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- @Override
- public void onSensorChanged(SensorEvent event) {
- switch (event.sensor.getType()) {
- case Sensor.TYPE_ORIENTATION:
- float[] insideval = getValPoints();
- event.values[1]=(float) (event.values[1]*2.8);
- event.values[2]=(float) (event.values[2]*2.8);
- setValPoints(event.values.clone());
- if (insideval != null) {
- float check= insideval[0] - event.values[0];
- if (-1<=check && check <=1) {
- //Animation stoped
- this.stopAnimation();
- }else{
- if (getdefaltDeviceOrientation() == ORENTATION_LANDSCAPE) {
- // Natural Orientation is landscape
- if (getcurrentDeviceOrientation() == 1) {
- //ORIENTATION_PORTRAIT
- startPoint = CGPoint.CGPointMake(insideval[2], insideval[1]);
- if (insideval[0] < event.values[0]) {
- endPoint = CGPoint.CGPointMake(insideval[2]+ event.values[2], insideval[1]);
- } else if (insideval[0] > event.values[0]) {
- endPoint = CGPoint.CGPointMake(insideval[2]- event.values[2], insideval[1]);
- }
- } else if (getcurrentDeviceOrientation() == 2) {
- //Log.i(TAG, "ORIENTATION_LANDSCAPE");
- startPoint = CGPoint.CGPointMake(insideval[1], insideval[2]);
- if (insideval[0] < event.values[0]) {
- endPoint = CGPoint.CGPointMake(insideval[1]- event.values[1], insideval[2]);
- } else if (insideval[0] > event.values[0]) {
- endPoint = CGPoint.CGPointMake( insideval[1]+event.values[1] ,insideval[2]);
- }
- }
- } else if (getdefaltDeviceOrientation() == ORENTATION_PROTRAIT) {
- // Natural Orientation is portrait
- if (getcurrentDeviceOrientation() == 1) {
- //Log.i(TAG, "ORIENTATION_PORTRAIT");
- startPoint = CGPoint.CGPointMake(insideval[1], insideval[2]);
- if (insideval[0] < event.values[0]) {
- endPoint = CGPoint.CGPointMake(insideval[1]+ event.values[1], insideval[2]);
- } else if (insideval[0] > event.values[0]) {
- endPoint = CGPoint.CGPointMake(insideval[1]- event.values[1], insideval[2]);
- }
- } else if (getcurrentDeviceOrientation() == 2) {
- //Log.i(TAG, "ORIENTATION_LANDSCAPE");
- startPoint = CGPoint.CGPointMake(insideval[2], insideval[1]);
- if (insideval[0] < event.values[0]) {
- endPoint = CGPoint.CGPointMake(insideval[2]- event.values[2], insideval[1]);
- } else if (insideval[0] > event.values[0]) {
- endPoint = CGPoint.CGPointMake(insideval[2]+event.values[2],insideval[1]);
- }
- }
- }
- this.drawView();
- }
- }
- break;
- }
- }
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