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7 days to die crash

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Jan 28th, 2020
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  1. Mono path[0] = 'C:/Program Filessteam/steamapps/common/7 Days To Die/7daystodie_Data/Managed'
  2. Mono config path = 'C:/Program Filessteam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.0f2 (292b93d75a2c)
  4. Forcing GfxDevice: Direct3D 11
  5. GfxDevice: creating device client; threaded=1
  6. Direct3D:
  7. Version: Direct3D 11.0 [level 11.1]
  8. Renderer: NVIDIA GeForce GTX 1080 Ti (ID=0x1b06)
  9. Vendor:
  10. VRAM: 11127 MB
  11. Driver: 26.21.14.4187
  12. Begin MonoManager ReloadAssembly
  13. - Completed reload, in 2.640 seconds
  14. <RI> Initializing input.
  15.  
  16. <RI> Input initialized.
  17.  
  18. <RI> Initialized touch support.
  19.  
  20. UnloadTime: 55.385100 ms
  21. 2020-01-26T22:41:14 0.043 INF [Steamworks.NET] SteamAPI_Init() ok
  22. 2020-01-26T22:41:14 0.128 INF Texture quality is set to 0
  23. 2020-01-26T22:41:14 0.149 INF Precaching...
  24. 2020-01-26T22:41:14 0.163 INF Precaching file: 7DaysToDie_Data/resources.assets
  25. 2020-01-26T22:41:14 0.304 INF [EAC] Initializing ...
  26. 2020-01-26T22:41:14 0.309 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
  27. 2020-01-26T22:41:23 9.198 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
  28. 2020-01-26T22:41:23 9.200 INF Precaching file: Data/Bundles/blocktextureatlases
  29. 2020-01-26T22:41:27 13.402 INF Precaching file: Data/Bundles/terraintextures
  30. 2020-01-26T22:41:27 13.773 INF Precaching done
  31. 2020-01-26T22:41:27 13.774 INF Loading main scene
  32. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  33. UnloadTime: 9.816600 ms
  34. 2020-01-26T22:41:28 14.090 INF Awake IsFocused: True
  35. 2020-01-26T22:41:28 14.090 INF Awake
  36. 2020-01-26T22:41:28 14.250 INF Localization language: english
  37. 2020-01-26T22:41:28 14.250 INF Version: Alpha 18.3 (b4) Compatibility Version: Alpha 18.3, Build: Windows 64 Bit
  38. 2020-01-26T22:41:28 14.250 INF System information:
  39. 2020-01-26T22:41:28 14.250 INF OS: Windows 10 (10.0.0) 64bit
  40. 2020-01-26T22:41:28 14.250 INF CPU: AMD Ryzen 7 2700 Eight-Core Processor (cores: 16)
  41. 2020-01-26T22:41:28 14.250 INF RAM: 16334 MB
  42. 2020-01-26T22:41:28 14.251 INF GPU: NVIDIA GeForce GTX 1080 Ti (11127 MB)
  43. 2020-01-26T22:41:28 14.266 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
  44. 2020-01-26T22:41:28 14.266 INF Last played version: Alpha 18.3
  45. 2020-01-26T22:41:28 14.267 INF Local UTC offset: -6 hours
  46. 2020-01-26T22:41:28 14.285 INF Command line arguments: C:\Program Filessteam\steamapps\common\7 Days To Die\7daystodie.exe -force-d3d11 -logfile C:\Program Filessteam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2020-01-26__22-40-48.txt
  47. 2020-01-26T22:41:28 14.286 INF Not running in Big Picture Mode, no on-screen keyboard available
  48. 2020-01-26T22:41:28 14.286 INF Starting PlayerInputManager...
  49. 2020-01-26T22:41:28 14.350 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
  50. Fallback handler could not load library C:/Program Filessteam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
  51. Fallback handler could not load library C:/Program Filessteam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll
  52. Fallback handler could not load library C:/Program Filessteam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
  53. Fallback handler could not load library C:/Program Filessteam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
  54. Fallback handler could not load library C:/Program Filessteam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll
  55. Fallback handler could not load library C:/Program Filessteam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
  56. 2020-01-26T22:41:28 14.505 INF Starting UserProfileManager...
  57. 2020-01-26T22:41:28 14.660 INF Occlusion: Awake
  58. 2020-01-26T22:41:28 14.687 INF ApplyAllOptions streaming True, budget 10014.3 MB
  59. 2020-01-26T22:41:28 14.688 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, fullscreen True FullScreenWindow
  60. 2020-01-26T22:41:28 14.688 INF Texture quality is set to 0
  61. 2020-01-26T22:41:28 14.688 INF ApplyTextureFilter 3, AF Enable
  62. 2020-01-26T22:41:28 14.691 INF ApplyTerrainOptions 4
  63. 2020-01-26T22:41:29 15.067 INF [MODS] No mods folder found
  64. 2020-01-26T22:41:29 15.182 INF Loading permissions file at 'C:\Users\brdyn\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  65. 2020-01-26T22:41:29 15.379 INF Loading permissions file done.
  66. 2020-01-26T22:41:29 15.480 WRN Old savegame folder (C:\Users\brdyn\Documents/7 Days To Die) exists but new one (C:\Users\brdyn\AppData\Roaming/7DaysToDie) also exists, not moving
  67. 2020-01-26T22:41:29 15.481 INF Awake done in 1391 ms
  68. Fallback handler could not load library C:/Program Filessteam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  69. Fallback handler could not load library C:/Program Filessteam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
  70. Fallback handler could not load library C:/Program Filessteam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  71.  
  72. Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 3970.
  73. Total: 37.281200 ms (FindLiveObjects: 0.315500 ms CreateObjectMapping: 0.058800 ms MarkObjects: 36.823000 ms DeleteObjects: 0.083500 ms)
  74.  
  75. 2020-01-26T22:41:30 15.953 INF User joined: Ban885
  76. 2020-01-26T22:41:30 15.978 INF Reloading serveradmin.xml
  77. 2020-01-26T22:41:30 15.978 INF Loading permissions file at 'C:\Users\brdyn\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  78. 2020-01-26T22:41:30 15.978 INF Loading permissions file done.
  79. 2020-01-26T22:41:30 16.122 INF Updated culture for display texts
  80. 2020-01-26T22:41:32 18.000 INF UMA Overlay loading took 740 ms
  81. 2020-01-26T22:41:32 18.003 INF UMA Slot loading took 2 ms
  82. 2020-01-26T22:41:35 20.931 INF LoadTextureArraysForQuality quality -1 to 0, reload False
  83. 2020-01-26T22:41:38 24.431 INF WorldStaticData.Init() needed 6.230s
  84. 2020-01-26T22:41:41 27.158 INF [Steamworks.NET] Login ok.
  85. 2020-01-26T22:41:41 27.475 INF AchievementManager: Received stats and achievements from Steam
  86. 2020-01-26T22:47:34 381.855 INF NET: Starting server protocols
  87. 2020-01-26T22:47:34 381.997 INF NET: LiteNetLib server started
  88. 2020-01-26T22:47:34 381.998 INF [Steamworks.NET] NET: Server started
  89. 2020-01-26T22:47:34 381.998 INF Started thread SteamNetworkingServer
  90. 2020-01-26T22:47:34 381.999 INF StartGame
  91. 2020-01-26T22:47:34 382.033 INF Persistent GamePrefs saved
  92. GamePref.AdminFileName = serveradmin.xml
  93. GamePref.AirDropFrequency = 72
  94. GamePref.AirDropMarker = True
  95. GamePref.AutopilotMode = 0
  96. GamePref.BedrollDeadZoneSize = 15
  97. GamePref.BedrollExpiryTime = 45
  98. GamePref.BlockDamageAI = 25
  99. GamePref.BlockDamageAIBM = 25
  100. GamePref.BlockDamagePlayer = 300
  101. GamePref.BloodMoonEnemyCount = 4
  102. GamePref.BloodMoonFrequency = 7
  103. GamePref.BloodMoonRange = 0
  104. GamePref.BloodMoonWarning = 18
  105. GamePref.BuildCreate = False
  106. GamePref.ConnectToServerIP = 127.0.0.1
  107. GamePref.ConnectToServerPort = 26900
  108. GamePref.ControlPanelEnabled = False
  109. GamePref.ControlPanelPort = 8080
  110. GamePref.CraftTimer =
  111. GamePref.CreateLevelDim = 8
  112. GamePref.CreateLevelName = My Level
  113. GamePref.CreativeMenuEnabled = False
  114. GamePref.DayCount = 3
  115. GamePref.DayLightLength = 18
  116. GamePref.DayNightLength = 120
  117. GamePref.DebugMenuEnabled = False
  118. GamePref.DebugMenuShowTasks = False
  119. GamePref.DebugStopEnemiesMoving = False
  120. GamePref.DropOnDeath = 0
  121. GamePref.DropOnQuit = 0
  122. GamePref.DynamicSpawner =
  123. GamePref.EACEnabled = False
  124. GamePref.EnemyDifficulty = 0
  125. GamePref.EnemySpawnMode = True
  126. GamePref.FavoriteServersList =
  127. GamePref.FragLimit = 20
  128. GamePref.GameDifficulty = 0
  129. GamePref.GameGuidClient =
  130. GamePref.GameMode = GameModeSurvival
  131. GamePref.GameName = jfks
  132. GamePref.GameNameClient = My Game
  133. GamePref.GameVersion = Alpha 18.3
  134. GamePref.GameWorld = Navezgane
  135. GamePref.HideCommandExecutionLog = 0
  136. GamePref.JoiningOptions = True
  137. GamePref.LandClaimCount = 1
  138. GamePref.LandClaimDeadZone = 30
  139. GamePref.LandClaimDecayMode = 0
  140. GamePref.LandClaimExpiryTime = 3
  141. GamePref.LandClaimOfflineDelay = 0
  142. GamePref.LandClaimOfflineDurabilityModifier = 4
  143. GamePref.LandClaimOnlineDurabilityModifier = 4
  144. GamePref.LandClaimSize = 7
  145. GamePref.LastGameResetRevision = 13
  146. GamePref.LastLoadedPrefab =
  147. GamePref.LastLoadedPrefabSize =
  148. GamePref.LootAbundance = 200
  149. GamePref.LootRespawnDays = 30
  150. GamePref.LootTimer =
  151. GamePref.MatchLength = 10
  152. GamePref.MaxSpawnedAnimals = 50
  153. GamePref.MaxSpawnedZombies = 60
  154. GamePref.MaxUncoveredMapChunksPerPlayer = 524288
  155. GamePref.NoGraphicsMode = False
  156. GamePref.OptionsAA = 1
  157. GamePref.OptionsAllowController = True
  158. GamePref.OptionsAmbientVolumeLevel = 1
  159. GamePref.OptionsAudioOcclusion = False
  160. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  161. GamePref.OptionsControllerVibration = True
  162. GamePref.OptionsDeferredLighting = True
  163. GamePref.OptionsDisableChunkLODs = False
  164. GamePref.OptionsDynamicMusicDailyTime = 0.3
  165. GamePref.OptionsDynamicMusicEnabled = True
  166. GamePref.OptionsFieldOfView = 78
  167. GamePref.OptionsFieldOfViewNew = 65
  168. GamePref.OptionsForegroundGlobalOpacity = 1
  169. GamePref.OptionsGamma = 0.9655172
  170. GamePref.OptionsGfxBloom = True
  171. GamePref.OptionsGfxDOF = True
  172. GamePref.OptionsGfxMotionBlur = 2
  173. GamePref.OptionsGfxOcclusion = True
  174. GamePref.OptionsGfxSSAO = True
  175. GamePref.OptionsGfxSSReflections = 3
  176. GamePref.OptionsGfxSunShafts = True
  177. GamePref.OptionsGraphicsQuality = 4
  178. GamePref.OptionsGrassDistance = 2
  179. GamePref.OptionsHudOpacity = 1
  180. GamePref.OptionsHudSize = 2
  181. GamePref.OptionsInterfaceSensitivity = 0.75
  182. GamePref.OptionsInvertMouse = False
  183. GamePref.OptionsJournalPopup = True
  184. GamePref.OptionsLODDistance = 1
  185. GamePref.OptionsMenuMusicVolumeLevel = 0.7
  186. GamePref.OptionsMicVolumeLevel = 0.75
  187. GamePref.OptionsMouseSensitivity = 0.5
  188. GamePref.OptionsMusicVolumeLevel = 0.2
  189. GamePref.OptionsObjectQuality = 3
  190. GamePref.OptionsOverallAudioVolumeLevel = 1
  191. GamePref.OptionsPlayChanceFrequency = 3
  192. GamePref.OptionsPlayChanceProbability = 0.983
  193. GamePref.OptionsPlayerModel = playerMale
  194. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  195. GamePref.OptionsPOICulling = 1
  196. GamePref.OptionsReflectedShadows = True
  197. GamePref.OptionsReflectionBounces = 0
  198. GamePref.OptionsReflectionCullList = Default
  199. GamePref.OptionsReflectionFarClip = 3000
  200. GamePref.OptionsReflectionQuality = 3
  201. GamePref.OptionsReflectionRefreshMode = ViaScripting
  202. GamePref.OptionsReflectionRefreshRate = 0
  203. GamePref.OptionsReflectionShadowDistance = 60
  204. GamePref.OptionsReflectionTimeSlicingMode = IndividualFaces
  205. GamePref.OptionsResolution = 0
  206. GamePref.OptionsScreenBoundsValue = 1
  207. GamePref.OptionsShadowDistance = 3
  208. GamePref.OptionsShowCompass = True
  209. GamePref.OptionsShowCrosshair = True
  210. GamePref.OptionsStabSpawnBlocksOnGround = True
  211. GamePref.OptionsStreamingMipmapsBudget = 4096
  212. GamePref.OptionsStreamingMipmapsEnabled = True
  213. GamePref.OptionsTempCelsius = False
  214. GamePref.OptionsTerrainQuality = 4
  215. GamePref.OptionsTextureFilter = 3
  216. GamePref.OptionsTextureQuality = 0
  217. GamePref.OptionsTreeDistance = 4
  218. GamePref.OptionsUMATextureQuality = 0
  219. GamePref.OptionsViewDistance = 7
  220. GamePref.OptionsVoiceChatEnabled = True
  221. GamePref.OptionsVoiceVolumeLevel = 0.75
  222. GamePref.OptionsVsync = 1
  223. GamePref.OptionsWaterParticleLimiter = 1
  224. GamePref.OptionsWaterQuality = 1
  225. GamePref.OptionsZoomMouseSensitivity = 0.5
  226. GamePref.PartySharedKillRange = 100
  227. GamePref.PersistentPlayerProfiles = True
  228. GamePref.PlayerAutologin = False
  229. GamePref.PlayerId = 76561197990744159
  230. GamePref.PlayerKillingMode = 2
  231. GamePref.PlayerName = Ban885
  232. GamePref.PlayerSafeZoneHours = 7
  233. GamePref.PlayerSafeZoneLevel = 5
  234. GamePref.PlayerToken =
  235. GamePref.RebuildMap = False
  236. GamePref.SaveGameFolder = C:\Users\brdyn\AppData\Roaming/7DaysToDie/Saves
  237. GamePref.SelectionContextMode = 0
  238. GamePref.SelectionOperationMode = 0
  239. GamePref.ServerAdminSlots = 0
  240. GamePref.ServerAdminSlotsPermission = 0
  241. GamePref.ServerDescription =
  242. GamePref.ServerDisabledNetworkProtocols =
  243. GamePref.ServerIP =
  244. GamePref.ServerIsPublic = True
  245. GamePref.ServerLoginConfirmationText =
  246. GamePref.ServerMaxAllowedViewDistance = 12
  247. GamePref.ServerMaxPlayerCount = 8
  248. GamePref.ServerMaxWorldTransferSpeedKiBs = 512
  249. GamePref.ServerName = Default Server
  250. GamePref.ServerPort = 26900
  251. GamePref.ServerReservedSlots = 0
  252. GamePref.ServerReservedSlotsPermission = 100
  253. GamePref.ServerVisibility = 2
  254. GamePref.ServerWebsiteURL =
  255. GamePref.ShowFriendPlayerOnMap = True
  256. GamePref.TelnetEnabled = False
  257. GamePref.TelnetFailedLoginLimit = 10
  258. GamePref.TelnetFailedLoginsBlocktime = 10
  259. GamePref.TelnetPort = 25003
  260. GamePref.TerminalWindowEnabled = True
  261. GamePref.UNUSED_OptionsBloom =
  262. GamePref.UNUSED_OptionsDOF =
  263. GamePref.UNUSED_OptionsImageEffects =
  264. GamePref.UNUSED_OptionsMotionBlur =
  265. GamePref.UNUSED_OptionsObjectBlur =
  266. GamePref.UNUSED_OptionsSSAO =
  267. GamePref.UNUSED_OptionsSunShafts =
  268. GamePref.UserDataFolder = C:\Users\brdyn\AppData\Roaming/7DaysToDie
  269. GamePref.WorldGenSeed =
  270. GamePref.WorldGenSize = 8192
  271. GamePref.XPMultiplier = 300
  272. GamePref.ZombieBMMove = 0
  273. GamePref.ZombieFeralMove = 0
  274. GamePref.ZombieMove = 0
  275. GamePref.ZombieMoveNight = 0
  276. GamePref.ZombiePlayers = True
  277. GameStat.AirDropFrequency = 0
  278. GameStat.AirDropMarker = False
  279. GameStat.AllowedViewDistance = 12
  280. GameStat.AnimalCount = 0
  281. GameStat.AutoParty = False
  282. GameStat.BedrollExpiryTime = 45
  283. GameStat.BlockDamagePlayer = 100
  284. GameStat.BloodMoonDay = 0
  285. GameStat.BloodMoonEnemyCount = 8
  286. GameStat.BloodMoonWarning = 8
  287. GameStat.ChunkStabilityEnabled = True
  288. GameStat.CraftTimer =
  289. GameStat.CurrentRoundIx = 0
  290. GameStat.DayLightLength = 18
  291. GameStat.DayLimitActive = False
  292. GameStat.DayLimitThisRound = 0
  293. GameStat.DropOnDeath = 1
  294. GameStat.DropOnQuit = 0
  295. GameStat.EnemyCount = 0
  296. GameStat.EnemyDifficulty = Normal
  297. GameStat.EnemySpawnMode = True
  298. GameStat.FragLimitActive = False
  299. GameStat.FragLimitThisRound = 0
  300. GameStat.GameDifficulty = 2
  301. GameStat.GameDifficultyBonus = 1
  302. GameStat.GameModeId = 0
  303. GameStat.GameState = 0
  304. GameStat.GlobalMessageToShow =
  305. GameStat.IsCreativeMenuEnabled = False
  306. GameStat.IsFlyingEnabled = False
  307. GameStat.IsPlayerCollisionEnabled = True
  308. GameStat.IsPlayerDamageEnabled = True
  309. GameStat.IsResetMapOnRestart = False
  310. GameStat.IsSaveSupplyCrates = True
  311. GameStat.IsSpawnEnemies = True
  312. GameStat.IsSpawnNearOtherPlayer = False
  313. GameStat.IsTeleportEnabled = False
  314. GameStat.IsVersionCheckDone = True
  315. GameStat.LandClaimCount = 1
  316. GameStat.LandClaimDeadZone = 30
  317. GameStat.LandClaimDecayMode = 0
  318. GameStat.LandClaimExpiryTime = 3
  319. GameStat.LandClaimOfflineDelay = 0
  320. GameStat.LandClaimOfflineDurabilityModifier = 32
  321. GameStat.LandClaimOnlineDurabilityModifier = 32
  322. GameStat.LandClaimSize = 41
  323. GameStat.LoadScene =
  324. GameStat.LootTimer =
  325. GameStat.OptionsPOICulling = 0
  326. GameStat.PartySharedKillRange = 100
  327. GameStat.PlayerKillingMode = KillStrangersOnly
  328. GameStat.ScoreDiedMultiplier = -5
  329. GameStat.ScorePlayerKillMultiplier = 1
  330. GameStat.ScoreZombieKillMultiplier = 1
  331. GameStat.ShowAllPlayersOnMap = False
  332. GameStat.ShowFriendPlayerOnMap = True
  333. GameStat.ShowSpawnWindow = False
  334. GameStat.ShowWindow =
  335. GameStat.ShowZombieCounter = False
  336. GameStat.TimeLimitActive = False
  337. GameStat.TimeLimitThisRound = 0
  338. GameStat.TimeOfDayIncPerSec = 20
  339. GameStat.XPMultiplier = 100
  340. GameStat.ZombieHordeMeter = False
  341. 2020-01-26T22:47:34 382.055 INF StartAsServer
  342. WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
  343. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
  344. 2020-01-26T22:47:36 383.485 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
  345. 2020-01-26T22:47:36 383.485 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
  346. 2020-01-26T22:47:36 383.485 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
  347. 2020-01-26T22:47:54 401.248 INF Block IDs with mapping
  348. 2020-01-26T22:47:54 401.249 INF BlockIDs from Mapping
  349. 2020-01-26T22:47:57 404.598 INF Item IDs with mapping
  350. 2020-01-26T22:47:57 404.599 INF ItemIDs from Mapping
  351. 2020-01-26T22:48:07 414.584 INF createWorld: Navezgane, jfks, GameModeSurvival
  352. 2020-01-26T22:48:07 414.585 INF Occlusion: Enabled
  353. 2020-01-26T22:48:07 414.712 INF Started thread ChunkCalc
  354. 2020-01-26T22:48:07 414.713 INF Started thread ChunkRegeneration
  355. 2020-01-26T22:48:08 415.308 INF World.Load: Navezgane
  356. 2020-01-26T22:48:08 415.312 INF Loading base world file header...
  357. 2020-01-26T22:48:08 415.312 INF Loaded world file from different version: 'Alpha 18 (b35)'
  358. 2020-01-26T22:48:08 415.317 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
  359. 2020-01-26T22:48:08 415.359 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
  360. 2020-01-26T22:48:08 415.360 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
  361. 2020-01-26T22:48:11 418.886 INF ShapeControllers: 64
  362. 2020-01-26T22:48:24 431.518 INF Started thread GenerateChunks
  363. 2020-01-26T22:48:24 431.962 INF Loading dtm raw file took 442ms
  364. 2020-01-26T22:48:25 432.169 INF Biomes image size w= 3072, h = 3072
  365. 2020-01-26T22:48:25 432.340 INF Loading and creating biomes took 376ms
  366. 2020-01-26T22:48:31 438.462 INF Loading and creating shader control textures took 6122ms
  367. 2020-01-26T22:48:31 438.959 INF Loading and parsing of generator took 496ms
  368. 2020-01-26T22:48:31 438.963 INF Started thread SaveChunks C:\Users\brdyn\AppData\Roaming/7DaysToDie/Saves/Navezgane/jfks\Region
  369. 2020-01-26T22:48:32 439.964 INF [DECO] read 0/0
  370. 2020-01-26T22:48:33 440.742 INF AstarManager Init
  371. 2020-01-26T22:48:34 441.577 INF Weather Packages Created FROM BIOMES
  372. 2020-01-26T22:48:34 441.578 INF createWorld() done
  373. 2020-01-26T22:48:34 441.578 INF Calculating world hashes
  374. 2020-01-26T22:48:34 441.580 INF Loading players.xml
  375. 2020-01-26T22:48:34 441.897 INF Created player with id=171
  376. 2020-01-26T22:48:34 441.988 WRN InitBreadCrumbs Ban885 (606.0, 76.0, 1502.0)
  377. 2020-01-26T22:48:34 441.992 INF Loaded player
  378. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  379.  
  380. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  381.  
  382. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  383.  
  384. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  385.  
  386. 2020-01-26T22:48:36 443.196 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 120, default = 60
  387. 2020-01-26T22:48:36 443.197 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 0, default = 1
  388. 2020-01-26T22:48:36 443.197 INF Setting for 'BloodMoonEnemyCount' does not match the default (server will go to the modded category): current = 4, default = 8
  389. 2020-01-26T22:48:36 443.197 INF Setting for 'BlockDamagePlayer' does not match the default (server will go to the modded category): current = 300, default = 100
  390. 2020-01-26T22:48:36 443.197 INF Setting for 'BlockDamageAI' does not match the default (server will go to the modded category): current = 25, default = 100
  391. 2020-01-26T22:48:36 443.197 INF Setting for 'BlockDamageAIBM' does not match the default (server will go to the modded category): current = 25, default = 100
  392. 2020-01-26T22:48:36 443.197 INF Setting for 'LootAbundance' does not match the default (server will go to the modded category): current = 200, default = 100
  393. 2020-01-26T22:48:36 443.197 INF Setting for 'XPMultiplier' does not match the default (server will go to the modded category): current = 300, default = 100
  394. 2020-01-26T22:48:36 443.198 INF Origin Reposition (0.0, 0.0, 0.0) to (592.0, 64.0, 1488.0)
  395. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  396.  
  397. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  398.  
  399. 2020-01-26T22:48:36 443.256 INF [DECO] written 0/0
  400. 2020-01-26T22:48:36 443.315 INF OpenSpawnWindow
  401. 2020-01-26T22:48:36 443.370 INF StartGame done
  402. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  403.  
  404. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  405.  
  406. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  407.  
  408. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  409.  
  410. Fallback handler could not load library C:/Program Filessteam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  411. Fallback handler could not load library C:/Program Filessteam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
  412. Fallback handler could not load library C:/Program Filessteam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  413. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  414.  
  415. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  416.  
  417. Calling Animator.GotoState on Synchronize layer
  418.  
  419. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  420.  
  421. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  422.  
  423. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  424.  
  425. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  426.  
  427. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  428.  
  429. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  430.  
  431. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  432.  
  433. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  434.  
  435. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  436.  
  437. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  438.  
  439. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  440.  
  441. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  442.  
  443. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  444.  
  445. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  446.  
  447. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  448.  
  449. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  450.  
  451. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  452.  
  453. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  454.  
  455. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  456.  
  457. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  458.  
  459. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  460.  
  461. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  462.  
  463. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  464.  
  465. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  466.  
  467. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  468.  
  469. 2020-01-26T22:48:40 447.602 INF [Steamworks.NET] GameServer.Init successful
  470. 2020-01-26T22:48:40 447.612 INF [Steamworks.NET] Making server public
  471. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  472.  
  473. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  474.  
  475. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  476.  
  477. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  478.  
  479. 2020-01-26T22:48:41 448.553 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90132224872633353, public IP=24.179.204.160
  480. 2020-01-26T22:48:41 448.571 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePublic)
  481. 2020-01-26T22:48:41 448.822 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775241093558208, server SteamID=90132224872633353, server public IP=24.179.204.160, server port=26900
  482. 2020-01-26T22:48:41 448.826 INF [Steamworks.NET] Lobby entered: 109775241093558208
  483. 2020-01-26T22:48:43 450.573 INF Respawn almost done
  484. 2020-01-26T22:48:43 450.583 INF PlayerSpawnedInWorld (reason: NewGame, position: 606, 76, 1502): localplayer
  485. 2020-01-26T22:48:43 450.807 INF DMS Entered Game!
  486. 2020-01-26T22:48:43 450.993 INF Getting new currentStreamer!
  487. 2020-01-26T22:48:47 454.287 INF MinEventLogMessage: XP gained during the last level:
  488. 2020-01-26T22:48:47 454.288 INF CVarLogValue: $xpFromLootThisLevel == 0
  489. 2020-01-26T22:48:47 454.288 INF CVarLogValue: $xpFromHarvestingThisLevel == 0
  490. 2020-01-26T22:48:47 454.288 INF CVarLogValue: $xpFromKillThisLevel == 0
  491. 2020-01-26T22:48:48 455.478 INF Calculating hashes took 13899 ms (world size 683 MiB)
  492. 2020-01-26T22:49:05 472.285 INF Saving 213 of chunks took 139ms
  493. 2020-01-26T22:49:05 472.286 INF [DECO] written 1/0
  494. 2020-01-26T22:49:24 491.962 INF Time: 7.34m FPS: 60.01 Heap: 1288.2MB Max: 1288.2MB Chunks: 289 CGO: 144 Ply: 1 Zom: 0 Ent: 3 (5) Items: 2 CO: 1 RSS: 3623.3MB
  495. 2020-01-26T22:49:54 521.945 INF Time: 7.84m FPS: 59.99 Heap: 1396.0MB Max: 1396.0MB Chunks: 296 CGO: 156 Ply: 1 Zom: 0 Ent: 4 (6) Items: 3 CO: 1 RSS: 3653.8MB
  496. 2020-01-26T22:50:21 548.663 WRN SleeperVolume 619, 76, 1463. Triggered empty
  497. 2020-01-26T22:50:24 551.950 INF Time: 8.34m FPS: 59.40 Heap: 1454.2MB Max: 1454.2MB Chunks: 296 CGO: 168 Ply: 1 Zom: 0 Ent: 4 (4) Items: 1 CO: 1 RSS: 3745.1MB
  498. 2020-01-26T22:50:54 581.948 INF VehicleManager saving 0 (0 / 0)
  499. 2020-01-26T22:50:54 581.964 INF Time: 8.84m FPS: 59.99 Heap: 1469.7MB Max: 1469.7MB Chunks: 306 CGO: 193 Ply: 1 Zom: 0 Ent: 3 (4) Items: 1 CO: 1 RSS: 3775.6MB
  500. 2020-01-26T22:50:54 582.164 INF [DECO] written 5/0
  501. 2020-01-26T22:51:12 599.566 INF Calling Play on 0
  502. 2020-01-26T22:51:24 611.971 INF Time: 9.34m FPS: 59.98 Heap: 1488.3MB Max: 1488.3MB Chunks: 306 CGO: 193 Ply: 1 Zom: 0 Ent: 3 (4) Items: 1 CO: 1 RSS: 3777.3MB
  503. 2020-01-26T22:51:54 641.976 INF Time: 9.84m FPS: 59.99 Heap: 1505.1MB Max: 1505.1MB Chunks: 306 CGO: 207 Ply: 1 Zom: 0 Ent: 5 (6) Items: 2 CO: 1 RSS: 3785.1MB
  504. 2020-01-26T22:52:24 671.994 INF Time: 10.34m FPS: 60.00 Heap: 1527.4MB Max: 1527.4MB Chunks: 306 CGO: 186 Ply: 1 Zom: 0 Ent: 3 (8) Items: 3 CO: 1 RSS: 3813.4MB
  505. 2020-01-26T22:52:54 701.953 INF VehicleManager saving 0 (0 / 0)
  506. 2020-01-26T22:52:54 702.006 INF Time: 10.84m FPS: 59.98 Heap: 1489.4MB Max: 1527.4MB Chunks: 306 CGO: 191 Ply: 1 Zom: 0 Ent: 3 (6) Items: 1 CO: 1 RSS: 3814.7MB
  507. 2020-01-26T22:52:55 702.177 INF [DECO] written 7/0
  508. 2020-01-26T22:53:05 712.412 INF 670.3755 SleeperVolume 577, 61, 1279. Spawning at 585, 61, 1285, group 'sleeperHordeStageGS1', class zombieBusinessMan, count 1
  509. 2020-01-26T22:53:06 713.212 INF 671.1767 SleeperVolume 574, 58, 1287. Spawning at 582, 58, 1297, group 'sleeperHordeStageGS1', class zombieArlene, count 2
  510. 2020-01-26T22:53:06 713.311 INF 671.2773 SleeperVolume 574, 58, 1287. Spawning at 576, 58, 1293, group 'sleeperHordeStageGS1', class zombieDarlene, count 2
  511. 2020-01-26T22:53:11 718.760 INF Entity zombieBusinessMan 183 killed by Ban885 171
  512. 2020-01-26T22:53:24 732.023 INF Time: 11.34m FPS: 60.05 Heap: 1506.1MB Max: 1527.4MB Chunks: 306 CGO: 213 Ply: 1 Zom: 4 Ent: 9 (17) Items: 4 CO: 1 RSS: 3900.7MB
  513. 2020-01-26T22:53:29 736.364 INF Entity zombieDarlene 186 killed by Ban885 171
  514. 2020-01-26T22:53:33 740.383 INF Entity zombieArlene 185 killed by Ban885 171
  515. 2020-01-26T22:53:36 743.409 INF Set loop to false on 001ExpPsp
  516. 2020-01-26T22:53:36 743.409 INF Set loop to false on 009ExpSec
  517. 2020-01-26T22:53:36 743.409 INF Set loop to false on 006ExpLfx
  518. 2020-01-26T22:53:54 762.024 INF Time: 11.84m FPS: 60.00 Heap: 1525.2MB Max: 1527.4MB Chunks: 306 CGO: 223 Ply: 1 Zom: 2 Ent: 10 (19) Items: 5 CO: 1 RSS: 3911.2MB
  519. 2020-01-26T22:53:59 767.059 INF Getting new currentStreamer!
  520. d3d11: failed to create 2D texture id=3179 width=2048 height=2048 mips=12 dxgifmt=71 [D3D error was 8007000e]
  521.  
  522.  
  523. (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/TexturesD3D11.cpp Line: 442)
  524.  
  525. d3d11: failed to create 2D texture shader resource view id=3179 [D3D error was 80070057]
  526.  
  527.  
  528. (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/TexturesD3D11.cpp Line: 406)
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