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GTA V Futo line - NRVNA

a guest May 9th, 2015 919 Never
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  1. <Item type="CHandlingData">
  2.       <handlingName>FUTO</handlingName>
  3.       <fMass value="900.000000" />
  4.       <fInitialDragCoeff value="6.500000" />
  5.       <fPercentSubmerged value="85.000000" />
  6.       <vecCentreOfMassOffset x="0.000000" y="0.000000" z="0.000000" />
  7.       <vecInertiaMultiplier x="1.200000" y="1.200000" z="1.600000" />
  8.       <fDriveBiasFront value="0.000000" />
  9.       <nInitialDriveGears value="5" />
  10.       <fInitialDriveForce value="0.290000" />
  11.       <fDriveInertia value="1.000000" />
  12.       <fClutchChangeRateScaleUpShift value="1.600000" />
  13.       <fClutchChangeRateScaleDownShift value="1.600000" />
  14.       <fInitialDriveMaxFlatVel value="135.000000" />
  15.       <fBrakeForce value="0.500000" />
  16.       <fBrakeBiasFront value="0.550000" />
  17.       <fHandBrakeForce value="1.200000" />
  18.       <fSteeringLock value="50.000000" />
  19.       <fTractionCurveMax value="2.050000" />
  20.       <fTractionCurveMin value="1.750000" />
  21.       <fTractionCurveLateral value="20.500000" />
  22.       <fTractionSpringDeltaMax value="0.150000" />
  23.       <fLowSpeedTractionLossMult value="1.000000" />
  24.       <fCamberStiffnesss value="0.000000" />
  25.       <fTractionBiasFront value="0.500000" />
  26.       <fTractionLossMult value="1.000000" />
  27.       <fSuspensionForce value="3.000000" />
  28.       <fSuspensionCompDamp value="1.800000" />
  29.       <fSuspensionReboundDamp value="2.800000" />
  30.       <fSuspensionUpperLimit value="0.100000" />
  31.       <fSuspensionLowerLimit value="-0.100000" />
  32.       <fSuspensionRaise value="0.000000" />
  33.       <fSuspensionBiasFront value="0.500000" />
  34.       <fAntiRollBarForce value="0.500000" />
  35.       <fAntiRollBarBiasFront value="0.470000" />
  36.       <fRollCentreHeightFront value="0.200000" />
  37.       <fRollCentreHeightRear value="0.250000" />
  38.       <fCollisionDamageMult value="1.000000" />
  39.       <fWeaponDamageMult value="1.000000" />
  40.       <fDeformationDamageMult value="0.800000" />
  41.       <fEngineDamageMult value="1.500000" />
  42.       <fPetrolTankVolume value="65.000000" />
  43.       <fOilVolume value="5.000000" />
  44.       <fSeatOffsetDistX value="0.000000" />
  45.       <fSeatOffsetDistY value="0.000000" />
  46.       <fSeatOffsetDistZ value="0.100000" />
  47.       <nMonetaryValue value="100000" />
  48.       <strModelFlags>440010</strModelFlags>
  49.       <strHandlingFlags>1</strHandlingFlags>
  50.       <strDamageFlags>0</strDamageFlags>
  51.       <AIHandling>SPORTS_CAR</AIHandling>
  52.       <SubHandlingData>
  53.         <Item type="CCarHandlingData">
  54.           <fBackEndPopUpCarImpulseMult value="0.100000" />
  55.           <fBackEndPopUpBuildingImpulseMult value="0.030000" />
  56.           <fBackEndPopUpMaxDeltaSpeed value="0.600000" />
  57.         </Item>
  58.         <Item type="NULL" />
  59.         <Item type="NULL" />
  60.       </SubHandlingData>
  61.     </Item>
RAW Paste Data
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