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- MID_ARENA_DIALOG_HELP_07_191201: Benefits from Bonus Heroes: Whenever you defeat a foe using a bonus Hero, you will earn extra points toward your score.
- MID_EXTRA_MOVIELIST_OPENING4: Book IV opening movie
- MID_HOME_MJOLNIR_DEFENSE_DAY: The Shield battle in Mjölnir's Strike is on! Protect Midgard's Shield from the oncoming foes! If you battle now, you can receive rewards after the event ends.
- MID_HOME_MJOLNIR_COUNTER_DAY: The Counter battle in Mjölnir's Strike is on! Work together with fellow players to defeat your foes! If you battle now, you can receive rewards after the event ends.
- MID_HOME_MJOLNIR_NAVIGATION_JUMP: To Mjölnir's Strike
- MID_ITEM_MJOLNIR_STONE: Midgard Gem
- MID_ITEM_HELP_MJOLNIR_STONE: Used in Mjölnir's Strike to build and improve your structures for Midgard's Shield.
- MID_ITEM_STOCK_PAGE_2020: Divine Code: Part 1
- MID_ITEM_HELP_STOCK_PAGE_PROV_2020: A scrap of paper with otherworldly power.
- MID_ITEM_MJOLNIR_COUNTER_ARROW: Counter Arrow
- MID_ITEM_HELP_MJOLNIR_COUNTER_ARROW: Used to participate in Counter battles in Mjölnir's Strike.
- MID_MAP_MJOLNIR_FACILITY_CONFIRM: $aActivate $a0?
- MID_MAP_MJOLNIR_FACILITY_WARNING_NOT_USABLE: Structure would have no effect, so it cannot be activated now.
- MID_MAP_MJOLNIR_FACILITY_DECIDE: Activate
- MID_MJOLNIR_TITLE: Mjölnir's Strike
- MID_MJOLNIR_DEFENSE_TITLE: Mjölnir's Strike: Shield Battle
- MID_MJOLNIR_COUNTER_DAY_TYPE: Counter
- MID_MJOLNIR_DEFENSE_DAY_TYPE: Shield
- MID_MJOLNIR_INDICATION_DAY_TYPE: Brace
- MID_MJOLNIR_PEACEFUL_DAY_TYPE: Rest
- MID_MJOLNIR_GRADE: Tier
- MID_MJOLNIR_KINGDOM_LEVEL: Askr LV.
- MID_MJOLNIR_JUDGEMENT_LEVEL: Strike LV.
- MID_MJOLNIR_SEASON_COUNTER_DAYS: $aDays left: $a0
- MID_MJOLNIR_SEASON_COUNTER_HOURS: $aHours left: $a0
- MID_MJOLNIR_SEASON_COUNTER_MINUTES: $aMinutes left: $a0
- MID_MJOLNIR_SEASON_DEFENSE_DAYS: $aDays until Counter: $a0
- MID_MJOLNIR_SEASON_DEFENSE_HOURS: $aHours until Counter: $a0
- MID_MJOLNIR_SEASON_DEFENSE_MINUTES: $aMinutes until Counter: $a0
- MID_MJOLNIR_SEASON_INDICATION_DAYS: $aDays until Shield: $a0
- MID_MJOLNIR_SEASON_INDICATION_HOURS: $aHours until Shield: $a0
- MID_MJOLNIR_SEASON_INDICATION_MINUTES: $aMinutes until Shield: $a0
- MID_MJOLNIR_SEASON_INDICATION2_DAYS: $aDays until Shield battle: $a0
- MID_MJOLNIR_SEASON_INDICATION2_HOURS: $aHours until Shield battle: $a0
- MID_MJOLNIR_SEASON_INDICATION2_MINUTES: $aMinutes until Shield battle: $a0
- MID_MJOLNIR_CLOSED: Battles are now closed.
- MID_MJOLNIR_AGGREGATING: Calculating result.
- MID_MJOLNIR_BONUS_HEADLINE: This Season's Bonuses
- MID_MJOLNIR_BONUSFCLS_CAPTION: Place for +4 to every ally's stats!
- MID_MJOLNIR_BTN_EDIT: Edit Shield Map
- MID_MJOLNIR_BTN_REWARD: Check Rewards
- MID_MJOLNIR_BTN_RANKING: Current Standing
- MID_MJOLNIR_BONUS_UNIT: Mythic
- MID_MJOLNIR_BONUS_UNIT_HELP_BOOST: +4 to HP and stats
- MID_MJOLNIR_BONUS_UNIT_HELP_NORMAL: +2 to HP and stats
- MID_MJOLNIR_DEFENSE_DIFFICULTY_SELECT: Difficulty
- MID_MJOLNIR_GAINED_REWARDTYPE_GRADE: Mjölnir's Strike: Tier Rewards
- MID_MJOLNIR_GAINED_REWARDTYPE_KINGDOM_LEVEL: Mjölnir's Strike: Askr LV. Rewards
- MID_MJOLNIR_GAINED_REWARDTYPE_GRADE_PREFIX: $aTier $a0
- MID_MJOLNIR_GAINED_REWARDTYPE_TUTORIAL: Tutorial Completion Reward
- MID_MJOLNIR_REWARDS_GAINED_DIALOG: Mjölnir's Strike rewards from the previous season can be claimed after that season's results have been calculated, before the following season ends.
- MID_MJOLNIR_DIALOG_DAY_CHANGE_LAST10_TEXT: The next phase will begin soon.
- MID_MJOLNIR_DIALOG_DAY_CHANGE_LAST10_WARNING: The results will not be counted if the battle lasts past the end of the next phase.
- MID_MJOLNIR_ROOT_DAY_CHANGE_TEXT: The next phase has begun. You can't battle at this time.
- MID_MJOLNIR_ROOT_DAY_CHANGE_WARNING: You can always join the battle next season!
- MID_MJOLNIR_DIALOG_DAY_CHANGE_TEXT: Because the phase changed, the results were not counted.
- MID_MJOLNIR_EDIT_DIALOG_DAY_CHANGE: The next phase has begun.
- MID_MJOLNIR_EDIT_DIALOG_DAY_CHANGE_WARNING: Return to the Mjölnir's Strike menu.
- MID_MJOLNIR_EDIT_DIALOG_DAY_CHANGE_WARNING_ENTRANCE: Re-enter the Mjölnir's Strike menu.
- MID_MJOLNIR_EDIT_DIALOG_SEASON_END: A new season has begun.
- MID_MJOLNIR_EDIT_DIALOG_SEASON_END_WARNING: Return to the Mjölnir's Strike menu.
- MID_MJOLNIR_EDIT_DIALOG_SEASON_END_WARNING_ENTRANCE: Re-enter the Mjölnir's Strike menu.
- MID_MJOLNIR_DIALOG_BATTLE_BTN_YES: Fight!
- MID_MJOLNIR_DIALOG_BATTLE_BTN_NO: Back
- MID_MJOLNIR_DIALOG_BATTLE_BTN_ORGANIZE: Defense Team
- MID_MJOLNIR_EDIT_DIALOG_TESTPLAY_CAPTION_WARNING: Test Defenses battles will not add points to your score.
- MID_MJOLNIR_EDIT_DIALOG_TESTPLAY_SEASON_CAPTION: Test Defenses Season
- MID_MJOLNIR_EDIT_DIALOG_TESTPLAY_BTN_START: Fight!
- MID_MJOLNIR_DIALOG_BATTLE_CONFIRM_BONUS_FACILITY: $aStructure has not been placed: $a0 Do you want to proceed anyway?
- MID_MJOLNIR_DIALOG_BATTLE_CONFIRM_BONUS_FACILITY_WARNING: If placed, everyone will be granted Atk/Spd/Def/Res+4.
- MID_MJOLNIR_EDIT_DIALOG_TESTPLAY_DIFFICULTY_CAPTION: Select a difficulty level.
- MID_MJOLNIR_DEFENSE_DIFFICULTY_0: Beginner
- MID_MJOLNIR_DEFENSE_DIFFICULTY_1: Intermediate
- MID_MJOLNIR_DEFENSE_DIFFICULTY_2: Advanced
- MID_MJOLNIR_BATTLE_SCORE: Score
- MID_MJOLNIR_BTN_RESULT_CONFIRM: OK
- MID_MJOLNIR_EDIT_ONTOUCH_MENU_DELETE_0: Drag structure here to remove it.
- MID_MJOLNIR_EDIT_ONTOUCH_MENU_DELETE_1: This structure cannot be removed.
- MID_MJOLNIR_EDIT_SYSTEMMENU_BTN_SETNAME: Edit Setup Name
- MID_MJOLNIR_EDIT_SYSTEMMENU_BTN_TESTPLAY: Test Defenses
- MID_MJOLNIR_EDIT_SYSTEMMENU_BTN_HELP: Help
- MID_MJOLNIR_EDIT_ADDFACILITY_TITLE: Build/Improve
- MID_MJOLNIR_EDIT_ADDFACILITY_HELP: Choose a structure to build or improve.
- MID_MJOLNIR_EDIT_ADDFACILITY_NO_TARGET: No structures to build or improve.
- MID_MJOLNIR_EDIT_ADDFACILITY_GENERATION_CONFIRM: Build this structure?
- MID_MJOLNIR_EDIT_ADDFACILITY_BTN_GENERATION_DECIDE: Build
- MID_MJOLNIR_EDIT_ADDFACILITY_GENERATION_COMPLETE_CONFIRM: The structure has been built.
- MID_MJOLNIR_EDIT_ADDFACILITY_PROMOTION_CONFIRM: Improve this structure?
- MID_MJOLNIR_EDIT_ADDFACILITY_BTN_PROMOTION_DECIDE: Improve
- MID_MJOLNIR_EDIT_ADDFACILITY_PROMOTION_COMPLETE_CONFIRM: The structure has been improved.
- MID_MJOLNIR_EDIT_DIALOG_ADDFACILITY_ERROR: The structure could not be placed.
- MID_MJOLNIR_EDIT_DIALOG_NEWFACILITY_ERROR_WARNING_01: There is no room for this structure.
- MID_MJOLNIR_EDIT_SELECTFACILITY_TITLE: Place/Remove
- MID_MJOLNIR_EDIT_SELECTFACILITY_HELP: Modify the placement of your structures.
- MID_MJOLNIR_EDIT_SELECTFACILITY_NO_TARGET: No structures are available.
- MID_MJOLNIR_EDIT_SELECTFACILITY_CANCEL_CONFIRM: Cancel without saving changes to your structure setup?
- MID_MJOLNIR_EDIT_SELECTFACILITY_CANCEL_WARNING: Your changes will be lost.
- MID_MJOLNIR_EDIT_SELECTFACILITY_CANCEL_DECIDE: Discard Changes
- MID_MJOLNIR_EDIT_FACILITY_BTN_BULIDED: Placed
- MID_MJOLNIR_EDIT_SELECTFACILITY_COUNT: Placed
- MID_MJOLNIR_EDIT_FACILITY_BTN_UNREMOVABLE: Can't remove
- MID_MJOLNIR_EDIT_FACILITY_BTN_LEVEL_1: $aLV.$a0
- MID_MJOLNIR_EDIT_FACILITY_BTN_LEVEL_2: →
- MID_MJOLNIR_EDIT_FACILITY_BTN_HELP_OFF: Guide Off
- MID_MJOLNIR_EDIT_FACILITY_BTN_HELP_ON: Guide On
- MID_MJOLNIR_EDIT_FACILITY_FILTER_CONFIRM: Select a filter.
- MID_MJOLNIR_EDIT_FACILITY_BTN_FILTER_TITLE: Filter:
- MID_MJOLNIR_EDIT_FACILITY_WARNING_PRECONDITION: $aRequired: $a0
- MID_MJOLNIR_EDIT_FACILITY_WARNING_PRECONDITION_LV: $aLV. $a0
- MID_MJOLNIR_EDIT_FACILITY_WARNING_UNREMOVABLE: This structure cannot be removed.
- MID_MJOLNIR_EDIT_FACILITY_WARNING_TUTORIAL: Unavailable in the tutorial.
- MID_MJOLNIR_EDIT_FACILITY_BTN_NO_LEVEL: No LV.
- MID_MJOLNIR_EDIT_AUTO_TEXT: Structures and allies will be placed automatically.
- MID_MJOLNIR_EDIT_AUTO_BTN_ADD: Auto Build/Improve
- MID_MJOLNIR_EDIT_AUTO_BTN_ADD_EX: Structures will be built/placed automatically.
- MID_MJOLNIR_EDIT_AUTO_BTN_NO_ADD: Auto Setup Only
- MID_MJOLNIR_EDIT_AUTO_BTN_NO_ADD_EX: Existing structures will be placed automatically.
- MID_MJOLNIR_EDIT_AUTO_BTN_COPY: Copy from Another Setup
- MID_MJOLNIR_EDIT_AUTO_BTN_COPY_EX: Copy the placement of another setup and overwrite the current placement.
- MID_MJOLNIR_EDIT_AUTO_DIALOG_HEADLINE: Structures placed automatically.
- MID_MJOLNIR_EDIT_AUTO_DIALOG_BTN_DECIDE: Place
- MID_MJOLNIR_EDIT_AUTO_DIALOG_COMPLETE: Placement completed.
- MID_MJOLNIR_EDIT_AUTO_DIALOG_CONCEPT_0: Offensive Placement
- MID_MJOLNIR_EDIT_AUTO_DIALOG_CONCEPT_1: Defensive Placement
- MID_MJOLNIR_EDIT_AUTO_DIALOG_CONCEPT_2: Mix, Offense First
- MID_MJOLNIR_EDIT_AUTO_DIALOG_CONCEPT_3: Mix, Defense First
- MID_MJOLNIR_EDIT_AUTO_DIALOG_CONCEPT_4: Infantry Team
- MID_MJOLNIR_EDIT_AUTO_DIALOG_CONCEPT_5: Armored Team
- MID_MJOLNIR_EDIT_AUTO_DIALOG_CONCEPT_6: Cavalry Team
- MID_MJOLNIR_EDIT_AUTO_DIALOG_CONCEPT_7: Flying Team
- MID_MJOLNIR_EDIT_AUTO_DIALOG_CONCEPT: $aTheme: $a0
- MID_MJOLNIR_EDIT_CUSTOMSET_COPY_CONFIRM: Save this setup?
- MID_MJOLNIR_EDIT_CUSTOMSET_COPY_CONFIRM_WARNING: Current setup will be overwritten.
- MID_MJOLNIR_EDIT_CUSTOMSET_COPY_CONFIRM_BTN_YES: Place
- MID_MJOLNIR_EDIT_CUSTOMSET_COPY_CONFIRM_SUCCESS: Placement complete.
- MID_MJOLNIR_EDIT_AUTO_ADD_HEADLINE: Select a theme for automatic placement.
- MID_MJOLNIR_EDIT_AUTO_COPY_OPPONENT_HEADLINE: Select a placement to copy.
- MID_MJOLNIR_EDIT_CUSTOMSET_SETNAME_ASK: Enter a name for this setup.
- MID_MJOLNIR_EDIT_CUSTOMSET_SETNAME_TEMPLATE: $aSetup $a0
- MID_MJOLNIR_EDIT_CUSTOMSET_SETNAME_ASK_INFO: Names limited to 12 characters. Some symbols cannot be used.
- MID_MJOLNIR_EDIT_CUSTOMSET_SETNAME_PLACE_HOLDER: Enter a name.
- MID_MJOLNIR_EDIT_FACILITY_CATEGORY_TITLE_CORE: Gateways
- MID_MJOLNIR_EDIT_FACILITY_CATEGORY_HELP_CORE: Do not let these be destroyed!
- MID_MJOLNIR_EDIT_FACILITY_CATEGORY_TITLE_ACTIVATE: Mechanisms
- MID_MJOLNIR_EDIT_FACILITY_CATEGORY_HELP_ACTIVATE: Structures defensive teams use for support.
- MID_MJOLNIR_EDIT_FACILITY_FILTER_WITHOUT_CORE: All
- MID_MJOLNIR_EDIT_FACILITY_FILTER_BUILT: Placed (D)
- MID_MJOLNIR_EDIT_FACILITY_FILTER_AVAILABLE: Buildable
- MID_MJOLNIR_REWARD_TITLE: Check Rewards
- MID_MJOLNIR_REWARD_GRADE: Tier
- MID_MJOLNIR_REWARD_KINGDOM_LEVEL: $aAskr LV. $a0
- MID_MJOLNIR_REWARD_SORT: $aScore Type: $a0
- MID_MJOLNIR_REWARD_SORT_GRADE: Tier
- MID_MJOLNIR_REWARD_SORT_KINGDOM_LEVEL: Askr LV.
- MID_MJOLNIR_REWARD_SORT_DIALOG: Select a filter.
- MID_MJOLNIR_RANKING_TITLE: Current Standing
- MID_MJOLNIR_RANKING_RANK_PLAYER: Your Rank
- MID_MJOLNIR_RANKING_RANK_TOP: Top Players
- MID_MJOLNIR_RANKING_RANK_FRIEND: Friends
- MID_MJOLNIR_RANKING_RANK_RANGE: Select a filter.
- MID_MJOLNIR_RANKING_UNCALCULATED_TOP: Now calculating rankings.
- MID_MJOLNIR_RANKING_UNCALCULATED_PLAYER: You are unranked.
- MID_MJOLNIR_RANK: Rank
- MID_MJOLNIR_DIALOG_NEW_STOCK_FACILITY: New Structures!
- MID_MJOLNIR_DIALOG_NEW_STOCK_FACILITY_CAPTION03: New Structures
- MID_MJOLNIR_DIALOG_NEW_STOCK_FACILITY_CAPTION04: MAX LV. Up
- MID_MJOLNIR_DIALOG_NEW_STOCK_FLOOR: Your Shield's terrain has changed.
- MID_MJOLNIR_COUNTER_SITUATION: Current Situation
- MID_MJOLNIR_COUNTER_INFERIOR_BOOST_RATE: $aPower × $a1 for $a0 min.
- MID_MJOLNIR_COUNTER_MY_SCORE: Score
- MID_MJOLNIR_COUNTER_COMBO: Combo
- MID_MJOLNIR_COUNTER_RATE: $aNext calculation ×$a0!
- MID_MJOLNIR_COUNTER_SUPERIOR_COUNT: $aTimes Stronger: $a0/$a1
- MID_MJOLNIR_COUNTER_INFERIOR: Weaker
- MID_MJOLNIR_COUNTER_SUPERIOR: Stronger
- MID_MJOLNIR_COUNTER_EQUAL: Same
- MID_MJOLNIR_COUNTER_WIN: Victory
- MID_MJOLNIR_COUNTER_LOSE: Defeat
- MID_MJOLNIR_COUNTER_ATTACK: Attack!
- MID_MJOLNIR_COUNTER_ATTACK_POINT: $aOffensive Power: $a0
- MID_MJOLNIR_CLOSED_NEXT: Next
- MID_MJOLNIR_COUNTER_ARROW: Counter Arrow
- MID_MJOLNIR_COUNTER_CONFIRM_DIALOG: Redeem Counter Arrows and proceed?
- MID_MJOLNIR_COUNTER_CONFIRM_DIALOG_WARNING: $aThis will use $a0 Counter Arrows.
- MID_MJOLNIR_COUNTER_ATTACK_THEATER_ATTACK_COUNT: $ax$a0
- MID_MJOLNIR_COUNTER_ATTACK_THEATER_PLAYER: Askran Forces
- MID_MJOLNIR_COUNTER_ATTACK_THEATER_OPPONENT: Thórr's Forces
- MID_MJOLNIR_COUNTER_ATTACK_THEATER_PLAYER_SCORE: $a$a0
- MID_MJOLNIR_ROLE_BUFF_HELP_0: If deployed in a Shield battle in Mjölnir's Strike, unit will not be attacked by foes.
- MID_MJOLNIR_ROLE_BUFF_1: $aSpd+$a0
- MID_MJOLNIR_ROLE_BUFF_HELP_1: $aIf deployed in a Shield battle in Mjölnir's Strike, unit will be granted Spd+$a0.
- MID_MJOLNIR_ROLE_BUFF_2: $aDef+$a0
- MID_MJOLNIR_ROLE_BUFF_HELP_2: $aIf deployed in a Shield battle in Mjölnir's Strike, unit will be granted Def+$a0.
- MID_MJOLNIR_ROLE_BUFF_3: $aRes+$a0
- MID_MJOLNIR_ROLE_BUFF_HELP_3: $aIf deployed in a Shield battle in Mjölnir's Strike, unit will be granted Res+$a0.
- MID_MJOLNIR_RESULT: Results
- MID_MJOLNIR_RESULT_CURRENT_SCORE: Score
- MID_MJOLNIR_RESULT_HIGH_SCORE: High Score
- MID_SEASON_HELP_MJOLNIR_TOP: $aMjölnir's Strike seasons: $a0, $a1
- MID_SEASON_HELP_MJOLNIR_BOOST: $a・ When $a0-type Mythic Heroes are deployed in Mjölnir's Strike Shield battles, they are granted +4 to their HP and stats.
- MID_SEASON_HELP_MJOLNIR_NORMAL: $a・ When $a0-type Mythic Heroes are deployed in Mjölnir's Strike Shield battles, they are granted +2 to their HP and stats.
- MID_SEASON_HELP_MJOLNIR_LETTER_LIGHT: Light
- MID_SEASON_HELP_MJOLNIR_LETTER_DARK: Dark
- MID_SEASON_HELP_MJOLNIR_LETTER_HEAVEN: Astra
- MID_SEASON_HELP_MJOLNIR_LETTER_LOGIC: Anima
- MID_MJOLNIR_EDIT_HELP_DIALOG_01: Midgard's Shield is Thórr's target. Don't let your Gateways fall!
- MID_MJOLNIR_EDIT_HELP_DIALOG_02: Defending Midgard's Shield: Place Shield-exclusive structures and allies to fortify the Shield.
- MID_MJOLNIR_EDIT_HELP_DIALOG_03: Using Mechanism Structures: During battle, tap a mechanism, and then tap the activation button on the lower part of the screen to activate its special effect. Afterward, the effect will refresh after a certain number of turns.
- MID_MJOLNIR_EDIT_HELP_DIALOG_04: Permanent Structures: Your key structures, Gateways, cannot be removed. Structure Destruction: Gateways can be destroyed with a single attack. Mechanisms cannot be destroyed.
- MID_MJOLNIR_EDIT_HELP_DIALOG_05: Auto Setup: You can use this function to both automatically build, place, and improve structures, as well as create and place teams. Note: Midgard Gems will be used as necessary to build or improve your structures.
- MID_MJOLNIR_EDIT_HELP_DIALOG_06: Test Defenses: Test your map's defenses and your team's mettle.
- MID_UNIT_EDIT_MJOLNIR_DEFENSE_HELP_DIALOG_00: Edit Mjölnir's Strike Team: Up to four ally Pair Up units can be formed for Mjölnir's Strike. Allies paired up for Mjölnir's Strike will not receive stat boosts from their partner, but if the lead is defeated, the cohort will remain.
- MID_UNIT_EDIT_MJOLNIR_DEFENSE_HELP_DIALOG_01: Team Lock: All members' current levels, stats, skills, Sacred Seals, and blessings will be locked, but only in the Mjölnir's Strike battles. Unlocking the team will allow any changes to the units to be reflected.
- MID_UNIT_EDIT_MJOLNIR_DEFENSE_HELP_DIALOG_02: The Four Roles: Teams are made up of four roles. Atk roles move within the top 3 map rows and are not attacked by foes.
- MID_UNIT_EDIT_MJOLNIR_DEFENSE_HELP_DIALOG_03: Spd roles gain Spd+10 and move within the bottom 5 map rows. Def roles gain Def+10 and move within the bottom 5 map rows. Res roles gain Res+10 and move within the bottom 5 map rows.
- MID_UNIT_EDIT_MJOLNIR_DEFENSE_HELP_DIALOG_04: Bonus Seasons: Mythic Heroes deployed during their bonus season are granted one of two bonuses: Major: +4 to HP and all stats Minor: +2 to HP and all stats
- MID_UNIT_EDIT_MJOLNIR_DEFENSE_HELP_DIALOG_05: Mythic Hero Score Boost: The level of Mythic Heroes deployed in their bonus season will be treated as if they have additional merges. (Major, +10 merges; Minor, +5 merges.) Then, stronger foes will appear, offering higher potential scores.
- MID_UNIT_EDIT_MJOLNIR_DEFENSE_HELP_DIALOG_06: More Information: Legendary and Mythic Effects that boost blessed allies do not activate in Mjölnir's Strike. EXP, SP, HM, etc. will not be earned for Mjölnir's Strike.
- MID_MJOLNIR_EDIT_SELECTFACILITY_HELP_DIALOG_00: Place/Remove Structures: Place or remove the structures that you've finished building.
- MID_MJOLNIR_EDIT_SELECTFACILITY_HELP_DIALOG_01: Structure Limit: You can place only a certain number of each type of structure.
- MID_MJOLNIR_EDIT_SELECTFACILITY_HELP_DIALOG_02: How to Use Mechanisms: ・ In battle, select a mechanism structure by tapping on it. ↓ ・ Tap on the activation button in the lower part of the screen.
- MID_MJOLNIR_EDIT_ADDFACILITY_HELP_DIALOG_00: Build Structures: Use Midgard Gems to build new structures.
- MID_MJOLNIR_EDIT_ADDFACILITY_HELP_DIALOG_01: Improve Structures: Use Midgard Gems to improve structures by one level.
- MID_MJOLNIR_EDIT_ADDFACILITY_HELP_DIALOG_02: How to Use Mechanisms: ・ In battle, select a mechanism structure by tapping on it. ↓ ・ Tap on the activation button in the lower part of the screen.
- MID_MJOLNIR_BATTLE_TOP_HELP_DIALOG_00: Mjölnir strikes down the weak!
- MID_MJOLNIR_BATTLE_TOP_HELP_DIALOG_01: Flow of Mjölnir's Strike: 1. Brace phase. Ready defenses and edit Midgard's Shield. 2. Shield phase. Weather the foe's onslaught to gain offensive power. 3. Counter phase. Deal damage to the foe using your gained power. Deal more than you take to win!
- MID_MJOLNIR_BATTLE_TOP_HELP_DIALOG_02: Brace Phase: This is when battle preparations take place. Build/improve structures and place allies on the map via the Edit Shield Map screen.
- MID_MJOLNIR_BATTLE_TOP_HELP_DIALOG_03: Shield Phase: Weather the onslaught. Last for seven turns to claim victory. Try as many times as you want. Losing an ally or Gateway lowers your score. If both Gateways fall, you lose the battle.
- MID_MJOLNIR_BATTLE_TOP_HELP_DIALOG_04: Strength of Thórr's Forces: Foe strength is based on Tier, difficulty, and the strength of the Heroes on your defensive team. The strength of a Pair Up unit in Mjölnir's Strike is determined by the stronger of the two Heroes.
- MID_MJOLNIR_BATTLE_TOP_HELP_DIALOG_05: Score: Your score will be based on the strength of your defeated foes. Rewards: After the event, you earn rewards based on your Tier. High scores can lead to a Tier promotion.
- MID_MJOLNIR_BATTLE_TOP_HELP_DIALOG_06: Bonus Seasons: Mythic Heroes deployed during their bonus season are granted one of two bonuses: Major: +4 to HP and all stats Minor: +2 to HP and all stats
- MID_MJOLNIR_BATTLE_TOP_HELP_DIALOG_07: Mythic Hero Score Boost: The level of Mythic Heroes deployed in their bonus season will be treated as if they have additional merges. (Major, +10 merges; Minor, +5 merges.) Then, stronger foes will appear, offering higher potential scores.
- MID_MJOLNIR_BATTLE_TOP_HELP_DIALOG_08: Bonus Structure: When placed, all deployed allies are granted Atk/Spd/Def/Res+4. (This will not affect your foe's strength or score value.)
- MID_MJOLNIR_BATTLE_TOP_HELP_DIALOG_09: Counter Phase: All players join forces to protect the Kingdom of Askr, battling back against Thórr's forces.
- MID_MJOLNIR_BATTLE_TOP_HELP_DIALOG_10: Victory Condition: If Askr's forces deal more damage than Thórr's forces before time runs out, Askr will be declared the winner!
- MID_MJOLNIR_BATTLE_TOP_HELP_DIALOG_11: Countering: Use Counter Arrows to Counter. Your offensive power increases based on how many you use. (Any left unused do not carry over.) Offensive Power: Based on Tier and Shield score.
- MID_MJOLNIR_BATTLE_TOP_HELP_DIALOG_12: Weaker Bonus: When weaker than your foes, your offensive power is multiplied by 3. Combo Bonus: Based on the number of Counter Arrows used across all players in the hour prior. (Details follow.)
- MID_MJOLNIR_BATTLE_TOP_HELP_DIALOG_13: Create combos to increase the overall damage dealt every hour! 1,000+ combo: ×1.1 bonus 2,000+ combo: ×1.2 bonus 3,000+ combo: ×1.3 bonus 4,000+ combo: ×1.4 bonus 5,000+ combo: ×1.5 bonus
- MID_MJOLNIR_BATTLE_TOP_HELP_DIALOG_14: Askr Level: ・ Increases by 1 when you win. If your force was stronger than your foe's for a total of ten hours or more, increases by 2 instead. ・ Decreases by 1 when you lose. ・ The higher the Askr Level, the better the rewards.
- MID_MJOLNIR_BATTLE_REWARD_HELP_DIALOG_00: Check Rewards: You can check the current rewards.
- MID_MJOLNIR_BATTLE_RANKING_HELP_DIALOG_00: Rank: This is your current rank. Note that it may take time for updated placement information to be reflected.
- MID_MJOLNIR_BATTLE_RANKING_HELP_DIALOG_01: Your Rank and Top Players: These options show player rankings for the current event. Friends: Shows your friends' rankings for the current event's Shield battle. Higher score means higher rank.
- MID_MJOLNIR_TUTORIAL_DIALOG_01: Select Edit Shield Map and get ready for a defensive battle.
- MID_MJOLNIR_TUTORIAL_DIALOG_03: Allies in the upper part of the map will not be be attacked by foes.
- MID_MJOLNIR_TUTORIAL_DIALOG_03_2: Build mechanisms to protect your Gateways from Thórr's forces!
- MID_MJOLNIR_TUTORIAL_DIALOG_04: First, build mechanism structures on the Shield map.
- MID_MJOLNIR_TUTORIAL_DIALOG_15: $aYou can use Midgard Gems to build and improve structures. For now, why not create a $a0!
- MID_MJOLNIR_TUTORIAL_DIALOG_05: $aCreate a $a0.
- MID_MJOLNIR_TUTORIAL_DIALOG_06: A mechanism structure has been created.
- MID_MJOLNIR_TUTORIAL_DIALOG_06_WARNING: Structures that have already been created can be placed or removed using the Place/Remove menu.
- MID_MJOLNIR_TUTORIAL_DIALOG_07: Structures can be moved in the same way as allies.
- MID_MJOLNIR_TUTORIAL_DIALOG_08: Move a mechanism to a new position on the map.
- MID_MJOLNIR_TUTORIAL_DIALOG_09: Its placement has been changed.
- MID_MJOLNIR_TUTORIAL_DIALOG_12: Using Mechanism Structures: During battle, tap a mechanism, and then tap the activation button on the lower part of the screen to activate its special effect. Afterward, the effect will refresh after a certain number of turns.
- MID_MJOLNIR_TUTORIAL_DIALOG_10: Fortify your Shield map and then defend it to earn rewards that can further bolster your position!
- MID_MJOLNIR_TUTORIAL_DIALOG_13: Auto Setup can edit your Shield map for you.
- MID_MJOLNIR_TUTORIAL_DIALOG_16: Use the left and right arrows to change the placement theme.
- MID_MJOLNIR_TUTORIAL_DIALOG_17: Cannot be removed during the tutorial.
- MID_MJOLNIR_TUTORIAL_BATTLE_02_DIALOG_00: Protect your Gateways!
- MID_MF_コア施設A: Gateway
- MID_MF_コア施設A_HELP: The battle will be lost if your foe destroys all of your Gateways.
- MID_MF_コア施設B: Gateway
- MID_MF_コア施設B_HELP: The battle will be lost if your foe destroys all of your Gateways.
- MID_MF_ムスペルの篝火: Múspell Pyre
- MID_MF_ムスペルの篝火_HELP: $aDeals $a0 damage to foes within 9 rows and 3 columns centered on structure.
- MID_MF_生命の宝玉: Life's Jewel
- MID_MF_生命の宝玉_HELP: $aRestores $a0 HP to allies within 5 rows and 5 columns centered on structure.
- MID_MF_黒妖精の茨: Dökkálfar Briar
- MID_MF_黒妖精の茨_HELP: $aRestricts movement to 1 space on any foe in the same column as structure with HP ≤ $a0 through that foe's next action.
- MID_MF_死の玉座: Death's Throne
- MID_MF_死の玉座_HELP: $aPrevents counterattacks from any foe within 9 rows and 3 columns centered on structure with HP ≤ $a0 through that foe's next action.
- MID_MF_エンブラの魔印: Emblian Seal
- MID_MF_エンブラの魔印_HELP: $aInflicts Atk/Spd/Def/Res-$a0 on foes within 9 rows and 3 columns centered on structure through their next actions.
- MID_MF_英雄の旗: Heroic Banner
- MID_MF_英雄の旗1_HELP: Grants bonus to Atk/Spd/Def/Res during combat = current bonus on each of ally's stats to allies within 3 rows and 3 columns centered on structure. Calculates each stat bonus independently. (That turn only.)
- MID_MF_英雄の旗2_HELP: Grants bonus to Atk/Spd/Def/Res during combat = current bonus on each of ally's stats to allies within 2 spaces of structure. Calculates each stat bonus independently. (That turn only.)
- MID_MF_英雄の旗3_HELP: Grants bonus to Atk/Spd/Def/Res during combat = current bonus on each of ally's stats to allies within 5 rows and 5 columns centered on structure. Calculates each stat bonus independently. (That turn only.)
- MID_MF_妖精の靴: Ljósálfar Garden
- MID_MF_妖精の靴1_HELP: Allies within 3 rows and 3 columns centered on structure can move 1 extra space. (That turn only. Does not stack.)
- MID_MF_妖精の靴2_HELP: Allies within 2 spaces of structure can move 1 extra space. (That turn only. Does not stack.)
- MID_MF_妖精の靴3_HELP: Allies within 5 rows and 5 columns centered on structure can move 1 extra space. (That turn only. Does not stack.)
- MID_MF_ニフルの氷柱: Nifl Icicle
- MID_MF_ニフルの氷柱_HELP: $aGrants Special cooldown count-$a0 to allies within 5 rows and 5 columns centered on structure.
- MID_MF_アスクの聖印: Askran Seal
- MID_MF_アスクの聖印_HELP: $aGrants Atk/Spd/Def/Res+$a0 to allies within 5 rows and 5 columns centered on structure.
- MID_MF_水の結界: Deluge Fountain
- MID_MF_水の結界_HELP: $aPushes any foe within 9 rows and 3 columns centered on structure with HP ≤ $a0 back by 2 spaces, toward the top of the map.
- MID_STAGE_MJOLNIR: Mjölnir's Strike
- MID_STAGE_MJOLNIR_TESTPLAY: Mjölnir's Strike: Test Defenses
- MID_OCCUPATION_RECOLLECTION_TITLE_201912: Gray and Company 1
- MID_PORTRAIT_TITLE_201912: Path to the Future
- MID_RANK_OUT_OF_RANGE: unranked
- MID_RANK_CALCULATING: Calculating...
- MID_STAGE_SELECT_SCENARIO_MAIN_PART_4: Book IV
- MID_UNIT_INFO_TO_SKILLLEARN: Learn Skills
- MID_UNIT_INFO_TO_SKILLEQUIP: Change Skills
- MID_UNIT_INFO_TO_SKILLSET: Skill Sets
- MID_UNIT_EDIT_SKILL_EQUIP_NAME: Current Setup
- MID_UNIT_EDIT_SKILL_EQUIP_HELP3: Select the seal you want to equip.
- MID_UNIT_EDIT_SKILL_EQUIP_WARNING_EXTRA_UNIT_ACCESSORY_CHANGE: Exchange a Sacred Seal equipped on this ally with that of another ally.
- MID_UNIT_EDIT_SKILL_EQUIP_WARNING_EXTRA_UNIT_ACCESSORY_NO_EQUIP: Target ally cannot equip the Sacred Seal to be exchanged from the source ally, so it will be left unequipped.
- MID_UNIT_EDIT_SKILL_EQUIP_WARNING_EXTRA_UNIT_ACCESSORY_REMOVE: Any Sacred Seals currently equipped on other allies will be removed.
- MID_UNIT_EDIT_MJOLNIR_DEFENSE: Edit Defensive Team
- MID_UNIT_EDIT_MJOLNIR_DEFENSE_HELP: Edit your defensive team.
- MID_UNIT_EDIT_MJOLNIR_DEFENSE_TROOP_LOCK_BTN_0: Lock Team
- MID_UNIT_EDIT_MJOLNIR_DEFENSE_TROOP_LOCK_BTN_1: Unlock
- MID_UNIT_EDIT_MJOLNIR_DEFENSE_TROOP_LOCK_0: Lock this team? All team members' current levels, stats, skills, Sacred Seals, and blessings will be locked, but only for Mjölnir's Strike battles.
- MID_UNIT_EDIT_MJOLNIR_DEFENSE_TROOP_LOCK_1: Unlock this team? All team members' stats and equipment will reflect the most recent changes.
- MID_UNIT_EDIT_MJOLNIR_DEFENSE_TROOP_LOCK_BTN_DECIDE_0: Lock
- MID_UNIT_EDIT_MJOLNIR_DEFENSE_TROOP_LOCK_BTN_DECIDE_1: Unlock
- MID_UNIT_EDIT_MJOLNIR_DEFENSE_TROOP_LOCK_BTN_CANCEL: Back
- MID_UNIT_EDIT_MJOLNIR_DEFENSE_TROOP_NO_UNIT_TEXT: A defensive team has not been set.
- MID_UNIT_EDIT_SKILL_SET_LOAD_SELECT_TROOP_MJOLNIR_DEFENSE: MS Defense Team
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