Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- IF:<ind>
- \\\\Item_Information:<ind>
- \\\\\\\\Item_Name: "&4&l&oIfrit&c&l&o`s &6&l&oBurning &e&l&oFist"<ind>
- \\\\\\\\Item_Type: 377<ind>
- \\\\\\\\Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0<ind>
- \\\\\\\\Attachments:<ind>
- \\\\\\\\\\\\Type: main<ind>
- \\\\\\\\\\\\Info: "IFS"<ind>
- \\\\\\\\\\\\Toggle_Delay: 0<ind>
- \\\\\\\\\\\\Sounds_Toggle: ENTITY_ENDERMAN_TELEPORT-1-2-0,ENTITY_ENDERDRAGON_AMBIENT-1-2-0<ind>
- \\\\Shooting:<ind>
- \\\\\\\\Cancel_Left_Click_Block_Damage: true<ind>
- \\\\\\\\Recoil_Amount: 0<ind>
- \\\\\\\\Delay_Between_Shots: 4<ind>
- \\\\\\\\Projectile_Amount: 1<ind>
- \\\\\\\\Projectile_Type: arrow<ind>
- \\\\\\\\Remove_Arrows_On_Impact: true<ind>
- \\\\\\\\Projectile_Speed: 70<ind>
- \\\\\\\\Projectile_Damage: 666666<ind>
- \\\\\\\\Sounds_Shoot: ENTITY_WITHER_SHOOT-1-2-0,ENTITY_GENERIC_BIG_FALL-1-2-0,ENTITY_GENERIC_SPLASH-1-2-0,ENTITY_PLAYER_ATTACK_CRIT-1-2-0,ENTITY_PLAYER_ATTACK_STRONG-1-2-0,ENTITY_PLAYER_ATTACK_SWEEP-1-2-0<ind>
- \\\\Sneak:<ind>
- \\\\\\\\Enable: true<ind>
- \\\\\\\\No_Recoil: true<ind>
- \\\\Abilities:<ind>
- \\\\\\\\Reset_Hit_Cooldown: true<ind>
- <ind>
- IFS:<ind>
- \\\\Item_Information:<ind>
- \\\\\\\\Hidden_From_List: true<ind>
- \\\\\\\\Attachments:<ind>
- \\\\\\\\\\\\Type: accessory<ind>
- \\\\\\\\\\\\Info: "IF"<ind>
- \\\\\\\\\\\\Toggle_Delay: 0<ind>
- \\\\\\\\\\\\Sounds_Toggle: ENTITY_ENDERMAN_TELEPORT-1-2-0,ENTITY_ENDERDRAGON_AMBIENT-1-2-0<ind>
- \\\\Shooting:<ind>
- \\\\\\\\Right_Click_To_Shoot: true<ind>
- \\\\\\\\Cancel_Left_Click_Block_Damage: true<ind>
- \\\\\\\\Recoil_Amount: -12<ind>
- \\\\\\\\Projectile_Amount: 3<ind>
- \\\\\\\\Remove_Arrows_On_Impact: true<ind>
- \\\\\\\\Projectile_Type: egg<ind>
- \\\\\\\\Projectile_Flames: true<ind>
- \\\\\\\\Removal_Or_Drag_Delay: 4-true<ind>
- \\\\\\\\Projectile_Speed: 20<ind>
- \\\\\\\\Projectile_Damage: 66666<ind>
- \\\\\\\\Bullet_Spread: 3.5<ind>
- \\\\\\\\Sounds_Shoot: ENTITY_GENERIC_BIG_FALL-1-2-0,ENTITY_GENERIC_SPLASH-1-2-0,ENTITY_PLAYER_ATTACK_CRIT-1-2-0,ENTITY_PLAYER_ATTACK_STRONG-1-2-0,ENTITY_PLAYER_ATTACK_SWEEP-1-2-0,ENTITY_BLAZE_SHOOT-1-2-0<ind>
- \\\\Fully_Automatic:<ind>
- \\\\\\\\Enable: true<ind>
- \\\\\\\\Fire_Rate: 16<ind>
- \\\\Sneak:<ind>
- \\\\\\\\Enable: true<ind>
- \\\\\\\\No_Recoil: true<ind>
- \\\\\\\\Bullet_Spread: 3<ind>
Add Comment
Please, Sign In to add comment