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  1. #These are Global Settings for Residence.
  2.  
  3. Global:
  4.  
  5. # Wooden Axe is the default selection tool for Residence.
  6.  
  7. # You can change it to another item ID listed here: http://www.minecraftwiki.net/wiki/Data_values
  8.  
  9. SelectionToolId: 2257
  10.  
  11. # This determins which tool you can use to see info on residences, default is String.
  12.  
  13. # Simply equip this tool and hit a location inside the residence and it will display the info for it.
  14.  
  15. InfoToolId: 287
  16.  
  17. # The interval, in milliseconds, between movement checks.
  18.  
  19. # Reducing this will increase the load on the server.
  20.  
  21. # Increasing this will allow players to move further in movement restricted zones before they are teleported out.
  22.  
  23. MoveCheckInterval: 500
  24.  
  25. # The interval, in minutes, between residence saves.
  26.  
  27. SaveInterval: 10
  28.  
  29. # The default group to use if Permissions fails to attach or your not using Permissions.
  30.  
  31. DefaultGroup: default
  32.  
  33. # Enable / Disable the Lease System.
  34.  
  35. UseLeaseSystem: false
  36.  
  37. # The interval, in minutes, between residence lease checks (if leases are enabled).
  38.  
  39. LeaseCheckInterval: 10
  40.  
  41. # Allows leases to automatically renew so long as the player has the money, if economy is disabled, this setting does nothing.
  42.  
  43. LeaseAutoRenew: true
  44.  
  45. # Whether or not to use the Permissions system in conjunction with this config.
  46.  
  47. EnablePermissions: true
  48.  
  49. # Enable / Disable Residence's Economy System.
  50.  
  51. EnableEconomy: true
  52.  
  53. # The economy system to use (iConomy, MineConomy, Essentials, BOSEconomy, and RealEconomy supported).
  54.  
  55. EconomySystem: iConomy
  56.  
  57. # Enables or disables the Rent System
  58.  
  59. EnableRentSystem: false
  60.  
  61. # The interval, in minutes, between residence rent expiration checks (if the rent system is enabled).
  62.  
  63. RentCheckInterval: 10
  64.  
  65. # Enable or disable residence chat channels.
  66.  
  67. ResidenceChatEnable: true
  68.  
  69. # Color of residence chat.
  70.  
  71. ResidenceChatColor: DARK_PURPLE
  72.  
  73. # Whether or not to ignore the usual Permission flags and only allow OPs and groups with 'residence.admin' to change residences.
  74.  
  75. AdminOnlyCommands: false
  76.  
  77. # Setting this to true makes server OPs admins.
  78.  
  79. AdminOPs: true
  80.  
  81. # This is the name of the plugin you use for multiworld, if you dont have a multiworld plugin you can safely ignore this.
  82.  
  83. # The only thing this does is check to make sure the multiworld plugin is enabled BEFORE Residence, to ensure properly loading residences for other worlds.
  84.  
  85. MultiWorldPlugin: MultiVerse
  86.  
  87. # Setting this to true causes subzones to inherit flags from their parent zones.
  88.  
  89. ResidenceFlagsInherit: true
  90.  
  91. # These are world flags that are applied when the player is NOT within a residence.
  92.  
  93. Flags:
  94.  
  95. Global: #these are default for all worlds unless specified below, they can be overridden per group
  96.  
  97. use: true
  98.  
  99. build: true
  100.  
  101. ignite: true
  102.  
  103. firespread: true
  104.  
  105. damage: true
  106.  
  107. creeper: true
  108.  
  109. tnt: true
  110.  
  111. pvp: true
  112.  
  113. WorldNameHere: #here you can set flags for individual worlds, these override Global
  114.  
  115. #build: true
  116.  
  117. # This gives permission to change certain flags to all groups, unless specifically denied to the group.
  118.  
  119. FlagPermission:
  120.  
  121. move: true
  122.  
  123. build: true
  124.  
  125. place: true
  126.  
  127. destroy: true
  128.  
  129. use: true
  130.  
  131. container: true
  132.  
  133. pvp: true
  134.  
  135. tp: true
  136.  
  137. ignite: true
  138.  
  139. firespread: true
  140.  
  141. bucket: true
  142.  
  143. flow: true
  144.  
  145. lavaflow: true
  146.  
  147. waterflow: true
  148.  
  149. creeper: true
  150.  
  151. tnt: true
  152.  
  153. monsters: true
  154.  
  155. animals: true
  156.  
  157. subzone: true
  158.  
  159. healing: true
  160.  
  161. # These are default flags applied to all residences from any user group.
  162.  
  163. ResidenceDefault:
  164.  
  165. build: false
  166.  
  167. use: false
  168.  
  169. container: false
  170.  
  171. pvp: false
  172.  
  173. tnt: false
  174.  
  175. creeper: false
  176.  
  177. flow: false
  178.  
  179. # These are default flags applied to the residence creator of any group.
  180.  
  181. CreatorDefault:
  182.  
  183. build: true
  184.  
  185. move: true
  186.  
  187. use: true
  188.  
  189. container: true
  190.  
  191. # These are default group flags applied to a residence made by a user of any group.
  192.  
  193. GroupDefault:
  194.  
  195. #default: #group name
  196.  
  197. #build: true
  198.  
  199.  
  200.  
  201. # These groups correspond to the Permissions groups defined in your '<worldname>.yml'
  202.  
  203. Groups:
  204.  
  205. Default:
  206.  
  207. # Information about the Residence zone that the player can define.
  208.  
  209. Residence:
  210.  
  211. # Determins if this group can create residences or not. This option can be overriden with the permissions node 'residence.create'
  212.  
  213. CanCreate: true
  214.  
  215. # The maximum number of Residences a player can have.
  216.  
  217. MaxResidences: 3
  218.  
  219. # The maximum number of physical areas a residence can have.
  220.  
  221. MaxAreasPerResidence: 2
  222.  
  223. # The maximum number of blocks a Residence can be, East to West (X).
  224.  
  225. MaxEastWest: 16
  226.  
  227. # The maximum number of blocks a Residence can be, North to South (Z).
  228.  
  229. MaxNorthSouth: 16
  230.  
  231. # The maximum number of blocks a Residence can be, High to Low (Y).
  232.  
  233. MaxUpDown: 127
  234.  
  235. # The lowest altitude this group is allowed to protect.
  236.  
  237. MinHeight: 0
  238.  
  239. # The highest altitude this group is allowed to protect.
  240.  
  241. MaxHeight: 127
  242.  
  243. # The maximum recursive depth that subzones can go.
  244.  
  245. # A subzone within a subzone within the Residence zone would be a depth of 2.
  246.  
  247. # Set to 0 to disable subzones.
  248.  
  249. SubzoneDepth: 3
  250.  
  251. # Whether or not to allow teleporting to Residences.
  252.  
  253. CanTeleport: true
  254.  
  255. # Allow or Disallow the use of /res unstuck, to get yourself out of a residence if stuck in one somehow
  256.  
  257. Unstuck: true
  258.  
  259. # Allow or Disallow the use of the /res select command, if disabled they can only use the selection tool.
  260.  
  261. SelectCommandAccess: true
  262.  
  263. # Allow or Disallow the group to access the Blacklist/Ignorelist for residences they own.
  264.  
  265. ItemListAccess: true
  266.  
  267. # Options relating to enter and leave messages on the residence.
  268.  
  269. Messaging:
  270.  
  271. # Whether or not the player can change the Residence enter and leave messages.
  272.  
  273. CanChange: true
  274.  
  275. # The default enter message to apply to new Residences created by players in this group.
  276.  
  277. # Leaving the message blank will disable it.
  278.  
  279. DefaultEnter: Welcome %player to %residence, owned by %owner.
  280.  
  281. # The default leave message to apply to new Residences created by players in this group.
  282.  
  283. # Leaving the message blank will disable it.
  284.  
  285. DefaultLeave: Now leaving %residence.
  286.  
  287. # Options relating to the Lease system.
  288.  
  289. Lease:
  290.  
  291. # The maximum number of days to allow leases.
  292.  
  293. MaxDays: 16
  294.  
  295. # The number of days to add to the lease following a '/res lease renew' command.
  296.  
  297. RenewIncrement: 14
  298.  
  299. #Options related to the rent system
  300.  
  301. Rent:
  302.  
  303. #determines how many residences can be rented by players of this group at once
  304.  
  305. MaxRents: 3
  306.  
  307. #determines how many residences can be set for rent by players of this group at once
  308.  
  309. MaxRentables: 3
  310.  
  311. # Options relating to the Residence Economy.
  312.  
  313. Economy:
  314.  
  315. # Whether or not players in this group can buy other Residences that are for sale.
  316.  
  317. CanBuy: true
  318.  
  319. # Whether or not players in this group can sell their Residences.
  320.  
  321. CanSell: false
  322.  
  323. # Whether or not to ignore the Residence size/count limits when buying a residence.
  324.  
  325. IgnoreLimits: false
  326.  
  327. # The cost, per block, of buying a Residence or adding a area to it.
  328.  
  329. BuyCost: 0.05
  330.  
  331. # The cost, per block, of renewing a Residence lease (if the lease system is enabled).
  332.  
  333. RenewCost: 0.02
  334.  
  335. # Flags are checked in the order:
  336.  
  337. # 1: Player
  338.  
  339. # 2: Group
  340.  
  341. # 3: Owner
  342.  
  343. # 4: If all others are undefined, reverts to default value (usually true).
  344.  
  345. # Flag permissions default to false.
  346.  
  347. # These flags settings override the globals.
  348.  
  349. Flags:
  350.  
  351. # Specifically allow or deny this group from changing certain flags.
  352.  
  353. Permission:
  354.  
  355. #build: true
  356.  
  357. # Specifys the flags that are applied at residence creation for players of this group.
  358.  
  359. Default:
  360.  
  361. #build: true
  362.  
  363. # Specifys the flags that are applied at to the creator at residence creation.
  364.  
  365. CreatorDefault:
  366.  
  367. #build: true
  368.  
  369. # Specifys the flags that are applied to other groups for this residence, at creation.
  370.  
  371. GroupDefault:
  372.  
  373. #default: #group name
  374.  
  375. #build: false
  376.  
  377. #these flags are applied specifically to this group whenever they are outside a residence
  378.  
  379. #these flags will override the flags at the top, under the Global section.
  380.  
  381. World:
  382.  
  383. Global: #these flags will apply to all worlds
  384.  
  385. #build: false
  386.  
  387. WorldNameHere: #or you can apply them by each individual world
  388.  
  389. #build: false
  390.  
  391.  
  392.  
  393. # You can manually specify the group a player is in below, this overrides their permissions group.
  394.  
  395. GroupAssigments:
  396.  
  397. bekvon: default
  398.  
  399. player: default
  400.  
  401.  
  402.  
  403. ItemList: #this is where you can create blacklists / whitelists
  404.  
  405. DefaultList: #list name is not important, as long as it is unique. Its good to use a descripive name.
  406.  
  407. #type of the list, can be blacklist or whitelist
  408.  
  409. Type: blacklist
  410.  
  411. #If you want, you can have this list only apply to one world, otherwise it applys to all worlds
  412.  
  413. #World: world
  414.  
  415. #You can also have the list apply only to one group, otherwise it applys for all groups
  416.  
  417. #Group: default
  418.  
  419. #this is the actual list of material names that this list allows or dissallows
  420.  
  421. #You can look up the material name by item ID in game by typing /res material <id>
  422.  
  423. #Alternativly, you can simply use the item ID in the list, but its less descriptive and harder to see what the list allows or dissallows at a glance
  424.  
  425. Items:
  426.  
  427. - 'BEDROCK'
  428.  
  429. - 'LAVA'
  430.  
  431. - 'WATER'
  432.  
  433. - 'STATIONARY_LAVA'
  434.  
  435. - 'STATIONARY_WATER'
  436.  
  437. - 'MOB_SPAWNER'
  438.  
  439. # Used to determine which major revision of Residence this config is from, dont change this.
  440.  
  441. ResidenceVersion: 2
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