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SeedBorn

Event Flags

May 8th, 2017
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  1. All addresses JP1.0 (Bizhawk formatting, big endian)
  2.  
  3. 1F371A
  4. 0x01 Doggy race is complete. Entering with this set but not 0x02 will crash. If both are set, you will receive the appropriate reward/message.
  5. 0x02 Dog race is occurring. Enter the area with this set and the race will start.
  6. 0x04 ??? Crashes if you enter the area with this set
  7. 0x08 through 0x40 seem to encode which dog you've picked during the race and also seem to handle which message you receive after the race
  8. 0x80 ???
  9.  
  10. 1F371B
  11. 0x20 & 0x40 caught in Deku King's chamber
  12. 0x80 disables pause (used for night transitions & area title cards)
  13.  
  14. 1F371C
  15. 0x10 pulled out Ocarina for captured monkey -- cannot get Sonata if you set this ahead of time
  16. 0x20 is set when you have talked to the monkeys
  17. 0x40 is set when you enter Southern Swamp after saving Koume but before talking to the monkeys
  18. 0x80 set during day transitions -- allows endless day glitch
  19.  
  20.  
  21. 1F371D
  22. 0x02 is set when standing by the wall with notes on it in TF
  23. 0x04 is set when you play the song, causing the skull kid drawing to give you rupees
  24. 0x08 is set after you deposit all zora eggs, causes 7 eggs to display in the tank (does not actually affect your ability to get nwbn)
  25. 0x10 sets minigame mode; unset when loading a new area
  26. 0x20 loads Koume in purified swamp, gives infinite arrows in that zone
  27. 0x40 is set when you lose Koume archery
  28. 0x80 is set when you win Koume archery
  29.  
  30. 1F371E
  31. 0x01 is set when you lose the archery game (by hitting Koume 10 times); it makes you unable to hit Koume and stops the boat.
  32. 0x02 disables B and C buttons unless pictobox is equipped
  33. 0x04 If this is set, granny will ask you the '2 hour' question instead of the 'until morning' question
  34. 0x08 is the flag for having listened to a granny story. If wearing All Night, she'll ask you a question/give you a HP.
  35.  
  36. 1F371F (these are all reset on area load, aside from 0x01 and 0x02)
  37. 0x04 is set when the area has transitions
  38. 0x08 Began Goht fight
  39. 0x10 Began Odolwa fight
  40. 0x20 Began Twinmold fight
  41. 0x40 Began Gyorg fight
  42.  
  43. 1F3721
  44. The following 5 bits are set when you SoT. They control what Link loses (graphically) as he goes back in time based on which item counts were nonzero in your inventory.
  45. 0x01 Rupees
  46. 0x02 Bombs
  47. 0x04 Deku Nuts
  48. 0x08 Deku Sticks
  49. 0x10 Arrows
  50. 0x20 set during day 1
  51. 0x40 set during day 2
  52. Both 0x20 and 0x40 are set during day 3
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