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- if(strcmp(cmd,"/v",true)==0)
- {
- new x_job[256];
- x_job = strtok(cmdtext, idx);
- if(!strlen(x_job)) {
- SendClientMessage(playerid, COLOR_WHITE, "|__________________ vehicles __________________|");
- SendClientMessage(playerid, COLOR_WHITE, "USAGE: /v [name]");
- SendClientMessage(playerid, COLOR_GREY, "[ACTIONS]: buy, lock, unlock, color, sell, park");
- SendClientMessage(playerid, COLOR_GREY, "[ACTIONS]: setimmob, trunk, givekey, find, list, get, buyradio");
- SendClientMessage(playerid, COLOR_GREY, "[ACTIONS]: buypark, buylocker[1-6] buyimmob[1-5] buyalarm[1-2], buyinsurance");
- SendClientMessage(playerid, COLOR_WHITE, "|____________________________________________|");
- return 1;
- }
- if(strcmp(x_job,"buy",true) == 0)
- {
- if(PlayerToPoint(6.0, playerid, 215.8739,14.5219,2.5708) || PlayerToPoint(6.0, playerid, 248.4581,158.3503,1.1106) || PlayerToPoint(6.0, playerid, 423.5284,2536.4541,16.1484))
- {
- if(PlayerInfo[playerid][pKeyCar] == 0 ||PlayerInfo[playerid][pKeyCar] == 1 || PlayerInfo[playerid][pKeyCar] == 2 || PlayerInfo[playerid][pKeyCar] == 3 || PlayerInfo[playerid][pKeyCar] == 4)
- {
- new x_job[256];
- x_job = strtok(cmdtext, idx);
- if(!strlen(x_job)) {
- SendClientMessage(playerid, COLOR_WHITE, "|__________________ vehicles __________________|");
- SendClientMessage(playerid, COLOR_WHITE, "USAGE: /v buy [name]");
- SendClientMessage(playerid, COLOR_YELLOW2, "Available Vehicles: Sultan[$150,000] Landstalker[$30,000] Bravura[$40,000] Buffalo[$90,000] Ambulance[$70,000] ");
- SendClientMessage(playerid, COLOR_YELLOW2, "Available Vehicles: Slamvan[$90,000] Police[$150,000] Phoenix[$250,000] Club[$60,000] Euros[$100,000] ");
- SendClientMessage(playerid, COLOR_YELLOW2, "Available Vehicles: Wayfarer[$50,000] Huntley[$50,000] Kart[$20,000] Savanna[$70,000] Flash[$130,000] ");
- SendClientMessage(playerid, COLOR_YELLOW2, "Available Vehicles: Elegy[$100,000] Jester[$90,000] Uranus[$40,000] Sunrise[$35,000] Feltzer[$45,000] ");
- SendClientMessage(playerid, COLOR_YELLOW2, "Available Vehicles: Combine[$30,000] Buccaneer[$40,000] Rancher[$70,000] Squallo[$300,000] Tropic[$200,000]");
- SendClientMessage(playerid, COLOR_YELLOW2, "Available Vehicles: Skimmer[$500,000] Dinghy[$25,000] Marquis[$200,000] Jetmax[$250,000] Sentinel[$40,000]");
- SendClientMessage(playerid, COLOR_YELLOW2, "Available Vehicles: Manana[$50,000] Voodoo[$55,000] Cheetah[$350,000] Esperanto[$60,000] Washington[$45,000]");
- SendClientMessage(playerid, COLOR_YELLOW2, "Available Vehicles: Premier[$85,000] Banshee[$200,000] Stallion[$95,000] Admiral[$40,000] Solair[$70,000]");
- SendClientMessage(playerid, COLOR_YELLOW2, "Available Vehicles: PCJ-600[$100,000] Comet[$125,000] Maverick[$1,500,000 Dodo[$1,000,000]");
- SendClientMessage(playerid, COLOR_WHITE, "|____________________________________________|");
- return 1;
- }
- if(strcmp(x_job,"sultan",true) == 0)
- {
- if(PlayerInfo[playerid][pCash] >= 150000)
- {
- if(youbuy[playerid] == 0)
- {
- new vehicleid;
- Seifensive_GivePlayerMoney(playerid, -150000);
- TogglePlayerControllable(playerid, true);
- new color1 = CarColor[playerid][0];
- new color2 = CarColor[playerid][1];
- SendClientMessage(playerid, COLOR_GREEN, "Your bought Sultan, Enjoy!");
- carmodel[playerid] = 560;
- carbiz[playerid] = 1;
- SetTimerEx("vehicletimer", 2000, 0, "d", playerid);
- SBizzInfo[13][sbTill] += 150000;
- youbuy[playerid] = 1;
- return 1;
- }
- else { SendClientMessage(playerid, COLOR_GREEN, "Wait for this car." ); }
- }
- }
- if(strcmp(x_job,"landstalker",true) == 0)
- {
- if(PlayerInfo[playerid][pCash] >= 30000)
- {
- if(youbuy[playerid] == 0)
- {
- new vehicleid;
- Seifensive_GivePlayerMoney(playerid, -30000);
- TogglePlayerControllable(playerid, true);
- new color1 = CarColor[playerid][0];
- new color2 = CarColor[playerid][1];
- SendClientMessage(playerid, COLOR_GREEN, "Your bought Landstalker., Enjoy!");
- carmodel[playerid] = 400;
- carbiz[playerid] = 1;
- SetTimerEx("vehicletimer", 2000, 0, "d", playerid);
- SBizzInfo[13][sbTill] += 30000;
- youbuy[playerid] = 1;
- return 1;
- }
- else { SendClientMessage(playerid, COLOR_GREEN, "Wait for this car." ); }
- }
- }
- if(strcmp(x_job,"bravura",true) == 0)
- {
- if(PlayerInfo[playerid][pCash] >= 40000)
- {
- if(youbuy[playerid] == 0)
- {
- new vehicleid;
- Seifensive_GivePlayerMoney(playerid, -40000);
- TogglePlayerControllable(playerid, true);
- new color1 = CarColor[playerid][0];
- new color2 = CarColor[playerid][1];
- SendClientMessage(playerid, COLOR_GREEN, "Your bought Bravura., Enjoy!");
- carmodel[playerid] = 401;
- carbiz[playerid] = 1;
- SetTimerEx("vehicletimer", 2000, 0, "d", playerid);
- SBizzInfo[13][sbTill] += 40000;
- youbuy[playerid] = 1;
- return 1;
- }
- else { SendClientMessage(playerid, COLOR_GREEN, "Wait for this car." ); }
- }
- }
- if(strcmp(x_job,"buffalo",true) == 0)
- {
- if(PlayerInfo[playerid][pCash] >= 90000)
- {
- if(youbuy[playerid] == 0)
- {
- new vehicleid;
- Seifensive_GivePlayerMoney(playerid, -90000);
- TogglePlayerControllable(playerid, true);
- new color1 = CarColor[playerid][0];
- new color2 = CarColor[playerid][1];
- SendClientMessage(playerid, COLOR_GREEN, "Your bought Buffalo., Enjoy!");
- carmodel[playerid] = 402;
- carbiz[playerid] = 1;
- SetTimerEx("vehicletimer", 2000, 0, "d", playerid);
- SBizzInfo[13][sbTill] += 90000;
- youbuy[playerid] = 1;
- return 1;
- }
- else { SendClientMessage(playerid, COLOR_GREEN, "Wait for this car." ); }
- }
- }
- if(strcmp(x_job,"ambulance",true) == 0)
- {
- if(PlayerInfo[playerid][pCash] >= 70000)
- {
- if(youbuy[playerid] == 0)
- {
- new vehicleid;
- Seifensive_GivePlayerMoney(playerid, -70000);
- TogglePlayerControllable(playerid, true);
- new color1 = CarColor[playerid][0];
- new color2 = CarColor[playerid][1];
- SendClientMessage(playerid, COLOR_GREEN, "Your bought Ambulance, Enjoy!");
- carmodel[playerid] = 416;
- carbiz[playerid] = 1;
- SetTimerEx("vehicletimer", 2000, 0, "d", playerid);
- SBizzInfo[13][sbTill] += 70000;
- youbuy[playerid] = 1;
- return 1;
- }
- else { SendClientMessage(playerid, COLOR_GREEN, "Wait for this car." ); }
- }
- }
- if(strcmp(x_job,"slamvan",true) == 0)
- {
- if(PlayerInfo[playerid][pCash] >= 90000)
- {
- if(youbuy[playerid] == 0)
- {
- new vehicleid;
- Seifensive_GivePlayerMoney(playerid, -90000);
- TogglePlayerControllable(playerid, true);
- new color1 = CarColor[playerid][0];
- new color2 = CarColor[playerid][1];
- SendClientMessage(playerid, COLOR_GREEN, "Your bought Slamvan, Enjoy!");
- carmodel[playerid] = 535;
- carbiz[playerid] = 1;
- SetTimerEx("vehicletimer", 2000, 0, "d", playerid);
- SBizzInfo[13][sbTill] += 90000;
- youbuy[playerid] = 1;
- return 1;
- }
- else { SendClientMessage(playerid, COLOR_GREEN, "Wait for this car." ); }
- }
- }
- if(strcmp(x_job,"police",true) == 0)
- {
- if(PlayerInfo[playerid][pCash] >= 150000)
- {
- if(youbuy[playerid] == 0)
- {
- new vehicleid;
- Seifensive_GivePlayerMoney(playerid, -150000);
- TogglePlayerControllable(playerid, true);
- new color1 = CarColor[playerid][0];
- new color2 = CarColor[playerid][1];
- SendClientMessage(playerid, COLOR_GREEN, "Your bought Police unit, Enjoy!");
- carmodel[playerid] = 596;
- carbiz[playerid] = 1;
- SetTimerEx("vehicletimer", 2000, 0, "d", playerid);
- SBizzInfo[13][sbTill] += 150000;
- youbuy[playerid] = 1;
- return 1;
- }
- else { SendClientMessage(playerid, COLOR_GREEN, "Wait for this car." ); }
- }
- }
- if(strcmp(x_job,"phoenix",true) == 0)
- {
- if(PlayerInfo[playerid][pCash] >= 250000)
- {
- if(youbuy[playerid] == 0)
- {
- new vehicleid;
- Seifensive_GivePlayerMoney(playerid, -250000);
- TogglePlayerControllable(playerid, true);
- new color1 = CarColor[playerid][0];
- new color2 = CarColor[playerid][1];
- SendClientMessage(playerid, COLOR_GREEN, "Your bought Phoenix, Enjoy!");
- carmodel[playerid] = 603;
- carbiz[playerid] = 1;
- SetTimerEx("vehicletimer", 2000, 0, "d", playerid);
- SBizzInfo[13][sbTill] += 250000;
- youbuy[playerid] = 1;
- return 1;
- }
- else { SendClientMessage(playerid, COLOR_GREEN, "Wait for this car." ); }
- }
- }
- if(strcmp(x_job,"club",true) == 0)
- {
- if(PlayerInfo[playerid][pCash] >= 60000)
- {
- if(youbuy[playerid] == 0)
- {
- new vehicleid;
- Seifensive_GivePlayerMoney(playerid, -60000);
- TogglePlayerControllable(playerid, true);
- new color1 = CarColor[playerid][0];
- new color2 = CarColor[playerid][1];
- SendClientMessage(playerid, COLOR_GREEN, "Your bought Club, Enjoy!");
- carmodel[playerid] = 589;
- carbiz[playerid] = 1;
- SetTimerEx("vehicletimer", 2000, 0, "d", playerid);
- SBizzInfo[13][sbTill] += 60000;
- youbuy[playerid] = 1;
- return 1;
- }
- else { SendClientMessage(playerid, COLOR_GREEN, "Wait for this car." ); }
- }
- }
- if(strcmp(x_job,"euros",true) == 0)
- {
- if(PlayerInfo[playerid][pCash] >= 100000)
- {
- if(youbuy[playerid] == 0)
- {
- new vehicleid;
- Seifensive_GivePlayerMoney(playerid, -100000);
- TogglePlayerControllable(playerid, true);
- new color1 = CarColor[playerid][0];
- new color2 = CarColor[playerid][1];
- SendClientMessage(playerid, COLOR_GREEN, "Your bought Euros, Enjoy!");
- carmodel[playerid] = 587;
- carbiz[playerid] = 1;
- SetTimerEx("vehicletimer", 2000, 0, "d", playerid);
- SBizzInfo[13][sbTill] += 100000;
- youbuy[playerid] = 1;
- return 1;
- }
- else { SendClientMessage(playerid, COLOR_GREEN, "Wait for this car." ); }
- }
- }
- if(strcmp(x_job,"wayfarer",true) == 0)
- {
- if(PlayerInfo[playerid][pCash] >= 50000)
- {
- if(youbuy[playerid] == 0)
- {
- new vehicleid;
- Seifensive_GivePlayerMoney(playerid, -50000);
- TogglePlayerControllable(playerid, true);
- new color1 = CarColor[playerid][0];
- new color2 = CarColor[playerid][1];
- SendClientMessage(playerid, COLOR_GREEN, "Your bought Wayfarer, Enjoy!");
- carmodel[playerid] = 586;
- carbiz[playerid] = 1;
- SetTimerEx("vehicletimer", 2000, 0, "d", playerid);
- SBizzInfo[13][sbTill] += 50000;
- youbuy[playerid] = 1;
- return 1;
- }
- else { SendClientMessage(playerid, COLOR_GREEN, "Wait for this car." ); }
- }
- }
- if(strcmp(x_job,"huntley",true) == 0)
- {
- if(PlayerInfo[playerid][pCash] >= 50000)
- {
- if(youbuy[playerid] == 0)
- {
- new vehicleid;
- Seifensive_GivePlayerMoney(playerid, -50000);
- TogglePlayerControllable(playerid, true);
- new color1 = CarColor[playerid][0];
- new color2 = CarColor[playerid][1];
- SendClientMessage(playerid, COLOR_GREEN, "Your bought Huntley, Enjoy!");
- carmodel[playerid] = 579;
- carbiz[playerid] = 1;
- SetTimerEx("vehicletimer", 2000, 0, "d", playerid);
- SBizzInfo[13][sbTill] += 50000;
- youbuy[playerid] = 1;
- return 1;
- }
- else { SendClientMessage(playerid, COLOR_GREEN, "Wait for this car." ); }
- }
- }
- if(strcmp(x_job,"kart",true) == 0)
- {
- if(PlayerInfo[playerid][pCash] >= 20000)
- {
- if(youbuy[playerid] == 0)
- {
- new vehicleid;
- Seifensive_GivePlayerMoney(playerid, -20000);
- TogglePlayerControllable(playerid, true);
- new color1 = CarColor[playerid][0];
- new color2 = CarColor[playerid][1];
- SendClientMessage(playerid, COLOR_GREEN, "Your bought Kart, Enjoy!");
- carmodel[playerid] = 571;
- carbiz[playerid] = 1;
- SetTimerEx("vehicletimer", 2000, 0, "d", playerid);
- SBizzInfo[13][sbTill] += 20000;
- youbuy[playerid] = 1;
- return 1;
- }
- else { SendClientMessage(playerid, COLOR_GREEN, "Wait for this car." ); }
- }
- }
- if(strcmp(x_job,"savanna",true) == 0)
- {
- if(PlayerInfo[playerid][pCash] >= 70000)
- {
- if(youbuy[playerid] == 0)
- {
- new vehicleid;
- Seifensive_GivePlayerMoney(playerid, -70000);
- TogglePlayerControllable(playerid, true);
- new color1 = CarColor[playerid][0];
- new color2 = CarColor[playerid][1];
- SendClientMessage(playerid, COLOR_GREEN, "Your bought Savanna, Enjoy!");
- carmodel[playerid] = 567;
- carbiz[playerid] = 1;
- SetTimerEx("vehicletimer", 2000, 0, "d", playerid);
- SBizzInfo[13][sbTill] += 70000;
- youbuy[playerid] = 1;
- return 1;
- }
- else { SendClientMessage(playerid, COLOR_GREEN, "Wait for this car." ); }
- }
- }
- if(strcmp(x_job,"flash",true) == 0)
- {
- if(PlayerInfo[playerid][pCash] >= 130000)
- {
- if(youbuy[playerid] == 0)
- {
- new vehicleid;
- Seifensive_GivePlayerMoney(playerid, -130000);
- TogglePlayerControllable(playerid, true);
- new color1 = CarColor[playerid][0];
- new color2 = CarColor[playerid][1];
- SendClientMessage(playerid, COLOR_GREEN, "Your bought Flash, Enjoy!");
- carmodel[playerid] = 565;
- carbiz[playerid] = 1;
- SetTimerEx("vehicletimer", 2000, 0, "d", playerid);
- SBizzInfo[13][sbTill] += 130000;
- youbuy[playerid] = 1;
- return 1;
- }
- else { SendClientMessage(playerid, COLOR_GREEN, "Wait for this car." ); }
- }
- }
- if(strcmp(x_job,"elegy",true) == 0)
- {
- if(PlayerInfo[playerid][pCash] >= 100000)
- {
- if(youbuy[playerid] == 0)
- {
- new vehicleid;
- Seifensive_GivePlayerMoney(playerid, -100000);
- TogglePlayerControllable(playerid, true);
- new color1 = CarColor[playerid][0];
- new color2 = CarColor[playerid][1];
- SendClientMessage(playerid, COLOR_GREEN, "Your bought Elegy, Enjoy!");
- carmodel[playerid] = 562;
- carbiz[playerid] = 1;
- SetTimerEx("vehicletimer", 2000, 0, "d", playerid);
- SBizzInfo[13][sbTill] += 100000;
- youbuy[playerid] = 1;
- return 1;
- }
- else { SendClientMessage(playerid, COLOR_GREEN, "Wait for this car." ); }
- }
- }
- if(strcmp(x_job,"jester",true) == 0)
- {
- if(PlayerInfo[playerid][pCash] >= 90000)
- {
- if(youbuy[playerid] == 0)
- {
- new vehicleid;
- Seifensive_GivePlayerMoney(playerid, -90000);
- TogglePlayerControllable(playerid, true);
- new color1 = CarColor[playerid][0];
- new color2 = CarColor[playerid][1];
- SendClientMessage(playerid, COLOR_GREEN, "Your bought Jester, Enjoy!");
- carmodel[playerid] = 559;
- carbiz[playerid] = 1;
- SetTimerEx("vehicletimer", 2000, 0, "d", playerid);
- SBizzInfo[13][sbTill] += 90000;
- youbuy[playerid] = 1;
- return 1;
- }
- else { SendClientMessage(playerid, COLOR_GREEN, "Wait for this car." ); }
- }
- }
- if(strcmp(x_job,"uranus",true) == 0)
- {
- if(PlayerInfo[playerid][pCash] >= 40000)
- {
- if(youbuy[playerid] == 0)
- {
- new vehicleid;
- Seifensive_GivePlayerMoney(playerid, -40000);
- TogglePlayerControllable(playerid, true);
- new color1 = CarColor[playerid][0];
- new color2 = CarColor[playerid][1];
- SendClientMessage(playerid, COLOR_GREEN, "Your bought Uranus, Enjoy!");
- carmodel[playerid] = 558;
- carbiz[playerid] = 1;
- SetTimerEx("vehicletimer", 2000, 0, "d", playerid);
- SBizzInfo[13][sbTill] += 40000;
- youbuy[playerid] = 1;
- return 1;
- }
- else { SendClientMessage(playerid, COLOR_GREEN, "Wait for this car." ); }
- }
- }
- if(strcmp(x_job,"sunrise",true) == 0)
- {
- if(PlayerInfo[playerid][pCash] >= 35000)
- {
- if(youbuy[playerid] == 0)
- {
- new vehicleid;
- Seifensive_GivePlayerMoney(playerid, -35000);
- TogglePlayerControllable(playerid, true);
- new color1 = CarColor[playerid][0];
- new color2 = CarColor[playerid][1];
- SendClientMessage(playerid, COLOR_GREEN, "Your bought Sunrise, Enjoy!");
- carmodel[playerid] = 550;
- carbiz[playerid] = 1;
- SetTimerEx("vehicletimer", 2000, 0, "d", playerid);
- SBizzInfo[13][sbTill] += 35000;
- youbuy[playerid] = 1;
- return 1;
- }
- else { SendClientMessage(playerid, COLOR_GREEN, "Wait for this car." ); }
- }
- }
- if(strcmp(x_job,"feltzer",true) == 0)
- {
- if(PlayerInfo[playerid][pCash] >= 45000)
- {
- if(youbuy[playerid] == 0)
- {
- new vehicleid;
- Seifensive_GivePlayerMoney(playerid, -45000);
- TogglePlayerControllable(playerid, true);
- new color1 = CarColor[playerid][0];
- new color2 = CarColor[playerid][1];
- SendClientMessage(playerid, COLOR_GREEN, "Your bought Feltzer, Enjoy!");
- carmodel[playerid] = 533;
- carbiz[playerid] = 1;
- SetTimerEx("vehicletimer", 2000, 0, "d", playerid);
- SBizzInfo[13][sbTill] += 45000;
- youbuy[playerid] = 1;
- return 1;
- }
- else { SendClientMessage(playerid, COLOR_GREEN, "Wait for this car." ); }
- }
- }
- if(strcmp(x_job,"combine",true) == 0)
- {
- if(PlayerInfo[playerid][pCash] >= 30000)
- {
- if(PlayerInfo[playerid][pJob] == 17)
- {
- if(youbuy[playerid] == 0)
- {
- new vehicleid;
- Seifensive_GivePlayerMoney(playerid, -30000);
- TogglePlayerControllable(playerid, true);
- new color1 = CarColor[playerid][0];
- new color2 = CarColor[playerid][1];
- SendClientMessage(playerid, COLOR_GREEN, "Your bought Combine, Enjoy!");
- carmodel[playerid] = 532;
- carbiz[playerid] = 1;
- SetTimerEx("vehicletimer", 2000, 0, "d", playerid);
- SBizzInfo[13][sbTill] += 30000;
- youbuy[playerid] = 1;
- return 1;
- }
- else { SendClientMessage(playerid, COLOR_GREEN, "Wait for this car." ); }
- }
- else { SendClientMessage(playerid, COLOR_YELLOW, "You are not farmer!"); }
- }
- }
- if(strcmp(x_job,"buccaneer",true) == 0)
- {
- if(PlayerInfo[playerid][pCash] >= 40000)
- {
- if(youbuy[playerid] == 0)
- {
- new vehicleid;
- Seifensive_GivePlayerMoney(playerid, -40000);
- TogglePlayerControllable(playerid, true);
- new color1 = CarColor[playerid][0];
- new color2 = CarColor[playerid][1];
- SendClientMessage(playerid, COLOR_GREEN, "Your bought Buccanee, Enjoy!");
- carmodel[playerid] = 518;
- carbiz[playerid] = 1;
- SetTimerEx("vehicletimer", 2000, 0, "d", playerid);
- SBizzInfo[13][sbTill] += 40000;
- youbuy[playerid] = 1;
- return 1;
- }
- else { SendClientMessage(playerid, COLOR_GREEN, "Wait for this car." ); }
- }
- }
- if(strcmp(x_job,"rancher",true) == 0)
- {
- if(PlayerInfo[playerid][pCash] >= 70000)
- {
- if(youbuy[playerid] == 0)
- {
- new vehicleid;
- Seifensive_GivePlayerMoney(playerid, -70000);
- TogglePlayerControllable(playerid, true);
- new color1 = CarColor[playerid][0];
- new color2 = CarColor[playerid][1];
- SendClientMessage(playerid, COLOR_GREEN, "Your bought Rancher, Enjoy!");
- carmodel[playerid] = 505;
- carbiz[playerid] = 1;
- SetTimerEx("vehicletimer", 2000, 0, "d", playerid);
- SBizzInfo[13][sbTill] += 70000;
- youbuy[playerid] = 1;
- return 1;
- }
- else { SendClientMessage(playerid, COLOR_GREEN, "Wait for this car." ); }
- }
- }
- if(strcmp(x_job,"squallo",true) == 0)
- {
- if(PlayerInfo[playerid][pCash] >= 300000)
- {
- if(youbuy[playerid] == 0)
- {
- new vehicleid;
- Seifensive_GivePlayerMoney(playerid, -300000);
- TogglePlayerControllable(playerid, true);
- new color1 = CarColor[playerid][0];
- new color2 = CarColor[playerid][1];
- SendClientMessage(playerid, COLOR_GREEN, "Your bought Squallo, Enjoy!");
- carmodel[playerid] = 446;
- carbiz[playerid] = 2;
- SetTimerEx("vehicletimer", 2000, 0, "d", playerid);
- SBizzInfo[13][sbTill] += 300000;
- youbuy[playerid] = 1;
- return 1;
- }
- else { SendClientMessage(playerid, COLOR_GREEN, "Wait for this car." ); }
- }
- }
- if(strcmp(x_job,"tropic",true) == 0)
- {
- if(PlayerInfo[playerid][pCash] >= 200000)
- {
- if(youbuy[playerid] == 0)
- {
- new vehicleid;
- Seifensive_GivePlayerMoney(playerid, -200000);
- TogglePlayerControllable(playerid, true);
- new color1 = CarColor[playerid][0];
- new color2 = CarColor[playerid][1];
- SendClientMessage(playerid, COLOR_GREEN, "Your bought Tropic, Enjoy!");
- carmodel[playerid] = 454;
- carbiz[playerid] = 2;
- SetTimerEx("vehicletimer", 2000, 0, "d", playerid);
- SBizzInfo[13][sbTill] += 200000;
- youbuy[playerid] = 1;
- return 1;
- }
- else { SendClientMessage(playerid, COLOR_GREEN, "Wait for this car." ); }
- }
- }
- if(strcmp(x_job,"skimmer",true) == 0)
- {
- if(PlayerInfo[playerid][pCash] >= 500000)
- {
- if(youbuy[playerid] == 0)
- {
- new vehicleid;
- Seifensive_GivePlayerMoney(playerid, -500000);
- TogglePlayerControllable(playerid, true);
- new color1 = CarColor[playerid][0];
- new color2 = CarColor[playerid][1];
- SendClientMessage(playerid, COLOR_GREEN, "Your bought Skimmer, Enjoy!");
- carmodel[playerid] = 460;
- carbiz[playerid] = 2;
- SetTimerEx("vehicletimer", 2000, 0, "d", playerid);
- SBizzInfo[13][sbTill] += 500000;
- youbuy[playerid] = 1;
- return 1;
- }
- else { SendClientMessage(playerid, COLOR_GREEN, "Wait for this car." ); }
- }
- }
- if(strcmp(x_job,"dinghy",true) == 0)
- {
- if(PlayerInfo[playerid][pCash] >= 25000)
- {
- if(youbuy[playerid] == 0)
- {
- new vehicleid;
- Seifensive_GivePlayerMoney(playerid, -25000);
- TogglePlayerControllable(playerid, true);
- new color1 = CarColor[playerid][0];
- new color2 = CarColor[playerid][1];
- SendClientMessage(playerid, COLOR_GREEN, "Your bought Dinghy, Enjoy!");
- carmodel[playerid] = 473;
- carbiz[playerid] = 2;
- SetTimerEx("vehicletimer", 2000, 0, "d", playerid);
- SBizzInfo[13][sbTill] += 25000;
- youbuy[playerid] = 1;
- return 1;
- }
- else { SendClientMessage(playerid, COLOR_GREEN, "Wait for this car." ); }
- }
- }
- if(strcmp(x_job,"marquis",true) == 0)
- {
- if(PlayerInfo[playerid][pCash] >= 200000)
- {
- if(youbuy[playerid] == 0)
- {
- new vehicleid;
- Seifensive_GivePlayerMoney(playerid, -200000);
- TogglePlayerControllable(playerid, true);
- new color1 = CarColor[playerid][0];
- new color2 = CarColor[playerid][1];
- SendClientMessage(playerid, COLOR_GREEN, "Your bought Marquis, Enjoy!");
- carmodel[playerid] = 484;
- carbiz[playerid] = 2;
- SetTimerEx("vehicletimer", 2000, 0, "d", playerid);
- SBizzInfo[13][sbTill] += 200000;
- youbuy[playerid] = 1;
- return 1;
- }
- else { SendClientMessage(playerid, COLOR_GREEN, "Wait for this car." ); }
- }
- }
- if(strcmp(x_job,"jetmax",true) == 0)
- {
- if(PlayerInfo[playerid][pCash] >= 250000)
- {
- if(youbuy[playerid] == 0)
- {
- new vehicleid;
- Seifensive_GivePlayerMoney(playerid, -250000);
- TogglePlayerControllable(playerid, true);
- new color1 = CarColor[playerid][0];
- new color2 = CarColor[playerid][1];
- SendClientMessage(playerid, COLOR_GREEN, "Your bought Jetmax, Enjoy!");
- carmodel[playerid] = 493;
- carbiz[playerid] = 2;
- SetTimerEx("vehicletimer", 2000, 0, "d", playerid);
- SBizzInfo[13][sbTill] += 250000;
- youbuy[playerid] = 1;
- return 1;
- }
- else { SendClientMessage(playerid, COLOR_GREEN, "Wait for this car." ); }
- }
- }
- if(strcmp(x_job,"sentinel",true) == 0)
- {
- if(PlayerInfo[playerid][pCash] >= 40000)
- {
- if(youbuy[playerid] == 0)
- {
- new vehicleid;
- Seifensive_GivePlayerMoney(playerid, -40000);
- TogglePlayerControllable(playerid, true);
- new color1 = CarColor[playerid][0];
- new color2 = CarColor[playerid][1];
- SendClientMessage(playerid, COLOR_GREEN, "Your bought Sentinel, Enjoy!");
- carmodel[playerid] = 405;
- carbiz[playerid] = 1;
- SetTimerEx("vehicletimer", 2000, 0, "d", playerid);
- SBizzInfo[13][sbTill] += 40000;
- youbuy[playerid] = 1;
- return 1;
- }
- else { SendClientMessage(playerid, COLOR_GREEN, "Wait for this car." ); }
- }
- }
- if(strcmp(x_job,"manana",true) == 0)
- {
- if(PlayerInfo[playerid][pCash] >= 50000)
- {
- if(youbuy[playerid] == 0)
- {
- new vehicleid;
- Seifensive_GivePlayerMoney(playerid, -50000);
- TogglePlayerControllable(playerid, true);
- new color1 = CarColor[playerid][0];
- new color2 = CarColor[playerid][1];
- SendClientMessage(playerid, COLOR_GREEN, "Your bought Manana, Enjoy!");
- carmodel[playerid] = 410;
- carbiz[playerid] = 1;
- SetTimerEx("vehicletimer", 2000, 0, "d", playerid);
- SBizzInfo[13][sbTill] += 50000;
- youbuy[playerid] = 1;
- return 1;
- }
- else { SendClientMessage(playerid, COLOR_GREEN, "Wait for this car." ); }
- }
- }
- if(strcmp(x_job,"voodoo",true) == 0)
- {
- if(PlayerInfo[playerid][pCash] >= 55000)
- {
- if(youbuy[playerid] == 0)
- {
- new vehicleid;
- Seifensive_GivePlayerMoney(playerid, -55000);
- TogglePlayerControllable(playerid, true);
- new color1 = CarColor[playerid][0];
- new color2 = CarColor[playerid][1];
- SendClientMessage(playerid, COLOR_GREEN, "Your bought Voodoo, Enjoy!");
- carmodel[playerid] = 412;
- carbiz[playerid] = 1;
- SetTimerEx("vehicletimer", 2000, 0, "d", playerid);
- SBizzInfo[13][sbTill] += 55000;
- youbuy[playerid] = 1;
- return 1;
- }
- else { SendClientMessage(playerid, COLOR_GREEN, "Wait for this car." ); }
- }
- }
- if(strcmp(x_job,"cheetah",true) == 0)
- {
- if(PlayerInfo[playerid][pCash] >= 400000)
- {
- if(youbuy[playerid] == 0)
- {
- new vehicleid;
- Seifensive_GivePlayerMoney(playerid, -400000);
- TogglePlayerControllable(playerid, true);
- new color1 = CarColor[playerid][0];
- new color2 = CarColor[playerid][1];
- SendClientMessage(playerid, COLOR_GREEN, "Your bought Cheetah, Enjoy!");
- carmodel[playerid] = 415;
- carbiz[playerid] = 1;
- SetTimerEx("vehicletimer", 2000, 0, "d", playerid);
- SBizzInfo[13][sbTill] += 400000;
- youbuy[playerid] = 1;
- return 1;
- }
- else { SendClientMessage(playerid, COLOR_GREEN, "Wait for this car." ); }
- }
- }
- if(strcmp(x_job,"esperanto",true) == 0)
- {
- if(PlayerInfo[playerid][pCash] >= 60000)
- {
- if(youbuy[playerid] == 0)
- {
- new vehicleid;
- Seifensive_GivePlayerMoney(playerid, -60000);
- TogglePlayerControllable(playerid, true);
- new color1 = CarColor[playerid][0];
- new color2 = CarColor[playerid][1];
- SendClientMessage(playerid, COLOR_GREEN, "Your bought Esperanto, Enjoy!");
- carmodel[playerid] = 419;
- carbiz[playerid] = 1;
- SetTimerEx("vehicletimer", 2000, 0, "d", playerid);
- SBizzInfo[13][sbTill] += 60000;
- youbuy[playerid] = 1;
- return 1;
- }
- else { SendClientMessage(playerid, COLOR_GREEN, "Wait for this car." ); }
- }
- }
- if(strcmp(x_job,"washington",true) == 0)
- {
- if(PlayerInfo[playerid][pCash] >= 45000)
- {
- if(youbuy[playerid] == 0)
- {
- new vehicleid;
- Seifensive_GivePlayerMoney(playerid, -45000);
- TogglePlayerControllable(playerid, true);
- new color1 = CarColor[playerid][0];
- new color2 = CarColor[playerid][1];
- SendClientMessage(playerid, COLOR_GREEN, "Your bought Washington, Enjoy!");
- carmodel[playerid] = 421;
- carbiz[playerid] = 1;
- SetTimerEx("vehicletimer", 2000, 0, "d", playerid);
- SBizzInfo[13][sbTill] += 45000;
- youbuy[playerid] = 1;
- return 1;
- }
- else { SendClientMessage(playerid, COLOR_GREEN, "Wait for this car." ); }
- }
- }
- if(strcmp(x_job,"premier",true) == 0)
- {
- if(PlayerInfo[playerid][pCash] >= 85000)
- {
- if(youbuy[playerid] == 0)
- {
- new vehicleid;
- Seifensive_GivePlayerMoney(playerid, -85000);
- TogglePlayerControllable(playerid, true);
- new color1 = CarColor[playerid][0];
- new color2 = CarColor[playerid][1];
- SendClientMessage(playerid, COLOR_GREEN, "Your bought Premier, Enjoy!");
- carmodel[playerid] = 426;
- carbiz[playerid] = 1;
- SetTimerEx("vehicletimer", 2000, 0, "d", playerid);
- SBizzInfo[13][sbTill] += 85000;
- youbuy[playerid] = 1;
- return 1;
- }
- else { SendClientMessage(playerid, COLOR_GREEN, "Wait for this car." ); }
- }
- }
- if(strcmp(x_job,"banshee",true) == 0)
- {
- if(PlayerInfo[playerid][pCash] >= 200000)
- {
- if(youbuy[playerid] == 0)
- {
- new vehicleid;
- Seifensive_GivePlayerMoney(playerid, -200000);
- TogglePlayerControllable(playerid, true);
- new color1 = CarColor[playerid][0];
- new color2 = CarColor[playerid][1];
- SendClientMessage(playerid, COLOR_GREEN, "Your bought Banshee, Enjoy!");
- carmodel[playerid] = 429;
- carbiz[playerid] = 1;
- SetTimerEx("vehicletimer", 2000, 0, "d", playerid);
- SBizzInfo[13][sbTill] += 200000;
- youbuy[playerid] = 1;
- return 1;
- }
- else { SendClientMessage(playerid, COLOR_GREEN, "Wait for this car." ); }
- }
- }
- if(strcmp(x_job,"stallion",true) == 0)
- {
- if(PlayerInfo[playerid][pCash] >= 95000)
- {
- if(youbuy[playerid] == 0)
- {
- new vehicleid;
- Seifensive_GivePlayerMoney(playerid, -95000);
- TogglePlayerControllable(playerid, true);
- new color1 = CarColor[playerid][0];
- new color2 = CarColor[playerid][1];
- SendClientMessage(playerid, COLOR_GREEN, "Your bought Stallion, Enjoy!");
- carmodel[playerid] = 439;
- carbiz[playerid] = 1;
- SetTimerEx("vehicletimer", 2000, 0, "d", playerid);
- SBizzInfo[13][sbTill] += 95000;
- youbuy[playerid] = 1;
- return 1;
- }
- else { SendClientMessage(playerid, COLOR_GREEN, "Wait for this car." ); }
- }
- }
- if(strcmp(x_job,"admiral",true) == 0)
- {
- if(PlayerInfo[playerid][pCash] >= 40000)
- {
- if(youbuy[playerid] == 0)
- {
- new vehicleid;
- Seifensive_GivePlayerMoney(playerid, -40000);
- TogglePlayerControllable(playerid, true);
- new color1 = CarColor[playerid][0];
- new color2 = CarColor[playerid][1];
- SendClientMessage(playerid, COLOR_GREEN, "Your bought Admiral, Enjoy!");
- carmodel[playerid] = 445;
- carbiz[playerid] = 1;
- SetTimerEx("vehicletimer", 2000, 0, "d", playerid);
- SBizzInfo[13][sbTill] += 40000;
- youbuy[playerid] = 1;
- return 1;
- }
- else { SendClientMessage(playerid, COLOR_GREEN, "Wait for this car." ); }
- }
- }
- if(strcmp(x_job,"solair",true) == 0)
- {
- if(PlayerInfo[playerid][pCash] >= 70000)
- {
- if(youbuy[playerid] == 0)
- {
- new vehicleid;
- Seifensive_GivePlayerMoney(playerid, -70000);
- TogglePlayerControllable(playerid, true);
- new color1 = CarColor[playerid][0];
- new color2 = CarColor[playerid][1];
- SendClientMessage(playerid, COLOR_GREEN, "Your bought Solair, Enjoy!");
- carmodel[playerid] = 458;
- carbiz[playerid] = 1;
- SetTimerEx("vehicletimer", 2000, 0, "d", playerid);
- SBizzInfo[13][sbTill] += 70000;
- youbuy[playerid] = 1;
- return 1;
- }
- else { SendClientMessage(playerid, COLOR_GREEN, "Wait for this car." ); }
- }
- }
- if(strcmp(x_job,"PCJ-600",true) == 0)
- {
- if(PlayerInfo[playerid][pCash] >= 100000)
- {
- if(youbuy[playerid] == 0)
- {
- new vehicleid;
- Seifensive_GivePlayerMoney(playerid, -100000);
- TogglePlayerControllable(playerid, true);
- new color1 = CarColor[playerid][0];
- new color2 = CarColor[playerid][1];
- SendClientMessage(playerid, COLOR_GREEN, "Your bought PCJ-600, Enjoy!");
- carmodel[playerid] = 461;
- carbiz[playerid] = 1;
- SetTimerEx("vehicletimer", 2000, 0, "d", playerid);
- SBizzInfo[13][sbTill] += 100000;
- youbuy[playerid] = 1;
- return 1;
- }
- else { SendClientMessage(playerid, COLOR_GREEN, "Wait for this car." ); }
- }
- }
- if(strcmp(x_job,"comet",true) == 0)
- {
- if(PlayerInfo[playerid][pCash] >= 125000)
- {
- if(youbuy[playerid] == 0)
- {
- new vehicleid;
- Seifensive_GivePlayerMoney(playerid, -125000);
- TogglePlayerControllable(playerid, true);
- new color1 = CarColor[playerid][0];
- new color2 = CarColor[playerid][1];
- SendClientMessage(playerid, COLOR_GREEN, "Your bought Comet, Enjoy!");
- carmodel[playerid] = 480;
- carbiz[playerid] = 1;
- SetTimerEx("vehicletimer", 2000, 0, "d", playerid);
- SBizzInfo[13][sbTill] += 125000;
- youbuy[playerid] = 1;
- return 1;
- }
- else { SendClientMessage(playerid, COLOR_GREEN, "Wait for this car." ); }
- }
- }
- if(strcmp(x_job,"dodo",true) == 0)
- {
- if(PlayerInfo[playerid][pCash] >= 1000000)
- {
- if(youbuy[playerid] == 0)
- {
- new vehicleid;
- Seifensive_GivePlayerMoney(playerid, -1000000);
- TogglePlayerControllable(playerid, true);
- new color1 = CarColor[playerid][0];
- new color2 = CarColor[playerid][1];
- SendClientMessage(playerid, COLOR_GREEN, "Your bought Dodo, Enjoy!");
- carmodel[playerid] = 593;
- carbiz[playerid] = 3;
- SetTimerEx("vehicletimer", 2000, 0, "d", playerid);
- SBizzInfo[13][sbTill] += 1000000;
- youbuy[playerid] = 1;
- return 1;
- }
- else { SendClientMessage(playerid, COLOR_GREEN, "Wait for this car." ); }
- }
- }
- if(strcmp(x_job,"maverick",true) == 0)
- {
- if(PlayerInfo[playerid][pCash] >= 1500000)
- {
- if(youbuy[playerid] == 0)
- {
- new vehicleid;
- Seifensive_GivePlayerMoney(playerid, -1500000);
- TogglePlayerControllable(playerid, true);
- new color1 = CarColor[playerid][0];
- new color2 = CarColor[playerid][1];
- SendClientMessage(playerid, COLOR_GREEN, "Your bought Maverick, Enjoy!");
- carmodel[playerid] = 487;
- carbiz[playerid] = 3;
- SetTimerEx("vehicletimer", 2000, 0, "d", playerid);
- SBizzInfo[13][sbTill] += 1500000;
- youbuy[playerid] = 1;
- return 1;
- }
- else { SendClientMessage(playerid, COLOR_GREEN, "Wait for this car." ); }
- }
- }
- return 1;
- }
- }
- }
- else if(strcmp(x_job,"tow",true) == 0)
- {
- if(PlayerInfo[playerid][pKeyCar] == 0 ||PlayerInfo[playerid][pKeyCar] == 1 || PlayerInfo[playerid][pKeyCar] == 2 || PlayerInfo[playerid][pKeyCar] == 3 || PlayerInfo[playerid][pKeyCar] == 4 || PlayerInfo[playerid][pKeyCar] == 5)
- {
- new x_job[256];
- x_job = strtok(cmdtext, idx);
- if(!strlen(x_job)) {
- SendClientMessage(playerid, COLOR_WHITE, "USAGE: /v tow [number]");
- return 1;
- }
- if(strcmp(x_job,"1",true) == 0)
- {
- for(new i = 0; i < MAX_PLAYERS; i++)
- {
- SetVehiclePos(vehiclenumber1[playerid], PlayerInfo[playerid][pvehiclex5], PlayerInfo[playerid][pvehicley5], PlayerInfo[playerid][pvehiclez5]);
- return 1;
- }
- }
- else if(strcmp(x_job,"2",true) == 0)
- {
- for(new i = 0; i < MAX_PLAYERS; i++)
- {
- SetVehiclePos(vehiclenumber2[playerid], PlayerInfo[playerid][pvx], PlayerInfo[playerid][pvy], PlayerInfo[playerid][pvz]);
- return 1;
- }
- }
- else if(strcmp(x_job,"3",true) == 0)
- {
- for(new i = 0; i < MAX_PLAYERS; i++)
- {
- SetVehiclePos(vehiclenumber3[playerid], PlayerInfo[playerid][pvx3], PlayerInfo[playerid][pvy3], PlayerInfo[playerid][pvz3]);
- return 1;
- }
- }
- else if(strcmp(x_job,"4",true) == 0)
- {
- for(new i = 0; i < MAX_PLAYERS; i++)
- {
- SetVehiclePos(vehiclenumber4[playerid], PlayerInfo[playerid][pvehiclex4], PlayerInfo[playerid][pvehicley4], PlayerInfo[playerid][pvehiclez4]);
- return 1;
- }
- }
- else if(strcmp(x_job,"5",true) == 0)
- {
- for(new i = 0; i < MAX_PLAYERS; i++)
- {
- SetVehiclePos(vehiclenumber6[playerid], PlayerInfo[playerid][pvehiclex6], PlayerInfo[playerid][pvehicley6], PlayerInfo[playerid][pvehiclez6]);
- return 1;
- }
- }
- }
- }
- else if(strcmp(x_job,"find",true) == 0)
- {
- if(PlayerInfo[playerid][pKeyCar] == 0 ||PlayerInfo[playerid][pKeyCar] == 1 || PlayerInfo[playerid][pKeyCar] == 2 || PlayerInfo[playerid][pKeyCar] == 3 || PlayerInfo[playerid][pKeyCar] == 4 || PlayerInfo[playerid][pKeyCar] == 5)
- {
- new x_job[256];
- x_job = strtok(cmdtext, idx);
- if(!strlen(x_job)) {
- SendClientMessage(playerid, COLOR_WHITE, "USAGE: /v find [number]");
- return 1;
- }
- if(strcmp(x_job,"1",true) == 0)
- {
- for(new i = 0; i < MAX_PLAYERS; i++)
- {
- new Float:x, Float:y, Float:z;
- GetVehiclePos(vehiclenumber1[playerid], x, y, z);
- CP[playerid] = 68;
- SetPlayerCheckpoint(playerid, x, y, z, 4);
- }
- }
- else if(strcmp(x_job,"2",true) == 0)
- {
- for(new i = 0; i < MAX_PLAYERS; i++)
- {
- new Float:x, Float:y, Float:z;
- GetVehiclePos(vehiclenumber2[playerid], x, y, z);
- CP[playerid] = 68;
- SetPlayerCheckpoint(playerid, x, y, z, 4);
- }
- }
- else if(strcmp(x_job,"3",true) == 0)
- {
- for(new i = 0; i < MAX_PLAYERS; i++)
- {
- new Float:x, Float:y, Float:z;
- GetVehiclePos(vehiclenumber3[playerid], x, y, z);
- CP[playerid] = 68;
- SetPlayerCheckpoint(playerid, x, y, z, 4);
- }
- }
- else if(strcmp(x_job,"4",true) == 0)
- {
- for(new i = 0; i < MAX_PLAYERS; i++)
- {
- new Float:x, Float:y, Float:z;
- GetVehiclePos(vehiclenumber4[playerid], x, y, z);
- CP[playerid] = 68;
- SetPlayerCheckpoint(playerid, x, y, z, 4);
- }
- }
- else if(strcmp(x_job,"5",true) == 0)
- {
- for(new i = 0; i < MAX_PLAYERS; i++)
- {
- new Float:x, Float:y, Float:z;
- GetVehiclePos(vehiclenumber6[playerid], x, y, z);
- CP[playerid] = 68;
- SetPlayerCheckpoint(playerid, x, y, z, 4);
- }
- }
- }
- }
- else if(strcmp(x_job,"get",true) == 0)
- {
- if(PlayerInfo[playerid][pKeyCar] == 0 ||PlayerInfo[playerid][pKeyCar] == 1 || PlayerInfo[playerid][pKeyCar] == 2 || PlayerInfo[playerid][pKeyCar] == 3 || PlayerInfo[playerid][pKeyCar] == 4 || PlayerInfo[playerid][pKeyCar] == 5)
- {
- new x_job[256];
- x_job = strtok(cmdtext, idx);
- if(!strlen(x_job)) {
- SendClientMessage(playerid, COLOR_WHITE, "USAGE: /v get [number]");
- return 1;
- }
- new carid = INVALID_VEHICLE_ID;
- new carid2 = INVALID_VEHICLE_ID;
- new carid3 = INVALID_VEHICLE_ID;
- new carid4 = INVALID_VEHICLE_ID;
- new carid6 = INVALID_VEHICLE_ID;
- new house[256];
- format(house, sizeof(house), "Insurances/%s.ini",GetName(playerid));
- if(strcmp(x_job,"1",true) == 0)
- {
- if(PlayerInfo2[playerid][pVehicle] == 0)
- {
- carid = CreateVehicle(
- PlayerInfo[playerid][pvehiclem5],
- PlayerInfo[playerid][pvehiclex5],
- PlayerInfo[playerid][pvehicley5],
- PlayerInfo[playerid][pvehiclez5],
- PlayerInfo[playerid][pvehiclea5],
- PlayerInfo[playerid][pTrunkGun1],
- PlayerInfo[playerid][pTrunkAmmo1],
- -1
- );
- strmid(VehicleInfo[carid][vOwner], GetName(playerid), 0, strlen(GetName(playerid)), MAX_PLAYER_NAME);
- vehiclenumber1[playerid] = carid;
- //vehiclepassword[carid] = PlayerInfo[playerid][pPass1];
- vehiclelocked[carid] = 1;
- dini_IntSet(house, "Vehicle1", carid);
- levellock[carid] = PlayerInfo[playerid][pLevelLock1];
- vehicleinsurance[carid] = PlayerInfo[playerid][pInsurance1];
- vehiclevkey[carid] = PlayerInfo[playerid][pVkey];
- levelimmob[carid] = PlayerInfo[playerid][pLevelimmob1];
- levelalarm[carid] = PlayerInfo[playerid][pLevelalarm1];
- breakimmob[carid] = 0;
- PlayerInfo2[playerid][pVehicle] = 1;
- CP[playerid] = 68;
- SetPlayerCheckpoint(playerid, PlayerInfo[playerid][plx1], PlayerInfo[playerid][ply1], PlayerInfo[playerid][plz1], 4);
- return 1;
- }
- else { SendClientMessage(playerid, COLOR_RED, "Your car already spawned"); }
- }
- else if(strcmp(x_job,"2",true) == 0)
- {
- if(PlayerInfo2[playerid][pVehicle] == 0)
- {
- carid2 = CreateVehicle(
- PlayerInfo[playerid][pvmodel1],
- PlayerInfo[playerid][pvx],
- PlayerInfo[playerid][pvy],
- PlayerInfo[playerid][pvz],
- PlayerInfo[playerid][pva],
- PlayerInfo[playerid][pTrunkGun2],
- PlayerInfo[playerid][pTrunkAmmo2],
- -1
- );
- strmid(VehicleInfo[carid2][vOwner], GetName(playerid), 0, strlen(GetName(playerid)), MAX_PLAYER_NAME);
- vehiclenumber2[playerid] = carid2;
- dini_IntSet(house, "Vehicle2", carid2);
- //vehiclepassword[carid2] = PlayerInfo[playerid][pPass2];
- vehiclelocked[carid2] = 1;
- levellock[carid2] = PlayerInfo[playerid][pLevelLock2];
- vehicleinsurance[carid2] = PlayerInfo[playerid][pInsurance2];
- vehiclevkey[carid2] = PlayerInfo[playerid][pVkey2];
- levelimmob[carid2] = PlayerInfo[playerid][pLevelimmob2];
- levelalarm[carid2] = PlayerInfo[playerid][pLevelalarm2];
- breakimmob[carid2] = 0;
- PlayerInfo2[playerid][pVehicle] = 1;
- CP[playerid] = 68;
- SetPlayerCheckpoint(playerid,PlayerInfo[playerid][plx2],PlayerInfo[playerid][ply2],PlayerInfo[playerid][plz2], 4);
- SetVehiclePos(carid2, PlayerInfo[playerid][plx2],PlayerInfo[playerid][ply2],PlayerInfo[playerid][plz2]);
- return 1;
- }
- else { SendClientMessage(playerid, COLOR_RED, "Your car already spawned"); }
- }
- else if(strcmp(x_job,"3",true) == 0)
- {
- if(PlayerInfo2[playerid][pVehicle] == 0)
- {
- carid3 = CreateVehicle(
- PlayerInfo[playerid][pvmodel3],
- PlayerInfo[playerid][pvx3],
- PlayerInfo[playerid][pvy3],
- PlayerInfo[playerid][pvz3],
- PlayerInfo[playerid][pva3],
- PlayerInfo[playerid][pTrunkGun3],
- PlayerInfo[playerid][pTrunkAmmo3],
- -1
- );
- strmid(VehicleInfo[carid3][vOwner], GetName(playerid), 0, strlen(GetName(playerid)), MAX_PLAYER_NAME);
- vehiclenumber3[playerid] = carid3;
- dini_IntSet(house, "Vehicle3", carid3);
- //vehiclepassword[carid3] = PlayerInfo[playerid][pPass3];
- vehiclelocked[carid3] = 1;
- levellock[carid3] = PlayerInfo[playerid][pLevelLock3];
- vehicleinsurance[carid3] = PlayerInfo[playerid][pInsurance3];
- vehiclevkey[carid3] = PlayerInfo[playerid][pVkey3];
- levelimmob[carid3] = PlayerInfo[playerid][pLevelimmob3];
- levelalarm[carid3] = PlayerInfo[playerid][pLevelalarm3];
- breakimmob[carid3] = 0;
- PlayerInfo2[playerid][pVehicle] = 1;
- CP[playerid] = 68;
- SetPlayerCheckpoint(playerid,PlayerInfo[playerid][plx2],PlayerInfo[playerid][ply2],PlayerInfo[playerid][plz2], 4);
- return 1;
- }
- else { SendClientMessage(playerid, COLOR_RED, "Your car already spawned"); }
- }
- else if(strcmp(x_job,"4",true) == 0)
- {
- if(PlayerInfo2[playerid][pVehicle] == 0)
- {
- carid4 = CreateVehicle(
- PlayerInfo[playerid][pvehiclem4],
- PlayerInfo[playerid][pvehiclex4],
- PlayerInfo[playerid][pvehicley4],
- PlayerInfo[playerid][pvehiclez4],
- PlayerInfo[playerid][pvehiclea4],
- PlayerInfo[playerid][pTrunkGun4],
- PlayerInfo[playerid][pTrunkAmmo4],
- -1
- );
- strmid(VehicleInfo[carid4][vOwner], GetName(playerid), 0, strlen(GetName(playerid)), MAX_PLAYER_NAME);
- vehiclenumber4[playerid] = carid4;
- dini_IntSet(house, "Vehicle4", carid4);
- //vehiclepassword[carid4] = PlayerInfo[playerid][pPass4];
- vehiclelocked[carid4] = 1;
- levellock[carid4] = PlayerInfo[playerid][pLevelLock4];
- vehicleinsurance[carid4] = PlayerInfo[playerid][pInsurance4];
- vehiclevkey[carid4] = PlayerInfo[playerid][pVkey4];
- levelimmob[carid4] = PlayerInfo[playerid][pLevelimmob4];
- levelalarm[carid4] = PlayerInfo[playerid][pLevelalarm4];
- breakimmob[carid4] = 0;
- PlayerInfo2[playerid][pVehicle] = 1;
- CP[playerid] = 68;
- SetPlayerCheckpoint(playerid,PlayerInfo[playerid][plx4],PlayerInfo[playerid][ply4],PlayerInfo[playerid][plz4], 4);
- return 1;
- }
- else { SendClientMessage(playerid, COLOR_RED, "Your car already spawned"); }
- }
- else if(strcmp(x_job,"5",true) == 0)
- {
- if(PlayerInfo2[playerid][pVehicle] == 0)
- {
- carid6 = CreateVehicle(
- PlayerInfo[playerid][pvehiclem6],
- PlayerInfo[playerid][pvehiclex6],
- PlayerInfo[playerid][pvehicley6],
- PlayerInfo[playerid][pvehiclez6],
- PlayerInfo[playerid][pvehiclea6],
- PlayerInfo[playerid][pTrunkGun5],
- PlayerInfo[playerid][pTrunkAmmo5],
- -1
- );
- strmid(VehicleInfo[carid6][vOwner], GetName(playerid), 0, strlen(GetName(playerid)), MAX_PLAYER_NAME);
- vehiclenumber6[playerid] = carid6;
- dini_IntSet(house, "Vehicle5", carid6);
- //vehiclepassword[carid6] = PlayerInfo[playerid][pPass5];
- vehiclelocked[carid6] = 1;
- levellock[carid6] = PlayerInfo[playerid][pLevelLock5];
- vehicleinsurance[carid6] = PlayerInfo[playerid][pInsurance5];
- vehiclevkey[carid6] = PlayerInfo[playerid][pVkey5];
- levelimmob[carid6] = PlayerInfo[playerid][pLevelimmob5];
- levelalarm[carid6] = PlayerInfo[playerid][pLevelalarm5];
- breakimmob[carid6] = 0;
- PlayerInfo2[playerid][pVehicle] = 1;
- CP[playerid] = 68;
- PlayerInfo[playerid][pParkcar5] = 0;
- SetPlayerCheckpoint(playerid,PlayerInfo[playerid][plx5],PlayerInfo[playerid][ply5],PlayerInfo[playerid][plz5], 4);
- return 1;
- }
- else { SendClientMessage(playerid, COLOR_RED, "Your car already spawned"); }
- }
- }
- }
- else if(strcmp(x_job,"buypark",true) == 0)
- {
- new vehiclei = GetPlayerVehicleID(playerid);
- if (!strcmp(VehicleInfo[vehiclei][vOwner],GetName(playerid)))
- {
- new str1[256],pname[24];
- GetPlayerName(playerid, pname, 24);
- format(str1, sizeof(str1), "Houses/Users/%s", udb_encode(pname));
- new Float:xxx, Float:yyy, Float:zzz, Float:aaa, Float:xxx2, Float:yyy2, Float:zzz2, Float:aaa2, Float:xxx3, Float:yyy3, Float:zzz3, Float:aaa3;
- if(IsPlayerInVehicle(playerid, vehiclenumber2[playerid]))
- {
- if(PlayerInfo[playerid][pCash] >= 2500)
- {
- new vehicleid = GetOwnedVehicleID(playerid);
- if (vehicleid == INVALID_VEHICLE_ID) return SendClientMessage(playerid, RED, "You don't own a vehicle.");
- new string[128];
- GetVehiclePos(vehiclenumber2[playerid], xxx, yyy, zzz);
- GetVehicleZAngle(vehiclenumber2[playerid], aaa);
- GetPlayerPos(playerid, xxx2, yyy2, zzz2);
- PlayerInfo[playerid][pvx] = xxx;
- PlayerInfo[playerid][pvy] = yyy;
- PlayerInfo[playerid][pvz] = zzz;
- PlayerInfo[playerid][pva] = aaa;
- PlayerInfo[playerid][plx2] = xxx2;
- PlayerInfo[playerid][ply2] = yyy2;
- PlayerInfo[playerid][plz2] = zzz2;
- format(string, sizeof string, "You parked your vehicle number 2 in this loaction.");
- SendClientMessage(playerid, GREEN, string);
- Seifensive_GivePlayerMoney(playerid, - 2500);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- else if(dini_Int(str1, "Houseid")!=-255)
- {
- if(PlayerToPoint(15, playerid, h2Info[dini_Int(str1, "Houseid")][iconx], h2Info[dini_Int(str1, "Houseid")][icony], h2Info[dini_Int(str1, "Houseid")][iconz]))
- {
- new vehicleid = GetOwnedVehicleID(playerid);
- if (vehicleid == INVALID_VEHICLE_ID) return SendClientMessage(playerid, RED, "You don't own a vehicle.");
- new string[128];
- GetVehiclePos(vehiclenumber2[playerid], xxx, yyy, zzz);
- GetVehicleZAngle(vehiclenumber2[playerid], aaa);
- GetPlayerPos(playerid, xxx2, yyy2, zzz2);
- PlayerInfo[playerid][pvx] = xxx;
- PlayerInfo[playerid][pvy] = yyy;
- PlayerInfo[playerid][pvz] = zzz;
- PlayerInfo[playerid][pva] = aaa;
- PlayerInfo[playerid][plx2] = xxx2;
- PlayerInfo[playerid][ply2] = yyy2;
- PlayerInfo[playerid][plz2] = zzz2;
- format(string, sizeof string, "You parked your vehicle number 2 in this loaction [No charge]");
- SendClientMessage(playerid, GREEN, string);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- else if(IsPlayerInVehicle(playerid, vehiclenumber3[playerid]))
- {
- if(PlayerInfo[playerid][pCash] >= 2500)
- {
- new vehicleid = GetOwnedVehicleID(playerid);
- if (vehicleid == INVALID_VEHICLE_ID) return SendClientMessage(playerid, RED, "You don't own a vehicle.");
- new string[128];
- GetVehiclePos(vehiclenumber3[playerid], xxx2, yyy2, zzz2);
- GetVehicleZAngle(vehiclenumber3[playerid], aaa2);
- GetPlayerPos(playerid, xxx2, yyy2, zzz2);
- PlayerInfo[playerid][pvx3] = xxx2;
- PlayerInfo[playerid][pvy3] = yyy2;
- PlayerInfo[playerid][pvz3] = zzz2;
- PlayerInfo[playerid][pva3] = aaa2;
- PlayerInfo[playerid][plx3] = xxx2;
- PlayerInfo[playerid][ply3] = yyy2;
- PlayerInfo[playerid][plz3] = zzz2;
- format(string, sizeof string, "You parked your car number 3 in this location.", VehicleInfo[vehicleid][vName]);
- SendClientMessage(playerid, GREEN, string);
- Seifensive_GivePlayerMoney(playerid, - 2500);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- else if(dini_Int(str1, "Houseid")!=-255)
- {
- if(PlayerToPoint(15, playerid, h2Info[dini_Int(str1, "Houseid")][iconx], h2Info[dini_Int(str1, "Houseid")][icony], h2Info[dini_Int(str1, "Houseid")][iconz]))
- {
- new vehicleid = GetOwnedVehicleID(playerid);
- if (vehicleid == INVALID_VEHICLE_ID) return SendClientMessage(playerid, RED, "You don't own a vehicle.");
- new string[128];
- GetVehiclePos(vehiclenumber3[playerid], xxx2, yyy2, zzz2);
- GetVehicleZAngle(vehiclenumber3[playerid], aaa2);
- GetPlayerPos(playerid, xxx2, yyy2, zzz2);
- PlayerInfo[playerid][pvx3] = xxx2;
- PlayerInfo[playerid][pvy3] = yyy2;
- PlayerInfo[playerid][pvz3] = zzz2;
- PlayerInfo[playerid][pva3] = aaa2;
- PlayerInfo[playerid][plx3] = xxx2;
- PlayerInfo[playerid][ply3] = yyy2;
- PlayerInfo[playerid][plz3] = zzz2;
- format(string, sizeof string, "You parked your car number 3 in this location. [No charge]", VehicleInfo[vehicleid][vName]);
- SendClientMessage(playerid, GREEN, string);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- else if(IsPlayerInVehicle(playerid, vehiclenumber1[playerid]))
- {
- if(PlayerInfo[playerid][pCash] >= 2500)
- {
- new vehicleid = GetOwnedVehicleID(playerid);
- if (vehicleid == INVALID_VEHICLE_ID) return SendClientMessage(playerid, RED, "You don't own a vehicle.");
- new string[128];
- GetVehiclePos(vehiclenumber1[playerid], xxx3, yyy3, zzz3);
- GetVehicleZAngle(vehiclenumber1[playerid], aaa3);
- GetPlayerPos(playerid, xxx2, yyy2, zzz2);
- PlayerInfo[playerid][pvehiclex5] = xxx3;
- PlayerInfo[playerid][pvehicley5] = yyy3;
- PlayerInfo[playerid][pvehiclez5] = zzz3;
- PlayerInfo[playerid][pvehiclea5] = aaa3;
- PlayerInfo[playerid][plx1] = xxx2;
- PlayerInfo[playerid][ply1] = yyy2;
- PlayerInfo[playerid][plz1] = zzz2;
- OnPlayerUpdateEx(playerid);
- format(string, sizeof string, "You parked your car number 1 in this location.", VehicleInfo[vehicleid][vName]);
- SendClientMessage(playerid, GREEN, string);
- Seifensive_GivePlayerMoney(playerid, - 2500);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- else if(dini_Int(str1, "Houseid")!=-255)
- {
- if(PlayerToPoint(15, playerid, h2Info[dini_Int(str1, "Houseid")][iconx], h2Info[dini_Int(str1, "Houseid")][icony], h2Info[dini_Int(str1, "Houseid")][iconz]))
- {
- new vehicleid = GetOwnedVehicleID(playerid);
- if (vehicleid == INVALID_VEHICLE_ID) return SendClientMessage(playerid, RED, "You don't own a vehicle.");
- new string[128];
- GetVehiclePos(vehiclenumber1[playerid], xxx3, yyy3, zzz3);
- GetVehicleZAngle(vehiclenumber1[playerid], aaa3);
- GetPlayerPos(playerid, xxx2, yyy2, zzz2);
- PlayerInfo[playerid][pvehiclex5] = xxx3;
- PlayerInfo[playerid][pvehicley5] = yyy3;
- PlayerInfo[playerid][pvehiclez5] = zzz3;
- PlayerInfo[playerid][pvehiclea5] = aaa3;
- PlayerInfo[playerid][plx1] = xxx2;
- PlayerInfo[playerid][ply1] = yyy2;
- PlayerInfo[playerid][plz1] = zzz2;
- OnPlayerUpdateEx(playerid);
- format(string, sizeof string, "You parked your car number 1 in this location. [No charge]", VehicleInfo[vehicleid][vName]);
- SendClientMessage(playerid, GREEN, string);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- else if(IsPlayerInVehicle(playerid, vehiclenumber4[playerid]))
- {
- if(PlayerInfo[playerid][pCash] >= 2500)
- {
- new vehicleid = GetOwnedVehicleID(playerid);
- if (vehicleid == INVALID_VEHICLE_ID) return SendClientMessage(playerid, RED, "You don't own a vehicle.");
- new string[128];
- GetVehiclePos(vehiclenumber4[playerid], xxx3, yyy3, zzz3);
- GetVehicleZAngle(vehiclenumber4[playerid], aaa3);
- GetPlayerPos(playerid, xxx2, yyy2, zzz2);
- PlayerInfo[playerid][pvehiclex4] = xxx3;
- PlayerInfo[playerid][pvehicley4] = yyy3;
- PlayerInfo[playerid][pvehiclez4] = zzz3;
- PlayerInfo[playerid][pvehiclea4] = aaa3;
- PlayerInfo[playerid][plx4] = xxx2;
- PlayerInfo[playerid][ply4] = yyy2;
- PlayerInfo[playerid][plz4] = zzz2;
- format(string, sizeof string, "You parked your car number 4 in this location.", VehicleInfo[vehicleid][vName]);
- SendClientMessage(playerid, GREEN, string);
- Seifensive_GivePlayerMoney(playerid, - 2500);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- else if(dini_Int(str1, "Houseid")!=-255)
- {
- if(PlayerToPoint(15, playerid, h2Info[dini_Int(str1, "Houseid")][iconx], h2Info[dini_Int(str1, "Houseid")][icony], h2Info[dini_Int(str1, "Houseid")][iconz]))
- {
- new vehicleid = GetOwnedVehicleID(playerid);
- if (vehicleid == INVALID_VEHICLE_ID) return SendClientMessage(playerid, RED, "You don't own a vehicle.");
- new string[128];
- GetVehiclePos(vehiclenumber4[playerid], xxx3, yyy3, zzz3);
- GetVehicleZAngle(vehiclenumber4[playerid], aaa3);
- GetPlayerPos(playerid, xxx2, yyy2, zzz2);
- PlayerInfo[playerid][pvehiclex4] = xxx3;
- PlayerInfo[playerid][pvehicley4] = yyy3;
- PlayerInfo[playerid][pvehiclez4] = zzz3;
- PlayerInfo[playerid][pvehiclea4] = aaa3;
- PlayerInfo[playerid][plx4] = xxx2;
- PlayerInfo[playerid][ply4] = yyy2;
- PlayerInfo[playerid][plz4] = zzz2;
- format(string, sizeof string, "You parked your car number 4 in this location. [No charge]", VehicleInfo[vehicleid][vName]);
- SendClientMessage(playerid, GREEN, string);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- else if(IsPlayerInVehicle(playerid, vehiclenumber6[playerid]))
- {
- if(PlayerInfo[playerid][pCash] >= 2500)
- {
- new vehicleid = GetOwnedVehicleID(playerid);
- if (vehicleid == INVALID_VEHICLE_ID) return SendClientMessage(playerid, RED, "You don't own a vehicle.");
- new string[128];
- GetVehiclePos(vehiclenumber6[playerid], xxx3, yyy3, zzz3);
- GetVehicleZAngle(vehiclenumber6[playerid], aaa3);
- GetPlayerPos(playerid, xxx2, yyy2, zzz2);
- PlayerInfo[playerid][pvehiclex6] = xxx3;
- PlayerInfo[playerid][pvehicley6] = yyy3;
- PlayerInfo[playerid][pvehiclez6] = zzz3;
- PlayerInfo[playerid][pvehiclea6] = aaa3;
- PlayerInfo[playerid][plx5] = xxx2;
- PlayerInfo[playerid][ply5] = yyy2;
- PlayerInfo[playerid][plz5] = zzz2;
- format(string, sizeof string, "You parked your car number 5 in this location.", VehicleInfo[vehicleid][vName]);
- SendClientMessage(playerid, GREEN, string);
- Seifensive_GivePlayerMoney(playerid, - 2500);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- else if(dini_Int(str1, "Houseid")!=-255)
- {
- if(PlayerToPoint(15, playerid, h2Info[dini_Int(str1, "Houseid")][iconx], h2Info[dini_Int(str1, "Houseid")][icony], h2Info[dini_Int(str1, "Houseid")][iconz]))
- {
- new vehicleid = GetOwnedVehicleID(playerid);
- if (vehicleid == INVALID_VEHICLE_ID) return SendClientMessage(playerid, RED, "You don't own a vehicle.");
- new string[128];
- GetVehiclePos(vehiclenumber6[playerid], xxx3, yyy3, zzz3);
- GetVehicleZAngle(vehiclenumber6[playerid], aaa3);
- GetPlayerPos(playerid, xxx2, yyy2, zzz2);
- PlayerInfo[playerid][pvehiclex6] = xxx3;
- PlayerInfo[playerid][pvehicley6] = yyy3;
- PlayerInfo[playerid][pvehiclez6] = zzz3;
- PlayerInfo[playerid][pvehiclea6] = aaa3;
- PlayerInfo[playerid][plx5] = xxx2;
- PlayerInfo[playerid][ply5] = yyy2;
- PlayerInfo[playerid][plz5] = zzz2;
- format(string, sizeof string, "You parked your car number 5 in this location. [No charge]", VehicleInfo[vehicleid][vName]);
- SendClientMessage(playerid, GREEN, string);
- OnPlayerUpdateEx(playerid);
- return 1;
- }
- }
- }
- }
- }
- else if(strcmp(x_job,"buyradio",true) == 0)
- {
- if(PlayerInfo[playerid][pCash] >= 15000)
- {
- new vehiclei = GetPlayerVehicleID(playerid);
- if (!strcmp(VehicleInfo[vehiclei][vOwner],GetName(playerid)))
- {
- new house[256];
- GetPlayerName(playerid, giveplayer, sizeof(giveplayer));
- format(house, sizeof(house), "Insurances/%s.ini", GetName(playerid));
- if(IsPlayerInVehicle(playerid, vehiclenumber2[playerid]))
- {
- new vehicleid = GetOwnedVehicleID(playerid);
- if (vehicleid == INVALID_VEHICLE_ID) return SendClientMessage(playerid, RED, "You don't own a vehicle.");
- dini_IntSet(house, "Radio2", 1);
- SendClientMessage(playerid, COLOR_OOC, "You bought brand new radio to your vehicle [/setstation]");
- OnPlayerUpdateEx(playerid);
- Seifensive_GivePlayerMoney(playerid, -15000);
- return 1;
- }
- else if(IsPlayerInVehicle(playerid, vehiclenumber3[playerid]))
- {
- new vehicleid = GetOwnedVehicleID(playerid);
- if (vehicleid == INVALID_VEHICLE_ID) return SendClientMessage(playerid, RED, "You don't own a vehicle.");
- dini_IntSet(house, "Radio3", 1);
- SendClientMessage(playerid, COLOR_OOC, "You bought brand new radio to your vehicle [/setstation]");
- OnPlayerUpdateEx(playerid);
- Seifensive_GivePlayerMoney(playerid, -15000);
- return 1;
- }
- else if(IsPlayerInVehicle(playerid, vehiclenumber1[playerid]))
- {
- new vehicleid = GetOwnedVehicleID(playerid);
- if (vehicleid == INVALID_VEHICLE_ID) return SendClientMessage(playerid, RED, "You don't own a vehicle.");
- dini_IntSet(house, "Radio1", 1);
- SendClientMessage(playerid, COLOR_OOC, "You bought brand new radio to your vehicle [/setstation]");
- OnPlayerUpdateEx(playerid);
- Seifensive_GivePlayerMoney(playerid, -15000);
- return 1;
- }
- else if(IsPlayerInVehicle(playerid, vehiclenumber4[playerid]))
- {
- new vehicleid = GetOwnedVehicleID(playerid);
- if (vehicleid == INVALID_VEHICLE_ID) return SendClientMessage(playerid, RED, "You don't own a vehicle.");
- dini_IntSet(house, "Radio4", 1);
- SendClientMessage(playerid, COLOR_OOC, "You bought brand new radio to your vehicle [/setstation]");
- OnPlayerUpdateEx(playerid);
- Seifensive_GivePlayerMoney(playerid, -15000);
- return 1;
- }
- else if(IsPlayerInVehicle(playerid, vehiclenumber6[playerid]))
- {
- new vehicleid = GetOwnedVehicleID(playerid);
- if (vehicleid == INVALID_VEHICLE_ID) return SendClientMessage(playerid, RED, "You don't own a vehicle.");
- dini_IntSet(house, "Radio5", 1);
- SendClientMessage(playerid, COLOR_OOC, "You bought brand new radio to your vehicle [/setstation]");
- OnPlayerUpdateEx(playerid);
- Seifensive_GivePlayerMoney(playerid, -15000);
- return 1;
- }
- }
- }
- }
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