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Alpha Testing

Jan 20th, 2019
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  1. ---
  2. title: "ALPHA TESTING BEGINS"
  3. description: "Announcing the beginning of our closed alpha testing"
  4. thumbnail: "/images/thumbnails/alphatesting.jpg"
  5. forumurl: "http://legiontd2.com/community/threads/update-42-alpha-testing-begins.9506/"
  6. date: "2017-05-01T13:51:00+01:00"
  7. draft: false
  8. ---
  9.  
  10. Happy May, everyone!
  11.  
  12. If you'd like to help translate the game, check out LegionTD2.com/translate. We're starting to localize some important keywords and phrases for the game client.
  13.  
  14. # BECOME THE IN-GAME ANNOUNCER
  15.  
  16. Interested in being heard every time someone plays the game? Send your best impressions of "Welcome to Nova," "Victory," and "Defeat" to community@autoattack.net
  17.  
  18. # ALPHA TESTING BEGINS
  19.  
  20. Huge milestone: we've finally begun alpha testing. Yes, that means people are playing Legion TD 2 against each other on Steam!
  21.  
  22. Alpha testing is part of development and is not available to the general public. We want to invite as many people as possible, but the servers cannot support everyone right now. Active members of the community, Kickstarter backers, and pre-purchasers are more likely to receive an alpha key. If you haven't been invited, it's not because you're being ignored. It just takes time to scale a game to be able to support that many people.
  23.  
  24. If you're curious what the alpha looks like, check out this sneak peek:
  25.  
  26. <iframe width="560" height="315" src="https://www.youtube.com/embed/xcxAF_XqL0I" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
  27.  
  28. To see more gameplay footage, check out this community video:
  29.  
  30. <iframe width="560" height="315" src="https://www.youtube.com/embed/DuOahKwHesE" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
  31.  
  32. # APRIL DEVELOPMENT HIGHLIGHTS
  33.  
  34. **DESIGN**
  35.  
  36. - Added custom game rooms; you can now host games and invite other players
  37. - General improvements to the game client, including a loading screen
  38. - Continued iteration on game balance
  39. - Updated all unit and ability tooltips
  40.  
  41. **PROGRAMMING**
  42.  
  43. - Bug fixing and general game improvements - See the [Alpha Patch Notes](http://legiontd2.com/community/threads/alpha-patch-notes.9408/)
  44. - Implemented a Lobby server, which handles authentication (via Steam), custom game rooms, and will later support friends, parties, and matchmaking
  45.  
  46. **ART**
  47.  
  48. - Completed final unit icons
  49. - Animated various trees and vegetation around the map
  50. - Started working on new environment models and textures
  51.  
  52. **SOUND**
  53.  
  54. - Created new sounds for the client - shout-out to Sebastian 'Thimlife' Prem for the great work!
  55.  
  56. **WEB**
  57.  
  58. - Reorganized and improved the forums; created an Alpha Feedback forum
  59. - Updated the game guide and added new images
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