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- on first join:
- set join message to "&e&m=*-*=*-*=&7[&61st&7]&e&m=*-*=*-*="
- execute console command "/clear %player%"
- execute console command "/gamemode 2 %player%"
- execute console command "/spawnpoint %player%"
- teleport player to {spawn.point}
- on join:
- set join message to "&7[&a+&7]&e%player%"
- on quit:
- set quit message to "&7[&c-&7]&e%player%"
- command /setspawn:
- permission: sk.admin
- trigger:
- set {spawn.point} to player's location
- on damage:
- damage was caused by fall
- cancel event
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