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- axl_woodbarrel.qc
- $modelname "axool\axl_woodbarrel.mdl"
- $body barrel "axl_woodbarrel_ref.dmx"
- $staticprop
- $surfaceprop Wood_Box
- $cdmaterials "models\axool"
- $sequence idle "axl_woodbarrel_ref.dmx"
- $collisionmodel "axl_woodbarrel_phys.dmx"
- {
- $concave
- $mass 30
- }
- ----------
- axl_woodbarrel.vmt (in \csgo\materials\models\axool)
- "VertexLitGeneric"
- {
- "$basetexture" "models/axool/axl_woodbarrel/ax_woodbarrel_albedo"
- "$bumpmap" "models/axool/axl_woodbarrel/axl_woodbarrel_normal"
- "$model" 1
- }
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