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- enum CM0_MAGE_SPELLS //3
- {
- CM0_MAGE_FIREBALL =0x00000001,
- CM0_MAGE_FIRE_BLAST =0x00000002,
- CM0_MAGE_FLAMESTRIKE =0x00000004,
- CM0_MAGE_FIRE_WARD =0x00000008,
- CM0_MAGE_SCORCH =0x00000010,
- CM0_MAGE_FROSTBOLT =0x00000020,
- CM0_MAGE_FROST_NOVA =0x00000040,
- CM0_MAGE_BLIZZARD =0x00000080,
- CM0_MAGE_FROST_WARD =0x00000100,
- CM0_MAGE_CONE_OF_COLD =0x00000200,
- CM0_MAGE_ARCANE_INT =0x00000400, //Arcane Intellect & Arcane Brilliance
- CM0_MAGE_ARCANE_MISSILES_CHANN =0x00000800,
- CM0_MAGE_ARCANE_EXPLOSION =0x00001000,
- CM0_MAGE_D_A_MAGIC =0x00002000, //Dampen Magic & Amplify Magic
- CM0_MAGE_COUNTERSPELL =0x00004000,
- CM0_MAGE_MANA_SHIELD =0x00008000,
- CM0_MAGE_BLINK =0x00010000,
- CM0_MAGE_BLAST_WAVE =0x00020000,
- CM0_MAGE_MOLTEN_ARMOR1 =0x00040000,
- CM0_MAGE_MISC_FROST =0x00080000, //lots of stuff
- CM0_MAGE_CHILLED =0x00100000,
- CM0_MAGE_ARCANE_MISSILES2 =0x00200000,
- CM0_MAGE_PYROBLAST =0x00400000,
- CM0_MAGE_DRAGONS_BREATH =0x00800000,
- CM0_MAGE_POLYMORPH =0x01000000,
- CM0_MAGE_ELEMENTAL_ARMOR =0x02000000, //molten armor & frost armor
- CM0_MAGE_EVOCATION =0x04000000,
- CM0_MAGE_IGNITE =0x08000000,
- CM0_MAGE_MAGE_ARMOR =0x10000000,
- CM0_MAGE_ARCANE_BLAST =0x20000000,
- CM0_MAGE_CONJURE =0x40000000, //conjure food, water, mana diamond etc
- CM0_MAGE_PORTALS =0x80000000,
- };
- enum CM1_MAGE_SPELLS
- {
- CM1_MAGE_ICE_BARRIER =0x00000001,
- CM1_MAGE_CLEARCASTING =0x00000002,
- CM1_MAGE_COLD_SNAP =0x00000004,
- CM1_MAGE_MOLTEN_ARMOR2 =0x00000008,
- CM1_MAGE_SPELLSTEAL =0x00000010,
- CM1_MAGE_PRESENCE_OF_MIND =0x00000020,
- CM1_MAGE_BLAST_WAVE =0x00000040,
- CM1_MAGE_ICE_BLOCK =0x00000080,
- CM1_MAGE_REPLENISH_MANA =0x00000100,
- CM1_MAGE_FROSTBITE =0x00000200,
- CM1_MAGE_PET_PASSIVE =0x00000400, //unknown spell
- CM1_MAGE_WATER_ELEMENTAL =0x00000800,
- CM1_MAGE_FROSTFIRE_BOLT =0x00001000,
- CM1_MAGE_IMPROVED_SCORCH =0x00002000,
- CM1_MAGE_ICY_VEINS =0x00004000,
- CM1_MAGE_ARCANE_BARRAGE =0x00008000,
- CM1_MAGE_LIVING_BOMB1 =0x00010000,
- CM1_MAGE_LIVING_BOMB2 =0x00020000,
- CM1_MAGE_INVISIBILITY =0x00040000, //Arcane Spec , Mage
- CM1_MAGE_ARCANE_POWER =0x00080000,
- CM1_MAGE_DEEP_FREEZE =0x00100000,
- CM1_MAGE_MIRROR_IMAGE =0x00200000,
- CM1_MAGE_INVISIBILITY2 =0x00400000,
- CM1_MAGE_SLOW_FALL =0x00800000,
- CM1_MAGE_REMOVE_CURSE =0x01000000,
- CM1_MAGE_BLAZING_SPEED =0x02000000,
- CM1_MAGE_COMBUSTION =0x04000000,
- CM1_MAGE_IMPROVED_BLINK =0x08000000,
- CM1_MAGE_INCANTERS_ABSORPTION =0x10000000,
- CM1_MAGE_ARCANE_POTENCY =0x20000000,
- CM1_MAGE_IMPROVED_COUNTERSPELL_DEBUFF =0x40000000,
- CM1_MAGE_FROSTBITE2 =0x80000000,
- };
- enum CM2_MAGE_SPELLS
- {
- CM2_MAGE_WINTERS_CHILL =0x00000001,
- CM2_MAGE_FINGERS_OF_FROST =0x00000002,
- CM2_MAGE_ARCANE_POTENCY2 =0x00000004,
- CM2_MAGE_MISC =0x00000008, //random stuff
- CM2_MAGE_GIFT_OF_THE_NAARU =0x80000000,
- };
- enum CM0_WARRIOR_SPELLS //4
- {
- CM0_WARRIOR_CHARGE =0x00000001,
- CM0_WARRIOR_HAMSTRING =0x00000002,
- CM0_WARRIOR_OVERPOWER =0x00000004,
- CM0_WARRIOR_PUMMEL =0x00000008,
- CM0_WARRIOR_RECKLESSNESS =0x00000010,
- CM0_WARRIOR_REND =0x00000020,
- CM0_WARRIOR_HEROIC_STRIKE =0x00000040,
- CM0_WARRIOR_THUNDER_CLAP =0x00000080,
- CM0_WARRIOR_BLOODRAGE =0x00000100,
- CM0_WARRIOR_DISARM =0x00000200,
- CM0_WARRIOR_REVENGE =0x00000400,
- CM0_WARRIOR_SHIELD_BASH =0x00000800,
- CM0_WARRIOR_SHIELD_BLOCK =0x00001000,
- CM0_WARRIOR_SHIELD_WALL =0x00002000,
- CM0_WARRIOR_SUNDER_ARMOR =0x00004000,
- CM0_WARRIOR_TAUNT =0x00008000,
- CM0_WARRIOR_BATTLE_SHOUT =0x00010000,
- CM0_WARRIOR_DEMORALIZING_SHOUT =0x00020000,
- CM0_WARRIOR_FRIGHTENING_SHOUT =0x00040000,
- CM0_WARRIOR_CHALLENGING_SHOUT =0x00080000,
- CM0_WARRIOR_DEATH_WISH =0x00100000,
- CM0_WARRIOR_SLAM =0x00200000,
- CM0_WARRIOR_CLEAVE =0x00400000,
- CM0_WARRIOR_STANCES =0x00800000,
- CM0_WARRIOR_CHARGE_STUN =0x01000000,
- CM0_WARRIOR_MORTAL_STRIKE =0x02000000,
- CM0_WARRIOR_CONCUSSION_BLOW =0x04000000,
- CM0_WARRIOR_MOCKING_BLOW =0x08000000,
- CM0_WARRIOR_BERSERKER_RAGE =0x10000000,
- CM0_WARRIOR_EXECUTE =0x20000000,
- CM0_WARRIOR_INTERCEPT =0x40000000,
- CM0_WARRIOR_RETALIATION =0x80000000,
- };
- enum CM1_WARRIOR_SPELLS
- {
- CM1_WARRIOR_HEROIC_THROW =0x00000001,
- CM1_WARRIOR_SPELL_REFLECTION =0x00000002,
- CM1_WARRIOR_WHIRLWIND =0x00000004,
- CM1_WARRIOR_RETALIATION =0x00000008,
- CM1_WARRIOR_DEEP_WOUNDS =0x00000010,
- CM1_WARRIOR_PIERCING_HOWL =0x00000020,
- CM1_WARRIOR_DEVASTATE =0x00000040,
- CM1_WARRIOR_COMMANDING_SHOUT =0x00000080,
- CM1_WARRIOR_VICTORY_RUSH =0x00000100,
- CM1_WARRIOR_SHIELD_SLAM =0x00000200,
- CM1_WARRIOR_BLOODTHIRST =0x00000400,
- CM1_WARRIOR_BERSERKER_STANCE_PASSIVE =0x00000800,
- CM1_WARRIOR_DEFIANCE_PASSIVE =0x00001000,
- CM1_WARRIOR_UNK45 =0x00002000,
- CM1_WARRIOR_BLADESTORM =0x00004000,
- CM1_WARRIOR_SHOCKWAVE =0x00008000,
- CM1_WARRIOR_INTERVENE =0x00010000,
- CM1_WARRIOR_ENRAGED_REGENERATION =0x00020000,
- CM1_WARRIOR_VICTORIOUS =0x00040000,
- CM1_WARRIOR_LAST_STAND =0x00080000,
- CM1_WARRIOR_SWEEPING_STRIKES =0x00100000,
- };
- enum CM2_WARRIOR_SPELLS
- {
- CM2_WARRIOR_GIFT_OF_THE_NAARU =0x80000000,
- };
- enum CM0_WARLOCK_SPELLS //5
- {
- CM0_WARLOCK_SHADOW_BOLT =0x00000001,
- CM0_WARLOCK_CORRUPTION =0x00000002,
- CM0_WARLOCK_IMMOLATE =0x00000004,
- CM0_WARLOCK_DRAIN_LIFE =0x00000008,
- CM0_WARLOCK_DRAIN_MANA =0x00000010,
- CM0_WARLOCK_RAIN_OF_FIRE =0x00000020,
- CM0_WARLOCK_HELLFIRE =0x00000040,
- CM0_WARLOCK_SHADOWBURN =0x00000080,
- CM0_WARLOCK_SEARING_PAIN =0x00000100,
- CM0_WARLOCK_SPORE_EXPLOSION =0x00000200,
- CM0_WARLOCK_CURSE_OF_AGONY =0x00000400,
- CM0_WARLOCK_ENSLAVE_DEMON =0x00000800,
- CM0_WARLOCK_IMP_FIREBOLT =0x00001000,
- CM0_WARLOCK_SUCCUBUS_LASH_OF_PAIN =0x00002000,
- CM0_WARLOCK_DRAIN_SOUL =0x00004000,
- CM0_WARLOCK_CURSE_OF_WEAKNESS =0x00008000,
- CM0_WARLOCK_HEALTHSTONE =0x00010000,
- CM0_WARLOCK_SPELLSTONE =0x00020000,
- CM0_WARLOCK_LIFE_TAP =0x00040000,
- CM0_WARLOCK_DEATH_COIL =0x00080000,
- CM0_WARLOCK_CREATE_STONES =0x00100000, //create healthstone, spellstone, soulstone, etc
- CM0_WARLOCK_FIRESTONE_ATTACK =0x00200000,
- CM0_WARLOCK_SLOWING_CURSES =0x00400000, //Curse of Exhaustion & Curse of Past Burdens
- CM0_WARLOCK_IMP_BUFFS =0x00800000, //Blood Pact & Fire Shield
- CM0_WARLOCK_HEALTH_FUNNEL =0x01000000,
- CM0_WARLOCK_VOIDWALKER_SPELLS =0x02000000,
- CM0_WARLOCK_TAMED_PET_PASSIVE1 =0x04000000, //not sure what this is used for
- CM0_WARLOCK_TAMED_PET_PASSIVE2 =0x08000000, //not sure what this is used for
- CM0_WARLOCK_TAMED_PET_PASSIVE3 =0x10000000, //not sure what this is used for
- CM0_WARLOCK_SUMMON_SPELLS =0x20000000, //Summon Imp, Voidwalker, etc
- CM0_WARLOCK_SUCCUBUS_SPELLS =0x40000000,
- CM0_WARLOCK_MISC_DEBUFFS =0x80000000, //lots of stuff, mostly debuffs
- };
- enum CM1_WARLOCK_SPELLS
- {
- CM1_WARLOCK_SIPHON_LIFE =0x00000001,
- CM1_WARLOCK_CURSE_OF_DOOM =0x00000002,
- CM1_WARLOCK_UNK34 =0x00000004,
- CM1_WARLOCK_HOWL_OF_TERROR =0x00000008,
- CM1_WARLOCK_SEED_OF_CORRUPTION1 =0x00000010,
- CM1_WARLOCK_ARMOR =0x00000020,
- CM1_WARLOCK_INCINERATE =0x00000040,
- CM1_WARLOCK_SOUL_FIRE =0x00000080,
- CM1_WARLOCK_UNSTABLE_AFFLICTION =0x00000100,
- CM1_WARLOCK_CURSE_OF_THE_ELEMENTS =0x00000200,
- CM1_WARLOCK_FEAR =0x00000400,
- CM1_WARLOCK_CHAOS_BOLT_PASSIVE =0x00000800,
- CM1_WARLOCK_SHADOWFURY =0x00001000,
- CM1_WARLOCK_PET_PASSIVE1 =0x00002000, //no idea
- CM1_WARLOCK_PET_PASSIVE2 =0x00004000, //no idea
- CM1_WARLOCK_SEED_OF_CORRUPTION2 =0x00008000,
- CM1_WARLOCK_SHADOWFLAME1 =0x00010000,
- CM1_WARLOCK_CHAOS_BOLT =0x00020000,
- CM1_WARLOCK_HAUNT =0x00040000,
- CM1_WARLOCK_UNK51 =0x00080000,
- CM1_WARLOCK_DEMONIC_PACT =0x00100000,
- CM1_WARLOCK_UNK53 =0x00200000, // Used to be Curse of Recklessness
- CM1_WARLOCK_SHADOW_BITE =0x00400000,
- CM1_WARLOCK_CONFLAGRATE =0x00800000,
- CM1_WARLOCK_EMPOWERED_IMP =0x01000000,
- CM1_WARLOCK_FEL_INTELLIGENCE =0x02000000,
- CM1_WARLOCK_USE_SOULSTONE =0x04000000,
- CM1_WARLOCK_BANISH =0x08000000,
- CM1_WARLOCK_SUCCUBUS_SEDUCTION =0x10000000,
- CM1_WARLOCK_FEL_ARMOR =0x20000000,
- CM1_WARLOCK_EYE_OF_KILROGG_PASSIVE =0x40000000,
- CM1_WARLOCK_RITUAL_OF_SOULS =0x80000000,
- };
- enum CM2_WARLOCK_SPELLS
- {
- CM2_WARLOCK_INFERNO_EFFECT =0x00000001,
- CM2_WARLOCK_SHADOWFLAME2 =0x00000002,
- CM2_WARLOCK_UNENDING_BREATH =0x00000004,
- CM2_WARLOCK_DEMONIC_FRENZY =0x00000008,
- CM2_WARLOCK_DEMON_SKIN =0x00000010,
- CM2_WARLOCK_DEMONIC_CIRCLE =0x00000020, //Summon , Teleport
- CM2_WARLOCK_MISC_BUFFS =0x00000040, // Ritual of Summoning, Ritual of Doom etc
- CM2_WARLOCK_FEL_DOMINATION =0x00000080,
- CM2_WARLOCK_PANDEMIC =0x00000100,
- CM2_WARLOCK_UNK73 =0x00000200,
- CM2_WARLOCK_DEVOUR_MAGIC =0x00000400,
- CM2_WARLOCK_CURSE_OF_TONGUES =0x00000800,
- };
- enum CM0_PRIEST_SPELLS //6
- {
- CM0_PRIEST_POWER_WORD_SHIELD =0x00000001,
- CM0_PRIEST_INNER_FIRE =0x00000002,
- CM0_PRIEST_VAMPIRIC_EMBRACE =0x00000004,
- CM0_PRIEST_POWER_WORD_FORTITUDE =0x00000008, //includes Prayer of Fortitude
- CM0_PRIEST_MANA_BURN =0x00000010,
- CM0_PRIEST_DIVINE_SPIRIT =0x00000020, //includes Prayer of Divine Spirit
- CM0_PRIEST_RENEW =0x00000040,
- CM0_PRIEST_SMITE =0x00000080,
- CM0_PRIEST_SHADOW_PROTECTION =0x00000100, //includes Prayer of Shadow Protection
- CM0_PRIEST_PRAYER_OF_HEALING =0x00000200,
- CM0_PRIEST_HEAL =0x00000400, //"Heal" ONLY
- CM0_PRIEST_FLASH_HEAL =0x00000800,
- CM0_PRIEST_GREATER_HEAL =0x00001000,
- CM0_PRIEST_MIND_BLAST =0x00002000,
- CM0_PRIEST_FADE =0x00004000,
- CM0_PRIEST_SHADOW_WORD_PAIN =0x00008000,
- CM0_PRIEST_PSYCHIC_SCREAM =0x00010000,
- CM0_PRIEST_MIND_CONTROL =0x00020000,
- CM0_PRIEST_LESSER_HEAL =0x00040000,
- CM0_PRIEST_UNK19 =0x00080000,
- CM0_PRIEST_HOLY_FIRE =0x00100000,
- CM0_PRIEST_STARSHARDS =0x00200000,
- CM0_PRIEST_HOLY_NOVA1 =0x00400000, //also includes "Twin Disciplines"
- CM0_PRIEST_MIND_FLAY =0x00800000, //huge collection of unused spells too...
- CM0_PRIEST_DESPERATE_PRAYER =0x01000000,
- CM0_PRIEST_DEVOURING_PLAGUE =0x02000000,
- CM0_PRIEST_MIND_VISION =0x04000000,
- CM0_PRIEST_HOLY_NOVA2 =0x08000000,
- CM0_PRIEST_CIRCLE_OF_HEALING =0x10000000,
- CM0_PRIEST_WEAKENED_SOUL =0x20000000, //PW:Shield debuff
- CM0_PRIEST_MISC30 =0x40000000, // Ressurection , Shackle Undead , Shadowfiend
- CM0_PRIEST_MISC_BUFFS =0x80000000,
- };
- enum CM1_PRIEST_SPELLS
- {
- CM1_PRIEST_DISPELS =0x00000001, //Dispel Magic, Cure Disease
- CM1_PRIEST_SHADOW_WORD_DEATH_TARGET =0x00000002,
- CM1_PRIEST_BINDING_HEAL =0x00000004,
- CM1_PRIEST_SHADOW_WEAVING =0x00000008,
- CM1_PRIEST_UNK36 =0x00000010,
- CM1_PRIEST_PRAYER_OF_MENDING =0x00000020,
- CM1_PRIEST_MIND_SOOTHE =0x00000040,
- CM1_PRIEST_MASS_DISPEL =0x00000080,
- CM1_PRIEST_SHADOWFIEND =0x00000100,
- CM1_PRIEST_CLEARCASTING =0x00000200,
- CM1_PRIEST_VAMPIRIC_TOUCH =0x00000400,
- CM1_PRIEST_PRIEST_SHADOWFORM =0x00000800,
- CM1_PRIEST_MISC_TALENTS =0x00001000, //lots of random stuff
- CM1_PRIEST_SHADOW_WORD_DEATH_SELF =0x00002000,
- CM1_PRIEST_REFLECTIVE_SHIELD =0x00004000,
- CM1_PRIEST_PENANCE_DMG =0x00008000,
- CM1_PRIEST_PENANCE_HEAL =0x00010000,
- CM1_PRIEST_HOLY_CONCENTRATION =0x00020000,
- CM1_PRIEST_DISPERSION =0x00040000,
- CM1_PRIEST_MIND_SEAR1 =0x00080000,
- CM1_PRIEST_MIND_SEAR2 =0x00100000,
- CM1_PRIEST_SILENCE =0x00200000,
- CM1_PRIEST_DIVINE_HYMN1 =0x00400000,
- CM1_PRIEST_PENANCE_BASE =0x00800000,
- CM1_PRIEST_DIVINE_AEGIS =0x01000000,
- CM1_PRIEST_FEAR_WARD =0x02000000,
- CM1_PRIEST_SHACKLE_UNDEAD =0x04000000, //see also CM0_PRIEST_MISC30
- CM1_PRIEST_GUARDIAN_SPIRIT =0x08000000,
- CM1_PRIEST_PAIN_SUPRESSION =0x10000000,
- CM1_PRIEST_POWER_INFUSION =0x20000000,
- CM1_PRIEST_INNER_FOCUS =0x40000000,
- CM1_PRIEST_MIND_VISION =0x80000000,
- };
- enum CM2_PRIEST_SPELLS
- {
- CM2_PRIEST_LEVITATE =0x00000001,
- CM2_PRIEST_UNK65 =0x00000002,
- CM2_PRIEST_DIVINE_HYMN2 =0x00000004, //Uncategorized
- CM2_PRIEST_UNK67 =0x00000008,
- CM2_PRIEST_HYMN_OF_HOPE =0x00000010,
- CM2_PRIEST_BORROWED_TIME =0x00000020,
- CM2_PRIEST_MIND_FLAY =0x00000040,
- CM2_PRIEST_PENANCE_CHANNEL =0x00000080,
- CM2_PRIEST_BLACKOUT =0x00000100,
- CM2_PRIEST_SPIRIT_OF_REDEMPTION =0x00000200,
- CM2_PRIEST_MISC_BUFFS =0x00000400,
- CM2_PRIEST_GIFT_OF_THE_NAARU =0x80000000,
- };
- enum CM0_DRUID_SPELLS //7
- {
- CM0_DRUID_WRATH =0x00000001,
- CM0_DRUID_MOONFIRE =0x00000002,
- CM0_DRUID_STARFIRE =0x00000004,
- CM0_DRUID_DEMORALIZING_ROAR =0x00000008,
- CM0_DRUID_REJUVENATION =0x00000010,
- CM0_DRUID_HEALING_TOUCH =0x00000020,
- CM0_DRUID_REGROWTH =0x00000040,
- CM0_DRUID_TRANQUILITY =0x00000080,
- CM0_DRUID_THORNS =0x00000100,
- CM0_DRUID_ENTANGLING_ROOTS =0x00000200,
- CM0_DRUID_FAERIE_FIRE =0x00000400,//includes Faerie Fire (Feral)
- CM0_DRUID_MAUL =0x00000800,
- CM0_DRUID_RAKE_CLAW =0x00001000,//Rake & Claw
- CM0_DRUID_BASH =0x00002000,
- CM0_DRUID_PROWL =0x00004000,
- CM0_DRUID_SHRED =0x00008000,
- CM0_DRUID_RAVAGE =0x00010000,
- CM0_DRUID_POUNCE =0x00020000,
- CM0_DRUID_MARK_OF_THE_WILD =0x00040000,//includes Gift of the Wild
- CM0_DRUID_ENRAGE =0x00080000,
- CM0_DRUID_NATURES_GRASP =0x00100000,
- CM0_DRUID_INSECT_SWARM =0x00200000,
- CM0_DRUID_HURRICANE =0x00400000,
- CM0_DRUID_RIP_BITE =0x00800000,//Rip & Ferocious Bite
- CM0_DRUID_SOOTHE_HIBERNATE =0x01000000,//Soothe Animal & Hibernate
- CM0_DRUID_BEAR_FORM_PASSIVE2 =0x02000000,
- CM0_DRUID_UNK1 =0x04000000,
- CM0_DRUID_CAT_FORM_PASSIVE =0x08000000,
- CM0_DRUID_REBIRTH =0x10000000,
- CM0_DRUID_FAERIE_DRAGON_FORM =0x20000000,
- CM0_DRUID_BEAR_FORM =0x40000000,//includes Dire Bear Form
- CM0_DRUID_CAT_FORM =0x80000000,
- };
- enum CM1_DRUID_SPELLS
- {
- CM1_DRUID_FERAL_CHARGE_BEAR1 =0x00000001,
- CM1_DRUID_SWIFTMEND =0x00000002,
- CM1_DRUID_CURE_POISON =0x00000004,//also Abolish Poison
- CM1_DRUID_GROWL =0x00000008,
- CM1_DRUID_LIFEBLOOM =0x00000010,
- CM1_DRUID_CYCLONE =0x00000020,
- CM1_DRUID_MANGLE_BEAR =0x00000040,
- CM1_DRUID_MAIM =0x00000080,
- CM1_DRUID_LACERATE =0x00000100,
- CM1_DRUID_FORCE_OF_NATURE =0x00000200,
- CM1_DRUID_MANGLE_CAT =0x00000400,
- CM1_DRUID_LEADER_OF_THE_PACK =0x00000800,
- CM1_DRUID_INNERVATE =0x00001000,
- CM1_DRUID_MOONKIN =0x00002000,//Moonkin Form & Aura
- CM1_DRUID_TRAVEL_FORM =0x00004000,
- CM1_DRUID_FLIGHT_FORMS =0x00008000,
- CM1_DRUID_TREE_OF_LIFE =0x00010000,
- CM1_DRUID_SOOTHE_HIBERNATE =0x00020000,//Soothe Animal & Hibernate
- CM1_DRUID_BARKSKIN =0x00040000,
- CM1_DRUID_NATURES_SWIFTNESS =0x00080000,
- CM1_DRUID_SWIPE =0x00100000,
- CM1_DRUID_CLEARCASTING =0x00200000,
- CM1_DRUID_REMOVE_CURSE =0x00400000,
- CM1_DRUID_STARFALL1 =0x00800000,
- CM1_DRUID_TYPHOON =0x01000000,
- CM1_DRUID_NOURISH =0x02000000,
- CM1_DRUID_WILD_GROWTH =0x04000000,
- CM1_DRUID_TREE_OF_LIFE_PASSIVE =0x08000000,
- CM1_DRUID_SAVAGE_ROAR_LOCK_JAW =0x10000000,//Savage Roar & Lock Jaw
- CM1_DRUID_COWER =0x20000000,
- CM1_DRUID_FRENZIED_REGENERATION =0x40000000,
- CM1_DRUID_AQUATIC_FORM_PASSIVE =0x80000000,
- };
- enum CM2_DRUID_SPELLS
- {
- CM2_DRUID_CHALLENGING_ROAR =0x00000001,
- CM2_DRUID_BEAR_FORM_PASSIVE =0x00000002,//also Dire Bear Form (Passive)
- CM2_DRUID_MOONKIN_FORM_PASSIVE =0x00000004,
- CM2_DRUID_DASH =0x00000008,
- CM2_DRUID_FERAL_CHARGE_BEAR2 =0x00000010,
- CM2_DRUID_FERAL_CHARGE_CAT =0x00000020,
- CM2_DRUID_BERSERK =0x00000040,
- CM2_DRUID_SURVIVAL_INSTINCTS =0x00000080,
- CM2_DRUID_STARFALL2 =0x00000100,
- CM2_DRUID_REVIVE =0x00000200,
- CM2_DRUID_SWIPE_CAT =0x00000400,
- CM2_DRUID_TIGERS_FURY =0x00000800,
- CM2_DRUID_NATURES_GRASP =0x00001000,
- };
- enum CM0_ROGUE_SPELLS //8
- {
- CM0_ROGUE_THROW =0x00000001,
- CM0_ROGUE_SINISTER_STRIKE =0x00000002,
- CM0_ROGUE_BACKSTAB =0x00000004,
- CM0_ROGUE_GOUGE =0x00000008,
- CM0_ROGUE_KICK =0x00000010,
- CM0_ROGUE_EVASION =0x00000020,
- CM0_ROGUE_SPRINT =0x00000040,
- CM0_ROGUE_SAP =0x00000080,
- CM0_ROGUE_GARROTE =0x00000100,
- CM0_ROGUE_AMBUSH =0x00000200,
- CM0_ROGUE_CHEAP_SHOT =0x00000400,
- CM0_ROGUE_VANISH =0x00000800,
- CM0_ROGUE_DISTRACT =0x00001000,
- CM0_ROGUE_INSTANT_POISON =0x00002000,
- CM0_ROGUE_CRIPPLING_POISON =0x00004000,
- CM0_ROGUE_MIND_NUMBING_POISON =0x00008000,
- CM0_ROGUE_DEADLY_POISON =0x00010000,
- CM0_ROGUE_EVISCERATE =0x00020000,
- CM0_ROGUE_SLICE_AND_DICE =0x00040000,
- CM0_ROGUE_EXPOSE_ARMOR =0x00080000,
- CM0_ROGUE_RUPTURE =0x00100000,
- CM0_ROGUE_KIDNEY_SHOT =0x00200000,
- CM0_ROGUE_STEALTH =0x00400000,
- CM0_ROGUE_MISC_COMBO_MOVES =0x00800000, //most of these have their own flag also...
- CM0_ROGUE_BLIND =0x01000000,
- CM0_ROGUE_HEMORRHAGE =0x02000000,
- CM0_ROGUE_CONFUSION =0x04000000,//Uncategorized
- CM0_ROGUE_FEINT =0x08000000,
- CM0_ROGUE_WOUND_POISON =0x10000000,
- CM0_ROGUE_SHIV =0x20000000,
- CM0_ROGUE_MISC =0x40000000, //lots of stuff
- CM0_ROGUE_RIPOSTE =0x80000000,// old Riposte , Uncategorized
- };
- enum CM1_ROGUE_SPELLS
- {
- CM1_ROGUE_DEADLY_THROW =0x00000001,
- CM1_ROGUE_MUTILATE1 =0x00000002,
- CM1_ROGUE_MUTILATE2 =0x00000004,
- CM1_ROGUE_ENVENOM =0x00000008,
- CM1_ROGUE_ANESTHETIC_POISON =0x00000010,
- CM1_ROGUE_PREMEDITATION =0x00000020,
- CM1_ROGUE_COLD_BLOOD =0x00000040,
- CM1_ROGUE_ADRENALINE_RUSH =0x00000080,
- CM1_ROGUE_RIPOSTE =0x00000100, // New Riposte in Expansion
- CM1_ROGUE_SHADOWSTEP =0x00000200,
- CM1_ROGUE_CHEAT_DEATH =0x00000400,
- CM1_ROGUE_BLADE_FLURRY =0x00000800,
- CM1_ROGUE_PREPARATION =0x00001000,
- CM1_ROGUE_DISARM_TRAP =0x00002000,
- CM1_ROGUE_PICK_LOCK =0x00004000,
- CM1_ROGUE_SAFE_FALL =0x00008000,
- CM1_ROGUE_CLOAK_OF_SHADOWS =0x00010000,
- CM1_ROGUE_TRICKS_OF_THE_TRADE1 =0x00020000,
- CM1_ROGUE_FAN_OF_KNIVES =0x00040000,
- CM1_ROGUE_POISON_UNK =0x00080000, //something to do with poisons, not sure what
- CM1_ROGUE_DISMANTLE =0x00100000,
- CM1_ROGUE_TURN_THE_TABLES =0x00200000, //also Honor Among Thieves, and more versions of Mutilate...
- CM1_ROGUE_VIGOR =0x00400000,
- CM1_ROGUE_KILLING_SPREE =0x00800000,
- CM1_ROGUE_HUNGER_FOR_BLOOD =0x01000000,
- CM1_ROGUE_SHADOW_DANCE =0x02000000,
- CM1_ROGUE_TRICKS_OF_THE_TRADE2 =0x04000000,//Uncategorized
- };
- enum CM2_ROGUE_SPELLS
- {
- //nothing
- };
- enum CM0_HUNTER_SPELLS //9
- {
- CM0_HUNTER_SHOOT =0x00000001, //shooting technically is a spell XD , includes different kind of shoots
- CM0_HUNTER_MELEE_COMBAT =0x00000002, //Mongoose Bite and Raptor Strike
- CM0_HUNTER_FIRE_TRAP_EFFECTS =0x00000004, //Immolation/Exploding Traps effects
- CM0_HUNTER_FREEZING_TRAP_EFFECT =0x00000008, //Freezing Trap effect
- CM0_HUNTER_FROST_TRAP_EFFECTS =0x00000010, //other frost traps...
- CM0_HUNTER_RAPID_FIRE =0x00000020,
- CM0_HUNTER_WING_CLIP =0x00000040,
- CM0_HUNTER_TRAPS =0x00000080, //the actual traps themselves I think
- CM0_HUNTER_FEIGN_DEATH =0x00000100,
- CM0_HUNTER_CONCUSSIVE_SHOT =0x00000200,
- CM0_HUNTER_HUNTERS_MARK =0x00000400,
- CM0_HUNTER_ARCANE_SHOT =0x00000800,
- CM0_HUNTER_MULTI_SHOT =0x00001000,
- CM0_HUNTER_VOLLEY =0x00002000,
- CM0_HUNTER_SERPENT_STING =0x00004000,
- CM0_HUNTER_SCORPID_STING =0x00008000,
- CM0_HUNTER_MISC =0x00010000, //odd combination of stuff
- CM0_HUNTER_AIMED_SHOT =0x00020000,
- CM0_HUNTER_SCATTER_SILENCING_SHOT =0x00040000, //Scatter Shot & Silencing Shot
- CM0_HUNTER_ASPECT_OF_THE_MONKEY =0x00080000,
- CM0_HUNTER_ASPECT_OF_THE_HAWK =0x00100000,
- CM0_HUNTER_ASPECT_OF_THE_PACK =0x00200000,
- CM0_HUNTER_EYES_OF_THE_BEAST =0x00400000,
- CM0_HUNTER_MEND_PET =0x00800000,
- CM0_HUNTER_REVIVE_PET =0x01000000,
- CM0_HUNTER_TAMED_PET_PASSIVE_01 =0x02000000,
- CM0_HUNTER_TAMED_PET_PASSIVE_02 =0x04000000,
- CM0_HUNTER_TAMED_PET_PASSIVE_03 =0x08000000,
- CM0_HUNTER_TAMED_PET_PASSIVE_04 =0x10000000,
- CM0_HUNTER_TAMED_PET_PASSIVE_05 =0x20000000,
- CM0_HUNTER_TAMED_PET_PASSIVE_06 =0x40000000,
- CM0_HUNTER_TAMED_PET_PASSIVE_07 =0x80000000,
- };
- enum CM1_HUNTER_SPELLS
- {
- CM1_HUNTER_STEADY_SHOT =0x00000001,
- CM1_HUNTER_DETERRENCE =0x00000002,
- CM1_HUNTER_TAMED_PET_PASSIVE_08 =0x00000004,
- CM1_HUNTER_TAMED_PET_PASSIVE_09 =0x00000008,
- CM1_HUNTER_TAMED_PET_PASSIVE_10 =0x00000010,
- CM1_HUNTER_FEROCIOUS_INSPIRATION =0x00000020,
- CM1_HUNTER_FEROCIOUS_INSPIRATION2 =0x00000040,
- CM1_HUNTER_VIPER_STING =0x00000080,
- CM1_HUNTER_WYVERN_STING1 =0x00000100,
- CM1_HUNTER_RAPID_RECUPERATION =0x00000200,
- CM1_HUNTER_PET_FIRE_BREATH =0x00000400, //misc pet fire breath spells
- CM1_HUNTER_KILL_COMMAND =0x00000800,
- CM1_HUNTER_WYVERN_STING2 =0x00001000,
- CM1_HUNTER_SNAKE_TRAP_EFFECT =0x00002000,
- CM1_HUNTER_DISENGAGE =0x00004000,
- CM1_HUNTER_FLARE =0x00008000,
- CM1_HUNTER_SCARE_BEAST =0x00010000,
- CM1_HUNTER_UNK49 =0x00020000,
- CM1_HUNTER_ASPECT_OF_THE_VIPER =0x00040000,
- CM1_HUNTER_COUNTERATTACK =0x00080000,
- CM1_HUNTER_MISDIRECTION =0x00100000,
- CM1_HUNTER_TRUESHOT_AURA =0x00200000,
- CM1_HUNTER_ASPECT_OF_THE_WILD =0x00400000,
- CM1_HUNTER_KILL_SHOT =0x00800000,
- CM1_HUNTER_RAPID_KILLING =0x01000000,
- CM1_HUNTER_BESTIAL_WRATH =0x02000000,
- CM1_HUNTER_BEAR_TRAP =0x04000000,
- CM1_HUNTER_BLACK_ARROW =0x08000000,
- CM1_HUNTER_PET_SPELLS =0x10000000,
- CM1_HUNTER_PET_DASH_DIVE =0x20000000, //Dash & Dive
- CM1_HUNTER_SAVAGE_REND =0x40000000,
- CM1_HUNTER_EXPLOSIVE_SHOT =0x80000000,
- };
- enum CM2_HUNTER_SPELLS
- {
- CM2_HUNTER_CHIMERA_SHOT =0x00000001,
- CM2_HUNTER_TRACKING =0x00000002,
- CM2_HUNTER_MASTERS_CALL =0x00000004,
- CM2_HUNTER_INTIMIDATION =0x00000008,
- CM2_HUNTER_ASPECT_OF_THE_BEAST =0x00000010,
- CM2_HUNTER_CAMOUFLAGE =0x00000020,
- CM2_HUNTER_EXPLOSIVE_SHOT1 =0x00000040,
- CM2_HUNTER_WILD_QUIVER_AUTO_SHOT =0x00000080,//Chance to proc from a quiver, uncatergorized
- CM2_HUNTER_UNK72 =0x00000100,
- CM2_HUNTER_EXPLOSIVE_SHOT2 =0x00000200,
- CM2_HUNTER_CHIMERA_SHOT__PET =0x00000400,
- CM2_HUNTER_CHIMERA_SHOT__SERPENT =0x00000800, //dunno what's so special about this one =P
- CM2_HUNTER_APSECT_OF_THE_DRAGONHAWK1 =0x00001000,
- CM2_HUNTER_ASPECT_OF_THE_DRAGONHAWK2 =0x00002000,
- CM2_HUNTER_GIFT_OF_THE_NAARU =0x80000000,
- };
- enum CM0_PALADIN_SPELLS //10
- {
- CM0_PALADIN_RIGHTEOUS_FURY =0x00000001,
- CM0_PALADIN_BLESSING_OF_MIGHT =0x00000002,//Also includes Greater Blessing of Might
- CM0_PALADIN_REPENTANCE =0x00000004,
- CM0_PALADIN_RETRIBUTION_AURA =0x00000008,
- CM0_PALADIN_HAND_OF_FREEDOM =0x00000010,
- CM0_PALADIN_CONSECRATION =0x00000020,
- CM0_PALADIN_DEVOTION_AURA =0x00000040,
- CM0_PALADIN_HAND_OF_PROTECTION =0x00000080,
- CM0_PALADIN_HAND_OF_SALVATION1 =0x00000100,
- CM0_PALADIN_STUN =0x00000200, //Used by Seal of Justice
- CM0_PALADIN_UNK10 =0x00000400, //Probably another effect from a different Seal
- CM0_PALADIN_HAMMER_OF_JUSTICE =0x00000800,
- CM0_PALADIN_PURIFY_CLEANSE =0x00001000, //Purify&Cleanse + some other talent ranks
- CM0_PALADIN_HAND_OF_SACRIFICE =0x00002000,
- CM0_PALADIN_AVENGERS_SHIELD =0x00004000,
- CM0_PALADIN_LAY_ON_HANDS =0x00008000,
- CM0_PALADIN_BLESSING_OF_WISDOM =0x00010000, // Also includes Greater Blessing of Wisdom
- CM0_PALADIN_CONCENTRATION_AURA =0x00020000, //+Couple talents
- CM0_PALADIN_SEAL_OF_WISDOM_LIGHT =0x00040000, //Seal of Wisdom & Seal of Light<- Not used anymore in WOTLK3.1.0
- CM0_PALADIN_JUDGEMENT_OF_WISDOM_LIGHT =0x00080000, //Judgement of Wisdom & Judgement of Light<- Not used anymore in WOTLK3.1.0
- CM0_PALADIN_JUDGEMENT_OF_JUSTICE =0x00100000,
- CM0_PALADIN_HOLY_SHOCK =0x00200000,
- CM0_PALADIN_DIVINE_SHIELD =0x00400000,
- CM0_PALADIN_JUDGEMENT_ACTIVATE =0x00800000, //New judgements , includes all kind of judgements from Different seals
- CM0_PALADIN_BLESSING_OF_KINGS =0x01000000, // Also includes Greater Blessing of Kings
- CM0_PALADIN_SEAL_OF_COMMAND =0x02000000,
- CM0_PALADIN_MISC_AURAS =0x04000000,
- CM0_PALADIN_SEAL_OF_JUST_RIGHT =0x08000000, //Seal of Justice & Seal of Righteousness
- CM0_PALADIN_MISC_BLESSINGS =0x10000000, //most of them aren't used anymore by players
- CM0_PALADIN_HEART_OF_THE_CRUSADER =0x20000000,
- CM0_PALADIN_FLASH_OF_LIGHT =0x40000000,
- CM0_PALADIN_HOLY_LIGHT =0x80000000,
- };
- enum CM1_PALADIN_SPELLS
- {
- CM1_PALADIN_JUDGEMENT_OF_LIGHT =0x00000001,//Uncategorized
- CM1_PALADIN_EXORCISM =0x00000002,
- CM1_PALADIN_RIGHTEOUS_DEFENSE =0x00000004,
- CM1_PALADIN_JUDGEMENT_OF_BLOOD_MARTYR =0x00000008,
- CM1_PALADIN_MISC_AURAS =0x00000010,
- CM1_PALADIN_HAND_OF_SALVATION2 =0x00000020, //Uncategorized
- CM1_PALADIN_HOLY_SHIELD =0x00000040,
- CM1_PALADIN_HAMMER_OF_WRATH =0x00000080,
- CM1_PALADIN_DIVINE_FAVOR =0x00000100,
- CM1_PALADIN_JUDGEMENT_OF_COMMAND =0x00000200, //NPC spell I think
- CM1_PALADIN_SEAL_OF_BLOOD_MARTYR =0x00000400, //Seal of Blood & Seal of the Martyr
- CM1_PALADIN_SEAL_OF_CORRUPT_VENGE =0x00000800, //Seal of Corruption & Seal of Vengeance
- CM1_PALADIN_SPIRITUAL_ATTUNEMENT =0x00001000,
- CM1_PALADIN_AVENGING_WRATH =0x00002000,
- CM1_PALADIN_VINDICATION =0x00004000,
- CM1_PALADIN_CRUSADER_STRIKE =0x00008000,
- CM1_PALADIN_HOLY_SHOCK =0x00010000,
- CM1_PALADIN_DIVINE_STORM =0x00020000,
- CM1_PALADIN_HAMMER_OF_THE_RIGHTEOUS =0x00040000,
- CM1_PALADIN_SACRED_SHIELD =0x00080000,
- CM1_PALADIN_SHIELD_OF_RIGHTEOUSNESS =0x00100000,
- CM1_PALADIN_HOLY_WRATH =0x00200000,
- CM1_PALADIN_JUDGEMENT_OF_CORRUPT_VENG =0x00400000,
- CM1_PALADIN_TURN_EVIL =0x00800000,
- CM1_PALADIN_BEACON_OF_LIGHT =0x01000000,
- CM1_PALADIN_SEAL_OF_LIGHT =0x02000000,
- CM1_PALADIN_SEAL_OF_WISDOM =0x04000000,
- CM1_PALADIN_SENSE_UNDEAD =0x08000000,
- CM1_PALADIN_SUMMON_MOUNT =0x10000000,
- CM1_PALADIN_SEAL_OF_RIGHTEOUSNESS =0x20000000,
- CM1_PALADIN_HAND_OF_RECKONING =0x40000000,
- };
- enum CM2_PALADIN_SPELLS
- {
- CM2_PALADIN_GIFT_OF_THE_NAARU =0x80000000,
- };
- enum CM0_SHAMAN_SPELLS //11
- {
- CM0_SHAMAN_LIGHTNING_BOLT =0x00000001,
- CM0_SHAMAN_CHAIN_LIGHTNING =0x00000002,
- CM0_SHAMAN_MAGMA_TOTEM_ATTACK =0x00000004,
- CM0_SHAMAN_STONECLAW_TOTEM =0x00000008,
- CM0_SHAMAN_SEARING_TOTEM =0x00000010,
- CM0_SHAMAN_FIRE_NOVA =0x00000020, //used by Fire Nova Totem
- CM0_SHAMAN_HEALING_WAVE =0x00000040,
- CM0_SHAMAN_LESSER_HEALING_WAVE =0x00000080,
- CM0_SHAMAN_CHAIN_HEAL =0x00000100,
- CM0_SHAMAN_REINCARNATION =0x00000200,
- CM0_SHAMAN_LIGHTNING_SHIELD =0x00000400,
- CM0_SHAMAN_GHOSTWOLF =0x00000800,
- CM0_SHAMAN_MAGMA_TOTEM =0x00001000,
- CM0_SHAMAN_HEALING_STREAM =0x00002000, //used by Healing Stream Totem
- CM0_SHAMAN_MANA_SPRING =0x00004000, //used by Mana Spring Totem
- CM0_SHAMAN_STONESKIN =0x00008000, //used by Stoneskin Totem
- CM0_SHAMAN_STRENGTH_OF_EARTH =0x00010000, //used by Strength of Earth Totem
- CM0_SHAMAN_UNK17 =0x00020000, //linked to "Shadow Totem" & "Corrupted Air Totem"
- CM0_SHAMAN_GROUNDING_TOTEM =0x00040000,
- CM0_SHAMAN_RESTO_TOTEMS =0x00080000, //Healing Stream Totem& Mana Spring Totem
- CM0_SHAMAN_EARTH_SHOCK =0x00100000,
- CM0_SHAMAN_FLAMETONGUE_WEAPON =0x00200000,
- CM0_SHAMAN_ROCKBITER_WEAPON =0x00400000,
- CM0_SHAMAN_WINDFURY_WEAPON_PROC =0x00800000,
- CM0_SHAMAN_FROSTBRAND_WEAPON_PROC =0x01000000,
- CM0_SHAMAN_FLAMETONGUE_TOTEM =0x02000000,
- CM0_SHAMAN_MISC_TOTEM_EFFECTS =0x04000000, //lots of stuff...
- CM0_SHAMAN_FIRE_NOVA_TOTEM =0x08000000,
- CM0_SHAMAN_FLAME_SHOCK =0x10000000,
- CM0_SHAMAN_MISC_TOTEMS =0x20000000, //non-attacking totems
- CM0_SHAMAN_FIRE_TOTEM_ATTACK =0x40000000,
- CM0_SHAMAN_FROST_SHOCK =0x80000000,
- };
- enum CM1_SHAMAN_SPELLS
- {
- CM1_SHAMAN_EARTHBIND_EFFECTS =0x00000001, //includes "Earthen Power".. the root effect?
- CM1_SHAMAN_MAELSTROM_WEAPON_RANK1 =0x00000002, //Rank 1 ONLY
- CM1_SHAMAN_UNK34 =0x00000004,
- CM1_SHAMAN_CURES =0x00000008,//Cleanse Spirit, Cure Poison/Disease
- CM1_SHAMAN_STORMSTRIKE1 =0x00000010,
- CM1_SHAMAN_WATER_SHIELD =0x00000020,
- CM1_SHAMAN_BLOODLUST_HEROISM =0x00000040,//Bloodlust & Heroism
- CM1_SHAMAN_NATURES_SWIFTNESS =0x00000080,
- CM1_SHAMAN_WRATH_OF_AIR_TOTEM =0x00000100,
- CM1_SHAMAN_FLURRY =0x00000200,
- CM1_SHAMAN_EARTH_SHIELD =0x00000400,
- CM1_SHAMAN_WEAPON_ENCHANTS =0x00000800,//Purge is also in here
- CM1_SHAMAN_LAVA_BURST =0x00001000,
- CM1_SHAMAN_THUNDERSTORM =0x00002000,
- CM1_SHAMAN_CLEARCASTING =0x00004000,//Elemental Mastery
- CM1_SHAMAN_HEX =0x00008000,
- CM1_SHAMAN_FERAL_SPIRIT =0x00010000,
- CM1_SHAMAN_SHAMANISTIC_RAGE =0x00020000,
- CM1_SHAMAN_FIRE_NOVA1 =0x00040000,
- CM1_SHAMAN_EARTHLIVING =0x00080000,
- CM1_SHAMAN_EARTHLIVING_WEAPON_PASSIVE =0x00100000,
- CM1_SHAMAN_WINDFURY_TOTEM =0x00200000,
- CM1_SHAMAN_EARTH_ELEMENTAL_TOTEM =0x00400000,
- CM1_SHAMAN_FIRE_ELEMENTAL_TOTEM =0x00800000,
- CM1_SHAMAN_STORMSTRIKE2 =0x01000000,
- CM1_SHAMAN_TOTEM_OF_WRATH =0x02000000,
- CM1_SHAMAN_RESTO_BUFFS =0x04000000,//Ancestral Fortitude, Healing Way, etc
- CM1_SHAMAN_WIND_SHOCK =0x08000000,
- CM1_SHAMAN_WATER_BREATHING =0x10000000,
- CM1_SHAMAN_WATER_WALKING =0x20000000,
- CM1_SHAMAN_ASTRAL_RECALL =0x40000000,
- CM1_SHAMAN_UNK63 =0x80000000,
- };
- enum CM2_SHAMAN_SPELLS
- {
- CM2_SHAMAN_TIDAL_FORCE =0x00000001,
- CM2_SHAMAN_SPIRIT_WOLF_SPELLS =0x00000002,
- CM2_SHAMAN_LAVA_LASH =0x00000004,
- CM2_SHAMAN_IMPROVED_GHOSTWOLF =0x00000008,
- CM2_SHAMAN_RIPTIDE =0x00000010,
- CM2_SHAMAN_IMPROVED_FIRE_NOVA_TOTEM =0x00000020, //the stun part
- CM2_SHAMAN_TIDAL_MASTERY =0x00000040,
- CM2_SHAMAN_UNK71 =0x00000080,
- CM2_SHAMAN_WINDFURY_WEAPON_PASSIVE =0x00000100,
- CM2_SHAMAN_MAELSTROM_WEAPON =0x00000200, //all ranks (including rank 1)
- CM2_SHAMAN_STORMSTRIKE3 =0x00000400, //CM1_SHAMAN_STORMSTRIKE2 duplicate... same spells
- CM2_SHAMAN_COMMAND =0x00000800,
- CM2_SHAMAN_ROCKYREPRISAL =0X00001000,
- CM2_SHAMAN_MAGMASHIELD =0X00002000,
- CM2_SHAMAN_PRIMORDIALFURY=0X00004000,
- CM2_SHAMAN_SPIRITBURN =0X00008000,
- CM2_SHAMAN_EMBRACEOFTHEEARTHMOTHER = 0X00010000,
- CM2_SHAMAN_PRIMALSTRIKE =0x00020000,
- CM2_SHAMAN_GIFT_OF_THE_NAARU =0x80000000,
- };
- enum CM0_DEATHKNIGHT_SPELLS //15
- {
- CM0_DEATHKNIGHT_PLAGUE_STRIKE =0x00000001,
- CM0_DEATHKNIGHT_ICY_TOUCH_TALONS =0x00000002, //Icy Touch & Icy Talons
- CM0_DEATHKNIGHT_CHAINS_OF_ICE1 =0x00000004,
- CM0_DEATHKNIGHT_DEATH_RUNES =0x00000008, //Blood Tap & Death Rune Mastery
- CM0_DEATHKNIGHT_DEATH_STRIKE =0x00000010,
- CM0_DEATHKNIGHT_DEATH_AND_DECAY =0x00000020,
- CM0_DEATHKNIGHT_UNK6 =0x00000040,
- CM0_DEATHKNIGHT_DESECRATION =0x00000080,
- CM0_DEATHKNIGHT_UNHOLY_PRESENCE =0x00000100,
- CM0_DEATHKNIGHT_STRANGULATE =0x00000200,
- CM0_DEATHKNIGHT_MIND_FREEZE =0x00000400,
- CM0_DEATHKNIGHT_ARMY_OF_THE_DEAD =0x00000800,
- CM0_DEATHKNIGHT_RAISE_DEAD =0x00001000,
- CM0_DEATHKNIGHT_DEATH_COIL =0x00002000,
- CM0_DEATHKNIGHT_RUNE_WEAPONS =0x00004000, //seems to be something to do with rune weapons
- CM0_DEATHKNIGHT_FROST_PRESENCE =0x00008000,
- CM0_DEATHKNIGHT_VENDETTA =0x00010000,
- CM0_DEATHKNIGHT_TUNDRA_STALKER =0x00020000,
- CM0_DEATHKNIGHT_BLOOD_BOIL =0x00040000,
- CM0_DEATHKNIGHT_DEATH_PACT =0x00080000,
- CM0_DEATHKNIGHT_ICEBOUND_FORTITUDE =0x00100000,
- CM0_DEATHKNIGHT_UNBREAKABLE_ARMOR =0x00200000, //Frozen Rune Weapon also?Yes, Also Includes Frozen Rune Weapon
- CM0_DEATHKNIGHT_BLOOD_STRIKE =0x00400000,
- CM0_DEATHKNIGHT_BLOOD_PRESENCE =0x00800000,
- CM0_DEATHKNIGHT_HEART_STRIKE =0x01000000,
- CM0_DEATHKNIGHT_DEATH_GRIP =0x02000000,
- CM0_DEATHKNIGHT_MELEE_INTERVENTION =0x04000000, //Also Includes Archerus Deathcharger
- CM0_DEATHKNIGHT_RUNE_TRAP =0x08000000,
- CM0_DEATHKNIGHT_MARK_OF_BLOOD =0x10000000,
- CM0_DEATHKNIGHT_HYSTERIA =0x20000000,
- CM0_DEATHKNIGHT_DANCING_RUNE_WEAPON =0x40000000,
- CM0_DEATHKNIGHT_FROZEN_RUNE_WEAPON =0x80000000, // Uncategorized
- };
- enum CM1_DEATHKNIGHT_SPELLS
- {
- CM1_DEATHKNIGHT_DEATHCHILL =0x00000001,
- CM1_DEATHKNIGHT_HOWLING_BLAST =0x00000002,
- CM1_DEATHKNIGHT_FROST_STIKE =0x00000004,
- CM1_DEATHKNIGHT_VAMPIRIC_BLOOD =0x00000008,
- CM1_DEATHKNIGHT_LICHBORNE =0x00000010,
- CM1_DEATHKNIGHT_CORPSE_EXPLOSION =0x00000020,
- CM1_DEATHKNIGHT_BONE_SHIELD =0x00000040,
- CM1_DEATHKNIGHT_SUMMON_GARGOYLE =0x00000080,
- CM1_DEATHKNIGHT_UNHOLY_BLIGHT =0x00000100,
- CM1_DEATHKNIGHT_UNK41 =0x00000200,
- CM1_DEATHKNIGHT_UNK42 =0x00000400,
- CM1_DEATHKNIGHT_UNHOLY_DISEASES =0x00000800, //the debuff parts I think
- CM1_DEATHKNIGHT_UNK44 =0x00001000,
- CM1_DEATHKNIGHT_DEATH =0x00002000,
- CM1_DEATHKNIGHT_CHAINS_OF_ICE2 =0x00004000,
- CM1_DEATHKNIGHT_FROZEN =0x00008000,
- CM1_DEATHKNIGHT_PESTILENCE =0x00010000,
- CM1_DEATHKNIGHT_OBLITERATE =0x00020000,
- CM1_DEATHKNIGHT_ICY_CLUTCH =0x00040000,
- CM1_DEATHKNIGHT_DESECRATION =0x00080000,
- CM1_DEATHKNIGHT_VENDETTA =0x00100000,
- CM1_DEATHKNIGHT_HEALTH_LEECH =0x00200000,
- CM1_DEATHKNIGHT_SCENT_OF_BLOOD =0x00400000,
- CM1_DEATHKNIGHT_UNK55 =0x00800000,
- CM1_DEATHKNIGHT_UNK56 =0x01000000,
- CM1_DEATHKNIGHT_BLOOD_PLAGUE =0x02000000,
- CM1_DEATHKNIGHT_FROST_FEVER =0x04000000,
- CM1_DEATHKNIGHT_SCOURGE_STRIKE =0x08000000,
- CM1_DEATHKNIGHT_DARK_COMMAND =0x10000000,
- CM1_DEATHKNIGHT_RUNE_STRIKE =0x20000000,
- CM1_DEATHKNIGHT_HORN_OF_WINTER =0x40000000,
- CM1_DEATHKNIGHT_RAISE_ALLY =0x80000000,
- };
- enum CM2_DEATHKNIGHT_SPELLS
- {
- CM2_DEATHKNIGHT_UNK64 =0x00000001,
- CM2_DEATHKNIGHT_FF_BP_ACTIVE =0x00000002, //the non-passive parts of Frost Fever & Blood Plague
- CM2_DEATHKNIGHT_GIFT_OF_THE_NAARU =0x80000000,
- };
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