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- void (*PlayerManager_Update)(void *playermanager);
- void _PlayerManager_Update(void *playermanager)
- {
- if([switches isSwitchOn:@"GOD"]) {
- *(float*)((uint64_t)playermanager + 0x30) = 9999999.9f;
- }
- PlayerManager_update(playermanager);
- }
- %ctor{
- HOOK(0x101806744, _PlayerManager_Update, PlayerManager_Update);
- }
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