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  1. [13:48:44] ------- Init Cemu 1.22.5d -------
  2. [13:48:44] Init Wii U memory space (base: 0x17abc640000)
  3. [13:48:44] mlc01 path: D:\Zelda\Paso 1\cemu_1.22.5\mlc01\
  4. [13:48:44] CPU: AMD Ryzen 5 1500X Quad-Core Processor
  5. [13:48:44] RAM: 8123MB
  6. [13:48:44] Used CPU extensions: SSSE3, SSE4.1, AVX2, AES-NI
  7. [13:48:45] Loading U-King.rpx
  8. [13:48:45] ------- Init Vulkan graphics backend -------
  9. [13:48:45] Using GPU: NVIDIA GeForce RTX 3060
  10. [13:48:45] Driver version (as stored in device info): 7FC5C000
  11. [13:48:45] VulkanLimits: UBAlignment 64 nonCoherentAtomSize 64
  12. [13:48:45] Vulkan device memory info:
  13. [13:48:45] Heap 0 - Size 12142MB Flags 0x00000001
  14. [13:48:45] Heap 1 - Size 4061MB Flags 0x00000000
  15. [13:48:45] Heap 2 - Size 214MB Flags 0x00000001
  16. [13:48:45] Memory 0 - HeapIndex 1 Flags 0x00000000
  17. [13:48:45] Memory 1 - HeapIndex 0 Flags 0x00000001
  18. [13:48:45] Memory 2 - HeapIndex 1 Flags 0x00000006
  19. [13:48:45] Memory 3 - HeapIndex 1 Flags 0x0000000e
  20. [13:48:45] Memory 4 - HeapIndex 2 Flags 0x00000007
  21. [13:48:45] VK_FORMAT_R4G4B4A4_UNORM_PACK16 missing features: COLOR_ATTACHMENT COLOR_ATTACHMENT_BLEND
  22. [13:48:45] VK_FORMAT_R4G4_UNORM_PACK8 missing features: COLOR_ATTACHMENT COLOR_ATTACHMENT_BLEND
  23. [13:48:45] VK_FORMAT_R5G5B5A1_UNORM_PACK16 missing features: COLOR_ATTACHMENT COLOR_ATTACHMENT_BLEND
  24. [13:48:47] Thread quantum set to 100000
  25. [13:48:47] ------- Loaded title -------
  26. [13:48:47] TitleId: 00050000-101c9500
  27. [13:48:47] TitleVersion: v208
  28. [13:48:47] Update path: <mlc01>\usr\title\0005000e\101c9500\
  29. [13:48:47] AOC path: <mlc01>\usr\title\0005000c\101c9500\
  30. [13:48:47] Save path: <mlc01>\usr\save\00050000\101C9500\user\
  31. [13:48:47] Shader cache file: shaderCache\transferable\00050000101c9500.bin
  32. [13:48:47] gameprofile path: gameProfiles\00050000101c9500.ini
  33. [13:48:47] RPX hash (updated): fb7911ad
  34. [13:48:47] RPX hash (base): dcac9927
  35. [13:48:47] Loaded module 'u-king' with checksum 0x6267bfd0
  36. [13:48:47] RPL link time: 156ms
  37. [13:48:47] HLE scan time: 94ms
  38. [13:48:47] ------- Active settings -------
  39. [13:48:47] CPU-Mode: Multi-core recompiler (gameprofile)
  40. [13:48:47] Load shared libraries: true (gameprofile)
  41. [13:48:47] Use precompiled shaders: auto (gameprofile)
  42. [13:48:47] Full sync at GX2DrawDone: false
  43. [13:48:47] Async compile: true
  44. [13:48:47] Console language: English
  45. [13:48:47] Vulkan-Info: Allocated additional memory for textures from device-local memory
  46. [13:48:47] ------- Activate graphic packs -------
  47. [13:48:47] Syntax error while parsing patch for graphic pack 'D:/Zelda/Paso 1/cemu_1.22.5/graphicPacks/downloadedGraphicPacks/BreathOfTheWild/Graphics\rules.txt':
  48. [13:48:47] Line 63: Error in assembler: Instruction 'CRXOR' is unknown or not supported
  49. [13:48:47] Error while processing "D:\Zelda\Paso 1\cemu_1.22.5\graphicPacks\downloadedGraphicPacks\BreathOfTheWild\Graphics\patch_GUIAspectRatio.asm". No patches for this graphic pack will be applied.
  50. [13:48:47] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Graphics [Presets: 16:9 (Default),1920x1080 (Full HD),Normal FXAA (Default),Medium (100%, Default),High (Default)]
  51. [13:48:47] Syntax error while parsing patch for graphic pack 'D:/Zelda/Paso 1/cemu_1.22.5/graphicPacks/downloadedGraphicPacks/BreathOfTheWild/Mods/FPS++\rules.txt':
  52. [13:48:47] Line 160: Error in assembler: Instruction 'CROR' is unknown or not supported
  53. [13:48:47] Error while processing "D:\Zelda\Paso 1\cemu_1.22.5\graphicPacks\downloadedGraphicPacks\BreathOfTheWild\Mods\FPS++\patch_ControllerScrollSpeed.asm". No patches for this graphic pack will be applied.
  54. [13:48:47] Set vsync frequency to 144 (graphic pack The Legend of Zelda: Breath of the Wild/Mods/FPS++)
  55. [13:48:47] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/FPS++ [Presets: Advanced Settings,60FPS Limit (Default),144FPS (ideal for 144Hz displays),Automatically Limit In Few Cutscenes (Recommended),Disabled (Default, dynamically adjust game speed),8 Frames Averaged (Default),Performance Fence (Default),Disabled (Default)]
  56. [13:48:47] ------- Init Audio backend -------
  57. [13:48:47] DirectSound: available
  58. [13:48:47] XAudio 2.8: available
  59. [13:48:47] ------- Run title -------
  60. [13:48:58] Shader cache loaded with 11207 shaders. Commited mem 1781MB. Took 10815ms
  61. [13:48:58] Recompiler initialized. CPU extensions: LZCNT MOVBE AVX
  62. [13:48:58] IOSU_CRYPTO: No otp.bin found. Online mode cannot be used
  63. [13:48:58] IOSU_CRYPTO: No Seeprom.bin found. Online mode cannot be used
  64. [13:48:58] IOSU_ACT: using account default in first slot
  65. [13:49:01] Debug-Info: GX2EventQueue full. Dropped event
  66. [13:49:01] Debug-Info: GX2EventQueue full. Dropped event
  67. [13:49:01] Debug-Info: GX2EventQueue full. Dropped event
  68. [13:49:04] Debug-Info: GX2EventQueue full. Dropped event
  69. [13:49:06] Vulkan-Info: Allocated additional memory for textures from device-local memory
  70. [13:49:15] Debug-Info: GX2EventQueue full. Dropped event
  71. [13:49:16] Vulkan-Info: Allocated additional memory for textures from device-local memory
  72. [13:49:17] Vulkan-Info: Allocated additional memory for textures from device-local memory
  73. [13:49:18] Vulkan-Info: Allocated additional memory for textures from device-local memory
  74. [13:49:47] Debug-Info: GX2EventQueue full. Dropped event
  75. [13:49:51] Vulkan-Info: Allocated additional memory for textures from device-local memory
  76. [13:50:02] Vulkan-Info: Allocated additional memory for textures from device-local memory
  77.  
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