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  1. Mono path[0] = 'D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'D:/SteamLibrary/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: NVIDIA GeForce GTX 1060 3GB (ID=0x1c02)
  8. Vendor:
  9. VRAM: 2988 MB
  10. Driver: 26.21.14.3200
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 4.926 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 16.310200 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/23/2020 2:31:52 PM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.3
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 4 worker threads for Enlighten.
  31. Thread -> id: 18d0 -> priority: 1
  32. Thread -> id: 32d8 -> priority: 1
  33. Thread -> id: 2d0c -> priority: 1
  34. Thread -> id: 3180 -> priority: 1
  35. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  36. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc
  37. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  38. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc
  39.  
  40. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174267.
  41. Total: 626.697400 ms (FindLiveObjects: 17.252700 ms CreateObjectMapping: 26.785100 ms MarkObjects: 581.376100 ms DeleteObjects: 1.283200 ms)
  42.  
  43. Tamer ID: 58954
  44.  
  45. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  46.  
  47. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  48.  
  49. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175069.
  50. Total: 500.543500 ms (FindLiveObjects: 14.929500 ms CreateObjectMapping: 15.504100 ms MarkObjects: 469.328700 ms DeleteObjects: 0.780700 ms)
  51.  
  52. Unloading 6 Unused Serialized files (Serialized files now loaded: 3)
  53.  
  54. Unloading 646 unused Assets to reduce memory usage. Loaded Objects now: 193924.
  55. Total: 527.100300 ms (FindLiveObjects: 16.894600 ms CreateObjectMapping: 12.263700 ms MarkObjects: 495.677400 ms DeleteObjects: 2.264200 ms)
  56.  
  57. Unloading 6 Unused Serialized files (Serialized files now loaded: 3)
  58.  
  59. Unloading 449 unused Assets to reduce memory usage. Loaded Objects now: 199775.
  60. Total: 515.770400 ms (FindLiveObjects: 18.033800 ms CreateObjectMapping: 13.855200 ms MarkObjects: 482.174500 ms DeleteObjects: 1.706500 ms)
  61.  
  62. Unloading 6 Unused Serialized files (Serialized files now loaded: 5)
  63.  
  64. Unloading 403 unused Assets to reduce memory usage. Loaded Objects now: 206950.
  65. Total: 514.325800 ms (FindLiveObjects: 16.710000 ms CreateObjectMapping: 12.640500 ms MarkObjects: 482.918900 ms DeleteObjects: 2.055800 ms)
  66.  
  67. Unloading 7 Unused Serialized files (Serialized files now loaded: 6)
  68.  
  69. Unloading 537 unused Assets to reduce memory usage. Loaded Objects now: 211554.
  70. Total: 513.997600 ms (FindLiveObjects: 17.781900 ms CreateObjectMapping: 13.190100 ms MarkObjects: 481.180200 ms DeleteObjects: 1.844900 ms)
  71.  
  72. Unloading 5 Unused Serialized files (Serialized files now loaded: 9)
  73.  
  74. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 211649.
  75. Total: 515.098600 ms (FindLiveObjects: 17.229600 ms CreateObjectMapping: 13.058100 ms MarkObjects: 483.597500 ms DeleteObjects: 1.212300 ms)
  76.  
  77. Unloading 6 Unused Serialized files (Serialized files now loaded: 9)
  78.  
  79. Unloading 491 unused Assets to reduce memory usage. Loaded Objects now: 219444.
  80. Total: 529.133300 ms (FindLiveObjects: 18.038100 ms CreateObjectMapping: 20.575100 ms MarkObjects: 488.685600 ms DeleteObjects: 1.833600 ms)
  81.  
  82. Unloading 7 Unused Serialized files (Serialized files now loaded: 11)
  83.  
  84. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 224914.
  85. Total: 540.401000 ms (FindLiveObjects: 19.079700 ms CreateObjectMapping: 20.280300 ms MarkObjects: 500.226500 ms DeleteObjects: 0.814000 ms)
  86.  
  87. Unloading 8 Unused Serialized files (Serialized files now loaded: 11)
  88.  
  89. Unloading 247 unused Assets to reduce memory usage. Loaded Objects now: 230345.
  90. Total: 535.810900 ms (FindLiveObjects: 19.275400 ms CreateObjectMapping: 21.019300 ms MarkObjects: 494.136600 ms DeleteObjects: 1.379400 ms)
  91.  
  92. Unloading 7 Unused Serialized files (Serialized files now loaded: 12)
  93.  
  94. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 237748.
  95. Total: 545.119800 ms (FindLiveObjects: 20.697600 ms CreateObjectMapping: 20.798400 ms MarkObjects: 502.929900 ms DeleteObjects: 0.693300 ms)
  96.  
  97. Unloading 0 Unused Serialized files (Serialized files now loaded: 12)
  98.  
  99. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 237748.
  100. Total: 545.629700 ms (FindLiveObjects: 19.645200 ms CreateObjectMapping: 21.212000 ms MarkObjects: 503.822200 ms DeleteObjects: 0.948900 ms)
  101.  
  102. Unloading 0 Unused Serialized files (Serialized files now loaded: 12)
  103.  
  104. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 237748.
  105. Total: 544.786800 ms (FindLiveObjects: 20.095300 ms CreateObjectMapping: 20.050800 ms MarkObjects: 503.819600 ms DeleteObjects: 0.820600 ms)
  106.  
  107. Close Time: 1/23/2020 2:45:52 PM
  108.  
  109. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  110.  
  111. Cannot set the parent of the GameObject 'SurfBoard_01(Clone)' while activating or deactivating the parent GameObject 'RemotePlayer(Clone)'.
  112.  
  113. (Filename: C:\buildslave\unity\build\Runtime\Transform\Transform.cpp Line: 615)
  114.  
  115. Cannot set the parent of the GameObject 'SurfBoard_01(Clone)' while activating or deactivating the parent GameObject 'RemotePlayer(Clone)'.
  116.  
  117. (Filename: C:\buildslave\unity\build\Runtime\Transform\Transform.cpp Line: 615)
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