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- BackupNameAttachment=" Build(508) 16 Dec 18 (16 23 06)" -- used by backup system
- Log Started at Sun Dec 16 16:23:06 2018
- Built on Dec 10 2018 01:19:06
- Running 64 bit Windows version
- Command Line: "bin\win_x64\HuntGame.exe" +online_account_client_settings live
- Executable: C:\Steam\steamapps\common\Hunt Showdown\bin\win_x64\HuntGame.exe
- FileVersion: 1.4.0.508
- ProductVersion: 1.4.0.508
- Project HUNT
- Using Project Folder C:/Steam/steamapps/common/Hunt Showdown
- Using Engine Folder C:\Steam\steamapps\common\Hunt Showdown/
- Using Asset Folder c:/steam/steamapps/common/hunt showdown/game_hunt
- Total number of logical processors: 4
- Number of available logical processors: 4
- Total number of system cores: 4
- Number of cores available to process: 4
- Processor 0:
- CPU: Intel Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz
- Family: 6, Model: 14, Stepping: 3, FPU: On-Chip
- Features: FP16, SSE, SSE2, SSE3, SSE4.2, AVX, AVX2, FMA3
- Processor 1:
- CPU: Intel Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz
- Family: 6, Model: 14, Stepping: 3, FPU: On-Chip
- Features: FP16, SSE, SSE2, SSE3, SSE4.2, AVX, AVX2, FMA3
- Processor 2:
- CPU: Intel Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz
- Family: 6, Model: 14, Stepping: 3, FPU: On-Chip
- Features: FP16, SSE, SSE2, SSE3, SSE4.2, AVX, AVX2, FMA3
- Processor 3:
- CPU: Intel Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz
- Family: 6, Model: 14, Stepping: 3, FPU: On-Chip
- Features: FP16, SSE, SSE2, SSE3, SSE4.2, AVX, AVX2, FMA3
- <16:23:07> <ThreadConfigInfo>: Thread profile loaded: "pc_Common" (%engine%/config/engine_core.thread_config)
- <16:23:07> UDR initialization
- <16:23:07> Windows 10 64 bit (build 10.0.17134)
- <16:23:07> System language: German
- <16:23:07> Windows Directory: "C:\WINDOWS"
- <16:23:07> Local time is 16:23:07 12/16/18, system running for 143 minutes
- <16:23:07> 16344MB physical memory installed, 14209MB available, 134217727MB virtual memory installed, 13 percent of memory in use
- <16:23:07> PageFile usage: 85MB, Working Set: 107MB, Peak PageFile usage: 85MB,
- <16:23:07> Current display mode is 1920x1080x32, (Unknown graphics card)
- <16:23:07> IBM enhanced (101/102-key) keyboard and 5+ button mouse installed
- <16:23:07> --------------------------------------------------------------------------------
- <16:23:07> Stream Engine Initialization
- <16:23:07> BuildTime: Dec 10 2018 01:19:06
- <16:23:07> Physics initialization
- <16:23:07> <Audio>: AudioSystem initialization
- <16:23:07> <Audio>: CryAudioImplWwise loaded
- <16:23:07> Loading plug-in CryDefaultEntities
- <16:23:07> Loading plug-in CryUQS_Core
- <16:23:07> Loading plug-in CryGamePlatform
- <16:23:07> Loading plug-in CryGamePlatformSteam
- <16:23:07> [Steam] Successfully initialized Steam API, running build id 3398532
- <16:23:07> Attempting to automatically set user preferred language english
- <16:23:07> Loading plug-in CryGeforceExperience
- <16:23:07> Loading plug-in CryUserAnalytics
- <16:23:07> Renderer initialization
- <16:23:08> Logging video adapters:
- <16:23:08> - NVIDIA GeForce GTX 1070 (vendor = 0x10de, device = 0x1b81)
- <16:23:08> - Adapter index: 0
- <16:23:08> - Dedicated video memory: 8096 MB
- <16:23:08> - Feature level: D3D 11_1 (SM 5.x)
- <16:23:08> - Displays connected: yes
- <16:23:08> - Suitable rendering device: yes
- <16:23:08> - Microsoft Basic Render Driver (vendor = 0x1414, device = 0x008c)
- <16:23:08> - Adapter index: 1
- <16:23:08> - Dedicated video memory: 0 MB
- <16:23:08> - Feature level: D3D 11_1 (SM 5.x)
- <16:23:08> - Displays connected: no
- <16:23:08> - Suitable rendering device: no
- <16:23:09> Active GPUs: 1
- <16:23:09> [Renderer] A display device has been connected to the system
- <16:23:10> Font initialization
- <16:23:10> [net] Socket IO management: External [iocp], Internal [iocp]
- <16:23:10> network hostname: DESKTOP-QKTFDB2
- <16:23:10> ip:192.168.178.67
- <16:23:10> [Network Version]: RELEASE PURE CLIENT
- <16:23:10> Time initialization
- <16:23:10> Input initialization
- <16:23:10> Initializing Animation System
- <16:23:10> Init 3D Engine
- <16:23:10> Script System Initialization
- <16:23:10> Schematyc initialization
- <16:23:10> Entity system initialization
- <16:23:11> LiveCreate initialization
- <16:23:11> Dynamic Response System initialization
- <16:23:11> No Dynamic Response System was loaded from a module, will use the NULL implementation.
- <16:23:11> AI initialization
- <16:23:11> Initializing AI System
- <16:23:11> Initializing additional systems
- <16:23:11> Initializing default materials...
- <16:23:11> CryDescriptor extension initialized
- <16:23:12> [Schematyc]: Loading files...
- <16:23:12> [Schematyc]: Loading settings
- <16:23:12> [Schematyc]: Loading script files
- <16:23:13> [Schematyc]: Compiling script files
- <16:23:14> [Schematyc]: Loading complete
- <16:23:14> Telemetry game extension initialized
- <16:23:15> [GameProfiles]: Successfully activated profile 'default' for user 'Sascha'
- <16:23:15> username Sascha signedIn 1 userIndex -1
- <16:23:15> ActivateProfile profileName default
- <16:23:15> [Game Version]: RELEASE PURE CLIENT
- <16:23:15> <ThreadConfigInfo>: [XML Parsing] Thread with name "NetworkStallTicker" already loaded. Overriding with new configuration
- <16:23:15> <ThreadConfigInfo>: [XML Parsing] Thread with name "ZLibCompressor" already loaded. Overriding with new configuration
- <16:23:15> <ThreadConfigInfo>: [XML Parsing] Thread with name "TelemetryCopier" already loaded. Overriding with new configuration
- <16:23:15> <ThreadConfigInfo>: Thread profile loaded: "pc_Common" (config/game.thread_config)
- <16:23:16> [Schematyc]: Loading...
- <16:23:16> [Schematyc]: Loading settings
- <16:23:16> [Schematyc]: Loading scripts
- <16:23:16> [Schematyc]: Compiling scripts
- <16:23:16> [Schematyc]: Loading complete
- <16:23:23> Starting UI state machine 'messages/Messages'...
- <16:23:23> Starting UI state machine 'rewards/ScreenFlow'...
- <16:23:23> Starting UI state machine 'ui/PreStartMenu'...
- <16:23:23> ============================ Loading level menu ============================
- <16:23:23> online_account_client_settings = live [REQUIRE_APP_RESTART]
- <16:23:23> [Hunt Online] [Account] Initializing.
- <16:23:23> [Hunt Online] [Account] Steam initializing.
- <16:23:24> [Hunt Online] [Account] Initializing online services for client with 'live' settings
- <16:23:24> [Hunt Online] CProfileInboxService::Init: successfully initialized
- <16:23:24> [CryCloud] Connection with 'capi2-lv-lw-wc.huntshowdown.com:61088' open
- <16:23:26> [CryCloud] Sending request: Invoke (0x01000000) remotely on server with messageId = 1, grainId = 0
- <16:23:26> [CryCloud] Connection Succeeded
- <16:23:26> CryAnimation: character-definition not found: characters/hunter_male/us/hm_us_v1/hm_us_v1_tp.cdf
- <16:23:26> CryAnimation: character-definition not found: characters/hunter_male/us/hm_us_v1/hm_us_v1_tp.cdf
- <16:23:26> CryAnimation: character-definition not found: characters/hunter_male/us/hm_us_v1/hm_us_v1_tp.cdf
- <16:23:26> CryAnimation: character-definition not found: characters/hunter_male/us/hm_us_v1/hm_us_v1_tp.cdf
- <16:23:26> CryAnimation: character-definition not found: characters/hunter_male/us/hm_us_v1/hm_us_v1_tp.cdf
- <16:23:28> [CryCloud] [Client Session] Authentication succeed
- <16:23:28> [CryCloud] Sending request: Invoke (0x01000002) remotely on server with messageId = 2, grainId = 0
- <16:23:28> [CryCloud] RECV messageid: 1
- <16:23:29> [CryCloud] [Client Session] Protocol Negotiation succeed
- <16:23:29> [CryCloud] Sending request: Invoke (0x03000003) remotely on server with messageId = 3, grainId = 0
- <16:23:29> [CryCloud] Sending request: Invoke (0x03000001) remotely on server with messageId = 4, grainId = 0
- <16:23:29> [CryCloud] Sending request: Invoke (0x03000004) remotely on server with messageId = 5, grainId = 0
- <16:23:29> [CryCloud] Sending request: Invoke (0x03000005) remotely on server with messageId = 6, grainId = 0
- <16:23:29> [CryCloud] Sending request: Invoke (0x03000000) remotely on server with messageId = 7, grainId = 0
- <16:23:29> [Hunt Online] CProfileInboxService::OnSessionAvailable: calling SubscribeProfileInboxService
- <16:23:29> [CryCloud] Sending request: Invoke (0x03000007) remotely on server with messageId = 8, grainId = 0
- <16:23:29> [CryCloud] Sending request: Invoke (0x02000016) remotely on server with messageId = 9, grainId = 0
- <16:23:29> [CryCloud] RECV messageid: 2
- <16:23:30> [CryCloud] RECV messageid: 9
- <16:23:42> Stopping UI state machine 'ui/PreStartMenu'...
- <16:23:42> Starting UI state machine 'start_menu/MenuFlow'...
- <16:23:43> Starting UI state machine 'chat/Chat'...
- <16:23:43> Starting UI state machine 'multiplayer/Flow'...
- <16:23:43> Starting UI state machine 'news/ScreenFlow'...
- <16:23:43> [flow-log] Current Camera Switch: News
- <16:23:45> Stopping UI state machine 'news/ScreenFlow'...
- <16:23:45> Starting UI state machine 'hunters/ScreenFlow'...
- <16:23:45> [flow-log] Current Camera Switch: Bloodline
- <16:23:59> [CryCloud] Heartbeat Sent
- <16:24:15> Starting UI state machine 'equip/ScreenFlow'...
- <16:24:25> Stopping UI state machine 'equip/ScreenFlow'...
- <16:24:26> Starting UI state machine 'equip/ScreenFlow'...
- <16:24:29> [CryCloud] Heartbeat Sent
- <16:24:34> Stopping UI state machine 'equip/ScreenFlow'...
- <16:24:43> Stopping UI state machine 'hunters/ScreenFlow'...
- <16:24:43> Starting UI state machine 'news/ScreenFlow'...
- <16:24:43> [flow-log] Current Camera Switch: News
- <16:24:55> Stopping UI state machine 'news/ScreenFlow'...
- <16:24:55> Starting UI state machine 'hunters/ScreenFlow'...
- <16:24:55> [flow-log] Current Camera Switch: Bloodline
- <16:24:58> Stopping UI state machine 'hunters/ScreenFlow'...
- <16:24:58> Starting UI state machine 'recruits/ScreenFlow'...
- <16:24:58> [CryCloud] Sending request: Invoke (0x0200000f) remotely on server with messageId = 12, grainId = 0
- <16:24:58> [flow-log] Current Camera Switch: Recruitment
- <16:24:58> [CryCloud] RECV messageid: 12
- <16:24:59> [CryCloud] Sending request: Invoke (0x0200000f) remotely on server with messageId = 13, grainId = 0
- <16:24:59> [CryCloud] RECV messageid: 13
- <16:25:10> [CryCloud] RECV messageid: 7
- <16:25:10> [CryCloud] RECV messageid: 7
- <16:25:10> [CryCloud] RECV messageid: 4
- <16:25:10> [Hunt Online] Lobby Event: eRET_Created. h:45D38
- <16:25:10> [CryCloud] Sending request: Invoke (0x02000007) remotely on server with messageId = 14, grainId = 0
- <16:25:10> [Hunt Online] CGameLobby::CGameLobby()
- <16:25:10> [Hunt Online] CGameLobby::MatchmakingSessionQueryCallback() got user data Lobby: 286008
- <16:25:10> [Hunt Online] level=Unknown, gamerules=InstantAction, mission=, Lobby: 286008
- <16:25:10> [Hunt Online] [CG] CGameLobby::GameRulesChanged() newRules=InstantAction, Lobby: 286008
- <16:25:10> [Hunt Online] [CG] CGameLobby::EnterState() entering state 4(4) from 1(1) Lobby: 45D38
- <16:25:10> CGameLobbyManager::NewSessionRequest Success hNext=286008
- <16:25:10> [CryCloud] Sending request: Invoke (0x02000013) remotely on server with messageId = 15, grainId = 0
- <16:25:10> [CryCloud] Sending request: Invoke (0x02000014) remotely on server with messageId = 16, grainId = 0
- <16:25:11> [CryCloud] RECV messageid: 14
- <16:25:11> [CryCloud] RECV messageid: 15
- <16:25:11> [CryCloud] RECV messageid: 16
- <16:25:13> Stopping UI state machine 'recruits/ScreenFlow'...
- <16:25:13> Starting UI state machine 'hunters/ScreenFlow'...
- <16:25:13> [flow-log] Current Camera Switch: Bloodline
- <16:25:16> Stopping UI state machine 'hunters/ScreenFlow'...
- <16:25:16> Starting UI state machine 'recruits/ScreenFlow'...
- <16:25:16> [CryCloud] Sending request: Invoke (0x0200000f) remotely on server with messageId = 17, grainId = 0
- <16:25:16> [flow-log] Current Camera Switch: Recruitment
- <16:25:16> [CryCloud] RECV messageid: 17
- <16:25:16> [CryCloud] RECV messageid: 4
- <16:25:16> [Hunt Online] Lobby Event: eRET_BloodLineSetupChanged. h:0
- <16:25:25> [CryCloud] RECV messageid: 4
- <16:25:25> [Hunt Online] Lobby Event: eRET_CustomDataChanged. h:45D38
- <16:25:25> [Hunt Online] COnlineGameLobby::OnLobbyCustomDataChanged sid=286008 (channel 3)
- <16:25:25> [Hunt Online] CGameLobby::MatchmakingSessionQueryCallback() got user data Lobby: 286008
- <16:25:25> [Hunt Online] level=Unknown, gamerules=InstantAction, mission=b9d2a87a-95cc-4aea-b98e-36f8015a9613, Lobby: 286008
- <16:25:25> [Hunt Online] [CG] CGameLobby::GameRulesChanged() newRules=InstantAction, Lobby: 286008
- <16:25:25> [CryCloud] Sending request: Invoke (0x02000013) remotely on server with messageId = 18, grainId = 0
- <16:25:25> [CryCloud] RECV messageid: 4
- <16:25:25> [Hunt Online] Lobby Event: eRET_CustomDataChanged. h:45D38
- <16:25:25> [Hunt Online] COnlineGameLobby::OnLobbyCustomDataChanged sid=286008 (channel 3)
- <16:25:25> [Hunt Online] CGameLobby::MatchmakingSessionQueryCallback() got user data Lobby: 286008
- <16:25:25> [Hunt Online] level=Unknown, gamerules=InstantAction, mission=b9d2a87a-95cc-4aea-b98e-36f8015a9613, Lobby: 286008
- <16:25:25> [Hunt Online] [CG] CGameLobby::GameRulesChanged() newRules=InstantAction, Lobby: 286008
- <16:25:25> [CryCloud] RECV messageid: 18
- <16:25:26> [Hunt Online] CGameLobby::DoSetReadiness() pLobby=286008
- <16:25:26> [CryCloud] Sending request: Invoke (0x02000004) remotely on server with messageId = 19, grainId = 0
- <16:25:26> [CryCloud] RECV messageid: 4
- <16:25:26> [Hunt Online] Lobby Event: eRET_PlayerMutableStateChanged. h:45D38
- <16:25:26> [Hunt Online] COnlineGameLobby::OnPlayerMutableStateChanged sid=286008 (channel 3)
- <16:25:27> [CryCloud] RECV messageid: 19
- <16:25:27> [Hunt Online] CGameLobby::DoSetReadiness() pLobby=286008 - response StartSession
- <16:25:27> [Hunt Online] CLobbyFsm::Update() received event(EImpulse::eLFSMI_TaskFinished) in state(4) without handler. Lobby: 45D38
- <16:25:32> [CryCloud] RECV messageid: 4
- <16:25:32> [Hunt Online] Lobby Event: eRET_PlayerMutableStateChanged. h:45D38
- <16:25:32> [Hunt Online] COnlineGameLobby::OnPlayerMutableStateChanged sid=286008 (channel 3)
- <16:25:37> [CryCloud] RECV messageid: 4
- <16:25:37> [Hunt Online] Lobby Event: eRET_StatusChanged. h:45D38
- <16:25:37> [Hunt Online] CLobbyFsm::Update() processing event(eRET_StatusChanged) in state(4). Lobby: 45D38
- <16:25:37> [CryCloud] RECV messageid: 4
- <16:25:37> [CryCloud] RECV messageid: 4
- <16:25:37> [CryCloud] RECV messageid: 4
- <16:25:37> [CryCloud] RECV messageid: 4
- <16:25:37> [CryCloud] RECV messageid: 4
- <16:25:37> [CryCloud] RECV messageid: 4
- <16:25:37> [CryCloud] RECV messageid: 4
- <16:25:37> [CryCloud] RECV messageid: 7
- <16:25:37> [Hunt Online] Lobby Event: eRET_MatchmakingStarted. h:45D38
- <16:25:37> [Hunt Online] Lobby Event: eRET_MatchmakingFinished. h:45D38
- <16:25:37> [Hunt Online] Lobby Event: eRET_StatusChanged. h:45D38
- <16:25:37> [Hunt Online] Lobby Event: eRET_PlayerAdded. h:464AD
- <16:25:37> [CryCloud] Sending request: Invoke (0x02000013) remotely on server with messageId = 20, grainId = 0
- <16:25:37> [Hunt Online] Lobby Event: eRET_PlayerAdded. h:464AD
- <16:25:37> [CryCloud] Sending request: Invoke (0x02000013) remotely on server with messageId = 21, grainId = 0
- <16:25:37> [Hunt Online] Lobby Event: eRET_PlayerAdded. h:464AD
- <16:25:37> [CryCloud] Sending request: Invoke (0x02000013) remotely on server with messageId = 22, grainId = 0
- <16:25:37> [Hunt Online] Lobby Event: eRET_PlayerAdded. h:464AD
- <16:25:37> [CryCloud] Sending request: Invoke (0x02000013) remotely on server with messageId = 23, grainId = 0
- <16:25:37> [Hunt Online] CLobbyFsm::Update() processing event(eRET_StatusChanged) in state(4). Lobby: 45D38
- <16:25:37> [CryCloud] RECV messageid: 4
- <16:25:37> [CryCloud] RECV messageid: 4
- <16:25:37> [Hunt Online] Lobby Event: eRET_SessionMerged. h:45D38
- <16:25:37> [Hunt Online] CGameLobby: eRET_EvacuationEnded sid=286008 next=287917 chId=8
- <16:25:37> [CryCloud] Sending request: Invoke (0x02000007) remotely on server with messageId = 24, grainId = 0
- <16:25:37> [Hunt Online] CGameLobby::CGameLobby()
- <16:25:37> [Hunt Online] CGameLobby::MatchmakingSessionQueryCallback() got user data Lobby: 287917
- <16:25:37> [Hunt Online] level=Unknown, gamerules=InstantAction, mission=b9d2a87a-95cc-4aea-b98e-36f8015a9613, Lobby: 287917
- <16:25:37> [Hunt Online] [CG] CGameLobby::GameRulesChanged() newRules=InstantAction, Lobby: 287917
- <16:25:37> [Hunt Online] [CG] CGameLobby::EnterState() entering state 4(4) from 1(1) Lobby: 464AD
- <16:25:37> [Hunt Online] CGameLobby::InitState() Fast-forwarding based on backend lobby status: PreStart
- <16:25:37> CGameLobbyManager::NewSessionRequest Success hNext=287917
- <16:25:37> [Hunt Online] CGameLobby::~CGameLobby() canceling any pending tasks, Lobby: 286008
- <16:25:37> [Hunt Online] CGameLobby::CancelAllLobbyTasks Lobby: 286008
- <16:25:37> [Hunt Online] Lobby Event: eRET_PlayerSpawnPointInitialized. h:464AD
- <16:25:37> [Hunt Online] CLobbyFsm::Update() processing event(eRET_StatusChanged) in state(4). Lobby: 464AD
- <16:25:37> [CryCloud] RECV messageid: 20
- <16:25:37> [CryCloud] RECV messageid: 21
- <16:25:37> [CryCloud] RECV messageid: 22
- <16:25:37> [CryCloud] RECV messageid: 23
- <16:25:37> [CryCloud] RECV messageid: 24
- <16:25:39> Stopping UI state machine 'recruits/ScreenFlow'...
- <16:25:39> Starting UI state machine 'matchmaking/ScreenFlow'...
- <16:25:39> [flow-log] Current Camera Switch: Mission
- <16:25:52> [CryCloud] RECV messageid: 4
- <16:25:52> [Hunt Online] Lobby Event: eRET_PlayerSpawnPointDone. h:464AD
- <16:25:59> [CryCloud] RECV messageid: 4
- <16:25:59> [Hunt Online] Lobby Event: eRET_DSAcquired. h:464AD
- <16:25:59> Stopping UI state machine 'start_menu/MenuFlow'...
- <16:25:59> Stopping UI state machine 'matchmaking/ScreenFlow'...
- <16:25:59> Stopping UI state machine 'chat/Chat'...
- <16:25:59> Stopping UI state machine 'multiplayer/Flow'...
- <16:25:59> Starting UI state machine 'ui/Loading'...
- <16:26:00> [CryCloud] RECV messageid: 4
- <16:26:00> [Hunt Online] Lobby Event: eRET_CustomDataChanged. h:464AD
- <16:26:00> [Hunt Online] COnlineGameLobby::OnLobbyCustomDataChanged sid=287917 (channel 8)
- <16:26:00> [Hunt Online] CGameLobby::MatchmakingSessionQueryCallback() got user data Lobby: 287917
- <16:26:00> [Hunt Online] level=Unknown, gamerules=InstantAction, mission=b9d2a87a-95cc-4aea-b98e-36f8015a9613, Lobby: 287917
- <16:26:00> [Hunt Online] [CG] CGameLobby::GameRulesChanged() newRules=InstantAction, Lobby: 287917
- <16:26:00> [CryCloud] RECV messageid: 4
- <16:26:00> [Hunt Online] Lobby Event: eRET_StatusChanged. h:464AD
- <16:26:00> [Hunt Online] CLobbyFsm::Update() processing event(eRET_StatusChanged) in state(4). Lobby: 464AD
- <16:26:00> [Hunt Online] CLobbyFsm::Update() transition from state(4) to (5) by event(eRET_StatusChanged) Lobby: 3DE5FE2C
- <16:26:00> [Hunt Online] [CG] CGameLobby::EnterState() entering state 5(5) from 4(4) Lobby: 464AD
- <16:26:00> [Hunt Online] [CG] CGameLobby::OnGameStarting() Lobby: 287917
- <16:26:00> CMissionComponent::SetSessionMissionData for session 8
- <16:26:00> [CryCloud] Sending request: Invoke (0x0200001a) remotely on server with messageId = 25, grainId = 0
- <16:26:00> CUIOnlineComponent::OnLobbyStateEvent(4, 5, 19)
- <16:26:00> CUIOnlineComponent::OnLobbyStateEvent(4, 5, 19)
- <16:26:00> CUIOnlineComponent::OnLobbyStateEvent(4, 5, 19)
- <16:26:00> CUIOnlineComponent::OnLobbyStateEvent(4, 5, 19)
- <16:26:00> CUIOnlineComponent::OnLobbyStateEvent(4, 5, 19)
- <16:26:00> CUIOnlineComponent::OnLobbyStateEvent(4, 5, 19)
- <16:26:00> CUIOnlineComponent::OnLobbyStateEvent(4, 5, 19)
- <16:26:00> CUIOnlineComponent::OnLobbyStateEvent(4, 5, 19)
- <16:26:00> CUIOnlineComponent::OnLobbyStateEvent(4, 5, 19)
- <16:26:00> CUIOnlineComponent::OnLobbyStateEvent(4, 5, 19)
- <16:26:00> [Hunt Online] CLobbyFsm::Update() transition from state(5) to (7) by event(EImpulse::eLFSMI_Update) Lobby: 3DE5FE2C
- <16:26:00> [Hunt Online] [CG] CGameLobby::EnterState() entering state 7(7) from 5(5) Lobby: 464AD
- <16:26:00> [Hunt Online] ConnectToCoreGame(): token 8/287917, join command: connect <session>00000008,84.16.224.208:20005
- <16:26:00> CUIOnlineComponent::OnLobbyStateEvent(5, 7, 0)
- <16:26:00> CUIOnlineComponent::OnLobbyStateEvent(5, 7, 0)
- <16:26:00> CUIOnlineComponent::OnLobbyStateEvent(5, 7, 0)
- <16:26:00> CUIOnlineComponent::OnLobbyStateEvent(5, 7, 0)
- <16:26:00> CUIOnlineComponent::OnLobbyStateEvent(5, 7, 0)
- <16:26:00> CUIOnlineComponent::OnLobbyStateEvent(5, 7, 0)
- <16:26:00> CUIOnlineComponent::OnLobbyStateEvent(5, 7, 0)
- <16:26:00> CUIOnlineComponent::OnLobbyStateEvent(5, 7, 0)
- <16:26:00> CUIOnlineComponent::OnLobbyStateEvent(5, 7, 0)
- <16:26:00> CUIOnlineComponent::OnLobbyStateEvent(5, 7, 0)
- <16:26:00> m_arrModelCacheSKEL[0] = characters/animals/horse/horse_skel.chr
- <16:26:00> m_arrModelCacheSKEL[1] = characters/armored/grunt_armored_r_skel.chr
- <16:26:00> m_arrModelCacheSKEL[2] = characters/grunt/grunt.chr
- <16:26:00> m_arrModelCacheSKEL[3] = characters/hellhound/hellhound_helmet_skel.chr
- <16:26:00> m_arrModelCacheSKEL[4] = characters/hellhound/hellhound_skel.chr
- <16:26:00> m_arrModelCacheSKEL[5] = characters/hive/hive_skel.chr
- <16:26:00> m_arrModelCacheSKEL[6] = characters/hunter_male/hm_skel.chr
- <16:26:00> m_arrModelCacheSKEL[7] = characters/meathead/meathead_skel.chr
- <16:26:00> m_arrModelCacheSKEL[8] = characters/meathead/meathead_skel_boss.chr
- <16:26:00> m_arrModelCacheSKEL[9] = objects/architecture/cabins_bayou_a/window_anim/window_anim_skel.chr
- <16:26:01> [CryCloud] RECV messageid: 25
- <16:26:01> [CryCloud] Sending request: Invoke (0x0200001a) remotely on server with messageId = 26, grainId = 0
- <16:26:01> [CryCloud] RECV messageid: 26
- <16:26:02> Game rules class: InstantAction
- <16:26:04> ============================ PrepareLevel levels/cemetery ============================
- <16:26:04> Initializing default materials...
- <16:26:17> [CryCloud] RECV messageid: 4
- <16:26:17> [Hunt Online] Lobby Event: eRET_DSReady. h:464AD
- <16:26:29> Stopping UI state machine 'ui/Loading'...
- <16:26:29> Starting UI state machine 'ui/HUD'...
- <16:26:29> Starting UI state machine 'chat/Chat'...
- <16:26:42> [CryCloud] Heartbeat Sent
- <16:27:00> [CryCloud] Sending request: Invoke (0x02000013) remotely on server with messageId = 28, grainId = 0
- <16:27:00> [CryCloud] RECV messageid: 28
- <16:27:14> [CryCloud] Sending request: Invoke (0x02000013) remotely on server with messageId = 29, grainId = 0
- <16:27:14> [CryCloud] RECV messageid: 29
- <16:27:30> [CryCloud] RECV messageid: 5
- <16:27:30> [CryCloud] RECV messageid: 5
- <16:27:44> [CryCloud] Heartbeat Sent
- <16:28:14> [CryCloud] Heartbeat Sent
- <16:28:44> [CryCloud] Heartbeat Sent
- <16:29:14> [CryCloud] Heartbeat Sent
- <16:29:16> [CryCloud] RECV messageid: 5
- <16:29:44> [CryCloud] Heartbeat Sent
- <16:30:14> [CryCloud] Heartbeat Sent
- <16:30:44> [CryCloud] Heartbeat Sent
- <16:30:46> [CryCloud] RECV messageid: 5
- <16:31:14> [CryCloud] Heartbeat Sent
- <16:31:40> [CryCloud] RECV messageid: 4
- <16:31:40> [Hunt Online] Lobby Event: eRET_PlayerRemoved. h:464AD
- <16:31:40> [Hunt Online] COnlineGameLobby::OnPlayerRemoved sid=287917 (channel 8)
- <16:31:42> [Hunt Online] Lobby Event: eRET_PlayerRemoved. h:464AD
- <16:31:42> [Hunt Online] COnlineGameLobby::OnPlayerRemoved sid=287917 (channel 8)
- <16:31:42> [CryCloud] RECV messageid: 4
- <16:31:44> [CryCloud] Heartbeat Sent
- <16:32:14> [CryCloud] Heartbeat Sent
- <16:32:16> [CryCloud] RECV messageid: 5
- <16:32:44> [CryCloud] Heartbeat Sent
- <16:33:10> [CryCloud] RECV messageid: 4
- <16:33:10> [Hunt Online] Lobby Event: eRET_PlayerRemoved. h:464AD
- <16:33:10> [Hunt Online] COnlineGameLobby::OnPlayerRemoved sid=287917 (channel 8)
- <16:33:14> [CryCloud] Heartbeat Sent
- <16:33:19> [Hunt Online] Lobby Event: eRET_PlayerRemoved. h:464AD
- <16:33:19> [Hunt Online] COnlineGameLobby::OnPlayerRemoved sid=287917 (channel 8)
- <16:33:19> [CryCloud] RECV messageid: 4
- <16:33:44> [CryCloud] Heartbeat Sent
- <16:33:46> [CryCloud] RECV messageid: 5
- <16:34:14> [CryCloud] Heartbeat Sent
- <16:34:44> [CryCloud] Heartbeat Sent
- <16:35:14> [CryCloud] Heartbeat Sent
- <16:35:44> [CryCloud] Heartbeat Sent
- <16:36:14> [CryCloud] Heartbeat Sent
- <16:36:44> [CryCloud] Heartbeat Sent
- <16:36:45> [CryCloud] RECV messageid: 5
- <16:37:14> [CryCloud] Heartbeat Sent
- <16:37:44> [CryCloud] Heartbeat Sent
- <16:38:14> [CryCloud] Heartbeat Sent
- <16:38:16> [CryCloud] RECV messageid: 5
- <16:38:44> [CryCloud] Heartbeat Sent
- <16:39:14> [CryCloud] Heartbeat Sent
- <16:39:44> [CryCloud] Heartbeat Sent
- <16:40:14> [CryCloud] Heartbeat Sent
- <16:40:44> [CryCloud] Heartbeat Sent
- <16:41:15> [CryCloud] Heartbeat Sent
- <16:41:45> [CryCloud] Heartbeat Sent
- <16:42:03> Stopping UI state machine 'ui/HUD'...
- <16:42:03> Stopping UI state machine 'chat/Chat'...
- <16:42:03> Starting UI state machine 'ui/Disconnecting'...
- <16:42:03> CGameClientChannel::Release
- <16:42:05> Stopping UI state machine 'ui/Disconnecting'...
- <16:42:05> Starting UI state machine 'ui/ReturningToMenu'...
- <16:42:06> [CryCloud] RECV messageid: 5
- <16:42:08> Stopping UI state machine 'ui/ReturningToMenu'...
- <16:42:08> Starting UI state machine 'ui/PreStartMenu'...
- <16:42:08> ============================ Loading level menu ============================
- <16:42:08> Initializing default materials...
- <16:42:10> CryAnimation: character-definition not found: characters/hunter_male/us/hm_us_v1/hm_us_v1_tp.cdf
- <16:42:10> CryAnimation: character-definition not found: characters/hunter_male/us/hm_us_v1/hm_us_v1_tp.cdf
- <16:42:10> CryAnimation: character-definition not found: characters/hunter_male/us/hm_us_v1/hm_us_v1_tp.cdf
- <16:42:10> CryAnimation: character-definition not found: characters/hunter_male/us/hm_us_v1/hm_us_v1_tp.cdf
- <16:42:10> CryAnimation: character-definition not found: characters/hunter_male/us/hm_us_v1/hm_us_v1_tp.cdf
- <16:42:14> [CryCloud] RECV messageid: 4
- <16:42:14> [Hunt Online] Lobby Event: eRET_PlayerRemoved. h:464AD
- <16:42:14> [Hunt Online] COnlineGameLobby::OnPlayerRemoved sid=287917 (channel 8)
- <16:42:14> Stopping UI state machine 'ui/PreStartMenu'...
- <16:42:14> Starting UI state machine 'start_menu/MenuFlow'...
- <16:42:15> Starting UI state machine 'chat/Chat'...
- <16:42:15> Starting UI state machine 'multiplayer/Flow'...
- <16:42:15> [Hunt Online] CGameLobby::LeaveSession() lobby:287917 cancelling 0 clearPendingTasks 0, reason EImpulse::eLFSMI_PlayerRequestToLeave
- <16:42:15> Starting UI state machine 'news/ScreenFlow'...
- <16:42:15> [Hunt Online] CLobbyFsm::Update() processing event(EImpulse::eLFSMI_PlayerRequestToLeave) in state(7). Lobby: 464AD
- <16:42:15> [Hunt Online] CLobbyFsm::Update() transition from state(7) to (10) by event(EImpulse::eLFSMI_PlayerRequestToLeave) Lobby: 3DE5FE2C
- <16:42:15> [Hunt Online] [CG] CGameLobby::EnterState() entering state 10(10) from 7(7) Lobby: 464AD
- <16:42:15> [Hunt Online] CGameLobby::CancelAllLobbyTasks Lobby: 287917
- <16:42:15> CUIOnlineComponent::OnLobbyStateEvent(7, 10, 8)
- <16:42:15> CUIOnlineComponent::OnLobbyStateEvent(7, 10, 8)
- <16:42:15> CUIOnlineComponent::OnLobbyStateEvent(7, 10, 8)
- <16:42:15> CUIOnlineComponent::OnLobbyStateEvent(7, 10, 8)
- <16:42:15> CUIOnlineComponent::OnLobbyStateEvent(7, 10, 8)
- <16:42:15> CUIOnlineComponent::OnLobbyStateEvent(7, 10, 8)
- <16:42:15> CUIOnlineComponent::OnLobbyStateEvent(7, 10, 8)
- <16:42:15> CUIOnlineComponent::OnLobbyStateEvent(7, 10, 8)
- <16:42:15> CUIOnlineComponent::OnLobbyStateEvent(7, 10, 8)
- <16:42:15> CUIOnlineComponent::OnLobbyStateEvent(7, 10, 8)
- <16:42:15> [Hunt Online] CGameLobby::DoEndSession() pLobby=287917
- <16:42:15> [CryCloud] Sending request: Invoke (0x02000003) remotely on server with messageId = 59, grainId = 0
- <16:42:16> [CryCloud] RECV messageid: 59
- <16:42:16> [Hunt Online] CGameLobby::FinishDelete() lobby:287917
- <16:42:16> [Hunt Online] WARNING: Deleting a lobby that's not swapped to back list
- <16:42:16> [Hunt Online] CLobbyFsm::Update() received event(EImpulse::eLFSMI_TaskFinished) in state(10) without handler. Lobby: 464AD
- <16:42:16> [Hunt Online] CGameLobby::~CGameLobby() canceling any pending tasks, Lobby: 287917
- <16:42:16> [Hunt Online] CGameLobby::CancelAllLobbyTasks Lobby: 287917
- <16:42:16> [CryCloud] RECV messageid: 4
- <16:42:16> [CryCloud] RECV messageid: 4
- <16:42:16> [Hunt Online] Lobby Event: eRET_PlayerRemoved. h:464AD
- <16:42:16> [Hunt Online] Lobby Event: eRET_StatusChanged. h:464AD
- <16:42:19> [CryCloud] Sending request: Invoke (0x0200000f) remotely on server with messageId = 60, grainId = 0
- <16:42:19> [CryCloud] RECV messageid: 60
- <16:42:25> Stopping UI state machine 'news/ScreenFlow'...
- <16:42:25> Starting UI state machine 'matchmaking/ScreenFlow'...
- <16:42:25> Starting UI state machine 'gamemodeselection/ScreenFlow'...
- <16:42:25> [flow-log] Current Camera Switch: Mission
- <16:42:28> Stopping UI state machine 'matchmaking/ScreenFlow'...
- <16:42:28> Stopping UI state machine 'gamemodeselection/ScreenFlow'...
- <16:42:28> Starting UI state machine 'news/ScreenFlow'...
- <16:42:28> [flow-log] Current Camera Switch: News
- <16:42:29> Stopping UI state machine 'news/ScreenFlow'...
- <16:42:29> Starting UI state machine 'hunters/ScreenFlow'...
- <16:42:29> [flow-log] Current Camera Switch: Bloodline
- <16:42:34> [CryCloud] Sending request: Invoke (0x0200000f) remotely on server with messageId = 61, grainId = 0
- <16:42:34> [CryCloud] RECV messageid: 61
- <16:42:36> Starting UI state machine 'equip/ScreenFlow'...
- <16:42:47> [CryCloud] Sending request: Invoke (0x0200000f) remotely on server with messageId = 62, grainId = 0
- <16:42:47> [CryCloud] RECV messageid: 62
- <16:42:47> [CryCloud] Sending request: Invoke (0x0200000f) remotely on server with messageId = 63, grainId = 0
- <16:42:47> Stopping UI state machine 'equip/ScreenFlow'...
- <16:42:48> [CryCloud] RECV messageid: 63
- <16:43:10> [CryCloud] RECV messageid: 7
- <16:43:11> [CryCloud] RECV messageid: 7
- <16:43:11> [CryCloud] RECV messageid: 4
- <16:43:11> [Hunt Online] Lobby Event: eRET_Created. h:46F33
- <16:43:11> [CryCloud] Sending request: Invoke (0x02000007) remotely on server with messageId = 64, grainId = 0
- <16:43:11> [Hunt Online] CGameLobby::CGameLobby()
- <16:43:11> [Hunt Online] CGameLobby::MatchmakingSessionQueryCallback() got user data Lobby: 290611
- <16:43:11> [Hunt Online] level=Unknown, gamerules=InstantAction, mission=, Lobby: 290611
- <16:43:11> [Hunt Online] [CG] CGameLobby::GameRulesChanged() newRules=InstantAction, Lobby: 290611
- <16:43:11> [Hunt Online] [CG] CGameLobby::EnterState() entering state 4(4) from 1(1) Lobby: 46F33
- <16:43:11> CGameLobbyManager::NewSessionRequest Success hNext=290611
- <16:43:11> [CryCloud] Sending request: Invoke (0x02000013) remotely on server with messageId = 65, grainId = 0
- <16:43:11> [CryCloud] Sending request: Invoke (0x02000014) remotely on server with messageId = 66, grainId = 0
- <16:43:11> [CryCloud] RECV messageid: 64
- <16:43:11> [CryCloud] RECV messageid: 65
- <16:43:11> [CryCloud] RECV messageid: 66
- <16:43:17> Stopping UI state machine 'hunters/ScreenFlow'...
- <16:43:17> Starting UI state machine 'matchmaking/ScreenFlow'...
- <16:43:17> [flow-log] Current Camera Switch: Mission
- <16:43:17> [CryCloud] Sending request: Invoke (0x02000014) remotely on server with messageId = 67, grainId = 0
- <16:43:17> [CryCloud] RECV messageid: 67
- <16:43:44> [CryCloud] RECV messageid: 4
- <16:43:44> [Hunt Online] Lobby Event: eRET_BloodLineSetupChanged. h:0
- <16:43:45> [CryCloud] RECV messageid: 4
- <16:43:45> [Hunt Online] Lobby Event: eRET_BloodLineSetupChanged. h:0
- <16:43:47> [CryCloud] Heartbeat Sent
- <16:43:47> [CryCloud] RECV messageid: 4
- <16:43:47> [Hunt Online] Lobby Event: eRET_BloodLineSetupChanged. h:0
- <16:43:48> [CryCloud] RECV messageid: 4
- <16:43:48> [Hunt Online] Lobby Event: eRET_BloodLineSetupChanged. h:0
- <16:43:50> [CryCloud] RECV messageid: 4
- <16:43:50> [Hunt Online] Lobby Event: eRET_BloodLineSetupChanged. h:0
- <16:43:51> [CryCloud] RECV messageid: 4
- <16:43:51> [Hunt Online] Lobby Event: eRET_BloodLineSetupChanged. h:0
- <16:43:52> [CryCloud] RECV messageid: 4
- <16:43:52> [Hunt Online] Lobby Event: eRET_BloodLineSetupChanged. h:0
- <16:43:56> Stopping UI state machine 'matchmaking/ScreenFlow'...
- <16:43:56> Starting UI state machine 'hunters/ScreenFlow'...
- <16:43:56> [flow-log] Current Camera Switch: Bloodline
- <16:44:01> [CryCloud] RECV messageid: 4
- <16:44:01> [Hunt Online] Lobby Event: eRET_BloodLineSetupChanged. h:0
- <16:44:03> [CryCloud] RECV messageid: 4
- <16:44:03> [Hunt Online] Lobby Event: eRET_BloodLineSetupChanged. h:0
- <16:44:03> [CryCloud] RECV messageid: 4
- <16:44:03> [Hunt Online] Lobby Event: eRET_BloodLineSetupChanged. h:0
- <16:44:06> [CryCloud] RECV messageid: 4
- <16:44:06> [Hunt Online] Lobby Event: eRET_BloodLineSetupChanged. h:0
- <16:44:06> [CryCloud] RECV messageid: 4
- <16:44:06> [Hunt Online] Lobby Event: eRET_BloodLineSetupChanged. h:0
- <16:44:08> [CryCloud] RECV messageid: 4
- <16:44:08> [Hunt Online] Lobby Event: eRET_BloodLineSetupChanged. h:0
- <16:44:11> [CryCloud] RECV messageid: 4
- <16:44:11> [Hunt Online] Lobby Event: eRET_BloodLineSetupChanged. h:0
- <16:44:14> [CryCloud] RECV messageid: 4
- <16:44:14> [Hunt Online] Lobby Event: eRET_BloodLineSetupChanged. h:0
- <16:44:14> [CryCloud] RECV messageid: 4
- <16:44:14> [Hunt Online] Lobby Event: eRET_BloodLineSetupChanged. h:0
- <16:44:17> [CryCloud] Heartbeat Sent
- <16:44:17> [CryCloud] RECV messageid: 4
- <16:44:17> [Hunt Online] Lobby Event: eRET_BloodLineSetupChanged. h:0
- <16:44:18> [CryCloud] RECV messageid: 4
- <16:44:18> [Hunt Online] Lobby Event: eRET_BloodLineSetupChanged. h:0
- <16:44:30> [CryCloud] RECV messageid: 4
- <16:44:30> [Hunt Online] Lobby Event: eRET_CustomDataChanged. h:46F33
- <16:44:30> [Hunt Online] COnlineGameLobby::OnLobbyCustomDataChanged sid=290611 (channel 3)
- <16:44:30> [Hunt Online] CGameLobby::MatchmakingSessionQueryCallback() got user data Lobby: 290611
- <16:44:30> [Hunt Online] level=Unknown, gamerules=InstantAction, mission=b9d2a87a-95cc-4aea-b98e-36f8015a9613, Lobby: 290611
- <16:44:30> [Hunt Online] [CG] CGameLobby::GameRulesChanged() newRules=InstantAction, Lobby: 290611
- <16:44:30> [CryCloud] Sending request: Invoke (0x02000013) remotely on server with messageId = 70, grainId = 0
- <16:44:31> [CryCloud] RECV messageid: 4
- <16:44:31> [Hunt Online] Lobby Event: eRET_CustomDataChanged. h:46F33
- <16:44:31> [Hunt Online] COnlineGameLobby::OnLobbyCustomDataChanged sid=290611 (channel 3)
- <16:44:31> [Hunt Online] CGameLobby::MatchmakingSessionQueryCallback() got user data Lobby: 290611
- <16:44:31> [Hunt Online] level=Unknown, gamerules=InstantAction, mission=b9d2a87a-95cc-4aea-b98e-36f8015a9613, Lobby: 290611
- <16:44:31> [Hunt Online] [CG] CGameLobby::GameRulesChanged() newRules=InstantAction, Lobby: 290611
- <16:44:31> [CryCloud] RECV messageid: 70
- <16:44:32> [CryCloud] RECV messageid: 4
- <16:44:32> [Hunt Online] Lobby Event: eRET_PlayerMutableStateChanged. h:46F33
- <16:44:32> [Hunt Online] COnlineGameLobby::OnPlayerMutableStateChanged sid=290611 (channel 3)
- <16:44:32> [Hunt Online] CGameLobby::DoSetReadiness() pLobby=290611
- <16:44:32> [CryCloud] Sending request: Invoke (0x02000004) remotely on server with messageId = 71, grainId = 0
- <16:44:32> [CryCloud] RECV messageid: 4
- <16:44:32> [Hunt Online] Lobby Event: eRET_PlayerMutableStateChanged. h:46F33
- <16:44:32> [Hunt Online] COnlineGameLobby::OnPlayerMutableStateChanged sid=290611 (channel 3)
- <16:44:33> [CryCloud] RECV messageid: 71
- <16:44:33> [Hunt Online] CGameLobby::DoSetReadiness() pLobby=290611 - response StartSession
- <16:44:33> [Hunt Online] CLobbyFsm::Update() received event(EImpulse::eLFSMI_TaskFinished) in state(4) without handler. Lobby: 46F33
- <16:44:37> [CryCloud] RECV messageid: 4
- <16:44:37> [Hunt Online] Lobby Event: eRET_StatusChanged. h:46F33
- <16:44:37> [Hunt Online] CLobbyFsm::Update() processing event(eRET_StatusChanged) in state(4). Lobby: 46F33
- <16:44:38> [CryCloud] RECV messageid: 4
- <16:44:38> [Hunt Online] Lobby Event: eRET_MatchmakingStarted. h:46F33
- <16:44:46> Stopping UI state machine 'hunters/ScreenFlow'...
- <16:44:46> Starting UI state machine 'recruits/ScreenFlow'...
- <16:44:46> [flow-log] Current Camera Switch: Recruitment
- <16:44:48> [CryCloud] Sending request: Invoke (0x0200000f) remotely on server with messageId = 72, grainId = 0
- <16:44:48> [CryCloud] RECV messageid: 72
- <16:45:18> [CryCloud] Heartbeat Sent
- <16:45:48> [CryCloud] Heartbeat Sent
- <16:46:18> [CryCloud] Heartbeat Sent
- <16:46:48> [CryCloud] Heartbeat Sent
- <16:47:17> Stopping UI state machine 'recruits/ScreenFlow'...
- <16:47:17> Starting UI state machine 'hunters/ScreenFlow'...
- <16:47:17> [flow-log] Current Camera Switch: Bloodline
- <16:47:18> [CryCloud] Heartbeat Sent
- <16:47:22> [CryCloud] RECV messageid: 4
- <16:47:22> [Hunt Online] Lobby Event: eRET_MatchmakingFinished. h:46F33
- <16:47:22> [CryCloud] RECV messageid: 4
- <16:47:22> [CryCloud] RECV messageid: 4
- <16:47:22> [CryCloud] RECV messageid: 4
- <16:47:22> [CryCloud] RECV messageid: 4
- <16:47:22> [CryCloud] RECV messageid: 7
- <16:47:22> [Hunt Online] Lobby Event: eRET_StatusChanged. h:46F33
- <16:47:22> [Hunt Online] Lobby Event: eRET_PlayerAdded. h:4708D
- <16:47:22> [CryCloud] Sending request: Invoke (0x02000013) remotely on server with messageId = 78, grainId = 0
- <16:47:22> [Hunt Online] Lobby Event: eRET_PlayerAdded. h:4708D
- <16:47:22> [CryCloud] Sending request: Invoke (0x02000013) remotely on server with messageId = 79, grainId = 0
- <16:47:22> [Hunt Online] Lobby Event: eRET_PlayerAdded. h:4708D
- <16:47:22> [CryCloud] Sending request: Invoke (0x02000013) remotely on server with messageId = 80, grainId = 0
- <16:47:22> [Hunt Online] CLobbyFsm::Update() processing event(eRET_StatusChanged) in state(4). Lobby: 46F33
- <16:47:22> [CryCloud] RECV messageid: 4
- <16:47:22> [CryCloud] RECV messageid: 4
- <16:47:22> [Hunt Online] Lobby Event: eRET_SessionMerged. h:46F33
- <16:47:22> [Hunt Online] CGameLobby: eRET_EvacuationEnded sid=290611 next=290957 chId=11
- <16:47:22> [CryCloud] Sending request: Invoke (0x02000007) remotely on server with messageId = 81, grainId = 0
- <16:47:22> [Hunt Online] CGameLobby::CGameLobby()
- <16:47:22> [Hunt Online] CGameLobby::MatchmakingSessionQueryCallback() got user data Lobby: 290957
- <16:47:22> [Hunt Online] level=Unknown, gamerules=InstantAction, mission=b9d2a87a-95cc-4aea-b98e-36f8015a9613, Lobby: 290957
- <16:47:22> [Hunt Online] [CG] CGameLobby::GameRulesChanged() newRules=InstantAction, Lobby: 290957
- <16:47:22> [Hunt Online] [CG] CGameLobby::EnterState() entering state 4(4) from 1(1) Lobby: 4708D
- <16:47:22> [Hunt Online] CGameLobby::InitState() Fast-forwarding based on backend lobby status: PreStart
- <16:47:22> CGameLobbyManager::NewSessionRequest Success hNext=290957
- <16:47:22> [Hunt Online] CGameLobby::~CGameLobby() canceling any pending tasks, Lobby: 290611
- <16:47:22> [Hunt Online] CGameLobby::CancelAllLobbyTasks Lobby: 290611
- <16:47:22> [Hunt Online] Lobby Event: eRET_PlayerSpawnPointInitialized. h:4708D
- <16:47:22> [Hunt Online] CLobbyFsm::Update() processing event(eRET_StatusChanged) in state(4). Lobby: 4708D
- <16:47:23> [CryCloud] RECV messageid: 78
- <16:47:23> [CryCloud] RECV messageid: 79
- <16:47:23> [CryCloud] RECV messageid: 80
- <16:47:23> [CryCloud] RECV messageid: 81
- <16:47:26> Stopping UI state machine 'hunters/ScreenFlow'...
- <16:47:26> Starting UI state machine 'matchmaking/ScreenFlow'...
- <16:47:26> [flow-log] Current Camera Switch: Mission
- <16:47:37> [CryCloud] RECV messageid: 4
- <16:47:37> [Hunt Online] Lobby Event: eRET_PlayerSpawnPointDone. h:4708D
- <16:47:44> [CryCloud] RECV messageid: 4
- <16:47:44> [Hunt Online] Lobby Event: eRET_DSAcquired. h:4708D
- <16:47:44> Stopping UI state machine 'start_menu/MenuFlow'...
- <16:47:44> Stopping UI state machine 'matchmaking/ScreenFlow'...
- <16:47:44> Stopping UI state machine 'chat/Chat'...
- <16:47:44> Stopping UI state machine 'multiplayer/Flow'...
- <16:47:44> Starting UI state machine 'ui/Loading'...
- <16:47:45> [CryCloud] RECV messageid: 4
- <16:47:45> [Hunt Online] Lobby Event: eRET_CustomDataChanged. h:4708D
- <16:47:45> [Hunt Online] COnlineGameLobby::OnLobbyCustomDataChanged sid=290957 (channel b)
- <16:47:45> [Hunt Online] CGameLobby::MatchmakingSessionQueryCallback() got user data Lobby: 290957
- <16:47:45> [Hunt Online] level=Unknown, gamerules=InstantAction, mission=b9d2a87a-95cc-4aea-b98e-36f8015a9613, Lobby: 290957
- <16:47:45> [Hunt Online] [CG] CGameLobby::GameRulesChanged() newRules=InstantAction, Lobby: 290957
- <16:47:45> [CryCloud] RECV messageid: 4
- <16:47:45> [Hunt Online] Lobby Event: eRET_StatusChanged. h:4708D
- <16:47:45> [Hunt Online] CLobbyFsm::Update() processing event(eRET_StatusChanged) in state(4). Lobby: 4708D
- <16:47:45> [Hunt Online] CLobbyFsm::Update() transition from state(4) to (5) by event(eRET_StatusChanged) Lobby: 7387A68C
- <16:47:45> [Hunt Online] [CG] CGameLobby::EnterState() entering state 5(5) from 4(4) Lobby: 4708D
- <16:47:45> [Hunt Online] [CG] CGameLobby::OnGameStarting() Lobby: 290957
- <16:47:45> CMissionComponent::SetSessionMissionData for session b
- <16:47:45> [CryCloud] Sending request: Invoke (0x0200001a) remotely on server with messageId = 82, grainId = 0
- <16:47:45> CUIOnlineComponent::OnLobbyStateEvent(4, 5, 19)
- <16:47:45> CUIOnlineComponent::OnLobbyStateEvent(4, 5, 19)
- <16:47:45> CUIOnlineComponent::OnLobbyStateEvent(4, 5, 19)
- <16:47:45> CUIOnlineComponent::OnLobbyStateEvent(4, 5, 19)
- <16:47:45> CUIOnlineComponent::OnLobbyStateEvent(4, 5, 19)
- <16:47:45> CUIOnlineComponent::OnLobbyStateEvent(4, 5, 19)
- <16:47:45> CUIOnlineComponent::OnLobbyStateEvent(4, 5, 19)
- <16:47:45> CUIOnlineComponent::OnLobbyStateEvent(4, 5, 19)
- <16:47:45> CUIOnlineComponent::OnLobbyStateEvent(4, 5, 19)
- <16:47:45> CUIOnlineComponent::OnLobbyStateEvent(4, 5, 19)
- <16:47:45> [Hunt Online] CLobbyFsm::Update() transition from state(5) to (7) by event(EImpulse::eLFSMI_Update) Lobby: 7387A68C
- <16:47:45> [Hunt Online] [CG] CGameLobby::EnterState() entering state 7(7) from 5(5) Lobby: 4708D
- <16:47:45> [Hunt Online] ConnectToCoreGame(): token 11/290957, join command: connect <session>0000000B,46.165.196.132:20000
- <16:47:45> CUIOnlineComponent::OnLobbyStateEvent(5, 7, 0)
- <16:47:45> CUIOnlineComponent::OnLobbyStateEvent(5, 7, 0)
- <16:47:45> CUIOnlineComponent::OnLobbyStateEvent(5, 7, 0)
- <16:47:45> CUIOnlineComponent::OnLobbyStateEvent(5, 7, 0)
- <16:47:45> CUIOnlineComponent::OnLobbyStateEvent(5, 7, 0)
- <16:47:45> CUIOnlineComponent::OnLobbyStateEvent(5, 7, 0)
- <16:47:45> CUIOnlineComponent::OnLobbyStateEvent(5, 7, 0)
- <16:47:45> CUIOnlineComponent::OnLobbyStateEvent(5, 7, 0)
- <16:47:45> CUIOnlineComponent::OnLobbyStateEvent(5, 7, 0)
- <16:47:45> CUIOnlineComponent::OnLobbyStateEvent(5, 7, 0)
- <16:47:46> [CryCloud] RECV messageid: 82
- <16:47:46> [CryCloud] Sending request: Invoke (0x0200001a) remotely on server with messageId = 83, grainId = 0
- <16:47:47> [CryCloud] RECV messageid: 83
- <16:47:47> Game rules class: InstantAction
- <16:47:48> ============================ PrepareLevel levels/cemetery ============================
- <16:47:49> Initializing default materials...
- <16:48:02> [CryCloud] RECV messageid: 4
- <16:48:02> [Hunt Online] Lobby Event: eRET_DSReady. h:4708D
- <16:48:18> Stopping UI state machine 'ui/Loading'...
- <16:48:18> Starting UI state machine 'ui/HUD'...
- <16:48:18> Starting UI state machine 'chat/Chat'...
- <16:48:28> [CryCloud] Heartbeat Sent
- <16:48:50> [CryCloud] RECV messageid: 5
- <16:48:50> [CryCloud] RECV messageid: 5
- <16:48:54> [CryCloud] Sending request: Invoke (0x02000013) remotely on server with messageId = 85, grainId = 0
- <16:48:55> [CryCloud] RECV messageid: 85
- <16:49:25> [CryCloud] Heartbeat Sent
- <16:49:30> [CryCloud] RECV messageid: 5
- <16:49:53> [Hunt Online] Lobby Event: eRET_PlayerRemoved. h:4708D
- <16:49:53> [Hunt Online] COnlineGameLobby::OnPlayerRemoved sid=290957 (channel b)
- <16:49:53> [CryCloud] RECV messageid: 4
- <16:49:55> [CryCloud] Heartbeat Sent
- <16:50:02> [CryCloud] RECV messageid: 4
- <16:50:02> [Hunt Online] Lobby Event: eRET_PlayerRemoved. h:4708D
- <16:50:02> [Hunt Online] COnlineGameLobby::OnPlayerRemoved sid=290957 (channel b)
- <16:50:17> [CryCloud] RECV messageid: 4
- <16:50:17> [Hunt Online] Lobby Event: eRET_PlayerRemoved. h:4708D
- <16:50:17> [Hunt Online] COnlineGameLobby::OnPlayerRemoved sid=290957 (channel b)
- <16:50:18> [Hunt Online] Lobby Event: eRET_PlayerRemoved. h:4708D
- <16:50:18> [Hunt Online] COnlineGameLobby::OnPlayerRemoved sid=290957 (channel b)
- <16:50:18> [CryCloud] RECV messageid: 4
- <16:50:24> [CryCloud] Heartbeat Sent
- <16:50:55> [CryCloud] Heartbeat Sent
- <16:51:01> [CryCloud] RECV messageid: 5
- <16:51:25> [CryCloud] Heartbeat Sent
- <16:51:54> [CryCloud] Heartbeat Sent
- <16:52:24> [CryCloud] Heartbeat Sent
- <16:52:31> [CryCloud] RECV messageid: 5
- <16:52:54> [CryCloud] Heartbeat Sent
- <16:53:25> [CryCloud] Heartbeat Sent
- <16:53:55> [CryCloud] Heartbeat Sent
- <16:54:25> [CryCloud] Heartbeat Sent
- <16:54:55> [CryCloud] Heartbeat Sent
- <16:55:25> [CryCloud] Heartbeat Sent
- <16:55:55> [CryCloud] Heartbeat Sent
- <16:56:25> [CryCloud] Heartbeat Sent
- <16:56:55> [CryCloud] Heartbeat Sent
- <16:56:55> [Hunt Online] Lobby Event: eRET_PlayerRemoved. h:4708D
- <16:56:55> [Hunt Online] COnlineGameLobby::OnPlayerRemoved sid=290957 (channel b)
- <16:56:55> [CryCloud] RECV messageid: 4
- <16:57:01> [CryCloud] RECV messageid: 5
- <16:57:25> [CryCloud] Heartbeat Sent
- <16:57:55> [CryCloud] Heartbeat Sent
- <16:58:25> [CryCloud] Heartbeat Sent
- <16:58:55> [CryCloud] Heartbeat Sent
- <16:59:02> [CryCloud] RECV messageid: 4
- <16:59:02> [Hunt Online] Lobby Event: eRET_PlayerRemoved. h:4708D
- <16:59:02> [Hunt Online] COnlineGameLobby::OnPlayerRemoved sid=290957 (channel b)
- <16:59:25> [CryCloud] Heartbeat Sent
- <16:59:55> [CryCloud] Heartbeat Sent
- <17:00:01> [CryCloud] RECV messageid: 5
- <17:00:25> [CryCloud] Heartbeat Sent
- <17:00:55> [CryCloud] Heartbeat Sent
- <17:01:25> [CryCloud] Heartbeat Sent
- <17:01:55> [CryCloud] Heartbeat Sent
- <17:02:25> [CryCloud] Heartbeat Sent
- <17:02:55> [CryCloud] Heartbeat Sent
- <17:03:25> [CryCloud] Heartbeat Sent
- <17:03:55> [CryCloud] Heartbeat Sent
- <17:04:25> [CryCloud] Heartbeat Sent
- <17:04:55> [CryCloud] Heartbeat Sent
- <17:05:25> [CryCloud] Heartbeat Sent
- <17:05:55> [CryCloud] Heartbeat Sent
- <17:06:25> [CryCloud] Heartbeat Sent
- <17:06:55> [CryCloud] Heartbeat Sent
- <17:07:25> [CryCloud] Heartbeat Sent
- <17:07:56> [CryCloud] Heartbeat Sent
- <17:08:26> [CryCloud] Heartbeat Sent
- <17:08:56> [CryCloud] Heartbeat Sent
- <17:09:26> [CryCloud] Heartbeat Sent
- <17:09:56> [CryCloud] Heartbeat Sent
- <17:10:26> [CryCloud] Heartbeat SentException Code: 0xC0000005
- Exception Addr: 0x0033:0x00007FFF9D43E413
- Exception Module: <Unknown>
- Exception Name : EXCEPTION_ACCESS_VIOLATION
- Exception Description: Attempt to read from address 0xFFFFFFFFFFFFFFFF
- The memory could not be "read"
- Exception Code: 0xC0000005
- Exception Addr: 0x0033:0x00007FFF9D43E413
- Exception Module: <Unknown>
- Exception Description: EXCEPTION_ACCESS_VIOLATION, Attempt to read from address 0xFFFFFFFFFFFFFFFF
- The memory could not be "read"
- Memory in use: 8987.9MB
- Debug Status: 44:50
- Out of Memory: 0
- MainThread Id: 2560
- RenderThread Id: 4168
- [Crashed] Thread Id: 2560
- [Crashed] ThreadName: Main
- [Crashed] Call Stack: ["Main" [2560]]
- =============================================================================
- 11) function=CryPhysics.dll+0x18e413
- 10) function=CrySystem.dll+0x1b4d0a
- 9) function=CrySystem.dll+0x1b3ef7
- 8) function=CrySystem.dll+0x1b3d9c
- 7) function=CrySystem.dll+0x15286f
- 6) function=HuntGame.exe+0xa50e
- 5) function=HuntGame.exe+0xe043
- 4) function=HuntGame.exe+0x1feb3
- 3) function=KERNEL32.DLL+0x13034
- 2) function=ntdll.dll+0x73691
- 1) function=ntdll.dll+0x73691
- =============================================================================
- Call Stack: ["JobSystem_Worker_0 (Blocking)" [8164]]
- 8) function=ntdll.dll+0x9aa24
- 7) function=KERNELBASE.dll+0x39252
- 6) function=CrySystem.dll+0x2d9f32
- 5) function=CrySystem.dll+0xebd6c
- 4) function=ucrtbase.dll+0x1c4ce
- 3) function=KERNEL32.DLL+0x13034
- 2) function=ntdll.dll+0x73691
- 1) function=ntdll.dll+0x73691
- Call Stack: ["ServiceNetwork" [2168]]
- 8) function=ntdll.dll+0x9b024
- 7) function=KERNELBASE.dll+0x45e9a
- 6) function=CrySystem.dll+0x2f7ad3
- 5) function=CrySystem.dll+0xebd6c
- 4) function=ucrtbase.dll+0x1c4ce
- 3) function=KERNEL32.DLL+0x13034
- 2) function=ntdll.dll+0x73691
- 1) function=ntdll.dll+0x73691
- Call Stack: ["Streaming File IO HDD" [4700]]
- 9) function=ntdll.dll+0x9aa24
- 8) function=KERNELBASE.dll+0x39252
- 7) function=CrySystem.dll+0xc1689
- 6) function=CrySystem.dll+0xc8fd8
- 5) function=CrySystem.dll+0xebd6c
- 4) function=ucrtbase.dll+0x1c4ce
- 3) function=KERNEL32.DLL+0x13034
- 2) function=ntdll.dll+0x73691
- 1) function=ntdll.dll+0x73691
- Call Stack: ["Streaming File IO InMemory" [7972]]
- 9) function=ntdll.dll+0x9aa24
- 8) function=KERNELBASE.dll+0x39252
- 7) function=CrySystem.dll+0xc1689
- 6) function=CrySystem.dll+0xc8fd8
- 5) function=CrySystem.dll+0xebd6c
- 4) function=ucrtbase.dll+0x1c4ce
- 3) function=KERNEL32.DLL+0x13034
- 2) function=ntdll.dll+0x73691
- 1) function=ntdll.dll+0x73691
- Call Stack: ["JobSystem_Helper_3" [6188]]
- 9) function=ntdll.dll+0x9e294
- 8) function=ntdll.dll+0x25f29
- 7) function=KERNELBASE.dll+0x32c72
- 6) function=CrySystem.dll+0x2db011
- 5) function=CrySystem.dll+0xebd6c
- 4) function=ucrtbase.dll+0x1c4ce
- 3) function=KERNEL32.DLL+0x13034
- 2) function=ntdll.dll+0x73691
- 1) function=ntdll.dll+0x73691
- Call Stack: ["JobSystem_Helper_2" [7904]]
- 9) function=ntdll.dll+0x9e294
- 8) function=ntdll.dll+0x25f29
- 7) function=KERNELBASE.dll+0x32c72
- 6) function=CrySystem.dll+0x2db011
- 5) function=CrySystem.dll+0xebd6c
- 4) function=ucrtbase.dll+0x1c4ce
- 3) function=KERNEL32.DLL+0x13034
- 2) function=ntdll.dll+0x73691
- 1) function=ntdll.dll+0x73691
- Call Stack: ["JobSystem_Worker_0" [6176]]
- 10) function=ntdll.dll+0x9e294
- 9) function=ntdll.dll+0x25f29
- 8) function=KERNELBASE.dll+0x32c72
- 7) function=CrySystem.dll+0x2d6eb4
- 6) function=CrySystem.dll+0x2db528
- 5) function=CrySystem.dll+0xebd6c
- 4) function=ucrtbase.dll+0x1c4ce
- 3) function=KERNEL32.DLL+0x13034
- 2) function=ntdll.dll+0x73691
- 1) function=ntdll.dll+0x73691
- Call Stack: ["JobSystem_Worker_1" [3452]]
- 10) function=ntdll.dll+0x9e294
- 9) function=ntdll.dll+0x25f29
- 8) function=KERNELBASE.dll+0x32c72
- 7) function=CrySystem.dll+0x2d6eb4
- 6) function=CrySystem.dll+0x2db528
- 5) function=CrySystem.dll+0xebd6c
- 4) function=ucrtbase.dll+0x1c4ce
- 3) function=KERNEL32.DLL+0x13034
- 2) function=ntdll.dll+0x73691
- 1) function=ntdll.dll+0x73691
- Call Stack: ["RenderThread" [4168]]
- 10) function=ntdll.dll+0x9e294
- 9) function=ntdll.dll+0x25f29
- 8) function=KERNELBASE.dll+0x32c72
- 7) function=CryRenderD3D11.dll+0x1a0d7a
- 6) function=CryRenderD3D11.dll+0x22446d
- 5) function=CryRenderD3D11.dll+0x2248f6
- 4) function=CrySystem.dll+0xebd6c
- 3) function=ucrtbase.dll+0x1c4ce
- 2) function=KERNEL32.DLL+0x13034
- 1) function=ntdll.dll+0x73691
- Call Stack: ["GFxMeshCacheReset" [7704]]
- 8) function=ntdll.dll+0x9aa24
- 7) function=KERNELBASE.dll+0x39252
- 6) function=CrySystem.dll+0xa315d
- 5) function=CrySystem.dll+0xebd6c
- 4) function=ucrtbase.dll+0x1c4ce
- 3) function=KERNEL32.DLL+0x13034
- 2) function=ntdll.dll+0x73691
- 1) function=ntdll.dll+0x73691
- Call Stack: ["Streaming AsyncCallback" [4980]]
- 8) function=ntdll.dll+0x9aa24
- 7) function=KERNELBASE.dll+0x39252
- 6) function=CrySystem.dll+0xcab51
- 5) function=CrySystem.dll+0xebd6c
- 4) function=ucrtbase.dll+0x1c4ce
- 3) function=KERNEL32.DLL+0x13034
- 2) function=ntdll.dll+0x73691
- 1) function=ntdll.dll+0x73691
- Call Stack: ["ShaderCompile" [9136]]
- 8) function=ntdll.dll+0x9b024
- 7) function=KERNELBASE.dll+0x45e9a
- 6) function=CryRenderD3D11.dll+0x11bcab
- 5) function=CrySystem.dll+0xebd6c
- 4) function=ucrtbase.dll+0x1c4ce
- 3) function=KERNEL32.DLL+0x13034
- 2) function=ntdll.dll+0x73691
- 1) function=ntdll.dll+0x73691
- Call Stack: ["NetAddressSolver" [2676]]
- 9) function=ntdll.dll+0x9e294
- 8) function=ntdll.dll+0x25f29
- 7) function=KERNELBASE.dll+0x32c72
- 6) function=CryNetwork.dll+0x79dd5
- 5) function=CrySystem.dll+0xebd6c
- 4) function=ucrtbase.dll+0x1c4ce
- 3) function=KERNEL32.DLL+0x13034
- 2) function=ntdll.dll+0x73691
- 1) function=ntdll.dll+0x73691
- Call Stack: ["ZLibCompressor" [1064]]
- 8) function=ntdll.dll+0x9aa24
- 7) function=KERNELBASE.dll+0x39252
- 6) function=CryAction.dll+0x50ab8c
- 5) function=CrySystem.dll+0xebd6c
- 4) function=ucrtbase.dll+0x1c4ce
- 3) function=KERNEL32.DLL+0x13034
- 2) function=ntdll.dll+0x73691
- 1) function=ntdll.dll+0x73691
- Call Stack: ["TelemetryIO - FileStream" [4120]]
- 10) function=ntdll.dll+0x9e294
- 9) function=ntdll.dll+0x25f29
- 8) function=KERNELBASE.dll+0x32c72
- 7) function=GameHunt.DLL+0x1ee3d7e
- 6) function=GameHunt.DLL+0x1ee2a7a
- 5) function=CrySystem.dll+0xebd6c
- 4) function=ucrtbase.dll+0x1c4ce
- 3) function=KERNEL32.DLL+0x13034
- 2) function=ntdll.dll+0x73691
- 1) function=ntdll.dll+0x73691
- Call Stack: ["Network" [5144]]
- 9) function=ntdll.dll+0x9aa24
- 8) function=KERNELBASE.dll+0x39252
- 7) function=CryNetwork.dll+0x75bd2
- 6) function=CryNetwork.dll+0x11c717
- 5) function=CrySystem.dll+0xebd6c
- 4) function=ucrtbase.dll+0x1c4ce
- 3) function=KERNEL32.DLL+0x13034
- 2) function=ntdll.dll+0x73691
- 1) function=ntdll.dll+0x73691
- Call Stack: ["InputWorker" [4900]]
- 8) function=ntdll.dll+0x9b024
- 7) function=KERNELBASE.dll+0x45e9a
- 6) function=CryInput.dll+0x31790
- 5) function=CrySystem.dll+0xebd6c
- 4) function=ucrtbase.dll+0x1c4ce
- 3) function=KERNEL32.DLL+0x13034
- 2) function=ntdll.dll+0x73691
- 1) function=ntdll.dll+0x73691
- Call Stack: ["CryCloudClient_Connection" [8672]]
- 8) function=ntdll.dll+0x9b024
- 7) function=KERNELBASE.dll+0x45e9a
- 6) function=GameHunt.DLL+0x1d8ca76
- 5) function=CrySystem.dll+0xebd6c
- 4) function=ucrtbase.dll+0x1c4ce
- 3) function=KERNEL32.DLL+0x13034
- 2) function=ntdll.dll+0x73691
- 1) function=ntdll.dll+0x73691
- Call Stack: ["Physics" [5000]]
- 10) function=ntdll.dll+0x9b024
- 9) function=KERNELBASE.dll+0x45e9a
- 8) function=CryPhysics.dll+0x153648
- 7) function=CryPhysics.dll+0x1f2307
- 6) function=CryPhysics.dll+0x179c31
- 5) function=CryPhysics.dll+0x17c2a2
- 4) function=CrySystem.dll+0x1b2ffa
- 3) function=CrySystem.dll+0xebd6c
- 2) function=ucrtbase.dll+0x1c4ce
- 1) function=KERNEL32.DLL+0x13034
- Call Stack: ["PhysicsWorkerThread_0" [5360]]
- 10) function=ntdll.dll+0x9b024
- 9) function=KERNELBASE.dll+0x45e9a
- 8) function=CryPhysics.dll+0x153648
- 7) function=CryPhysics.dll+0x1f2307
- 6) function=CryPhysics.dll+0x179c31
- 5) function=CryPhysics.dll+0x179f03
- 4) function=CrySystem.dll+0xebd6c
- 3) function=ucrtbase.dll+0x1c4ce
- 2) function=KERNEL32.DLL+0x13034
- 1) function=ntdll.dll+0x73691
- Call Stack: ["VoxelStreamingWorker_0" [9744]]
- 8) function=ntdll.dll+0x9aa24
- 7) function=KERNELBASE.dll+0x39252
- 6) function=Cry3DEngine.dll+0x1f0bf5
- 5) function=CrySystem.dll+0xebd6c
- 4) function=ucrtbase.dll+0x1c4ce
- 3) function=KERNEL32.DLL+0x13034
- 2) function=ntdll.dll+0x73691
- 1) function=ntdll.dll+0x73691
- Call Stack: ["CaptureCrashScreenShot" [9156]]
- 10) function=ntdll.dll+0x9e294
- 9) function=ntdll.dll+0x25f29
- 8) function=KERNELBASE.dll+0x32c72
- 7) function=MSVCP140.dll+0x18678
- 6) function=MSVCP140.dll+0x18840
- 5) function=CrySystem.dll+0x141976
- 4) function=CrySystem.dll+0xebd6c
- 3) function=ucrtbase.dll+0x1c4ce
- 2) function=KERNEL32.DLL+0x13034
- 1) function=ntdll.dll+0x73691
- Call Stack: ["AudioMainThread" [4416]]
- 8) function=ntdll.dll+0x9aa24
- 7) function=KERNELBASE.dll+0x39252
- 6) function=CryAudioSystem.dll+0x18054
- 5) function=CrySystem.dll+0xebd6c
- 4) function=ucrtbase.dll+0x1c4ce
- 3) function=KERNEL32.DLL+0x13034
- 2) function=ntdll.dll+0x73691
- 1) function=ntdll.dll+0x73691
- Attempting to create error screenshot "error.jpg"
- ----- FAILED TO GET SCREENSHOT -----
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