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  1. NEW ITEMS
  2.  
  3. Bronze Beetle
  4. New consumable item, Bronze Beetle
  5. +Show details
  6.  
  7. Crown of Havoc
  8. New item formed from Veil of Discord, Oblivion Staff, and a Recipe
  9. +Show details
  10.  
  11. Emerald Escutcheon
  12. New item from Hood of Defiance, Linken's Sphere, and a Recipe
  13. +Show details
  14.  
  15. Faerie Bomb
  16. New item formed from Faerie Fire, and a Recipe
  17. +Show details
  18.  
  19. Saint's Sandals
  20. New item formed from Tranquil Boots, Pipe of Insight, and a Recipe
  21. +Show details
  22.  
  23. Sentinel Totem
  24. New item formed from Drum of Endurance, and a Vanguard
  25. +Show details
  26.  
  27. Vorpal Blade
  28. New item formed from Desolator, Sange, and a Recipe
  29. +Show details
  30.  
  31.  
  32. Blink Dagger
  33. Damage cooldown increased from 3 seconds to 5
  34.  
  35. Diffusal Blade
  36. Purge cooldown increased from 4 seconds to 12
  37.  
  38. Drum of Endurance
  39. Recipe cost reduced from 575 to 450
  40.  
  41. Force Staff
  42. Now requires Staff of Wizardry, Ring of Health, and a Ring of Regen
  43. +Show Details
  44.  
  45. Ghost Scepter
  46. Cost reduced from 1500 to 1300
  47.  
  48. Heart of Tarrasque
  49. Now requires Reaver, Vitality Booster, and an Ogre Club
  50. +Show Details
  51. Health Regeneration now grants 0.5% hp regen when on cooldown
  52.  
  53. Infused Raindrop
  54. Multiple Raindrops may now be combined if the sum total of charges remaining is less than 5
  55.  
  56. Mask of Madness
  57. Berserk armor reduction increased from 6 to 10
  58. Berserk manacost increased from 25 to 60
  59.  
  60. Monkey King Bar
  61. Damage increased from 66 to 80
  62.  
  63. Necromonicon
  64. Recipe cost decreased from 1200 to 1000
  65.  
  66. Observer Ward
  67. Cost decreased from 60 to 50
  68.  
  69. Scythe of Vyse
  70. Hex cooldown reduced from 22 seconds to 18
  71.  
  72.  
  73. ABADDON:
  74. Strength gain from 2.6 to 2.9
  75. Increased Mist Coil damage and heal from 100/150/200/250 to 150/200/250/300
  76. Increased Mist Coil cast range from 800 to 1000
  77.  
  78. ALCHEMIST:
  79. Strength gain from 2.1 to 2.4
  80. Intelligence gain from 1.8 to 2.4
  81. Unstable Concoction Throw range increased from 775 to 1200
  82.  
  83. ANCIENT APPARITION:
  84. Movement speed reduced from 295 to 285
  85. Reduced Chilling Touch damage from 50/60/70/80 to 40/50/60/70
  86. Rescaled Chilling Touch attack speed slow from 20 to 30/25/20/15
  87.  
  88. BEASTMASTER:
  89. Primal Roar stun duration increased from 3/3.5/4 seconds to 4/4.5/5
  90.  
  91. BLOODSEEKER:
  92. Agility gain from 3 to 2.5
  93. Base damage reduced by 4
  94. Base armor reduced by 1
  95. Bloodrite now mini-stuns any unit that it damages
  96. Rupture cast range reduced from 1000 to 800
  97.  
  98. BOUNTY HUNTER:
  99. Base intelligence from 19 to 24
  100. Jinada slow duration rescaled from 3 seconds to 1/2/3/4
  101. Jinada cooldown rescaled from 12/10/8/6 seconds to 6
  102. Aghanim's Scepter now causes Shuriken to refresh track duration on tracked units
  103.  
  104. BRISTLEBACK:
  105. Warpath Max Stacks rescaled from 5/7/9 to 6/8/10
  106. Increased Quill Spray base damage from 20/40/60/80 to 25/50/75/100
  107.  
  108. CENTAUR WARRUNNER:
  109. Base damage increased by 4
  110. Hoof Stomp manacost reduced from 130 to 100
  111. Centaur Warrunner Level 25 Talent from +1 seconds Hoof Stomp stun duration to +2
  112.  
  113. CHAOS KNIGHT:
  114. Chaos Bolt no longer stuns, and instead has a random chance to either root, silence, or slow for 50% for 3/4/5/6 seconds
  115. Chaos Bolt max damage increased from 200/225/250/275 to 250/300/350/400
  116. Phantasm illusion damage taken increased form 260% to 300%
  117. Aghanim's Scepter now grants an extra phantasm illusion
  118. Aghanim's Scepter Phantasm cooldown reduced from 110 seconds to 60 seconds
  119.  
  120. CHEN:
  121. Strength gain from 1.8 to 2.6
  122. Level 25 talent +200 Hand of God Heal increased to +300
  123. Level 25 talent +2 Holy Persuasion Max Count increased to +3
  124.  
  125. CLINKZ:
  126. SCEPTER ADDED
  127. +Can consume ancient creeps
  128. Strafe attack speed bonus reduced from 130 to 80
  129. Strafe duration increased from 4/6/8/10 to 8/10/12/14
  130. Searing Arrow manacost increased from 10 to 12
  131. Death Pact target's current health as health bonus rescaled from 50%/70%/90% to 30%/60%/90%
  132.  
  133. CRYSTAL MAIDEN:
  134. Arcane aura allies mana regen bonus rescaled from 1/1.5/2/3 to 1/1.5/2/4
  135. Freezing Field manacost reduced from 200/400/600 to 150/300/450
  136.  
  137. DARK SEER:
  138. Base Intelligence from 23 to 21
  139.  
  140. DAZZLE:
  141. Reworked Scepter on Dazzle
  142. +Shallow Grave cooldown is now replaced with 3 charges with a 40/30/20/10 replenish time. Shallow Grave cannot be cast on units that have been affected by Shallow Grave within the last 10 seconds
  143.  
  144. DISRUPTOR:
  145. Glimpse manacost rescaled from 100 to 80/120/160/200
  146.  
  147. DOOM:
  148. Doom cooldown reduced from 145 seconds to 80
  149. Aghanim's Scepter now causes lifesteal from Doom Damage
  150. Aghanim's Scepter no increases duration
  151.  
  152. DRAGON KNIGHT:
  153. SCEPTER ADDED
  154. +Elder Dragon Form now grants unobstructed movement and vision
  155.  
  156. DROW RANGER:
  157. Precision Aura agility as ranged attack damage bonus reduced from 20%/26%/32%/38% to 15%/20%/25%/30%
  158. Marksmanship agility bonus reduced from 40/60/80 to 25/50/75
  159.  
  160. EARTH SPIRIT
  161. Base intelligence from 18 to 15
  162. Base armor reduced by 1
  163.  
  164. EARTHSHAKER:
  165. Aghanim's Scepter Enchant Totem leap range increased from 900 to 1300
  166. Aftershock damage reduced from 75/100/125/150 to 60/80/100/120
  167. Echo Slam no longer deals any initial damage
  168. Echo Slam echo damage increased from 40/55/70 to 50/60/70
  169.  
  170. ELDER TITAN:
  171. Reworked Scepter on Elder Titan
  172. +Echo Stomp now disarms and silences targets for 2/3/4/5 seconds
  173.  
  174. GYROCOPTER
  175. Base strength from 18 to 22
  176. Base damage increased by 4
  177. Increased movement speed from 325 to 330
  178. Rocket Barrage search radius increased from 400 to 500
  179.  
  180. JAKIRO:
  181. Level 20 talent +400 attack range replaced with 15% cooldown reduction
  182.  
  183. HUSKAR:
  184. Strength gain from 2.7 to 3.0
  185. Agility gain from 1.4 to 1.7
  186.  
  187. LEGION COMMANDER:
  188. Fixed Legion Commander's duel target not gaining duel damage when Legion Commander dies from Ice Blast shatter
  189. Level 25 talent +40 duel damage reduced to +30 duel damage
  190.  
  191. LICH:
  192. Sacrifice coodldown reduced from 60/46/32/18 to 60/45/30/15 seconds
  193. Sacrifice current health converted mana rescaled from 30%/50%/70%/90% to 25%/50%/75%/100%
  194. Ice Armor slow reduced from 24/26/28/30% to 16/20/24/28%
  195. Ice Armor manacost increased from 50 to 80
  196.  
  197. LIFESTEALER:
  198. Base damage reduced by 3
  199. Feast enemy current health as damage/lifesteal increased from 4.5%/5.5%/6.5%/7.5% to 5%/6%/7%/8%
  200.  
  201. MIRANA:
  202. Sacred Arrow cooldown rescaled from 17 seconds to 21/18/15/12
  203.  
  204. MORPHLING:
  205. Intelligence gain from 1.1 to 1.6
  206. Waveform manacost reduced from 140/155/160/165 to 120
  207.  
  208. NAGA SIREN:
  209. Mirror Image illusion damage taken reduced from 550%/500%/450%/400% to 400%/350%/300%/250%
  210.  
  211. NECROPHOS:
  212. Death Pulse heal reduced from 60/80/100/120 to 40/60/80/100
  213. Ghost Shroud self restoration amplification reduced from 75% to 50%
  214. Ghost Shroud self magic resistance reduction increased from 25% to 50%
  215. Level 20 talent +400 health replaced with +100% ghost shroud self restoration amplification
  216.  
  217. ORACLE:
  218. Base damage increased by 15
  219.  
  220. PHANTOM LANCER:
  221. Spirit Lance cooldown increased from 7 seconds to 12
  222.  
  223. PUGNA:
  224. Movement speed reduced from 335 to 315
  225. Derepify enemy magic resistance reduction reduced from 30%/40%/50%/60% to 20%/30%/40%/50%
  226. Life Drain cast range reduced from 800 to 600
  227. Life Drain link break distance reduced from 1000 to 800
  228. Life Drain manacost increased from 125/175/225 to 200/250/300
  229.  
  230. RAZOR:
  231. Plasma Field now reduces damage of all targets for 8 seconds, with a maximum damage reduction of 40% based on the target's distance from Razor
  232. Eye of the Storm search radius increased from 500 to 700
  233.  
  234. RUBICK:
  235. Null Field now has an active component that creates a spell shield for all allies within a 900 radius that blocks all 30/60/90/120 magic damage. Cooldown 120 seconds. Mana cost: 100
  236.  
  237. RIKI:
  238. Smoke Screen duration rescaled from 6 seconds to 4.5/5/5.5/6
  239. Blink Strike damage increased from 55/70/85/100 to 60/60/100/120
  240. Cloak and Dagger fade delay increased from 6/5/4/3 seconds to 9/7/5/3
  241. Cloak and Dagger backstab damage per agility is now tripled when an attack breaks invisibility
  242. +Show details
  243.  
  244. SAND KING:
  245. Caustic Finale slow reduced from 30% to 10%/15%/20%/25%
  246.  
  247. SHADOW DEMON:
  248. Base armor increased by 2
  249. Shadow Poison manacost reduced from 50 to 30
  250. Demonic Purge now mini-stuns target upon cast
  251. Demonic Purge damage type from magical to pure
  252. Demonic Purge damage reduced from 200/300/400 to 150/225/300
  253.  
  254. SHADOW SHAMAN:
  255. Ether Shock cooldown increased from 8 seconds to 14
  256. Shackles may now be broken if distance between Shadow Shaman and his target stretches out more than 200 units away from the maximum cast range
  257. Shackles manacost increased from 140/150/160/170 to 180
  258. Serpent Wards no longer gain bonus attack range from Aghanim's Scepter
  259.  
  260. SKYWRATH MAGE:
  261. Arcane Bolt base damage rescaled from 60/80/100/120 to 50/75/100/125
  262. Arcane Bolt bonus damage per intelligence reduced from 1.6 to 1
  263. Concussive Shot move speed slow reduced from 30%/35%/40%/45% to 20%/25%/30%/35%
  264.  
  265. SLARDAR:
  266. Guardian Sprint movement speed bonus rescaled from 20%/28%/36%/44% to 20%/30%/40%/50%
  267. Guardian Sprint damage amplification increased from 15% to 40%
  268.  
  269. SLARK:
  270. Reworked scepter on Slark
  271. +Dark Pact effect duration renders Slark invisible
  272.  
  273. SNIPER"
  274. Headshot damage rescaled from 15/40/65/90 to 10/40/70/100
  275. Scepter Assassinate critical damage increased from 280% to 350%
  276.  
  277. SPECTRE:
  278. SCEPTER ADDED
  279. +Spectral Dagger will be automatically cast by all haunt illusions at the start of haunt. Haunt duration increased by 2 seconds.
  280.  
  281. SPIRIT BREAKER:
  282. Charge of Darkness now no longer becomes cancelled when activating Glimmer Cape
  283. Charge of Darkness cooldown increased from 12 seconds to 15
  284.  
  285. TINY:
  286. Avalanche damage rescaled from 100/180/260/300 to 120/180/240/300
  287. Avalanche stun duration rescaled from 1 seconds to 0.5/1/1.5/2
  288. Grow no longer grants bonus movement speed
  289. Grow now grants 10/20/30 strength
  290. Grow attack speed loss rescaled from 20/35/50 to 20/40/60
  291. Aghanim's Scepter Grow bonus building damage increased from 75% to 100%
  292. Level 10 talent +6 strength replaced with +8% spell amp
  293. Level 10 talent +10 intelligence replaced with +4 mana regen
  294. Level 20 talent +14 mana regen replaced with +30 hp regen
  295.  
  296. TREANT PROTECTOR:
  297. Living armor will not use up charges if the damage incurred before reductions is less than the amount of damage blocked
  298. Overgrowth duration rescaled from 3/3.75/4.5 seconds to 3/4/5
  299.  
  300. TUSK:
  301. Movement speed increased from 300 to 310
  302. Walrus Kick damage increased from 350% critical damage to 400%
  303. Walrus Kick damage changed from 350 to 400% critical damage
  304.  
  305. UNDYING:
  306. Flesh Golem effect radius reduced from 750 to 550
  307. Flesh Golem now has max damage amplification and max move speed slow within the effect radius
  308. Level 20 talent +15 armor increased to +20 armor
  309.  
  310. URSA:
  311. Enrage duration rescaled from 4 seconds to 4/5/6
  312.  
  313. VENOMANCER:
  314. Poison Sting damage no longer lethal
  315. Poison Sting slow reduced from 11%/12%/13%/14% seconds to 9%/10%/11%/12% seconds
  316. Plague Ward cooldown increased from 5 seconds to 6
  317.  
  318. VIPER:
  319. Strength gain from 2.4 to 2.1
  320. Attack range reduced from 575 to 525
  321. Corrosive Skin bonus magic resistance reduced from 10%/15%/20%/25% to 5%/10%/15%/20%
  322. Corrosive Skin duration reduced from 4 seconds to 3
  323.  
  324. VISAGE:
  325. Soul Assumption base damage increased from 20 to 50
  326. Soul Assumption damage per charge reduced from 65 to 50
  327. Gravekeeper's Cloak max layers rescaled from 4 to 2/3/4/5
  328. Familiar Stone Form stun duration rescaled from 1/1.25/1.5 seconds to 1
  329.  
  330. WARLOCK:
  331. Fatal Bonds cooldown reduced from 140 to 100
  332. Shadow Word duration rescaled from 12 seconds to 8/10/12/14
  333. Chaotic Offering cooldown reduced from 170 seconds to 130
  334.  
  335. WINDRANGER:
  336. Powershot damage rescaled from 180/260/340/420 to 150/225/300/375
  337. Powershot damage is no longer reduced per unit hit
  338. Focus Fire manacost rescaled from 75/100/125 to 50
  339.  
  340. ZEUS:
  341. Nimbus cooldown increased from 35 seconds to 50
  342. Nimbus Lightning Bolt base interval from 2.25 seconds to 2.75
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