Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- NEW ITEMS
- Bronze Beetle
- New consumable item, Bronze Beetle
- +Show details
- Crown of Havoc
- New item formed from Veil of Discord, Oblivion Staff, and a Recipe
- +Show details
- Emerald Escutcheon
- New item from Hood of Defiance, Linken's Sphere, and a Recipe
- +Show details
- Faerie Bomb
- New item formed from Faerie Fire, and a Recipe
- +Show details
- Saint's Sandals
- New item formed from Tranquil Boots, Pipe of Insight, and a Recipe
- +Show details
- Sentinel Totem
- New item formed from Drum of Endurance, and a Vanguard
- +Show details
- Vorpal Blade
- New item formed from Desolator, Sange, and a Recipe
- +Show details
- Blink Dagger
- Damage cooldown increased from 3 seconds to 5
- Diffusal Blade
- Purge cooldown increased from 4 seconds to 12
- Drum of Endurance
- Recipe cost reduced from 575 to 450
- Force Staff
- Now requires Staff of Wizardry, Ring of Health, and a Ring of Regen
- +Show Details
- Ghost Scepter
- Cost reduced from 1500 to 1300
- Heart of Tarrasque
- Now requires Reaver, Vitality Booster, and an Ogre Club
- +Show Details
- Health Regeneration now grants 0.5% hp regen when on cooldown
- Infused Raindrop
- Multiple Raindrops may now be combined if the sum total of charges remaining is less than 5
- Mask of Madness
- Berserk armor reduction increased from 6 to 10
- Berserk manacost increased from 25 to 60
- Monkey King Bar
- Damage increased from 66 to 80
- Necromonicon
- Recipe cost decreased from 1200 to 1000
- Observer Ward
- Cost decreased from 60 to 50
- Scythe of Vyse
- Hex cooldown reduced from 22 seconds to 18
- ABADDON:
- Strength gain from 2.6 to 2.9
- Increased Mist Coil damage and heal from 100/150/200/250 to 150/200/250/300
- Increased Mist Coil cast range from 800 to 1000
- ALCHEMIST:
- Strength gain from 2.1 to 2.4
- Intelligence gain from 1.8 to 2.4
- Unstable Concoction Throw range increased from 775 to 1200
- ANCIENT APPARITION:
- Movement speed reduced from 295 to 285
- Reduced Chilling Touch damage from 50/60/70/80 to 40/50/60/70
- Rescaled Chilling Touch attack speed slow from 20 to 30/25/20/15
- BEASTMASTER:
- Primal Roar stun duration increased from 3/3.5/4 seconds to 4/4.5/5
- BLOODSEEKER:
- Agility gain from 3 to 2.5
- Base damage reduced by 4
- Base armor reduced by 1
- Bloodrite now mini-stuns any unit that it damages
- Rupture cast range reduced from 1000 to 800
- BOUNTY HUNTER:
- Base intelligence from 19 to 24
- Jinada slow duration rescaled from 3 seconds to 1/2/3/4
- Jinada cooldown rescaled from 12/10/8/6 seconds to 6
- Aghanim's Scepter now causes Shuriken to refresh track duration on tracked units
- BRISTLEBACK:
- Warpath Max Stacks rescaled from 5/7/9 to 6/8/10
- Increased Quill Spray base damage from 20/40/60/80 to 25/50/75/100
- CENTAUR WARRUNNER:
- Base damage increased by 4
- Hoof Stomp manacost reduced from 130 to 100
- Centaur Warrunner Level 25 Talent from +1 seconds Hoof Stomp stun duration to +2
- CHAOS KNIGHT:
- Chaos Bolt no longer stuns, and instead has a random chance to either root, silence, or slow for 50% for 3/4/5/6 seconds
- Chaos Bolt max damage increased from 200/225/250/275 to 250/300/350/400
- Phantasm illusion damage taken increased form 260% to 300%
- Aghanim's Scepter now grants an extra phantasm illusion
- Aghanim's Scepter Phantasm cooldown reduced from 110 seconds to 60 seconds
- CHEN:
- Strength gain from 1.8 to 2.6
- Level 25 talent +200 Hand of God Heal increased to +300
- Level 25 talent +2 Holy Persuasion Max Count increased to +3
- CLINKZ:
- SCEPTER ADDED
- +Can consume ancient creeps
- Strafe attack speed bonus reduced from 130 to 80
- Strafe duration increased from 4/6/8/10 to 8/10/12/14
- Searing Arrow manacost increased from 10 to 12
- Death Pact target's current health as health bonus rescaled from 50%/70%/90% to 30%/60%/90%
- CRYSTAL MAIDEN:
- Arcane aura allies mana regen bonus rescaled from 1/1.5/2/3 to 1/1.5/2/4
- Freezing Field manacost reduced from 200/400/600 to 150/300/450
- DARK SEER:
- Base Intelligence from 23 to 21
- DAZZLE:
- Reworked Scepter on Dazzle
- +Shallow Grave cooldown is now replaced with 3 charges with a 40/30/20/10 replenish time. Shallow Grave cannot be cast on units that have been affected by Shallow Grave within the last 10 seconds
- DISRUPTOR:
- Glimpse manacost rescaled from 100 to 80/120/160/200
- DOOM:
- Doom cooldown reduced from 145 seconds to 80
- Aghanim's Scepter now causes lifesteal from Doom Damage
- Aghanim's Scepter no increases duration
- DRAGON KNIGHT:
- SCEPTER ADDED
- +Elder Dragon Form now grants unobstructed movement and vision
- DROW RANGER:
- Precision Aura agility as ranged attack damage bonus reduced from 20%/26%/32%/38% to 15%/20%/25%/30%
- Marksmanship agility bonus reduced from 40/60/80 to 25/50/75
- EARTH SPIRIT
- Base intelligence from 18 to 15
- Base armor reduced by 1
- EARTHSHAKER:
- Aghanim's Scepter Enchant Totem leap range increased from 900 to 1300
- Aftershock damage reduced from 75/100/125/150 to 60/80/100/120
- Echo Slam no longer deals any initial damage
- Echo Slam echo damage increased from 40/55/70 to 50/60/70
- ELDER TITAN:
- Reworked Scepter on Elder Titan
- +Echo Stomp now disarms and silences targets for 2/3/4/5 seconds
- GYROCOPTER
- Base strength from 18 to 22
- Base damage increased by 4
- Increased movement speed from 325 to 330
- Rocket Barrage search radius increased from 400 to 500
- JAKIRO:
- Level 20 talent +400 attack range replaced with 15% cooldown reduction
- HUSKAR:
- Strength gain from 2.7 to 3.0
- Agility gain from 1.4 to 1.7
- LEGION COMMANDER:
- Fixed Legion Commander's duel target not gaining duel damage when Legion Commander dies from Ice Blast shatter
- Level 25 talent +40 duel damage reduced to +30 duel damage
- LICH:
- Sacrifice coodldown reduced from 60/46/32/18 to 60/45/30/15 seconds
- Sacrifice current health converted mana rescaled from 30%/50%/70%/90% to 25%/50%/75%/100%
- Ice Armor slow reduced from 24/26/28/30% to 16/20/24/28%
- Ice Armor manacost increased from 50 to 80
- LIFESTEALER:
- Base damage reduced by 3
- Feast enemy current health as damage/lifesteal increased from 4.5%/5.5%/6.5%/7.5% to 5%/6%/7%/8%
- MIRANA:
- Sacred Arrow cooldown rescaled from 17 seconds to 21/18/15/12
- MORPHLING:
- Intelligence gain from 1.1 to 1.6
- Waveform manacost reduced from 140/155/160/165 to 120
- NAGA SIREN:
- Mirror Image illusion damage taken reduced from 550%/500%/450%/400% to 400%/350%/300%/250%
- NECROPHOS:
- Death Pulse heal reduced from 60/80/100/120 to 40/60/80/100
- Ghost Shroud self restoration amplification reduced from 75% to 50%
- Ghost Shroud self magic resistance reduction increased from 25% to 50%
- Level 20 talent +400 health replaced with +100% ghost shroud self restoration amplification
- ORACLE:
- Base damage increased by 15
- PHANTOM LANCER:
- Spirit Lance cooldown increased from 7 seconds to 12
- PUGNA:
- Movement speed reduced from 335 to 315
- Derepify enemy magic resistance reduction reduced from 30%/40%/50%/60% to 20%/30%/40%/50%
- Life Drain cast range reduced from 800 to 600
- Life Drain link break distance reduced from 1000 to 800
- Life Drain manacost increased from 125/175/225 to 200/250/300
- RAZOR:
- Plasma Field now reduces damage of all targets for 8 seconds, with a maximum damage reduction of 40% based on the target's distance from Razor
- Eye of the Storm search radius increased from 500 to 700
- RUBICK:
- Null Field now has an active component that creates a spell shield for all allies within a 900 radius that blocks all 30/60/90/120 magic damage. Cooldown 120 seconds. Mana cost: 100
- RIKI:
- Smoke Screen duration rescaled from 6 seconds to 4.5/5/5.5/6
- Blink Strike damage increased from 55/70/85/100 to 60/60/100/120
- Cloak and Dagger fade delay increased from 6/5/4/3 seconds to 9/7/5/3
- Cloak and Dagger backstab damage per agility is now tripled when an attack breaks invisibility
- +Show details
- SAND KING:
- Caustic Finale slow reduced from 30% to 10%/15%/20%/25%
- SHADOW DEMON:
- Base armor increased by 2
- Shadow Poison manacost reduced from 50 to 30
- Demonic Purge now mini-stuns target upon cast
- Demonic Purge damage type from magical to pure
- Demonic Purge damage reduced from 200/300/400 to 150/225/300
- SHADOW SHAMAN:
- Ether Shock cooldown increased from 8 seconds to 14
- Shackles may now be broken if distance between Shadow Shaman and his target stretches out more than 200 units away from the maximum cast range
- Shackles manacost increased from 140/150/160/170 to 180
- Serpent Wards no longer gain bonus attack range from Aghanim's Scepter
- SKYWRATH MAGE:
- Arcane Bolt base damage rescaled from 60/80/100/120 to 50/75/100/125
- Arcane Bolt bonus damage per intelligence reduced from 1.6 to 1
- Concussive Shot move speed slow reduced from 30%/35%/40%/45% to 20%/25%/30%/35%
- SLARDAR:
- Guardian Sprint movement speed bonus rescaled from 20%/28%/36%/44% to 20%/30%/40%/50%
- Guardian Sprint damage amplification increased from 15% to 40%
- SLARK:
- Reworked scepter on Slark
- +Dark Pact effect duration renders Slark invisible
- SNIPER"
- Headshot damage rescaled from 15/40/65/90 to 10/40/70/100
- Scepter Assassinate critical damage increased from 280% to 350%
- SPECTRE:
- SCEPTER ADDED
- +Spectral Dagger will be automatically cast by all haunt illusions at the start of haunt. Haunt duration increased by 2 seconds.
- SPIRIT BREAKER:
- Charge of Darkness now no longer becomes cancelled when activating Glimmer Cape
- Charge of Darkness cooldown increased from 12 seconds to 15
- TINY:
- Avalanche damage rescaled from 100/180/260/300 to 120/180/240/300
- Avalanche stun duration rescaled from 1 seconds to 0.5/1/1.5/2
- Grow no longer grants bonus movement speed
- Grow now grants 10/20/30 strength
- Grow attack speed loss rescaled from 20/35/50 to 20/40/60
- Aghanim's Scepter Grow bonus building damage increased from 75% to 100%
- Level 10 talent +6 strength replaced with +8% spell amp
- Level 10 talent +10 intelligence replaced with +4 mana regen
- Level 20 talent +14 mana regen replaced with +30 hp regen
- TREANT PROTECTOR:
- Living armor will not use up charges if the damage incurred before reductions is less than the amount of damage blocked
- Overgrowth duration rescaled from 3/3.75/4.5 seconds to 3/4/5
- TUSK:
- Movement speed increased from 300 to 310
- Walrus Kick damage increased from 350% critical damage to 400%
- Walrus Kick damage changed from 350 to 400% critical damage
- UNDYING:
- Flesh Golem effect radius reduced from 750 to 550
- Flesh Golem now has max damage amplification and max move speed slow within the effect radius
- Level 20 talent +15 armor increased to +20 armor
- URSA:
- Enrage duration rescaled from 4 seconds to 4/5/6
- VENOMANCER:
- Poison Sting damage no longer lethal
- Poison Sting slow reduced from 11%/12%/13%/14% seconds to 9%/10%/11%/12% seconds
- Plague Ward cooldown increased from 5 seconds to 6
- VIPER:
- Strength gain from 2.4 to 2.1
- Attack range reduced from 575 to 525
- Corrosive Skin bonus magic resistance reduced from 10%/15%/20%/25% to 5%/10%/15%/20%
- Corrosive Skin duration reduced from 4 seconds to 3
- VISAGE:
- Soul Assumption base damage increased from 20 to 50
- Soul Assumption damage per charge reduced from 65 to 50
- Gravekeeper's Cloak max layers rescaled from 4 to 2/3/4/5
- Familiar Stone Form stun duration rescaled from 1/1.25/1.5 seconds to 1
- WARLOCK:
- Fatal Bonds cooldown reduced from 140 to 100
- Shadow Word duration rescaled from 12 seconds to 8/10/12/14
- Chaotic Offering cooldown reduced from 170 seconds to 130
- WINDRANGER:
- Powershot damage rescaled from 180/260/340/420 to 150/225/300/375
- Powershot damage is no longer reduced per unit hit
- Focus Fire manacost rescaled from 75/100/125 to 50
- ZEUS:
- Nimbus cooldown increased from 35 seconds to 50
- Nimbus Lightning Bolt base interval from 2.25 seconds to 2.75
Add Comment
Please, Sign In to add comment