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- [0017.24] ScriptLog: Y Core.TextBuffer
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- [0017.88] ScriptLog: Y Engine.SeqAct_StreamInTextures
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- [0018.09] ScriptLog: Y OnlineSubsystemSteamworks.OnlineSubsystemSteamworks
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- [0018.09] ScriptLog: Y OnlineSubsystemSteamworks.IpNetConnectionSteamworks
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- [0018.10] ScriptLog: Y XComGame.PointInSpace
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- [0018.10] ScriptLog: Y XComGame.SeqAct_DisplayMissionObjective
- [0018.10] ScriptLog: Y XComGame.SeqAct_FillMapWithAcid
- [0018.10] ScriptLog: Y XComGame.SeqAct_GetTaggedActorLocation
- [0018.10] ScriptLog: Y XComGame.SeqAct_ModifyGameStateList
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- [0018.10] ScriptLog: Y XComGame.SeqAct_SpawnAdditionalObjective
- [0018.10] ScriptLog: Y XComGame.SeqAct_ToggleUIVisibility
- [0018.10] ScriptLog: Y XComGame.SeqAct_XComCameraLookAt
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- [0018.11] ScriptLog: Y XComGame.SeqEvent_UnitTouchedVolume
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- [0018.12] ScriptLog: Y XComGame.X2Camera_OverTheShoulder
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- [0018.15] ScriptLog: Y XComGame.XComTileEffectVolume
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- [0018.15] ScriptLog: Y XComGame.XComVis
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- [0018.15] ScriptLog: Y XComGame.XGNarrative
- [0018.15] ScriptLog: Y XComGame.AnalyticsManager
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- [0018.15] ScriptLog: Y XComGame.Damageable
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- [0018.16] ScriptLog: Y XComGame.DamageMICManager
- [0018.16] ScriptLog: Y XComGame.DamageTypeHitEffectContainer
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- [0018.16] ScriptLog: Y XComGame.SkeletalMeshCue
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- [0018.16] ScriptLog: Y XComGame.X2AbilityMultiTarget_Radius
- [0018.16] ScriptLog: Y XComGame.X2AbilityMultiTarget_AllUnits
- [0018.16] ScriptLog: Y XComGame.X2AbilityMultiTarget_AllAllies
- [0018.16] ScriptLog: Y XComGame.X2AbilityMultiTarget_BlazingPinions
- [0018.16] ScriptLog: Y XComGame.X2AbilityMultiTarget_ClaymoreRadius
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- [0018.17] ScriptLog: Y XComGame.X2AbilityMultiTarget_Cylinder
- [0018.17] ScriptLog: Y XComGame.X2AbilityMultiTarget_Loot
- [0018.17] ScriptLog: Y XComGame.X2AbilityMultiTarget_RadiusTimesFocus
- [0018.17] ScriptLog: Y XComGame.X2AbilityMultiTarget_Volt
- [0018.17] ScriptLog: Y XComGame.X2AbilityPassiveAOEStyle
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- [0018.17] ScriptLog: Y XComGame.X2AbilityTarget_Single
- [0018.17] ScriptLog: Y XComGame.X2AbilityTarget_MovingMelee
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- [0018.32] ScriptLog: Y XComGame.XComGameState_Reward
- [0018.32] ScriptLog: Y XComGame.XComGameState_SquadViewer
- [0018.32] ScriptLog: Y XComGame.XComGameState_SquadVisiblePoint
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- [0018.32] ScriptLog: Y XComGame.XComGameState_WorldEffectTileData
- [0018.32] ScriptLog: Y XComGame.XComGameState_WorldNarrativeActor
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- [0018.32] ScriptLog: Y XComGame.XComGameStateContext
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- [0018.33] ScriptLog: Y XComGame.XComGameStateContext_ApplyWorldEffects
- [0018.33] ScriptLog: Y XComGame.XComGameStateContext_ArchiveHistory
- [0018.33] ScriptLog: Y XComGame.XComGameStateContext_AreaDamage
- [0018.33] ScriptLog: Y XComGame.XComGameStateContext_ChangeContainer
- [0018.33] ScriptLog: Y XComGame.XComGameStateContext_Falling
- [0018.33] ScriptLog: Y XComGame.XComGameStateContext_Kismet
- [0018.33] ScriptLog: Y XComGame.XComGameStateContext_RevealAI
- [0018.33] ScriptLog: Y XComGame.XComGameStateContext_StrategyGameRule
- [0018.33] ScriptLog: Y XComGame.XComGameStateContext_TacticalGameRule
- [0018.33] ScriptLog: Y XComGame.XComGameStateContext_UpdateWorldEffects
- [0018.33] ScriptLog: Y XComGame.XComGameStateContext_WillRoll
- [0018.33] ScriptLog: Y XComGame.XComGameStateContext_XpEvent
- [0018.33] ScriptLog: Y XComGame.XComGameStateHistory
- [0018.33] ScriptLog: Y XComGame.XComGameStateVisualizationMgr
- [0018.33] ScriptLog: Y XComGame.XComGroupedSoundManager
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- [0018.34] ScriptLog: Y XComGame.XComOnlineProfileSettings
- [0018.34] ScriptLog: Y XComGame.XComOnlineProfileSettingsDataBlob
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- [0018.34] ScriptLog: Y XComGame.XComPlayerController_PendingLevel
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- [0018.35] ScriptLog: Y XComGame.XComSkeletalMeshActorMAT
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- [0018.35] ScriptLog: Y XComGame.XComTraceManager
- [0018.35] ScriptLog: Y XComGame.XComWeaponComponent
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- [0018.35] ScriptLog: Y XComGame.XGBattle_SP
- [0018.35] ScriptLog: Y XComGame.XGBattleDesc
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- [0018.36] ScriptLog: Y XComGame.XGPlayer
- [0018.36] ScriptLog: Y XComGame.XGTacticalGameCoreData
- [0018.36] ScriptLog: Y XComGame.XGTacticalGameCoreNativeBase
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- [0018.37] ScriptLog: Y XComGame.XComDestructibleActor_Action_PlayEffectCue
- [0018.37] ScriptLog: Y XComGame.XComDestructibleActor_Action_PlaySoundCue
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- [0018.37] ScriptLog: Y XComGame.XComDestructibleActor_Action_RemoteEvent
- [0018.37] ScriptLog: Y XComGame.XComDestructibleActor_Action_RemoveFromStaticRainDepth
- [0018.37] ScriptLog: Y XComGame.XComDestructibleActor_Action_SwapFracMesh
- [0018.37] ScriptLog: Y XComGame.XComDestructibleActor_Action_SwapMaterial
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- [0018.37] ScriptLog: Y XComGame.XcomDestructibleActor_Action_ToggleSoundCue
- [0018.37] ScriptLog: Y XComGame.XComDestructibleSkeletalMeshActor
- [0018.37] ScriptLog: Y XComGame.XComDestructibleSkeletalMeshActor_Action_SwapSkeletalMesh
- [0018.37] ScriptLog: Y XComGame.XComDestructibleActor_Toughness
- [0018.37] ScriptLog: Y XComGame.XComFracLevelActor
- [0018.37] ScriptLog: Y XComGame.XComDecoFracLevelActor
- [0018.37] ScriptLog: Y XComGame.XComTileFracLevelActor
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- [0018.38] ScriptLog: Y XComGame.XComFriendlyDestructibleActor
- [0018.38] ScriptLog: Y XComGame.XComFriendlyDestructibleSkeletalMeshActor
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- [0018.54] ScriptLog: N Engine.GameMessage
- [0018.54] ScriptLog: N Engine.DmgType_Suicided
- [0018.54] ScriptLog: N Engine.SeqAct_ToggleInput
- [0018.54] ScriptLog: N Engine.SeqAct_ToggleHUD
- [0018.55] ScriptLog: N Engine.SeqAct_ForceFeedback
- [0018.55] ScriptLog: N Engine.SeqAct_ToggleCinematicMode
- [0018.55] ScriptLog: N Engine.SeqAct_ConsoleCommand
- [0018.55] ScriptLog: N Engine.SeqAct_SetSoundMode
- [0018.55] ScriptLog: N Engine.AnimNotify_PlayFaceFXAnim
- [0018.55] ScriptLog: N Engine.BroadcastHandler
- [0018.55] ScriptLog: N Engine.CachedBool
- [0018.55] ScriptLog: N Engine.CachedFloat
- [0018.55] ScriptLog: N Engine.CachedInt
- [0018.55] ScriptLog: N Engine.CachedString
- [0018.55] ScriptLog: N Engine.CHEngineVersion
- [0018.55] ScriptLog: N Engine.ColorScaleVolume
- [0018.55] ScriptLog: N Engine.DebugCameraHUD
- [0018.55] ScriptLog: N Engine.DebugCameraInput
- [0018.55] ScriptLog: N Engine.VolumeTimer
- [0018.56] ScriptLog: N Engine.DmgType_Crushed
- [0018.56] ScriptLog: N Engine.DmgType_Fell
- [0018.56] ScriptLog: N Engine.DmgType_Telefragged
- [0018.56] ScriptLog: N Engine.DynamicPhysicsVolume
- [0018.56] ScriptLog: N Engine.DynamicSMActor_Spawnable
- [0018.56] ScriptLog: N Engine.DynamicTriggerVolume
- [0018.56] ScriptLog: N Engine.SeqAct_SetParticleSysParam
- [0018.56] ScriptLog: N Engine.ExponentialHeightFog
- [0018.56] ScriptLog: N Engine.FailedConnect
- [0018.56] ScriptLog: N Engine.FracturedSMActorSpawnable
- [0018.56] ScriptLog: N Engine.InterpActor_ForCinematic
- [0018.56] ScriptLog: N Engine.MaterialInstanceTimeVaryingActor
- [0018.56] ScriptLog: N Engine.SeqAct_AssignController
- [0018.56] ScriptLog: N Engine.OnlineCommunityContentInterface
- [0018.56] ScriptLog: N Engine.OnlineEventsInterface
- [0018.56] ScriptLog: N Engine.OnlinePlaylistGameTypeProvider
- [0018.56] ScriptLog: N Engine.OnlineRecentPlayersList
- [0018.57] ScriptLog: N Engine.OnlineSuppliedUIInterface
- [0018.57] ScriptLog: N Engine.RadialBlurActor
- [0018.57] ScriptLog: N Engine.SeqAct_ToggleConstraintDrive
- [0018.57] ScriptLog: N Engine.RB_BSJointActor
- [0018.57] ScriptLog: N Engine.RB_ConstraintActorSpawnable
- [0018.57] ScriptLog: N Engine.RB_HingeActor
- [0018.57] ScriptLog: N Engine.RB_PrismaticActor
- [0018.57] ScriptLog: N Engine.RB_PulleyJointActor
- [0018.57] ScriptLog: N Engine.ReverbVolumeToggleable
- [0018.57] ScriptLog: N Engine.SceneCaptureRadialActorSpawnable
- [0018.57] ScriptLog: N Engine.SeqAct_AccessStringList
- [0018.57] ScriptLog: N Engine.SeqAct_AccessVectorList
- [0018.57] ScriptLog: N Engine.SeqVar_VectorList
- [0018.57] ScriptLog: N Engine.SeqAct_GetObjectListSize
- [0018.58] ScriptLog: N Engine.SeqAct_MITV_Activate
- [0018.58] ScriptLog: N Engine.SeqAct_ModifyStringList
- [0018.58] ScriptLog: N Engine.SeqAct_ModifyVectorList
- [0018.58] ScriptLog: N Engine.SeqAct_SetVector
- [0018.58] ScriptLog: N Engine.SeqAct_ToggleAffectedByHitEffects
- [0018.58] ScriptLog: N Engine.SeqAct_UpdatePhysBonesFromAnim
- [0018.58] ScriptLog: N Engine.SeqVar_Byte
- [0018.58] ScriptLog: N Engine.SeqVar_Name
- [0018.58] ScriptLog: N Engine.SeqVar_Union
- [0018.58] ScriptLog: N Engine.SkeletalMeshActorMATSpawnable
- [0018.58] ScriptLog: N Engine.SkeletalMeshActorMATWalkable
- [0018.58] ScriptLog: N Engine.Trigger_Dynamic
- [0018.58] ScriptLog: N Engine.TriggerStreamingLevel
- [0018.58] ScriptLog: N Engine.UICharacterSummary
- [0018.58] ScriptLog: N Engine.UIGameInfoSummary
- [0018.58] ScriptLog: N Engine.UIMapSummary
- [0018.58] ScriptLog: N Engine.UIWeaponSummary
- [0018.59] ScriptLog: N Engine.WaterVolume
- [0018.59] ScriptLog: N Engine.WindDirectionalSource
- [0018.59] ScriptLog: N GFxUI.GFxClikWidget
- [0018.59] ScriptLog: N GameFramework.GameExplosionContent
- [0018.59] ScriptLog: N GameFramework.GameKActorSpawnableEffect
- [0018.59] ScriptLog: N GameFramework.GameWaveForms
- [0018.59] ScriptLog: N GameFramework.PlayerCollectorGame
- [0018.59] ScriptLog: N GameFramework.PMESTG_LeaveADecalBase
- [0018.59] ScriptLog: N IpDrv.WebApplication
- [0018.59] ScriptLog: N IpDrv.WebServer
- [0018.59] ScriptLog: N IpDrv.HelloWeb
- [0018.59] ScriptLog: N IpDrv.ImageServer
- [0018.59] ScriptLog: N IpDrv.WebConnection
- [0018.59] ScriptLog: N XComGame.XComPresentationLayerBase
- [0018.59] ScriptLog: N XComGame.XComGameState_StaffSlot
- [0018.59] ScriptLog: N XComGame.UIAvengerHUD
- [0018.60] ScriptLog: N XComGame.UIScreenStack
- [0018.60] ScriptLog: N XComGame.XComHeadquartersGame
- [0018.60] ScriptLog: N XComGame.X2SitRepEffect_SquadSize
- [0018.60] ScriptLog: N XComGame.XLocalizedData
- [0018.60] ScriptLog: N XComGame.X2SpecialRoomFeatureTemplate
- [0018.60] ScriptLog: N XComGame.X2AvengerAnimationTemplate
- [0018.60] ScriptLog: N XComGame.X2StrategyGameRuleset
- [0018.60] ScriptLog: N XComGame.X2ResistanceActivityTemplate
- [0018.60] ScriptLog: N XComGame.XComGameState_AdventChosen
- [0018.60] ScriptLog: N XComGame.XComGameState_GeoscapeCharacter
- [0018.60] ScriptLog: N XComGame.XComGameState_HeadquartersProjectBondSoldiers
- [0018.60] ScriptLog: N XComGame.XComGameState_Haven
- [0018.60] ScriptLog: N XComGame.XComGameState_GameTime
- [0018.60] ScriptLog: N XComGame.AsynchronousLoadRequest
- [0018.60] ScriptLog: N XComGame.XGUnit
- [0018.60] ScriptLog: N XComGame.XGCharacterGenerator
- [0018.60] ScriptLog: N XComGame.X2SimpleBodyPartFilter
- [0018.61] ScriptLog: N XComGame.CHDLCInfoTopologicalOrderNode
- [0018.61] ScriptLog: N XComGame.CHDLCRunOrder
- [0018.61] ScriptLog: N XComGame.CHEventListenerTemplate
- [0018.61] ScriptLog: N XComGame.CHHelpers
- [0018.61] ScriptLog: N XComGame.XComLWTuple
- [0018.61] ScriptLog: N XComGame.UITacticalHUD_SoldierInfo
- [0018.61] ScriptLog: N XComGame.X2WeaponUpgradeTemplate
- [0018.61] ScriptLog: N XComGame.CHItemSlot
- [0018.61] ScriptLog: N XComGame.UIArmory_Loadout
- [0018.61] ScriptLog: N XComGame.UIArmory
- [0018.61] ScriptLog: N XComGame.CHItemSlotStore
- [0018.61] ScriptLog: N XComGame.UISquadSelect_ListItem
- [0018.61] ScriptLog: N XComGame.CHItemSlotSet
- [0018.61] ScriptLog: N XComGame.CHModDependency
- [0018.61] ScriptLog: N XComGame.UINavigator
- [0018.62] ScriptLog: N XComGame.UIList
- [0018.62] ScriptLog: N XComGame.UITextTooltip
- [0018.62] ScriptLog: N XComGame.UIMouseGuard
- [0018.62] ScriptLog: N XComGame.UIDialogueBox
- [0018.62] ScriptLog: N XComGame.UICallbackData
- [0018.62] ScriptLog: N XComGame.X2MPData_Common
- [0018.62] ScriptLog: N XComGame.XComOnlineStatsReadDeathmatchRanked
- [0018.62] ScriptLog: N XComGame.XComOnlineStatsReadDeathmatch
- [0018.62] ScriptLog: N XComGame.XComOnlineStatsRead
- [0018.62] ScriptLog: N XComGame.XComHQPresentationLayer
- [0018.62] ScriptLog: N XComGame.UIUtilities_Image
- [0018.62] ScriptLog: N XComGame.UIDropdown
- [0018.62] ScriptLog: N XComGame.UIButton
- [0018.62] ScriptLog: N XComGame.UIText
- [0018.62] ScriptLog: N XComGame.UIBGBox
- [0018.63] ScriptLog: N XComGame.UICustomize
- [0018.63] ScriptLog: N XComGame.UIFiraxisLiveLogin
- [0018.63] ScriptLog: N XComGame.UILoginScreen
- [0018.63] ScriptLog: N XComGame.UIMovie_2D
- [0018.63] ScriptLog: N XComGame.XComOnlineStatsUtils
- [0018.63] ScriptLog: N XComGame.UIProgressDialogue
- [0018.63] ScriptLog: N XComGame.XComAutosaveMgr
- [0018.63] ScriptLog: N XComGame.UIUtilities_Strategy
- [0018.63] ScriptLog: N XComGame.XComPlayerReplicationInfo
- [0018.63] ScriptLog: N XComGame.XComOnlineGameSettings
- [0018.63] ScriptLog: N XComGame.UICallbackData_SystemMessage
- [0018.63] ScriptLog: N XComGame.CHOnlineEventMgr
- [0018.63] ScriptLog: N XComGame.CHUIItemSlotEnumerator
- [0018.63] ScriptLog: N XComGame.X2StrategyElement
- [0018.63] ScriptLog: N XComGame.CHXComGameVersion
- [0018.63] ScriptLog: N XComGame.CHXComGameVersionTemplate
- [0018.63] ScriptLog: N XComGame.XComPawnHitEffect
- [0018.64] ScriptLog: N XComGame.GenericHitEffect
- [0018.64] ScriptLog: N XComGame.XComEmitter
- [0018.64] ScriptLog: N XComGame.DirectionalLightMovable
- [0018.64] ScriptLog: N XComGame.DummyVolume
- [0018.64] ScriptLog: N XComGame.Hackable
- [0018.64] ScriptLog: N XComGame.X2StatusEffects
- [0018.64] ScriptLog: N XComGame.Lootable
- [0018.64] ScriptLog: N XComGame.X2Action_LootFountain
- [0018.64] ScriptLog: N XComGame.X2Action_PlaySoundAndFlyOver
- [0018.64] ScriptLog: N XComGame.X2Action_WaitForAbilityEffect
- [0018.64] ScriptLog: N XComGame.X2Effect_ReserveOverwatchPoints
- [0018.64] ScriptLog: N XComGame.X2Effect_ReserveActionPoints
- [0018.64] ScriptLog: N XComGame.HiddenOnMap
- [0018.64] ScriptLog: N XComGame.HUDKismetRenderProxy
- [0018.65] ScriptLog: N XComGame.HUDKismetSeqEvent_RenderHUD
- [0018.65] ScriptLog: N XComGame.HUDKismetSeqAct_RenderObject
- [0018.65] ScriptLog: N XComGame.HUDKismetSeqAct_RenderTexture
- [0018.65] ScriptLog: N XComGame.HUDKismetSeqAct_RenderMaterial
- [0018.65] ScriptLog: N XComGame.HUDKismetSeqAct_RenderText
- [0018.65] ScriptLog: N XComGame.IMouseInteractionInterface
- [0018.65] ScriptLog: N XComGame.IScreenMgrInterface
- [0018.65] ScriptLog: N XComGame.IUISortableScreen
- [0018.65] ScriptLog: N XComGame.KismetGameRulesetEventObserver
- [0018.65] ScriptLog: N XComGame.SeqEvent_UnitTouchedExit
- [0018.65] ScriptLog: N XComGame.SeqEvent_TeamHasNoPlayableUnitsRemaining
- [0018.65] ScriptLog: N XComGame.SeqEvent_UnitAcquiredItem
- [0018.65] ScriptLog: N XComGame.SeqEvent_OnCombatBegin
- [0018.66] ScriptLog: N XComGame.SeqEvent_OnCombatEnd
- [0018.66] ScriptLog: N XComGame.SeqEvent_OnTurnBegin
- [0018.66] ScriptLog: N XComGame.SeqEvent_OnTurnEnd
- [0018.66] ScriptLog: N XComGame.SeqEvent_OnUnitBleedingOut
- [0018.66] ScriptLog: N XComGame.SeqEvent_OnUnitUnconscious
- [0018.66] ScriptLog: N XComGame.SeqEvent_OnUnitKilled
- [0018.66] ScriptLog: N XComGame.X2GameRulesetEventObserverInterface
- [0018.66] ScriptLog: N XComGame.X2Actor_EvacZone
- [0018.66] ScriptLog: N XComGame.SeqEvent_OnTacticalExitCreated
- [0018.66] ScriptLog: N XComGame.X2SitRepEffect_ModifyXComSpawn
- [0018.66] ScriptLog: N XComGame.XComFalconVolume
- [0018.66] ScriptLog: N XComGame.SeqAct_AccessGameStateList
- [0018.66] ScriptLog: N XComGame.XGTacticalGameCore
- [0018.66] ScriptLog: N XComGame.SeqAct_ActivateAbility
- [0018.66] ScriptLog: N XComGame.SeqAct_ActivateGameEvent
- [0018.67] ScriptLog: N XComGame.X2Action_PlayNarrative
- [0018.67] ScriptLog: N XComGame.X2KismetSeqOpVisualizer
- [0018.67] ScriptLog: N XComGame.SeqAct_ActivateNarrativeImmediate
- [0018.67] ScriptLog: N XComGame.SeqAct_ActivateTacticalNarrative
- [0018.67] ScriptLog: N XComGame.SeqAct_AddAbilityToUnit
- [0018.67] ScriptLog: N XComGame.SeqAct_AddActorToBuildingVis
- [0018.67] ScriptLog: N XComGame.X2Action_AddActorToBuildingVis
- [0018.67] ScriptLog: N XComGame.SeqAct_AddLootToEndMissionRewards
- [0018.67] ScriptLog: N XComGame.SeqAct_AddLootToStateObject
- [0018.67] ScriptLog: N XComGame.SeqAct_AddVisibilityMapViewer
- [0018.67] ScriptLog: N XComGame.X2Action_UpdateFOW
- [0018.67] ScriptLog: N XComGame.SeqAct_AddVisualizationFence
- [0018.67] ScriptLog: N XComGame.SeqAct_AdvanceLostActivation
- [0018.67] ScriptLog: N XComGame.SeqAct_AIJobUpdate
- [0018.67] ScriptLog: N XComGame.SeqAct_AllActors
- [0018.67] ScriptLog: N XComGame.SeqAct_AllowAlienDamage
- [0018.68] ScriptLog: N XComGame.SeqAct_AllowFiring
- [0018.68] ScriptLog: N XComGame.SeqAct_AlterLostSpawningValues
- [0018.68] ScriptLog: N XComGame.SeqAct_AreEnemiesInEvacZone
- [0018.68] ScriptLog: N XComGame.SeqAct_AreReinforcementsPending
- [0018.68] ScriptLog: N XComGame.SeqAct_BasedActors
- [0018.68] ScriptLog: N XComGame.SeqAct_CallChosenReinforcements
- [0018.68] ScriptLog: N XComGame.SeqAct_CallLostReinforcements
- [0018.68] ScriptLog: N XComGame.SeqAct_CallReinforcements
- [0018.68] ScriptLog: N XComGame.SeqAct_CameraFadeGameState
- [0018.68] ScriptLog: N XComGame.X2Action_CameraFade
- [0018.68] ScriptLog: N XComGame.SeqAct_CantLose
- [0018.68] ScriptLog: N XComGame.SeqAct_CaptureRemainingXCom
- [0018.68] ScriptLog: N XComGame.SeqAct_ChangeBehavior
- [0018.68] ScriptLog: N XComGame.SeqAct_ChildActors
- [0018.68] ScriptLog: N XComGame.SeqAct_CompleteMissionObjective
- [0018.68] ScriptLog: N XComGame.SeqAct_CustomUnitFlag
- [0018.68] ScriptLog: N XComGame.XComHumanPawn
- [0018.69] ScriptLog: N XComGame.XComUnitPawn
- [0018.69] ScriptLog: N XComGame.XComPresentationLayer
- [0018.69] ScriptLog: N XComGame.SeqAct_DebugOutput
- [0018.69] ScriptLog: N XComGame.SeqAct_DelayGameState
- [0018.69] ScriptLog: N XComGame.X2Action_Delay
- [0018.69] ScriptLog: N XComGame.SeqAct_DetonateDestructionSphere
- [0018.69] ScriptLog: N XComGame.SeqAct_DisableAIFallback
- [0018.69] ScriptLog: N XComGame.SeqAct_DisableButtons
- [0018.69] ScriptLog: N XComGame.SeqAct_DisableChosenSpawning
- [0018.69] ScriptLog: N XComGame.SeqAct_DisableDirectedExperience
- [0018.69] ScriptLog: N XComGame.SeqAct_DisableDynamicTriggerVol
- [0018.69] ScriptLog: N XComGame.SeqAct_DisableInteractiveActor
- [0018.69] ScriptLog: N XComGame.SeqAct_DisableInterceptMovement
- [0018.69] ScriptLog: N XComGame.SeqAct_DisableLostSpawning
- [0018.70] ScriptLog: N XComGame.SeqAct_DisplayMissionCounter
- [0018.70] ScriptLog: N XComGame.SeqAct_DisplayUIArrowPointingTo2DLoc
- [0018.70] ScriptLog: N XComGame.XComGameState_IndicatorArrow
- [0018.70] ScriptLog: N XComGame.SeqAct_DisplayUIArrowPointingToActor
- [0018.70] ScriptLog: N XComGame.SeqAct_DisplayUIArrowPointingToUnit
- [0018.70] ScriptLog: N XComGame.SeqAct_DisplayUIHelp
- [0018.70] ScriptLog: N XComGame.SeqAct_DisplayUIMessageBoxNamed
- [0018.70] ScriptLog: N XComGame.SeqAct_DisplayUIMessageBoxTimed
- [0018.70] ScriptLog: N XComGame.SeqAct_DisplayUISpecialMissionTimer
- [0018.70] ScriptLog: N XComGame.XComGameState_UITimer
- [0018.70] ScriptLog: N XComGame.SeqAct_DisplayUIWorldMessageBoxTimed
- [0018.70] ScriptLog: N XComGame.SeqAct_DropAlert
- [0018.70] ScriptLog: N XComGame.SeqAct_DropUnit
- [0018.70] ScriptLog: N XComGame.X2Action_ShowSpawnedUnit
- [0018.70] ScriptLog: N XComGame.SeqAct_EnableButtons
- [0018.70] ScriptLog: N XComGame.SeqAct_EnableDynamicTriggerVol
- [0018.70] ScriptLog: N XComGame.SeqAct_EnableGlobalAbility
- [0018.70] ScriptLog: N XComGame.SeqAct_EnableGlobalAbilityForUnit
- [0018.70] ScriptLog: N XComGame.SeqAct_EnableInteractiveActor
- [0018.71] ScriptLog: N XComGame.SeqAct_EnableTileEffectVolume
- [0018.71] ScriptLog: N XComGame.X2UnitRadiusManager
- [0018.71] ScriptLog: N XComGame.X2Camera_FollowMouseCursor
- [0018.71] ScriptLog: N XComGame.X2Camera_FollowCursor
- [0018.71] ScriptLog: N XComGame.X2AbilityTrigger_EventListener
- [0018.71] ScriptLog: N XComGame.X2AbilityTrigger
- [0018.71] ScriptLog: N XComGame.X2QuestItemTemplate
- [0018.71] ScriptLog: N XComGame.X2MissionSourceTemplate
- [0018.71] ScriptLog: N XComGame.X2SquadVisiblePoint
- [0018.71] ScriptLog: N XComGame.X2WorldNarrativeActor
- [0018.71] ScriptLog: N XComGame.X2StrategyCardTemplate
- [0018.71] ScriptLog: N XComGame.X2GameplayMutatorTemplate
- [0018.71] ScriptLog: N XComGame.XComGameState_StrategyCard
- [0018.71] ScriptLog: N XComGame.X2SitRepEffect_ModifyTacticalStartState
- [0018.71] ScriptLog: N XComGame.X2DarkEventTemplate
- [0018.71] ScriptLog: N XComGame.XComGameState_DarkEvent
- [0018.71] ScriptLog: N XComGame.XComTacticalSoundManager
- [0018.71] ScriptLog: N XComGame.XComSoundManager
- [0018.72] ScriptLog: N XComGame.SeqEvent_OnPlayerLoadedFromSave
- [0018.72] ScriptLog: N XComGame.SeqEvent_OnTacticalMissionStartBlocking
- [0018.72] ScriptLog: N XComGame.SeqEvent_OnTacticalMissionStartNonBlocking
- [0018.72] ScriptLog: N XComGame.X2Ability_Viper
- [0018.72] ScriptLog: N XComGame.UIReplay
- [0018.72] ScriptLog: N XComGame.X2ChallengeModeInterface
- [0018.72] ScriptLog: N XComGame.X2TacticalGameRuleset_MovementObserver
- [0018.72] ScriptLog: N XComGame.X2TacticalGameRuleset_AttackObserver
- [0018.72] ScriptLog: N XComGame.SeqAct_EndBattle
- [0018.72] ScriptLog: N XComGame.SeqAct_EndDialogue
- [0018.72] ScriptLog: N XComGame.SeqAct_EndSubSequence
- [0018.72] ScriptLog: N XComGame.SeqAct_ExecuteBehaviorTree
- [0018.72] ScriptLog: N XComGame.SeqAct_ExitLevel
- [0018.72] ScriptLog: N XComGame.SeqAct_ExpandLocalizedString
- [0018.72] ScriptLog: N XComGame.SeqAct_ForceAIMoveDestination
- [0018.73] ScriptLog: N XComGame.SeqAct_ForceLOD
- [0018.73] ScriptLog: N XComGame.SeqAct_ForceOverwatchTarget
- [0018.73] ScriptLog: N XComGame.SeqAct_ForLoop
- [0018.73] ScriptLog: N XComGame.SeqAct_GetAlertAndForceLevel
- [0018.73] ScriptLog: N XComGame.SeqAct_GetAllUnitsInEncounter
- [0018.73] ScriptLog: N XComGame.SeqAct_GetAllUnitsOnTeam
- [0018.73] ScriptLog: N XComGame.SeqAct_GetAverageUnitLocation
- [0018.73] ScriptLog: N XComGame.SeqAct_GetCarriedUnit
- [0018.73] ScriptLog: N XComGame.SeqAct_GetCurrentDifficulty
- [0018.73] ScriptLog: N XComGame.SeqAct_GetDTESeqNum
- [0018.73] ScriptLog: N XComGame.SeqAct_GetEncounterUnit
- [0018.73] ScriptLog: N XComGame.SeqAct_GetEnemyToTarget
- [0018.73] ScriptLog: N XComGame.SeqAct_GetGameStateListSize
- [0018.73] ScriptLog: N XComGame.SeqAct_GetGatherSuppliesChests
- [0018.73] ScriptLog: N XComGame.SeqAct_GetGatherSuppliesCrateInfo
- [0018.73] ScriptLog: N XComGame.SeqAct_GetGroupForUnit
- [0018.74] ScriptLog: N XComGame.SeqAct_GetHeadquartersCrewPawns
- [0018.74] ScriptLog: N XComGame.SeqAct_GetInteractiveObject
- [0018.74] ScriptLog: N XComGame.SeqAct_GetLadderIndices
- [0018.74] ScriptLog: N XComGame.SeqAct_GetLocation
- [0018.74] ScriptLog: N XComGame.SeqAct_GetMatineePawns
- [0018.74] ScriptLog: N XComGame.XGSquad
- [0018.74] ScriptLog: N XComGame.SeqAct_GetNonObjectiveVIP
- [0018.74] ScriptLog: N XComGame.SeqAct_GetObjectActorLocation
- [0018.74] ScriptLog: N XComGame.SeqAct_GetObjectLocation
- [0018.74] ScriptLog: N XComGame.SeqAct_GetPathableLocation
- [0018.74] ScriptLog: N XComGame.SeqAct_GetPathableLocations
- [0018.74] ScriptLog: N XComGame.SeqAct_GetPlotType
- [0018.74] ScriptLog: N XComGame.SeqAct_GetQuestItemTemplate
- [0018.75] ScriptLog: N XComGame.SeqAct_GetSoundManager
- [0018.75] ScriptLog: N XComGame.SeqAct_GetUnitByCharacterTemplate
- [0018.75] ScriptLog: N XComGame.SeqAct_GetUnitByIndex
- [0018.75] ScriptLog: N XComGame.SeqAct_GetUnitCounts
- [0018.75] ScriptLog: N XComGame.SeqAct_GetUnitGender
- [0018.75] ScriptLog: N XComGame.SeqAct_GetUnitStatus
- [0018.75] ScriptLog: N XComGame.SeqAct_GetUnitTeam
- [0018.75] ScriptLog: N XComGame.SeqAct_GetUnitTemplateName
- [0018.75] ScriptLog: N XComGame.SeqAct_GetVectorListSize
- [0018.75] ScriptLog: N XComGame.SeqAct_GetXComTeamCenterpoint
- [0018.75] ScriptLog: N XComGame.SeqAct_HasInteractionPoints
- [0018.75] ScriptLog: N XComGame.SeqAct_HideUIWorldMessageBoxTimed
- [0018.75] ScriptLog: N XComGame.SeqAct_HighlightObjectiveAbility
- [0018.76] ScriptLog: N XComGame.SeqAct_IsGameplayTagActive
- [0018.76] ScriptLog: N XComGame.SeqAct_IsInGameStateList
- [0018.76] ScriptLog: N XComGame.SeqAct_IsTutorial
- [0018.76] ScriptLog: N XComGame.SeqAct_IsUnitAGivenTemplate
- [0018.76] ScriptLog: N XComGame.SeqAct_IsUnitSoldier
- [0018.76] ScriptLog: N XComGame.SeqAct_IsUnitTrapped
- [0018.76] ScriptLog: N XComGame.SeqAct_IsXComConcealed
- [0018.76] ScriptLog: N XComGame.SeqAct_JumpToDTESequenceIndex
- [0018.76] ScriptLog: N XComGame.SeqAct_LoseBattle
- [0018.76] ScriptLog: N XComGame.SeqAct_MakeObjective
- [0018.76] ScriptLog: N XComGame.SeqAct_MarkMissionAlreadyWon
- [0018.76] ScriptLog: N XComGame.SeqAct_ModifyConcealment
- [0018.76] ScriptLog: N XComGame.SeqAct_MoveUnitToTile
- [0018.76] ScriptLog: N XComGame.SeqAct_NotifyRecoveredSupplyChests
- [0018.76] ScriptLog: N XComGame.SeqAct_OverWatch
- [0018.77] ScriptLog: N XComGame.SeqAct_PauseAlienTurn
- [0018.77] ScriptLog: N XComGame.SeqAct_PlayNextDialogueLine
- [0018.77] ScriptLog: N XComGame.SeqAct_PlayRoomSequence
- [0018.77] ScriptLog: N XComGame.SeqEvent_HQUnits
- [0018.77] ScriptLog: N XComGame.SeqAct_PlaySoundGameState
- [0018.77] ScriptLog: N XComGame.X2Action_StartStopSound
- [0018.77] ScriptLog: N XComGame.SeqAct_PlayUIDistortion
- [0018.77] ScriptLog: N XComGame.SeqAct_PlayUnitVoiceover
- [0018.77] ScriptLog: N XComGame.SeqAct_PreloadNarrative
- [0018.77] ScriptLog: N XComGame.SeqAct_PutItemInGameObject
- [0018.77] ScriptLog: N XComGame.SeqAct_RadialActors
- [0018.77] ScriptLog: N XComGame.SeqAct_RedAlert
- [0018.77] ScriptLog: N XComGame.SeqAct_Redscreen
- [0018.77] ScriptLog: N XComGame.SeqAct_RefreshConcealment
- [0018.77] ScriptLog: N XComGame.X2Action_UpdateUI
- [0018.77] ScriptLog: N XComGame.SeqAct_RemoveActorFromBuildingVis
- [0018.77] ScriptLog: N XComGame.X2Action_RemoveActorFromBuildingVis
- [0018.78] ScriptLog: N XComGame.SeqAct_RemoveInteractiveObjectFromLevel
- [0018.78] ScriptLog: N XComGame.SeqAct_RescueCivilian
- [0018.78] ScriptLog: N XComGame.SeqAct_ResetAbilityCooldownsForUnit
- [0018.78] ScriptLog: N XComGame.SeqAct_RestrictMovementCursor
- [0018.78] ScriptLog: N XComGame.SeqAct_RestrictMovementCursorToCover
- [0018.78] ScriptLog: N XComGame.SeqAct_SabotageAvenger
- [0018.78] ScriptLog: N XComGame.XComGameState_ChosenAction
- [0018.78] ScriptLog: N XComGame.X2SabotageTemplate
- [0018.78] ScriptLog: N XComGame.X2ChosenActionTemplate
- [0018.78] ScriptLog: N XComGame.SeqAct_SetActiveDirectedExperience
- [0018.78] ScriptLog: N XComGame.SeqAct_SetDestructibleActorState
- [0018.78] ScriptLog: N XComGame.SeqAct_SetDestructibleActorToughness
- [0018.78] ScriptLog: N XComGame.SeqAct_SetDirectedBehavior
- [0018.78] ScriptLog: N XComGame.SeqAct_SetDTESequenceIndex
- [0018.78] ScriptLog: N XComGame.SeqAct_SetGameSpeed
- [0018.78] ScriptLog: N XComGame.SeqAct_SetGameUnit
- [0018.78] ScriptLog: N XComGame.SeqAct_SetGroupForUnit
- [0018.79] ScriptLog: N XComGame.SeqAct_SetInteractiveObjectToughness
- [0018.79] ScriptLog: N XComGame.SeqAct_SetLineOfPlayAnchor
- [0018.79] ScriptLog: N XComGame.SeqAct_SetMaterialGameState
- [0018.79] ScriptLog: N XComGame.X2Action_SyncVisualizer
- [0018.79] ScriptLog: N XComGame.SeqAct_SetMaterialOnHumanPawn
- [0018.79] ScriptLog: N XComGame.SeqAct_SetObjectiveShaderEnabled
- [0018.79] ScriptLog: N XComGame.SeqAct_SetPriorityTarget
- [0018.79] ScriptLog: N XComGame.SeqAct_SetTacticalMusicSet
- [0018.79] ScriptLog: N XComGame.SeqAct_SetTutorial
- [0018.79] ScriptLog: N XComGame.SeqAct_SetUnitActionPoints
- [0018.79] ScriptLog: N XComGame.SeqAct_SetUnitEnabled
- [0018.79] ScriptLog: N XComGame.SeqAct_SetUnitFacing
- [0018.79] ScriptLog: N XComGame.X2Action_SetUnitFacing
- [0018.79] ScriptLog: N XComGame.SeqAct_SetUnitFlagScale
- [0018.80] ScriptLog: N XComGame.SeqAct_SetUnitHealth
- [0018.80] ScriptLog: N XComGame.SeqAct_SetUnitStat
- [0018.80] ScriptLog: N XComGame.SeqAct_SetUnitTarget
- [0018.80] ScriptLog: N XComGame.SeqAct_ShowCivilianRescueRings
- [0018.80] ScriptLog: N XComGame.SeqAct_ShowDramaticMessage
- [0018.80] ScriptLog: N XComGame.X2Action_PlayMessageBanner
- [0018.80] ScriptLog: N XComGame.XComGameState_ResistanceFaction
- [0018.80] ScriptLog: N XComGame.X2ResistanceFactionTemplate
- [0018.80] ScriptLog: N XComGame.SeqAct_ShowFlyover
- [0018.80] ScriptLog: N XComGame.SeqAct_ShowHiddenMovementIndicator
- [0018.80] ScriptLog: N XComGame.SeqAct_ShowNoiseIndicator
- [0018.80] ScriptLog: N XComGame.SeqAct_ShowRescueRings
- [0018.80] ScriptLog: N XComGame.SeqAct_ShowTutorialBox
- [0018.80] ScriptLog: N XComGame.XComGameStateContext_TutorialBox
- [0018.80] ScriptLog: N XComGame.SeqAct_ShowTutorialTarget
- [0018.80] ScriptLog: N XComGame.X2Action_ShowTutorialTarget
- [0018.81] ScriptLog: N XComGame.SeqAct_ShowWorldMessage
- [0018.81] ScriptLog: N XComGame.X2Action_PlayWorldMessage
- [0018.81] ScriptLog: N XComGame.SeqAct_SkipAI
- [0018.81] ScriptLog: N XComGame.SeqAct_SoldierChatter
- [0018.81] ScriptLog: N XComGame.SeqAct_SpawnCinematicUnit
- [0018.81] ScriptLog: N XComGame.X2CinematicSpawnPoint
- [0018.81] ScriptLog: N XComGame.XComGameStateContext_CinematicSpawn
- [0018.81] ScriptLog: N XComGame.SeqAct_SpawnEvacZone
- [0018.81] ScriptLog: N XComGame.SeqAct_SpawnUnitFromAvenger
- [0018.81] ScriptLog: N XComGame.SeqAct_SwapTeams
- [0018.81] ScriptLog: N XComGame.SeqAct_TacticalMouseControls
- [0018.81] ScriptLog: N XComGame.UITacticalHUD
- [0018.81] ScriptLog: N XComGame.SeqAct_TakeLoot
- [0018.81] ScriptLog: N XComGame.X2Action_Loot
- [0018.81] ScriptLog: N XComGame.SeqAct_TeleportTo
- [0018.81] ScriptLog: N XComGame.SeqAct_ToggleAmbience
- [0018.81] ScriptLog: N XComGame.SeqAct_ToggleBuildingReveal
- [0018.81] ScriptLog: N XComGame.SeqAct_ToggleCharacterLighting
- [0018.82] ScriptLog: N XComGame.SeqAct_ToggleFOW
- [0018.82] ScriptLog: N XComGame.SeqAct_ToggleHUDElements
- [0018.82] ScriptLog: N XComGame.SeqAct_ToggleInteractiveActorBlastTargeting
- [0018.82] ScriptLog: N XComGame.SeqAct_ToggleUnitFlags
- [0018.82] ScriptLog: N XComGame.SeqAct_TouchingActors
- [0018.82] ScriptLog: N XComGame.SeqAct_TraceActors
- [0018.82] ScriptLog: N XComGame.SeqAct_TransferToNewMission
- [0018.82] ScriptLog: N XComGame.X2Action_TransferToNewMission
- [0018.82] ScriptLog: N XComGame.SeqAct_UnitHasItem
- [0018.82] ScriptLog: N XComGame.SeqAct_UnitLightingChannels
- [0018.82] ScriptLog: N XComGame.XGInventory
- [0018.82] ScriptLog: N XComGame.SeqAct_UnrestrictMovementCursor
- [0018.82] ScriptLog: N XComGame.SeqAct_WaitForBattleRunning
- [0018.82] ScriptLog: N XComGame.SeqAct_WaitForPhaseManager
- [0018.83] ScriptLog: N XComGame.XGSetupPhaseManagerBase
- [0018.83] ScriptLog: N XComGame.SeqAct_WarpUnitToTile
- [0018.83] ScriptLog: N XComGame.X2Action_CameraLookAt
- [0018.83] ScriptLog: N XComGame.SeqAct_XComDummyWeaponFire
- [0018.83] ScriptLog: N XComGame.SeqAct_XComKVP_Get
- [0018.83] ScriptLog: N XComGame.SeqAct_XComKVP_Set
- [0018.83] ScriptLog: N XComGame.SeqAct_XComPawnToUnit
- [0018.83] ScriptLog: N XComGame.SeqAct_XComSetUnitName
- [0018.83] ScriptLog: N XComGame.SeqAct_XComSetupUnitsForMatinee
- [0018.83] ScriptLog: N XComGame.SeqAct_XComStopCameraLookAt
- [0018.83] ScriptLog: N XComGame.X2Action_CameraRemove
- [0018.83] ScriptLog: N XComGame.SeqAct_XGUnitToPawn
- [0018.83] ScriptLog: N XComGame.SeqCond_CompareInteractiveObject
- [0018.83] ScriptLog: N XComGame.SeqCond_CompareUnit
- [0018.83] ScriptLog: N XComGame.SeqCond_CompareVector
- [0018.83] ScriptLog: N XComGame.SeqCond_IsInCinematicMode
- [0018.84] ScriptLog: N XComGame.SeqCond_IsLadderMode
- [0018.84] ScriptLog: N XComGame.SeqCond_IsMissionTimerSuspended
- [0018.84] ScriptLog: N XComGame.SeqCond_IsZipModeEnabled
- [0018.84] ScriptLog: N XComGame.SeqCond_LadderNarrativesEnabled
- [0018.84] ScriptLog: N XComGame.SeqEvent_AlienSquadTerminated
- [0018.84] ScriptLog: N XComGame.SeqEvent_DestructibleStatusChanged
- [0018.84] ScriptLog: N XComGame.SeqEvent_DynamicAlienSpawned
- [0018.84] ScriptLog: N XComGame.SeqEvent_EvacActivated
- [0018.84] ScriptLog: N XComGame.SeqEvent_EvacZoneDestroyed
- [0018.84] ScriptLog: N XComGame.SeqEvent_EvacZonePlaced
- [0018.84] ScriptLog: N XComGame.SeqEvent_LostSoundLevelChanged
- [0018.84] ScriptLog: N XComGame.SeqEvent_LostThresholdPassed
- [0018.84] ScriptLog: N XComGame.SeqEvent_MissionAborted
- [0018.84] ScriptLog: N XComGame.SeqEvent_MissionControl
- [0018.84] ScriptLog: N XComGame.SeqEvent_OnAlienBeginTurn
- [0018.84] ScriptLog: N XComGame.SeqEvent_OnAlienEndingTurn
- [0018.85] ScriptLog: N XComGame.SeqEvent_OnCivilianBeginTurn
- [0018.85] ScriptLog: N XComGame.SeqEvent_OnCivilianEndingTurn
- [0018.85] ScriptLog: N XComGame.SeqEvent_OnInteractiveObjectBeginPlay
- [0018.85] ScriptLog: N XComGame.SeqEvent_OnInteractiveObjectDestroyed
- [0018.85] ScriptLog: N XComGame.SeqEvent_OnInteractiveObjectHacked
- [0018.85] ScriptLog: N XComGame.SeqEvent_OnInteractiveObjectInteracted
- [0018.85] ScriptLog: N XComGame.SeqEvent_OnMissionVictory
- [0018.85] ScriptLog: N XComGame.SeqEvent_OnPlayerBeginTurn
- [0018.85] ScriptLog: N XComGame.SeqEvent_OnPlayerDamaged
- [0018.85] ScriptLog: N XComGame.SeqEvent_OnPlayerEndingTurn
- [0018.85] ScriptLog: N XComGame.SeqEvent_OnPlayerKilledBy
- [0018.85] ScriptLog: N XComGame.SeqEvent_OnReinforcementsSpawned
- [0018.86] ScriptLog: N XComGame.SeqEvent_OnStrategyRoomEntered
- [0018.86] ScriptLog: N XComGame.SeqEvent_OnStrategyRoomExited
- [0018.86] ScriptLog: N XComGame.SeqEvent_OnTacticalIntro
- [0018.86] ScriptLog: N XComGame.SeqEvent_OnUnitChanged
- [0018.86] ScriptLog: N XComGame.SeqEvent_RoamingAlienNumberSet
- [0018.86] ScriptLog: N XComGame.SeqEvent_SetAvengerData
- [0018.86] ScriptLog: N XComGame.SeqEvent_SetupAmbientAudio
- [0018.86] ScriptLog: N XComGame.SeqEvent_ShipToKismet
- [0018.86] ScriptLog: N XComGame.SeqEvent_SquadConcealmentBroken
- [0018.86] ScriptLog: N XComGame.SeqEvent_UnitConcealmentBroken
- [0018.86] ScriptLog: N XComGame.SeqEvent_UnitSawObject
- [0018.86] ScriptLog: N XComGame.SeqEvent_UnitToKismet
- [0018.86] ScriptLog: N XComGame.XGStrategy
- [0018.86] ScriptLog: N XComGame.XGGeoscape
- [0018.86] ScriptLog: N XComGame.SimpleShapeManager
- [0018.86] ScriptLog: N XComGame.UIMessageMgr_Container
- [0018.87] ScriptLog: N XComGame.XComUIBroadcastMessage
- [0018.87] ScriptLog: N XComGame.XComUIBroadcastMessageBase
- [0018.87] ScriptLog: N XComGame.UI_FxsMessageBox
- [0018.87] ScriptLog: N XComGame.UIAbilityInfoScreen
- [0018.87] ScriptLog: N XComGame.UINavigationHelp
- [0018.87] ScriptLog: N XComGame.UIScrollbar
- [0018.87] ScriptLog: N XComGame.UIScrollingHTMLText
- [0018.87] ScriptLog: N XComGame.UIScrollingText
- [0018.87] ScriptLog: N XComGame.UIIcon
- [0018.87] ScriptLog: N XComGame.UIMPSquadSelect_ListItem
- [0018.87] ScriptLog: N XComGame.UIQueryInterfaceUnit
- [0018.87] ScriptLog: N XComGame.UIListItemAbility
- [0018.87] ScriptLog: N XComGame.UITacticalHUD_Inventory
- [0018.87] ScriptLog: N XComGame.UIAbilityList
- [0018.87] ScriptLog: N XComGame.UIAbilityListItem
- [0018.88] ScriptLog: N XComGame.UIQueryInterfaceAbility
- [0018.88] ScriptLog: N XComGame.UIUtilities_Controls
- [0018.88] ScriptLog: N XComGame.UIUtilities_Text
- [0018.88] ScriptLog: N XComGame.UIAbilityPopup
- [0018.88] ScriptLog: N XComGame.UISimpleScreen
- [0018.88] ScriptLog: N XComGame.UIX2PanelHeader
- [0018.88] ScriptLog: N XComGame.UIImage
- [0018.88] ScriptLog: N XComGame.UISimpleListItem
- [0018.88] ScriptLog: N XComGame.UIUtilities_Sound
- [0018.88] ScriptLog: N XComGame.UIX2SimpleScreen
- [0018.88] ScriptLog: N XComGame.X2WorldRegionTemplate
- [0018.88] ScriptLog: N XComGame.XComStrategySoundManager
- [0018.88] ScriptLog: N XComGame.UIAdventOperations
- [0018.88] ScriptLog: N XComGame.XComGameState_MissionCalendar
- [0018.89] ScriptLog: N XComGame.UIStrategyMap
- [0018.89] ScriptLog: N XComGame.UIAfterAction
- [0018.89] ScriptLog: N XComGame.UISquadSelectMissionInfo
- [0018.89] ScriptLog: N XComGame.UIAfterAction_ListItem
- [0018.89] ScriptLog: N XComGame.UIFacility
- [0018.89] ScriptLog: N XComGame.XGBase
- [0018.89] ScriptLog: N XComGame.UIPawnMgr
- [0018.89] ScriptLog: N XComGame.UIArmory_Promotion
- [0018.89] ScriptLog: N XComGame.UIArmory_PromotionHero
- [0018.89] ScriptLog: N XComGame.X2SoldierPersonalityTemplate
- [0018.89] ScriptLog: N XComGame.UITactical_Photobooth
- [0018.89] ScriptLog: N XComGame.X2PhotoboothHelpers
- [0018.89] ScriptLog: N XComGame.X2GremlinTemplate
- [0018.89] ScriptLog: N XComGame.XComAlienPawn
- [0018.89] ScriptLog: N XComGame.UIPosterScreen
- [0018.90] ScriptLog: N XComGame.XComCharacterCustomization
- [0018.90] ScriptLog: N XComGame.X2Camera_Fixed
- [0018.90] ScriptLog: N XComGame.UIBondIcon
- [0018.90] ScriptLog: N XComGame.UISoldierBondScreen
- [0018.90] ScriptLog: N XComGame.UIAlert
- [0018.90] ScriptLog: N XComGame.X2FacilityTemplate
- [0018.90] ScriptLog: N XComGame.X2FacilityUpgradeTemplate
- [0018.90] ScriptLog: N XComGame.X2ContinentTemplate
- [0018.90] ScriptLog: N XComGame.X2StaffSlotTemplate
- [0018.90] ScriptLog: N XComGame.XGBaseCrewMgr
- [0018.90] ScriptLog: N XComGame.XComGameState_CovertAction
- [0018.90] ScriptLog: N XComGame.UIMission
- [0018.90] ScriptLog: N XComGame.UIChosenInfo
- [0018.90] ScriptLog: N XComGame.UIAlertShadowChamberPanel
- [0018.90] ScriptLog: N XComGame.UIAlertSitRepPanel
- [0018.90] ScriptLog: N XComGame.UIGamepadIcons
- [0018.91] ScriptLog: N XComGame.UIAnchoredMessageMgr
- [0018.91] ScriptLog: N XComGame.XComUIBroadcastAnchoredMessage
- [0018.91] ScriptLog: N XComGame.UISoldierHeader
- [0018.91] ScriptLog: N XComGame.UISquadSelect
- [0018.91] ScriptLog: N XComGame.UIMouseGuard_RotatePawn
- [0018.91] ScriptLog: N XComGame.UIArmory_Implants
- [0018.91] ScriptLog: N XComGame.UIArmory_MainMenu
- [0018.91] ScriptLog: N XComGame.UIArmory_ImplantSlot
- [0018.91] ScriptLog: N XComGame.UIArmory_LoadoutItemTooltip
- [0018.91] ScriptLog: N XComGame.UIManageEquipmentMenu
- [0018.91] ScriptLog: N XComGame.UIArmory_LoadoutItem
- [0018.91] ScriptLog: N XComGame.X2ArmorTemplate
- [0018.91] ScriptLog: N XComGame.UIInventory_BuildItems
- [0018.91] ScriptLog: N XComGame.UIInventory
- [0018.91] ScriptLog: N XComGame.UIArmory_Loadout_MP
- [0018.91] ScriptLog: N XComGame.UIMPShell_SquadCostPanel_LocalPlayer
- [0018.91] ScriptLog: N XComGame.UIMPShell_SquadCostPanel
- [0018.91] ScriptLog: N XComGame.X2MPShellManager
- [0018.92] ScriptLog: N XComGame.UIMPShell_SquadEditor
- [0018.92] ScriptLog: N XComGame.UIMPShell_Base
- [0018.92] ScriptLog: N XComGame.UIMPShell_Lobby
- [0018.92] ScriptLog: N XComGame.UIMPShell_MainMenu
- [0018.92] ScriptLog: N XComGame.UIMPShell_SquadLoadoutList
- [0018.92] ScriptLog: N XComGame.UITooltipGroup
- [0018.92] ScriptLog: N XComGame.UIMask
- [0018.92] ScriptLog: N XComGame.UITacticalInfoList
- [0018.92] ScriptLog: N XComGame.UIStatList
- [0018.92] ScriptLog: N XComGame.UIListItemString
- [0018.92] ScriptLog: N XComGame.UIInputDialogue
- [0018.92] ScriptLog: N XComGame.UIMechaListItem
- [0018.92] ScriptLog: N XComGame.UICheckbox
- [0018.92] ScriptLog: N XComGame.UIColorSelector
- [0018.92] ScriptLog: N XComGame.UIImageSelector
- [0018.92] ScriptLog: N XComGame.UILargeButton
- [0018.93] ScriptLog: N XComGame.UISlider
- [0018.93] ScriptLog: N XComGame.UIListItemSpinner
- [0018.93] ScriptLog: N XComGame.UIMouseCursor
- [0018.93] ScriptLog: N XComGame.XComHeadquartersCamera
- [0018.93] ScriptLog: N XComGame.XComBaseCamera
- [0018.93] ScriptLog: N XComGame.XComCamState_HQ_Photobooth
- [0018.93] ScriptLog: N XComGame.XComCamState_HQ
- [0018.93] ScriptLog: N XComGame.XComCameraState
- [0018.93] ScriptLog: N XComGame.XComHeadquartersInput
- [0018.93] ScriptLog: N XComGame.UIArmory_PromotionItem
- [0018.93] ScriptLog: N XComGame.UIFacility_TrainingCenter
- [0018.93] ScriptLog: N XComGame.UIArmory_PromotionHeroColumn
- [0018.93] ScriptLog: N XComGame.UIArmory_PromotionPsiOp
- [0018.93] ScriptLog: N XComGame.UIArmory_WeaponUpgrade
- [0018.93] ScriptLog: N XComGame.UIArmory_WeaponUpgradeStats
- [0018.93] ScriptLog: N XComGame.UIArmory_WeaponTrait
- [0018.93] ScriptLog: N XComGame.UIArmory_WeaponUpgradeItem
- [0018.94] ScriptLog: N XComGame.UICustomize_Weapon
- [0018.94] ScriptLog: N XComGame.UICustomize_Props
- [0018.94] ScriptLog: N XComGame.XComShellPresentationLayer
- [0018.94] ScriptLog: N XComGame.UIStaffIcon
- [0018.94] ScriptLog: N XComGame.UIStaffIcon_Tooltip
- [0018.94] ScriptLog: N XComGame.UIAvengerHUD_SoldierStatusIndicatorContainer
- [0018.94] ScriptLog: N XComGame.UIX2ScreenHeader
- [0018.94] ScriptLog: N XComGame.UIX2ResourceHeader
- [0018.94] ScriptLog: N XComGame.UIFacilityGrid
- [0018.94] ScriptLog: N XComGame.UIBlackMarket_Buy
- [0018.94] ScriptLog: N XComGame.UISimpleCommodityScreen
- [0018.94] ScriptLog: N XComGame.UIBlackMarket_Sell
- [0018.94] ScriptLog: N XComGame.UIResistanceGoods
- [0018.94] ScriptLog: N XComGame.UIChooseProject
- [0018.94] ScriptLog: N XComGame.UIOfficerTrainingSchool
- [0018.94] ScriptLog: N XComGame.UIRecruitSoldiers
- [0018.94] ScriptLog: N XComGame.UIBuildFacilities
- [0018.94] ScriptLog: N XComGame.UIChooseFacility
- [0018.94] ScriptLog: N XComGame.UIFacilityUpgrade
- [0018.94] ScriptLog: N XComGame.UIChooseUpgrade
- [0018.95] ScriptLog: N XComGame.UIChooseResearch
- [0018.95] ScriptLog: N XComGame.UIFacility_Labs
- [0018.95] ScriptLog: N XComGame.UIFacility_PowerGenerator
- [0018.95] ScriptLog: N XComGame.UIFacility_ResistanceComms
- [0018.95] ScriptLog: N XComGame.UICovertActions
- [0018.95] ScriptLog: N XComGame.UIObjectiveList
- [0018.95] ScriptLog: N XComGame.UIAvengerLinks
- [0018.95] ScriptLog: N XComGame.UIAvengerShortcuts
- [0018.95] ScriptLog: N XComGame.UIToDoWidget
- [0018.95] ScriptLog: N XComGame.UIEventQueue
- [0018.95] ScriptLog: N XComGame.XGMissionControlUI
- [0018.95] ScriptLog: N XComGame.XGScreenMgr
- [0018.95] ScriptLog: N XComGame.UITraitIcon
- [0018.95] ScriptLog: N XComGame.UIX2MenuButton
- [0018.95] ScriptLog: N XComGame.UIFacility_Powercore
- [0018.95] ScriptLog: N XComGame.UIFacility_ShadowChamber
- [0018.95] ScriptLog: N XComGame.UIFacility_Storage
- [0018.95] ScriptLog: N XComGame.UIFacility_Armory
- [0018.95] ScriptLog: N XComGame.UIFacility_CIC
- [0018.95] ScriptLog: N XComGame.UIChosenReveal
- [0018.95] ScriptLog: N XComGame.UIBarMemorial_Details
- [0018.95] ScriptLog: N XComGame.UIDisplay_LevelActor
- [0018.95] ScriptLog: N XComGame.UIBlackMarket
- [0018.95] ScriptLog: N XComGame.UIItemCard
- [0018.95] ScriptLog: N XComGame.UIInventory_ListItem
- [0018.95] ScriptLog: N XComGame.UIRecruitmentListItem
- [0018.95] ScriptLog: N XComGame.UIBlackMarket_SellItem
- [0018.95] ScriptLog: N XComGame.UIFacilityGrid_FacilityOverlay
- [0018.95] ScriptLog: N XComGame.UICallbackData_StateObjectReference
- [0018.95] ScriptLog: N XComGame.X2MPData_Shell
- [0018.95] ScriptLog: N XComGame.UIMPShell_Leaderboards
- [0018.95] ScriptLog: N XComGame.UILeaderboard_HeaderButton
- [0018.95] ScriptLog: N XComGame.UILeaderboard_ListItem
- [0018.95] ScriptLog: N XComGame.UIChallengeLeaderboard_HeaderButton
- [0018.95] ScriptLog: N XComGame.UIChallengeLeaderboards
- [0018.95] ScriptLog: N XComGame.UIChallengeLeaderboard_ListItem
- [0018.95] ScriptLog: N XComGame.UIChallengeMode_SquadSelect
- [0018.95] ScriptLog: N XComGame.XGMission
- [0018.95] ScriptLog: N XComGame.X2ChallengeSquadAlien
- [0018.95] ScriptLog: N XComGame.X2ChallengeTemplate
- [0018.95] ScriptLog: N XComGame.X2ChallengeSoldierClass
- [0018.95] ScriptLog: N XComGame.X2ChallengeEnemyForces
- [0018.95] ScriptLog: N XComGame.UIChallengeModeEventNotify
- [0018.95] ScriptLog: N XComGame.UITextContainer
- [0018.95] ScriptLog: N XComGame.UIDebugChallengeMode
- [0018.95] ScriptLog: N XComGame.UIChallengeModeHUD
- [0018.95] ScriptLog: N XComGame.UIChallengeModeScoringDialog
- [0018.95] ScriptLog: N XComGame.UIChallengePostScreen
- [0018.95] ScriptLog: N XComGame.UIMissionSummary
- [0018.95] ScriptLog: N XComGame.UICharacterPool
- [0018.95] ScriptLog: N XComGame.UICharacterPool_ListPools
- [0018.95] ScriptLog: N XComGame.UISaveLoadGameListItem
- [0018.95] ScriptLog: N XComGame.UIChooseClass
- [0018.95] ScriptLog: N XComGame.UIInventory_ClassListItem
- [0018.95] ScriptLog: N XComGame.UIFacility_Academy
- [0018.95] ScriptLog: N XComGame.UIChooseIronMan
- [0018.95] ScriptLog: N XComGame.UIShellStrategy
- [0018.95] ScriptLog: N XComGame.UIPauseMenu
- [0018.95] ScriptLog: N XComGame.UIFacility_ProvingGround
- [0018.95] ScriptLog: N XComGame.UIChoosePsiAbility
- [0018.95] ScriptLog: N XComGame.UIFacility_PsiLab
- [0018.95] ScriptLog: N XComGame.UIChosenEncountered
- [0018.95] ScriptLog: N XComGame.X2AdventChosenTemplate
- [0018.95] ScriptLog: N XComGame.UIChosenFragmentRecovered
- [0018.95] ScriptLog: N XComGame.UIResistanceReport_ChosenEvents
- [0018.95] ScriptLog: N XComGame.UIChosenLevelUp
- [0018.95] ScriptLog: N XComGame.UIChosenMissionSummary
- [0018.95] ScriptLog: N XComGame.X2Camera_LookAtEnemyHead
- [0018.95] ScriptLog: N XComGame.X2Camera_LookAtActor
- [0018.95] ScriptLog: N XComGame.UIColorChip
- [0018.95] ScriptLog: N XComGame.UICombatLose
- [0018.95] ScriptLog: N XComGame.UIControllerMap
- [0018.95] ScriptLog: N XComGame.UIControllerMap_Shell
- [0018.95] ScriptLog: N XComGame.UIControllerMap_Tactical
- [0018.95] ScriptLog: N XComGame.UICovertActionSlot
- [0018.95] ScriptLog: N XComGame.UICovertActionSlotContainer
- [0018.95] ScriptLog: N XComGame.UICovertActionReport
- [0018.95] ScriptLog: N XComGame.UICovertActionCostSlot
- [0018.95] ScriptLog: N XComGame.X2CovertActionTemplate
- [0018.95] ScriptLog: N XComGame.UICovertOpsFactionListItem
- [0018.95] ScriptLog: N XComGame.UICovertActionStaffSlot
- [0018.95] ScriptLog: N XComGame.UIFacility_CovertActions
- [0018.95] ScriptLog: N XComGame.X2CovertActionNarrativeTemplate
- [0018.95] ScriptLog: N XComGame.UICredits
- [0018.95] ScriptLog: N XComGame.XComShell
- [0018.95] ScriptLog: N XComGame.UICustomize_Menu
- [0018.95] ScriptLog: N XComGame.UICustomize_Trait
- [0018.95] ScriptLog: N XComGame.UICustomize_Body
- [0018.96] ScriptLog: N XComGame.UICustomize_Head
- [0018.96] ScriptLog: N XComGame.UICustomize_Info
- [0018.96] ScriptLog: N XComGame.UICustomize_Voice
- [0018.96] ScriptLog: N XComGame.UICustomize_SkirmisherHead
- [0018.96] ScriptLog: N XComGame.UICustomize_TemplarInfo
- [0018.96] ScriptLog: N XComGame.UIDebugBehaviorTree
- [0018.96] ScriptLog: N XComGame.X2RewardTemplate
- [0018.96] ScriptLog: N XComGame.UIDebugGrid
- [0018.96] ScriptLog: N XComGame.UIDebugHistory
- [0018.96] ScriptLog: N XComGame.UIDebugInfo
- [0018.96] ScriptLog: N XComGame.UIDebugItems
- [0018.96] ScriptLog: N XComGame.UIDebugMap
- [0018.96] ScriptLog: N XComGame.UIDebugMarketing
- [0018.96] ScriptLog: N XComGame.XComHeadquartersCheatManager
- [0018.96] ScriptLog: N XComGame.UIDebugMultiplayer
- [0018.96] ScriptLog: N XComGame.UIDebugSafearea
- [0018.96] ScriptLog: N XComGame.UIDebugVisibility
- [0018.96] ScriptLog: N XComGame.UIDebugVisualizers
- [0018.96] ScriptLog: N XComGame.UIDistortionManager
- [0018.96] ScriptLog: N XComGame.UIDropShipBriefing_ListItem
- [0018.96] ScriptLog: N XComGame.UIDropShipBriefingBase
- [0018.96] ScriptLog: N XComGame.XComGameState_DropShipTipStore
- [0018.96] ScriptLog: N XComGame.XGLocalizedData
- [0018.96] ScriptLog: N XComGame.UIDropShipBriefing_MissionEnd
- [0018.96] ScriptLog: N XComGame.UIDropShipBriefing_MissionStart
- [0018.96] ScriptLog: N XComGame.UIDropshipHUD
- [0018.96] ScriptLog: N XComGame.UIDynamicDebugScreen
- [0018.96] ScriptLog: N XComGame.UITacticalHUD_HackingTooltip
- [0018.96] ScriptLog: N XComGame.UITacticalHUD_EnemyTooltip
- [0018.96] ScriptLog: N XComGame.UITacticalHUD_AbilityTooltip
- [0018.96] ScriptLog: N XComGame.UITacticalHUD_BuffsTooltip
- [0018.96] ScriptLog: N XComGame.UITacticalHUD_PerkTooltip
- [0018.96] ScriptLog: N XComGame.UITacticalHUD_WeaponTooltip
- [0018.96] ScriptLog: N XComGame.UITacticalHUD_SoldierInfoTooltip
- [0018.96] ScriptLog: N XComGame.UITacticalHUD_ShotWings
- [0018.96] ScriptLog: N XComGame.UIIconSelector
- [0018.96] ScriptLog: N XComGame.UIProgressBar
- [0018.96] ScriptLog: N XComGame.UIWorldMessageMgr
- [0018.96] ScriptLog: N XComGame.UIEffectList
- [0018.96] ScriptLog: N XComGame.UIEffectListItem
- [0018.96] ScriptLog: N XComGame.UIEndGameStats
- [0018.96] ScriptLog: N XComGame.UIEndGameStatsPage
- [0018.96] ScriptLog: N XComGame.UIEnemyArrowContainer
- [0018.96] ScriptLog: N XComGame.UITacticalHUD_AbilityContainer
- [0018.96] ScriptLog: N XComGame.UIEventNotice_ListItem
- [0018.96] ScriptLog: N XComGame.UIEventNotice_BannerListItem
- [0018.96] ScriptLog: N XComGame.UIEventNotices
- [0018.96] ScriptLog: N XComGame.UIEventNoticesTactical
- [0018.96] ScriptLog: N XComGame.UIEventQueue_ListItem
- [0018.96] ScriptLog: N XComGame.UIEventQueue_CovertActionListItem
- [0018.96] ScriptLog: N XComGame.UIFacility_CovertOpsStatus
- [0018.96] ScriptLog: N XComGame.UIFacility_ResearchProgress
- [0018.96] ScriptLog: N XComGame.UIRoomContainer
- [0018.96] ScriptLog: N XComGame.UIStaffContainer
- [0018.96] ScriptLog: N XComGame.UIFacility_RoomFunc
- [0018.96] ScriptLog: N XComGame.UIFacilityStaffContainer
- [0018.96] ScriptLog: N XComGame.UIFacility_StaffSlot
- [0018.96] ScriptLog: N XComGame.UIStaffSlot
- [0018.96] ScriptLog: N XComGame.UIFacilitySummary
- [0018.96] ScriptLog: N XComGame.UIPersonnel_DropDown
- [0018.96] ScriptLog: N XComGame.UIPersonnel
- [0018.96] ScriptLog: N XComGame.UIRoom
- [0018.96] ScriptLog: N XComGame.UIFacility_AcademySlot
- [0018.96] ScriptLog: N XComGame.UIFacility_AdvancedWarfareCenter
- [0018.96] ScriptLog: N XComGame.UIFacility_AdvancedWarfareCenterSlot
- [0018.96] ScriptLog: N XComGame.UIFacility_BarMemorial
- [0018.96] ScriptLog: N XComGame.UIFacility_BondSlot
- [0018.96] ScriptLog: N XComGame.UIViewObjectives
- [0018.96] ScriptLog: N XComGame.UIFacility_Infirmary
- [0018.96] ScriptLog: N XComGame.UIFacility_InfirmarySlot
- [0018.96] ScriptLog: N XComGame.UIFacility_LivingQuarters
- [0018.96] ScriptLog: N XComGame.XComGameStateContext_HeadquartersOrder
- [0018.96] ScriptLog: N XComGame.UIFacility_PsiLabSlot
- [0018.96] ScriptLog: N XComGame.UIFacility_UFODefense
- [0018.96] ScriptLog: N XComGame.UIFacility_Workshop
- [0018.96] ScriptLog: N XComGame.UIFacilitySummary_HeaderButton
- [0018.96] ScriptLog: N XComGame.UIFacilitySummary_ListItem
- [0018.96] ScriptLog: N XComGame.UIFacilityUpgrade_ListItem
- [0018.96] ScriptLog: N XComGame.UIFactionPopup
- [0018.96] ScriptLog: N XComGame.UIShell
- [0018.96] ScriptLog: N XComGame.UIFinalShell
- [0018.96] ScriptLog: N XComGame.UILoadGame
- [0018.96] ScriptLog: N XComGame.XComShellInput
- [0018.96] ScriptLog: N XComGame.UIFlipSortButton
- [0018.96] ScriptLog: N XComGame.UIFontTest
- [0018.96] ScriptLog: N XComGame.UIGraphicsOptionsDebugScreen
- [0018.96] ScriptLog: N XComGame.UIHackingScreen
- [0018.96] ScriptLog: N XComGame.X2Action_Hack
- [0018.96] ScriptLog: N XComGame.X2AbilityToHitCalc_Hacking
- [0018.96] ScriptLog: N XComGame.X2AbilityToHitCalc
- [0018.96] ScriptLog: N XComGame.UIIconChip
- [0018.96] ScriptLog: N XComGame.UIImageChip
- [0018.96] ScriptLog: N XComGame.UIInputGate
- [0018.96] ScriptLog: N XComGame.UIInventory_Implants
- [0018.96] ScriptLog: N XComGame.UIInventory_XComDatabase
- [0018.96] ScriptLog: N XComGame.UIInventory_HeaderListItem
- [0018.96] ScriptLog: N XComGame.X2SoldierIntegratedWarfareUnlockTemplate
- [0018.96] ScriptLog: N XComGame.X2SoldierUnlockTemplate
- [0018.96] ScriptLog: N XComGame.UIInventory_LootRecovered
- [0018.96] ScriptLog: N XComGame.UIInventory_VIPRecovered
- [0018.96] ScriptLog: N XComGame.UIInventory_Storage
- [0018.96] ScriptLog: N XComGame.UIInventoryTactical
- [0018.96] ScriptLog: N XComGame.UIInventoryTactical_LootingItem
- [0018.96] ScriptLog: N XComGame.UIResearchArchives
- [0018.96] ScriptLog: N XComGame.UIMPShell_CharacterTemplateSelector
- [0018.96] ScriptLog: N XComGame.XComShellController
- [0018.96] ScriptLog: N XComGame.UILadderModeHUD
- [0018.97] ScriptLog: N XComGame.UILadderModeScoringDialog
- [0018.97] ScriptLog: N XComGame.UILadderSoldierInfo
- [0018.97] ScriptLog: N XComGame.UITacticalHUD_MouseControls
- [0018.97] ScriptLog: N XComGame.UITLEUnitStats
- [0018.97] ScriptLog: N XComGame.UILadderUpgradeScreen
- [0018.97] ScriptLog: N XComGame.UISquadSelect_UtilityItem
- [0018.97] ScriptLog: N XComGame.UIList_SquadEditor
- [0018.97] ScriptLog: N XComGame.UIListItemPerk
- [0018.97] ScriptLog: N XComGame.UIListItemUnitPresetData
- [0018.97] ScriptLog: N XComGame.UISaveGame
- [0018.97] ScriptLog: N XComGame.UILoadScreenAnimation
- [0018.97] ScriptLog: N XComGame.UIMission_AlienFacility
- [0018.97] ScriptLog: N XComGame.UIMission_ChosenAmbush
- [0018.97] ScriptLog: N XComGame.UIMission_ChosenAvengerAssault
- [0018.97] ScriptLog: N XComGame.UIMission_ChosenStronghold
- [0018.97] ScriptLog: N XComGame.UIMission_Council
- [0018.97] ScriptLog: N XComGame.UIMission_GoldenPath
- [0018.97] ScriptLog: N XComGame.UIMission_GOps
- [0018.97] ScriptLog: N XComGame.UIMission_GPIntelOptions
- [0018.97] ScriptLog: N XComGame.UIMission_LandedUFO
- [0018.97] ScriptLog: N XComGame.UIMission_LostAndAbandoned
- [0018.97] ScriptLog: N XComGame.UIMission_RescueSoldier
- [0018.97] ScriptLog: N XComGame.UIMission_ResOps
- [0018.97] ScriptLog: N XComGame.UIMission_Retaliation
- [0018.97] ScriptLog: N XComGame.UIMission_SupplyRaid
- [0018.97] ScriptLog: N XComGame.UIMissionIntro
- [0018.97] ScriptLog: N XComGame.X2Action_DropshipIntro
- [0018.97] ScriptLog: N XComGame.XComMultiplayerUI
- [0018.97] ScriptLog: N XComGame.UIMPShell_ServerBrowser
- [0018.97] ScriptLog: N XComGame.X2VisualizationMgrObserverInterface
- [0018.97] ScriptLog: N XComGame.UINarrativeCommLink
- [0018.97] ScriptLog: N XComGame.UIShell_NavHelpScreen
- [0018.97] ScriptLog: N XComGame.UIMPShell_SquadUnitInfoItem
- [0018.97] ScriptLog: N XComGame.UIMPShell_CustomGameCreateMenu
- [0018.97] ScriptLog: N XComGame.UIMPShell_SquadLoadoutList_CustomGameCreate
- [0018.97] ScriptLog: N XComGame.UIMPShell_CustomGameMenu_Search
- [0018.97] ScriptLog: N XComGame.XComGameStateContext_SquadSelect
- [0018.97] ScriptLog: N XComGame.XComMPLobbyPRI
- [0018.97] ScriptLog: N XComGame.XComMPLobbyGRI
- [0018.97] ScriptLog: N XComGame.XComShellGRI
- [0018.97] ScriptLog: N XComGame.UIMPShell_SquadCostPanel_RemotePlayer
- [0018.97] ScriptLog: N XComGame.UIStartScreen
- [0018.97] ScriptLog: N XComGame.UIMPShell_SquadLoadoutList_AcceptingInvite
- [0018.97] ScriptLog: N XComGame.UIMPShell_SquadLoadoutList_QuickMatch
- [0018.97] ScriptLog: N XComGame.UIMPShell_SquadLoadoutList_RankedGame
- [0018.97] ScriptLog: N XComGame.UIMPShell_SquadLoadoutList_Preset
- [0018.97] ScriptLog: N XComGame.UIServerBrowser_HeaderButton
- [0018.97] ScriptLog: N XComGame.UIServerBrowser_ListItem
- [0018.97] ScriptLog: N XComGame.UIMPShell_SquadLoadoutList_CustomGameSearch
- [0018.97] ScriptLog: N XComGame.UIMPShell_SquadEditor_AcceptInvite
- [0018.97] ScriptLog: N XComGame.UIMPShell_SquadEditor_CustomGameCreate
- [0018.97] ScriptLog: N XComGame.UIMPShell_SquadEditor_CustomGameSearch
- [0018.97] ScriptLog: N XComGame.UIMPShell_SquadEditor_Preset
- [0018.97] ScriptLog: N XComGame.UIMPShell_SquadEditor_Quickmatch
- [0018.97] ScriptLog: N XComGame.UIMPShell_SquadEditor_RankedGame
- [0018.97] ScriptLog: N XComGame.UIMPShell_UnitCostPanel
- [0018.97] ScriptLog: N XComGame.UIMPShell_UnitEditor
- [0018.97] ScriptLog: N XComGame.UIMPShell_UnitEditor_CharacterPoolPanel
- [0018.97] ScriptLog: N XComGame.UIMPShell_UnitEditor_ItemCardPanel
- [0018.97] ScriptLog: N XComGame.UIMPShell_UnitEditor_LoadoutPanel
- [0018.97] ScriptLog: N XComGame.UIMPUnitStats
- [0018.97] ScriptLog: N XComGame.UIMPSquadSelect_UtilityItem
- [0018.97] ScriptLog: N XComGame.UIMultiplayerChatManager
- [0018.97] ScriptLog: N XComGame.UIMultiplayerDisconnectPopup
- [0018.97] ScriptLog: N XComGame.UIMultiplayerHUD
- [0018.97] ScriptLog: N XComGame.UIMultiplayerPlayerStats
- [0018.97] ScriptLog: N XComGame.UIMultiplayerPostMatchSummary
- [0018.97] ScriptLog: N XComGame.XComMultiplayerTacticalUI
- [0018.97] ScriptLog: N XComGame.XComMPTacticalGRI
- [0018.97] ScriptLog: N XComGame.X2NarrativeMoment
- [0018.97] ScriptLog: N XComGame.UINarrativePopup
- [0018.97] ScriptLog: N XComGame.UISoldierIntroCinematic
- [0018.97] ScriptLog: N XComGame.UINotificationMenu
- [0018.97] ScriptLog: N XComGame.UIObjectiveListItem
- [0018.97] ScriptLog: N XComGame.UITacticalHUD_Countdown
- [0018.97] ScriptLog: N XComGame.X2ObjectiveTemplate
- [0018.97] ScriptLog: N XComGame.UIPersonnel_ListItem
- [0018.97] ScriptLog: N XComGame.UIPersonnel_SoldierListItem
- [0018.97] ScriptLog: N XComGame.UIPersonnel_DeceasedListItem
- [0018.97] ScriptLog: N XComGame.UIPersonnel_Armory
- [0018.97] ScriptLog: N XComGame.UIPersonnel_BarMemorial
- [0018.97] ScriptLog: N XComGame.UIPersonnel_BoostSoldier
- [0018.97] ScriptLog: N XComGame.UIPersonnel_BuildFacility
- [0018.97] ScriptLog: N XComGame.UIPersonnel_ChooseResearch
- [0018.97] ScriptLog: N XComGame.UIPersonnel_CovertAction
- [0018.97] ScriptLog: N XComGame.X2CountryTemplate
- [0018.97] ScriptLog: N XComGame.X2StrategyElement_DefaultSoldierPersonalities
- [0018.97] ScriptLog: N XComGame.UIPersonnel_DropDownListItem
- [0018.97] ScriptLog: N XComGame.UIPersonnel_DropDownToolTip
- [0018.97] ScriptLog: N XComGame.UIPersonnel_LivingQuarters
- [0018.97] ScriptLog: N XComGame.UIPersonnel_SpecialFeature
- [0018.97] ScriptLog: N XComGame.UIPersonnel_SquadSelect
- [0018.97] ScriptLog: N XComGame.UIPersonnel_TrainingCenter
- [0018.97] ScriptLog: N XComGame.UIPhotoboothMovie
- [0018.97] ScriptLog: N XComGame.UIPhotoboothReview
- [0018.97] ScriptLog: N XComGame.UIQueryInterfaceItem
- [0018.97] ScriptLog: N XComGame.UIReconnectController
- [0018.97] ScriptLog: N XComGame.UIResearchReport
- [0018.97] ScriptLog: N XComGame.UIResearchUnlocked
- [0018.97] ScriptLog: N XComGame.UIResistance
- [0018.97] ScriptLog: N XComGame.UIResistanceGifts
- [0018.98] ScriptLog: N XComGame.UIResistanceOps
- [0018.98] ScriptLog: N XComGame.UIResistanceReport
- [0018.98] ScriptLog: N XComGame.UIResistanceReport_FactionEvents
- [0018.98] ScriptLog: N XComGame.UIRewardsRecap
- [0018.98] ScriptLog: N XComGame.UIRoomStaffContainer
- [0018.98] ScriptLog: N XComGame.UIRoom_StaffSlot
- [0018.98] ScriptLog: N XComGame.UISaveExplanationScreen
- [0018.98] ScriptLog: N XComGame.UIScanButton
- [0018.98] ScriptLog: N XComGame.UISchematicArchives
- [0018.98] ScriptLog: N XComGame.UISecondWave
- [0018.98] ScriptLog: N XComGame.UIWidgetHelper
- [0018.98] ScriptLog: N XComGame.UIWidget_Checkbox
- [0018.98] ScriptLog: N XComGame.UIShadowChamberArchives
- [0018.98] ScriptLog: N XComGame.UIShell3D
- [0018.98] ScriptLog: N XComGame.XComGameState_Objective
- [0018.98] ScriptLog: N XComGame.UIShellNarrativeContent
- [0018.98] ScriptLog: N XComGame.UIShellSoundtrackPicker
- [0018.98] ScriptLog: N XComGame.UISimpleFlag
- [0018.98] ScriptLog: N XComGame.UITargetingReticle
- [0018.98] ScriptLog: N XComGame.UISitRepInformation
- [0018.98] ScriptLog: N XComGame.UISkyrangerArrives
- [0018.98] ScriptLog: N XComGame.UISoldierBondAlert
- [0018.98] ScriptLog: N XComGame.UISoldierBondConfirmScreen
- [0018.98] ScriptLog: N XComGame.UISoldierBondListItem
- [0018.98] ScriptLog: N XComGame.UISoldierCaptured
- [0018.98] ScriptLog: N XComGame.XGBuildUI
- [0018.98] ScriptLog: N XComGame.UISpecialMissionHUD
- [0018.98] ScriptLog: N XComGame.UISpecialMissionHUD_Noise
- [0018.98] ScriptLog: N XComGame.UISpecialMissionHUD_TurnCounter
- [0018.98] ScriptLog: N XComGame.UISpecialMissionHUD_Arrows
- [0018.98] ScriptLog: N XComGame.X2StrategyElement_XpackFacilities
- [0018.98] ScriptLog: N XComGame.X2StrategyElement_DefaultFacilities
- [0018.98] ScriptLog: N XComGame.UIStrategyMap_MissionIcon
- [0018.98] ScriptLog: N XComGame.UIStrategyMap_HUD
- [0018.98] ScriptLog: N XComGame.UIStrategyMapItem_Continent
- [0018.98] ScriptLog: N XComGame.UIStrategyMapItem_BlackMarket
- [0018.98] ScriptLog: N XComGame.UIStrategyMapItem_Region
- [0018.98] ScriptLog: N XComGame.UIStrategyPolicy
- [0018.98] ScriptLog: N XComGame.UIStrategyMap_BlackMarket
- [0018.98] ScriptLog: N XComGame.UIStrategyMap_BuyIntel
- [0018.98] ScriptLog: N XComGame.UIStrategyMap_IntelButton
- [0018.98] ScriptLog: N XComGame.UIStrategyMap_MissionIconTooltip
- [0018.98] ScriptLog: N XComGame.UIStrategyMap_OffScreenIndicators
- [0018.98] ScriptLog: N XComGame.UIStrategyMap_Outpost
- [0018.98] ScriptLog: N XComGame.UIStrategyMap_PoiChoice
- [0018.98] ScriptLog: N XComGame.UIStrategyMap_VisitCommander
- [0018.98] ScriptLog: N XComGame.UIStrategyMapItemAnim3D
- [0018.98] ScriptLog: N XComGame.UIStrategyMapItem3D
- [0018.98] ScriptLog: N XComGame.UIStrategyMapItem_AdventChosen
- [0018.98] ScriptLog: N XComGame.UIStrategyMapItem_Airship
- [0018.98] ScriptLog: N XComGame.UIStrategyMapItemAnim3D_Airship
- [0018.98] ScriptLog: N XComGame.UIStrategyMapItem_AlienNetworkComponent
- [0018.98] ScriptLog: N XComGame.UIStrategyMapItem_Avenger
- [0018.98] ScriptLog: N XComGame.UIStrategyMapItem_Bastion
- [0018.98] ScriptLog: N XComGame.XComGameState_Bastion
- [0018.98] ScriptLog: N XComGame.X2BastionTemplate
- [0018.98] ScriptLog: N XComGame.UIStrategyMapItem_City
- [0018.98] ScriptLog: N XComGame.UIStrategyMapItem_CovertAction
- [0018.98] ScriptLog: N XComGame.UIStrategyMapItem_Haven
- [0018.98] ScriptLog: N XComGame.UIStrategyMapItem_LandingSite
- [0018.98] ScriptLog: N XComGame.UIStrategyMapItem_Mission
- [0018.98] ScriptLog: N XComGame.UIStrategyMapItem_POI
- [0018.98] ScriptLog: N XComGame.UIStrategyMapItem_RegionLink
- [0018.98] ScriptLog: N XComGame.XComGameState_RegionLink
- [0018.98] ScriptLog: N XComGame.UIStrategyMapItem_ResistanceHQ
- [0018.98] ScriptLog: N XComGame.UIStrategyMapItem_ResourceCache
- [0018.98] ScriptLog: N XComGame.UIStrategyMapItem_Skyranger
- [0018.98] ScriptLog: N XComGame.UIStrategyMapItem_TradingPost
- [0018.98] ScriptLog: N XComGame.UIStrategyMapItem_UFO
- [0018.98] ScriptLog: N XComGame.UIStrategyObjectives
- [0018.98] ScriptLog: N XComGame.UIStrategyPolicy_Card
- [0018.98] ScriptLog: N XComGame.UIStrategyPolicy_DeckList
- [0018.98] ScriptLog: N XComGame.UIStrategyScreenListener
- [0018.98] ScriptLog: N XComGame.UIStrategyTutorialBox
- [0018.98] ScriptLog: N XComGame.X2Camera_Photobooth
- [0018.98] ScriptLog: N XComGame.UITacticalCharInfoScreen
- [0018.98] ScriptLog: N XComGame.UITacticalHUDMessageBanner
- [0018.98] ScriptLog: N XComGame.UITacticalHUD_ChallengeCountdown
- [0018.98] ScriptLog: N XComGame.UITacticalHUD_CommanderHUD
- [0018.98] ScriptLog: N XComGame.UITacticalHUD_Tooltips
- [0018.98] ScriptLog: N XComGame.UITacticalHUD_Enemies
- [0018.98] ScriptLog: N XComGame.UITacticalHUD_PerkContainer
- [0018.98] ScriptLog: N XComGame.UITacticalHUD_ShotHUD
- [0018.98] ScriptLog: N XComGame.UITacticalHUD_EnemyPreview
- [0018.98] ScriptLog: N XComGame.X2SoldierClass_DefaultChampionClasses
- [0018.98] ScriptLog: N XComGame.X2SoldierClass
- [0018.98] ScriptLog: N XComGame.UITurnOverlay
- [0018.98] ScriptLog: N XComGame.UITacticalHUD_Ability
- [0018.98] ScriptLog: N XComGame.X2AbilityCost
- [0018.98] ScriptLog: N XComGame.X2AbilityCost_Ammo
- [0018.98] ScriptLog: N XComGame.XComTacticalHUD
- [0018.98] ScriptLog: N XComGame.UITacticalHUD_Backpack
- [0018.98] ScriptLog: N XComGame.UITacticalHUD_BackpackTooltip
- [0018.98] ScriptLog: N XComGame.UITooltipGroup_Stacking
- [0018.98] ScriptLog: N XComGame.UITacticalHUD_InfoPanel
- [0018.98] ScriptLog: N XComGame.UITacticalHUD_InitiativeOrder
- [0018.98] ScriptLog: N XComGame.UITacticalHUD_Weapon
- [0018.98] ScriptLog: N XComGame.UITacticalHUD_Perk
- [0018.98] ScriptLog: N XComGame.UIUnitFlag
- [0018.98] ScriptLog: N XComGame.UITooltipInfoList
- [0018.98] ScriptLog: N XComGame.UITacticalInfoListItem
- [0018.98] ScriptLog: N XComGame.X2ChallengeUtility
- [0018.98] ScriptLog: N XComGame.X2ChallengeSecondaryWeapon
- [0018.98] ScriptLog: N XComGame.X2ChallengePrimaryWeapon
- [0018.98] ScriptLog: N XComGame.X2ChallengeArmor
- [0018.98] ScriptLog: N XComGame.X2ChallengeSoldierRank
- [0018.99] ScriptLog: N XComGame.X2ChallengeSquadSize
- [0018.99] ScriptLog: N XComGame.X2ChallengeAlertForce
- [0018.99] ScriptLog: N XComGame.UITacticalQuickLaunch_SquadLoadout
- [0018.99] ScriptLog: N XComGame.UITacticalQuickLaunch_ListItem
- [0018.99] ScriptLog: N XComGame.UITacticalQuickLaunch_UnitSlot
- [0018.99] ScriptLog: N XComGame.UITacticalQuickLaunch_UnitAbilities
- [0018.99] ScriptLog: N XComGame.UITacticalTutorialMgr
- [0018.99] ScriptLog: N XComGame.UITLEChallenge_ListItem
- [0018.99] ScriptLog: N XComGame.UITLEHub
- [0018.99] ScriptLog: N XComGame.UITLE_LadderDifficulty
- [0018.99] ScriptLog: N XComGame.UITLENarrativeLadder_ListItem
- [0018.99] ScriptLog: N XComGame.X2SoldierAbilityUnlockTemplate
- [0018.99] ScriptLog: N XComGame.UITLELadderEndScreen
- [0018.99] ScriptLog: N XComGame.UITLELadderMedalProgressScreen
- [0018.99] ScriptLog: N XComGame.UITLELadderMedalScreen
- [0018.99] ScriptLog: N XComGame.UITutorialBox
- [0018.99] ScriptLog: N XComGame.UITutorialHelper
- [0018.99] ScriptLog: N XComGame.UITutorialSaveData
- [0018.99] ScriptLog: N XComGame.UIUFOAttack
- [0018.99] ScriptLog: N XComGame.UIUnitAbilityList
- [0018.99] ScriptLog: N XComGame.UIUtilities_UnitData
- [0018.99] ScriptLog: N XComGame.X2Action_TimedWait
- [0018.99] ScriptLog: N XComGame.X2ReactionFireSequencer
- [0018.99] ScriptLog: N XComGame.X2Action_SyncMapVisualizers
- [0018.99] ScriptLog: N XComGame.X2Action_InitCamera
- [0018.99] ScriptLog: N XComGame.X2Action_InitFOW
- [0018.99] ScriptLog: N XComGame.X2Action_InitUI
- [0018.99] ScriptLog: N XComGame.X2Action_StartMissionSoundtrack
- [0018.99] ScriptLog: N XComGame.X2Action_HideLoadingScreen
- [0018.99] ScriptLog: N XComGame.X2Action_UnstreamDropshipIntro
- [0018.99] ScriptLog: N XComGame.X2Action_ClearCameraFade
- [0018.99] ScriptLog: N XComGame.X2Action_EndOfTurnSoldierReaction
- [0018.99] ScriptLog: N XComGame.X2Action_BeginTurnSignals
- [0018.99] ScriptLog: N XComGame.X2Action_SwapTeams
- [0018.99] ScriptLog: N XComGame.X2EffectTrigger
- [0018.99] ScriptLog: N XComGame.XComGameStateContext_TickEffect
- [0018.99] ScriptLog: N XComGame.X2Action_AbilityPerkEnd
- [0018.99] ScriptLog: N XComGame.X2Action_PlayEffect
- [0018.99] ScriptLog: N XComGame.X2Action_PersistentEffect
- [0018.99] ScriptLog: N XComGame.X2Action_Fire
- [0018.99] ScriptLog: N XComGame.X2Action_AbilityPerkDurationEnd
- [0018.99] ScriptLog: N XComGame.X2SitRepEffect_ModifyEffectDuration
- [0018.99] ScriptLog: N XComGame.X2Effect_ApplyWeaponDamage
- [0018.99] ScriptLog: N XComGame.X2Ability_Sectopod
- [0018.99] ScriptLog: N XComGame.X2Effect_GenerateCover
- [0018.99] ScriptLog: N XComGame.X2Effect_SpawnGhost
- [0018.99] ScriptLog: N XComGame.X2Effect_SpawnUnit
- [0018.99] ScriptLog: N XComGame.XComGameStateContext_EffectRemoved
- [0018.99] ScriptLog: N XComGame.X2Action_Death
- [0018.99] ScriptLog: N XComGame.X2SitRepEffect_GrantAbilities
- [0018.99] ScriptLog: N XComGame.X2BreakthroughCondition
- [0018.99] ScriptLog: N XComGame.X2Ability_AlertMechanics
- [0018.99] ScriptLog: N XComGame.X2Ability_SharpshooterAbilitySet
- [0018.99] ScriptLog: N XComGame.XComGameState_Unit_AsyncLoadRequest
- [0018.99] ScriptLog: N XComGame.X2Item_DefaultUtilityItems
- [0018.99] ScriptLog: N XComGame.X2Item
- [0018.99] ScriptLog: N XComGame.X2FocusLootItemTemplate
- [0018.99] ScriptLog: N XComGame.X2Action_ConnectTheDots
- [0018.99] ScriptLog: N XComGame.X2Action_UpdateFlashlight
- [0018.99] ScriptLog: N XComGame.X2Action_MoveTurn
- [0018.99] ScriptLog: N XComGame.X2Action_Move
- [0018.99] ScriptLog: N XComGame.X2Action_MarkerNamed
- [0018.99] ScriptLog: N XComGame.X2Action_BlockAbilityActivation
- [0018.99] ScriptLog: N XComGame.X2Item_HeavyWeapons
- [0018.99] ScriptLog: N XComGame.X2Ability_GrenadierAbilitySet
- [0018.99] ScriptLog: N XComGame.X2Effect_PersistentTraversalChange
- [0018.99] ScriptLog: N XComGame.X2Ability_CarryUnit
- [0018.99] ScriptLog: N XComGame.XComGameState_HeadquartersProjectRecoverWill
- [0018.99] ScriptLog: N XComGame.X2Effect_BonusArmor
- [0018.99] ScriptLog: N XComGame.X2Ability_Cyberus
- [0018.99] ScriptLog: N XComGame.X2Effect_Blind
- [0018.99] ScriptLog: N XComGame.X2Effect_PersistentStatChange
- [0018.99] ScriptLog: N XComGame.X2Effect_ModifyStats
- [0018.99] ScriptLog: N XComGame.X2Effect_HomingMine
- [0018.99] ScriptLog: N XComGame.UIUtilities_Tactical
- [0018.99] ScriptLog: N XComGame.UIVirtualKeyboard
- [0018.99] ScriptLog: N XComGame.UIWidget_Button
- [0018.99] ScriptLog: N XComGame.UIWidget_List
- [0018.99] ScriptLog: N XComGame.UIWidget_Slider
- [0018.99] ScriptLog: N XComGame.UIWidget_Spinner
- [0018.99] ScriptLog: N XComGame.UIWidgetHelper_Table
- [0018.99] ScriptLog: N XComGame.XComUIBroadcastWorldMessage
- [0018.99] ScriptLog: N XComGame.X2AbilityToHitCalc_DeadEye
- [0018.99] ScriptLog: N XComGame.X2AbilityToHitCalc_StandardAim
- [0018.99] ScriptLog: N XComGame.X2AbilityTrigger_PlayerInput
- [0018.99] ScriptLog: N XComGame.X2AbilityTrigger_UnitPostBeginPlay
- [0018.99] ScriptLog: N XComGame.X2AbilityCost_ActionPoints
- [0018.99] ScriptLog: N XComGame.X2Action_ExitCover
- [0018.99] ScriptLog: N XComGame.X2Action_ApplyWeaponDamageToUnit
- [0018.99] ScriptLog: N XComGame.X2Effect_Suppression
- [0018.99] ScriptLog: N XComGame.X2Action_WaitForAnotherAction
- [0018.99] ScriptLog: N XComGame.X2Action_MoveEnd
- [0018.99] ScriptLog: N XComGame.X2Action_MoveTeleport
- [0018.99] ScriptLog: N XComGame.X2VisualizerHelpers
- [0018.99] ScriptLog: N XComGame.XComGameState_NarrativeManager
- [0018.99] ScriptLog: N XComGame.X2Action_BreakInteractActor
- [0018.99] ScriptLog: N XComGame.X2Action_EnterCover
- [0018.99] ScriptLog: N XComGame.X2Ability_AbortMission
- [0018.99] ScriptLog: N XComGame.X2Effect_EnableGlobalAbility
- [0018.99] ScriptLog: N XComGame.X2Condition_BattleState
- [0019.00] ScriptLog: N XComGame.X2AbilityCooldown_Global
- [0019.00] ScriptLog: N XComGame.X2AbilityCooldown
- [0019.00] ScriptLog: N XComGame.X2Action_PlaceEvacZone
- [0019.00] ScriptLog: N XComGame.X2TargetingMethod_LiftOffAvenger
- [0019.00] ScriptLog: N XComGame.X2TargetingMethod_TopDown
- [0019.00] ScriptLog: N XComGame.X2Ability_ACV
- [0019.00] ScriptLog: N XComGame.X2Ability_AdvancedWarfareCenter
- [0019.00] ScriptLog: N XComGame.X2Ability_AdventCaptain
- [0019.00] ScriptLog: N XComGame.X2AbilityCooldown_LocalAndGlobal
- [0019.00] ScriptLog: N XComGame.X2Action_PlayAnimation
- [0019.00] ScriptLog: N XComGame.X2Condition_DarkEvent
- [0019.00] ScriptLog: N XComGame.X2StrategyElement_XpackDarkEvents
- [0019.00] ScriptLog: N XComGame.X2StrategyElement_DefaultDarkEvents
- [0019.00] ScriptLog: N XComGame.X2Ability_AdventMEC
- [0019.00] ScriptLog: N XComGame.X2TargetingMethod_MECMicroMissile
- [0019.00] ScriptLog: N XComGame.X2Ability_PsiOperativeAbilitySet
- [0019.00] ScriptLog: N XComGame.X2Action_Fire_IgniteFuse
- [0019.00] ScriptLog: N XComGame.X2Effect_DamageImmunity
- [0019.00] ScriptLog: N XComGame.X2Item_DefaultDamageTypes
- [0019.00] ScriptLog: N XComGame.X2Ability_AdventShieldBearer
- [0019.00] ScriptLog: N XComGame.X2AbilityCost_Charges
- [0019.00] ScriptLog: N XComGame.X2AbilityCharges
- [0019.00] ScriptLog: N XComGame.X2Effect_EnergyShield
- [0019.00] ScriptLog: N XComGame.X2Ability_AdvPriest
- [0019.00] ScriptLog: N XComGame.X2Condition_UnitType
- [0019.00] ScriptLog: N XComGame.X2Effect_RemoveEffects
- [0019.00] ScriptLog: N XComGame.X2Effect_HolyWarriorDeath
- [0019.00] ScriptLog: N XComGame.X2Ability_PsiWitch
- [0019.00] ScriptLog: N XComGame.X2Ability_AdvPurifier
- [0019.00] ScriptLog: N XComGame.X2Effect_Burning
- [0019.00] ScriptLog: N XComGame.X2Action_Fire_Flamethrower_Purifier
- [0019.00] ScriptLog: N XComGame.X2Action_Fire_Flamethrower
- [0019.00] ScriptLog: N XComGame.X2TargetingMethod_Cone
- [0019.00] ScriptLog: N XComGame.X2Effect_KillUnit
- [0019.00] ScriptLog: N XComGame.X2Effect_OverrideDeathAction
- [0019.00] ScriptLog: N XComGame.X2Effect_SetSpecialDeath
- [0019.00] ScriptLog: N XComGame.X2Item_XpackWeapons
- [0019.00] ScriptLog: N XComGame.X2Action_ExplodingPurifierDeathAction
- [0019.00] ScriptLog: N XComGame.X2Action_ExplodingUnitDeathAction
- [0019.00] ScriptLog: N XComGame.X2Ability_Death
- [0019.00] ScriptLog: N XComGame.X2Effect_PersistentStatChangeRestoreDefault
- [0019.00] ScriptLog: N XComGame.X2Effect_RedAlert
- [0019.00] ScriptLog: N XComGame.X2Effect_YellowAlert
- [0019.00] ScriptLog: N XComGame.X2AbilityTrigger_Placeholder
- [0019.00] ScriptLog: N XComGame.X2AbilityToHitCalc_SeeMovement
- [0019.00] ScriptLog: N XComGame.X2Condition_UnitAlertStatus
- [0019.00] ScriptLog: N XComGame.X2Effect_CallReinforcements
- [0019.00] ScriptLog: N XComGame.X2Action_ConcealmentLost
- [0019.00] ScriptLog: N XComGame.X2Action_AlertUnit
- [0019.00] ScriptLog: N XComGame.X2Action_Yell
- [0019.00] ScriptLog: N XComGame.X2Action_CommLink
- [0019.00] ScriptLog: N XComGame.X2Action_PreppingCallReinforcements
- [0019.00] ScriptLog: N XComGame.X2Action_PreppingCallReinforcementsRemoved
- [0019.00] ScriptLog: N XComGame.X2Ability_Andromedon
- [0019.00] ScriptLog: N XComGame.X2Effect_SwitchToRobot
- [0019.00] ScriptLog: N XComGame.X2Effect_SetUnitValue
- [0019.00] ScriptLog: N XComGame.X2Condition_UnitValue
- [0019.00] ScriptLog: N XComGame.X2Action_AndromedonDeathAction
- [0019.00] ScriptLog: N XComGame.X2Effect_Knockback
- [0019.00] ScriptLog: N XComGame.X2AbilityToHitCalc_StandardMelee
- [0019.00] ScriptLog: N XComGame.X2TargetingMethod_MeleePath
- [0019.00] ScriptLog: N XComGame.X2Item_DefaultWeapons
- [0019.00] ScriptLog: N XComGame.X2AbilityTrigger_EndOfMove
- [0019.00] ScriptLog: N XComGame.X2Ability_AndromedonRobot
- [0019.00] ScriptLog: N XComGame.X2Action_RebootRobot
- [0019.00] ScriptLog: N XComGame.X2Ability_Archon
- [0019.00] ScriptLog: N XComGame.X2Effect_RunBehaviorTree
- [0019.00] ScriptLog: N XComGame.X2Effect_Frenzy
- [0019.00] ScriptLog: N XComGame.X2Effect_DelayedAbilityActivation
- [0019.00] ScriptLog: N XComGame.X2TargetingMethod_BlazingPinions
- [0019.00] ScriptLog: N XComGame.X2Effect_ApplyBlazingPinionsTargetToWorld
- [0019.00] ScriptLog: N XComGame.X2Action_BlazingPinionsStage2
- [0019.00] ScriptLog: N XComGame.X2Ability_Berserker
- [0019.00] ScriptLog: N XComGame.X2Effect_MeleeDamageAdjust
- [0019.00] ScriptLog: N XComGame.X2Effect_ImmediateAbilityActivation
- [0019.00] ScriptLog: N XComGame.X2Ability_Impairing
- [0019.00] ScriptLog: N XComGame.X2Condition_BerserkerDevastatingPunch
- [0019.00] ScriptLog: N XComGame.X2Ability_ChryssalidCocoon
- [0019.00] ScriptLog: N XComGame.X2Action_GetPickedUp
- [0019.00] ScriptLog: N XComGame.X2Action_CarryUnitPickUp
- [0019.00] ScriptLog: N XComGame.X2Condition_UnblockedNeighborTile
- [0019.00] ScriptLog: N XComGame.X2Effect_SpawnShadowbindUnit
- [0019.00] ScriptLog: N XComGame.X2Action_CarryUnitPutDown
- [0019.00] ScriptLog: N XComGame.X2Action_GetPutDown
- [0019.00] ScriptLog: N XComGame.X2Ability_Chosen
- [0019.00] ScriptLog: N XComGame.X2Effect_SuspendMissionTimer
- [0019.00] ScriptLog: N XComGame.X2Action_ChosenTargetInteraction
- [0019.00] ScriptLog: N XComGame.X2Action_RemoveUnit
- [0019.00] ScriptLog: N XComGame.X2Effect_PerkAttachForFX
- [0019.00] ScriptLog: N XComGame.X2Effect_Aura
- [0019.00] ScriptLog: N XComGame.X2Effect_ChosenKeen
- [0019.00] ScriptLog: N XComGame.X2Action_RevealArea
- [0019.01] ScriptLog: N XComGame.X2Effect_Sustain
- [0019.01] ScriptLog: N XComGame.X2Effect_CoveringFire
- [0019.01] ScriptLog: N XComGame.X2Effect_BlastShield
- [0019.01] ScriptLog: N XComGame.X2Effect_Regeneration
- [0019.01] ScriptLog: N XComGame.X2Effect_KineticPlating
- [0019.01] ScriptLog: N XComGame.X2Effect_Brutal
- [0019.01] ScriptLog: N XComGame.X2Effect_HoloTarget
- [0019.01] ScriptLog: N XComGame.X2AbilityToHitCalc_PercentChance
- [0019.01] ScriptLog: N XComGame.X2Effect_SoulSteal
- [0019.01] ScriptLog: N XComGame.X2Effect_Achilles
- [0019.01] ScriptLog: N XComGame.X2Effect_Nearsighted
- [0019.01] ScriptLog: N XComGame.X2Effect_Bewildered
- [0019.01] ScriptLog: N XComGame.X2Effect_AdverseSoldierClasses
- [0019.01] ScriptLog: N XComGame.X2Effect_Impatient
- [0019.01] ScriptLog: N XComGame.X2Effect_Oblivious
- [0019.01] ScriptLog: N XComGame.X2Effect_Groundling
- [0019.01] ScriptLog: N XComGame.X2Effect_TargetDamageDistanceBonus
- [0019.01] ScriptLog: N XComGame.X2Effect_TargetDamageTypeBonus
- [0019.01] ScriptLog: N XComGame.X2Ability_ChosenAssassin
- [0019.01] ScriptLog: N XComGame.X2Effect_Dazed
- [0019.01] ScriptLog: N XComGame.X2Effect_Stunned
- [0019.01] ScriptLog: N XComGame.X2Effect_VanishingWind
- [0019.01] ScriptLog: N XComGame.X2Effect_Vanish
- [0019.01] ScriptLog: N XComGame.X2StatusEffects_XPack
- [0019.01] ScriptLog: N XComGame.X2Effect_TargetDefinition
- [0019.01] ScriptLog: N XComGame.X2Effect_ScanningProtocol
- [0019.01] ScriptLog: N XComGame.X2Effect_GrantActionPoints
- [0019.01] ScriptLog: N XComGame.X2Action_Fire_Wave
- [0019.01] ScriptLog: N XComGame.X2Effect_TriggerEvent
- [0019.01] ScriptLog: N XComGame.X2Effect_Unkillable
- [0019.01] ScriptLog: N XComGame.X2Ability_WeaponCommon
- [0019.01] ScriptLog: N XComGame.X2Effect_TrackingShotMarkTarget
- [0019.01] ScriptLog: N XComGame.X2AbilityToHitCalc_RollStatTiers
- [0019.01] ScriptLog: N XComGame.X2Ability_ChosenWarlock
- [0019.01] ScriptLog: N XComGame.X2Ability_Sectoid
- [0019.01] ScriptLog: N XComGame.X2Effect_ModifyTemplarFocus
- [0019.01] ScriptLog: N XComGame.X2Effect_TemplarFocus
- [0019.01] ScriptLog: N XComGame.X2Effect_SpawnPsiZombie
- [0019.01] ScriptLog: N XComGame.X2Action_CorruptDeath
- [0019.01] ScriptLog: N XComGame.X2AbilityToHitCalc_StatCheck_UnitVsUnit
- [0019.01] ScriptLog: N XComGame.X2AbilityToHitCalc_StatCheck
- [0019.01] ScriptLog: N XComGame.X2TargetingMethod_Volt
- [0019.01] ScriptLog: N XComGame.X2Action_Fire_MindScorch
- [0019.01] ScriptLog: N XComGame.X2Action_Fire_Arc
- [0019.01] ScriptLog: N XComGame.X2Effect_Possessed
- [0019.01] ScriptLog: N XComGame.X2Effect_SpawnSpectralArmy
- [0019.01] ScriptLog: N XComGame.X2Effect_Stasis
- [0019.01] ScriptLog: N XComGame.X2Action_Fire_SpectralArmy
- [0019.01] ScriptLog: N XComGame.X2Effect_SpectralArmyUnit
- [0019.01] ScriptLog: N XComGame.X2TargetingMethod_Teleport
- [0019.01] ScriptLog: N XComGame.X2Action_MoveVisibleTeleport
- [0019.01] ScriptLog: N XComGame.X2Action_ExitCover_TeleportAlly
- [0019.01] ScriptLog: N XComGame.X2Effect_SpawnSpectralZombies
- [0019.01] ScriptLog: N XComGame.X2Effect_SpectralZombie
- [0019.01] ScriptLog: N XComGame.X2Action_SetRagdoll
- [0019.01] ScriptLog: N XComGame.X2TargetingMethod_PathTarget
- [0019.01] ScriptLog: N XComGame.X2Action_ExplodingPsiDeathAction
- [0019.01] ScriptLog: N XComGame.X2Effect_OverrideDeathAnimOnLoad
- [0019.01] ScriptLog: N XComGame.X2Ability_Chryssalid
- [0019.01] ScriptLog: N XComGame.X2Effect_ParthenogenicPoison
- [0019.01] ScriptLog: N XComGame.X2Effect_Burrowed
- [0019.01] ScriptLog: N XComGame.X2Action_Burrow
- [0019.01] ScriptLog: N XComGame.X2Condition_ValidUnburrowTile
- [0019.01] ScriptLog: N XComGame.X2Effect_ChryssalidBurrowedAttack
- [0019.01] ScriptLog: N XComGame.X2Effect_BreakUnitConcealment
- [0019.01] ScriptLog: N XComGame.X2Action_ChryssalidCocoonDeathAction
- [0019.01] ScriptLog: N XComGame.X2Action_CreateDoppelganger
- [0019.01] ScriptLog: N XComGame.X2Action_SyncOnLoadChryssalidCocoon
- [0019.01] ScriptLog: N XComGame.X2Effect_ChryssalidCocoonGestationStage3
- [0019.01] ScriptLog: N XComGame.X2AbilityCharges_CocoonSpawnChryssalid
- [0019.01] ScriptLog: N XComGame.X2Effect_SpawnChryssalid
- [0019.01] ScriptLog: N XComGame.X2Ability_Civilian
- [0019.01] ScriptLog: N XComGame.X2Effect_UnblockPathing
- [0019.01] ScriptLog: N XComGame.X2Effect_Panicked
- [0019.01] ScriptLog: N XComGame.X2Effect_ToHitModifier
- [0019.01] ScriptLog: N XComGame.X2Action_SuperpositionUnitGo
- [0019.01] ScriptLog: N XComGame.X2Action_SuperpositionUnitStay
- [0019.01] ScriptLog: N XComGame.X2Effect_DisableWeapon
- [0019.01] ScriptLog: N XComGame.X2Effect_MarkValidActivationTiles
- [0019.01] ScriptLog: N XComGame.X2TargetingMethod_VoidRift
- [0019.01] ScriptLog: N XComGame.X2Action_Fire_CloseUnfinishedAnim
- [0019.01] ScriptLog: N XComGame.X2Action_Fire_OpenUnfinishedAnim
- [0019.01] ScriptLog: N XComGame.X2Action_SetWeapon
- [0019.01] ScriptLog: N XComGame.X2Action_TimedInterTrackMessageAllMultiTargets
- [0019.01] ScriptLog: N XComGame.X2Effect_ShouldCodexDropLoot
- [0019.01] ScriptLog: N XComGame.X2Ability_DarkEvents
- [0019.01] ScriptLog: N XComGame.X2Effect_ReturnFire
- [0019.01] ScriptLog: N XComGame.X2Ability_DebugAbilities
- [0019.01] ScriptLog: N XComGame.X2Condition_UnitStatCheck
- [0019.01] ScriptLog: N XComGame.X2Action_InteractOpenClose
- [0019.01] ScriptLog: N XComGame.X2AbilityCost_ReserveActionPoints
- [0019.01] ScriptLog: N XComGame.X2Condition_EverVigilant
- [0019.01] ScriptLog: N XComGame.X2Effect_SkirmisherInterrupt
- [0019.01] ScriptLog: N XComGame.X2Action_CameraFrameAbility
- [0019.01] ScriptLog: N XComGame.X2Ability_SpecialistAbilitySet
- [0019.01] ScriptLog: N XComGame.X2Condition_AbilitySourceWeapon
- [0019.01] ScriptLog: N XComGame.X2Condition_Interactive
- [0019.01] ScriptLog: N XComGame.X2Condition_UnitInteractions
- [0019.01] ScriptLog: N XComGame.X2Action_Interact
- [0019.01] ScriptLog: N XComGame.X2Condition_HackingTarget
- [0019.01] ScriptLog: N XComGame.X2Condition_Lootable
- [0019.01] ScriptLog: N XComGame.X2Effect_RemoveEffectsByDamageType
- [0019.02] ScriptLog: N XComGame.X2Effect_ApplyMedikitHeal
- [0019.02] ScriptLog: N XComGame.X2Condition_UnitInEvacZone
- [0019.02] ScriptLog: N XComGame.X2Action_Evac
- [0019.02] ScriptLog: N XComGame.X2Condition_HasGrappleLocation
- [0019.02] ScriptLog: N XComGame.X2TargetingMethod_Grapple
- [0019.02] ScriptLog: N XComGame.X2Action_Grapple
- [0019.02] ScriptLog: N XComGame.X2Effect_WallBreaking
- [0019.02] ScriptLog: N XComGame.X2Action_Knockout
- [0019.02] ScriptLog: N XComGame.X2Condition_Panic
- [0019.02] ScriptLog: N XComGame.X2Ability_DefaultBondmateAbilities
- [0019.02] ScriptLog: N XComGame.X2Effect_IncreaseBondmateCohesion
- [0019.02] ScriptLog: N XComGame.X2Condition_BondmateDualStrike
- [0019.02] ScriptLog: N XComGame.X2Ability_DLC_Day90DefaultAbilitySet
- [0019.02] ScriptLog: N XComGame.X2Ability_Faceless
- [0019.02] ScriptLog: N XComGame.X2Effect_SpawnFaceless
- [0019.02] ScriptLog: N XComGame.X2Ability_Gatekeeper
- [0019.02] ScriptLog: N XComGame.X2Action_AnimSetTransition
- [0019.02] ScriptLog: N XComGame.X2TargetingMethod_MassPsiReanimation
- [0019.02] ScriptLog: N XComGame.X2Effect_LifeSteal
- [0019.02] ScriptLog: N XComGame.X2TargetingMethod_OverTheShoulder
- [0019.02] ScriptLog: N XComGame.X2Ability_Grenades
- [0019.02] ScriptLog: N XComGame.X2Effect_ProximityMine
- [0019.02] ScriptLog: N XComGame.X2Condition_UnitInventory
- [0019.02] ScriptLog: N XComGame.X2Effect_BlastPadding
- [0019.02] ScriptLog: N XComGame.X2Effect_BiggestBooms
- [0019.02] ScriptLog: N XComGame.X2Action_StartSuppression
- [0019.02] ScriptLog: N XComGame.X2Effect_VolatileMix
- [0019.02] ScriptLog: N XComGame.X2Effect_Shredder
- [0019.02] ScriptLog: N XComGame.X2Effect_ApplyDirectionalWorldDamage
- [0019.02] ScriptLog: N XComGame.X2Action_Fire_SaturationFire
- [0019.02] ScriptLog: N XComGame.X2AbilityToHitCalc_RollStat
- [0019.02] ScriptLog: N XComGame.X2Ability_HackRewards
- [0019.02] ScriptLog: N XComGame.X2Ability_RangerAbilitySet
- [0019.02] ScriptLog: N XComGame.X2Effect_Squadsight
- [0019.02] ScriptLog: N XComGame.X2Effect_RangerStealth
- [0019.02] ScriptLog: N XComGame.X2Effect_Spotted
- [0019.02] ScriptLog: N XComGame.X2Ability_HeavyWeapons
- [0019.02] ScriptLog: N XComGame.X2AbilityCost_HeavyWeaponActionPoints
- [0019.02] ScriptLog: N XComGame.X2TargetingMethod_RocketLauncher
- [0019.02] ScriptLog: N XComGame.X2TargetingMethod_BlasterLauncher
- [0019.02] ScriptLog: N XComGame.X2Ability_ItemGrantedAbilitySet
- [0019.02] ScriptLog: N XComGame.X2TargetingMethod_ExplosiveDeviceDetonate
- [0019.02] ScriptLog: N XComGame.X2Effect_TracerRounds
- [0019.02] ScriptLog: N XComGame.X2Effect_TalonRounds
- [0019.02] ScriptLog: N XComGame.X2Effect_IncendiaryRounds
- [0019.02] ScriptLog: N XComGame.X2Effect_APRounds
- [0019.02] ScriptLog: N XComGame.X2Effect_PersistentSquadViewer
- [0019.02] ScriptLog: N XComGame.X2Condition_StasisLanceTarget
- [0019.02] ScriptLog: N XComGame.X2AbilityCharges_StasisLance
- [0019.02] ScriptLog: N XComGame.X2AbilityToHitCalc_StasisLance
- [0019.02] ScriptLog: N XComGame.X2Action_PlaySyncedMeleeAnimation
- [0019.02] ScriptLog: N XComGame.X2Action_SKULLJACK
- [0019.02] ScriptLog: N XComGame.X2Effect_CombatStims
- [0019.02] ScriptLog: N XComGame.X2AbilityCost_ConsumeItem
- [0019.02] ScriptLog: N XComGame.X2Effect_LaserSight
- [0019.02] ScriptLog: N XComGame.X2Item_DefaultUpgrades
- [0019.02] ScriptLog: N XComGame.X2Effect_SpawnMimicBeacon
- [0019.02] ScriptLog: N XComGame.X2TargetingMethod_MimicBeacon
- [0019.02] ScriptLog: N XComGame.X2Action_MimicBeaconThrow
- [0019.02] ScriptLog: N XComGame.X2Effect_SustainingSphere
- [0019.02] ScriptLog: N XComGame.X2Ability_MimicBeacon
- [0019.02] ScriptLog: N XComGame.X2Effect_MimicBeacon
- [0019.02] ScriptLog: N XComGame.X2Ability_Muton
- [0019.02] ScriptLog: N XComGame.X2Effect_FaceMultiRoundTarget
- [0019.02] ScriptLog: N XComGame.X2Effect_Executed
- [0019.02] ScriptLog: N XComGame.X2Ability_OfficerTrainingSchool
- [0019.02] ScriptLog: N XComGame.X2Effect_Vengeance
- [0019.02] ScriptLog: N XComGame.X2Condition_StasisTarget
- [0019.02] ScriptLog: N XComGame.X2Effect_Solace
- [0019.02] ScriptLog: N XComGame.X2Effect_Fortress
- [0019.02] ScriptLog: N XComGame.X2Condition_FuseTarget
- [0019.02] ScriptLog: N XComGame.X2TargetingMethod_Fuse
- [0019.02] ScriptLog: N XComGame.X2Effect_StunRecover
- [0019.02] ScriptLog: N XComGame.X2AbilityCooldown_PerPlayerType
- [0019.02] ScriptLog: N XComGame.X2Condition_Stealth
- [0019.02] ScriptLog: N XComGame.X2Effect_BonusWeaponDamage
- [0019.02] ScriptLog: N XComGame.X2Effect_HuntersInstinctDamage
- [0019.02] ScriptLog: N XComGame.X2Effect_Reaper
- [0019.02] ScriptLog: N XComGame.X2Effect_Untouchable
- [0019.02] ScriptLog: N XComGame.X2Effect_Implacable
- [0019.02] ScriptLog: N XComGame.X2Effect_StayConcealed
- [0019.03] ScriptLog: N XComGame.X2Effect_AdditionalAnimSets
- [0019.03] ScriptLog: N XComGame.X2Effect_Shadow
- [0019.03] ScriptLog: N XComGame.X2Effect_SilentKiller
- [0019.03] ScriptLog: N XComGame.X2Effect_Executioner
- [0019.03] ScriptLog: N XComGame.X2TargetingMethod_GrenadePerkWeapon
- [0019.03] ScriptLog: N XComGame.X2Action_ShowSpawnedDestructible
- [0019.03] ScriptLog: N XComGame.X2Effect_Distraction
- [0019.03] ScriptLog: N XComGame.X2Effect_BloodTrail
- [0019.03] ScriptLog: N XComGame.X2Effect_Needle
- [0019.03] ScriptLog: N XComGame.X2Effect_PaleHorse
- [0019.03] ScriptLog: N XComGame.X2TargetingMethod_HomingMine
- [0019.03] ScriptLog: N XComGame.X2Effect_HomingMineDamage
- [0019.03] ScriptLog: N XComGame.X2Action_SpawnImpactActor
- [0019.03] ScriptLog: N XComGame.X2Effect_RemoteStart
- [0019.03] ScriptLog: N XComGame.X2TargetingMethod_RemoteStart
- [0019.03] ScriptLog: N XComGame.X2AbilityTrigger_OnAbilityActivated
- [0019.03] ScriptLog: N XComGame.X2Effect_SuperConcealModifier
- [0019.03] ScriptLog: N XComGame.X2Action_SectoidDeath
- [0019.03] ScriptLog: N XComGame.X2Action_ZombieSireDeath
- [0019.03] ScriptLog: N XComGame.X2Action_Fire_WeaponOnly
- [0019.03] ScriptLog: N XComGame.X2Effect_TurnStartActionPoints
- [0019.03] ScriptLog: N XComGame.X2Effect_DeadeyeDamage
- [0019.03] ScriptLog: N XComGame.X2Effect_DeathFromAbove
- [0019.03] ScriptLog: N XComGame.X2Condition_PlayerTurns
- [0019.03] ScriptLog: N XComGame.X2Effect_Serial
- [0019.03] ScriptLog: N XComGame.X2Camera_Cinescript
- [0019.03] ScriptLog: N XComGame.X2Action_EndCinescriptCamera
- [0019.03] ScriptLog: N XComGame.X2Action_StartCinescriptCamera
- [0019.03] ScriptLog: N XComGame.X2Action_Fire_Faceoff
- [0019.03] ScriptLog: N XComGame.X2Effect_SharpshooterAim
- [0019.03] ScriptLog: N XComGame.X2Ability_SitRepGrantedAbilitySet
- [0019.03] ScriptLog: N XComGame.X2Ability_SkirmisherAbilitySet
- [0019.03] ScriptLog: N XComGame.X2Effect_SkirmisherReflex
- [0019.03] ScriptLog: N XComGame.X2Effect_ZeroIn
- [0019.03] ScriptLog: N XComGame.X2Effect_GetOverHere
- [0019.03] ScriptLog: N XComGame.X2Action_ViperGetOverHere
- [0019.03] ScriptLog: N XComGame.X2Effect_ForwardOperator
- [0019.03] ScriptLog: N XComGame.X2Condition_ManualOverride
- [0019.03] ScriptLog: N XComGame.X2Effect_ManualOverride
- [0019.03] ScriptLog: N XComGame.X2Effect_GetOverThere
- [0019.03] ScriptLog: N XComGame.X2Condition_Wrath
- [0019.03] ScriptLog: N XComGame.X2AbilityToHitCalc_PanicCheck
- [0019.03] ScriptLog: N XComGame.X2Effect_Battlelord
- [0019.03] ScriptLog: N XComGame.X2Effect_ModifyReactionFire
- [0019.03] ScriptLog: N XComGame.X2Effect_ThreatAssessment
- [0019.03] ScriptLog: N XComGame.X2AbilityCooldown_AidProtocol
- [0019.03] ScriptLog: N XComGame.X2Action_IntrusionProtocolSoldier
- [0019.03] ScriptLog: N XComGame.X2Effect_AidProtocol
- [0019.03] ScriptLog: N XComGame.X2AbilityCharges_GremlinHeal
- [0019.03] ScriptLog: N XComGame.X2Condition_RevivalProtocol
- [0019.03] ScriptLog: N XComGame.X2Effect_RestoreActionPoints
- [0019.03] ScriptLog: N XComGame.X2Action_IntrusionProtocol
- [0019.03] ScriptLog: N XComGame.X2TargetingMethod_GremlinAOE
- [0019.03] ScriptLog: N XComGame.X2AbilityCharges_ScanningProtocol
- [0019.03] ScriptLog: N XComGame.X2Action_CameraFollowUnit
- [0019.03] ScriptLog: N XComGame.X2Action_MoveBegin
- [0019.03] ScriptLog: N XComGame.X2Effect_Guardian
- [0019.03] ScriptLog: N XComGame.X2Ability_Spectre
- [0019.03] ScriptLog: N XComGame.X2Action_Fire_Horror
- [0019.03] ScriptLog: N XComGame.X2Action_ShadowbindTarget
- [0019.03] ScriptLog: N XComGame.X2Effect_ShadowUnit
- [0019.03] ScriptLog: N XComGame.X2Ability_SquadCohesion
- [0019.03] ScriptLog: N XComGame.X2Ability_StunLancer
- [0019.03] ScriptLog: N XComGame.X2Action_PlayAdditiveAnim
- [0019.03] ScriptLog: N XComGame.X2Condition_GhostShooter
- [0019.03] ScriptLog: N XComGame.X2AbilityCost_Focus
- [0019.03] ScriptLog: N XComGame.X2TargetingMethod_ArcWave
- [0019.03] ScriptLog: N XComGame.X2Effect_ArcWaveMultiDamage
- [0019.03] ScriptLog: N XComGame.X2Action_Fire_Volt
- [0019.03] ScriptLog: N XComGame.X2Effect_Parry
- [0019.03] ScriptLog: N XComGame.X2Effect_IncrementUnitValue
- [0019.03] ScriptLog: N XComGame.X2Effect_Amplify
- [0019.03] ScriptLog: N XComGame.X2TargetingMethod_Pillar
- [0019.03] ScriptLog: N XComGame.X2Effect_Pillar
- [0019.03] ScriptLog: N XComGame.X2Effect_Deflect
- [0019.03] ScriptLog: N XComGame.X2Effect_ApplyReflectDamage
- [0019.03] ScriptLog: N XComGame.X2Effect_GhostStuff
- [0019.03] ScriptLog: N XComGame.X2Effect_VoidConduit
- [0019.03] ScriptLog: N XComGame.X2AbilityToHitCalc_PercentChancePlusFocus
- [0019.03] ScriptLog: N XComGame.X2Ability_TheLost
- [0019.03] ScriptLog: N XComGame.X2Effect_TheLostHeadshot
- [0019.03] ScriptLog: N XComGame.X2Action_CentralBanner
- [0019.03] ScriptLog: N XComGame.X2SitRepEffect_ModifyWillPenalties
- [0019.03] ScriptLog: N XComGame.X2DamageTypeTemplate
- [0019.03] ScriptLog: N XComGame.X2Ability_TraitGrantedAbilitySet
- [0019.03] ScriptLog: N XComGame.X2Effect_ConditionalDamageModifier
- [0019.03] ScriptLog: N XComGame.X2TargetingMethod_ViperSpit
- [0019.03] ScriptLog: N XComGame.X2Effect_ViperBindSustained
- [0019.03] ScriptLog: N XComGame.X2Effect_Sustained
- [0019.03] ScriptLog: N XComGame.X2Action_ViperGetOverHereTarget
- [0019.03] ScriptLog: N XComGame.X2Action_ViperBind
- [0019.03] ScriptLog: N XComGame.X2AbilityTrigger_SustainedEffect
- [0019.03] ScriptLog: N XComGame.X2Action_ViperBindEnd
- [0019.03] ScriptLog: N XComGame.X2Action_StopSuppression
- [0019.03] ScriptLog: N XComGame.X2Ability_Vulnerabilities
- [0019.03] ScriptLog: N XComGame.X2AbilityCost_QuickdrawActionPoints
- [0019.03] ScriptLog: N XComGame.X2Ability_XPackAbilitySet
- [0019.03] ScriptLog: N XComGame.X2Effect_LethalWeaponDamage
- [0019.03] ScriptLog: N XComGame.X2Effect_WeakPoint
- [0019.03] ScriptLog: N XComGame.X2StrategyElement_XpackResistanceActions
- [0019.03] ScriptLog: N XComGame.X2AbilityCharges_RevivalProtocol
- [0019.03] ScriptLog: N XComGame.X2AbilityCooldown_Rend
- [0019.03] ScriptLog: N XComGame.X2Item_DefaultAmmo
- [0019.03] ScriptLog: N XComGame.X2HackReward
- [0019.04] ScriptLog: N XComGame.X2Effect_Marked
- [0019.04] ScriptLog: N XComGame.X2AbilityToHitCalc_PercentChanceWithBuddyZone
- [0019.04] ScriptLog: N XComGame.X2AbilityTrigger_Event
- [0019.04] ScriptLog: N XComGame.XComGameStateContext_AuraUpdate
- [0019.04] ScriptLog: N XComGame.X2Action_AndromedonRobotSpawn
- [0019.04] ScriptLog: N XComGame.X2Action_MoveDirect
- [0019.04] ScriptLog: N XComGame.X2Action_UnitFalling
- [0019.04] ScriptLog: N XComGame.X2Action_ATT
- [0019.04] ScriptLog: N XComGame.X2Action_CallReinforcements
- [0019.04] ScriptLog: N XComGame.X2Camera_LookAtActorTimed
- [0019.04] ScriptLog: N XComGame.X2Camera_FollowMovingUnit
- [0019.04] ScriptLog: N XComGame.X2Camera_FrameAbility
- [0019.04] ScriptLog: N XComGame.X2Action_CameraFrameVisualizationActions
- [0019.04] ScriptLog: N XComGame.X2Camera_FrameVisualizationActions
- [0019.04] ScriptLog: N XComGame.X2Camera_LookAtLocationTimed
- [0019.04] ScriptLog: N XComGame.X2Camera_LookAtLocation
- [0019.04] ScriptLog: N XComGame.X2CameraStack
- [0019.04] ScriptLog: N XComGame.X2Action_ChallengeScoreUpdate
- [0019.04] ScriptLog: N XComGame.X2Action_DeathWithParthenogenicPoison
- [0019.04] ScriptLog: N XComGame.X2Action_DestroyTempFOWViewer
- [0019.04] ScriptLog: N XComGame.XComPhysicalMaterialProperty
- [0019.04] ScriptLog: N XComGame.X2Action_FacelessChangeForm
- [0019.04] ScriptLog: N XComGame.X2Action_Fire_AdditiveAnim
- [0019.04] ScriptLog: N XComGame.X2Action_UpdateWorldEffects_Fire
- [0019.04] ScriptLog: N XComGame.X2Action_ForceUnitVisiblity
- [0019.04] ScriptLog: N XComGame.X2Action_GetOverThere
- [0019.04] ScriptLog: N XComGame.X2Action_GremlinFlyToPlayAnim
- [0019.04] ScriptLog: N XComGame.XComAnimatedWeapon
- [0019.04] ScriptLog: N XComGame.X2Action_HideUIUnitFlag
- [0019.04] ScriptLog: N XComGame.X2Action_IcarusJumpGremlin
- [0019.04] ScriptLog: N XComGame.X2Action_Knockback
- [0019.04] ScriptLog: N XComGame.X2Action_LootDestruction
- [0019.04] ScriptLog: N XComGame.X2Action_LootDropMarker
- [0019.04] ScriptLog: N XComGame.X2Action_MimicBeaconEnd
- [0019.04] ScriptLog: N XComGame.X2Action_MindControlled
- [0019.04] ScriptLog: N XComGame.X2Action_MoveClimbLadder
- [0019.04] ScriptLog: N XComGame.X2Action_MoveClimbOnto
- [0019.04] ScriptLog: N XComGame.X2Action_MoveClimbOver
- [0019.04] ScriptLog: N XComGame.X2Action_MoveClimbWall
- [0019.04] ScriptLog: N XComGame.X2Action_MoveDropdown
- [0019.04] ScriptLog: N XComGame.X2Action_MoveFlying
- [0019.04] ScriptLog: N XComGame.X2Action_MoveJumpUp
- [0019.04] ScriptLog: N XComGame.X2Action_MovePlayAnimation
- [0019.04] ScriptLog: N XComGame.X2Action_MoveSetPath
- [0019.04] ScriptLog: N XComGame.X2Action_PartingSilk
- [0019.04] ScriptLog: N XComGame.X2Action_PlayAnimationOnMatineePawn
- [0019.04] ScriptLog: N XComGame.X2Action_RevealAIBegin
- [0019.04] ScriptLog: N XComGame.X2Action_PlayPoseOnRagdoll
- [0019.04] ScriptLog: N XComGame.X2Action_PlayWorldNarrative
- [0019.04] ScriptLog: N XComGame.X2Action_ReanimateCorpse
- [0019.04] ScriptLog: N XComGame.X2Action_Reflex
- [0019.04] ScriptLog: N XComGame.X2Camera_ReflexActionReveal
- [0019.04] ScriptLog: N XComGame.X2Camera_MidpointTimed
- [0019.04] ScriptLog: N XComGame.X2Action_RemoveTargetingCamera
- [0019.04] ScriptLog: N XComGame.X2Action_RevealAIEnd
- [0019.04] ScriptLog: N XComGame.X2Action_SelectNextActiveUnit
- [0019.04] ScriptLog: N XComGame.X2Action_SendInterTrackMessage
- [0019.04] ScriptLog: N XComGame.X2Action_SendInterTrackMessageRandomTime
- [0019.04] ScriptLog: N XComGame.X2Action_SetTimeDilation
- [0019.04] ScriptLog: N XComGame.X2Action_ShowTutorialPopup
- [0019.04] ScriptLog: N XComGame.X2Action_SpawnChryssalid
- [0019.04] ScriptLog: N XComGame.X2Action_SpecialTurnOverlay
- [0019.04] ScriptLog: N XComGame.X2Action_SpottedUnit
- [0019.04] ScriptLog: N XComGame.XComChryssalidCocoon
- [0019.04] ScriptLog: N XComGame.X2Action_TargetDefinition
- [0019.04] ScriptLog: N XComGame.X2Action_UnBurrow
- [0019.04] ScriptLog: N XComGame.X2Camera_FallingCam
- [0019.04] ScriptLog: N XComGame.X2Action_UnitFallingNoRagdoll
- [0019.04] ScriptLog: N XComGame.X2Action_UnitToFacelessChangeForm
- [0019.04] ScriptLog: N XComGame.X2Action_UpdateAnimations
- [0019.04] ScriptLog: N XComGame.X2Action_UpdateScanningProtocolOutline
- [0019.04] ScriptLog: N XComGame.X2Action_UpdateTurretAnim
- [0019.04] ScriptLog: N XComGame.X2Action_UpdateWorldEffects_Acid
- [0019.04] ScriptLog: N XComGame.X2Action_UpdateWorldEffects_Poison
- [0019.04] ScriptLog: N XComGame.X2Action_UpdateWorldEffects_Smoke
- [0019.04] ScriptLog: N XComGame.X2Action_WaitForDestructibleActorActionTrigger
- [0019.04] ScriptLog: N XComGame.X2Action_WaitForWorldDamage
- [0019.04] ScriptLog: N XComGame.X2Actor_BlazingPinionsTarget
- [0019.04] ScriptLog: N XComGame.X2Actor_ConeTarget
- [0019.04] ScriptLog: N XComGame.X2Actor_EvacZoneTarget
- [0019.04] ScriptLog: N XComGame.X2Actor_InvalidTarget
- [0019.04] ScriptLog: N XComGame.X2Actor_LineTarget
- [0019.04] ScriptLog: N XComGame.X2AdventChosenJobTemplate
- [0019.04] ScriptLog: N XComGame.X2AdventChosenPersonalityTemplate
- [0019.04] ScriptLog: N XComGame.X2Effect_Shattered
- [0019.04] ScriptLog: N XComGame.X2Effect_Obsessed
- [0019.04] ScriptLog: N XComGame.XGAIPlayerNavigator
- [0019.04] ScriptLog: N XComGame.X2AlienStrategyActionTemplate
- [0019.04] ScriptLog: N XComGame.X2AlienStrategyConditionTemplate
- [0019.04] ScriptLog: N XComGame.X2AmbientNarrativeCriteria
- [0019.04] ScriptLog: N XComGame.X2AmbientNarrativeCriteria_Defaults
- [0019.04] ScriptLog: N XComGame.X2AmmoTemplate_Flechette
- [0019.04] ScriptLog: N XComGame.X2BenchmarkConfigClass
- [0019.04] ScriptLog: N XComGame.XComGameState_BenchmarkConfig
- [0019.04] ScriptLog: N XComGame.X2BenchmarkConfigClass_AllPlots_Basic
- [0019.04] ScriptLog: N XComGame.X2BreakthroughCondition_ArmorType
- [0019.04] ScriptLog: N XComGame.X2BreakthroughCondition_ItemType
- [0019.04] ScriptLog: N XComGame.X2BreakthroughCondition_WeaponTech
- [0019.04] ScriptLog: N XComGame.X2BreakthroughCondition_WeaponType
- [0019.04] ScriptLog: N XComGame.X2Camera_ClimbLadderCam
- [0019.05] ScriptLog: N XComGame.X2Camera_OTSTargeting
- [0019.05] ScriptLog: N XComGame.X2Camera_LookAtActor_AIReveal
- [0019.05] ScriptLog: N XComGame.X2Camera_OTSReactionFireShooter
- [0019.05] ScriptLog: N XComGame.X2Camera_OTSReactionFireTarget
- [0019.05] ScriptLog: N XComGame.X2ChallengeElement
- [0019.05] ScriptLog: N XComGame.X2ChallengeAlertForceSelectors
- [0019.05] ScriptLog: N XComGame.X2ChallengeArmorSelectors
- [0019.05] ScriptLog: N XComGame.X2ChallengeEnemyForcesSelectors
- [0019.05] ScriptLog: N XComGame.X2ChallengePrimaryWeaponSelectors
- [0019.05] ScriptLog: N XComGame.X2ChallengeSecondaryWeaponSelectors
- [0019.05] ScriptLog: N XComGame.X2ChallengeSoldierClassSelectors
- [0019.05] ScriptLog: N XComGame.X2ChallengeSoldierRankSelectors
- [0019.05] ScriptLog: N XComGame.X2ChallengeSquadAlienSelectors
- [0019.05] ScriptLog: N XComGame.X2ChallengeSquadSizeSelectors
- [0019.05] ScriptLog: N XComGame.X2ChallengeUtilitySelectors
- [0019.05] ScriptLog: N XComGame.X2ChampionSoldierClassTemplate
- [0019.05] ScriptLog: N XComGame.X2Character
- [0019.05] ScriptLog: N XComGame.X2Character_DefaultCharacters
- [0019.05] ScriptLog: N XComGame.XGAIBehavior_AdventTroopTransport
- [0019.05] ScriptLog: N XComGame.XGCharacterGenerator_Reaper
- [0019.05] ScriptLog: N XComGame.XComCharacterCustomization_FactionHero
- [0019.05] ScriptLog: N XComGame.XGCharacterGenerator_Skirmisher
- [0019.05] ScriptLog: N XComGame.XGCharacterGenerator_Templar
- [0019.05] ScriptLog: N XComGame.X2Character_DefaultMPCharacters
- [0019.05] ScriptLog: N XComGame.X2CommanderLookupTableManager
- [0019.05] ScriptLog: N XComGame.X2CityTemplate
- [0019.05] ScriptLog: N XComGame.X2Condition_GameTime
- [0019.05] ScriptLog: N XComGame.X2Condition_MapProperty
- [0019.05] ScriptLog: N XComGame.X2Condition_PanicOnPod
- [0019.05] ScriptLog: N XComGame.X2Condition_UnitActionPoints
- [0019.05] ScriptLog: N XComGame.X2CovertActionRiskTemplate
- [0019.05] ScriptLog: N XComGame.X2DynamicNarrative
- [0019.05] ScriptLog: N XComGame.X2DynamicNarrative_DefaultDynamicNarratives
- [0019.05] ScriptLog: N XComGame.X2DynamicNarrative_Central
- [0019.05] ScriptLog: N XComGame.X2DynamicNarrativeMomentTemplate
- [0019.05] ScriptLog: N XComGame.X2DynamicNarrative_ChosenAssassinNarratives
- [0019.05] ScriptLog: N XComGame.X2DynamicNarrative_ChosenSniperNarratives
- [0019.05] ScriptLog: N XComGame.X2DynamicNarrative_ChosenWarlockNarratives
- [0019.05] ScriptLog: N XComGame.XComGameState_MissionSiteOutsideRegions
- [0019.05] ScriptLog: N XComGame.X2DynamicNarrative_DefaultStrategyConditions
- [0019.05] ScriptLog: N XComGame.X2Effect_AlertTheLost
- [0019.05] ScriptLog: N XComGame.XComGameState_Effect_Amplify
- [0019.05] ScriptLog: N XComGame.X2Effect_ApplySmokeToWorld
- [0019.05] ScriptLog: N XComGame.X2Effect_ApplySmokeGrenadeToWorld
- [0019.05] ScriptLog: N XComGame.X2Item_DefaultGrenades
- [0019.05] ScriptLog: N XComGame.X2Effect_Berserk
- [0019.05] ScriptLog: N XComGame.X2Effect_BleedingOut
- [0019.05] ScriptLog: N XComGame.X2Effect_BondmateAimAdjust
- [0019.05] ScriptLog: N XComGame.X2Effect_BondmateBleedout
- [0019.05] ScriptLog: N XComGame.X2Effect_Confused
- [0019.05] ScriptLog: N XComGame.X2Effect_CyberusDeath
- [0019.05] ScriptLog: N XComGame.X2Effect_DelayedDestruction
- [0019.05] ScriptLog: N XComGame.X2Effect_GatekeeperClosed
- [0019.05] ScriptLog: N XComGame.X2Effect_GrantActionPointsWithRecord
- [0019.05] ScriptLog: N XComGame.X2Effect_HeatAbsorptionField
- [0019.05] ScriptLog: N XComGame.X2Effect_LowProfile
- [0019.05] ScriptLog: N XComGame.X2Effect_ModifyInitiativeOrder
- [0019.05] ScriptLog: N XComGame.X2Effect_ModifyStatCheckSuccesses
- [0019.05] ScriptLog: N XComGame.XComGameState_Effect_PaleHorse
- [0019.05] ScriptLog: N XComGame.X2Effect_ReduceCooldowns
- [0019.05] ScriptLog: N XComGame.X2Effect_SensorSweepTarget
- [0019.05] ScriptLog: N XComGame.X2Effect_ShadowRising
- [0019.05] ScriptLog: N XComGame.X2Effect_SmokeGrenade
- [0019.05] ScriptLog: N XComGame.X2EffectTrigger_Event
- [0019.05] ScriptLog: N XComGame.X2Encyclopedia
- [0019.05] ScriptLog: N XComGame.X2EndingTemplate
- [0019.05] ScriptLog: N XComGame.XComGameStateContext_AbilityPointEvent
- [0019.05] ScriptLog: N XComGame.X2EventListener_DefaultWatershedMoments
- [0019.05] ScriptLog: N XComGame.X2FacilityTemplate_Infirmary
- [0019.05] ScriptLog: N XComGame.X2FacilityTemplate_Memorial
- [0019.05] ScriptLog: N XComGame.X2HavenOpTemplate
- [0019.05] ScriptLog: N XComGame.X2Item_DefaultArmors
- [0019.05] ScriptLog: N XComGame.X2Item_DefaultMissionItems
- [0019.05] ScriptLog: N XComGame.X2Item_DefaultQuestItems
- [0019.05] ScriptLog: N XComGame.X2Item_DefaultResources
- [0019.05] ScriptLog: N XComGame.X2Item_DefaultSchematics
- [0019.05] ScriptLog: N XComGame.X2SchematicTemplate
- [0019.05] ScriptLog: N XComGame.X2Item_SoldierKit
- [0019.05] ScriptLog: N XComGame.X2Item_XpackAmmo
- [0019.05] ScriptLog: N XComGame.X2Item_XpackArmors
- [0019.05] ScriptLog: N XComGame.X2Item_XpackGrenades
- [0019.05] ScriptLog: N XComGame.X2Item_XpackResources
- [0019.05] ScriptLog: N XComGame.X2StrategyElement_XpackRewards
- [0019.05] ScriptLog: N XComGame.X2StrategyElement_DefaultRewards
- [0019.05] ScriptLog: N XComGame.X2Item_XpackSchematics
- [0019.05] ScriptLog: N XComGame.X2Item_XpackUtilityItems
- [0019.05] ScriptLog: N XComGame.X2PairedWeaponTemplate
- [0019.05] ScriptLog: N XComGame.X2Ladder_DefaultUpgrades
- [0019.05] ScriptLog: N XComGame.X2LevelGenerationAutoTestManager
- [0019.05] ScriptLog: N XComGame.XGBattle_SPAssault
- [0019.05] ScriptLog: N XComGame.XComInventoryManager
- [0019.05] ScriptLog: N XComGame.XComPerkContentPassiveInst
- [0019.05] ScriptLog: N XComGame.XComAnimNodeBlendBySelfFlanked
- [0019.06] ScriptLog: N XComGame.X2Mission
- [0019.06] ScriptLog: N XComGame.X2MissionFlavorTextTemplate
- [0019.06] ScriptLog: N XComGame.X2MissionNarrative
- [0019.06] ScriptLog: N XComGame.X2MissionNarrative_DefaultNarrativeSet
- [0019.06] ScriptLog: N XComGame.X2MissionSet
- [0019.06] ScriptLog: N XComGame.X2MissionSiteDescriptionTemplate
- [0019.06] ScriptLog: N XComGame.X2MPCharacter
- [0019.06] ScriptLog: N XComGame.X2MPCharacterTemplate_DefaultCharacters
- [0019.06] ScriptLog: N XComGame.XComRainVolume
- [0019.06] ScriptLog: N XComGame.XComWeatherDecalActor
- [0019.06] ScriptLog: N XComGame.XComOnlineStatsWriteTest
- [0019.06] ScriptLog: N XComGame.XComOnlineStatsWrite
- [0019.06] ScriptLog: N XComGame.XComOnlineStatsReadTest
- [0019.06] ScriptLog: N XComGame.XComOnlineStatsWriteDeathmatchClearAllStats
- [0019.06] ScriptLog: N XComGame.XComOnlineStatsWriteDeathmatchRanked
- [0019.06] ScriptLog: N XComGame.XComOnlineStatsWriteDeathmatch
- [0019.06] ScriptLog: N XComGame.X2TacticalMPGameRuleset
- [0019.06] ScriptLog: N XComGame.XComShellCheatManager
- [0019.06] ScriptLog: N XComGame.X2MPLobbyCheatManager
- [0019.06] ScriptLog: N XComGame.X2MPLobbyGame
- [0019.06] ScriptLog: N XComGame.X2MPLobbyController
- [0019.06] ScriptLog: N XComGame.X2MPLobbyPresentationLayer
- [0019.06] ScriptLog: N XComGame.X2MPLobbyInput
- [0019.06] ScriptLog: N XComGame.XComMod
- [0019.06] ScriptLog: N XComGame.XCom3DCursorMouse
- [0019.06] ScriptLog: N XComGame.XComShellHUD
- [0019.06] ScriptLog: N XComGame.XComOnlineGameSettingsDeathmatchUnranked
- [0019.06] ScriptLog: N XComGame.XComOnlineGameSettingsDeathmatch
- [0019.06] ScriptLog: N XComGame.XComOnlineGameSettingsDeathmatchRanked
- [0019.06] ScriptLog: N XComGame.XComOnlineGameSearchDeathmatchRanked
- [0019.06] ScriptLog: N XComGame.XComOnlineGameSearchDeathmatch
- [0019.06] ScriptLog: N XComGame.XComOnlineGameSearchDeathmatchUnranked
- [0019.06] ScriptLog: N XComGame.XComOnlineGameSearchDeathmatchCustom
- [0019.06] ScriptLog: N XComGame.X2PathTargetPathingPawn
- [0019.06] ScriptLog: N XComGame.X2PointOfInterestTemplate
- [0019.06] ScriptLog: N XComGame.X2ResistanceModeTemplate
- [0019.06] ScriptLog: N XComGame.X2SitRep
- [0019.06] ScriptLog: N XComGame.X2SitRepEffect
- [0019.06] ScriptLog: N XComGame.X2SitRep_DefaultSitRepEffects
- [0019.06] ScriptLog: N XComGame.X2SitRepEffect_ModifyMissionMaps
- [0019.06] ScriptLog: N XComGame.X2SitRepEffect_ModifyAlertLevel
- [0019.06] ScriptLog: N XComGame.X2SitRepEffect_ModifyForceLevel
- [0019.06] ScriptLog: N XComGame.X2SitRepEffect_RankLimit
- [0019.06] ScriptLog: N XComGame.X2SitRepEffect_PerfectVisibility
- [0019.06] ScriptLog: N XComGame.X2SitRepEffect_ModifyHackDefenses
- [0019.06] ScriptLog: N XComGame.X2SitRep_DefaultSitReps
- [0019.06] ScriptLog: N XComGame.X2SoldierClass_DefaultClasses
- [0019.06] ScriptLog: N XComGame.X2SoldierStatUnlockTemplate
- [0019.06] ScriptLog: N XComGame.X2StrategyElement_AcademyUnlocks
- [0019.06] ScriptLog: N XComGame.X2StrategyElement_DefaultAdventChosen
- [0019.06] ScriptLog: N XComGame.X2StrategyElement_DefaultAlienAI
- [0019.06] ScriptLog: N XComGame.X2StrategyElement_DefaultAvengerAnimations
- [0019.06] ScriptLog: N XComGame.X2StrategyElement_DefaultBastions
- [0019.06] ScriptLog: N XComGame.X2StrategyElement_DefaultChosenJobs
- [0019.06] ScriptLog: N XComGame.X2StrategyElement_DefaultChosenPersonalities
- [0019.06] ScriptLog: N XComGame.X2StrategyElement_DefaultCities
- [0019.06] ScriptLog: N XComGame.X2StrategyElement_DefaultContinentBonuses
- [0019.06] ScriptLog: N XComGame.X2StrategyElement_DefaultContinents
- [0019.06] ScriptLog: N XComGame.X2StrategyElement_DefaultCountries
- [0019.06] ScriptLog: N XComGame.X2StrategyElement_DefaultCovertActionNarratives
- [0019.06] ScriptLog: N XComGame.X2StrategyElement_DefaultCovertActionRisks
- [0019.06] ScriptLog: N XComGame.X2StrategyElement_DefaultCovertActions
- [0019.06] ScriptLog: N XComGame.X2StrategyElement_DefaultEndings
- [0019.06] ScriptLog: N XComGame.X2StrategyElement_DefaultFacilityUpgrades
- [0019.06] ScriptLog: N XComGame.X2StrategyElement_DefaultHavenOps
- [0019.06] ScriptLog: N XComGame.X2StrategyElement_DefaultMissionFlavorText
- [0019.06] ScriptLog: N XComGame.X2StrategyElement_DefaultMissionSiteDescriptions
- [0019.06] ScriptLog: N XComGame.X2StrategyElement_DefaultMissionSources
- [0019.06] ScriptLog: N XComGame.X2StrategyElement_DefaultObjectives
- [0019.06] ScriptLog: N XComGame.X2StrategyElement_DefaultPointsOfInterest
- [0019.06] ScriptLog: N XComGame.X2StrategyElement_DefaultRegionBonuses
- [0019.06] ScriptLog: N XComGame.X2StrategyElement_DefaultResistanceActivities
- [0019.06] ScriptLog: N XComGame.X2StrategyElement_DefaultResistanceFactions
- [0019.06] ScriptLog: N XComGame.X2StrategyElement_DefaultResistanceModes
- [0019.06] ScriptLog: N XComGame.X2StrategyElement_DefaultSabotages
- [0019.06] ScriptLog: N XComGame.X2StrategyElement_DefaultSpecialRoomFeatures
- [0019.06] ScriptLog: N XComGame.X2StrategyElement_DefaultStaffSlots
- [0019.06] ScriptLog: N XComGame.X2StrategyElement_DefaultTechs
- [0019.06] ScriptLog: N XComGame.X2StrategyElement_DefaultWorldRegions
- [0019.06] ScriptLog: N XComGame.X2StrategyElement_XpackChosenActions
- [0019.06] ScriptLog: N XComGame.X2StrategyElement_XpackCountries
- [0019.06] ScriptLog: N XComGame.X2StrategyElement_XpackFacilityUpgrades
- [0019.06] ScriptLog: N XComGame.X2StrategyElement_XpackMissionSources
- [0019.06] ScriptLog: N XComGame.X2StrategyElement_XpackObjectives
- [0019.06] ScriptLog: N XComGame.X2StrategyElement_XpackStaffSlots
- [0019.06] ScriptLog: N XComGame.X2StrategyElement_XpackTechs
- [0019.06] ScriptLog: N XComGame.X2TacticalGameRuleset_AlertMechanicsObserver
- [0019.06] ScriptLog: N XComGame.X2TacticalGameRuleset_PostBeginTacticalGameObserver
- [0019.06] ScriptLog: N XComGame.X2TacticalGameValidationRuleset
- [0019.06] ScriptLog: N XComGame.XComMPReplayMgr
- [0019.06] ScriptLog: N XComGame.XComMPTacticalPRI
- [0019.06] ScriptLog: N XComGame.XComOnlineStatsWriteDeathmatchClearGameStartedFlagDueToDisconnect
- [0019.06] ScriptLog: N XComGame.XComGameState_DestructionSphere
- [0019.06] ScriptLog: N XComGame.XComGameState_WorldNarrativeTracker
- [0019.06] ScriptLog: N XComGame.XComPawnPhysicsProp
- [0019.06] ScriptLog: N XComGame.XComSkeletalMeshActor
- [0019.06] ScriptLog: N XComGame.XComDeathHandler
- [0019.06] ScriptLog: N XComGame.XComFootstepSoundCollection
- [0019.06] ScriptLog: N XComGame.XComTacticalGame
- [0019.06] ScriptLog: N XComGame.XComBodyPartContentAdvanced
- [0019.06] ScriptLog: N XComGame.XComAdventTroopTransport
- [0019.06] ScriptLog: N XComGame.XComAkSwitchVolume
- [0019.06] ScriptLog: N XComGame.XComSpawnPoint_Alien
- [0019.07] ScriptLog: N XComGame.XComSpawnPoint
- [0019.07] ScriptLog: N XComGame.XComAlienSpawnVolume
- [0019.07] ScriptLog: N XComGame.XComAnimNodeBlendByPanic
- [0019.07] ScriptLog: N XComGame.XComAutoTestManager
- [0019.07] ScriptLog: N XComGame.XComCamState_Earth
- [0019.07] ScriptLog: N XComGame.XComCamState_HQ_BaseView
- [0019.07] ScriptLog: N XComGame.XComCamState_HQ_BaseRoomView
- [0019.07] ScriptLog: N XComGame.XComCamState_HQ_FreeMovement
- [0019.07] ScriptLog: N XComGame.XComCamState_Shell
- [0019.07] ScriptLog: N XComGame.XComCharacterVoiceBank_X2
- [0019.07] ScriptLog: N XComGame.XComCivilian
- [0019.07] ScriptLog: N XComGame.XComDestructibleActor_AnnihilationToughness
- [0019.07] ScriptLog: N XComGame.XComDropshipAudioMgr
- [0019.07] ScriptLog: N XComGame.XComMCPEventListener
- [0019.07] ScriptLog: N XComGame.XComHQ_RoomLocation
- [0019.07] ScriptLog: N XComGame.XComHQ_RoomLocationUI
- [0019.07] ScriptLog: N XComGame.XComGameStateContext_ReinforcementSpawner
- [0019.07] ScriptLog: N XComGame.XComGameStateContext_AdventTroopTransport
- [0019.07] ScriptLog: N XComGame.XComGatekeeper
- [0019.07] ScriptLog: N XComGame.XComHeadquartersPawn
- [0019.07] ScriptLog: N XComGame.XGHQCamera
- [0019.07] ScriptLog: N XComGame.XComLevelBorder
- [0019.07] ScriptLog: N XComGame.XComMainMenuController
- [0019.07] ScriptLog: N XComGame.XComMainMenuGame
- [0019.07] ScriptLog: N XComGame.XComTacticalSoundInfo
- [0019.07] ScriptLog: N XComGame.XGBattle_MP
- [0019.07] ScriptLog: N XComGame.XComMeshSwapVolume
- [0019.07] ScriptLog: N XComGame.XGPlayer_MP
- [0019.07] ScriptLog: N XComGame.XComMPShell
- [0019.07] ScriptLog: N XComGame.XComOnlineStatsWriteDeathmatchRankedGameStartedFlag
- [0019.07] ScriptLog: N XComGame.XComMPTacticalGame
- [0019.07] ScriptLog: N XComGame.XComMPTacticalController
- [0019.07] ScriptLog: N XComGame.XComOnlineStatsWriteDeathmatchUnranked
- [0019.07] ScriptLog: N XComGame.XComOnlineStatsReadDeathmatchUnranked
- [0019.07] ScriptLog: N XComGame.XComOpacityFadeLevelActor
- [0019.07] ScriptLog: N XComGame.XComParticleEventManager
- [0019.07] ScriptLog: N XComGame.XComParticleModuleEvent_PlaySound
- [0019.07] ScriptLog: N XComGame.XComParticleModuleEvent_RemoteEvent
- [0019.07] ScriptLog: N XComGame.XComParticleModuleEvent_SpawnDebris
- [0019.07] ScriptLog: N XComGame.XComParticleModuleEvent_SpawnDecal
- [0019.07] ScriptLog: N XComGame.XComParticleModuleEvent_SpawnEffect
- [0019.07] ScriptLog: N XComGame.XComPhotographer_Strategy
- [0019.07] ScriptLog: N XComGame.XG3DInterface
- [0019.07] ScriptLog: N XComGame.XComRebuildWorldDataVolume
- [0019.07] ScriptLog: N XComGame.XComReinforcementsSpawn
- [0019.07] ScriptLog: N XComGame.XComRocketExplosionLight
- [0019.07] ScriptLog: N XComGame.XComSectopod
- [0019.07] ScriptLog: N XComGame.XComSpawnSalvagePoint
- [0019.07] ScriptLog: N XComGame.XComStartupGameInfo
- [0019.07] ScriptLog: N XComGame.XComTacticalExit
- [0019.07] ScriptLog: N XComGame.XComTacticalGameValidation
- [0019.07] ScriptLog: N XComGame.XComTacticalSoundInfo_Names
- [0019.07] ScriptLog: N XComGame.XComUIBroadcastMessage_ExpandUnitNameString
- [0019.07] ScriptLog: N XComGame.XComUIBroadcastMessage_UnitBleedingOut
- [0019.07] ScriptLog: N XComGame.XComUIBroadcastWorldMessage_BoneMarrowHPRegen
- [0019.07] ScriptLog: N XComGame.XComUIBroadcastWorldMessage_DamageDisplay
- [0019.07] ScriptLog: N XComGame.XComUIBroadcastWorldMessage_HoverFuel
- [0019.07] ScriptLog: N XComGame.XComUIBroadcastWorldMessage_PsiDrain
- [0019.07] ScriptLog: N XComGame.XComUIBroadcastWorldMessage_UnexpandedLocalizedString
- [0019.07] ScriptLog: N XComGame.XComUIBroadcastWorldMessage_UnitReflectedAttack
- [0019.07] ScriptLog: N XComGame.XComUICollection
- [0019.07] ScriptLog: N XComGame.XComVolumeDuckingMgr
- [0019.07] ScriptLog: N XComGame.XComWaitCondition_DistanceCheck
- [0019.07] ScriptLog: N XComGame.XComWaitCondition_ActorPos
- [0019.07] ScriptLog: N XComGame.XComWaitCondition_And
- [0019.07] ScriptLog: N XComGame.XComWaitCondition_BattleRunning
- [0019.07] ScriptLog: N XComGame.XComWaitCondition_InteractPoints
- [0019.07] ScriptLog: N XComGame.XComWaitCondition_NarrativesLoading
- [0019.07] ScriptLog: N XComGame.XComWaitCondition_NarrativesPlaying
- [0019.07] ScriptLog: N XComGame.XComWaitCondition_Or
- [0019.07] ScriptLog: N XComGame.XComWaitCondition_SelectedUnitPos
- [0019.07] ScriptLog: N XComGame.XComWaitCondition_UnitMoving
- [0019.07] ScriptLog: N XComGame.XComWaitCondition_WaitForGlamCam
- [0019.07] ScriptLog: N XComGame.XComWaitCondtion_MovementCursorPos
- [0019.07] ScriptLog: N XComGame.XComWeaponSwapVolume
- [0019.07] ScriptLog: N XComGame.XGAIPlayer_TeamOneDefault
- [0019.07] ScriptLog: N XComGame.XGAIPlayer_TeamTwoDefault
- [0019.07] ScriptLog: N XComGame.XGBaseAmbientVOMgr
- [0019.07] ScriptLog: N XComGame.XGBattle_SPDebug
- [0019.07] ScriptLog: N XComGame.XGBattle_SPStreetSwarm
- [0019.07] ScriptLog: N XComGame.XGBattle_SPSwarm
- [0019.07] ScriptLog: N XComGame.XGBattle_SPTerror
- [0019.07] ScriptLog: N XComGame.XGBattle_SPTunnelSwarm
- [0019.07] ScriptLog: N XComGame.XGBattleDesc_MP
- [0019.07] ScriptLog: N XComGame.XGTacticalScreenMgr
- [0019.07] ScriptLog: N XComGame.XGItemCards
- [0019.07] ScriptLog: N XComGame.XGNarrativeUI
- [0019.07] ScriptLog: N DLC_1.UIScreenListener_UICustomize
- [0019.07] ScriptLog: N DLC_1.X2DownloadableContentInfo_DLC_1
- [0019.07] ScriptLog: N DLC_2.UIAlert_DLC_Day60
- [0019.07] ScriptLog: N DLC_2.UIFacility_HuntersLodge
- [0019.07] ScriptLog: N DLC_2.UIHuntersLodge3D
- [0019.07] ScriptLog: N DLC_2.XComGameState_HuntersLodgeManager
- [0019.07] ScriptLog: N DLC_2.UIMission_AlienNest
- [0019.07] ScriptLog: N DLC_2.UIScreenListener_UICustomize_DLC_Day60
- [0019.07] ScriptLog: N DLC_2.UIStrategyMapItem_DLC_Day60
- [0019.07] ScriptLog: N DLC_2.X2Ability_DLC_60ArchonKing
- [0019.07] ScriptLog: N DLC_2.X2Ability_DLC_Day60AlienRulers
- [0019.07] ScriptLog: N DLC_2.X2Action_DLC_Day60IcarusDropRelease
- [0019.07] ScriptLog: N DLC_2.X2Action_DLC_Day60IcarusDropRelease_Target
- [0019.08] ScriptLog: N DLC_2.X2Action_DLC_Day60IcarusDropGrab
- [0019.08] ScriptLog: N DLC_2.X2Item_DLC_Day60Weapons
- [0019.08] ScriptLog: N DLC_2.X2Action_DLC_Day60IcarusDropSlam
- [0019.08] ScriptLog: N DLC_2.X2Condition_DLC_2_UnitInEscapePortal
- [0019.08] ScriptLog: N DLC_2.X2Effect_DLC_2RulerActionPoint
- [0019.08] ScriptLog: N DLC_2.X2AbilityTrigger_DLC_Day60OnAbilityActivated
- [0019.08] ScriptLog: N DLC_2.X2Effect_DLC_Day60Freeze
- [0019.08] ScriptLog: N DLC_2.X2Effect_DLC_Day60TurnStartRemoveActionPoints
- [0019.08] ScriptLog: N DLC_2.X2Ability_DLC_Day60BerserkerQueen
- [0019.08] ScriptLog: N DLC_2.X2Ability_DLC_Day60ItemGrantedAbilitySet
- [0019.08] ScriptLog: N DLC_2.X2Effect_DLC_Day60Shadowfall
- [0019.08] ScriptLog: N DLC_2.X2TargetingMethod_DLC_2ThrowAxe
- [0019.08] ScriptLog: N DLC_2.X2Action_DLC_Day60FreezingLash
- [0019.08] ScriptLog: N DLC_2.X2Effect_DLC_Day60FreezingLash
- [0019.08] ScriptLog: N DLC_2.X2TargetingMethod_DLC_2IcarusJump
- [0019.08] ScriptLog: N DLC_2.X2Ability_DLC_Day60ViperKing
- [0019.08] ScriptLog: N DLC_2.X2AchievementTracker_DLC_Day60
- [0019.08] ScriptLog: N DLC_2.XComGameState_DLC_Day60AchievementData
- [0019.08] ScriptLog: N DLC_2.XComGameState_AlienRulerManager
- [0019.08] ScriptLog: N DLC_2.X2Helpers_DLC_Day60
- [0019.08] ScriptLog: N DLC_2.X2Action_DLC_Day60Freeze
- [0019.08] ScriptLog: N DLC_2.X2Action_DLC_Day60FreezeEnd
- [0019.08] ScriptLog: N DLC_2.X2Action_DLC_Day60FreezingLashTarget
- [0019.08] ScriptLog: N DLC_2.X2AIBT_DLC_60Actions
- [0019.08] ScriptLog: N DLC_2.X2AIBT_DLC_60Conditions
- [0019.08] ScriptLog: N DLC_2.X2Character_DLC_Day60Characters
- [0019.08] ScriptLog: N DLC_2.X2DownloadableContentInfo_DLC_Day60
- [0019.08] ScriptLog: N DLC_2.X2Effect_DLC_Day60DecrementEffectCounter
- [0019.08] ScriptLog: N DLC_2.X2EventListener_DLC_2_AbilityPoints
- [0019.08] ScriptLog: N DLC_2.X2Item_DLC_Day60Armors
- [0019.08] ScriptLog: N DLC_2.X2Item_DLC_Day60DamageTypes
- [0019.08] ScriptLog: N DLC_2.X2Item_DLC_Day60Grenades
- [0019.08] ScriptLog: N DLC_2.X2Item_DLC_Day60Resources
- [0019.08] ScriptLog: N DLC_2.X2Item_DLC_Day60Schematics
- [0019.08] ScriptLog: N DLC_2.X2MissionNarrative_DLC_Day60
- [0019.08] ScriptLog: N DLC_2.X2MissionSet_DLC_Day60
- [0019.08] ScriptLog: N DLC_2.X2StrategyElement_DLC_Day60DefaultFacilities
- [0019.08] ScriptLog: N DLC_2.X2StrategyElement_DLC_Day60MissionSiteDescriptions
- [0019.08] ScriptLog: N DLC_2.X2StrategyElement_DLC_Day60MissionSources
- [0019.08] ScriptLog: N DLC_2.X2StrategyElement_DLC_Day60Objectives
- [0019.08] ScriptLog: N DLC_2.X2StrategyElement_DLC_Day60PointsOfInterest
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- [0019.08] ScriptLog: N DLC_2.XComGameState_PointOfInterestAlienNest
- [0019.08] ScriptLog: N DLC_2.X2StrategyElement_DLC_Day60Rewards
- [0019.08] ScriptLog: N DLC_2.XComGameState_MissionSiteAlienNest
- [0019.08] ScriptLog: N DLC_2.X2StrategyElement_DLC_Day60Techs
- [0019.08] ScriptLog: N DLC_3.UIAlert_DLC_Day90
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- [0019.08] ScriptLog: N DLC_3.UICustomize_SparkMenu
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- [0019.08] ScriptLog: N DLC_3.UICustomize_SparkHead
- [0019.08] ScriptLog: N DLC_3.UICustomize_SparkInfo
- [0019.08] ScriptLog: N DLC_3.UICustomize_SparkWeapon
- [0019.08] ScriptLog: N DLC_3.UIMission_LostTowers
- [0019.08] ScriptLog: N DLC_3.UIScreenListener_UICustomize_DLC_Day90
- [0019.08] ScriptLog: N DLC_3.UIStrategyMapItem_DLC_Day90
- [0019.08] ScriptLog: N DLC_3.X2Ability_DLC_Day90HackRewards
- [0019.08] ScriptLog: N DLC_3.X2Ability_DLC_Day90ItemGrantedAbilitySet
- [0019.08] ScriptLog: N DLC_3.X2Ability_LostTowersShenAbilitySet
- [0019.08] ScriptLog: N DLC_3.X2Ability_SparkAbilitySet
- [0019.08] ScriptLog: N DLC_3.X2Effect_DLC_3Rainmaker
- [0019.08] ScriptLog: N DLC_3.X2Effect_DLC_3Overdrive
- [0019.08] ScriptLog: N DLC_3.X2Effect_DLC_3StrikeDamage
- [0019.08] ScriptLog: N DLC_3.X2SparkArmorTemplate_DLC_3
- [0019.08] ScriptLog: N DLC_3.X2Action_DLC_3_BitBombard
- [0019.08] ScriptLog: N DLC_3.X2Effect_DLC_3AbsorptionField
- [0019.08] ScriptLog: N DLC_3.X2Effect_DLC_3SacrificeShield
- [0019.08] ScriptLog: N DLC_3.X2TargetingMethod_DLC_3_SparkSacrifice
- [0019.08] ScriptLog: N DLC_3.X2Effect_DLC_3_Nova
- [0019.08] ScriptLog: N DLC_3.X2TargetingMethod_Nova
- [0019.08] ScriptLog: N DLC_3.X2Item_DLC_Day90Weapons
- [0019.08] ScriptLog: N DLC_3.X2Action_DLC_3_ExplodingSparkDeathAction
- [0019.08] ScriptLog: N DLC_3.X2AchievementTracker_DLC_Day90
- [0019.08] ScriptLog: N DLC_3.XComGameState_DLC_Day90AchievementData
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- [0019.08] ScriptLog: N DLC_3.X2Helpers_DLC_Day90
- [0019.08] ScriptLog: N DLC_3.X2Character_DLC_Day90Characters
- [0019.08] ScriptLog: N DLC_3.X2SparkCharacterTemplate_DLC_3
- [0019.08] ScriptLog: N DLC_3.XComCharacterCustomization_Spark
- [0019.08] ScriptLog: N DLC_3.XGCharacterGenerator_SPARK
- [0019.08] ScriptLog: N DLC_3.X2DownloadableContentInfo_DLC_Day90
- [0019.08] ScriptLog: N DLC_3.XComGameState_SparkManager
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- [0019.08] ScriptLog: N DLC_3.XComGameState_Effect_DLC_3AbsorptionField
- [0019.08] ScriptLog: N DLC_3.X2EventListener_DLC_3_AbilityPoints
- [0019.08] ScriptLog: N DLC_3.X2Item_DLC_Day90Armors
- [0019.08] ScriptLog: N DLC_3.X2Item_DLC_Day90DefaultUpgrades
- [0019.08] ScriptLog: N DLC_3.X2Item_DLC_Day90ProxyWeapons
- [0019.08] ScriptLog: N DLC_3.X2Item_DLC_Day90Schematics
- [0019.08] ScriptLog: N DLC_3.X2MissionNarrative_DLC_Day90
- [0019.08] ScriptLog: N DLC_3.X2MissionSet_DLC_Day90
- [0019.08] ScriptLog: N DLC_3.X2StrategyElement_DLC_Day90Countries
- [0019.08] ScriptLog: N DLC_3.X2StrategyElement_DLC_Day90DefaultFacilities
- [0019.08] ScriptLog: N DLC_3.X2StrategyElement_DLC_Day90MissionSiteDescriptions
- [0019.08] ScriptLog: N DLC_3.X2StrategyElement_DLC_Day90MissionSources
- [0019.08] ScriptLog: N DLC_3.X2StrategyElement_DLC_Day90Objectives
- [0019.08] ScriptLog: N DLC_3.X2StrategyElement_DLC_Day90PointsOfInterest
- [0019.08] ScriptLog: N DLC_3.XComGameState_PointOfInterestLostTowers
- [0019.08] ScriptLog: N DLC_3.X2StrategyElement_DLC_Day90Rewards
- [0019.08] ScriptLog: N DLC_3.XComGameState_MissionSiteLostTowers
- [0019.08] ScriptLog: N DLC_3.X2StrategyElement_DLC_Day90StaffSlots
- [0019.08] ScriptLog: N DLC_3.X2StrategyElement_DLC_Day90Techs
- [0019.08] ScriptLog: N TLE.UIScreenListener_UICustomize_TLE
- [0019.08] ScriptLog: N TLE.X2Ability_TLE_Abilities
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- [0019.09] ScriptLog: N TLE.X2Item_TLE_QuestItems
- [0019.09] ScriptLog: N TLE.X2Item_TLE_Weapons
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- [0019.09] ScriptLog: N TLE.X2MissionSet_DLC_TLE
- [0019.09] ScriptLog: N TLE.X2StrategyElement_TLESoldierPersonalities
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- [0019.09] ScriptLog: N ModConfigMenuAPI.MCM_API_Checkbox
- [0019.09] ScriptLog: N ModConfigMenuAPI.MCM_API_Dropdown
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- [0019.09] ScriptLog: N ModConfigMenuAPI.MCM_API_Spinner
- [0019.09] ScriptLog: N robojumperSquadSelect.robojumper_SquadSelect_Helpers
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- [0019.09] ScriptLog: N robojumperSquadSelect.robojumper_UISquadSelect
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- [0019.09] ScriptLog: N robojumperSquadSelect.robojumper_UISquadSelect_SoldierPanel
- [0019.09] ScriptLog: N X2WOTCCommunityHighlander.X2WOTCCH_Components
- [0019.09] ScriptLog: N X2WOTCCommunityHighlander.X2DownloadableContentInfo_X2WOTCCommunityHighlander
- [0019.09] ScriptLog: N X2WOTCCommunityHighlander.X2WOTCCH_UIScreenListener_ShellSplash
- [0019.09] ScriptLog: N X2WOTCCommunityHighlander.X2WOTCCH_CHXComGameVersion
- [0019.09] ScriptLog: N X2WOTCCommunityHighlander.X2WOTCCH_ModDependencies
- [0019.09] ScriptLog: N X2WOTCCommunityHighlander.X2WOTCCH_DialogCallbackData
- [0019.09] ScriptLog: N X2WOTCCommunityHighlander.X2WOTCCH_UIScreenListener_ShellPopup
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