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- [LicensingClient] ERROR Failed to connect to local IPC
- [Licensing::Module] Failed to connect to channel: LicenseClient-Vivas
- [Licensing::Module] Successfully launched the LicensingClient
- [Licensing::Module] Successfully connected to LicensingClient on channel: LicenseClient-Vivas
- [Licensing::Module] Successfully launched and connected to LicensingClient
- Entitlement-based licensing initiated
- [LicensingClient] Licenses Updated successfully in LicensingClient
- LICENSE SYSTEM [2020717 14:4:8] Next license update check is after 2020-07-17T09:24:32
- Built from '2019.4/release' branch; Version is '2019.4.3f1 (f880dceab6fe) revision 16285916'; Using compiler version '191627012'
- OS: 'Windows 10 (10.0.0) 64bit' Language: 'en' Physical Memory: 32647 MB
- [Licensing::Module] Serial number assigned to: "SC-6QQB-723B-6BBV-E8U7-XXXX"\nBatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
- [Package Manager] Server::Start -- Port 62904 was selected
- COMMAND LINE ARGUMENTS:
- C:\Program Files\Unity\Hub\Editor\2019.4.3f1\Editor\Unity.exe
- -runTests
- -quit
- -batchmode
- -projectPath
- X:\ScarsOFHonor_CI
- -logFile
- ./log.txt
- -testResults
- ./results.xml
- Successfully changed project path to: X:\ScarsOFHonor_CI
- X:/ScarsOFHonor_CI
- Using Asset Import Pipeline V2.
- DisplayProgressbar: Unity Package Manager
- Adding genesis user token [Package Manager] Done resolving packages in 1.26s seconds
- [Package Manager] Done checking package constraints in 0.00s seconds
- [Package Manager]
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- [email protected] (location: X:\ScarsOFHonor_CI\Library\PackageCache\[email protected])
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- [email protected] (location: X:\ScarsOFHonor_CI\Library\PackageCache\[email protected])
- [email protected] (location: X:\ScarsOFHonor_CI\Library\PackageCache\[email protected])
- [email protected] (location: X:\ScarsOFHonor_CI\Library\PackageCache\[email protected])
- [email protected] (location: X:\ScarsOFHonor_CI\Library\PackageCache\[email protected])
- [email protected] (location: X:\ScarsOFHonor_CI\Library\PackageCache\[email protected])
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- [email protected] (location: X:\ScarsOFHonor_CI\Library\PackageCache\[email protected])
- [email protected] (location: X:\ScarsOFHonor_CI\Library\PackageCache\[email protected])
- [email protected] (location: X:\ScarsOFHonor_CI\Library\PackageCache\[email protected])
- [email protected] (location: X:\ScarsOFHonor_CI\Library\PackageCache\[email protected])
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- [email protected] (location: C:\Program Files\Unity\Hub\Editor\2019.4.3f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.ugui)
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- [email protected] (location: C:\Program Files\Unity\Hub\Editor\2019.4.3f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.audio)
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- Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2019.4.3f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit'
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- Preloading 0 native plugins for Editor in 0.00 ms.
- Mono: successfully reloaded assembly
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- Platform modules already initialized, skipping
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- Library\PackageCache\[email protected]\Editor\UserSettingsProvider.cs(413,84): warning CS0618: 'InternalEditorUtility.RequestScriptReload()' is obsolete: 'RequestScriptReload has been deprecated. Use UnityEditor.EditorUtility.RequestScriptReload instead (UnityUpgradable) -> [UnityEditor] UnityEditor.EditorUtility.RequestScriptReload(*)'
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- /define:UNITY_2019_4_3
- /define:UNITY_2019_4
- /define:UNITY_2019
- /define:UNITY_5_3_OR_NEWER
- /define:UNITY_5_4_OR_NEWER
- /define:UNITY_5_5_OR_NEWER
- /define:UNITY_5_6_OR_NEWER
- /define:UNITY_2017_1_OR_NEWER
- /define:UNITY_2017_2_OR_NEWER
- /define:UNITY_2017_3_OR_NEWER
- /define:UNITY_2017_4_OR_NEWER
- /define:UNITY_2018_1_OR_NEWER
- /define:UNITY_2018_2_OR_NEWER
- /define:UNITY_2018_3_OR_NEWER
- /define:UNITY_2018_4_OR_NEWER
- /define:UNITY_2019_1_OR_NEWER
- /define:UNITY_2019_2_OR_NEWER
- /define:UNITY_2019_3_OR_NEWER
- /define:UNITY_2019_4_OR_NEWER
- /define:PLATFORM_ARCH_64
- /define:UNITY_64
- /define:UNITY_INCLUDE_TESTS
- /define:ENABLE_AR
- /define:ENABLE_AUDIO
- /define:ENABLE_CACHING
- /define:ENABLE_CLOTH
- /define:ENABLE_EVENT_QUEUE
- /define:ENABLE_MICROPHONE
- /define:ENABLE_MULTIPLE_DISPLAYS
- /define:ENABLE_PHYSICS
- /define:ENABLE_TEXTURE_STREAMING
- /define:ENABLE_UNET
- /define:ENABLE_LZMA
- /define:ENABLE_UNITYEVENTS
- /define:ENABLE_VR
- /define:ENABLE_WEBCAM
- /define:ENABLE_UNITYWEBREQUEST
- /define:ENABLE_WWW
- /define:ENABLE_CLOUD_SERVICES
- /define:ENABLE_CLOUD_SERVICES_COLLAB
- /define:ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS
- /define:ENABLE_CLOUD_SERVICES_ADS
- /define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST
- /define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING
- /define:ENABLE_CLOUD_SERVICES_PURCHASING
- /define:ENABLE_CLOUD_SERVICES_ANALYTICS
- /define:ENABLE_CLOUD_SERVICES_UNET
- /define:ENABLE_CLOUD_SERVICES_BUILD
- /define:ENABLE_CLOUD_LICENSE
- /define:ENABLE_EDITOR_HUB_LICENSE
- /define:ENABLE_WEBSOCKET_CLIENT
- /define:ENABLE_DIRECTOR_AUDIO
- /define:ENABLE_DIRECTOR_TEXTURE
- /define:ENABLE_MANAGED_JOBS
- /define:ENABLE_MANAGED_TRANSFORM_JOBS
- /define:ENABLE_MANAGED_ANIMATION_JOBS
- /define:ENABLE_MANAGED_AUDIO_JOBS
- /define:INCLUDE_DYNAMIC_GI
- /define:ENABLE_MONO_BDWGC
- /define:ENABLE_SCRIPTING_GC_WBARRIERS
- /define:PLATFORM_SUPPORTS_MONO
- /define:RENDER_SOFTWARE_CURSOR
- /define:ENABLE_VIDEO
- /define:PLATFORM_STANDALONE
- /define:PLATFORM_STANDALONE_WIN
- /define:UNITY_STANDALONE_WIN
- /define:UNITY_STANDALONE
- /define:ENABLE_RUNTIME_GI
- /define:ENABLE_MOVIES
- /define:ENABLE_NETWORK
- /define:ENABLE_CRUNCH_TEXTURE_COMPRESSION
- /define:ENABLE_OUT_OF_PROCESS_CRASH_HANDLER
- /define:ENABLE_CLUSTER_SYNC
- /define:ENABLE_CLUSTERINPUT
- /define:ENABLE_WEBSOCKET_HOST
- /define:ENABLE_MONO
- /define:NET_4_6
- /define:ENABLE_PROFILER
- /define:DEBUG
- /define:TRACE
- /define:UNITY_ASSERTIONS
- /define:UNITY_EDITOR
- /define:UNITY_EDITOR_64
- /define:UNITY_EDITOR_WIN
- /define:ENABLE_UNITY_COLLECTIONS_CHECKS
- /define:ENABLE_BURST_AOT
- /define:UNITY_TEAM_LICENSE
- /define:UNITY_PRO_LICENSE
- /define:ENABLE_CUSTOM_RENDER_TEXTURE
- /define:ENABLE_DIRECTOR
- /define:ENABLE_LOCALIZATION
- /define:ENABLE_SPRITES
- /define:ENABLE_TERRAIN
- /define:ENABLE_TILEMAP
- /define:ENABLE_TIMELINE
- /define:ENABLE_LEGACY_INPUT_MANAGER
- /define:UNITY_POST_PROCESSING_STACK_V2
- /define:AURA_IN_PROJECT
- /define:AURA_IN_SCENEVIEW
- /define:CSHARP_7_OR_LATER
- /define:CSHARP_7_3_OR_NEWER
- X:\ScarsOFHonor_CI\Library\PackageCache\[email protected]\Editor\Attributes.cs
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- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.AttributeHelper:ExtractCreateAssetMenuItems(Assembly)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CreateAssetMenu attribute on Item will be ignored as Item is not derived from ScriptableObject.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.AttributeHelper:ExtractCreateAssetMenuItems(Assembly)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CreateAssetMenu attribute on Item will be ignored as Item is not derived from ScriptableObject.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.AttributeHelper:ExtractCreateAssetMenuItems(Assembly)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CreateAssetMenu attribute on Item will be ignored as Item is not derived from ScriptableObject.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.AttributeHelper:ExtractCreateAssetMenuItems(Assembly)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CreateAssetMenu attribute on Item will be ignored as Item is not derived from ScriptableObject.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.AttributeHelper:ExtractCreateAssetMenuItems(Assembly)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CreateAssetMenu attribute on Item will be ignored as Item is not derived from ScriptableObject.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.AttributeHelper:ExtractCreateAssetMenuItems(Assembly)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CreateAssetMenu attribute on Item will be ignored as Item is not derived from ScriptableObject.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.AttributeHelper:ExtractCreateAssetMenuItems(Assembly)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CreateAssetMenu attribute on Item will be ignored as Item is not derived from ScriptableObject.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.AttributeHelper:ExtractCreateAssetMenuItems(Assembly)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CreateAssetMenu attribute on Item will be ignored as Item is not derived from ScriptableObject.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.AttributeHelper:ExtractCreateAssetMenuItems(Assembly)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CreateAssetMenu attribute on Item will be ignored as Item is not derived from ScriptableObject.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.AttributeHelper:ExtractCreateAssetMenuItems(Assembly)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CreateAssetMenu attribute on Item will be ignored as Item is not derived from ScriptableObject.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.AttributeHelper:ExtractCreateAssetMenuItems(Assembly)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CreateAssetMenu attribute on Item will be ignored as Item is not derived from ScriptableObject.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.AttributeHelper:ExtractCreateAssetMenuItems(Assembly)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CreateAssetMenu attribute on Item will be ignored as Item is not derived from ScriptableObject.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.AttributeHelper:ExtractCreateAssetMenuItems(Assembly)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CreateAssetMenu attribute on Item will be ignored as Item is not derived from ScriptableObject.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.AttributeHelper:ExtractCreateAssetMenuItems(Assembly)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CreateAssetMenu attribute on Item will be ignored as Item is not derived from ScriptableObject.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.AttributeHelper:ExtractCreateAssetMenuItems(Assembly)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CreateAssetMenu attribute on Item will be ignored as Item is not derived from ScriptableObject.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.AttributeHelper:ExtractCreateAssetMenuItems(Assembly)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CreateAssetMenu attribute on Item will be ignored as Item is not derived from ScriptableObject.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.AttributeHelper:ExtractCreateAssetMenuItems(Assembly)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CreateAssetMenu attribute on Item will be ignored as Item is not derived from ScriptableObject.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.AttributeHelper:ExtractCreateAssetMenuItems(Assembly)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CreateAssetMenu attribute on Item will be ignored as Item is not derived from ScriptableObject.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.AttributeHelper:ExtractCreateAssetMenuItems(Assembly)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CreateAssetMenu attribute on Item will be ignored as Item is not derived from ScriptableObject.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.AttributeHelper:ExtractCreateAssetMenuItems(Assembly)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CreateAssetMenu attribute on Item will be ignored as Item is not derived from ScriptableObject.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.AttributeHelper:ExtractCreateAssetMenuItems(Assembly)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CreateAssetMenu attribute on Item will be ignored as Item is not derived from ScriptableObject.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.AttributeHelper:ExtractCreateAssetMenuItems(Assembly)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CreateAssetMenu attribute on Item will be ignored as Item is not derived from ScriptableObject.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.AttributeHelper:ExtractCreateAssetMenuItems(Assembly)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CreateAssetMenu attribute on Item will be ignored as Item is not derived from ScriptableObject.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.AttributeHelper:ExtractCreateAssetMenuItems(Assembly)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CreateAssetMenu attribute on Item will be ignored as Item is not derived from ScriptableObject.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.AttributeHelper:ExtractCreateAssetMenuItems(Assembly)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CreateAssetMenu attribute on Item will be ignored as Item is not derived from ScriptableObject.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.AttributeHelper:ExtractCreateAssetMenuItems(Assembly)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CreateAssetMenu attribute on Item will be ignored as Item is not derived from ScriptableObject.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.AttributeHelper:ExtractCreateAssetMenuItems(Assembly)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CreateAssetMenu attribute on Item will be ignored as Item is not derived from ScriptableObject.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.AttributeHelper:ExtractCreateAssetMenuItems(Assembly)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CreateAssetMenu attribute on Item will be ignored as Item is not derived from ScriptableObject.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.AttributeHelper:ExtractCreateAssetMenuItems(Assembly)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CreateAssetMenu attribute on Item will be ignored as Item is not derived from ScriptableObject.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.AttributeHelper:ExtractCreateAssetMenuItems(Assembly)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CreateAssetMenu attribute on Item will be ignored as Item is not derived from ScriptableObject.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.AttributeHelper:ExtractCreateAssetMenuItems(Assembly)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CreateAssetMenu attribute on Item will be ignored as Item is not derived from ScriptableObject.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.AttributeHelper:ExtractCreateAssetMenuItems(Assembly)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CreateAssetMenu attribute on Item will be ignored as Item is not derived from ScriptableObject.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.AttributeHelper:ExtractCreateAssetMenuItems(Assembly)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CreateAssetMenu attribute on Item will be ignored as Item is not derived from ScriptableObject.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.AttributeHelper:ExtractCreateAssetMenuItems(Assembly)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CreateAssetMenu attribute on Item will be ignored as Item is not derived from ScriptableObject.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.AttributeHelper:ExtractCreateAssetMenuItems(Assembly)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CreateAssetMenu attribute on Item will be ignored as Item is not derived from ScriptableObject.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.AttributeHelper:ExtractCreateAssetMenuItems(Assembly)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CreateAssetMenu attribute on Item will be ignored as Item is not derived from ScriptableObject.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.AttributeHelper:ExtractCreateAssetMenuItems(Assembly)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CreateAssetMenu attribute on Item will be ignored as Item is not derived from ScriptableObject.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.AttributeHelper:ExtractCreateAssetMenuItems(Assembly)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CreateAssetMenu attribute on Item will be ignored as Item is not derived from ScriptableObject.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.AttributeHelper:ExtractCreateAssetMenuItems(Assembly)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CreateAssetMenu attribute on Item will be ignored as Item is not derived from ScriptableObject.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.AttributeHelper:ExtractCreateAssetMenuItems(Assembly)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CreateAssetMenu attribute on Item will be ignored as Item is not derived from ScriptableObject.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.AttributeHelper:ExtractCreateAssetMenuItems(Assembly)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CreateAssetMenu attribute on Item will be ignored as Item is not derived from ScriptableObject.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.AttributeHelper:ExtractCreateAssetMenuItems(Assembly)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CreateAssetMenu attribute on Item will be ignored as Item is not derived from ScriptableObject.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.AttributeHelper:ExtractCreateAssetMenuItems(Assembly)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CreateAssetMenu attribute on Item will be ignored as Item is not derived from ScriptableObject.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.AttributeHelper:ExtractCreateAssetMenuItems(Assembly)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CreateAssetMenu attribute on Item will be ignored as Item is not derived from ScriptableObject.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.AttributeHelper:ExtractCreateAssetMenuItems(Assembly)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CreateAssetMenu attribute on Item will be ignored as Item is not derived from ScriptableObject.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.AttributeHelper:ExtractCreateAssetMenuItems(Assembly)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CreateAssetMenu attribute on Item will be ignored as Item is not derived from ScriptableObject.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.AttributeHelper:ExtractCreateAssetMenuItems(Assembly)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CreateAssetMenu attribute on Item will be ignored as Item is not derived from ScriptableObject.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.AttributeHelper:ExtractCreateAssetMenuItems(Assembly)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CreateAssetMenu attribute on Item will be ignored as Item is not derived from ScriptableObject.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.AttributeHelper:ExtractCreateAssetMenuItems(Assembly)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CreateAssetMenu attribute on Item will be ignored as Item is not derived from ScriptableObject.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.AttributeHelper:ExtractCreateAssetMenuItems(Assembly)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CreateAssetMenu attribute on Item will be ignored as Item is not derived from ScriptableObject.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.AttributeHelper:ExtractCreateAssetMenuItems(Assembly)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CreateAssetMenu attribute on Item will be ignored as Item is not derived from ScriptableObject.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.AttributeHelper:ExtractCreateAssetMenuItems(Assembly)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CreateAssetMenu attribute on Item will be ignored as Item is not derived from ScriptableObject.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.AttributeHelper:ExtractCreateAssetMenuItems(Assembly)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CreateAssetMenu attribute on Item will be ignored as Item is not derived from ScriptableObject.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.AttributeHelper:ExtractCreateAssetMenuItems(Assembly)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CreateAssetMenu attribute on Item will be ignored as Item is not derived from ScriptableObject.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.AttributeHelper:ExtractCreateAssetMenuItems(Assembly)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CreateAssetMenu attribute on Item will be ignored as Item is not derived from ScriptableObject.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.AttributeHelper:ExtractCreateAssetMenuItems(Assembly)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CreateAssetMenu attribute on Item will be ignored as Item is not derived from ScriptableObject.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.AttributeHelper:ExtractCreateAssetMenuItems(Assembly)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CreateAssetMenu attribute on Item will be ignored as Item is not derived from ScriptableObject.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.AttributeHelper:ExtractCreateAssetMenuItems(Assembly)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CreateAssetMenu attribute on Item will be ignored as Item is not derived from ScriptableObject.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.AttributeHelper:ExtractCreateAssetMenuItems(Assembly)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CreateAssetMenu attribute on Item will be ignored as Item is not derived from ScriptableObject.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.AttributeHelper:ExtractCreateAssetMenuItems(Assembly)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CreateAssetMenu attribute on Item will be ignored as Item is not derived from ScriptableObject.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.AttributeHelper:ExtractCreateAssetMenuItems(Assembly)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CreateAssetMenu attribute on Item will be ignored as Item is not derived from ScriptableObject.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.AttributeHelper:ExtractCreateAssetMenuItems(Assembly)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CreateAssetMenu attribute on Item will be ignored as Item is not derived from ScriptableObject.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.AttributeHelper:ExtractCreateAssetMenuItems(Assembly)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CreateAssetMenu attribute on Item will be ignored as Item is not derived from ScriptableObject.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.AttributeHelper:ExtractCreateAssetMenuItems(Assembly)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CreateAssetMenu attribute on Item will be ignored as Item is not derived from ScriptableObject.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.AttributeHelper:ExtractCreateAssetMenuItems(Assembly)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CreateAssetMenu attribute on Item will be ignored as Item is not derived from ScriptableObject.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.AttributeHelper:ExtractCreateAssetMenuItems(Assembly)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CreateAssetMenu attribute on Item will be ignored as Item is not derived from ScriptableObject.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.AttributeHelper:ExtractCreateAssetMenuItems(Assembly)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CreateAssetMenu attribute on Item will be ignored as Item is not derived from ScriptableObject.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.AttributeHelper:ExtractCreateAssetMenuItems(Assembly)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CreateAssetMenu attribute on Item will be ignored as Item is not derived from ScriptableObject.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.AttributeHelper:ExtractCreateAssetMenuItems(Assembly)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CreateAssetMenu attribute on Item will be ignored as Item is not derived from ScriptableObject.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.AttributeHelper:ExtractCreateAssetMenuItems(Assembly)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CreateAssetMenu attribute on Item will be ignored as Item is not derived from ScriptableObject.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.AttributeHelper:ExtractCreateAssetMenuItems(Assembly)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CreateAssetMenu attribute on Item will be ignored as Item is not derived from ScriptableObject.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.AttributeHelper:ExtractCreateAssetMenuItems(Assembly)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CreateAssetMenu attribute on Item will be ignored as Item is not derived from ScriptableObject.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.AttributeHelper:ExtractCreateAssetMenuItems(Assembly)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CreateAssetMenu attribute on Item will be ignored as Item is not derived from ScriptableObject.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.AttributeHelper:ExtractCreateAssetMenuItems(Assembly)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CreateAssetMenu attribute on Item will be ignored as Item is not derived from ScriptableObject.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.AttributeHelper:ExtractCreateAssetMenuItems(Assembly)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CreateAssetMenu attribute on Item will be ignored as Item is not derived from ScriptableObject.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.AttributeHelper:ExtractCreateAssetMenuItems(Assembly)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CreateAssetMenu attribute on Item will be ignored as Item is not derived from ScriptableObject.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.AttributeHelper:ExtractCreateAssetMenuItems(Assembly)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CreateAssetMenu attribute on Item will be ignored as Item is not derived from ScriptableObject.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.AttributeHelper:ExtractCreateAssetMenuItems(Assembly)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CreateAssetMenu attribute on Item will be ignored as Item is not derived from ScriptableObject.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.AttributeHelper:ExtractCreateAssetMenuItems(Assembly)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CreateAssetMenu attribute on Item will be ignored as Item is not derived from ScriptableObject.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.AttributeHelper:ExtractCreateAssetMenuItems(Assembly)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CreateAssetMenu attribute on Item will be ignored as Item is not derived from ScriptableObject.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.AttributeHelper:ExtractCreateAssetMenuItems(Assembly)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CreateAssetMenu attribute on Item will be ignored as Item is not derived from ScriptableObject.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.AttributeHelper:ExtractCreateAssetMenuItems(Assembly)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CreateAssetMenu attribute on Item will be ignored as Item is not derived from ScriptableObject.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.AttributeHelper:ExtractCreateAssetMenuItems(Assembly)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CreateAssetMenu attribute on Item will be ignored as Item is not derived from ScriptableObject.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.AttributeHelper:ExtractCreateAssetMenuItems(Assembly)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CreateAssetMenu attribute on Item will be ignored as Item is not derived from ScriptableObject.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.AttributeHelper:ExtractCreateAssetMenuItems(Assembly)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CreateAssetMenu attribute on Item will be ignored as Item is not derived from ScriptableObject.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.AttributeHelper:ExtractCreateAssetMenuItems(Assembly)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CreateAssetMenu attribute on Item will be ignored as Item is not derived from ScriptableObject.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.AttributeHelper:ExtractCreateAssetMenuItems(Assembly)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CreateAssetMenu attribute on Item will be ignored as Item is not derived from ScriptableObject.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- UnityEditor.AttributeHelper:ExtractCreateAssetMenuItems(Assembly)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 529 Unused Serialized files (Serialized files now loaded: 0)
- System memory in use before: 167.1 MB.
- System memory in use after: 152.1 MB.
- Unloading 789 unused Assets to reduce memory usage. Loaded Objects now: 3828.
- Total: 12.155400 ms (FindLiveObjects: 0.633100 ms CreateObjectMapping: 0.365000 ms MarkObjects: 2.215900 ms DeleteObjects: 8.940700 ms)
- Batchmode quit successfully invoked - shutting down!
- [Performance] WinEditorMain : 1 samples, Peak. 1.83 s (1.0x), Avg. 1.83 s, Total. 1.834 s (7.4%)
- [Performance] WinEditorMain.ConfigureCrashHandler : 1 samples, Peak. 25.8 us (1.0x), Avg. 25.8 us, Total. 25.80 us (0.0%)
- [Performance] WinEditorMain.CurlRequestInitialize : 1 samples, Peak. 2.96 ms (1.0x), Avg. 2.96 ms, Total. 2.962 ms (0.0%)
- [Performance] WinEditorMain.SetupLogFile : 1 samples, Peak. 340 us (1.0x), Avg. 340 us, Total. 339.6 us (0.0%)
- [Performance] WinEditorMain.RunNativeTestsIfRequiredAndExit : 1 samples, Peak. 8.10 us (1.0x), Avg. 8.10 us, Total. 8.100 us (0.0%)
- [Performance] WinEditorMain.Licensing : 1 samples, Peak. 1.80 s (1.0x), Avg. 1.80 s, Total. 1.804 s (7.3%)
- [Performance] WinEditorMain.InitializeCrashHandler : 1 samples, Peak. 24.5 ms (1.0x), Avg. 24.5 ms, Total. 24.53 ms (0.1%)
- [Performance] WinEditorMain.CreateApplication : 1 samples, Peak. 352 us (1.0x), Avg. 352 us, Total. 352.5 us (0.0%)
- [Performance] Application.InitializeProject : 1 samples, Peak. 22.8 s (1.0x), Avg. 22.8 s, Total. 22.82 s (92.0%)
- [Performance] Application.PackageManager.StartServer : 1 samples, Peak. 2.52 ms (1.0x), Avg. 2.52 ms, Total. 2.524 ms (0.0%)
- [Performance] Application.IsBrowserCacheEmpty : 1 samples, Peak. 1.05 ms (1.0x), Avg. 1.05 ms, Total. 1.054 ms (0.0%)
- [Performance] Application.AcquireProjectLock : 1 samples, Peak. 7.33 ms (1.0x), Avg. 7.33 ms, Total. 7.331 ms (0.0%)
- [Performance] Application.InitializeEngineNoGraphics : 1 samples, Peak. 16.3 ms (1.0x), Avg. 16.3 ms, Total. 16.32 ms (0.1%)
- [Performance] Application.PackageManager.Initialize : 1 samples, Peak. 1.60 s (1.0x), Avg. 1.60 s, Total. 1.604 s (6.5%)
- [Performance] CurlRequestCheck : 29 samples, Peak. 75.8 us (4.4x), Avg. 17.0 us, Total. 494.1 us (0.0%)
- [Performance] PackageManager::RunRequestSynchronously : 23 samples, Peak. 47.9 us (3.5x), Avg. 13.7 us, Total. 316.2 us (0.0%)
- [Performance] Application.EngineGraphics.Initialize : 1 samples, Peak. 195 ms (1.0x), Avg. 195 ms, Total. 195.4 ms (0.8%)
- [Performance] Application.GI.Initialize : 1 samples, Peak. 262 ms (1.0x), Avg. 262 ms, Total. 261.8 ms (1.1%)
- [Performance] Application.LoadAllDefaultResourcesFromEditor : 1 samples, Peak. 2.75 ms (1.0x), Avg. 2.75 ms, Total. 2.747 ms (0.0%)
- [Performance] Application.LoadMonoAssemblies : 1 samples, Peak. 1.77 s (1.0x), Avg. 1.77 s, Total. 1.765 s (7.1%)
- [Performance] ProcessService.EditorAfterLoadAllAssemblies : 4 samples, Peak. 47.1 ms (1.4x), Avg. 34.7 ms, Total. 139.0 ms (0.6%)
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- [Performance] Application.InitialScriptRefresh : 1 samples, Peak. 11.5 s (1.0x), Avg. 11.5 s, Total. 11.47 s (46.2%)
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- [Performance] Application.AssetDatabase.Refresh : 1 samples, Peak. 3.38 s (1.0x), Avg. 3.38 s, Total. 3.378 s (13.6%)
- [Performance] Application.ImportAssetsWithMismatchingAssetImporterVersion : 1 samples, Peak. 547 ms (1.0x), Avg. 547 ms, Total. 546.5 ms (2.2%)
- [Performance] Application.SyncCurrentColorSpace : 1 samples, Peak. 920 ms (1.0x), Avg. 920 ms, Total. 920.2 ms (3.7%)
- [Performance] Application.OnUsbDevicesChanged : 1 samples, Peak. 34.4 ms (1.0x), Avg. 34.4 ms, Total. 34.39 ms (0.1%)
- [Performance] Application.AssetInstanceCacheUpdate : 1 samples, Peak. 300 ns (1.0x), Avg. 300 ns, Total. 300.0 ns (0.0%)
- [Performance] Application.UnityExtensions.Initialize : 1 samples, Peak. 2.83 ms (1.0x), Avg. 2.83 ms, Total. 2.833 ms (0.0%)
- [Performance] Application.InitializeManagedCompilationPipeline : 1 samples, Peak. 114 ms (1.0x), Avg. 114 ms, Total. 113.8 ms (0.5%)
- [Performance] Application.ExecuteStartups : 1 samples, Peak. 10.2 ms (1.0x), Avg. 10.2 ms, Total. 10.18 ms (0.0%)
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- [Performance] Application.editorInitializingProject : 1 samples, Peak. 17.6 us (1.0x), Avg. 17.6 us, Total. 17.60 us (0.0%)
- [Performance] GUIView.RepaintAll.PlayerLoopController : 1 samples, Peak. 600 ns (1.0x), Avg. 600 ns, Total. 600.0 ns (0.0%)
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- [Performance] ProcessService.OnProjectLoaded : 1 samples, Peak. 38.4 ms (1.0x), Avg. 38.4 ms, Total. 38.43 ms (0.2%)
- Refresh completed in 0.445218 seconds.
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- ApplyChangesToAssetFolders: 0.263ms
- WriteModifiedImportersToTextMetaFiles: 0.055ms
- CleanLegacyArtifacts: 0.000ms
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- OnSourceAssetsModified: 429.326ms
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- RefreshInfo: RefreshV2(ForceSynchronousImport)
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- WriteModifiedImportersToTextMetaFiles: 0.063ms
- CleanLegacyArtifacts: 0.000ms
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- LoadedImportedAssetsSnapshotReleaseGCHandles: 0.017ms
- GetLoadedSourceAssetsSnapshot: 1.240ms
- PersistCurrentRevisions: 1.079ms
- UnloadStreamsEnd: 0.000ms
- GenerateScriptTypeHashes: 0.015ms
- Cleanup mono
- Exiting batchmode successfully now!
- Exiting without the bug reporter. Application will terminate with return code 0
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