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- Mono path[0] = 'C:/Program Filessteam/steamapps/common/7 Days To Die/7daystodie_Data/Managed'
- Mono config path = 'C:/Program Filessteam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
- Initialize engine version: 2019.1.0f2 (292b93d75a2c)
- Forcing GfxDevice: Direct3D 11
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 1080 Ti (ID=0x1b06)
- Vendor:
- VRAM: 11127 MB
- Driver: 26.21.14.4187
- Begin MonoManager ReloadAssembly
- - Completed reload, in 2.640 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 55.385100 ms
- 2020-01-26T22:41:14 0.043 INF [Steamworks.NET] SteamAPI_Init() ok
- 2020-01-26T22:41:14 0.128 INF Texture quality is set to 0
- 2020-01-26T22:41:14 0.149 INF Precaching...
- 2020-01-26T22:41:14 0.163 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2020-01-26T22:41:14 0.304 INF [EAC] Initializing ...
- 2020-01-26T22:41:14 0.309 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
- 2020-01-26T22:41:23 9.198 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2020-01-26T22:41:23 9.200 INF Precaching file: Data/Bundles/blocktextureatlases
- 2020-01-26T22:41:27 13.402 INF Precaching file: Data/Bundles/terraintextures
- 2020-01-26T22:41:27 13.773 INF Precaching done
- 2020-01-26T22:41:27 13.774 INF Loading main scene
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 9.816600 ms
- 2020-01-26T22:41:28 14.090 INF Awake IsFocused: True
- 2020-01-26T22:41:28 14.090 INF Awake
- 2020-01-26T22:41:28 14.250 INF Localization language: english
- 2020-01-26T22:41:28 14.250 INF Version: Alpha 18.3 (b4) Compatibility Version: Alpha 18.3, Build: Windows 64 Bit
- 2020-01-26T22:41:28 14.250 INF System information:
- 2020-01-26T22:41:28 14.250 INF OS: Windows 10 (10.0.0) 64bit
- 2020-01-26T22:41:28 14.250 INF CPU: AMD Ryzen 7 2700 Eight-Core Processor (cores: 16)
- 2020-01-26T22:41:28 14.250 INF RAM: 16334 MB
- 2020-01-26T22:41:28 14.251 INF GPU: NVIDIA GeForce GTX 1080 Ti (11127 MB)
- 2020-01-26T22:41:28 14.266 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
- 2020-01-26T22:41:28 14.266 INF Last played version: Alpha 18.3
- 2020-01-26T22:41:28 14.267 INF Local UTC offset: -6 hours
- 2020-01-26T22:41:28 14.285 INF Command line arguments: C:\Program Filessteam\steamapps\common\7 Days To Die\7daystodie.exe -force-d3d11 -logfile C:\Program Filessteam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2020-01-26__22-40-48.txt
- 2020-01-26T22:41:28 14.286 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2020-01-26T22:41:28 14.286 INF Starting PlayerInputManager...
- 2020-01-26T22:41:28 14.350 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
- Fallback handler could not load library C:/Program Filessteam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/Program Filessteam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll
- Fallback handler could not load library C:/Program Filessteam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/Program Filessteam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
- Fallback handler could not load library C:/Program Filessteam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll
- Fallback handler could not load library C:/Program Filessteam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
- 2020-01-26T22:41:28 14.505 INF Starting UserProfileManager...
- 2020-01-26T22:41:28 14.660 INF Occlusion: Awake
- 2020-01-26T22:41:28 14.687 INF ApplyAllOptions streaming True, budget 10014.3 MB
- 2020-01-26T22:41:28 14.688 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, fullscreen True FullScreenWindow
- 2020-01-26T22:41:28 14.688 INF Texture quality is set to 0
- 2020-01-26T22:41:28 14.688 INF ApplyTextureFilter 3, AF Enable
- 2020-01-26T22:41:28 14.691 INF ApplyTerrainOptions 4
- 2020-01-26T22:41:29 15.067 INF [MODS] No mods folder found
- 2020-01-26T22:41:29 15.182 INF Loading permissions file at 'C:\Users\brdyn\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2020-01-26T22:41:29 15.379 INF Loading permissions file done.
- 2020-01-26T22:41:29 15.480 WRN Old savegame folder (C:\Users\brdyn\Documents/7 Days To Die) exists but new one (C:\Users\brdyn\AppData\Roaming/7DaysToDie) also exists, not moving
- 2020-01-26T22:41:29 15.481 INF Awake done in 1391 ms
- Fallback handler could not load library C:/Program Filessteam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Fallback handler could not load library C:/Program Filessteam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
- Fallback handler could not load library C:/Program Filessteam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 3970.
- Total: 37.281200 ms (FindLiveObjects: 0.315500 ms CreateObjectMapping: 0.058800 ms MarkObjects: 36.823000 ms DeleteObjects: 0.083500 ms)
- 2020-01-26T22:41:30 15.953 INF User joined: Ban885
- 2020-01-26T22:41:30 15.978 INF Reloading serveradmin.xml
- 2020-01-26T22:41:30 15.978 INF Loading permissions file at 'C:\Users\brdyn\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2020-01-26T22:41:30 15.978 INF Loading permissions file done.
- 2020-01-26T22:41:30 16.122 INF Updated culture for display texts
- 2020-01-26T22:41:32 18.000 INF UMA Overlay loading took 740 ms
- 2020-01-26T22:41:32 18.003 INF UMA Slot loading took 2 ms
- 2020-01-26T22:41:35 20.931 INF LoadTextureArraysForQuality quality -1 to 0, reload False
- 2020-01-26T22:41:38 24.431 INF WorldStaticData.Init() needed 6.230s
- 2020-01-26T22:41:41 27.158 INF [Steamworks.NET] Login ok.
- 2020-01-26T22:41:41 27.475 INF AchievementManager: Received stats and achievements from Steam
- 2020-01-26T22:47:34 381.855 INF NET: Starting server protocols
- 2020-01-26T22:47:34 381.997 INF NET: LiteNetLib server started
- 2020-01-26T22:47:34 381.998 INF [Steamworks.NET] NET: Server started
- 2020-01-26T22:47:34 381.998 INF Started thread SteamNetworkingServer
- 2020-01-26T22:47:34 381.999 INF StartGame
- 2020-01-26T22:47:34 382.033 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = True
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BedrollExpiryTime = 45
- GamePref.BlockDamageAI = 25
- GamePref.BlockDamageAIBM = 25
- GamePref.BlockDamagePlayer = 300
- GamePref.BloodMoonEnemyCount = 4
- GamePref.BloodMoonFrequency = 7
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = 18
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 120
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 0
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 0
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = jfks
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 18.3
- GamePref.GameWorld = Navezgane
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 1
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 3
- GamePref.LandClaimOfflineDelay = 0
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 7
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab =
- GamePref.LastLoadedPrefabSize =
- GamePref.LootAbundance = 200
- GamePref.LootRespawnDays = 30
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 60
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAA = 1
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0.3
- GamePref.OptionsDynamicMusicEnabled = True
- GamePref.OptionsFieldOfView = 78
- GamePref.OptionsFieldOfViewNew = 65
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 0.9655172
- GamePref.OptionsGfxBloom = True
- GamePref.OptionsGfxDOF = True
- GamePref.OptionsGfxMotionBlur = 2
- GamePref.OptionsGfxOcclusion = True
- GamePref.OptionsGfxSSAO = True
- GamePref.OptionsGfxSSReflections = 3
- GamePref.OptionsGfxSunShafts = True
- GamePref.OptionsGraphicsQuality = 4
- GamePref.OptionsGrassDistance = 2
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 2
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsLODDistance = 1
- GamePref.OptionsMenuMusicVolumeLevel = 0.7
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMouseSensitivity = 0.5
- GamePref.OptionsMusicVolumeLevel = 0.2
- GamePref.OptionsObjectQuality = 3
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 1
- GamePref.OptionsReflectedShadows = True
- GamePref.OptionsReflectionBounces = 0
- GamePref.OptionsReflectionCullList = Default
- GamePref.OptionsReflectionFarClip = 3000
- GamePref.OptionsReflectionQuality = 3
- GamePref.OptionsReflectionRefreshMode = ViaScripting
- GamePref.OptionsReflectionRefreshRate = 0
- GamePref.OptionsReflectionShadowDistance = 60
- GamePref.OptionsReflectionTimeSlicingMode = IndividualFaces
- GamePref.OptionsResolution = 0
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShadowDistance = 3
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsStreamingMipmapsBudget = 4096
- GamePref.OptionsStreamingMipmapsEnabled = True
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsTerrainQuality = 4
- GamePref.OptionsTextureFilter = 3
- GamePref.OptionsTextureQuality = 0
- GamePref.OptionsTreeDistance = 4
- GamePref.OptionsUMATextureQuality = 0
- GamePref.OptionsViewDistance = 7
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 1
- GamePref.OptionsWaterParticleLimiter = 1
- GamePref.OptionsWaterQuality = 1
- GamePref.OptionsZoomMouseSensitivity = 0.5
- GamePref.PartySharedKillRange = 100
- GamePref.PersistentPlayerProfiles = True
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561197990744159
- GamePref.PlayerKillingMode = 2
- GamePref.PlayerName = Ban885
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\brdyn\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 8
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 2
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 25003
- GamePref.TerminalWindowEnabled = True
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsImageEffects =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UserDataFolder = C:\Users\brdyn\AppData\Roaming/7DaysToDie
- GamePref.WorldGenSeed =
- GamePref.WorldGenSize = 8192
- GamePref.XPMultiplier = 300
- GamePref.ZombieBMMove = 0
- GamePref.ZombieFeralMove = 0
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 0
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AllowedViewDistance = 12
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 0
- GameStat.BloodMoonEnemyCount = 8
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimCount = 1
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDelay = 0
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 0
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = False
- 2020-01-26T22:47:34 382.055 INF StartAsServer
- WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
- 2020-01-26T22:47:36 383.485 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
- 2020-01-26T22:47:36 383.485 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
- 2020-01-26T22:47:36 383.485 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
- 2020-01-26T22:47:54 401.248 INF Block IDs with mapping
- 2020-01-26T22:47:54 401.249 INF BlockIDs from Mapping
- 2020-01-26T22:47:57 404.598 INF Item IDs with mapping
- 2020-01-26T22:47:57 404.599 INF ItemIDs from Mapping
- 2020-01-26T22:48:07 414.584 INF createWorld: Navezgane, jfks, GameModeSurvival
- 2020-01-26T22:48:07 414.585 INF Occlusion: Enabled
- 2020-01-26T22:48:07 414.712 INF Started thread ChunkCalc
- 2020-01-26T22:48:07 414.713 INF Started thread ChunkRegeneration
- 2020-01-26T22:48:08 415.308 INF World.Load: Navezgane
- 2020-01-26T22:48:08 415.312 INF Loading base world file header...
- 2020-01-26T22:48:08 415.312 INF Loaded world file from different version: 'Alpha 18 (b35)'
- 2020-01-26T22:48:08 415.317 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
- 2020-01-26T22:48:08 415.359 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
- 2020-01-26T22:48:08 415.360 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
- 2020-01-26T22:48:11 418.886 INF ShapeControllers: 64
- 2020-01-26T22:48:24 431.518 INF Started thread GenerateChunks
- 2020-01-26T22:48:24 431.962 INF Loading dtm raw file took 442ms
- 2020-01-26T22:48:25 432.169 INF Biomes image size w= 3072, h = 3072
- 2020-01-26T22:48:25 432.340 INF Loading and creating biomes took 376ms
- 2020-01-26T22:48:31 438.462 INF Loading and creating shader control textures took 6122ms
- 2020-01-26T22:48:31 438.959 INF Loading and parsing of generator took 496ms
- 2020-01-26T22:48:31 438.963 INF Started thread SaveChunks C:\Users\brdyn\AppData\Roaming/7DaysToDie/Saves/Navezgane/jfks\Region
- 2020-01-26T22:48:32 439.964 INF [DECO] read 0/0
- 2020-01-26T22:48:33 440.742 INF AstarManager Init
- 2020-01-26T22:48:34 441.577 INF Weather Packages Created FROM BIOMES
- 2020-01-26T22:48:34 441.578 INF createWorld() done
- 2020-01-26T22:48:34 441.578 INF Calculating world hashes
- 2020-01-26T22:48:34 441.580 INF Loading players.xml
- 2020-01-26T22:48:34 441.897 INF Created player with id=171
- 2020-01-26T22:48:34 441.988 WRN InitBreadCrumbs Ban885 (606.0, 76.0, 1502.0)
- 2020-01-26T22:48:34 441.992 INF Loaded player
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2020-01-26T22:48:36 443.196 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 120, default = 60
- 2020-01-26T22:48:36 443.197 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 0, default = 1
- 2020-01-26T22:48:36 443.197 INF Setting for 'BloodMoonEnemyCount' does not match the default (server will go to the modded category): current = 4, default = 8
- 2020-01-26T22:48:36 443.197 INF Setting for 'BlockDamagePlayer' does not match the default (server will go to the modded category): current = 300, default = 100
- 2020-01-26T22:48:36 443.197 INF Setting for 'BlockDamageAI' does not match the default (server will go to the modded category): current = 25, default = 100
- 2020-01-26T22:48:36 443.197 INF Setting for 'BlockDamageAIBM' does not match the default (server will go to the modded category): current = 25, default = 100
- 2020-01-26T22:48:36 443.197 INF Setting for 'LootAbundance' does not match the default (server will go to the modded category): current = 200, default = 100
- 2020-01-26T22:48:36 443.197 INF Setting for 'XPMultiplier' does not match the default (server will go to the modded category): current = 300, default = 100
- 2020-01-26T22:48:36 443.198 INF Origin Reposition (0.0, 0.0, 0.0) to (592.0, 64.0, 1488.0)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2020-01-26T22:48:36 443.256 INF [DECO] written 0/0
- 2020-01-26T22:48:36 443.315 INF OpenSpawnWindow
- 2020-01-26T22:48:36 443.370 INF StartGame done
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Fallback handler could not load library C:/Program Filessteam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Fallback handler could not load library C:/Program Filessteam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
- Fallback handler could not load library C:/Program Filessteam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2020-01-26T22:48:40 447.602 INF [Steamworks.NET] GameServer.Init successful
- 2020-01-26T22:48:40 447.612 INF [Steamworks.NET] Making server public
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2020-01-26T22:48:41 448.553 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90132224872633353, public IP=24.179.204.160
- 2020-01-26T22:48:41 448.571 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePublic)
- 2020-01-26T22:48:41 448.822 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775241093558208, server SteamID=90132224872633353, server public IP=24.179.204.160, server port=26900
- 2020-01-26T22:48:41 448.826 INF [Steamworks.NET] Lobby entered: 109775241093558208
- 2020-01-26T22:48:43 450.573 INF Respawn almost done
- 2020-01-26T22:48:43 450.583 INF PlayerSpawnedInWorld (reason: NewGame, position: 606, 76, 1502): localplayer
- 2020-01-26T22:48:43 450.807 INF DMS Entered Game!
- 2020-01-26T22:48:43 450.993 INF Getting new currentStreamer!
- 2020-01-26T22:48:47 454.287 INF MinEventLogMessage: XP gained during the last level:
- 2020-01-26T22:48:47 454.288 INF CVarLogValue: $xpFromLootThisLevel == 0
- 2020-01-26T22:48:47 454.288 INF CVarLogValue: $xpFromHarvestingThisLevel == 0
- 2020-01-26T22:48:47 454.288 INF CVarLogValue: $xpFromKillThisLevel == 0
- 2020-01-26T22:48:48 455.478 INF Calculating hashes took 13899 ms (world size 683 MiB)
- 2020-01-26T22:49:05 472.285 INF Saving 213 of chunks took 139ms
- 2020-01-26T22:49:05 472.286 INF [DECO] written 1/0
- 2020-01-26T22:49:24 491.962 INF Time: 7.34m FPS: 60.01 Heap: 1288.2MB Max: 1288.2MB Chunks: 289 CGO: 144 Ply: 1 Zom: 0 Ent: 3 (5) Items: 2 CO: 1 RSS: 3623.3MB
- 2020-01-26T22:49:54 521.945 INF Time: 7.84m FPS: 59.99 Heap: 1396.0MB Max: 1396.0MB Chunks: 296 CGO: 156 Ply: 1 Zom: 0 Ent: 4 (6) Items: 3 CO: 1 RSS: 3653.8MB
- 2020-01-26T22:50:21 548.663 WRN SleeperVolume 619, 76, 1463. Triggered empty
- 2020-01-26T22:50:24 551.950 INF Time: 8.34m FPS: 59.40 Heap: 1454.2MB Max: 1454.2MB Chunks: 296 CGO: 168 Ply: 1 Zom: 0 Ent: 4 (4) Items: 1 CO: 1 RSS: 3745.1MB
- 2020-01-26T22:50:54 581.948 INF VehicleManager saving 0 (0 / 0)
- 2020-01-26T22:50:54 581.964 INF Time: 8.84m FPS: 59.99 Heap: 1469.7MB Max: 1469.7MB Chunks: 306 CGO: 193 Ply: 1 Zom: 0 Ent: 3 (4) Items: 1 CO: 1 RSS: 3775.6MB
- 2020-01-26T22:50:54 582.164 INF [DECO] written 5/0
- 2020-01-26T22:51:12 599.566 INF Calling Play on 0
- 2020-01-26T22:51:24 611.971 INF Time: 9.34m FPS: 59.98 Heap: 1488.3MB Max: 1488.3MB Chunks: 306 CGO: 193 Ply: 1 Zom: 0 Ent: 3 (4) Items: 1 CO: 1 RSS: 3777.3MB
- 2020-01-26T22:51:54 641.976 INF Time: 9.84m FPS: 59.99 Heap: 1505.1MB Max: 1505.1MB Chunks: 306 CGO: 207 Ply: 1 Zom: 0 Ent: 5 (6) Items: 2 CO: 1 RSS: 3785.1MB
- 2020-01-26T22:52:24 671.994 INF Time: 10.34m FPS: 60.00 Heap: 1527.4MB Max: 1527.4MB Chunks: 306 CGO: 186 Ply: 1 Zom: 0 Ent: 3 (8) Items: 3 CO: 1 RSS: 3813.4MB
- 2020-01-26T22:52:54 701.953 INF VehicleManager saving 0 (0 / 0)
- 2020-01-26T22:52:54 702.006 INF Time: 10.84m FPS: 59.98 Heap: 1489.4MB Max: 1527.4MB Chunks: 306 CGO: 191 Ply: 1 Zom: 0 Ent: 3 (6) Items: 1 CO: 1 RSS: 3814.7MB
- 2020-01-26T22:52:55 702.177 INF [DECO] written 7/0
- 2020-01-26T22:53:05 712.412 INF 670.3755 SleeperVolume 577, 61, 1279. Spawning at 585, 61, 1285, group 'sleeperHordeStageGS1', class zombieBusinessMan, count 1
- 2020-01-26T22:53:06 713.212 INF 671.1767 SleeperVolume 574, 58, 1287. Spawning at 582, 58, 1297, group 'sleeperHordeStageGS1', class zombieArlene, count 2
- 2020-01-26T22:53:06 713.311 INF 671.2773 SleeperVolume 574, 58, 1287. Spawning at 576, 58, 1293, group 'sleeperHordeStageGS1', class zombieDarlene, count 2
- 2020-01-26T22:53:11 718.760 INF Entity zombieBusinessMan 183 killed by Ban885 171
- 2020-01-26T22:53:24 732.023 INF Time: 11.34m FPS: 60.05 Heap: 1506.1MB Max: 1527.4MB Chunks: 306 CGO: 213 Ply: 1 Zom: 4 Ent: 9 (17) Items: 4 CO: 1 RSS: 3900.7MB
- 2020-01-26T22:53:29 736.364 INF Entity zombieDarlene 186 killed by Ban885 171
- 2020-01-26T22:53:33 740.383 INF Entity zombieArlene 185 killed by Ban885 171
- 2020-01-26T22:53:36 743.409 INF Set loop to false on 001ExpPsp
- 2020-01-26T22:53:36 743.409 INF Set loop to false on 009ExpSec
- 2020-01-26T22:53:36 743.409 INF Set loop to false on 006ExpLfx
- 2020-01-26T22:53:54 762.024 INF Time: 11.84m FPS: 60.00 Heap: 1525.2MB Max: 1527.4MB Chunks: 306 CGO: 223 Ply: 1 Zom: 2 Ent: 10 (19) Items: 5 CO: 1 RSS: 3911.2MB
- 2020-01-26T22:53:59 767.059 INF Getting new currentStreamer!
- d3d11: failed to create 2D texture id=3179 width=2048 height=2048 mips=12 dxgifmt=71 [D3D error was 8007000e]
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/TexturesD3D11.cpp Line: 442)
- d3d11: failed to create 2D texture shader resource view id=3179 [D3D error was 80070057]
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/TexturesD3D11.cpp Line: 406)
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