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- //Object 1B97FCEF880, (SuperField/Parent: 0), PropertySize: 0x28
- PropertyType PropertyName ElementSize OffsetInternal
- Function ExecuteUbergraph 0x0 0x0
- //Actor 1B97FCEDC80, (SuperField/Parent: 1B97FCEF880), PropertySize: 0x458
- PropertyType PropertyName ElementSize OffsetInternal
- Struct PrimaryActorTick 0x50 0x28
- Float CustomTimeDilation 0x4 0x78
- Bool bAllowRemovalFromServerWhenCollisionMerged 0x1 0x7C
- Bool bHidden 0x1 0x7C
- Bool bNetTemporary 0x1 0x7C
- Bool bNetStartup 0x1 0x7C
- Bool bOnlyRelevantToOwner 0x1 0x7C
- Bool bAlwaysRelevant 0x1 0x7C
- Bool bReplicateMovement 0x1 0x7C
- Bool bTearOff 0x1 0x7C
- Bool bExchangedRoles 0x1 0x7D
- Bool bPendingNetUpdate 0x1 0x7D
- Bool bNetLoadOnClient 0x1 0x7D
- Bool bNetUseOwnerRelevancy 0x1 0x7D
- Bool bBlockInput 0x1 0x7D
- Bool bCanBeInCluster 0x1 0x7D
- Bool bActorEnableCollision 0x1 0x7E
- Bool bReplicates 0x1 0x7E
- MulticastDelegate OnPreNetOwnershipChange 0x10 0x80
- Byte RemoteRole 0x1 0x90
- Object Owner 0x8 0x98
- Byte SpawnRestrictions 0x1 0xA0
- Struct ReplicatedMovement 0x34 0xA4
- Struct AttachmentReplication 0x40 0xD8
- Byte Role 0x1 0x118
- Byte AutoReceiveInput 0x1 0x11A
- Int InputPriority 0x4 0x11C
- Object InputComponent 0x8 0x120
- Float NetCullDistanceSquared 0x4 0x128
- Int NetTag 0x4 0x130
- Float NetUpdateTime 0x4 0x134
- Float NetUpdateFrequency 0x4 0x138
- Float NetPriority 0x4 0x13C
- Float LastNetUpdateTime 0x4 0x140
- Name NetDriverName 0x8 0x144
- Bool bAutoDestroyWhenFinished 0x1 0x14C
- Bool bCanBeDamaged 0x1 0x14C
- Bool bActorIsBeingDestroyed 0x1 0x14C
- Bool bCollideWhenPlacing 0x1 0x14C
- Bool bFindCameraComponentWhenViewTarget 0x1 0x14C
- Bool bRelevantForNetworkReplays 0x1 0x14C
- Byte SpawnCollisionHandlingMethod 0x1 0x150
- Object Instigator 0x8 0x158
- Array Children 0x10 0x160
- Object RootComponent 0x8 0x170
- Array ControllingMatineeActors 0x10 0x178
- Float InitialLifeSpan 0x4 0x188
- Bool bAllowReceiveTickEventOnDedicatedServer 0x1 0x190
- Array Layers 0x10 0x198
- Struct ParentComponentActor 0x8 0x1A8
- Array ChildComponentActors 0x10 0x1B0
- Bool bActorSeamlessTraveled 0x1 0x1C8
- Bool bIgnoresOriginShifting 0x1 0x1C8
- Bool bEnableAutoLODGeneration 0x1 0x1C8
- Array Tags 0x10 0x1D0
- Name Feature 0x8 0x1E0
- UInt64 HiddenEditorViews 0x8 0x1E8
- MulticastDelegate OnActorBeginOverlap 0x10 0x1F0
- MulticastDelegate OnActorEndOverlap 0x10 0x200
- MulticastDelegate OnActorHit 0x10 0x210
- MulticastDelegate OnDestroyed 0x10 0x220
- MulticastDelegate OnEndPlay 0x10 0x298
- Bool bDoOverlapNotifiesOnLoad 0x1 0x2A8
- Array BlueprintCreatedComponents 0x10 0x3B0
- Array InstanceComponents 0x10 0x3C0
- Array ChildActorInterfaceProviders 0x10 0x3D8
- Double DormancyLingeringInSeconds 0x8 0x450
- //Pawn 1B928657000, (SuperField/Parent: 1B97FCEDC80), PropertySize: 0x4C0
- PropertyType PropertyName ElementSize OffsetInternal
- Bool bUseControllerRotationPitch 0x1 0x460
- Bool bUseControllerRotationYaw 0x1 0x460
- Bool bUseControllerRotationRoll 0x1 0x460
- Bool bCanAffectNavigationGeneration 0x1 0x460
- Float BaseEyeHeight 0x4 0x464
- Byte AutoPossessPlayer 0x1 0x468
- Byte AutoPossessAI 0x1 0x469
- Class AIControllerClass 0x8 0x470
- Object PlayerState 0x8 0x478
- Byte RemoteViewPitch 0x1 0x480
- Object LastHitBy 0x8 0x488
- Object Controller 0x8 0x490
- Struct ControlInputVector 0xC 0x4A0
- Struct LastControlInputVector 0xC 0x4AC
- //Character 1B9286571C0, (SuperField/Parent: 1B928657000), PropertySize: 0x660
- PropertyType PropertyName ElementSize OffsetInternal
- Object Mesh 0x8 0x4C0
- Object CharacterMovement 0x8 0x4C8
- Object CapsuleComponent 0x8 0x4D0
- Struct BasedMovement 0x38 0x4D8
- Struct ReplicatedBasedMovement 0x38 0x510
- Struct BaseTranslationOffset 0xC 0x548
- Struct BaseRotationOffset 0x10 0x560
- Byte ReplicatedMovementMode 0x1 0x570
- Bool bInBaseReplication 0x1 0x571
- Float CrouchedEyeHeight 0x4 0x574
- Bool bIsCrouched 0x1 0x578
- Bool bPressedJump 0x1 0x578
- Bool bClientUpdating 0x1 0x578
- Bool bClientWasFalling 0x1 0x578
- Bool bClientResimulateRootMotion 0x1 0x578
- Bool bSimGravityDisabled 0x1 0x578
- Bool bServerMoveIgnoreRootMotion 0x1 0x578
- Float JumpKeyHoldTime 0x4 0x57C
- Float JumpMaxHoldTime 0x4 0x580
- MulticastDelegate OnReachedJumpApex 0x10 0x588
- MulticastDelegate OnCharacterMovementUpdated 0x10 0x5A8
- Struct ClientRootMotionParams 0x40 0x5C0
- Array RootMotionRepMoves 0x10 0x600
- Struct RepRootMotion 0x40 0x610
- //AthenaCharacter 1B928657380, (SuperField/Parent: 1B9286571C0), PropertySize: 0xB80
- PropertyType PropertyName ElementSize OffsetInternal
- Object LookAtOffsetComponent 0x8 0x750
- Object AnimationDataStoreAsset 0x8 0x758
- Object AthenaCharacterMovementComponent 0x8 0x760
- Struct Docker 0x50 0x770
- Object ActionStateMachineComponent 0x8 0x7C0
- Object ActionStatePriorityTableData 0x8 0x7C8
- Class ActionStateCreatorDefinition 0x8 0x7D0
- Struct ObjectMessageDispatcher 0xA0 0x7D8
- Object WieldableItemSetComponent 0x8 0x878
- Object WieldedItemComponent 0x8 0x880
- Object MeshAdjustmentComponent 0x8 0x888
- Object InventoryManipulatorComponent 0x8 0x890
- Object LoadoutComponent 0x8 0x898
- Object ItemLoadoutComponent 0x8 0x8A0
- Object HealthComponent 0x8 0x8A8
- Object StateManagerComponent 0x8 0x8B0
- Object RewindComponent 0x8 0x8B8
- Object ActorDamageableComponent 0x8 0x8C0
- Object CharacterHitReactionComponent 0x8 0x8C8
- Object AnimNotifyWwiseEmitterComponent 0x8 0x8D0
- Object MeleeAttackProcessor 0x8 0x8D8
- Object HitDetectionComponent 0x8 0x8E0
- Object KnockBackComponent 0x8 0x8E8
- Object DodgeComponent 0x8 0x8F0
- Object CharacterAINoiseEventComponent 0x8 0x8F8
- Object PrivateActionRulesComponent 0x8 0x900
- Object ShipTrackerComponent 0x8 0x908
- Object WatercraftTrackerComponent 0x8 0x910
- Object ItemLoaderComponent 0x8 0x918
- Object RetractableCharacterComponent 0x8 0x920
- Object ResourceProviderComponent 0x8 0x928
- Object CharacterFlammableComponent 0x8 0x930
- Object SoakableComponent 0x8 0x938
- Object WaterExposureComponent 0x8 0x940
- Object ShelteredComponent 0x8 0x948
- Object BoxedRpcDispatcherComponent 0x8 0x950
- Object CosmeticItemAnimationComponent 0x8 0x958
- MulticastDelegate OnJumpedDelegate 0x10 0x960
- Int RandomAnimationSeed 0x4 0x980
- Bool RandomBool 0x1 0x984
- Struct InputDelegator 0x60 0x988
- Object InputBinder 0x8 0x9E8
- Object WaterInteractionComponent 0x8 0x9F0
- Class ThirdPersonAnimSetDataId 0x8 0x9F8
- Bool OverrideEncroachesBlockingGeometry 0x1 0xA00
- Byte OverrideEncroachesBlockingGeometryChannel 0x1 0xA01
- Name OverrideFloorSweepCollisionProfileName 0x8 0xA04
- Float MovementThresholdToRecordRewindTransform 0x4 0xA2C
- Object AnimationDataStore 0x8 0xAA8
- Object OldPlayerState 0x8 0xAE8
- Float RelativeTargetYawOnMovingBase 0x4 0xB10
- Float SmoothYawOnMovingBaseTime 0x4 0xB48
- Object CameraSocket 0x8 0xB60
- //AthenaPlayerCharacter 1B928656040, (SuperField/Parent: 1B928657380), PropertySize: 0x1A00
- PropertyType PropertyName ElementSize OffsetInternal
- Object FirstPersonMeshOffsetComponent 0x8 0xC60
- Object FirstPersonMesh 0x8 0xC68
- Object FirstPersonCamera 0x8 0xC70
- Object ThirdPersonCamera 0x8 0xC78
- Object SpringArmCamera 0x8 0xC80
- Object SpringArm 0x8 0xC88
- Object LocalCloudDome 0x8 0xC90
- Object ColdDataStore 0x8 0xC98
- Object InteractionComponent 0x8 0xCA0
- Object ClimbingComponent 0x8 0xCA8
- Object DrunkennessComponent 0x8 0xCB0
- Object StaggerComponent 0x8 0xCB8
- Object DrowningComponent 0x8 0xCC0
- Object RumbleHandlerComponent 0x8 0xCC8
- Object ScreenSpaceVfxComponent 0x8 0xCD0
- Object TreasureMapCollectionComponent 0x8 0xCD8
- Object CustomCategoryRadialInventoryComponent 0x8 0xCE0
- Object ItemRadialInventoryComponent 0x8 0xCE8
- Object PhrasesRadialComponent 0x8 0xCF0
- Object MapRadialInventoryComponent 0x8 0xCF8
- Object QuickInventoryComponent 0x8 0xD00
- Object PointOfInterestTrackerComponent 0x8 0xD08
- Object LimpingComponent 0x8 0xD10
- Object PacingComponent 0x8 0xD18
- Object BurpComponent 0x8 0xD20
- Object MeleeLockOnComponent 0x8 0xD28
- Object DeathSelfInteractionComponent 0x8 0xD30
- Object ReviveDebugComponent 0x8 0xD38
- Object MeleeAttackLockOnSettings 0x8 0xD40
- Object StatusEffectManagerComponent 0x8 0xD48
- Object StatusEffectPersistenceComponent 0x8 0xD50
- Object PlayerCurseComponent 0x8 0xD58
- Object MaterialStatusSusceptibilityComponent 0x8 0xD60
- Object HealthRegenerationPoolComponent 0x8 0xD68
- Object SicknessComponent 0x8 0xD70
- Object PlayerViewRewindComponent 0x8 0xD78
- Object ProjectileTraceHitVolume 0x8 0xD80
- Object PlayerMerchantContractsComponent 0x8 0xD88
- Object PlayerShroudBreakerTrackerComponent 0x8 0xD90
- Object PetOwnerComponent 0x8 0xD98
- Object SpawnContextContainerComponent 0x8 0xDA0
- Object RadialManager 0x8 0xDA8
- Float CameraFOVWhenSprinting 0x4 0xDB0
- Object ApproximateCamPitchToLocalCamOffsetCurve 0x8 0xDB8
- Struct WalkConditionParams 0x8 0xDC0
- Struct ServerSprintConditionParams 0xC 0xDC8
- Struct ClientSprintConditionParams 0xC 0xDD4
- Float SprintingServerTimeTolerance 0x4 0xDE0
- Float PostSprintResetTime 0x4 0xDE4
- Object EmoteSpringArmParameters 0x8 0xDE8
- Object DeathSpringArmParameters 0x8 0xDF0
- Object EmotesRadialDataAsset 0x8 0xDF8
- Bool ReplicatedIsSprinting 0x1 0xE00
- Bool AllowAnimationTickAggregation 0x1 0xE01
- Struct AchievementKillOpponentFromBehindWithBlunderbuss 0x4 0xE04
- Struct AchievementHeavyAttackRivalOffTheirShip 0x10 0xE08
- Struct AchievementBlockThenHitAndGetBlockedThenTakeHit 0x10 0xE18
- Struct AchievementHaveADrinkWithAnotherCrewAtAnOutpost 0x20 0xE28
- Struct AchievementKillOpponentInContest 0x8 0xE48
- Class ConditionalStatsTriggerForKillingAnotherPlayer 0x8 0xE50
- Struct VengeanceParams 0x10 0xE58
- Object PirateLegendHideoutPetMovementData 0x8 0xE68
- Object OnShipPetMovementData 0x8 0xE70
- Object RepairComponent 0x8 0xE78
- Int ReplicatedOverridePirateDescSeed 0x4 0xF18
- Name ReplicatedOverrideAnimationEntry 0x8 0xF1C
- Class FirstPersonAnimSetDataId 0x8 0xF28
- Object FirstPersonAnimationDataStoreWeakReferencesAsset 0x8 0xF30
- Byte CharacterType 0x1 0xF38
- Object EmotesRadialComponent 0x8 0xF58
- Str CurrentWorldLocation 0x10 0x1808
- Object ColdDataStoreActor 0x8 0x1880
- Struct PendingModelSwap 0x28 0x1888
- Bool ReplicatedEmoteExitAllowed 0x1 0x18E8
- Bool FinishedWaitingForSpawn 0x1 0x1968
- Bool ReplicatedIsInvulnerable 0x1 0x19A9
- Bool AutoFloatInWater 0x1 0x19AA
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