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FEH 4.0 Update Menu Strings

Dec 5th, 2019
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  1. MID_ARENA_DIALOG_HELP_07_191201: Benefits from Bonus Heroes: Whenever you defeat a foe using a bonus Hero, you will earn extra points toward your score.
  2. MID_EXTRA_MOVIELIST_OPENING4: Book IV opening movie
  3. MID_HOME_MJOLNIR_DEFENSE_DAY: The Shield battle in Mjölnir's Strike is on! Protect Midgard's Shield from the oncoming foes! If you battle now, you can receive rewards after the event ends.
  4. MID_HOME_MJOLNIR_COUNTER_DAY: The Counter battle in Mjölnir's Strike is on! Work together with fellow players to defeat your foes! If you battle now, you can receive rewards after the event ends.
  5. MID_HOME_MJOLNIR_NAVIGATION_JUMP: To Mjölnir's Strike
  6. MID_ITEM_MJOLNIR_STONE: Midgard Gem
  7. MID_ITEM_HELP_MJOLNIR_STONE: Used in Mjölnir's Strike to build and improve your structures for Midgard's Shield.
  8. MID_ITEM_STOCK_PAGE_2020: Divine Code: Part 1
  9. MID_ITEM_HELP_STOCK_PAGE_PROV_2020: A scrap of paper with otherworldly power.
  10. MID_ITEM_MJOLNIR_COUNTER_ARROW: Counter Arrow
  11. MID_ITEM_HELP_MJOLNIR_COUNTER_ARROW: Used to participate in Counter battles in Mjölnir's Strike.
  12. MID_MAP_MJOLNIR_FACILITY_CONFIRM: $aActivate $a0?
  13. MID_MAP_MJOLNIR_FACILITY_WARNING_NOT_USABLE: Structure would have no effect, so it cannot be activated now.
  14. MID_MAP_MJOLNIR_FACILITY_DECIDE: Activate
  15. MID_MJOLNIR_TITLE: Mjölnir's Strike
  16. MID_MJOLNIR_DEFENSE_TITLE: Mjölnir's Strike: Shield Battle
  17. MID_MJOLNIR_COUNTER_DAY_TYPE: Counter
  18. MID_MJOLNIR_DEFENSE_DAY_TYPE: Shield
  19. MID_MJOLNIR_INDICATION_DAY_TYPE: Brace
  20. MID_MJOLNIR_PEACEFUL_DAY_TYPE: Rest
  21. MID_MJOLNIR_GRADE: Tier
  22. MID_MJOLNIR_KINGDOM_LEVEL: Askr LV.
  23. MID_MJOLNIR_JUDGEMENT_LEVEL: Strike LV.
  24. MID_MJOLNIR_SEASON_COUNTER_DAYS: $aDays left: $a0
  25. MID_MJOLNIR_SEASON_COUNTER_HOURS: $aHours left: $a0
  26. MID_MJOLNIR_SEASON_COUNTER_MINUTES: $aMinutes left: $a0
  27. MID_MJOLNIR_SEASON_DEFENSE_DAYS: $aDays until Counter: $a0
  28. MID_MJOLNIR_SEASON_DEFENSE_HOURS: $aHours until Counter: $a0
  29. MID_MJOLNIR_SEASON_DEFENSE_MINUTES: $aMinutes until Counter: $a0
  30. MID_MJOLNIR_SEASON_INDICATION_DAYS: $aDays until Shield: $a0
  31. MID_MJOLNIR_SEASON_INDICATION_HOURS: $aHours until Shield: $a0
  32. MID_MJOLNIR_SEASON_INDICATION_MINUTES: $aMinutes until Shield: $a0
  33. MID_MJOLNIR_SEASON_INDICATION2_DAYS: $aDays until Shield battle: $a0
  34. MID_MJOLNIR_SEASON_INDICATION2_HOURS: $aHours until Shield battle: $a0
  35. MID_MJOLNIR_SEASON_INDICATION2_MINUTES: $aMinutes until Shield battle: $a0
  36. MID_MJOLNIR_CLOSED: Battles are now closed.
  37. MID_MJOLNIR_AGGREGATING: Calculating result.
  38. MID_MJOLNIR_BONUS_HEADLINE: This Season's Bonuses
  39. MID_MJOLNIR_BONUSFCLS_CAPTION: Place for +4 to every ally's stats!
  40. MID_MJOLNIR_BTN_EDIT: Edit Shield Map
  41. MID_MJOLNIR_BTN_REWARD: Check Rewards
  42. MID_MJOLNIR_BTN_RANKING: Current Standing
  43. MID_MJOLNIR_BONUS_UNIT: Mythic
  44. MID_MJOLNIR_BONUS_UNIT_HELP_BOOST: +4 to HP and stats
  45. MID_MJOLNIR_BONUS_UNIT_HELP_NORMAL: +2 to HP and stats
  46. MID_MJOLNIR_DEFENSE_DIFFICULTY_SELECT: Difficulty
  47. MID_MJOLNIR_GAINED_REWARDTYPE_GRADE: Mjölnir's Strike: Tier Rewards
  48. MID_MJOLNIR_GAINED_REWARDTYPE_KINGDOM_LEVEL: Mjölnir's Strike: Askr LV. Rewards
  49. MID_MJOLNIR_GAINED_REWARDTYPE_GRADE_PREFIX: $aTier $a0
  50. MID_MJOLNIR_GAINED_REWARDTYPE_TUTORIAL: Tutorial Completion Reward
  51. MID_MJOLNIR_REWARDS_GAINED_DIALOG: Mjölnir's Strike rewards from the previous season can be claimed after that season's results have been calculated, before the following season ends.
  52. MID_MJOLNIR_DIALOG_DAY_CHANGE_LAST10_TEXT: The next phase will begin soon.
  53. MID_MJOLNIR_DIALOG_DAY_CHANGE_LAST10_WARNING: The results will not be counted if the battle lasts past the end of the next phase.
  54. MID_MJOLNIR_ROOT_DAY_CHANGE_TEXT: The next phase has begun. You can't battle at this time.
  55. MID_MJOLNIR_ROOT_DAY_CHANGE_WARNING: You can always join the battle next season!
  56. MID_MJOLNIR_DIALOG_DAY_CHANGE_TEXT: Because the phase changed, the results were not counted.
  57. MID_MJOLNIR_EDIT_DIALOG_DAY_CHANGE: The next phase has begun.
  58. MID_MJOLNIR_EDIT_DIALOG_DAY_CHANGE_WARNING: Return to the Mjölnir's Strike menu.
  59. MID_MJOLNIR_EDIT_DIALOG_DAY_CHANGE_WARNING_ENTRANCE: Re-enter the Mjölnir's Strike menu.
  60. MID_MJOLNIR_EDIT_DIALOG_SEASON_END: A new season has begun.
  61. MID_MJOLNIR_EDIT_DIALOG_SEASON_END_WARNING: Return to the Mjölnir's Strike menu.
  62. MID_MJOLNIR_EDIT_DIALOG_SEASON_END_WARNING_ENTRANCE: Re-enter the Mjölnir's Strike menu.
  63. MID_MJOLNIR_DIALOG_BATTLE_BTN_YES: Fight!
  64. MID_MJOLNIR_DIALOG_BATTLE_BTN_NO: Back
  65. MID_MJOLNIR_DIALOG_BATTLE_BTN_ORGANIZE: Defense Team
  66. MID_MJOLNIR_EDIT_DIALOG_TESTPLAY_CAPTION_WARNING: Test Defenses battles will not add points to your score.
  67. MID_MJOLNIR_EDIT_DIALOG_TESTPLAY_SEASON_CAPTION: Test Defenses Season
  68. MID_MJOLNIR_EDIT_DIALOG_TESTPLAY_BTN_START: Fight!
  69. MID_MJOLNIR_DIALOG_BATTLE_CONFIRM_BONUS_FACILITY: $aStructure has not been placed: $a0 Do you want to proceed anyway?
  70. MID_MJOLNIR_DIALOG_BATTLE_CONFIRM_BONUS_FACILITY_WARNING: If placed, everyone will be granted Atk/Spd/Def/Res+4.
  71. MID_MJOLNIR_EDIT_DIALOG_TESTPLAY_DIFFICULTY_CAPTION: Select a difficulty level.
  72. MID_MJOLNIR_DEFENSE_DIFFICULTY_0: Beginner
  73. MID_MJOLNIR_DEFENSE_DIFFICULTY_1: Intermediate
  74. MID_MJOLNIR_DEFENSE_DIFFICULTY_2: Advanced
  75. MID_MJOLNIR_BATTLE_SCORE: Score
  76. MID_MJOLNIR_BTN_RESULT_CONFIRM: OK
  77. MID_MJOLNIR_EDIT_ONTOUCH_MENU_DELETE_0: Drag structure here to remove it.
  78. MID_MJOLNIR_EDIT_ONTOUCH_MENU_DELETE_1: This structure cannot be removed.
  79. MID_MJOLNIR_EDIT_SYSTEMMENU_BTN_SETNAME: Edit Setup Name
  80. MID_MJOLNIR_EDIT_SYSTEMMENU_BTN_TESTPLAY: Test Defenses
  81. MID_MJOLNIR_EDIT_SYSTEMMENU_BTN_HELP: Help
  82. MID_MJOLNIR_EDIT_ADDFACILITY_TITLE: Build/Improve
  83. MID_MJOLNIR_EDIT_ADDFACILITY_HELP: Choose a structure to build or improve.
  84. MID_MJOLNIR_EDIT_ADDFACILITY_NO_TARGET: No structures to build or improve.
  85. MID_MJOLNIR_EDIT_ADDFACILITY_GENERATION_CONFIRM: Build this structure?
  86. MID_MJOLNIR_EDIT_ADDFACILITY_BTN_GENERATION_DECIDE: Build
  87. MID_MJOLNIR_EDIT_ADDFACILITY_GENERATION_COMPLETE_CONFIRM: The structure has been built.
  88. MID_MJOLNIR_EDIT_ADDFACILITY_PROMOTION_CONFIRM: Improve this structure?
  89. MID_MJOLNIR_EDIT_ADDFACILITY_BTN_PROMOTION_DECIDE: Improve
  90. MID_MJOLNIR_EDIT_ADDFACILITY_PROMOTION_COMPLETE_CONFIRM: The structure has been improved.
  91. MID_MJOLNIR_EDIT_DIALOG_ADDFACILITY_ERROR: The structure could not be placed.
  92. MID_MJOLNIR_EDIT_DIALOG_NEWFACILITY_ERROR_WARNING_01: There is no room for this structure.
  93. MID_MJOLNIR_EDIT_SELECTFACILITY_TITLE: Place/Remove
  94. MID_MJOLNIR_EDIT_SELECTFACILITY_HELP: Modify the placement of your structures.
  95. MID_MJOLNIR_EDIT_SELECTFACILITY_NO_TARGET: No structures are available.
  96. MID_MJOLNIR_EDIT_SELECTFACILITY_CANCEL_CONFIRM: Cancel without saving changes to your structure setup?
  97. MID_MJOLNIR_EDIT_SELECTFACILITY_CANCEL_WARNING: Your changes will be lost.
  98. MID_MJOLNIR_EDIT_SELECTFACILITY_CANCEL_DECIDE: Discard Changes
  99. MID_MJOLNIR_EDIT_FACILITY_BTN_BULIDED: Placed
  100. MID_MJOLNIR_EDIT_SELECTFACILITY_COUNT: Placed
  101. MID_MJOLNIR_EDIT_FACILITY_BTN_UNREMOVABLE: Can't remove
  102. MID_MJOLNIR_EDIT_FACILITY_BTN_LEVEL_1: $aLV.$a0
  103. MID_MJOLNIR_EDIT_FACILITY_BTN_LEVEL_2: →
  104. MID_MJOLNIR_EDIT_FACILITY_BTN_HELP_OFF: Guide Off
  105. MID_MJOLNIR_EDIT_FACILITY_BTN_HELP_ON: Guide On
  106. MID_MJOLNIR_EDIT_FACILITY_FILTER_CONFIRM: Select a filter.
  107. MID_MJOLNIR_EDIT_FACILITY_BTN_FILTER_TITLE: Filter:  
  108. MID_MJOLNIR_EDIT_FACILITY_WARNING_PRECONDITION: $aRequired: $a0
  109. MID_MJOLNIR_EDIT_FACILITY_WARNING_PRECONDITION_LV: $aLV. $a0
  110. MID_MJOLNIR_EDIT_FACILITY_WARNING_UNREMOVABLE: This structure cannot be removed.
  111. MID_MJOLNIR_EDIT_FACILITY_WARNING_TUTORIAL: Unavailable in the tutorial.
  112. MID_MJOLNIR_EDIT_FACILITY_BTN_NO_LEVEL: No LV.
  113. MID_MJOLNIR_EDIT_AUTO_TEXT: Structures and allies will be placed automatically.
  114. MID_MJOLNIR_EDIT_AUTO_BTN_ADD: Auto Build/Improve
  115. MID_MJOLNIR_EDIT_AUTO_BTN_ADD_EX: Structures will be built/placed automatically.
  116. MID_MJOLNIR_EDIT_AUTO_BTN_NO_ADD: Auto Setup Only
  117. MID_MJOLNIR_EDIT_AUTO_BTN_NO_ADD_EX: Existing structures will be placed automatically.
  118. MID_MJOLNIR_EDIT_AUTO_BTN_COPY: Copy from Another Setup
  119. MID_MJOLNIR_EDIT_AUTO_BTN_COPY_EX: Copy the placement of another setup and overwrite the current placement.
  120. MID_MJOLNIR_EDIT_AUTO_DIALOG_HEADLINE: Structures placed automatically.
  121. MID_MJOLNIR_EDIT_AUTO_DIALOG_BTN_DECIDE: Place
  122. MID_MJOLNIR_EDIT_AUTO_DIALOG_COMPLETE: Placement completed.
  123. MID_MJOLNIR_EDIT_AUTO_DIALOG_CONCEPT_0: Offensive Placement
  124. MID_MJOLNIR_EDIT_AUTO_DIALOG_CONCEPT_1: Defensive Placement
  125. MID_MJOLNIR_EDIT_AUTO_DIALOG_CONCEPT_2: Mix, Offense First
  126. MID_MJOLNIR_EDIT_AUTO_DIALOG_CONCEPT_3: Mix, Defense First
  127. MID_MJOLNIR_EDIT_AUTO_DIALOG_CONCEPT_4: Infantry Team
  128. MID_MJOLNIR_EDIT_AUTO_DIALOG_CONCEPT_5: Armored Team
  129. MID_MJOLNIR_EDIT_AUTO_DIALOG_CONCEPT_6: Cavalry Team
  130. MID_MJOLNIR_EDIT_AUTO_DIALOG_CONCEPT_7: Flying Team
  131. MID_MJOLNIR_EDIT_AUTO_DIALOG_CONCEPT: $aTheme: $a0
  132. MID_MJOLNIR_EDIT_CUSTOMSET_COPY_CONFIRM: Save this setup?
  133. MID_MJOLNIR_EDIT_CUSTOMSET_COPY_CONFIRM_WARNING: Current setup will be overwritten.
  134. MID_MJOLNIR_EDIT_CUSTOMSET_COPY_CONFIRM_BTN_YES: Place
  135. MID_MJOLNIR_EDIT_CUSTOMSET_COPY_CONFIRM_SUCCESS: Placement complete.
  136. MID_MJOLNIR_EDIT_AUTO_ADD_HEADLINE: Select a theme for automatic placement.
  137. MID_MJOLNIR_EDIT_AUTO_COPY_OPPONENT_HEADLINE: Select a placement to copy.
  138. MID_MJOLNIR_EDIT_CUSTOMSET_SETNAME_ASK: Enter a name for this setup.
  139. MID_MJOLNIR_EDIT_CUSTOMSET_SETNAME_TEMPLATE: $aSetup $a0
  140. MID_MJOLNIR_EDIT_CUSTOMSET_SETNAME_ASK_INFO: Names limited to 12 characters. Some symbols cannot be used.
  141. MID_MJOLNIR_EDIT_CUSTOMSET_SETNAME_PLACE_HOLDER: Enter a name.
  142. MID_MJOLNIR_EDIT_FACILITY_CATEGORY_TITLE_CORE: Gateways
  143. MID_MJOLNIR_EDIT_FACILITY_CATEGORY_HELP_CORE: Do not let these be destroyed!
  144. MID_MJOLNIR_EDIT_FACILITY_CATEGORY_TITLE_ACTIVATE: Mechanisms
  145. MID_MJOLNIR_EDIT_FACILITY_CATEGORY_HELP_ACTIVATE: Structures defensive teams use for support.
  146. MID_MJOLNIR_EDIT_FACILITY_FILTER_WITHOUT_CORE: All
  147. MID_MJOLNIR_EDIT_FACILITY_FILTER_BUILT: Placed (D)
  148. MID_MJOLNIR_EDIT_FACILITY_FILTER_AVAILABLE: Buildable
  149. MID_MJOLNIR_REWARD_TITLE: Check Rewards
  150. MID_MJOLNIR_REWARD_GRADE: Tier
  151. MID_MJOLNIR_REWARD_KINGDOM_LEVEL: $aAskr LV. $a0
  152. MID_MJOLNIR_REWARD_SORT: $aScore Type: $a0
  153. MID_MJOLNIR_REWARD_SORT_GRADE: Tier
  154. MID_MJOLNIR_REWARD_SORT_KINGDOM_LEVEL: Askr LV.
  155. MID_MJOLNIR_REWARD_SORT_DIALOG: Select a filter.
  156. MID_MJOLNIR_RANKING_TITLE: Current Standing
  157. MID_MJOLNIR_RANKING_RANK_PLAYER: Your Rank
  158. MID_MJOLNIR_RANKING_RANK_TOP: Top Players
  159. MID_MJOLNIR_RANKING_RANK_FRIEND: Friends
  160. MID_MJOLNIR_RANKING_RANK_RANGE: Select a filter.
  161. MID_MJOLNIR_RANKING_UNCALCULATED_TOP: Now calculating rankings.
  162. MID_MJOLNIR_RANKING_UNCALCULATED_PLAYER: You are unranked.
  163. MID_MJOLNIR_RANK: Rank
  164. MID_MJOLNIR_DIALOG_NEW_STOCK_FACILITY: New Structures!
  165. MID_MJOLNIR_DIALOG_NEW_STOCK_FACILITY_CAPTION03: New Structures
  166. MID_MJOLNIR_DIALOG_NEW_STOCK_FACILITY_CAPTION04: MAX LV. Up
  167. MID_MJOLNIR_DIALOG_NEW_STOCK_FLOOR: Your Shield's terrain has changed.
  168. MID_MJOLNIR_COUNTER_SITUATION: Current Situation
  169. MID_MJOLNIR_COUNTER_INFERIOR_BOOST_RATE: $aPower × $a1 for $a0 min.
  170. MID_MJOLNIR_COUNTER_MY_SCORE: Score
  171. MID_MJOLNIR_COUNTER_COMBO: Combo
  172. MID_MJOLNIR_COUNTER_RATE: $aNext calculation ×$a0!
  173. MID_MJOLNIR_COUNTER_SUPERIOR_COUNT: $aTimes Stronger: $a0/$a1
  174. MID_MJOLNIR_COUNTER_INFERIOR: Weaker
  175. MID_MJOLNIR_COUNTER_SUPERIOR: Stronger
  176. MID_MJOLNIR_COUNTER_EQUAL: Same
  177. MID_MJOLNIR_COUNTER_WIN: Victory
  178. MID_MJOLNIR_COUNTER_LOSE: Defeat
  179. MID_MJOLNIR_COUNTER_ATTACK: Attack!
  180. MID_MJOLNIR_COUNTER_ATTACK_POINT: $aOffensive Power: $a0
  181. MID_MJOLNIR_CLOSED_NEXT: Next
  182. MID_MJOLNIR_COUNTER_ARROW: Counter Arrow
  183. MID_MJOLNIR_COUNTER_CONFIRM_DIALOG: Redeem Counter Arrows and proceed?
  184. MID_MJOLNIR_COUNTER_CONFIRM_DIALOG_WARNING: $aThis will use $a0 Counter Arrows.
  185. MID_MJOLNIR_COUNTER_ATTACK_THEATER_ATTACK_COUNT: $ax$a0
  186. MID_MJOLNIR_COUNTER_ATTACK_THEATER_PLAYER: Askran Forces
  187. MID_MJOLNIR_COUNTER_ATTACK_THEATER_OPPONENT: Thórr's Forces
  188. MID_MJOLNIR_COUNTER_ATTACK_THEATER_PLAYER_SCORE: $a$a0
  189. MID_MJOLNIR_ROLE_BUFF_HELP_0: If deployed in a Shield battle in Mjölnir's Strike, unit will not be attacked by foes.
  190. MID_MJOLNIR_ROLE_BUFF_1: $aSpd+$a0
  191. MID_MJOLNIR_ROLE_BUFF_HELP_1: $aIf deployed in a Shield battle in Mjölnir's Strike, unit will be granted Spd+$a0.
  192. MID_MJOLNIR_ROLE_BUFF_2: $aDef+$a0
  193. MID_MJOLNIR_ROLE_BUFF_HELP_2: $aIf deployed in a Shield battle in Mjölnir's Strike, unit will be granted Def+$a0.
  194. MID_MJOLNIR_ROLE_BUFF_3: $aRes+$a0
  195. MID_MJOLNIR_ROLE_BUFF_HELP_3: $aIf deployed in a Shield battle in Mjölnir's Strike, unit will be granted Res+$a0.
  196. MID_MJOLNIR_RESULT: Results
  197. MID_MJOLNIR_RESULT_CURRENT_SCORE: Score
  198. MID_MJOLNIR_RESULT_HIGH_SCORE: High Score
  199. MID_SEASON_HELP_MJOLNIR_TOP: $aMjölnir's Strike seasons: $a0, $a1
  200. MID_SEASON_HELP_MJOLNIR_BOOST: $a・ When $a0-type Mythic Heroes are deployed in Mjölnir's Strike Shield battles, they are granted +4 to their HP and stats.
  201. MID_SEASON_HELP_MJOLNIR_NORMAL: $a・ When $a0-type Mythic Heroes are deployed in Mjölnir's Strike Shield battles, they are granted +2 to their HP and stats.
  202. MID_SEASON_HELP_MJOLNIR_LETTER_LIGHT: Light
  203. MID_SEASON_HELP_MJOLNIR_LETTER_DARK: Dark
  204. MID_SEASON_HELP_MJOLNIR_LETTER_HEAVEN: Astra
  205. MID_SEASON_HELP_MJOLNIR_LETTER_LOGIC: Anima
  206. MID_MJOLNIR_EDIT_HELP_DIALOG_01: Midgard's Shield is Thórr's target. Don't let your Gateways fall!
  207. MID_MJOLNIR_EDIT_HELP_DIALOG_02: Defending Midgard's Shield: Place Shield-exclusive structures and allies to fortify the Shield.
  208. MID_MJOLNIR_EDIT_HELP_DIALOG_03: Using Mechanism Structures: During battle, tap a mechanism, and then tap the activation button on the lower part of the screen to activate its special effect. Afterward, the effect will refresh after a certain number of turns.
  209. MID_MJOLNIR_EDIT_HELP_DIALOG_04: Permanent Structures: Your key structures, Gateways, cannot be removed. Structure Destruction: Gateways can be destroyed with a single attack. Mechanisms cannot be destroyed.
  210. MID_MJOLNIR_EDIT_HELP_DIALOG_05: Auto Setup: You can use this function to both automatically build, place, and improve structures, as well as create and place teams. Note: Midgard Gems will be used as necessary to build or improve your structures.
  211. MID_MJOLNIR_EDIT_HELP_DIALOG_06: Test Defenses: Test your map's defenses and your team's mettle.
  212. MID_UNIT_EDIT_MJOLNIR_DEFENSE_HELP_DIALOG_00: Edit Mjölnir's Strike Team: Up to four ally Pair Up units can be formed for Mjölnir's Strike. Allies paired up for Mjölnir's Strike will not receive stat boosts from their partner, but if the lead is defeated, the cohort will remain.
  213. MID_UNIT_EDIT_MJOLNIR_DEFENSE_HELP_DIALOG_01: Team Lock: All members' current levels, stats, skills, Sacred Seals, and blessings will be locked, but only in the Mjölnir's Strike battles. Unlocking the team will allow any changes to the units to be reflected.
  214. MID_UNIT_EDIT_MJOLNIR_DEFENSE_HELP_DIALOG_02: The Four Roles: Teams are made up of four roles. Atk roles move within the top 3 map rows and are not attacked by foes.
  215. MID_UNIT_EDIT_MJOLNIR_DEFENSE_HELP_DIALOG_03: Spd roles gain Spd+10 and move within the bottom 5 map rows. Def roles gain Def+10 and move within the bottom 5 map rows. Res roles gain Res+10 and move within the bottom 5 map rows.
  216. MID_UNIT_EDIT_MJOLNIR_DEFENSE_HELP_DIALOG_04: Bonus Seasons: Mythic Heroes deployed during their bonus season are granted one of two bonuses: Major: +4 to HP and all stats Minor: +2 to HP and all stats
  217. MID_UNIT_EDIT_MJOLNIR_DEFENSE_HELP_DIALOG_05: Mythic Hero Score Boost: The level of Mythic Heroes deployed in their bonus season will be treated as if they have additional merges. (Major, +10 merges; Minor, +5 merges.) Then, stronger foes will appear, offering higher potential scores.
  218. MID_UNIT_EDIT_MJOLNIR_DEFENSE_HELP_DIALOG_06: More Information: Legendary and Mythic Effects that boost blessed allies do not activate in Mjölnir's Strike. EXP, SP, HM, etc. will not be earned for Mjölnir's Strike.
  219. MID_MJOLNIR_EDIT_SELECTFACILITY_HELP_DIALOG_00: Place/Remove Structures: Place or remove the structures that you've finished building.
  220. MID_MJOLNIR_EDIT_SELECTFACILITY_HELP_DIALOG_01: Structure Limit: You can place only a certain number of each type of structure.
  221. MID_MJOLNIR_EDIT_SELECTFACILITY_HELP_DIALOG_02: How to Use Mechanisms: ・ In battle, select a mechanism structure by tapping on it. ↓ ・ Tap on the activation button in the lower part of the screen.
  222. MID_MJOLNIR_EDIT_ADDFACILITY_HELP_DIALOG_00: Build Structures: Use Midgard Gems to build new structures.
  223. MID_MJOLNIR_EDIT_ADDFACILITY_HELP_DIALOG_01: Improve Structures: Use Midgard Gems to improve structures by one level.
  224. MID_MJOLNIR_EDIT_ADDFACILITY_HELP_DIALOG_02: How to Use Mechanisms: ・ In battle, select a mechanism structure by tapping on it. ↓ ・ Tap on the activation button in the lower part of the screen.
  225. MID_MJOLNIR_BATTLE_TOP_HELP_DIALOG_00: Mjölnir strikes down the weak!
  226. MID_MJOLNIR_BATTLE_TOP_HELP_DIALOG_01: Flow of Mjölnir's Strike: 1. Brace phase. Ready defenses and edit Midgard's Shield. 2. Shield phase. Weather the foe's onslaught to gain offensive power. 3. Counter phase. Deal damage to the foe using your gained power. Deal more than you take to win!
  227. MID_MJOLNIR_BATTLE_TOP_HELP_DIALOG_02: Brace Phase: This is when battle preparations take place. Build/improve structures and place allies on the map via the Edit Shield Map screen.
  228. MID_MJOLNIR_BATTLE_TOP_HELP_DIALOG_03: Shield Phase: Weather the onslaught. Last for seven turns to claim victory. Try as many times as you want. Losing an ally or Gateway lowers your score. If both Gateways fall, you lose the battle.
  229. MID_MJOLNIR_BATTLE_TOP_HELP_DIALOG_04: Strength of Thórr's Forces: Foe strength is based on Tier, difficulty, and the strength of the Heroes on your defensive team. The strength of a Pair Up unit in Mjölnir's Strike is determined by the stronger of the two Heroes.
  230. MID_MJOLNIR_BATTLE_TOP_HELP_DIALOG_05: Score: Your score will be based on the strength of your defeated foes. Rewards: After the event, you earn rewards based on your Tier. High scores can lead to a Tier promotion.
  231. MID_MJOLNIR_BATTLE_TOP_HELP_DIALOG_06: Bonus Seasons: Mythic Heroes deployed during their bonus season are granted one of two bonuses: Major: +4 to HP and all stats Minor: +2 to HP and all stats
  232. MID_MJOLNIR_BATTLE_TOP_HELP_DIALOG_07: Mythic Hero Score Boost: The level of Mythic Heroes deployed in their bonus season will be treated as if they have additional merges. (Major, +10 merges; Minor, +5 merges.) Then, stronger foes will appear, offering higher potential scores.
  233. MID_MJOLNIR_BATTLE_TOP_HELP_DIALOG_08: Bonus Structure: When placed, all deployed allies are granted Atk/Spd/Def/Res+4. (This will not affect your foe's strength or score value.)
  234. MID_MJOLNIR_BATTLE_TOP_HELP_DIALOG_09: Counter Phase: All players join forces to protect the Kingdom of Askr, battling back against Thórr's forces.
  235. MID_MJOLNIR_BATTLE_TOP_HELP_DIALOG_10: Victory Condition: If Askr's forces deal more damage than Thórr's forces before time runs out, Askr will be declared the winner!
  236. MID_MJOLNIR_BATTLE_TOP_HELP_DIALOG_11: Countering: Use Counter Arrows to Counter. Your offensive power increases based on how many you use. (Any left unused do not carry over.) Offensive Power: Based on Tier and Shield score.
  237. MID_MJOLNIR_BATTLE_TOP_HELP_DIALOG_12: Weaker Bonus: When weaker than your foes, your offensive power is multiplied by 3. Combo Bonus: Based on the number of Counter Arrows used across all players in the hour prior. (Details follow.)
  238. MID_MJOLNIR_BATTLE_TOP_HELP_DIALOG_13: Create combos to increase the overall damage dealt every hour! 1,000+ combo: ×1.1 bonus 2,000+ combo: ×1.2 bonus 3,000+ combo: ×1.3 bonus 4,000+ combo: ×1.4 bonus 5,000+ combo: ×1.5 bonus
  239. MID_MJOLNIR_BATTLE_TOP_HELP_DIALOG_14: Askr Level: ・ Increases by 1 when you win. If your force was stronger than your foe's for a total of ten hours or more, increases by 2 instead. ・ Decreases by 1 when you lose. ・ The higher the Askr Level, the better the rewards.
  240. MID_MJOLNIR_BATTLE_REWARD_HELP_DIALOG_00: Check Rewards: You can check the current rewards.
  241. MID_MJOLNIR_BATTLE_RANKING_HELP_DIALOG_00: Rank: This is your current rank. Note that it may take time for updated placement information to be reflected.
  242. MID_MJOLNIR_BATTLE_RANKING_HELP_DIALOG_01: Your Rank and Top Players: These options show player rankings for the current event. Friends: Shows your friends' rankings for the current event's Shield battle. Higher score means higher rank.
  243. MID_MJOLNIR_TUTORIAL_DIALOG_01: Select Edit Shield Map and get ready for a defensive battle.
  244. MID_MJOLNIR_TUTORIAL_DIALOG_03: Allies in the upper part of the map will not be be attacked by foes.
  245. MID_MJOLNIR_TUTORIAL_DIALOG_03_2: Build mechanisms to protect your Gateways from Thórr's forces!
  246. MID_MJOLNIR_TUTORIAL_DIALOG_04: First, build mechanism structures on the Shield map.
  247. MID_MJOLNIR_TUTORIAL_DIALOG_15: $aYou can use Midgard Gems to build and improve structures. For now, why not create a $a0!
  248. MID_MJOLNIR_TUTORIAL_DIALOG_05: $aCreate a $a0.
  249. MID_MJOLNIR_TUTORIAL_DIALOG_06: A mechanism structure has been created.
  250. MID_MJOLNIR_TUTORIAL_DIALOG_06_WARNING: Structures that have already been created can be placed or removed using the Place/Remove menu.
  251. MID_MJOLNIR_TUTORIAL_DIALOG_07: Structures can be moved in the same way as allies.
  252. MID_MJOLNIR_TUTORIAL_DIALOG_08: Move a mechanism to a new position on the map.
  253. MID_MJOLNIR_TUTORIAL_DIALOG_09: Its placement has been changed.
  254. MID_MJOLNIR_TUTORIAL_DIALOG_12: Using Mechanism Structures: During battle, tap a mechanism, and then tap the activation button on the lower part of the screen to activate its special effect. Afterward, the effect will refresh after a certain number of turns.
  255. MID_MJOLNIR_TUTORIAL_DIALOG_10: Fortify your Shield map and then defend it to earn rewards that can further bolster your position!
  256. MID_MJOLNIR_TUTORIAL_DIALOG_13: Auto Setup can edit your Shield map for you.
  257. MID_MJOLNIR_TUTORIAL_DIALOG_16: Use the left and right arrows to change the placement theme.
  258. MID_MJOLNIR_TUTORIAL_DIALOG_17: Cannot be removed during the tutorial.
  259. MID_MJOLNIR_TUTORIAL_BATTLE_02_DIALOG_00: Protect your Gateways!
  260. MID_MF_コア施設A: Gateway
  261. MID_MF_コア施設A_HELP: The battle will be lost if your foe destroys all of your Gateways.
  262. MID_MF_コア施設B: Gateway
  263. MID_MF_コア施設B_HELP: The battle will be lost if your foe destroys all of your Gateways.
  264. MID_MF_ムスペルの篝火: Múspell Pyre
  265. MID_MF_ムスペルの篝火_HELP: $aDeals $a0 damage to foes within 9 rows and 3 columns centered on structure.
  266. MID_MF_生命の宝玉: Life's Jewel
  267. MID_MF_生命の宝玉_HELP: $aRestores $a0 HP to allies within 5 rows and 5 columns centered on structure.
  268. MID_MF_黒妖精の茨: Dökkálfar Briar
  269. MID_MF_黒妖精の茨_HELP: $aRestricts movement to 1 space on any foe in the same column as structure with HP ≤ $a0 through that foe's next action.
  270. MID_MF_死の玉座: Death's Throne
  271. MID_MF_死の玉座_HELP: $aPrevents counterattacks from any foe within 9 rows and 3 columns centered on structure with HP ≤ $a0 through that foe's next action.
  272. MID_MF_エンブラの魔印: Emblian Seal
  273. MID_MF_エンブラの魔印_HELP: $aInflicts Atk/Spd/Def/Res-$a0 on foes within 9 rows and 3 columns centered on structure through their next actions.
  274. MID_MF_英雄の旗: Heroic Banner
  275. MID_MF_英雄の旗1_HELP: Grants bonus to Atk/Spd/Def/Res during combat = current bonus on each of ally's stats to allies within 3 rows and 3 columns centered on structure. Calculates each stat bonus independently. (That turn only.)
  276. MID_MF_英雄の旗2_HELP: Grants bonus to Atk/Spd/Def/Res during combat = current bonus on each of ally's stats to allies within 2 spaces of structure. Calculates each stat bonus independently. (That turn only.)
  277. MID_MF_英雄の旗3_HELP: Grants bonus to Atk/Spd/Def/Res during combat = current bonus on each of ally's stats to allies within 5 rows and 5 columns centered on structure. Calculates each stat bonus independently. (That turn only.)
  278. MID_MF_妖精の靴: Ljósálfar Garden
  279. MID_MF_妖精の靴1_HELP: Allies within 3 rows and 3 columns centered on structure can move 1 extra space. (That turn only. Does not stack.)
  280. MID_MF_妖精の靴2_HELP: Allies within 2 spaces of structure can move 1 extra space. (That turn only. Does not stack.)
  281. MID_MF_妖精の靴3_HELP: Allies within 5 rows and 5 columns centered on structure can move 1 extra space. (That turn only. Does not stack.)
  282. MID_MF_ニフルの氷柱: Nifl Icicle
  283. MID_MF_ニフルの氷柱_HELP: $aGrants Special cooldown count-$a0 to allies within 5 rows and 5 columns centered on structure.
  284. MID_MF_アスクの聖印: Askran Seal
  285. MID_MF_アスクの聖印_HELP: $aGrants Atk/Spd/Def/Res+$a0 to allies within 5 rows and 5 columns centered on structure.
  286. MID_MF_水の結界: Deluge Fountain
  287. MID_MF_水の結界_HELP: $aPushes any foe within 9 rows and 3 columns centered on structure with HP ≤ $a0 back by 2 spaces, toward the top of the map.
  288. MID_STAGE_MJOLNIR: Mjölnir's Strike
  289. MID_STAGE_MJOLNIR_TESTPLAY: Mjölnir's Strike: Test Defenses
  290. MID_OCCUPATION_RECOLLECTION_TITLE_201912: Gray and Company 1
  291. MID_PORTRAIT_TITLE_201912: Path to the Future
  292. MID_RANK_OUT_OF_RANGE: unranked
  293. MID_RANK_CALCULATING: Calculating...
  294. MID_STAGE_SELECT_SCENARIO_MAIN_PART_4: Book IV
  295. MID_UNIT_INFO_TO_SKILLLEARN: Learn Skills
  296. MID_UNIT_INFO_TO_SKILLEQUIP: Change Skills
  297. MID_UNIT_INFO_TO_SKILLSET: Skill Sets
  298. MID_UNIT_EDIT_SKILL_EQUIP_NAME: Current Setup
  299. MID_UNIT_EDIT_SKILL_EQUIP_HELP3: Select the seal you want to equip.
  300. MID_UNIT_EDIT_SKILL_EQUIP_WARNING_EXTRA_UNIT_ACCESSORY_CHANGE: Exchange a Sacred Seal equipped on this ally with that of another ally.
  301. MID_UNIT_EDIT_SKILL_EQUIP_WARNING_EXTRA_UNIT_ACCESSORY_NO_EQUIP: Target ally cannot equip the Sacred Seal to be exchanged from the source ally, so it will be left unequipped.
  302. MID_UNIT_EDIT_SKILL_EQUIP_WARNING_EXTRA_UNIT_ACCESSORY_REMOVE: Any Sacred Seals currently equipped on other allies will be removed.
  303. MID_UNIT_EDIT_MJOLNIR_DEFENSE: Edit Defensive Team
  304. MID_UNIT_EDIT_MJOLNIR_DEFENSE_HELP: Edit your defensive team.
  305. MID_UNIT_EDIT_MJOLNIR_DEFENSE_TROOP_LOCK_BTN_0: Lock Team
  306. MID_UNIT_EDIT_MJOLNIR_DEFENSE_TROOP_LOCK_BTN_1: Unlock
  307. MID_UNIT_EDIT_MJOLNIR_DEFENSE_TROOP_LOCK_0: Lock this team? All team members' current levels, stats, skills, Sacred Seals, and blessings will be locked, but only for Mjölnir's Strike battles.
  308. MID_UNIT_EDIT_MJOLNIR_DEFENSE_TROOP_LOCK_1: Unlock this team? All team members' stats and equipment will reflect the most recent changes.
  309. MID_UNIT_EDIT_MJOLNIR_DEFENSE_TROOP_LOCK_BTN_DECIDE_0: Lock
  310. MID_UNIT_EDIT_MJOLNIR_DEFENSE_TROOP_LOCK_BTN_DECIDE_1: Unlock
  311. MID_UNIT_EDIT_MJOLNIR_DEFENSE_TROOP_LOCK_BTN_CANCEL: Back
  312. MID_UNIT_EDIT_MJOLNIR_DEFENSE_TROOP_NO_UNIT_TEXT: A defensive team has not been set.
  313. MID_UNIT_EDIT_SKILL_SET_LOAD_SELECT_TROOP_MJOLNIR_DEFENSE: MS Defense Team
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