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  1. BackupNameAttachment=" Build(508) 16 Dec 18 (16 23 06)"  -- used by backup system
  2.  
  3. Log Started at Sun Dec 16 16:23:06 2018
  4. Built on Dec 10 2018 01:19:06
  5. Running 64 bit Windows version
  6. Command Line: "bin\win_x64\HuntGame.exe" +online_account_client_settings live
  7. Executable: C:\Steam\steamapps\common\Hunt Showdown\bin\win_x64\HuntGame.exe
  8. FileVersion: 1.4.0.508
  9. ProductVersion: 1.4.0.508
  10. Project HUNT
  11. Using Project Folder C:/Steam/steamapps/common/Hunt Showdown
  12. Using Engine Folder C:\Steam\steamapps\common\Hunt Showdown/
  13. Using Asset Folder c:/steam/steamapps/common/hunt showdown/game_hunt
  14.  
  15. Total number of logical processors: 4
  16. Number of available logical processors: 4
  17. Total number of system cores: 4
  18. Number of cores available to process: 4
  19.  
  20. Processor 0:
  21.   CPU: Intel Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz
  22.   Family: 6, Model: 14, Stepping: 3, FPU: On-Chip
  23.   Features: FP16, SSE, SSE2, SSE3, SSE4.2, AVX, AVX2, FMA3
  24.  
  25. Processor 1:
  26.   CPU: Intel Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz
  27.   Family: 6, Model: 14, Stepping: 3, FPU: On-Chip
  28.   Features: FP16, SSE, SSE2, SSE3, SSE4.2, AVX, AVX2, FMA3
  29.  
  30. Processor 2:
  31.   CPU: Intel Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz
  32.   Family: 6, Model: 14, Stepping: 3, FPU: On-Chip
  33.   Features: FP16, SSE, SSE2, SSE3, SSE4.2, AVX, AVX2, FMA3
  34.  
  35. Processor 3:
  36.   CPU: Intel Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz
  37.   Family: 6, Model: 14, Stepping: 3, FPU: On-Chip
  38.   Features: FP16, SSE, SSE2, SSE3, SSE4.2, AVX, AVX2, FMA3
  39.  
  40. <16:23:07> <ThreadConfigInfo>: Thread profile loaded: "pc_Common" (%engine%/config/engine_core.thread_config)  
  41. <16:23:07> UDR initialization
  42. <16:23:07> Windows 10 64 bit (build 10.0.17134)
  43. <16:23:07> System language: German
  44. <16:23:07> Windows Directory: "C:\WINDOWS"
  45. <16:23:07> Local time is 16:23:07 12/16/18, system running for 143 minutes
  46. <16:23:07> 16344MB physical memory installed, 14209MB available, 134217727MB virtual memory installed, 13 percent of memory in use
  47. <16:23:07> PageFile usage: 85MB, Working Set: 107MB, Peak PageFile usage: 85MB,
  48. <16:23:07> Current display mode is 1920x1080x32, (Unknown graphics card)
  49. <16:23:07> IBM enhanced (101/102-key) keyboard and 5+ button mouse installed
  50. <16:23:07> --------------------------------------------------------------------------------
  51. <16:23:07> Stream Engine Initialization
  52. <16:23:07> BuildTime: Dec 10 2018 01:19:06
  53. <16:23:07> Physics initialization
  54. <16:23:07> <Audio>: AudioSystem initialization
  55. <16:23:07> <Audio>: CryAudioImplWwise loaded
  56. <16:23:07> Loading plug-in CryDefaultEntities
  57. <16:23:07> Loading plug-in CryUQS_Core
  58. <16:23:07> Loading plug-in CryGamePlatform
  59. <16:23:07> Loading plug-in CryGamePlatformSteam
  60. <16:23:07> [Steam] Successfully initialized Steam API, running build id 3398532
  61. <16:23:07> Attempting to automatically set user preferred language english
  62. <16:23:07> Loading plug-in CryGeforceExperience
  63. <16:23:07> Loading plug-in CryUserAnalytics
  64. <16:23:07> Renderer initialization
  65. <16:23:08> Logging video adapters:
  66. <16:23:08> - NVIDIA GeForce GTX 1070 (vendor = 0x10de, device = 0x1b81)
  67. <16:23:08>   - Adapter index: 0
  68. <16:23:08>   - Dedicated video memory: 8096 MB
  69. <16:23:08>   - Feature level: D3D 11_1 (SM 5.x)
  70. <16:23:08>   - Displays connected: yes
  71. <16:23:08>   - Suitable rendering device: yes
  72. <16:23:08> - Microsoft Basic Render Driver (vendor = 0x1414, device = 0x008c)
  73. <16:23:08>   - Adapter index: 1
  74. <16:23:08>   - Dedicated video memory: 0 MB
  75. <16:23:08>   - Feature level: D3D 11_1 (SM 5.x)
  76. <16:23:08>   - Displays connected: no
  77. <16:23:08>   - Suitable rendering device: no
  78. <16:23:09> Active GPUs: 1
  79. <16:23:09> [Renderer] A display device has been connected to the system
  80. <16:23:10> Font initialization
  81. <16:23:10> [net] Socket IO management: External [iocp], Internal [iocp]
  82. <16:23:10> network hostname: DESKTOP-QKTFDB2
  83. <16:23:10>   ip:192.168.178.67
  84. <16:23:10> [Network Version]: RELEASE PURE CLIENT
  85. <16:23:10> Time initialization
  86. <16:23:10> Input initialization
  87. <16:23:10> Initializing Animation System
  88. <16:23:10> Init 3D Engine
  89. <16:23:10> Script System Initialization
  90. <16:23:10> Schematyc initialization
  91. <16:23:10> Entity system initialization
  92. <16:23:11> LiveCreate initialization
  93. <16:23:11> Dynamic Response System initialization
  94. <16:23:11> No Dynamic Response System was loaded from a module, will use the NULL implementation.
  95. <16:23:11> AI initialization
  96. <16:23:11> Initializing AI System
  97. <16:23:11> Initializing additional systems
  98. <16:23:11> Initializing default materials...
  99. <16:23:11> CryDescriptor extension initialized
  100. <16:23:12> [Schematyc]: Loading files...
  101. <16:23:12> [Schematyc]: Loading settings
  102. <16:23:12> [Schematyc]: Loading script files
  103. <16:23:13> [Schematyc]: Compiling script files
  104. <16:23:14> [Schematyc]: Loading complete
  105. <16:23:14> Telemetry game extension initialized
  106. <16:23:15> [GameProfiles]: Successfully activated profile 'default' for user 'Sascha'
  107. <16:23:15> username Sascha signedIn 1 userIndex -1
  108. <16:23:15> ActivateProfile profileName default
  109. <16:23:15> [Game Version]: RELEASE PURE CLIENT
  110. <16:23:15> <ThreadConfigInfo>: [XML Parsing] Thread with name "NetworkStallTicker" already loaded. Overriding with new configuration
  111. <16:23:15> <ThreadConfigInfo>: [XML Parsing] Thread with name "ZLibCompressor" already loaded. Overriding with new configuration
  112. <16:23:15> <ThreadConfigInfo>: [XML Parsing] Thread with name "TelemetryCopier" already loaded. Overriding with new configuration
  113. <16:23:15> <ThreadConfigInfo>: Thread profile loaded: "pc_Common" (config/game.thread_config)  
  114. <16:23:16> [Schematyc]: Loading...
  115. <16:23:16> [Schematyc]: Loading settings
  116. <16:23:16> [Schematyc]: Loading scripts
  117. <16:23:16> [Schematyc]: Compiling scripts
  118. <16:23:16> [Schematyc]: Loading complete
  119. <16:23:23> Starting UI state machine 'messages/Messages'...
  120. <16:23:23> Starting UI state machine 'rewards/ScreenFlow'...
  121. <16:23:23> Starting UI state machine 'ui/PreStartMenu'...
  122. <16:23:23> ============================ Loading level menu ============================
  123. <16:23:23>     online_account_client_settings = live [REQUIRE_APP_RESTART]
  124. <16:23:23> [Hunt Online] [Account] Initializing.
  125. <16:23:23> [Hunt Online] [Account] Steam initializing.
  126. <16:23:24> [Hunt Online] [Account] Initializing online services for client with 'live' settings
  127. <16:23:24> [Hunt Online] CProfileInboxService::Init: successfully initialized
  128. <16:23:24> [CryCloud] Connection with 'capi2-lv-lw-wc.huntshowdown.com:61088' open
  129. <16:23:26> [CryCloud] Sending request: Invoke (0x01000000) remotely on server with messageId = 1, grainId = 0
  130. <16:23:26> [CryCloud] Connection Succeeded
  131. <16:23:26> CryAnimation: character-definition not found: characters/hunter_male/us/hm_us_v1/hm_us_v1_tp.cdf
  132. <16:23:26> CryAnimation: character-definition not found: characters/hunter_male/us/hm_us_v1/hm_us_v1_tp.cdf
  133. <16:23:26> CryAnimation: character-definition not found: characters/hunter_male/us/hm_us_v1/hm_us_v1_tp.cdf
  134. <16:23:26> CryAnimation: character-definition not found: characters/hunter_male/us/hm_us_v1/hm_us_v1_tp.cdf
  135. <16:23:26> CryAnimation: character-definition not found: characters/hunter_male/us/hm_us_v1/hm_us_v1_tp.cdf
  136. <16:23:28> [CryCloud] [Client Session] Authentication succeed
  137. <16:23:28> [CryCloud] Sending request: Invoke (0x01000002) remotely on server with messageId = 2, grainId = 0
  138. <16:23:28> [CryCloud] RECV messageid: 1
  139. <16:23:29> [CryCloud] [Client Session] Protocol Negotiation succeed
  140. <16:23:29> [CryCloud] Sending request: Invoke (0x03000003) remotely on server with messageId = 3, grainId = 0
  141. <16:23:29> [CryCloud] Sending request: Invoke (0x03000001) remotely on server with messageId = 4, grainId = 0
  142. <16:23:29> [CryCloud] Sending request: Invoke (0x03000004) remotely on server with messageId = 5, grainId = 0
  143. <16:23:29> [CryCloud] Sending request: Invoke (0x03000005) remotely on server with messageId = 6, grainId = 0
  144. <16:23:29> [CryCloud] Sending request: Invoke (0x03000000) remotely on server with messageId = 7, grainId = 0
  145. <16:23:29> [Hunt Online] CProfileInboxService::OnSessionAvailable: calling SubscribeProfileInboxService
  146. <16:23:29> [CryCloud] Sending request: Invoke (0x03000007) remotely on server with messageId = 8, grainId = 0
  147. <16:23:29> [CryCloud] Sending request: Invoke (0x02000016) remotely on server with messageId = 9, grainId = 0
  148. <16:23:29> [CryCloud] RECV messageid: 2
  149. <16:23:30> [CryCloud] RECV messageid: 9
  150. <16:23:42> Stopping UI state machine 'ui/PreStartMenu'...
  151. <16:23:42> Starting UI state machine 'start_menu/MenuFlow'...
  152. <16:23:43> Starting UI state machine 'chat/Chat'...
  153. <16:23:43> Starting UI state machine 'multiplayer/Flow'...
  154. <16:23:43> Starting UI state machine 'news/ScreenFlow'...
  155. <16:23:43> [flow-log] Current Camera Switch: News
  156. <16:23:45> Stopping UI state machine 'news/ScreenFlow'...
  157. <16:23:45> Starting UI state machine 'hunters/ScreenFlow'...
  158. <16:23:45> [flow-log] Current Camera Switch: Bloodline
  159. <16:23:59> [CryCloud] Heartbeat Sent
  160. <16:24:15> Starting UI state machine 'equip/ScreenFlow'...
  161. <16:24:25> Stopping UI state machine 'equip/ScreenFlow'...
  162. <16:24:26> Starting UI state machine 'equip/ScreenFlow'...
  163. <16:24:29> [CryCloud] Heartbeat Sent
  164. <16:24:34> Stopping UI state machine 'equip/ScreenFlow'...
  165. <16:24:43> Stopping UI state machine 'hunters/ScreenFlow'...
  166. <16:24:43> Starting UI state machine 'news/ScreenFlow'...
  167. <16:24:43> [flow-log] Current Camera Switch: News
  168. <16:24:55> Stopping UI state machine 'news/ScreenFlow'...
  169. <16:24:55> Starting UI state machine 'hunters/ScreenFlow'...
  170. <16:24:55> [flow-log] Current Camera Switch: Bloodline
  171. <16:24:58> Stopping UI state machine 'hunters/ScreenFlow'...
  172. <16:24:58> Starting UI state machine 'recruits/ScreenFlow'...
  173. <16:24:58> [CryCloud] Sending request: Invoke (0x0200000f) remotely on server with messageId = 12, grainId = 0
  174. <16:24:58> [flow-log] Current Camera Switch: Recruitment
  175. <16:24:58> [CryCloud] RECV messageid: 12
  176. <16:24:59> [CryCloud] Sending request: Invoke (0x0200000f) remotely on server with messageId = 13, grainId = 0
  177. <16:24:59> [CryCloud] RECV messageid: 13
  178. <16:25:10> [CryCloud] RECV messageid: 7
  179. <16:25:10> [CryCloud] RECV messageid: 7
  180. <16:25:10> [CryCloud] RECV messageid: 4
  181. <16:25:10> [Hunt Online] Lobby Event: eRET_Created. h:45D38
  182. <16:25:10> [CryCloud] Sending request: Invoke (0x02000007) remotely on server with messageId = 14, grainId = 0
  183. <16:25:10> [Hunt Online] CGameLobby::CGameLobby()
  184. <16:25:10> [Hunt Online] CGameLobby::MatchmakingSessionQueryCallback() got user data Lobby: 286008
  185. <16:25:10> [Hunt Online]   level=Unknown, gamerules=InstantAction, mission=, Lobby: 286008
  186. <16:25:10> [Hunt Online] [CG] CGameLobby::GameRulesChanged() newRules=InstantAction, Lobby: 286008
  187. <16:25:10> [Hunt Online] [CG] CGameLobby::EnterState() entering state 4(4) from 1(1) Lobby: 45D38
  188. <16:25:10> CGameLobbyManager::NewSessionRequest Success hNext=286008
  189. <16:25:10> [CryCloud] Sending request: Invoke (0x02000013) remotely on server with messageId = 15, grainId = 0
  190. <16:25:10> [CryCloud] Sending request: Invoke (0x02000014) remotely on server with messageId = 16, grainId = 0
  191. <16:25:11> [CryCloud] RECV messageid: 14
  192. <16:25:11> [CryCloud] RECV messageid: 15
  193. <16:25:11> [CryCloud] RECV messageid: 16
  194. <16:25:13> Stopping UI state machine 'recruits/ScreenFlow'...
  195. <16:25:13> Starting UI state machine 'hunters/ScreenFlow'...
  196. <16:25:13> [flow-log] Current Camera Switch: Bloodline
  197. <16:25:16> Stopping UI state machine 'hunters/ScreenFlow'...
  198. <16:25:16> Starting UI state machine 'recruits/ScreenFlow'...
  199. <16:25:16> [CryCloud] Sending request: Invoke (0x0200000f) remotely on server with messageId = 17, grainId = 0
  200. <16:25:16> [flow-log] Current Camera Switch: Recruitment
  201. <16:25:16> [CryCloud] RECV messageid: 17
  202. <16:25:16> [CryCloud] RECV messageid: 4
  203. <16:25:16> [Hunt Online] Lobby Event: eRET_BloodLineSetupChanged. h:0
  204. <16:25:25> [CryCloud] RECV messageid: 4
  205. <16:25:25> [Hunt Online] Lobby Event: eRET_CustomDataChanged. h:45D38
  206. <16:25:25> [Hunt Online] COnlineGameLobby::OnLobbyCustomDataChanged sid=286008 (channel 3)
  207. <16:25:25> [Hunt Online] CGameLobby::MatchmakingSessionQueryCallback() got user data Lobby: 286008
  208. <16:25:25> [Hunt Online]   level=Unknown, gamerules=InstantAction, mission=b9d2a87a-95cc-4aea-b98e-36f8015a9613, Lobby: 286008
  209. <16:25:25> [Hunt Online] [CG] CGameLobby::GameRulesChanged() newRules=InstantAction, Lobby: 286008
  210. <16:25:25> [CryCloud] Sending request: Invoke (0x02000013) remotely on server with messageId = 18, grainId = 0
  211. <16:25:25> [CryCloud] RECV messageid: 4
  212. <16:25:25> [Hunt Online] Lobby Event: eRET_CustomDataChanged. h:45D38
  213. <16:25:25> [Hunt Online] COnlineGameLobby::OnLobbyCustomDataChanged sid=286008 (channel 3)
  214. <16:25:25> [Hunt Online] CGameLobby::MatchmakingSessionQueryCallback() got user data Lobby: 286008
  215. <16:25:25> [Hunt Online]   level=Unknown, gamerules=InstantAction, mission=b9d2a87a-95cc-4aea-b98e-36f8015a9613, Lobby: 286008
  216. <16:25:25> [Hunt Online] [CG] CGameLobby::GameRulesChanged() newRules=InstantAction, Lobby: 286008
  217. <16:25:25> [CryCloud] RECV messageid: 18
  218. <16:25:26> [Hunt Online] CGameLobby::DoSetReadiness() pLobby=286008
  219. <16:25:26> [CryCloud] Sending request: Invoke (0x02000004) remotely on server with messageId = 19, grainId = 0
  220. <16:25:26> [CryCloud] RECV messageid: 4
  221. <16:25:26> [Hunt Online] Lobby Event: eRET_PlayerMutableStateChanged. h:45D38
  222. <16:25:26> [Hunt Online] COnlineGameLobby::OnPlayerMutableStateChanged sid=286008 (channel 3)
  223. <16:25:27> [CryCloud] RECV messageid: 19
  224. <16:25:27> [Hunt Online] CGameLobby::DoSetReadiness() pLobby=286008 - response StartSession
  225. <16:25:27> [Hunt Online] CLobbyFsm::Update() received event(EImpulse::eLFSMI_TaskFinished) in state(4) without handler. Lobby: 45D38
  226. <16:25:32> [CryCloud] RECV messageid: 4
  227. <16:25:32> [Hunt Online] Lobby Event: eRET_PlayerMutableStateChanged. h:45D38
  228. <16:25:32> [Hunt Online] COnlineGameLobby::OnPlayerMutableStateChanged sid=286008 (channel 3)
  229. <16:25:37> [CryCloud] RECV messageid: 4
  230. <16:25:37> [Hunt Online] Lobby Event: eRET_StatusChanged. h:45D38
  231. <16:25:37> [Hunt Online] CLobbyFsm::Update() processing event(eRET_StatusChanged) in state(4). Lobby: 45D38
  232. <16:25:37> [CryCloud] RECV messageid: 4
  233. <16:25:37> [CryCloud] RECV messageid: 4
  234. <16:25:37> [CryCloud] RECV messageid: 4
  235. <16:25:37> [CryCloud] RECV messageid: 4
  236. <16:25:37> [CryCloud] RECV messageid: 4
  237. <16:25:37> [CryCloud] RECV messageid: 4
  238. <16:25:37> [CryCloud] RECV messageid: 4
  239. <16:25:37> [CryCloud] RECV messageid: 7
  240. <16:25:37> [Hunt Online] Lobby Event: eRET_MatchmakingStarted. h:45D38
  241. <16:25:37> [Hunt Online] Lobby Event: eRET_MatchmakingFinished. h:45D38
  242. <16:25:37> [Hunt Online] Lobby Event: eRET_StatusChanged. h:45D38
  243. <16:25:37> [Hunt Online] Lobby Event: eRET_PlayerAdded. h:464AD
  244. <16:25:37> [CryCloud] Sending request: Invoke (0x02000013) remotely on server with messageId = 20, grainId = 0
  245. <16:25:37> [Hunt Online] Lobby Event: eRET_PlayerAdded. h:464AD
  246. <16:25:37> [CryCloud] Sending request: Invoke (0x02000013) remotely on server with messageId = 21, grainId = 0
  247. <16:25:37> [Hunt Online] Lobby Event: eRET_PlayerAdded. h:464AD
  248. <16:25:37> [CryCloud] Sending request: Invoke (0x02000013) remotely on server with messageId = 22, grainId = 0
  249. <16:25:37> [Hunt Online] Lobby Event: eRET_PlayerAdded. h:464AD
  250. <16:25:37> [CryCloud] Sending request: Invoke (0x02000013) remotely on server with messageId = 23, grainId = 0
  251. <16:25:37> [Hunt Online] CLobbyFsm::Update() processing event(eRET_StatusChanged) in state(4). Lobby: 45D38
  252. <16:25:37> [CryCloud] RECV messageid: 4
  253. <16:25:37> [CryCloud] RECV messageid: 4
  254. <16:25:37> [Hunt Online] Lobby Event: eRET_SessionMerged. h:45D38
  255. <16:25:37> [Hunt Online] CGameLobby: eRET_EvacuationEnded sid=286008 next=287917 chId=8
  256. <16:25:37> [CryCloud] Sending request: Invoke (0x02000007) remotely on server with messageId = 24, grainId = 0
  257. <16:25:37> [Hunt Online] CGameLobby::CGameLobby()
  258. <16:25:37> [Hunt Online] CGameLobby::MatchmakingSessionQueryCallback() got user data Lobby: 287917
  259. <16:25:37> [Hunt Online]   level=Unknown, gamerules=InstantAction, mission=b9d2a87a-95cc-4aea-b98e-36f8015a9613, Lobby: 287917
  260. <16:25:37> [Hunt Online] [CG] CGameLobby::GameRulesChanged() newRules=InstantAction, Lobby: 287917
  261. <16:25:37> [Hunt Online] [CG] CGameLobby::EnterState() entering state 4(4) from 1(1) Lobby: 464AD
  262. <16:25:37> [Hunt Online] CGameLobby::InitState() Fast-forwarding based on backend lobby status: PreStart
  263. <16:25:37> CGameLobbyManager::NewSessionRequest Success hNext=287917
  264. <16:25:37> [Hunt Online] CGameLobby::~CGameLobby() canceling any pending tasks, Lobby: 286008
  265. <16:25:37> [Hunt Online] CGameLobby::CancelAllLobbyTasks Lobby: 286008
  266. <16:25:37> [Hunt Online] Lobby Event: eRET_PlayerSpawnPointInitialized. h:464AD
  267. <16:25:37> [Hunt Online] CLobbyFsm::Update() processing event(eRET_StatusChanged) in state(4). Lobby: 464AD
  268. <16:25:37> [CryCloud] RECV messageid: 20
  269. <16:25:37> [CryCloud] RECV messageid: 21
  270. <16:25:37> [CryCloud] RECV messageid: 22
  271. <16:25:37> [CryCloud] RECV messageid: 23
  272. <16:25:37> [CryCloud] RECV messageid: 24
  273. <16:25:39> Stopping UI state machine 'recruits/ScreenFlow'...
  274. <16:25:39> Starting UI state machine 'matchmaking/ScreenFlow'...
  275. <16:25:39> [flow-log] Current Camera Switch: Mission
  276. <16:25:52> [CryCloud] RECV messageid: 4
  277. <16:25:52> [Hunt Online] Lobby Event: eRET_PlayerSpawnPointDone. h:464AD
  278. <16:25:59> [CryCloud] RECV messageid: 4
  279. <16:25:59> [Hunt Online] Lobby Event: eRET_DSAcquired. h:464AD
  280. <16:25:59> Stopping UI state machine 'start_menu/MenuFlow'...
  281. <16:25:59> Stopping UI state machine 'matchmaking/ScreenFlow'...
  282. <16:25:59> Stopping UI state machine 'chat/Chat'...
  283. <16:25:59> Stopping UI state machine 'multiplayer/Flow'...
  284. <16:25:59> Starting UI state machine 'ui/Loading'...
  285. <16:26:00> [CryCloud] RECV messageid: 4
  286. <16:26:00> [Hunt Online] Lobby Event: eRET_CustomDataChanged. h:464AD
  287. <16:26:00> [Hunt Online] COnlineGameLobby::OnLobbyCustomDataChanged sid=287917 (channel 8)
  288. <16:26:00> [Hunt Online] CGameLobby::MatchmakingSessionQueryCallback() got user data Lobby: 287917
  289. <16:26:00> [Hunt Online]   level=Unknown, gamerules=InstantAction, mission=b9d2a87a-95cc-4aea-b98e-36f8015a9613, Lobby: 287917
  290. <16:26:00> [Hunt Online] [CG] CGameLobby::GameRulesChanged() newRules=InstantAction, Lobby: 287917
  291. <16:26:00> [CryCloud] RECV messageid: 4
  292. <16:26:00> [Hunt Online] Lobby Event: eRET_StatusChanged. h:464AD
  293. <16:26:00> [Hunt Online] CLobbyFsm::Update() processing event(eRET_StatusChanged) in state(4). Lobby: 464AD
  294. <16:26:00> [Hunt Online] CLobbyFsm::Update() transition from state(4) to (5) by event(eRET_StatusChanged) Lobby: 3DE5FE2C
  295. <16:26:00> [Hunt Online] [CG] CGameLobby::EnterState() entering state 5(5) from 4(4) Lobby: 464AD
  296. <16:26:00> [Hunt Online] [CG] CGameLobby::OnGameStarting() Lobby: 287917
  297. <16:26:00> CMissionComponent::SetSessionMissionData for session 8
  298. <16:26:00> [CryCloud] Sending request: Invoke (0x0200001a) remotely on server with messageId = 25, grainId = 0
  299. <16:26:00> CUIOnlineComponent::OnLobbyStateEvent(4, 5, 19)
  300. <16:26:00> CUIOnlineComponent::OnLobbyStateEvent(4, 5, 19)
  301. <16:26:00> CUIOnlineComponent::OnLobbyStateEvent(4, 5, 19)
  302. <16:26:00> CUIOnlineComponent::OnLobbyStateEvent(4, 5, 19)
  303. <16:26:00> CUIOnlineComponent::OnLobbyStateEvent(4, 5, 19)
  304. <16:26:00> CUIOnlineComponent::OnLobbyStateEvent(4, 5, 19)
  305. <16:26:00> CUIOnlineComponent::OnLobbyStateEvent(4, 5, 19)
  306. <16:26:00> CUIOnlineComponent::OnLobbyStateEvent(4, 5, 19)
  307. <16:26:00> CUIOnlineComponent::OnLobbyStateEvent(4, 5, 19)
  308. <16:26:00> CUIOnlineComponent::OnLobbyStateEvent(4, 5, 19)
  309. <16:26:00> [Hunt Online] CLobbyFsm::Update() transition from state(5) to (7) by event(EImpulse::eLFSMI_Update) Lobby: 3DE5FE2C
  310. <16:26:00> [Hunt Online] [CG] CGameLobby::EnterState() entering state 7(7) from 5(5) Lobby: 464AD
  311. <16:26:00> [Hunt Online] ConnectToCoreGame(): token 8/287917, join command: connect <session>00000008,84.16.224.208:20005
  312. <16:26:00> CUIOnlineComponent::OnLobbyStateEvent(5, 7, 0)
  313. <16:26:00> CUIOnlineComponent::OnLobbyStateEvent(5, 7, 0)
  314. <16:26:00> CUIOnlineComponent::OnLobbyStateEvent(5, 7, 0)
  315. <16:26:00> CUIOnlineComponent::OnLobbyStateEvent(5, 7, 0)
  316. <16:26:00> CUIOnlineComponent::OnLobbyStateEvent(5, 7, 0)
  317. <16:26:00> CUIOnlineComponent::OnLobbyStateEvent(5, 7, 0)
  318. <16:26:00> CUIOnlineComponent::OnLobbyStateEvent(5, 7, 0)
  319. <16:26:00> CUIOnlineComponent::OnLobbyStateEvent(5, 7, 0)
  320. <16:26:00> CUIOnlineComponent::OnLobbyStateEvent(5, 7, 0)
  321. <16:26:00> CUIOnlineComponent::OnLobbyStateEvent(5, 7, 0)
  322. <16:26:00> m_arrModelCacheSKEL[0] = characters/animals/horse/horse_skel.chr
  323. <16:26:00> m_arrModelCacheSKEL[1] = characters/armored/grunt_armored_r_skel.chr
  324. <16:26:00> m_arrModelCacheSKEL[2] = characters/grunt/grunt.chr
  325. <16:26:00> m_arrModelCacheSKEL[3] = characters/hellhound/hellhound_helmet_skel.chr
  326. <16:26:00> m_arrModelCacheSKEL[4] = characters/hellhound/hellhound_skel.chr
  327. <16:26:00> m_arrModelCacheSKEL[5] = characters/hive/hive_skel.chr
  328. <16:26:00> m_arrModelCacheSKEL[6] = characters/hunter_male/hm_skel.chr
  329. <16:26:00> m_arrModelCacheSKEL[7] = characters/meathead/meathead_skel.chr
  330. <16:26:00> m_arrModelCacheSKEL[8] = characters/meathead/meathead_skel_boss.chr
  331. <16:26:00> m_arrModelCacheSKEL[9] = objects/architecture/cabins_bayou_a/window_anim/window_anim_skel.chr
  332. <16:26:01> [CryCloud] RECV messageid: 25
  333. <16:26:01> [CryCloud] Sending request: Invoke (0x0200001a) remotely on server with messageId = 26, grainId = 0
  334. <16:26:01> [CryCloud] RECV messageid: 26
  335. <16:26:02> Game rules class: InstantAction
  336. <16:26:04> ============================ PrepareLevel levels/cemetery ============================
  337. <16:26:04> Initializing default materials...
  338. <16:26:17> [CryCloud] RECV messageid: 4
  339. <16:26:17> [Hunt Online] Lobby Event: eRET_DSReady. h:464AD
  340. <16:26:29> Stopping UI state machine 'ui/Loading'...
  341. <16:26:29> Starting UI state machine 'ui/HUD'...
  342. <16:26:29> Starting UI state machine 'chat/Chat'...
  343. <16:26:42> [CryCloud] Heartbeat Sent
  344. <16:27:00> [CryCloud] Sending request: Invoke (0x02000013) remotely on server with messageId = 28, grainId = 0
  345. <16:27:00> [CryCloud] RECV messageid: 28
  346. <16:27:14> [CryCloud] Sending request: Invoke (0x02000013) remotely on server with messageId = 29, grainId = 0
  347. <16:27:14> [CryCloud] RECV messageid: 29
  348. <16:27:30> [CryCloud] RECV messageid: 5
  349. <16:27:30> [CryCloud] RECV messageid: 5
  350. <16:27:44> [CryCloud] Heartbeat Sent
  351. <16:28:14> [CryCloud] Heartbeat Sent
  352. <16:28:44> [CryCloud] Heartbeat Sent
  353. <16:29:14> [CryCloud] Heartbeat Sent
  354. <16:29:16> [CryCloud] RECV messageid: 5
  355. <16:29:44> [CryCloud] Heartbeat Sent
  356. <16:30:14> [CryCloud] Heartbeat Sent
  357. <16:30:44> [CryCloud] Heartbeat Sent
  358. <16:30:46> [CryCloud] RECV messageid: 5
  359. <16:31:14> [CryCloud] Heartbeat Sent
  360. <16:31:40> [CryCloud] RECV messageid: 4
  361. <16:31:40> [Hunt Online] Lobby Event: eRET_PlayerRemoved. h:464AD
  362. <16:31:40> [Hunt Online] COnlineGameLobby::OnPlayerRemoved sid=287917 (channel 8)
  363. <16:31:42> [Hunt Online] Lobby Event: eRET_PlayerRemoved. h:464AD
  364. <16:31:42> [Hunt Online] COnlineGameLobby::OnPlayerRemoved sid=287917 (channel 8)
  365. <16:31:42> [CryCloud] RECV messageid: 4
  366. <16:31:44> [CryCloud] Heartbeat Sent
  367. <16:32:14> [CryCloud] Heartbeat Sent
  368. <16:32:16> [CryCloud] RECV messageid: 5
  369. <16:32:44> [CryCloud] Heartbeat Sent
  370. <16:33:10> [CryCloud] RECV messageid: 4
  371. <16:33:10> [Hunt Online] Lobby Event: eRET_PlayerRemoved. h:464AD
  372. <16:33:10> [Hunt Online] COnlineGameLobby::OnPlayerRemoved sid=287917 (channel 8)
  373. <16:33:14> [CryCloud] Heartbeat Sent
  374. <16:33:19> [Hunt Online] Lobby Event: eRET_PlayerRemoved. h:464AD
  375. <16:33:19> [Hunt Online] COnlineGameLobby::OnPlayerRemoved sid=287917 (channel 8)
  376. <16:33:19> [CryCloud] RECV messageid: 4
  377. <16:33:44> [CryCloud] Heartbeat Sent
  378. <16:33:46> [CryCloud] RECV messageid: 5
  379. <16:34:14> [CryCloud] Heartbeat Sent
  380. <16:34:44> [CryCloud] Heartbeat Sent
  381. <16:35:14> [CryCloud] Heartbeat Sent
  382. <16:35:44> [CryCloud] Heartbeat Sent
  383. <16:36:14> [CryCloud] Heartbeat Sent
  384. <16:36:44> [CryCloud] Heartbeat Sent
  385. <16:36:45> [CryCloud] RECV messageid: 5
  386. <16:37:14> [CryCloud] Heartbeat Sent
  387. <16:37:44> [CryCloud] Heartbeat Sent
  388. <16:38:14> [CryCloud] Heartbeat Sent
  389. <16:38:16> [CryCloud] RECV messageid: 5
  390. <16:38:44> [CryCloud] Heartbeat Sent
  391. <16:39:14> [CryCloud] Heartbeat Sent
  392. <16:39:44> [CryCloud] Heartbeat Sent
  393. <16:40:14> [CryCloud] Heartbeat Sent
  394. <16:40:44> [CryCloud] Heartbeat Sent
  395. <16:41:15> [CryCloud] Heartbeat Sent
  396. <16:41:45> [CryCloud] Heartbeat Sent
  397. <16:42:03> Stopping UI state machine 'ui/HUD'...
  398. <16:42:03> Stopping UI state machine 'chat/Chat'...
  399. <16:42:03> Starting UI state machine 'ui/Disconnecting'...
  400. <16:42:03> CGameClientChannel::Release
  401. <16:42:05> Stopping UI state machine 'ui/Disconnecting'...
  402. <16:42:05> Starting UI state machine 'ui/ReturningToMenu'...
  403. <16:42:06> [CryCloud] RECV messageid: 5
  404. <16:42:08> Stopping UI state machine 'ui/ReturningToMenu'...
  405. <16:42:08> Starting UI state machine 'ui/PreStartMenu'...
  406. <16:42:08> ============================ Loading level menu ============================
  407. <16:42:08> Initializing default materials...
  408. <16:42:10> CryAnimation: character-definition not found: characters/hunter_male/us/hm_us_v1/hm_us_v1_tp.cdf
  409. <16:42:10> CryAnimation: character-definition not found: characters/hunter_male/us/hm_us_v1/hm_us_v1_tp.cdf
  410. <16:42:10> CryAnimation: character-definition not found: characters/hunter_male/us/hm_us_v1/hm_us_v1_tp.cdf
  411. <16:42:10> CryAnimation: character-definition not found: characters/hunter_male/us/hm_us_v1/hm_us_v1_tp.cdf
  412. <16:42:10> CryAnimation: character-definition not found: characters/hunter_male/us/hm_us_v1/hm_us_v1_tp.cdf
  413. <16:42:14> [CryCloud] RECV messageid: 4
  414. <16:42:14> [Hunt Online] Lobby Event: eRET_PlayerRemoved. h:464AD
  415. <16:42:14> [Hunt Online] COnlineGameLobby::OnPlayerRemoved sid=287917 (channel 8)
  416. <16:42:14> Stopping UI state machine 'ui/PreStartMenu'...
  417. <16:42:14> Starting UI state machine 'start_menu/MenuFlow'...
  418. <16:42:15> Starting UI state machine 'chat/Chat'...
  419. <16:42:15> Starting UI state machine 'multiplayer/Flow'...
  420. <16:42:15> [Hunt Online] CGameLobby::LeaveSession() lobby:287917 cancelling 0 clearPendingTasks 0, reason EImpulse::eLFSMI_PlayerRequestToLeave
  421. <16:42:15> Starting UI state machine 'news/ScreenFlow'...
  422. <16:42:15> [Hunt Online] CLobbyFsm::Update() processing event(EImpulse::eLFSMI_PlayerRequestToLeave) in state(7). Lobby: 464AD
  423. <16:42:15> [Hunt Online] CLobbyFsm::Update() transition from state(7) to (10) by event(EImpulse::eLFSMI_PlayerRequestToLeave) Lobby: 3DE5FE2C
  424. <16:42:15> [Hunt Online] [CG] CGameLobby::EnterState() entering state 10(10) from 7(7) Lobby: 464AD
  425. <16:42:15> [Hunt Online] CGameLobby::CancelAllLobbyTasks Lobby: 287917
  426. <16:42:15> CUIOnlineComponent::OnLobbyStateEvent(7, 10, 8)
  427. <16:42:15> CUIOnlineComponent::OnLobbyStateEvent(7, 10, 8)
  428. <16:42:15> CUIOnlineComponent::OnLobbyStateEvent(7, 10, 8)
  429. <16:42:15> CUIOnlineComponent::OnLobbyStateEvent(7, 10, 8)
  430. <16:42:15> CUIOnlineComponent::OnLobbyStateEvent(7, 10, 8)
  431. <16:42:15> CUIOnlineComponent::OnLobbyStateEvent(7, 10, 8)
  432. <16:42:15> CUIOnlineComponent::OnLobbyStateEvent(7, 10, 8)
  433. <16:42:15> CUIOnlineComponent::OnLobbyStateEvent(7, 10, 8)
  434. <16:42:15> CUIOnlineComponent::OnLobbyStateEvent(7, 10, 8)
  435. <16:42:15> CUIOnlineComponent::OnLobbyStateEvent(7, 10, 8)
  436. <16:42:15> [Hunt Online] CGameLobby::DoEndSession() pLobby=287917
  437. <16:42:15> [CryCloud] Sending request: Invoke (0x02000003) remotely on server with messageId = 59, grainId = 0
  438. <16:42:16> [CryCloud] RECV messageid: 59
  439. <16:42:16> [Hunt Online] CGameLobby::FinishDelete() lobby:287917
  440. <16:42:16> [Hunt Online] WARNING: Deleting a lobby that's not swapped to back list
  441. <16:42:16> [Hunt Online] CLobbyFsm::Update() received event(EImpulse::eLFSMI_TaskFinished) in state(10) without handler. Lobby: 464AD
  442. <16:42:16> [Hunt Online] CGameLobby::~CGameLobby() canceling any pending tasks, Lobby: 287917
  443. <16:42:16> [Hunt Online] CGameLobby::CancelAllLobbyTasks Lobby: 287917
  444. <16:42:16> [CryCloud] RECV messageid: 4
  445. <16:42:16> [CryCloud] RECV messageid: 4
  446. <16:42:16> [Hunt Online] Lobby Event: eRET_PlayerRemoved. h:464AD
  447. <16:42:16> [Hunt Online] Lobby Event: eRET_StatusChanged. h:464AD
  448. <16:42:19> [CryCloud] Sending request: Invoke (0x0200000f) remotely on server with messageId = 60, grainId = 0
  449. <16:42:19> [CryCloud] RECV messageid: 60
  450. <16:42:25> Stopping UI state machine 'news/ScreenFlow'...
  451. <16:42:25> Starting UI state machine 'matchmaking/ScreenFlow'...
  452. <16:42:25> Starting UI state machine 'gamemodeselection/ScreenFlow'...
  453. <16:42:25> [flow-log] Current Camera Switch: Mission
  454. <16:42:28> Stopping UI state machine 'matchmaking/ScreenFlow'...
  455. <16:42:28> Stopping UI state machine 'gamemodeselection/ScreenFlow'...
  456. <16:42:28> Starting UI state machine 'news/ScreenFlow'...
  457. <16:42:28> [flow-log] Current Camera Switch: News
  458. <16:42:29> Stopping UI state machine 'news/ScreenFlow'...
  459. <16:42:29> Starting UI state machine 'hunters/ScreenFlow'...
  460. <16:42:29> [flow-log] Current Camera Switch: Bloodline
  461. <16:42:34> [CryCloud] Sending request: Invoke (0x0200000f) remotely on server with messageId = 61, grainId = 0
  462. <16:42:34> [CryCloud] RECV messageid: 61
  463. <16:42:36> Starting UI state machine 'equip/ScreenFlow'...
  464. <16:42:47> [CryCloud] Sending request: Invoke (0x0200000f) remotely on server with messageId = 62, grainId = 0
  465. <16:42:47> [CryCloud] RECV messageid: 62
  466. <16:42:47> [CryCloud] Sending request: Invoke (0x0200000f) remotely on server with messageId = 63, grainId = 0
  467. <16:42:47> Stopping UI state machine 'equip/ScreenFlow'...
  468. <16:42:48> [CryCloud] RECV messageid: 63
  469. <16:43:10> [CryCloud] RECV messageid: 7
  470. <16:43:11> [CryCloud] RECV messageid: 7
  471. <16:43:11> [CryCloud] RECV messageid: 4
  472. <16:43:11> [Hunt Online] Lobby Event: eRET_Created. h:46F33
  473. <16:43:11> [CryCloud] Sending request: Invoke (0x02000007) remotely on server with messageId = 64, grainId = 0
  474. <16:43:11> [Hunt Online] CGameLobby::CGameLobby()
  475. <16:43:11> [Hunt Online] CGameLobby::MatchmakingSessionQueryCallback() got user data Lobby: 290611
  476. <16:43:11> [Hunt Online]   level=Unknown, gamerules=InstantAction, mission=, Lobby: 290611
  477. <16:43:11> [Hunt Online] [CG] CGameLobby::GameRulesChanged() newRules=InstantAction, Lobby: 290611
  478. <16:43:11> [Hunt Online] [CG] CGameLobby::EnterState() entering state 4(4) from 1(1) Lobby: 46F33
  479. <16:43:11> CGameLobbyManager::NewSessionRequest Success hNext=290611
  480. <16:43:11> [CryCloud] Sending request: Invoke (0x02000013) remotely on server with messageId = 65, grainId = 0
  481. <16:43:11> [CryCloud] Sending request: Invoke (0x02000014) remotely on server with messageId = 66, grainId = 0
  482. <16:43:11> [CryCloud] RECV messageid: 64
  483. <16:43:11> [CryCloud] RECV messageid: 65
  484. <16:43:11> [CryCloud] RECV messageid: 66
  485. <16:43:17> Stopping UI state machine 'hunters/ScreenFlow'...
  486. <16:43:17> Starting UI state machine 'matchmaking/ScreenFlow'...
  487. <16:43:17> [flow-log] Current Camera Switch: Mission
  488. <16:43:17> [CryCloud] Sending request: Invoke (0x02000014) remotely on server with messageId = 67, grainId = 0
  489. <16:43:17> [CryCloud] RECV messageid: 67
  490. <16:43:44> [CryCloud] RECV messageid: 4
  491. <16:43:44> [Hunt Online] Lobby Event: eRET_BloodLineSetupChanged. h:0
  492. <16:43:45> [CryCloud] RECV messageid: 4
  493. <16:43:45> [Hunt Online] Lobby Event: eRET_BloodLineSetupChanged. h:0
  494. <16:43:47> [CryCloud] Heartbeat Sent
  495. <16:43:47> [CryCloud] RECV messageid: 4
  496. <16:43:47> [Hunt Online] Lobby Event: eRET_BloodLineSetupChanged. h:0
  497. <16:43:48> [CryCloud] RECV messageid: 4
  498. <16:43:48> [Hunt Online] Lobby Event: eRET_BloodLineSetupChanged. h:0
  499. <16:43:50> [CryCloud] RECV messageid: 4
  500. <16:43:50> [Hunt Online] Lobby Event: eRET_BloodLineSetupChanged. h:0
  501. <16:43:51> [CryCloud] RECV messageid: 4
  502. <16:43:51> [Hunt Online] Lobby Event: eRET_BloodLineSetupChanged. h:0
  503. <16:43:52> [CryCloud] RECV messageid: 4
  504. <16:43:52> [Hunt Online] Lobby Event: eRET_BloodLineSetupChanged. h:0
  505. <16:43:56> Stopping UI state machine 'matchmaking/ScreenFlow'...
  506. <16:43:56> Starting UI state machine 'hunters/ScreenFlow'...
  507. <16:43:56> [flow-log] Current Camera Switch: Bloodline
  508. <16:44:01> [CryCloud] RECV messageid: 4
  509. <16:44:01> [Hunt Online] Lobby Event: eRET_BloodLineSetupChanged. h:0
  510. <16:44:03> [CryCloud] RECV messageid: 4
  511. <16:44:03> [Hunt Online] Lobby Event: eRET_BloodLineSetupChanged. h:0
  512. <16:44:03> [CryCloud] RECV messageid: 4
  513. <16:44:03> [Hunt Online] Lobby Event: eRET_BloodLineSetupChanged. h:0
  514. <16:44:06> [CryCloud] RECV messageid: 4
  515. <16:44:06> [Hunt Online] Lobby Event: eRET_BloodLineSetupChanged. h:0
  516. <16:44:06> [CryCloud] RECV messageid: 4
  517. <16:44:06> [Hunt Online] Lobby Event: eRET_BloodLineSetupChanged. h:0
  518. <16:44:08> [CryCloud] RECV messageid: 4
  519. <16:44:08> [Hunt Online] Lobby Event: eRET_BloodLineSetupChanged. h:0
  520. <16:44:11> [CryCloud] RECV messageid: 4
  521. <16:44:11> [Hunt Online] Lobby Event: eRET_BloodLineSetupChanged. h:0
  522. <16:44:14> [CryCloud] RECV messageid: 4
  523. <16:44:14> [Hunt Online] Lobby Event: eRET_BloodLineSetupChanged. h:0
  524. <16:44:14> [CryCloud] RECV messageid: 4
  525. <16:44:14> [Hunt Online] Lobby Event: eRET_BloodLineSetupChanged. h:0
  526. <16:44:17> [CryCloud] Heartbeat Sent
  527. <16:44:17> [CryCloud] RECV messageid: 4
  528. <16:44:17> [Hunt Online] Lobby Event: eRET_BloodLineSetupChanged. h:0
  529. <16:44:18> [CryCloud] RECV messageid: 4
  530. <16:44:18> [Hunt Online] Lobby Event: eRET_BloodLineSetupChanged. h:0
  531. <16:44:30> [CryCloud] RECV messageid: 4
  532. <16:44:30> [Hunt Online] Lobby Event: eRET_CustomDataChanged. h:46F33
  533. <16:44:30> [Hunt Online] COnlineGameLobby::OnLobbyCustomDataChanged sid=290611 (channel 3)
  534. <16:44:30> [Hunt Online] CGameLobby::MatchmakingSessionQueryCallback() got user data Lobby: 290611
  535. <16:44:30> [Hunt Online]   level=Unknown, gamerules=InstantAction, mission=b9d2a87a-95cc-4aea-b98e-36f8015a9613, Lobby: 290611
  536. <16:44:30> [Hunt Online] [CG] CGameLobby::GameRulesChanged() newRules=InstantAction, Lobby: 290611
  537. <16:44:30> [CryCloud] Sending request: Invoke (0x02000013) remotely on server with messageId = 70, grainId = 0
  538. <16:44:31> [CryCloud] RECV messageid: 4
  539. <16:44:31> [Hunt Online] Lobby Event: eRET_CustomDataChanged. h:46F33
  540. <16:44:31> [Hunt Online] COnlineGameLobby::OnLobbyCustomDataChanged sid=290611 (channel 3)
  541. <16:44:31> [Hunt Online] CGameLobby::MatchmakingSessionQueryCallback() got user data Lobby: 290611
  542. <16:44:31> [Hunt Online]   level=Unknown, gamerules=InstantAction, mission=b9d2a87a-95cc-4aea-b98e-36f8015a9613, Lobby: 290611
  543. <16:44:31> [Hunt Online] [CG] CGameLobby::GameRulesChanged() newRules=InstantAction, Lobby: 290611
  544. <16:44:31> [CryCloud] RECV messageid: 70
  545. <16:44:32> [CryCloud] RECV messageid: 4
  546. <16:44:32> [Hunt Online] Lobby Event: eRET_PlayerMutableStateChanged. h:46F33
  547. <16:44:32> [Hunt Online] COnlineGameLobby::OnPlayerMutableStateChanged sid=290611 (channel 3)
  548. <16:44:32> [Hunt Online] CGameLobby::DoSetReadiness() pLobby=290611
  549. <16:44:32> [CryCloud] Sending request: Invoke (0x02000004) remotely on server with messageId = 71, grainId = 0
  550. <16:44:32> [CryCloud] RECV messageid: 4
  551. <16:44:32> [Hunt Online] Lobby Event: eRET_PlayerMutableStateChanged. h:46F33
  552. <16:44:32> [Hunt Online] COnlineGameLobby::OnPlayerMutableStateChanged sid=290611 (channel 3)
  553. <16:44:33> [CryCloud] RECV messageid: 71
  554. <16:44:33> [Hunt Online] CGameLobby::DoSetReadiness() pLobby=290611 - response StartSession
  555. <16:44:33> [Hunt Online] CLobbyFsm::Update() received event(EImpulse::eLFSMI_TaskFinished) in state(4) without handler. Lobby: 46F33
  556. <16:44:37> [CryCloud] RECV messageid: 4
  557. <16:44:37> [Hunt Online] Lobby Event: eRET_StatusChanged. h:46F33
  558. <16:44:37> [Hunt Online] CLobbyFsm::Update() processing event(eRET_StatusChanged) in state(4). Lobby: 46F33
  559. <16:44:38> [CryCloud] RECV messageid: 4
  560. <16:44:38> [Hunt Online] Lobby Event: eRET_MatchmakingStarted. h:46F33
  561. <16:44:46> Stopping UI state machine 'hunters/ScreenFlow'...
  562. <16:44:46> Starting UI state machine 'recruits/ScreenFlow'...
  563. <16:44:46> [flow-log] Current Camera Switch: Recruitment
  564. <16:44:48> [CryCloud] Sending request: Invoke (0x0200000f) remotely on server with messageId = 72, grainId = 0
  565. <16:44:48> [CryCloud] RECV messageid: 72
  566. <16:45:18> [CryCloud] Heartbeat Sent
  567. <16:45:48> [CryCloud] Heartbeat Sent
  568. <16:46:18> [CryCloud] Heartbeat Sent
  569. <16:46:48> [CryCloud] Heartbeat Sent
  570. <16:47:17> Stopping UI state machine 'recruits/ScreenFlow'...
  571. <16:47:17> Starting UI state machine 'hunters/ScreenFlow'...
  572. <16:47:17> [flow-log] Current Camera Switch: Bloodline
  573. <16:47:18> [CryCloud] Heartbeat Sent
  574. <16:47:22> [CryCloud] RECV messageid: 4
  575. <16:47:22> [Hunt Online] Lobby Event: eRET_MatchmakingFinished. h:46F33
  576. <16:47:22> [CryCloud] RECV messageid: 4
  577. <16:47:22> [CryCloud] RECV messageid: 4
  578. <16:47:22> [CryCloud] RECV messageid: 4
  579. <16:47:22> [CryCloud] RECV messageid: 4
  580. <16:47:22> [CryCloud] RECV messageid: 7
  581. <16:47:22> [Hunt Online] Lobby Event: eRET_StatusChanged. h:46F33
  582. <16:47:22> [Hunt Online] Lobby Event: eRET_PlayerAdded. h:4708D
  583. <16:47:22> [CryCloud] Sending request: Invoke (0x02000013) remotely on server with messageId = 78, grainId = 0
  584. <16:47:22> [Hunt Online] Lobby Event: eRET_PlayerAdded. h:4708D
  585. <16:47:22> [CryCloud] Sending request: Invoke (0x02000013) remotely on server with messageId = 79, grainId = 0
  586. <16:47:22> [Hunt Online] Lobby Event: eRET_PlayerAdded. h:4708D
  587. <16:47:22> [CryCloud] Sending request: Invoke (0x02000013) remotely on server with messageId = 80, grainId = 0
  588. <16:47:22> [Hunt Online] CLobbyFsm::Update() processing event(eRET_StatusChanged) in state(4). Lobby: 46F33
  589. <16:47:22> [CryCloud] RECV messageid: 4
  590. <16:47:22> [CryCloud] RECV messageid: 4
  591. <16:47:22> [Hunt Online] Lobby Event: eRET_SessionMerged. h:46F33
  592. <16:47:22> [Hunt Online] CGameLobby: eRET_EvacuationEnded sid=290611 next=290957 chId=11
  593. <16:47:22> [CryCloud] Sending request: Invoke (0x02000007) remotely on server with messageId = 81, grainId = 0
  594. <16:47:22> [Hunt Online] CGameLobby::CGameLobby()
  595. <16:47:22> [Hunt Online] CGameLobby::MatchmakingSessionQueryCallback() got user data Lobby: 290957
  596. <16:47:22> [Hunt Online]   level=Unknown, gamerules=InstantAction, mission=b9d2a87a-95cc-4aea-b98e-36f8015a9613, Lobby: 290957
  597. <16:47:22> [Hunt Online] [CG] CGameLobby::GameRulesChanged() newRules=InstantAction, Lobby: 290957
  598. <16:47:22> [Hunt Online] [CG] CGameLobby::EnterState() entering state 4(4) from 1(1) Lobby: 4708D
  599. <16:47:22> [Hunt Online] CGameLobby::InitState() Fast-forwarding based on backend lobby status: PreStart
  600. <16:47:22> CGameLobbyManager::NewSessionRequest Success hNext=290957
  601. <16:47:22> [Hunt Online] CGameLobby::~CGameLobby() canceling any pending tasks, Lobby: 290611
  602. <16:47:22> [Hunt Online] CGameLobby::CancelAllLobbyTasks Lobby: 290611
  603. <16:47:22> [Hunt Online] Lobby Event: eRET_PlayerSpawnPointInitialized. h:4708D
  604. <16:47:22> [Hunt Online] CLobbyFsm::Update() processing event(eRET_StatusChanged) in state(4). Lobby: 4708D
  605. <16:47:23> [CryCloud] RECV messageid: 78
  606. <16:47:23> [CryCloud] RECV messageid: 79
  607. <16:47:23> [CryCloud] RECV messageid: 80
  608. <16:47:23> [CryCloud] RECV messageid: 81
  609. <16:47:26> Stopping UI state machine 'hunters/ScreenFlow'...
  610. <16:47:26> Starting UI state machine 'matchmaking/ScreenFlow'...
  611. <16:47:26> [flow-log] Current Camera Switch: Mission
  612. <16:47:37> [CryCloud] RECV messageid: 4
  613. <16:47:37> [Hunt Online] Lobby Event: eRET_PlayerSpawnPointDone. h:4708D
  614. <16:47:44> [CryCloud] RECV messageid: 4
  615. <16:47:44> [Hunt Online] Lobby Event: eRET_DSAcquired. h:4708D
  616. <16:47:44> Stopping UI state machine 'start_menu/MenuFlow'...
  617. <16:47:44> Stopping UI state machine 'matchmaking/ScreenFlow'...
  618. <16:47:44> Stopping UI state machine 'chat/Chat'...
  619. <16:47:44> Stopping UI state machine 'multiplayer/Flow'...
  620. <16:47:44> Starting UI state machine 'ui/Loading'...
  621. <16:47:45> [CryCloud] RECV messageid: 4
  622. <16:47:45> [Hunt Online] Lobby Event: eRET_CustomDataChanged. h:4708D
  623. <16:47:45> [Hunt Online] COnlineGameLobby::OnLobbyCustomDataChanged sid=290957 (channel b)
  624. <16:47:45> [Hunt Online] CGameLobby::MatchmakingSessionQueryCallback() got user data Lobby: 290957
  625. <16:47:45> [Hunt Online]   level=Unknown, gamerules=InstantAction, mission=b9d2a87a-95cc-4aea-b98e-36f8015a9613, Lobby: 290957
  626. <16:47:45> [Hunt Online] [CG] CGameLobby::GameRulesChanged() newRules=InstantAction, Lobby: 290957
  627. <16:47:45> [CryCloud] RECV messageid: 4
  628. <16:47:45> [Hunt Online] Lobby Event: eRET_StatusChanged. h:4708D
  629. <16:47:45> [Hunt Online] CLobbyFsm::Update() processing event(eRET_StatusChanged) in state(4). Lobby: 4708D
  630. <16:47:45> [Hunt Online] CLobbyFsm::Update() transition from state(4) to (5) by event(eRET_StatusChanged) Lobby: 7387A68C
  631. <16:47:45> [Hunt Online] [CG] CGameLobby::EnterState() entering state 5(5) from 4(4) Lobby: 4708D
  632. <16:47:45> [Hunt Online] [CG] CGameLobby::OnGameStarting() Lobby: 290957
  633. <16:47:45> CMissionComponent::SetSessionMissionData for session b
  634. <16:47:45> [CryCloud] Sending request: Invoke (0x0200001a) remotely on server with messageId = 82, grainId = 0
  635. <16:47:45> CUIOnlineComponent::OnLobbyStateEvent(4, 5, 19)
  636. <16:47:45> CUIOnlineComponent::OnLobbyStateEvent(4, 5, 19)
  637. <16:47:45> CUIOnlineComponent::OnLobbyStateEvent(4, 5, 19)
  638. <16:47:45> CUIOnlineComponent::OnLobbyStateEvent(4, 5, 19)
  639. <16:47:45> CUIOnlineComponent::OnLobbyStateEvent(4, 5, 19)
  640. <16:47:45> CUIOnlineComponent::OnLobbyStateEvent(4, 5, 19)
  641. <16:47:45> CUIOnlineComponent::OnLobbyStateEvent(4, 5, 19)
  642. <16:47:45> CUIOnlineComponent::OnLobbyStateEvent(4, 5, 19)
  643. <16:47:45> CUIOnlineComponent::OnLobbyStateEvent(4, 5, 19)
  644. <16:47:45> CUIOnlineComponent::OnLobbyStateEvent(4, 5, 19)
  645. <16:47:45> [Hunt Online] CLobbyFsm::Update() transition from state(5) to (7) by event(EImpulse::eLFSMI_Update) Lobby: 7387A68C
  646. <16:47:45> [Hunt Online] [CG] CGameLobby::EnterState() entering state 7(7) from 5(5) Lobby: 4708D
  647. <16:47:45> [Hunt Online] ConnectToCoreGame(): token 11/290957, join command: connect <session>0000000B,46.165.196.132:20000
  648. <16:47:45> CUIOnlineComponent::OnLobbyStateEvent(5, 7, 0)
  649. <16:47:45> CUIOnlineComponent::OnLobbyStateEvent(5, 7, 0)
  650. <16:47:45> CUIOnlineComponent::OnLobbyStateEvent(5, 7, 0)
  651. <16:47:45> CUIOnlineComponent::OnLobbyStateEvent(5, 7, 0)
  652. <16:47:45> CUIOnlineComponent::OnLobbyStateEvent(5, 7, 0)
  653. <16:47:45> CUIOnlineComponent::OnLobbyStateEvent(5, 7, 0)
  654. <16:47:45> CUIOnlineComponent::OnLobbyStateEvent(5, 7, 0)
  655. <16:47:45> CUIOnlineComponent::OnLobbyStateEvent(5, 7, 0)
  656. <16:47:45> CUIOnlineComponent::OnLobbyStateEvent(5, 7, 0)
  657. <16:47:45> CUIOnlineComponent::OnLobbyStateEvent(5, 7, 0)
  658. <16:47:46> [CryCloud] RECV messageid: 82
  659. <16:47:46> [CryCloud] Sending request: Invoke (0x0200001a) remotely on server with messageId = 83, grainId = 0
  660. <16:47:47> [CryCloud] RECV messageid: 83
  661. <16:47:47> Game rules class: InstantAction
  662. <16:47:48> ============================ PrepareLevel levels/cemetery ============================
  663. <16:47:49> Initializing default materials...
  664. <16:48:02> [CryCloud] RECV messageid: 4
  665. <16:48:02> [Hunt Online] Lobby Event: eRET_DSReady. h:4708D
  666. <16:48:18> Stopping UI state machine 'ui/Loading'...
  667. <16:48:18> Starting UI state machine 'ui/HUD'...
  668. <16:48:18> Starting UI state machine 'chat/Chat'...
  669. <16:48:28> [CryCloud] Heartbeat Sent
  670. <16:48:50> [CryCloud] RECV messageid: 5
  671. <16:48:50> [CryCloud] RECV messageid: 5
  672. <16:48:54> [CryCloud] Sending request: Invoke (0x02000013) remotely on server with messageId = 85, grainId = 0
  673. <16:48:55> [CryCloud] RECV messageid: 85
  674. <16:49:25> [CryCloud] Heartbeat Sent
  675. <16:49:30> [CryCloud] RECV messageid: 5
  676. <16:49:53> [Hunt Online] Lobby Event: eRET_PlayerRemoved. h:4708D
  677. <16:49:53> [Hunt Online] COnlineGameLobby::OnPlayerRemoved sid=290957 (channel b)
  678. <16:49:53> [CryCloud] RECV messageid: 4
  679. <16:49:55> [CryCloud] Heartbeat Sent
  680. <16:50:02> [CryCloud] RECV messageid: 4
  681. <16:50:02> [Hunt Online] Lobby Event: eRET_PlayerRemoved. h:4708D
  682. <16:50:02> [Hunt Online] COnlineGameLobby::OnPlayerRemoved sid=290957 (channel b)
  683. <16:50:17> [CryCloud] RECV messageid: 4
  684. <16:50:17> [Hunt Online] Lobby Event: eRET_PlayerRemoved. h:4708D
  685. <16:50:17> [Hunt Online] COnlineGameLobby::OnPlayerRemoved sid=290957 (channel b)
  686. <16:50:18> [Hunt Online] Lobby Event: eRET_PlayerRemoved. h:4708D
  687. <16:50:18> [Hunt Online] COnlineGameLobby::OnPlayerRemoved sid=290957 (channel b)
  688. <16:50:18> [CryCloud] RECV messageid: 4
  689. <16:50:24> [CryCloud] Heartbeat Sent
  690. <16:50:55> [CryCloud] Heartbeat Sent
  691. <16:51:01> [CryCloud] RECV messageid: 5
  692. <16:51:25> [CryCloud] Heartbeat Sent
  693. <16:51:54> [CryCloud] Heartbeat Sent
  694. <16:52:24> [CryCloud] Heartbeat Sent
  695. <16:52:31> [CryCloud] RECV messageid: 5
  696. <16:52:54> [CryCloud] Heartbeat Sent
  697. <16:53:25> [CryCloud] Heartbeat Sent
  698. <16:53:55> [CryCloud] Heartbeat Sent
  699. <16:54:25> [CryCloud] Heartbeat Sent
  700. <16:54:55> [CryCloud] Heartbeat Sent
  701. <16:55:25> [CryCloud] Heartbeat Sent
  702. <16:55:55> [CryCloud] Heartbeat Sent
  703. <16:56:25> [CryCloud] Heartbeat Sent
  704. <16:56:55> [CryCloud] Heartbeat Sent
  705. <16:56:55> [Hunt Online] Lobby Event: eRET_PlayerRemoved. h:4708D
  706. <16:56:55> [Hunt Online] COnlineGameLobby::OnPlayerRemoved sid=290957 (channel b)
  707. <16:56:55> [CryCloud] RECV messageid: 4
  708. <16:57:01> [CryCloud] RECV messageid: 5
  709. <16:57:25> [CryCloud] Heartbeat Sent
  710. <16:57:55> [CryCloud] Heartbeat Sent
  711. <16:58:25> [CryCloud] Heartbeat Sent
  712. <16:58:55> [CryCloud] Heartbeat Sent
  713. <16:59:02> [CryCloud] RECV messageid: 4
  714. <16:59:02> [Hunt Online] Lobby Event: eRET_PlayerRemoved. h:4708D
  715. <16:59:02> [Hunt Online] COnlineGameLobby::OnPlayerRemoved sid=290957 (channel b)
  716. <16:59:25> [CryCloud] Heartbeat Sent
  717. <16:59:55> [CryCloud] Heartbeat Sent
  718. <17:00:01> [CryCloud] RECV messageid: 5
  719. <17:00:25> [CryCloud] Heartbeat Sent
  720. <17:00:55> [CryCloud] Heartbeat Sent
  721. <17:01:25> [CryCloud] Heartbeat Sent
  722. <17:01:55> [CryCloud] Heartbeat Sent
  723. <17:02:25> [CryCloud] Heartbeat Sent
  724. <17:02:55> [CryCloud] Heartbeat Sent
  725. <17:03:25> [CryCloud] Heartbeat Sent
  726. <17:03:55> [CryCloud] Heartbeat Sent
  727. <17:04:25> [CryCloud] Heartbeat Sent
  728. <17:04:55> [CryCloud] Heartbeat Sent
  729. <17:05:25> [CryCloud] Heartbeat Sent
  730. <17:05:55> [CryCloud] Heartbeat Sent
  731. <17:06:25> [CryCloud] Heartbeat Sent
  732. <17:06:55> [CryCloud] Heartbeat Sent
  733. <17:07:25> [CryCloud] Heartbeat Sent
  734. <17:07:56> [CryCloud] Heartbeat Sent
  735. <17:08:26> [CryCloud] Heartbeat Sent
  736. <17:08:56> [CryCloud] Heartbeat Sent
  737. <17:09:26> [CryCloud] Heartbeat Sent
  738. <17:09:56> [CryCloud] Heartbeat Sent
  739. <17:10:26> [CryCloud] Heartbeat SentException Code: 0xC0000005
  740. Exception Addr: 0x0033:0x00007FFF9D43E413
  741. Exception Module: <Unknown>
  742. Exception Name  : EXCEPTION_ACCESS_VIOLATION
  743. Exception Description: Attempt to read from address 0xFFFFFFFFFFFFFFFF
  744.  
  745. The memory could not be "read"
  746. Exception Code: 0xC0000005
  747. Exception Addr: 0x0033:0x00007FFF9D43E413
  748. Exception Module: <Unknown>
  749. Exception Description: EXCEPTION_ACCESS_VIOLATION, Attempt to read from address 0xFFFFFFFFFFFFFFFF
  750.  
  751. The memory could not be "read"
  752. Memory in use: 8987.9MB
  753. Debug Status: 44:50
  754. Out of Memory: 0
  755. MainThread Id: 2560
  756. RenderThread Id: 4168
  757. [Crashed] Thread Id: 2560
  758. [Crashed] ThreadName: Main
  759.  
  760. [Crashed] Call Stack: ["Main" [2560]]
  761.  
  762. =============================================================================
  763. 11) function=CryPhysics.dll+0x18e413
  764. 10) function=CrySystem.dll+0x1b4d0a
  765.  9) function=CrySystem.dll+0x1b3ef7
  766.  8) function=CrySystem.dll+0x1b3d9c
  767.  7) function=CrySystem.dll+0x15286f
  768.  6) function=HuntGame.exe+0xa50e
  769.  5) function=HuntGame.exe+0xe043
  770.  4) function=HuntGame.exe+0x1feb3
  771.  3) function=KERNEL32.DLL+0x13034
  772.  2) function=ntdll.dll+0x73691
  773.  1) function=ntdll.dll+0x73691
  774. =============================================================================
  775.  
  776.  
  777. Call Stack: ["JobSystem_Worker_0 (Blocking)" [8164]]
  778.  8) function=ntdll.dll+0x9aa24
  779.   7) function=KERNELBASE.dll+0x39252
  780.   6) function=CrySystem.dll+0x2d9f32
  781.   5) function=CrySystem.dll+0xebd6c
  782.   4) function=ucrtbase.dll+0x1c4ce
  783.   3) function=KERNEL32.DLL+0x13034
  784.   2) function=ntdll.dll+0x73691
  785.   1) function=ntdll.dll+0x73691
  786.  
  787.  
  788.  
  789. Call Stack: ["ServiceNetwork" [2168]]
  790.  8) function=ntdll.dll+0x9b024
  791.   7) function=KERNELBASE.dll+0x45e9a
  792.   6) function=CrySystem.dll+0x2f7ad3
  793.   5) function=CrySystem.dll+0xebd6c
  794.   4) function=ucrtbase.dll+0x1c4ce
  795.   3) function=KERNEL32.DLL+0x13034
  796.   2) function=ntdll.dll+0x73691
  797.   1) function=ntdll.dll+0x73691
  798.  
  799.  
  800.  
  801. Call Stack: ["Streaming File IO HDD" [4700]]
  802.  9) function=ntdll.dll+0x9aa24
  803.   8) function=KERNELBASE.dll+0x39252
  804.   7) function=CrySystem.dll+0xc1689
  805.   6) function=CrySystem.dll+0xc8fd8
  806.   5) function=CrySystem.dll+0xebd6c
  807.   4) function=ucrtbase.dll+0x1c4ce
  808.   3) function=KERNEL32.DLL+0x13034
  809.   2) function=ntdll.dll+0x73691
  810.   1) function=ntdll.dll+0x73691
  811.  
  812.  
  813.  
  814. Call Stack: ["Streaming File IO InMemory" [7972]]
  815.  9) function=ntdll.dll+0x9aa24
  816.   8) function=KERNELBASE.dll+0x39252
  817.   7) function=CrySystem.dll+0xc1689
  818.   6) function=CrySystem.dll+0xc8fd8
  819.   5) function=CrySystem.dll+0xebd6c
  820.   4) function=ucrtbase.dll+0x1c4ce
  821.   3) function=KERNEL32.DLL+0x13034
  822.   2) function=ntdll.dll+0x73691
  823.   1) function=ntdll.dll+0x73691
  824.  
  825.  
  826.  
  827. Call Stack: ["JobSystem_Helper_3" [6188]]
  828.  9) function=ntdll.dll+0x9e294
  829.   8) function=ntdll.dll+0x25f29
  830.   7) function=KERNELBASE.dll+0x32c72
  831.   6) function=CrySystem.dll+0x2db011
  832.   5) function=CrySystem.dll+0xebd6c
  833.   4) function=ucrtbase.dll+0x1c4ce
  834.   3) function=KERNEL32.DLL+0x13034
  835.   2) function=ntdll.dll+0x73691
  836.   1) function=ntdll.dll+0x73691
  837.  
  838.  
  839.  
  840. Call Stack: ["JobSystem_Helper_2" [7904]]
  841.  9) function=ntdll.dll+0x9e294
  842.   8) function=ntdll.dll+0x25f29
  843.   7) function=KERNELBASE.dll+0x32c72
  844.   6) function=CrySystem.dll+0x2db011
  845.   5) function=CrySystem.dll+0xebd6c
  846.   4) function=ucrtbase.dll+0x1c4ce
  847.   3) function=KERNEL32.DLL+0x13034
  848.   2) function=ntdll.dll+0x73691
  849.   1) function=ntdll.dll+0x73691
  850.  
  851.  
  852.  
  853. Call Stack: ["JobSystem_Worker_0" [6176]]
  854. 10) function=ntdll.dll+0x9e294
  855.   9) function=ntdll.dll+0x25f29
  856.   8) function=KERNELBASE.dll+0x32c72
  857.   7) function=CrySystem.dll+0x2d6eb4
  858.   6) function=CrySystem.dll+0x2db528
  859.   5) function=CrySystem.dll+0xebd6c
  860.   4) function=ucrtbase.dll+0x1c4ce
  861.   3) function=KERNEL32.DLL+0x13034
  862.   2) function=ntdll.dll+0x73691
  863.   1) function=ntdll.dll+0x73691
  864.  
  865.  
  866.  
  867. Call Stack: ["JobSystem_Worker_1" [3452]]
  868. 10) function=ntdll.dll+0x9e294
  869.   9) function=ntdll.dll+0x25f29
  870.   8) function=KERNELBASE.dll+0x32c72
  871.   7) function=CrySystem.dll+0x2d6eb4
  872.   6) function=CrySystem.dll+0x2db528
  873.   5) function=CrySystem.dll+0xebd6c
  874.   4) function=ucrtbase.dll+0x1c4ce
  875.   3) function=KERNEL32.DLL+0x13034
  876.   2) function=ntdll.dll+0x73691
  877.   1) function=ntdll.dll+0x73691
  878.  
  879.  
  880.  
  881. Call Stack: ["RenderThread" [4168]]
  882. 10) function=ntdll.dll+0x9e294
  883.   9) function=ntdll.dll+0x25f29
  884.   8) function=KERNELBASE.dll+0x32c72
  885.   7) function=CryRenderD3D11.dll+0x1a0d7a
  886.   6) function=CryRenderD3D11.dll+0x22446d
  887.   5) function=CryRenderD3D11.dll+0x2248f6
  888.   4) function=CrySystem.dll+0xebd6c
  889.   3) function=ucrtbase.dll+0x1c4ce
  890.   2) function=KERNEL32.DLL+0x13034
  891.   1) function=ntdll.dll+0x73691
  892.  
  893.  
  894.  
  895. Call Stack: ["GFxMeshCacheReset" [7704]]
  896.  8) function=ntdll.dll+0x9aa24
  897.   7) function=KERNELBASE.dll+0x39252
  898.   6) function=CrySystem.dll+0xa315d
  899.   5) function=CrySystem.dll+0xebd6c
  900.   4) function=ucrtbase.dll+0x1c4ce
  901.   3) function=KERNEL32.DLL+0x13034
  902.   2) function=ntdll.dll+0x73691
  903.   1) function=ntdll.dll+0x73691
  904.  
  905.  
  906.  
  907. Call Stack: ["Streaming AsyncCallback" [4980]]
  908.  8) function=ntdll.dll+0x9aa24
  909.   7) function=KERNELBASE.dll+0x39252
  910.   6) function=CrySystem.dll+0xcab51
  911.   5) function=CrySystem.dll+0xebd6c
  912.   4) function=ucrtbase.dll+0x1c4ce
  913.   3) function=KERNEL32.DLL+0x13034
  914.   2) function=ntdll.dll+0x73691
  915.   1) function=ntdll.dll+0x73691
  916.  
  917.  
  918.  
  919. Call Stack: ["ShaderCompile" [9136]]
  920.  8) function=ntdll.dll+0x9b024
  921.   7) function=KERNELBASE.dll+0x45e9a
  922.   6) function=CryRenderD3D11.dll+0x11bcab
  923.   5) function=CrySystem.dll+0xebd6c
  924.   4) function=ucrtbase.dll+0x1c4ce
  925.   3) function=KERNEL32.DLL+0x13034
  926.   2) function=ntdll.dll+0x73691
  927.   1) function=ntdll.dll+0x73691
  928.  
  929.  
  930.  
  931. Call Stack: ["NetAddressSolver" [2676]]
  932.  9) function=ntdll.dll+0x9e294
  933.   8) function=ntdll.dll+0x25f29
  934.   7) function=KERNELBASE.dll+0x32c72
  935.   6) function=CryNetwork.dll+0x79dd5
  936.   5) function=CrySystem.dll+0xebd6c
  937.   4) function=ucrtbase.dll+0x1c4ce
  938.   3) function=KERNEL32.DLL+0x13034
  939.   2) function=ntdll.dll+0x73691
  940.   1) function=ntdll.dll+0x73691
  941.  
  942.  
  943.  
  944. Call Stack: ["ZLibCompressor" [1064]]
  945.  8) function=ntdll.dll+0x9aa24
  946.   7) function=KERNELBASE.dll+0x39252
  947.   6) function=CryAction.dll+0x50ab8c
  948.   5) function=CrySystem.dll+0xebd6c
  949.   4) function=ucrtbase.dll+0x1c4ce
  950.   3) function=KERNEL32.DLL+0x13034
  951.   2) function=ntdll.dll+0x73691
  952.   1) function=ntdll.dll+0x73691
  953.  
  954.  
  955.  
  956. Call Stack: ["TelemetryIO - FileStream" [4120]]
  957. 10) function=ntdll.dll+0x9e294
  958.   9) function=ntdll.dll+0x25f29
  959.   8) function=KERNELBASE.dll+0x32c72
  960.   7) function=GameHunt.DLL+0x1ee3d7e
  961.   6) function=GameHunt.DLL+0x1ee2a7a
  962.   5) function=CrySystem.dll+0xebd6c
  963.   4) function=ucrtbase.dll+0x1c4ce
  964.   3) function=KERNEL32.DLL+0x13034
  965.   2) function=ntdll.dll+0x73691
  966.   1) function=ntdll.dll+0x73691
  967.  
  968.  
  969.  
  970. Call Stack: ["Network" [5144]]
  971.  9) function=ntdll.dll+0x9aa24
  972.   8) function=KERNELBASE.dll+0x39252
  973.   7) function=CryNetwork.dll+0x75bd2
  974.   6) function=CryNetwork.dll+0x11c717
  975.   5) function=CrySystem.dll+0xebd6c
  976.   4) function=ucrtbase.dll+0x1c4ce
  977.   3) function=KERNEL32.DLL+0x13034
  978.   2) function=ntdll.dll+0x73691
  979.   1) function=ntdll.dll+0x73691
  980.  
  981.  
  982.  
  983. Call Stack: ["InputWorker" [4900]]
  984.  8) function=ntdll.dll+0x9b024
  985.   7) function=KERNELBASE.dll+0x45e9a
  986.   6) function=CryInput.dll+0x31790
  987.   5) function=CrySystem.dll+0xebd6c
  988.   4) function=ucrtbase.dll+0x1c4ce
  989.   3) function=KERNEL32.DLL+0x13034
  990.   2) function=ntdll.dll+0x73691
  991.   1) function=ntdll.dll+0x73691
  992.  
  993.  
  994.  
  995. Call Stack: ["CryCloudClient_Connection" [8672]]
  996.  8) function=ntdll.dll+0x9b024
  997.   7) function=KERNELBASE.dll+0x45e9a
  998.   6) function=GameHunt.DLL+0x1d8ca76
  999.   5) function=CrySystem.dll+0xebd6c
  1000.   4) function=ucrtbase.dll+0x1c4ce
  1001.   3) function=KERNEL32.DLL+0x13034
  1002.   2) function=ntdll.dll+0x73691
  1003.   1) function=ntdll.dll+0x73691
  1004.  
  1005.  
  1006.  
  1007. Call Stack: ["Physics" [5000]]
  1008. 10) function=ntdll.dll+0x9b024
  1009.   9) function=KERNELBASE.dll+0x45e9a
  1010.   8) function=CryPhysics.dll+0x153648
  1011.   7) function=CryPhysics.dll+0x1f2307
  1012.   6) function=CryPhysics.dll+0x179c31
  1013.   5) function=CryPhysics.dll+0x17c2a2
  1014.   4) function=CrySystem.dll+0x1b2ffa
  1015.   3) function=CrySystem.dll+0xebd6c
  1016.   2) function=ucrtbase.dll+0x1c4ce
  1017.   1) function=KERNEL32.DLL+0x13034
  1018.  
  1019.  
  1020.  
  1021. Call Stack: ["PhysicsWorkerThread_0" [5360]]
  1022. 10) function=ntdll.dll+0x9b024
  1023.   9) function=KERNELBASE.dll+0x45e9a
  1024.   8) function=CryPhysics.dll+0x153648
  1025.   7) function=CryPhysics.dll+0x1f2307
  1026.   6) function=CryPhysics.dll+0x179c31
  1027.   5) function=CryPhysics.dll+0x179f03
  1028.   4) function=CrySystem.dll+0xebd6c
  1029.   3) function=ucrtbase.dll+0x1c4ce
  1030.   2) function=KERNEL32.DLL+0x13034
  1031.   1) function=ntdll.dll+0x73691
  1032.  
  1033.  
  1034.  
  1035. Call Stack: ["VoxelStreamingWorker_0" [9744]]
  1036.  8) function=ntdll.dll+0x9aa24
  1037.   7) function=KERNELBASE.dll+0x39252
  1038.   6) function=Cry3DEngine.dll+0x1f0bf5
  1039.   5) function=CrySystem.dll+0xebd6c
  1040.   4) function=ucrtbase.dll+0x1c4ce
  1041.   3) function=KERNEL32.DLL+0x13034
  1042.   2) function=ntdll.dll+0x73691
  1043.   1) function=ntdll.dll+0x73691
  1044.  
  1045.  
  1046.  
  1047. Call Stack: ["CaptureCrashScreenShot" [9156]]
  1048. 10) function=ntdll.dll+0x9e294
  1049.   9) function=ntdll.dll+0x25f29
  1050.   8) function=KERNELBASE.dll+0x32c72
  1051.   7) function=MSVCP140.dll+0x18678
  1052.   6) function=MSVCP140.dll+0x18840
  1053.   5) function=CrySystem.dll+0x141976
  1054.   4) function=CrySystem.dll+0xebd6c
  1055.   3) function=ucrtbase.dll+0x1c4ce
  1056.   2) function=KERNEL32.DLL+0x13034
  1057.   1) function=ntdll.dll+0x73691
  1058.  
  1059.  
  1060.  
  1061. Call Stack: ["AudioMainThread" [4416]]
  1062.  8) function=ntdll.dll+0x9aa24
  1063.   7) function=KERNELBASE.dll+0x39252
  1064.   6) function=CryAudioSystem.dll+0x18054
  1065.   5) function=CrySystem.dll+0xebd6c
  1066.   4) function=ucrtbase.dll+0x1c4ce
  1067.   3) function=KERNEL32.DLL+0x13034
  1068.   2) function=ntdll.dll+0x73691
  1069.   1) function=ntdll.dll+0x73691
  1070.  
  1071. Attempting to create error screenshot "error.jpg"
  1072. ----- FAILED TO GET SCREENSHOT -----
RAW Paste Data
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