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- local lig = game.Lighting
- local Skybox = game.Lighting:FindFirstChildOfClass("Sky")
- lig.Ambient = Color3.new(255/255, 255/255, 255/255)
- lig.Brightness = Color3.new(0,0,0)
- lig.ColorShift_Bottom = Color3.new(0,0,0)
- lig.GlobalShadows = false
- lig.OutdoorAmbient = Color3.new(255/255, 255/255, 255/255)
- lig.Outlines = false
- lig.Archivable = false
- lig.FogColor = Color3.new(0,0,0)
- lig.FogEnd = 4000
- lig.ExposureCompensation = -0.42
- lig.GeographicLatitude = 0
- lig:FindFirstChildOfClass("BloomEffect"):Destroy()
- lig:FindFirstChildOfClass("BlurEffect"):Destroy()
- lig:FindFirstChildOfClass("ColorCorrectionEffect"):Destroy()
- lig:FindFirstChildOfClass("SunRaysEffect"):Destroy()
- Skybox.MoonAngularSize = 0
- Skybox.CelestialBodiesShown = false
- Skybox.StarCount = 0
- Skybox.SunAngularSize = 0
- Skybox.SunTextureId = 0
- Skybox.MoonTextureId = 0
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