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Jan 17th, 2020
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  1. Mono path[0] = 'D:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Managed'
  2. Mono config path = 'D:/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.0f2 (292b93d75a2c)
  4. Forcing GfxDevice: Direct3D 11
  5. GfxDevice: creating device client; threaded=1
  6. Direct3D:
  7. Version: Direct3D 11.0 [level 11.1]
  8. Renderer: NVIDIA GeForce GTX 1070 Ti (ID=0x1b82)
  9. Vendor:
  10. VRAM: 8079 MB
  11. Driver: 26.21.14.4187
  12. Begin MonoManager ReloadAssembly
  13. - Completed reload, in 1.835 seconds
  14. <RI> Initializing input.
  15.  
  16. <RI> Input initialized.
  17.  
  18. <RI> Initialized touch support.
  19.  
  20. UnloadTime: 0.432600 ms
  21. 2020-01-17T11:48:25 0.018 INF [Steamworks.NET] SteamAPI_Init() ok
  22. 2020-01-17T11:48:25 0.080 INF Texture quality is set to 0
  23. 2020-01-17T11:48:25 0.080 INF Precaching...
  24. 2020-01-17T11:48:25 0.084 INF Precaching file: 7DaysToDie_Data/resources.assets
  25. 2020-01-17T11:48:25 0.199 INF [EAC] Initializing ...
  26. 2020-01-17T11:48:25 0.202 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
  27. 2020-01-17T11:48:27 2.389 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
  28. 2020-01-17T11:48:27 2.398 INF Precaching file: Data/Bundles/blocktextureatlases
  29. 2020-01-17T11:48:29 4.721 INF Precaching file: Data/Bundles/terraintextures
  30. 2020-01-17T11:48:32 6.980 INF Precaching done
  31. 2020-01-17T11:48:32 6.981 INF Loading main scene
  32. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  33. UnloadTime: 2.015400 ms
  34. 2020-01-17T11:48:32 7.126 INF Awake
  35. Localization language: English
  36.  
  37. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  38.  
  39. 2020-01-17T11:48:32 7.192 INF Version: Alpha 18.2 (b5) Compatibility Version: Alpha 18.2, Build: Windows 64 Bit
  40. 2020-01-17T11:48:32 7.192 INF System information:
  41. 2020-01-17T11:48:32 7.193 INF OS: Windows 10 (10.0.0) 64bit
  42. 2020-01-17T11:48:32 7.193 INF CPU: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz (cores: 12)
  43. 2020-01-17T11:48:32 7.193 INF RAM: 16312 MB
  44. 2020-01-17T11:48:32 7.193 INF GPU: NVIDIA GeForce GTX 1070 Ti (8079 MB)
  45. 2020-01-17T11:48:32 7.193 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
  46. 2020-01-17T11:48:32 7.193 INF Last played version: Alpha 18.2
  47. 2020-01-17T11:48:32 7.194 INF Local UTC offset: -5 hours
  48. 2020-01-17T11:48:32 7.200 INF Command line arguments: D:\Steam\steamapps\common\7 Days To Die\7daystodie.exe -force-d3d11 -logfile D:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2020-01-17__11-48-09.txt
  49. 2020-01-17T11:48:32 7.201 INF Not running in Big Picture Mode, no on-screen keyboard available
  50. 2020-01-17T11:48:32 7.201 INF Starting PlayerInputManager...
  51. 2020-01-17T11:48:32 7.279 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
  52. Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
  53. Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll
  54. Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
  55. Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
  56. Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll
  57. Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
  58. 2020-01-17T11:48:32 7.433 INF Starting UserProfileManager...
  59. 2020-01-17T11:48:32 7.547 INF Occlusion: Awake
  60. 2020-01-17T11:48:32 7.558 INF ApplyAllOptions streaming True, budget 7271.1 MB
  61. 2020-01-17T11:48:32 7.558 INF ApplyAllOptions current screen 2560 x 1440, 120hz, window 2560 x 1440, fullscreen True FullScreenWindow
  62. 2020-01-17T11:48:32 7.558 INF Texture quality is set to 0
  63. 2020-01-17T11:48:32 7.559 INF ApplyTextureFilter 1, AF Enable
  64. 2020-01-17T11:48:32 7.561 INF ApplyTerrainOptions 3
  65. 2020-01-17T11:48:33 8.434 INF [MODS] No mods folder found
  66. 2020-01-17T11:48:33 8.459 INF Loading permissions file at 'C:\Users\bxwol\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  67. 2020-01-17T11:48:33 8.544 INF Loading permissions file done.
  68. 2020-01-17T11:48:33 8.627 INF Awake done in 1500 ms
  69. Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  70. Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
  71. Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  72.  
  73. Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 4022.
  74. Total: 11.333000 ms (FindLiveObjects: 0.614800 ms CreateObjectMapping: 0.246600 ms MarkObjects: 10.371300 ms DeleteObjects: 0.099600 ms)
  75.  
  76. 2020-01-17T11:48:34 9.018 INF User joined: BushidoXWolf
  77. 2020-01-17T11:48:34 9.207 INF Reloading serveradmin.xml
  78. 2020-01-17T11:48:34 9.208 INF Loading permissions file at 'C:\Users\bxwol\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  79. 2020-01-17T11:48:34 9.208 INF Loading permissions file done.
  80. 2020-01-17T11:48:37 12.021 INF UMA Overlay loading took 2049 ms
  81. 2020-01-17T11:48:37 12.024 INF UMA Slot loading took 2 ms
  82. 2020-01-17T11:48:39 13.945 INF LoadTextureArraysForQuality quality -1 to 0, reload False
  83. 2020-01-17T11:48:40 15.213 INF WorldStaticData.Init() needed 3.006s
  84. 2020-01-17T11:48:41 16.531 INF [Steamworks.NET] Login ok.
  85. 2020-01-17T11:48:41 16.822 INF AchievementManager: Received stats and achievements from Steam
  86. 2020-01-17T11:57:26 541.185 INF NET: Starting server protocols
  87. 2020-01-17T11:57:26 541.223 INF NET: LiteNetLib server started
  88. 2020-01-17T11:57:26 541.224 INF [Steamworks.NET] NET: Server started
  89. 2020-01-17T11:57:26 541.225 INF Started thread SteamNetworkingServer
  90. 2020-01-17T11:57:26 541.225 INF StartGame
  91. 2020-01-17T11:57:26 541.260 INF Persistent GamePrefs saved
  92. GamePref.AdminFileName = serveradmin.xml
  93. GamePref.AirDropFrequency = 72
  94. GamePref.AirDropMarker = True
  95. GamePref.AutopilotMode = 0
  96. GamePref.BedrollDeadZoneSize = 15
  97. GamePref.BedrollExpiryTime = 45
  98. GamePref.BlockDamageAI = 75
  99. GamePref.BlockDamageAIBM = 100
  100. GamePref.BlockDamagePlayer = 125
  101. GamePref.BloodMoonEnemyCount = 8
  102. GamePref.BloodMoonFrequency = 7
  103. GamePref.BloodMoonRange = 0
  104. GamePref.BloodMoonWarning = 8
  105. GamePref.BuildCreate = True
  106. GamePref.ConnectToServerIP = 127.0.0.1
  107. GamePref.ConnectToServerPort = 26900
  108. GamePref.ControlPanelEnabled = False
  109. GamePref.ControlPanelPort = 8080
  110. GamePref.CraftTimer =
  111. GamePref.CreateLevelDim = 8
  112. GamePref.CreateLevelName = My Level
  113. GamePref.CreativeMenuEnabled = False
  114. GamePref.DayCount = 3
  115. GamePref.DayLightLength = 18
  116. GamePref.DayNightLength = 90
  117. GamePref.DebugMenuEnabled = False
  118. GamePref.DebugMenuShowTasks = False
  119. GamePref.DebugStopEnemiesMoving = False
  120. GamePref.DropOnDeath = 0
  121. GamePref.DropOnQuit = 0
  122. GamePref.DynamicSpawner =
  123. GamePref.EACEnabled = False
  124. GamePref.EnemyDifficulty = 0
  125. GamePref.EnemySpawnMode = True
  126. GamePref.FavoriteServersList =
  127. GamePref.FragLimit = 20
  128. GamePref.GameDifficulty = 2
  129. GamePref.GameGuidClient =
  130. GamePref.GameMode = GameModeSurvival
  131. GamePref.GameName = My Game
  132. GamePref.GameNameClient = My Game
  133. GamePref.GameVersion = Alpha 18.2
  134. GamePref.GameWorld = Navezgane
  135. GamePref.HideCommandExecutionLog = 0
  136. GamePref.JoiningOptions = True
  137. GamePref.LandClaimCount = 1
  138. GamePref.LandClaimDeadZone = 30
  139. GamePref.LandClaimDecayMode = 0
  140. GamePref.LandClaimExpiryTime = 3
  141. GamePref.LandClaimOfflineDurabilityModifier = 4
  142. GamePref.LandClaimOnlineDurabilityModifier = 4
  143. GamePref.LandClaimSize = 71
  144. GamePref.LastGameResetRevision = 13
  145. GamePref.LastLoadedPrefab =
  146. GamePref.LastLoadedPrefabSize =
  147. GamePref.LootAbundance = 200
  148. GamePref.LootRespawnDays = 15
  149. GamePref.LootTimer =
  150. GamePref.MatchLength = 10
  151. GamePref.MaxSpawnedAnimals = 50
  152. GamePref.MaxSpawnedZombies = 60
  153. GamePref.MaxUncoveredMapChunksPerPlayer = 524288
  154. GamePref.NoGraphicsMode = False
  155. GamePref.OptionsAA = 0
  156. GamePref.OptionsAllowController = True
  157. GamePref.OptionsAmbientVolumeLevel = 0.5258621
  158. GamePref.OptionsAudioOcclusion = False
  159. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  160. GamePref.OptionsControllerVibration = True
  161. GamePref.OptionsDeferredLighting = True
  162. GamePref.OptionsDisableChunkLODs = False
  163. GamePref.OptionsDynamicMusicDailyTime = 0.3
  164. GamePref.OptionsDynamicMusicEnabled = False
  165. GamePref.OptionsFieldOfView = 67
  166. GamePref.OptionsFieldOfViewNew = 65
  167. GamePref.OptionsForegroundGlobalOpacity = 1
  168. GamePref.OptionsGamma = 0.675
  169. GamePref.OptionsGfxBloom = False
  170. GamePref.OptionsGfxDOF = False
  171. GamePref.OptionsGfxMotionBlur = 0
  172. GamePref.OptionsGfxOcclusion = False
  173. GamePref.OptionsGfxSSAO = False
  174. GamePref.OptionsGfxSSReflections = 0
  175. GamePref.OptionsGfxSunShafts = False
  176. GamePref.OptionsGraphicsQuality = 5
  177. GamePref.OptionsGrassDistance = 1
  178. GamePref.OptionsHudOpacity = 1
  179. GamePref.OptionsHudSize = 2
  180. GamePref.OptionsInterfaceSensitivity = 0.75
  181. GamePref.OptionsInvertMouse = False
  182. GamePref.OptionsJournalPopup = False
  183. GamePref.OptionsLODDistance = 0.3043104
  184. GamePref.OptionsMenuMusicVolumeLevel = 0
  185. GamePref.OptionsMicVolumeLevel = 0.75
  186. GamePref.OptionsMouseSensitivity = 0.5
  187. GamePref.OptionsMusicVolumeLevel = 0
  188. GamePref.OptionsOverallAudioVolumeLevel = 0.8534483
  189. GamePref.OptionsPlayChanceFrequency = 3
  190. GamePref.OptionsPlayChanceProbability = 0.983
  191. GamePref.OptionsPlayerModel = playerMale
  192. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  193. GamePref.OptionsPOICulling = 1
  194. GamePref.OptionsReflectedShadows = False
  195. GamePref.OptionsReflectionBounces = 1
  196. GamePref.OptionsReflectionCullList = Default
  197. GamePref.OptionsReflectionFarClip = 30
  198. GamePref.OptionsReflectionQuality = 0
  199. GamePref.OptionsReflectionRefreshMode = ViaScripting
  200. GamePref.OptionsReflectionRefreshRate = 0
  201. GamePref.OptionsReflectionShadowDistance = 0
  202. GamePref.OptionsReflectionTimeSlicingMode =
  203. GamePref.OptionsResolution = 0
  204. GamePref.OptionsScreenBoundsValue = 1
  205. GamePref.OptionsShadowDistance = 0
  206. GamePref.OptionsShowCompass = True
  207. GamePref.OptionsShowCrosshair = True
  208. GamePref.OptionsStabSpawnBlocksOnGround = True
  209. GamePref.OptionsStreamingMipmapsBudget = 4096
  210. GamePref.OptionsStreamingMipmapsEnabled = True
  211. GamePref.OptionsTempCelsius = False
  212. GamePref.OptionsTerrainQuality = 3
  213. GamePref.OptionsTextureFilter = 1
  214. GamePref.OptionsTextureQuality = 0
  215. GamePref.OptionsTreeDistance = 4
  216. GamePref.OptionsTreeQuality = 2
  217. GamePref.OptionsUMATextureQuality = 1
  218. GamePref.OptionsViewDistance = 7
  219. GamePref.OptionsVoiceChatEnabled = False
  220. GamePref.OptionsVoiceVolumeLevel = 0.75
  221. GamePref.OptionsVsync = 1
  222. GamePref.OptionsWaterParticleLimiter = 0
  223. GamePref.OptionsWaterQuality = 0
  224. GamePref.OptionsZoomMouseSensitivity = 0.5
  225. GamePref.PartySharedKillRange = 100
  226. GamePref.PersistentPlayerProfiles = True
  227. GamePref.PlayerAutologin = False
  228. GamePref.PlayerId = 76561198059879960
  229. GamePref.PlayerKillingMode = 0
  230. GamePref.PlayerName = BushidoXWolf
  231. GamePref.PlayerSafeZoneHours = 7
  232. GamePref.PlayerSafeZoneLevel = 5
  233. GamePref.PlayerToken =
  234. GamePref.RebuildMap = False
  235. GamePref.SaveGameFolder = C:\Users\bxwol\AppData\Roaming/7DaysToDie/Saves
  236. GamePref.SelectionContextMode = 0
  237. GamePref.SelectionOperationMode = 0
  238. GamePref.ServerAdminSlots = 0
  239. GamePref.ServerAdminSlotsPermission = 0
  240. GamePref.ServerDescription =
  241. GamePref.ServerDisabledNetworkProtocols =
  242. GamePref.ServerIP =
  243. GamePref.ServerIsPublic = True
  244. GamePref.ServerLoginConfirmationText =
  245. GamePref.ServerMaxAllowedViewDistance = 12
  246. GamePref.ServerMaxPlayerCount = 8
  247. GamePref.ServerMaxWorldTransferSpeedKiBs = 512
  248. GamePref.ServerName = Default Server
  249. GamePref.ServerPort = 26900
  250. GamePref.ServerReservedSlots = 0
  251. GamePref.ServerReservedSlotsPermission = 100
  252. GamePref.ServerVisibility = 0
  253. GamePref.ServerWebsiteURL =
  254. GamePref.ShowFriendPlayerOnMap = True
  255. GamePref.TelnetEnabled = False
  256. GamePref.TelnetFailedLoginLimit = 10
  257. GamePref.TelnetFailedLoginsBlocktime = 10
  258. GamePref.TelnetPort = 25003
  259. GamePref.TerminalWindowEnabled = True
  260. GamePref.UNUSED_OptionsBloom =
  261. GamePref.UNUSED_OptionsDOF =
  262. GamePref.UNUSED_OptionsImageEffects =
  263. GamePref.UNUSED_OptionsMotionBlur =
  264. GamePref.UNUSED_OptionsObjectBlur =
  265. GamePref.UNUSED_OptionsSSAO =
  266. GamePref.UNUSED_OptionsSunShafts =
  267. GamePref.UserDataFolder = C:\Users\bxwol\AppData\Roaming/7DaysToDie
  268. GamePref.WorldGenSeed =
  269. GamePref.WorldGenSize = 8192
  270. GamePref.XPMultiplier = 200
  271. GamePref.ZombieBMMove = 3
  272. GamePref.ZombieFeralMove = 2
  273. GamePref.ZombieMove = 0
  274. GamePref.ZombieMoveNight = 1
  275. GamePref.ZombiePlayers = True
  276. GameStat.AirDropFrequency = 0
  277. GameStat.AirDropMarker = False
  278. GameStat.AllowedViewDistance = 12
  279. GameStat.AnimalCount = 0
  280. GameStat.AutoParty = False
  281. GameStat.BedrollExpiryTime = 45
  282. GameStat.BlockDamagePlayer = 100
  283. GameStat.BloodMoonDay = 0
  284. GameStat.BloodMoonEnemyCount = 8
  285. GameStat.BloodMoonWarning = 8
  286. GameStat.ChunkStabilityEnabled = True
  287. GameStat.CraftTimer =
  288. GameStat.CurrentRoundIx = 0
  289. GameStat.DayLightLength = 18
  290. GameStat.DayLimitActive = False
  291. GameStat.DayLimitThisRound = 0
  292. GameStat.DropOnDeath = 1
  293. GameStat.DropOnQuit = 0
  294. GameStat.EnemyCount = 0
  295. GameStat.EnemyDifficulty = Normal
  296. GameStat.EnemySpawnMode = True
  297. GameStat.FragLimitActive = False
  298. GameStat.FragLimitThisRound = 0
  299. GameStat.GameDifficulty = 2
  300. GameStat.GameDifficultyBonus = 1
  301. GameStat.GameModeId = 0
  302. GameStat.GameState = 0
  303. GameStat.GlobalMessageToShow =
  304. GameStat.IsCreativeMenuEnabled = False
  305. GameStat.IsFlyingEnabled = False
  306. GameStat.IsPlayerCollisionEnabled = True
  307. GameStat.IsPlayerDamageEnabled = True
  308. GameStat.IsResetMapOnRestart = False
  309. GameStat.IsSaveSupplyCrates = True
  310. GameStat.IsSpawnEnemies = True
  311. GameStat.IsSpawnNearOtherPlayer = False
  312. GameStat.IsTeleportEnabled = False
  313. GameStat.IsVersionCheckDone = True
  314. GameStat.LandClaimCount = 1
  315. GameStat.LandClaimDeadZone = 30
  316. GameStat.LandClaimDecayMode = 0
  317. GameStat.LandClaimExpiryTime = 3
  318. GameStat.LandClaimOfflineDurabilityModifier = 32
  319. GameStat.LandClaimOnlineDurabilityModifier = 32
  320. GameStat.LandClaimSize = 41
  321. GameStat.LoadScene =
  322. GameStat.LootTimer =
  323. GameStat.OptionsPOICulling = 0
  324. GameStat.PartySharedKillRange = 100
  325. GameStat.PlayerKillingMode = KillStrangersOnly
  326. GameStat.ScoreDiedMultiplier = -5
  327. GameStat.ScorePlayerKillMultiplier = 1
  328. GameStat.ScoreZombieKillMultiplier = 1
  329. GameStat.ShowAllPlayersOnMap = False
  330. GameStat.ShowFriendPlayerOnMap = True
  331. GameStat.ShowSpawnWindow = False
  332. GameStat.ShowWindow =
  333. GameStat.ShowZombieCounter = False
  334. GameStat.TimeLimitActive = False
  335. GameStat.TimeLimitThisRound = 0
  336. GameStat.TimeOfDayIncPerSec = 20
  337. GameStat.XPMultiplier = 100
  338. GameStat.ZombieHordeMeter = False
  339. 2020-01-17T11:57:26 541.278 INF StartAsServer
  340. WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
  341. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
  342. 2020-01-17T11:57:26 541.625 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
  343. 2020-01-17T11:57:26 541.625 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
  344. 2020-01-17T11:57:26 541.625 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
  345. 2020-01-17T11:57:33 548.717 INF Block IDs with mapping
  346. 2020-01-17T11:57:33 548.718 INF BlockIDs from Mapping
  347. 2020-01-17T11:57:35 550.349 INF Item IDs with mapping
  348. 2020-01-17T11:57:35 550.349 INF ItemIDs from Mapping
  349. 2020-01-17T11:57:41 556.006 INF createWorld: Navezgane, My Game, GameModeSurvival
  350. 2020-01-17T11:57:41 556.007 INF Occlusion: Disabled
  351. 2020-01-17T11:57:41 556.262 INF Started thread ChunkRegeneration
  352. 2020-01-17T11:57:41 556.263 INF Started thread ChunkCalc
  353. 2020-01-17T11:57:41 556.359 INF World.Load: Navezgane
  354. 2020-01-17T11:57:41 556.366 INF BloodMoon SetDay: day 14, last day 7, freq 7, range 0
  355. 2020-01-17T11:57:41 556.367 INF BloodMoon SetDay: day 14, last day 7, freq 7, range 0
  356. 2020-01-17T11:57:43 558.651 INF ShapeControllers: 64
  357. 2020-01-17T11:57:47 562.451 INF Started thread GenerateChunks
  358. 2020-01-17T11:57:47 562.743 INF Loading dtm raw file took 288ms
  359. 2020-01-17T11:57:47 562.869 INF Biomes image size w= 3072, h = 3072
  360. 2020-01-17T11:57:48 562.988 INF Loading and creating biomes took 244ms
  361. 2020-01-17T11:57:51 566.561 INF Loading and creating shader control textures took 3572ms
  362. 2020-01-17T11:57:51 566.906 INF Loading and parsing of generator took 345ms
  363. 2020-01-17T11:57:52 567.011 INF Started thread SaveChunks C:\Users\bxwol\AppData\Roaming/7DaysToDie/Saves/Navezgane/My Game\Region
  364. 2020-01-17T11:57:53 567.965 INF [DECO] read 48/168
  365. 2020-01-17T11:57:53 568.649 INF AstarManager Init
  366. 2020-01-17T11:57:54 569.228 INF Weather Packages Created FROM BIOMES
  367. 2020-01-17T11:57:54 569.229 INF createWorld() done
  368. 2020-01-17T11:57:54 569.230 INF Calculating world hashes
  369. 2020-01-17T11:57:54 569.231 INF Loading players.xml
  370. 2020-01-17T11:57:54 569.427 INF Created player with id=171
  371. 2020-01-17T11:57:54 569.530 WRN InitBreadCrumbs BushidoXWolf (-682.0, 61.1, 979.6)
  372. 2020-01-17T11:57:54 569.534 INF Loaded player
  373. 2020-01-17T11:57:55 569.979 INF VehicleManager C:\Users\bxwol\AppData\Roaming/7DaysToDie/Saves/Navezgane/My Game/vehicles.dat, loaded 1
  374. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  375.  
  376. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  377.  
  378. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  379.  
  380. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  381.  
  382. 2020-01-17T11:57:55 570.167 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 90, default = 60
  383. 2020-01-17T11:57:55 570.167 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 0, default = 1
  384. 2020-01-17T11:57:55 570.167 INF Setting for 'BlockDamagePlayer' does not match the default (server will go to the modded category): current = 125, default = 100
  385. 2020-01-17T11:57:55 570.167 INF Setting for 'BlockDamageAI' does not match the default (server will go to the modded category): current = 75, default = 100
  386. 2020-01-17T11:57:55 570.167 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 15, default = 30
  387. 2020-01-17T11:57:55 570.167 INF Setting for 'LootAbundance' does not match the default (server will go to the modded category): current = 200, default = 100
  388. 2020-01-17T11:57:55 570.167 INF Setting for 'BuildCreate' does not match the default (server will go to the modded category): current = True, default = False
  389. 2020-01-17T11:57:55 570.167 INF Setting for 'XPMultiplier' does not match the default (server will go to the modded category): current = 200, default = 100
  390. 2020-01-17T11:57:55 570.168 INF Origin Reposition (0.0, 0.0, 0.0) to (-672.0, 48.0, 976.0)
  391. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  392.  
  393. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  394.  
  395. 2020-01-17T11:57:55 570.208 INF [DECO] written 48/168
  396. 2020-01-17T11:57:55 570.261 INF OpenSpawnWindow
  397. 2020-01-17T11:57:55 570.314 INF StartGame done
  398. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  399.  
  400. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  401.  
  402. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  403.  
  404. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  405.  
  406. Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  407. Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
  408. Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  409. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  410.  
  411. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  412.  
  413. 2020-01-17T11:57:55 570.757 INF Alt slots does not contain male_shaggy_hair_hat!
  414. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  415.  
  416. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  417.  
  418. Calling Animator.GotoState on Synchronize layer
  419.  
  420. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  421.  
  422. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  423.  
  424. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  425.  
  426. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  427.  
  428. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  429.  
  430. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  431.  
  432. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  433.  
  434. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  435.  
  436. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  437.  
  438. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  439.  
  440. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  441.  
  442. 2020-01-17T11:57:56 571.771 INF [Steamworks.NET] GameServer.Init successful
  443. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  444.  
  445. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  446.  
  447. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  448.  
  449. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  450.  
  451. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  452.  
  453. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  454.  
  455. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  456.  
  457. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  458.  
  459. 2020-01-17T11:57:57 572.874 INF Respawn almost done
  460. 2020-01-17T11:57:57 572.879 INF PlayerSpawnedInWorld (reason: LoadedGame, position: -681, 61, 979): localplayer
  461. 2020-01-17T11:57:57 572.888 INF DMS Entered Game!
  462. 2020-01-17T11:58:00 575.068 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90131945934408711, public IP=98.113.187.245
  463. 2020-01-17T11:58:00 575.080 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate)
  464. 2020-01-17T11:58:00 575.390 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775241077500274, server SteamID=90131945934408711, server public IP=98.113.187.245, server port=26900
  465. 2020-01-17T11:58:00 575.394 INF [Steamworks.NET] Lobby entered: 109775241077500274
  466. 2020-01-17T11:58:01 576.401 INF Calculating hashes took 7171 ms (world size 683 MiB)
  467. 2020-01-17T11:58:25 600.518 INF Time: 9.72m FPS: 118.81 Heap: 1311.3MB Max: 1311.3MB Chunks: 289 CGO: 225 Ply: 1 Zom: 3 Ent: 5 (5) Items: 0 CO: 1 RSS: 3769.7MB
  468. 2020-01-17T11:58:40 615.110 INF Saving 50 of chunks took 61ms
  469. 2020-01-17T11:58:41 616.606 INF Disconnect
  470. 2020-01-17T11:58:41 616.610 INF [NET] ServerShutdown
  471. 2020-01-17T11:58:41 616.610 INF NET: Stopping server protocols
  472. 2020-01-17T11:58:41 616.629 INF NET: LiteNetLib server stopped
  473. 2020-01-17T11:58:41 616.630 INF Exited thread SteamNetworkingServer
  474. 2020-01-17T11:58:41 616.631 INF [Steamworks.NET] NET: Server stopped
  475. 2020-01-17T11:58:41 616.632 INF SaveAndCleanupWorld
  476. 2020-01-17T11:58:41 616.717 INF Saving 38 of chunks took 61ms
  477. 2020-01-17T11:58:41 616.723 INF [Steamworks.NET] Stopping server
  478. 2020-01-17T11:58:41 616.744 INF [Steamworks.NET] Exiting Lobby
  479. 2020-01-17T11:58:41 616.759 INF AstarManager Cleanup
  480. 2020-01-17T11:58:41 616.762 INF World.Unload
  481. 2020-01-17T11:58:41 616.780 INF Exited thread GenerateChunks
  482. 2020-01-17T11:58:41 616.807 INF Exited thread SaveChunks C:\Users\bxwol\AppData\Roaming/7DaysToDie/Saves/Navezgane/My Game\Region
  483. 2020-01-17T11:58:41 616.912 INF World.Cleanup
  484. 2020-01-17T11:58:41 616.913 INF Exited thread ChunkRegeneration
  485. 2020-01-17T11:58:41 616.918 INF Exited thread ChunkCalc
  486. 2020-01-17T11:58:41 616.920 INF VehicleManager saving 1 (0 / 1)
  487. 2020-01-17T11:58:42 616.950 INF Persistent GamePrefs saved
  488. 2020-01-17T11:58:44 619.353 INF Preparing quit
  489. 2020-01-17T11:58:44 619.357 INF Persistent GamePrefs saved
  490. 2020-01-17T11:58:44 619.359 INF Cleanup
  491. 2020-01-17T11:58:44 619.411 INF AchievementManager.Cleanup
  492. 2020-01-17T11:58:44 619.714 INF Terminating threads
  493. 2020-01-17T11:58:44 619.715 INF OnApplicationQuit
  494. 2020-01-17T11:58:44 619.716 INF Terminating threads
  495. 2020-01-17T11:58:44 619.717 INF OnApplicationQuit
  496. Setting up 6 worker threads for Enlighten.
  497. Thread -> id: 4d38 -> priority: 1
  498. Thread -> id: 845c -> priority: 1
  499. Thread -> id: 23a8 -> priority: 1
  500. Thread -> id: 2340 -> priority: 1
  501. Thread -> id: ab64 -> priority: 1
  502. Thread -> id: c7cc -> priority: 1
  503. GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
  504.  
  505. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  506.  
  507. GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
  508.  
  509. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  510.  
  511. GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
  512.  
  513. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
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