>>,
  886. TransitionEffectL<TrConcat<TrInstant,AudioFlickerL<White>,TrFade<800>>,EFFECT_IGNITION>,
  887. TransitionEffectL<TrConcat<TrInstant,AudioFlickerL<White>,TrFade<1500>>,EFFECT_RETRACTION>,
  888. LockupTrL<AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,White>,Int<300>>,SmoothStep<Int<30000>,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,
  889. LockupTrL<AlphaL<Mix<TwistAngle<>,Red,Orange>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,
  890. InOutTrL<TrWipe<300>,TrWipeInSparkTip<White,1000>>,
  891. TransitionEffectL<TrConcat<TrFade<2000>,AlphaL<HumpFlickerL<RgbArg<PREON_COLOR_ARG,Red>,10>,Bump<Int<0>,Int<4000>>>,TrFade<2950>,AlphaL<HumpFlickerL<Orange,15>,Bump<Int<0>,Int<5000>>>,TrFade<3000>,AlphaL<HumpFlickerL<White,20>,Bump<Int<0>,Int<6000>>>,TrBoing<1000,3>>,EFFECT_PREON>>>(),
  892. /* copyright Fett263 CustomBlade (Accent LED / PCB) OS7 Style
  893. https://www.fett263.com/fett263-proffieOS7-style-library.html#CustomBlade
  894. OS7.14 v2.241p
  895. This Style Contains 6 Unique Combinations
  896. Multi Phase (Special Abilities*)
  897. Default: Hyper Responsive Rotoscope (Original Trilogy) [BaseColorArg]
  898. 1: Power Ripple High [AltColorArg]
  899.  
  900. Off Behavior Options: Default (0): Battery Level K.I.T.T. Scanner, 1: Heart Beat, 2: Rotating Section (Alternating Speed), 3: Slow Color Rotate, 4: Fast Turbine, 5: Slow Run Forward [Color: OffColorArg]
  901.  
  902. Multi Phase Control: use Special Abilities controls to change Phase. Requires Alt Font.
  903.  
  904. *This style REQUIRES Alt Fonts alt000/ to alt001/ to be set up. Uses altchng.wav on change.
  905. See https://pod.hubbe.net/sound/alt_sounds.html for more information.
  906. --Effects Included--
  907. Ignition Effect: Instant [Color: IgnitionColorArg]
  908. Retraction Effect: Instant [Color: RetractionColorArg]
  909. Lockup Effect: NoneLightning Block Effect: NoneDrag Effect:
  910. 0: accentDragMulti0Shape - Begin: Wipe In - Style: Intensity Sparking Drag - End: Wipe Out
  911. [Color: DragColorArg]
  912. Melt Effect:
  913. 0: accentMeltMulti0Shape - Begin: Wipe In - Style: Intensity Melt - End: Wipe Out
  914. [Color: StabColorArg]
  915. Special Ability 1: Next Phase
  916. Special Ability 2: Previous Phase
  917. Special Ability 3: Select Phase #0
  918. Special Ability 4: Toggle Swing Change (Random / Party Mode) Uses tr00.wav or tr/000/000.wav on toggle (mechanical or menu sound)
  919.  
  920. */
  921. StylePtr<Layers<Black,ColorSelect<AltF,TrSelect<Ifon<Int<1>,Int<0>>,TrInstant,TrFadeX<Int<1000>>>,Mix<HoldPeakF<SwingSpeed<250>,Scale<SwingAcceleration<100>,Int<50>,Int<500>>,Scale<SwingAcceleration<>,Int<20000>,Int<10000>>>,RandomFlicker<StripesX<Int<15000>,Scale<HoldPeakF<SwingSpeed<200>,Scale<SwingAcceleration<100>,Int<50>,Int<300>>,Scale<SwingAcceleration<100>,Int<24000>,Int<16000>>>,Int<-3200>,Int<-200>>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,Mix<Int<19276>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>,Stripes<3000,-2400,RgbArg<ALT_COLOR_ARG,Rgb<100,100,150>>,Mix<Int<4000>,Black,RgbArg<ALT_COLOR_ARG,Rgb<100,100,150>>>,RgbArg<ALT_COLOR_ARG,Rgb<100,100,150>>,Mix<Int<12000>,Black,RgbArg<ALT_COLOR_ARG,Rgb<100,100,150>>>>>,LockupTrL<AlphaL<TransitionEffect<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,TrExtend<4000,TrInstant>,TrFade<4000>,EFFECT_DRAG_BEGIN>,SmoothStep<Scale<TwistAngle<>,IntArg<DRAG_SIZE_ARG,31000>,Int<30000>>,Int<3000>>>,TrWipeIn<200>,TrWipe<200>,SaberBase::LOCKUP_DRAG,Int<1>>,LockupTrL<AlphaL<Stripes<2000,4000,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,Mix<Sin<Int<50>>,Black,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,Mix<Int<4096>,Black,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>>,SmoothStep<Scale<TwistAngle<>,IntArg<MELT_SIZE_ARG,26000>,Int<30000>>,Int<3000>>>,TrConcat<TrExtend<4000,TrWipeIn<200>>,AlphaL<HumpFlicker<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,RotateColorsX<Int<3000>,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,100>,SmoothStep<Scale<TwistAngle<>,IntArg<MELT_SIZE_ARG,26000>,Int<30000>>,Int<3000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT,Int<1>>,InOutTrL<TrInstant,TrInstant,ColorSelect<IntArg<OFF_OPTION_ARG,0>,TrInstant,Mix<Bump<Sin<Int<18>>,Int<20000>>,Black,Mix<BatteryLevel,Red,Green>>,TransitionLoop<RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,TrConcat<TrBoing<1200,2>,Mix<Int<1285>,Black,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>>,TrFade<1200>>>,Mix<LinearSectionF<Saw<Scale<Sin<Int<10>>,Int<100>,Int<200>>>,Int<3000>>,Black,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Saw<Int<2>>,Red>,ColorCycle<RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,25,300,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,25,100,4000>,TransitionLoop<Black,TrConcat<TrWipe<1000>,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,TrWipe<1000>>>>>>>(),
  922. /* copyright Fett263 CustomBlade (Accent LED / PCB) OS7 Style
  923. https://www.fett263.com/fett263-proffieOS7-style-library.html#CustomBlade
  924. OS7.14 v2.241p
  925. This Style Contains 6 Unique Combinations
  926. Multi Phase (Special Abilities*)
  927. Default: Hyper Responsive Rotoscope (Original Trilogy) [BaseColorArg]
  928. 1: Power Ripple High [AltColorArg]
  929.  
  930. Off Behavior Options: Default (0): Battery Level K.I.T.T. Scanner, 1: Heart Beat, 2: Rotating Section (Alternating Speed), 3: Slow Color Rotate, 4: Fast Turbine, 5: Slow Run Forward [Color: OffColorArg]
  931.  
  932. Multi Phase Control: use Special Abilities controls to change Phase. Requires Alt Font.
  933.  
  934. *This style REQUIRES Alt Fonts alt000/ to alt001/ to be set up. Uses altchng.wav on change.
  935. See https://pod.hubbe.net/sound/alt_sounds.html for more information.
  936. --Effects Included--
  937. Ignition Effect: Instant [Color: IgnitionColorArg]
  938. Retraction Effect: Instant [Color: RetractionColorArg]
  939. Lockup Effect: NoneLightning Block Effect: NoneDrag Effect:
  940. 0: accentDragMulti0Shape - Begin: Wipe In - Style: Intensity Sparking Drag - End: Wipe Out
  941. [Color: DragColorArg]
  942. Melt Effect:
  943. 0: accentMeltMulti0Shape - Begin: Wipe In - Style: Intensity Melt - End: Wipe Out
  944. [Color: StabColorArg]
  945. Special Ability 1: Next Phase
  946. Special Ability 2: Previous Phase
  947. Special Ability 3: Select Phase #0
  948. Special Ability 4: Toggle Swing Change (Random / Party Mode) Uses tr00.wav or tr/000/000.wav on toggle (mechanical or menu sound)
  949.  
  950. */
  951. StylePtr<Layers<Black,ColorSelect<AltF,TrSelect<Ifon<Int<1>,Int<0>>,TrInstant,TrFadeX<Int<1000>>>,Mix<HoldPeakF<SwingSpeed<250>,Scale<SwingAcceleration<100>,Int<50>,Int<500>>,Scale<SwingAcceleration<>,Int<20000>,Int<10000>>>,RandomFlicker<StripesX<Int<15000>,Scale<HoldPeakF<SwingSpeed<200>,Scale<SwingAcceleration<100>,Int<50>,Int<300>>,Scale<SwingAcceleration<100>,Int<24000>,Int<16000>>>,Int<-3200>,Int<-200>>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,Mix<Int<19276>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>,Stripes<3000,-2400,RgbArg<ALT_COLOR_ARG,Rgb<100,100,150>>,Mix<Int<4000>,Black,RgbArg<ALT_COLOR_ARG,Rgb<100,100,150>>>,RgbArg<ALT_COLOR_ARG,Rgb<100,100,150>>,Mix<Int<12000>,Black,RgbArg<ALT_COLOR_ARG,Rgb<100,100,150>>>>>,LockupTrL<AlphaL<TransitionEffect<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,TrExtend<4000,TrInstant>,TrFade<4000>,EFFECT_DRAG_BEGIN>,SmoothStep<Scale<TwistAngle<>,IntArg<DRAG_SIZE_ARG,31000>,Int<30000>>,Int<3000>>>,TrWipeIn<200>,TrWipe<200>,SaberBase::LOCKUP_DRAG,Int<1>>,LockupTrL<AlphaL<Stripes<2000,4000,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,Mix<Sin<Int<50>>,Black,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,Mix<Int<4096>,Black,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>>,SmoothStep<Scale<TwistAngle<>,IntArg<MELT_SIZE_ARG,26000>,Int<30000>>,Int<3000>>>,TrConcat<TrExtend<4000,TrWipeIn<200>>,AlphaL<HumpFlicker<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,RotateColorsX<Int<3000>,Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,100>,SmoothStep<Scale<TwistAngle<>,IntArg<MELT_SIZE_ARG,26000>,Int<30000>>,Int<3000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT,Int<1>>,InOutTrL<TrInstant,TrInstant,ColorSelect<IntArg<OFF_OPTION_ARG,0>,TrInstant,Mix<Bump<Sin<Int<18>>,Int<20000>>,Black,Mix<BatteryLevel,Red,Green>>,TransitionLoop<RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,TrConcat<TrBoing<1200,2>,Mix<Int<1285>,Black,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>>,TrFade<1200>>>,Mix<LinearSectionF<Saw<Scale<Sin<Int<10>>,Int<100>,Int<200>>>,Int<3000>>,Black,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Saw<Int<2>>,Red>,ColorCycle<RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,25,300,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,25,100,4000>,TransitionLoop<Black,TrConcat<TrWipe<1000>,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,TrWipe<1000>>>>>>>(),
  952.  
  953. "speeder"},
  954.  
  955. //preset 39
  956. {"Wraith;common","tracks/DueloftheFates.wav",
  957. StylePtr<Layers<
  958. StripesX<Sin<Int<12>,Int<3000>,Int<7000>>,Scale<SwingSpeed<100>,Int<75>,Int<125>>,StripesX<Sin<Int<10>,Int<1000>,Int<3000>>,Scale<SwingSpeed<100>,Int<75>,Int<100>>,Pulsing<RgbArg<BASE_COLOR_ARG,Blue>,Rgb<5,0,30>,1200>,Mix<SwingSpeed<200>,DeepSkyBlue,Black>>,SteelBlue,Pulsing<DodgerBlue,StripesX<Sin<Int<10>,Int<2000>,Int<3000>>,Sin<Int<10>,Int<75>,Int<100>>,Blue,DodgerBlue>,2000>,Pulsing<Blue,SteelBlue,3000>>,
  959. AlphaL<StyleFire<Yellow,Yellow,0,1,FireConfig<10,2000,2>,FireConfig<10,2000,2>,FireConfig<10,2000,2>,FireConfig<0,0,25>>,Int<10000>>,
  960. TransitionEffectL<TrConcat<TrFade<400>,Mix<SwingSpeed<400>,AudioFlickerL<DodgerBlue>,Magenta>,TrDelay<1000>,Mix<SwingSpeed<400>,AudioFlickerL<Cyan>,White>,TrFade<800>>,EFFECT_FORCE>,
  961. AlphaL<AudioFlickerL<White>,SwingSpeed<600>>,
  962. LockupTrL<Layers<
  963. AlphaL<AudioFlickerL<RgbArg<LOCKUP_COLOR_ARG,White>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<10000>,Int<30000>>,Int<10000>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>,
  964. AlphaL<White,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<10000>,Int<30000>>,Int<10000>>,Int<10000>>>>,TrConcat<TrInstant,White,TrFade<400>>,TrConcat<TrJoinR<TrWipe<100>,TrWipeIn<100>>,White,TrJoinR<TrWipe<100>,TrWipeIn<100>>>,SaberBase::LOCKUP_NORMAL>,
  965. ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,White>,AudioFlicker<White,Blue>,50,1>,TrConcat<TrInstant,AlphaL<White,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<White,Int<16000>>,30>,TrSmoothFade<600>>>,
  966. AlphaL<Rgb16<0,56306,65535>,SmoothStep<Scale<SlowNoise<Int<2000>>,Int<1000>,Int<4000>>,Int<-4000>>>,
  967. ResponsiveStabL<RgbArg<STAB_COLOR_ARG,Red>>,
  968. ResponsiveBlastWaveL<RgbArg<BLAST_COLOR_ARG,Black>,Int<400>,Scale<SwingSpeed<200>,Int<100>,Int<400>>>,
  969. SimpleClashL<RgbArg<CLASH_COLOR_ARG,White>>,
  970. TransitionEffectL<TrConcat<TrInstant,Stripes<3000,-3500,Rgb<160,60,255>,RandomPerLEDFlicker<Rgb<21,0,52>,Black>,BrownNoiseFlicker<Rgb<160,60,255>,Rgb<21,0,52>,200>,RandomPerLEDFlicker<Rgb<42,0,105>,Rgb<21,0,52>>>,TrFade<1200>>,EFFECT_IGNITION>,
  971. AlphaL<Black,SmoothStep<Scale<SlowNoise<Int<2400>>,Int<22000>,Int<40000>>,Int<22000>>>,
  972. LockupTrL<AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,White>,Int<300>>,SmoothStep<Int<30000>,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,
  973. LockupTrL<AlphaL<Mix<TwistAngle<>,Red,Orange>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,
  974. InOutTrL<TrWipe<300>,TrWipeIn<500>>,
  975. TransitionEffectL<TrConcat<TrDelay<1000>,AlphaL<RandomPerLEDFlickerL<RgbArg<PREON_COLOR_ARG,Magenta>>,SmoothStep<Int<6000>,Int<-4000>>>,TrDelay<2000>>,EFFECT_PREON>,
  976. TransitionEffectL<TrConcat<TrWipeIn<800>,BrownNoiseFlickerL<RgbArg<PREON_COLOR_ARG,Magenta>,Int<200>>,TrWipeIn<500>>,EFFECT_PREON>>>(),
  977. StylePtr<Gradient<RgbArg<BASE_COLOR_ARG,Blue>,RgbArg<ALT_COLOR_ARG,White>,RgbArg<POSTOFF_COLOR_ARG,Red>,RgbArg<ALT_COLOR2_ARG,Red>>>(),
  978. StylePtr<Gradient<RgbArg<BASE_COLOR_ARG,Blue>,RgbArg<ALT_COLOR_ARG,White>,RgbArg<POSTOFF_COLOR_ARG,Red>,RgbArg<ALT_COLOR2_ARG,Red>>>(),
  979.  
  980. "wraith"},
  981.  
  982. };
  983.  
  984.  
  985. BladeConfig blades[] = {
  986. { 0, WS281XBladePtr<134, bladePin, Color8::GRB, PowerPINS<bladePowerPin2, bladePowerPin3> >(),
  987. WS281XBladePtr<2, blade2Pin, Color8::GRB, PowerPINS<bladePowerPin6> >(),
  988. WS281XBladePtr<2, blade3Pin, Color8::GRB, PowerPINS<bladePowerPin1> >(),
  989. CONFIGARRAY(presets) },
  990. };
  991. #endif
  992.  
  993. #ifdef CONFIG_BUTTONS
  994. Button PowerButton(BUTTON_POWER, powerButtonPin, "pow");
  995. Button AuxButton(BUTTON_AUX, auxPin, "aux");
  996. #endif
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