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- function spawn_dragonspawn1(eventID, delay, pCall, creature)
- if creature:GetHealthPct() <= 70 then
- if (hiradorsay70) then
- creature:SendUnitSay("You're stronger than I thought, I guess I should get serious!", 0)
- hiradorsay70 = false
- x = creature:GetX()
- y = creature:GetY()
- z = creature:GetZ()
- o = creature:GetO()
- creature:SpawnCreature(90024, x+5, y, z, o, 16, 60000)
- creature:SpawnCreature(90024, x+10, y, z, o, 16, 60000)
- creature:SpawnCreature(90024, x-5, y, z, o, 16, 60000)
- creature:SpawnCreature(90024, x-10, y, z, o, 16, 60000)
- end
- end
- end
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