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Mar 31st, 2017
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  1. Initialize engine version: 5.3.6p8 (c04dd374db98)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 9.0c [nvd3dumx.dll 21.21.13.7849]
  5. Renderer: NVIDIA GeForce GTX 970
  6. Vendor: NVIDIA
  7. VRAM: 4059 MB (via DXGI)
  8. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0
  9. Begin MonoManager ReloadAssembly
  10. Platform assembly: E:\Games\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.dll (this message is harmless)
  11. Loading E:\Games\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.dll into Unity Child Domain
  12. Platform assembly: E:\Games\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  13. Loading E:\Games\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  14. Platform assembly: E:\Games\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  15. Loading E:\Games\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  16. Platform assembly: E:\Games\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  17. Loading E:\Games\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  18. Platform assembly: E:\Games\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  19. Loading E:\Games\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  20. Platform assembly: E:\Games\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  21. Loading E:\Games\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  22. Platform assembly: E:\Games\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  23. Loading E:\Games\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  24. Platform assembly: E:\Games\7 Days To Die\7DaysToDie_Data\Managed\AmplifyMotion.dll (this message is harmless)
  25. Loading E:\Games\7 Days To Die\7DaysToDie_Data\Managed\AmplifyMotion.dll into Unity Child Domain
  26. Platform assembly: E:\Games\7 Days To Die\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
  27. Loading E:\Games\7 Days To Die\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
  28. Platform assembly: E:\Games\7 Days To Die\7DaysToDie_Data\Managed\libnoise.dll (this message is harmless)
  29. Loading E:\Games\7 Days To Die\7DaysToDie_Data\Managed\libnoise.dll into Unity Child Domain
  30. Platform assembly: E:\Games\7 Days To Die\7DaysToDie_Data\Managed\LogLibrary.dll (this message is harmless)
  31. Loading E:\Games\7 Days To Die\7DaysToDie_Data\Managed\LogLibrary.dll into Unity Child Domain
  32. Platform assembly: E:\Games\7 Days To Die\7DaysToDie_Data\Managed\ProfileAttribute.dll (this message is harmless)
  33. Loading E:\Games\7 Days To Die\7DaysToDie_Data\Managed\ProfileAttribute.dll into Unity Child Domain
  34. Platform assembly: E:\Games\7 Days To Die\7DaysToDie_Data\Managed\NSpeex.dll (this message is harmless)
  35. Loading E:\Games\7 Days To Die\7DaysToDie_Data\Managed\NSpeex.dll into Unity Child Domain
  36. Platform assembly: E:\Games\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
  37. Loading E:\Games\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
  38. Platform assembly: E:\Games\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless)
  39. Loading E:\Games\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain
  40. Platform assembly: E:\Games\7 Days To Die\7DaysToDie_Data\Managed\System.Drawing.dll (this message is harmless)
  41. Loading E:\Games\7 Days To Die\7DaysToDie_Data\Managed\System.Drawing.dll into Unity Child Domain
  42. Platform assembly: E:\Games\7 Days To Die\7DaysToDie_Data\Managed\System.Windows.Forms.dll (this message is harmless)
  43. Loading E:\Games\7 Days To Die\7DaysToDie_Data\Managed\System.Windows.Forms.dll into Unity Child Domain
  44. Platform assembly: E:\Games\7 Days To Die\7DaysToDie_Data\Managed\LitJson.dll (this message is harmless)
  45. Loading E:\Games\7 Days To Die\7DaysToDie_Data\Managed\LitJson.dll into Unity Child Domain
  46. - Completed reload, in 0.098 seconds
  47. Platform assembly: E:\Games\7 Days To Die\7DaysToDie_Data\Managed\System.Core.dll (this message is harmless)
  48. Platform assembly: E:\Games\7 Days To Die\7DaysToDie_Data\Managed\System.dll (this message is harmless)
  49. Platform assembly: E:\Games\7 Days To Die\7DaysToDie_Data\Managed\System.Xml.dll (this message is harmless)
  50. Platform assembly: E:\Games\7 Days To Die\7DaysToDie_Data\Managed\UnityScript.Lang.dll (this message is harmless)
  51. Platform assembly: E:\Games\7 Days To Die\7DaysToDie_Data\Managed\Boo.Lang.dll (this message is harmless)
  52. <RI> Initializing input.
  53.  
  54. <RI> Input initialized.
  55.  
  56. desktop: 1920x1080 60Hz; virtual: 3600x1080 at -1680,0
  57. <RI> Initialized touch support.
  58.  
  59. UnloadTime: 1.418615 ms
  60. 2017-03-31T20:25:11 0.000 INF [Steamworks.NET] SteamAPI_Init() ok
  61. 2017-03-31T20:25:11 0.038 INF [NET] Disabling protocol: UNET
  62. 2017-03-31T20:25:11 0.039 INF [NET] Disabling protocol: RakNet
  63. 2017-03-31T20:25:11 0.040 INF [NET] Disabling protocol: SteamNetworking
  64. 2017-03-31T20:25:11 0.043 INF NET: InitCallbacks
  65. 2017-03-31T20:25:11 0.053 INF Texture quality is set to 1
  66. 2017-03-31T20:25:11 0.054 INF Precaching...
  67. 2017-03-31T20:25:11 0.059 INF Precaching file: 7DaysToDie_Data/resources.assets
  68. 2017-03-31T20:25:11 0.116 INF [EAC] Not loading, not started from launcher
  69. 2017-03-31T20:25:12 0.567 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
  70. 2017-03-31T20:25:12 0.569 INF Precaching file: Data/Bundles/BlockTextureAtlases
  71. 2017-03-31T20:25:12 0.606 INF Precaching file: Data/Bundles/TerrainTextures
  72. 2017-03-31T20:25:12 0.622 INF Precaching done
  73. 2017-03-31T20:25:13 1.579 INF Loading main scene
  74. The referenced script on this Behaviour (Game Object 'wdwFocusHealthState') is missing!
  75.  
  76. (Filename: Line: 1655)
  77.  
  78. The referenced script on this Behaviour (Game Object 'AudioMixerManager') is missing!
  79.  
  80. (Filename: Line: 1655)
  81.  
  82. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  83. UnloadTime: 3.232933 ms
  84. Platform assembly: E:\Games\7 Days To Die\7DaysToDie_Data\Managed\SDX.Payload.dll (this message is harmless)
  85. 2017-03-31T20:25:13 1.814 INF Awake
  86. 2017-03-31T20:25:13 1.867 INF Version: Alpha 15.2 (b8) Compatibility Version: Alpha 15.2, Build: Windows 64 Bit
  87. 2017-03-31T20:25:13 1.868 INF System information:
  88. 2017-03-31T20:25:13 1.868 INF OS: Windows 10 (10.0.0) 64bit
  89. 2017-03-31T20:25:13 1.869 INF CPU: AMD Phenom(tm) II X4 965 Processor (cores: 4)
  90. 2017-03-31T20:25:13 1.869 INF RAM: 16358 MB
  91. 2017-03-31T20:25:13 1.870 INF GPU: NVIDIA GeForce GTX 970 (4059 MB)
  92. 2017-03-31T20:25:13 1.870 INF Graphics API: Direct3D 9.0c [nvd3dumx.dll 21.21.13.7849] (shader level 3.0)
  93. 2017-03-31T20:25:13 1.870 INF Last played version: Alpha 15.2
  94. 2017-03-31T20:25:13 1.871 INF Local UTC offset: 2 hours
  95. 2017-03-31T20:25:13 1.873 INF Command line arguments: E:\Games\7 Days To Die\7DaysToDie.exe -sdxconfig=E:\System Cache\WindowsTemp\tmpF1AC.tmp
  96. 2017-03-31T20:25:13 1.877 INF Starting PlayerInputManager...
  97. 2017-03-31T20:25:13 1.898 INF InControl (version 1.6.6 build 8695, native module = False, XInput = True)
  98. Fallback handler could not load library E:/Games/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
  99. Fallback handler could not load library E:/Games/7 Days To Die/7DaysToDie_Data/Mono/.\XInputInterface32
  100. Fallback handler could not load library E:/Games/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
  101. Fallback handler could not load library E:/Games/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
  102. Fallback handler could not load library E:/Games/7 Days To Die/7DaysToDie_Data/Mono/.\libXInputInterface32
  103. Fallback handler could not load library E:/Games/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
  104. 2017-03-31T20:25:13 2.042 INF Starting UserProfileManager...
  105. 2017-03-31T20:25:13 2.050 WRN ApplyAllowControllerOption, sets: 3
  106. 2017-03-31T20:25:13 2.068 INF Texture quality is set to 1
  107. 2017-03-31T20:25:13 2.120 INF [MODS] Start loading
  108. 2017-03-31T20:25:13 2.123 INF [MODS] Trying to load from HalTurret
  109. 2017-03-31T20:25:13 2.124 WRN [MODS] Folder E:/Games/7 Days To Die/7DaysToDie_Data/../Mods does not contain a ModInfo.xml, ignoring
  110. 2017-03-31T20:25:13 2.125 INF [MODS] Trying to load from SDX
  111. 2017-03-31T20:25:13 2.161 INF [MODS] Loaded Mod: SDX (1)
  112. 2017-03-31T20:25:13 2.161 INF [MODS] Loading done
  113. 2017-03-31T20:25:13 2.173 INF Loading permissions file at 'C:\Users\Quasar\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  114. 2017-03-31T20:25:13 2.212 INF Loading permissions file done.
  115. 2017-03-31T20:25:13 2.252 INF Awake done
  116. Platform assembly: E:\Games\7 Days To Die\7DaysToDie_Data\Managed\SDX.Core.dll (this message is harmless)
  117. 2017-03-31T20:25:14 2.544 INF Atlas reset took 191 ms
  118. 2017-03-31T20:25:14 2.545 INF Atlas load took 287 ms
  119. Platform assembly: E:\Games\7 Days To Die\7DaysToDie_Data\Managed\Mono.Posix.dll (this message is harmless)
  120. Fallback handler could not load library E:/Games/7 Days To Die/7DaysToDie_Data/Mono/libc
  121. Fallback handler could not load library E:/Games/7 Days To Die/7DaysToDie_Data/Mono/.\libc
  122. Fallback handler could not load library E:/Games/7 Days To Die/7DaysToDie_Data/Mono/libc
  123.  
  124. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 14592.
  125. Total: 22.555075 ms (FindLiveObjects: 1.339836 ms CreateObjectMapping: 0.421358 ms MarkObjects: 20.750719 ms DeleteObjects: 0.041351 ms)
  126.  
  127. 2017-03-31T20:25:14 2.638 INF User joined: Scavenger
  128. Setting up 1 worker threads for Enlighten.
  129. Thread -> id: 1930 -> priority: 1
  130. 2017-03-31T20:25:14 2.939 INF Reloading serveradmin.xml
  131. 2017-03-31T20:25:14 2.940 INF Loading permissions file at 'C:\Users\Quasar\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  132. 2017-03-31T20:25:14 2.943 INF Loading permissions file done.
  133. UMA Overlay loading took 1168 ms
  134.  
  135. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  136.  
  137. UMA Slot loading took 3 ms
  138.  
  139. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  140.  
  141. Platform assembly: E:\Games\7 Days To Die\7DaysToDie_Data\Managed\Mods.dll (this message is harmless)
  142. SDX: Could not find bundle 'HalTurret'
  143.  
  144. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  145.  
  146. 2017-03-31T20:25:22 10.573 ERR Loading and parsing 'blocks.xml' (Model '#HalTurret?HalTurretPrefab' not found on block with id 1931)
  147. 2017-03-31T20:25:22 10.574 ERR Loading of blocks aborted due to errors!
  148. 2017-03-31T20:25:22 10.577 ERR at BlockShapeModelEntity.Init (.Block _block) [0x00000] in <filename unknown>:0
  149. at BlocksFromXml.CreateBlocks (.XmlFile _xmlFile, Boolean _fillLookupTable) [0x00000] in <filename unknown>:0
  150. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
  151. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
  152. 2017-03-31T20:25:23 12.301 ERR Loading and parsing 'recipes.xml' (No item/block with name 'HalTurret' existing)
  153. 2017-03-31T20:25:23 12.301 ERR Loading of recipes aborted due to errors!
  154. 2017-03-31T20:25:23 12.302 ERR at RecipesFromXml.LoadRecipies (.XmlFile _xmlFile) [0x00000] in <filename unknown>:0
  155. 2017-03-31T20:25:30 19.019 INF XUI loading took 6273ms
  156. 2017-03-31T20:25:30 19.022 INF WorldStaticData.Init() needed 13.334s
  157. 2017-03-31T20:25:31 19.351 INF [Steamworks.NET] Login ok.
  158. 2017-03-31T20:25:31 19.684 INF AchievementManager: Received stats and achievements from Steam
  159. 2017-03-31T20:25:49 38.069 INF NET: Starting server protocols
  160. 2017-03-31T20:25:49 38.097 INF NET: UNET server started
  161. 2017-03-31T20:25:49 38.152 INF NET: Unity NW server started
  162. 2017-03-31T20:25:49 38.153 INF [Steamworks.NET] NET: Server started
  163. SDX: SDX ModEngine::StartModScripts
  164.  
  165. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  166.  
  167. 2017-03-31T20:25:49 38.163 INF StartGame
  168. 2017-03-31T20:25:50 38.495 INF Atlas reset took 329 ms
  169. 2017-03-31T20:25:50 38.516 INF Atlas got enough free room to fit icons. Old 1615 icons, 4096x4096, now 1616 icons
  170. 2017-03-31T20:25:50 38.563 INF Adding 1 sprites to atlas took 398 ms
  171. 2017-03-31T20:25:50 39.226 INF Persistent GamePrefs saved
  172. GamePref.AdminFileName = serveradmin.xml
  173. GamePref.AirDropFrequency = 72
  174. GamePref.AirDropMarker = False
  175. GamePref.AutopilotMode = 0
  176. GamePref.BlockDurabilityModifier = 100
  177. GamePref.BuildCreate = True
  178. GamePref.ConnectToServerIP = 217.198.143.165
  179. GamePref.ConnectToServerPort = 21100
  180. GamePref.ControlPanelEnabled = False
  181. GamePref.ControlPanelPort = 8080
  182. GamePref.CraftTimer =
  183. GamePref.CreateLevelDim = 8
  184. GamePref.CreateLevelName = My Level
  185. GamePref.CreativeMenuEnabled = False
  186. GamePref.DayCount = 3
  187. GamePref.DayLightLength = 16
  188. GamePref.DayNightLength = 50
  189. GamePref.DebugMenuEnabled = False
  190. GamePref.DebugMenuShowTasks = False
  191. GamePref.DebugStopEnemiesMoving = False
  192. GamePref.DropOnDeath = 0
  193. GamePref.DropOnQuit = 0
  194. GamePref.DynamicSpawner =
  195. GamePref.EACEnabled = False
  196. GamePref.EnemyDifficulty = 0
  197. GamePref.EnemySenseMemory = 60
  198. GamePref.EnemySpawnMode = 3
  199. GamePref.FavoriteServersList =
  200. GamePref.FragLimit = 20
  201. GamePref.GameDifficulty = 2
  202. GamePref.GameMode = GameModeSurvivalMP
  203. GamePref.GameName = TestWorld3
  204. GamePref.GameNameClient = My Game
  205. GamePref.GameVersion = Alpha 15.2
  206. GamePref.GameWorld = Random Gen
  207. GamePref.JoiningOptions = True
  208. GamePref.LandClaimDeadZone = 30
  209. GamePref.LandClaimDecayMode = 0
  210. GamePref.LandClaimExpiryTime = 3
  211. GamePref.LandClaimOfflineDurabilityModifier = 4
  212. GamePref.LandClaimOnlineDurabilityModifier = 4
  213. GamePref.LandClaimSize = 7
  214. GamePref.LastGameResetRevision = 9
  215. GamePref.LootAbundance = 100
  216. GamePref.LootRespawnDays = 30
  217. GamePref.LootTimer =
  218. GamePref.MatchLength = 10
  219. GamePref.MaxSpawnedAnimals = 50
  220. GamePref.MaxSpawnedZombies = 60
  221. GamePref.NoGraphicsMode = False
  222. GamePref.OptionsAA = 1
  223. GamePref.OptionsAllowController = False
  224. GamePref.OptionsAmbientVolumeLevel = 0.6505883
  225. GamePref.OptionsBackgroundGlobalOpacity = 0.7068672
  226. GamePref.OptionsBloom = True
  227. GamePref.OptionsDeferredLighting = True
  228. GamePref.OptionsDOF = True
  229. GamePref.OptionsFieldOfView = 70
  230. GamePref.OptionsForegroundGlobalOpacity = 1
  231. GamePref.OptionsGamma = 0.5120817
  232. GamePref.OptionsGraphicsQuality = 4
  233. GamePref.OptionsGrassDistance = 2
  234. GamePref.OptionsHudOpacity = 0
  235. GamePref.OptionsHudSize = 2
  236. GamePref.OptionsImageEffects = False
  237. GamePref.OptionsInvertMouse = False
  238. GamePref.OptionsLODDistance = 1
  239. GamePref.OptionsMicVolumeLevel = 0.75
  240. GamePref.OptionsMotionBlur = 0
  241. GamePref.OptionsMouseSensitivity = 0.5025126
  242. GamePref.OptionsMusicVolumeLevel = 0.5212049
  243. GamePref.OptionsObjectBlur = False
  244. GamePref.OptionsOverallAudioVolumeLevel = 0
  245. GamePref.OptionsPlayerModel = playerMale
  246. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  247. GamePref.OptionsReflectedShadows = False
  248. GamePref.OptionsReflectionQuality = 2
  249. GamePref.OptionsResolution = 0
  250. GamePref.OptionsShadowDistance = 3
  251. GamePref.OptionsShowCompass = True
  252. GamePref.OptionsShowCrosshair = True
  253. GamePref.OptionsSSAO = True
  254. GamePref.OptionsStabSpawnBlocksOnGround = True
  255. GamePref.OptionsSunShafts = True
  256. GamePref.OptionsTempCelsius = False
  257. GamePref.OptionsTextureQuality = 1
  258. GamePref.OptionsTreeQuality = 2
  259. GamePref.OptionsUMATextureQuality = 0
  260. GamePref.OptionsViewDistance = 12
  261. GamePref.OptionsVoiceChatEnabled = True
  262. GamePref.OptionsVoiceVolumeLevel = 0.75
  263. GamePref.OptionsVsync = 0
  264. GamePref.OptionsWaterParticleLimiter = 1
  265. GamePref.OptionsWaterQuality = 1
  266. GamePref.PersistentPlayerProfiles = True
  267. GamePref.PlayerAutologin = False
  268. GamePref.PlayerId = 76561198095143909
  269. GamePref.PlayerKillingMode = 2
  270. GamePref.PlayerName = Scavenger
  271. GamePref.PlayerSafeZoneHours = 7
  272. GamePref.PlayerSafeZoneLevel = 5
  273. GamePref.PlayerToken =
  274. GamePref.RebuildMap = False
  275. GamePref.SaveGameFolder = C:\Users\Quasar\AppData\Roaming/7DaysToDie/Saves
  276. GamePref.SelectionContextMode = 0
  277. GamePref.SelectionOperationMode = 0
  278. GamePref.ServerDescription =
  279. GamePref.ServerDisabledNetworkProtocols =
  280. GamePref.ServerIP =
  281. GamePref.ServerIsPublic = True
  282. GamePref.ServerMaxPlayerCount = 8
  283. GamePref.ServerName = Default Server
  284. GamePref.ServerPort = 26900
  285. GamePref.ServerWebsiteURL =
  286. GamePref.ShowFriendPlayerOnMap = True
  287. GamePref.TelnetEnabled = False
  288. GamePref.TelnetPort = 25003
  289. GamePref.ZombiePlayers = True
  290. GamePref.ZombiesRun = 0
  291. GameStat.AirDropFrequency = 0
  292. GameStat.AirDropMarker = False
  293. GameStat.AnimalCount = 0
  294. GameStat.BlockDurabilityModifier = 1
  295. GameStat.ChunkStabilityEnabled = True
  296. GameStat.CraftTimer =
  297. GameStat.CurrentRoundIx = 0
  298. GameStat.DayLightLength = 16
  299. GameStat.DayLimitActive = False
  300. GameStat.DayLimitThisRound = 0
  301. GameStat.Difficulty = 2
  302. GameStat.DropOnDeath = 1
  303. GameStat.DropOnQuit = 0
  304. GameStat.EnemyCount = 0
  305. GameStat.EnemyDifficulty = Normal
  306. GameStat.EnemySenseMemory = 60
  307. GameStat.EnemySpawnMode = 3
  308. GameStat.FragLimitActive = False
  309. GameStat.FragLimitThisRound = 0
  310. GameStat.GameDifficulty = 2
  311. GameStat.GameModeId = 0
  312. GameStat.GameState = 0
  313. GameStat.GlobalMessageToShow =
  314. GameStat.IsCreativeMenuEnabled = False
  315. GameStat.IsFlyingEnabled = False
  316. GameStat.IsPlayerCollisionEnabled = True
  317. GameStat.IsPlayerDamageEnabled = True
  318. GameStat.IsResetMapOnRestart = False
  319. GameStat.IsSaveSupplyCrates = True
  320. GameStat.IsSpawnEnemies = True
  321. GameStat.IsSpawnNearOtherPlayer = False
  322. GameStat.IsTeleportEnabled = False
  323. GameStat.IsVersionCheckDone = True
  324. GameStat.LandClaimDeadZone = 30
  325. GameStat.LandClaimDecayMode = 0
  326. GameStat.LandClaimExpiryTime = 3
  327. GameStat.LandClaimOfflineDurabilityModifier = 32
  328. GameStat.LandClaimOnlineDurabilityModifier = 32
  329. GameStat.LandClaimSize = 7
  330. GameStat.LoadScene =
  331. GameStat.LootTimer =
  332. GameStat.PlayerKillingMode = KillStrangersOnly
  333. GameStat.ScoreDiedMultiplier = -5
  334. GameStat.ScorePlayerKillMultiplier = 1
  335. GameStat.ScoreZombieKillMultiplier = 1
  336. GameStat.ShowAllPlayersOnMap = False
  337. GameStat.ShowFriendPlayerOnMap = True
  338. GameStat.ShowSpawnWindow = False
  339. GameStat.ShowWindow =
  340. GameStat.ShowZombieCounter = False
  341. GameStat.TimeLimitActive = False
  342. GameStat.TimeLimitThisRound = 0
  343. GameStat.TimeOfDayIncPerSec = 20
  344. GameStat.ZombieHordeMeter = False
  345. 2017-03-31T20:25:51 39.343 INF StartAsServer
  346. 2017-03-31T20:25:51 39.349 INF createWorld: Random Gen, TestWorld3, GameModeSurvivalMP
  347. 2017-03-31T20:25:51 39.410 INF Started thread FQ
  348. 2017-03-31T20:25:51 39.410 INF Started thread thread_Regenerating
  349. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/forest/moon
  350.  
  351. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  352.  
  353. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/pine_forest/fogfade
  354.  
  355. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  356.  
  357. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/plains/ambient
  358.  
  359. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  360.  
  361. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/plains/moon
  362.  
  363. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  364.  
  365. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/plains/fogfade
  366.  
  367. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  368.  
  369. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/desert/ambient
  370.  
  371. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  372.  
  373. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/desert/moon
  374.  
  375. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  376.  
  377. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/desert/fogfade
  378.  
  379. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  380.  
  381. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/pine_forest/fogfade
  382.  
  383. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  384.  
  385. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/radiated/ambient
  386.  
  387. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  388.  
  389. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/radiated/moon
  390.  
  391. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  392.  
  393. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/radiated/fogfade
  394.  
  395. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  396.  
  397. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/wasteland/ambient
  398.  
  399. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  400.  
  401. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/burnt_forest/ambient
  402.  
  403. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  404.  
  405. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/burnt_forest/moon
  406.  
  407. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  408.  
  409. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/forest/moon
  410.  
  411. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  412.  
  413. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/wasteland/ambient
  414.  
  415. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  416.  
  417. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/wasteland/ambient
  418.  
  419. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  420.  
  421. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveFloor/sky
  422.  
  423. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  424.  
  425. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveFloor/ambient
  426.  
  427. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  428.  
  429. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveFloor/sun
  430.  
  431. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  432.  
  433. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveFloor/moon
  434.  
  435. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  436.  
  437. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveFloor/fog
  438.  
  439. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  440.  
  441. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveFloor/fogfade
  442.  
  443. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  444.  
  445. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveCeiling/sky
  446.  
  447. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  448.  
  449. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveCeiling/ambient
  450.  
  451. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  452.  
  453. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveCeiling/sun
  454.  
  455. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  456.  
  457. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveCeiling/moon
  458.  
  459. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  460.  
  461. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveCeiling/fog
  462.  
  463. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  464.  
  465. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveCeiling/fogfade
  466.  
  467. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  468.  
  469. 2017-03-31T20:25:51 39.575 INF World.Load: Random Gen
  470. 2017-03-31T20:25:51 39.605 INF Started thread thread_Pathfinder
  471. 2017-03-31T20:25:51 39.618 INF SelectionBoxManager.Instance: SelectionBoxes (SelectionBoxManager)
  472. 2017-03-31T20:25:51 39.623 INF Started thread thread_GenerateChunks
  473. 2017-03-31T20:25:51 39.875 INF Loading and parsing of generator took 252ms
  474. WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Pass '' has no vertex shader
  475. WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Setting to default shader.
  476. 2017-03-31T20:25:57 45.328 INF createWorld() done
  477. 2017-03-31T20:25:57 45.329 INF Loading players.xml
  478. 2017-03-31T20:26:02 50.795 INF Created player with id=171
  479. 2017-03-31T20:26:02 50.823 INF Setting for 'BuildCreate' does not match the default (server will go to the modded category): current = True, default = False
  480. 2017-03-31T20:26:02 50.830 INF Modified file (server will go to the modded category): Data/Config/archetypes.xml has invalid hash
  481. 2017-03-31T20:26:02 50.832 INF Modified file (server will go to the modded category): Data/Config/biomes.xml has invalid hash
  482. 2017-03-31T20:26:02 50.836 INF Modified file (server will go to the modded category): Data/Config/blocks.xml has invalid hash
  483. 2017-03-31T20:26:02 50.837 INF Modified file (server will go to the modded category): Data/Config/buffs.xml has invalid hash
  484. 2017-03-31T20:26:02 50.839 INF Modified file (server will go to the modded category): Data/Config/entityclasses.xml has invalid hash
  485. 2017-03-31T20:26:02 50.840 INF Modified file (server will go to the modded category): Data/Config/entitygroups.xml has invalid hash
  486. 2017-03-31T20:26:02 50.842 INF Modified file (server will go to the modded category): Data/Config/gamestages.xml has invalid hash
  487. 2017-03-31T20:26:02 50.845 INF Modified file (server will go to the modded category): Data/Config/items.xml has invalid hash
  488. 2017-03-31T20:26:02 50.847 INF Modified file (server will go to the modded category): Data/Config/loot.xml has invalid hash
  489. 2017-03-31T20:26:02 50.848 INF Modified file (server will go to the modded category): Data/Config/materials.xml has invalid hash
  490. 2017-03-31T20:26:02 50.850 INF Modified file (server will go to the modded category): Data/Config/misc.xml has invalid hash
  491. 2017-03-31T20:26:02 50.851 INF Modified file (server will go to the modded category): Data/Config/npc.xml has invalid hash
  492. 2017-03-31T20:26:02 50.852 INF Modified file (server will go to the modded category): Data/Config/physicsbodies.xml has invalid hash
  493. 2017-03-31T20:26:02 50.854 INF Modified file (server will go to the modded category): Data/Config/progression.xml has invalid hash
  494. 2017-03-31T20:26:02 50.855 INF Modified file (server will go to the modded category): Data/Config/qualityinfo.xml has invalid hash
  495. 2017-03-31T20:26:02 50.856 INF Modified file (server will go to the modded category): Data/Config/quests.xml has invalid hash
  496. 2017-03-31T20:26:02 50.857 INF Modified file (server will go to the modded category): Data/Config/recipes.xml has invalid hash
  497. 2017-03-31T20:26:02 50.858 INF Modified file (server will go to the modded category): Data/Config/rwgmixer.xml has invalid hash
  498. 2017-03-31T20:26:02 50.861 INF Modified file (server will go to the modded category): Data/Config/sounds.xml has invalid hash
  499. 2017-03-31T20:26:02 50.862 INF Modified file (server will go to the modded category): Data/Config/spawning.xml has invalid hash
  500. 2017-03-31T20:26:02 50.863 INF Modified file (server will go to the modded category): Data/Config/traders.xml has invalid hash
  501. 2017-03-31T20:26:02 50.865 INF Modified file (server will go to the modded category): Data/Config/vehicles.xml has invalid hash
  502. 2017-03-31T20:26:02 50.866 INF Modified file (server will go to the modded category): Data/Config/weathersurvival.xml has invalid hash
  503. 2017-03-31T20:26:02 50.867 INF Modified file (server will go to the modded category): Data/Config/xui.xml has invalid hash
  504. 2017-03-31T20:26:02 50.871 INF StartGame done
  505. Platform assembly: E:\Games\7 Days To Die\7DaysToDie_Data\Managed\System.Configuration.dll (this message is harmless)
  506. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/Stormy/ambient
  507.  
  508. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  509.  
  510. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/Rainy/ambient
  511.  
  512. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  513.  
  514. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/Foggy/ambient
  515.  
  516. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  517.  
  518. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/BloodMoon/ambient
  519.  
  520. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  521.  
  522. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/BloodMoon/sun
  523.  
  524. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  525.  
  526. 2017-03-31T20:26:09 57.554 INF [Steamworks.NET] GameServer.Init successful
  527. 2017-03-31T20:26:09 57.780 INF ************************Weather Packages Created FROM BIOMES :D ************************
  528. 2017-03-31T20:26:10 58.629 INF [Steamworks.NET] Create Lobby
  529. 2017-03-31T20:26:10 58.631 INF [Steamworks.NET] GameServer.LogOn successful
  530. 2017-03-31T20:26:10 59.012 INF [Steamworks.NET] Lobby creation succeeded
  531. 2017-03-31T20:26:10 59.016 INF [Steamworks.NET] Lobby entered: 109775244046819048
  532. 2017-03-31T20:26:54 102.625 INF Time: 0.85m FPS: 3.33 Heap: 1206.2MB Max: 1206.2MB Chunks: 474 CGO: 74 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 2996.1MB
  533. 2017-03-31T20:27:27 135.771 INF Time: 1.35m FPS: 48.98 Heap: 623.1MB Max: 1206.2MB Chunks: 729 CGO: 484 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 3353.5MB
  534. 2017-03-31T20:27:57 165.779 INF Time: 1.85m FPS: 90.54 Heap: 764.0MB Max: 1206.2MB Chunks: 729 CGO: 484 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 3380.8MB
  535. 2017-03-31T20:28:28 196.418 INF Time: 2.35m FPS: 76.95 Heap: 1025.2MB Max: 1206.2MB Chunks: 729 CGO: 484 Ply: 1 Zom: 1 Ent: 5 (5) Items: 0 CO: 1 RSS: 3416.0MB
  536. 2017-03-31T20:28:58 226.418 INF Time: 2.85m FPS: 68.23 Heap: 815.2MB Max: 1206.2MB Chunks: 729 CGO: 484 Ply: 1 Zom: 1 Ent: 5 (5) Items: 0 CO: 1 RSS: 3416.8MB
  537. 2017-03-31T20:29:28 256.422 INF Time: 3.35m FPS: 71.86 Heap: 875.6MB Max: 1206.2MB Chunks: 729 CGO: 484 Ply: 1 Zom: 1 Ent: 5 (5) Items: 0 CO: 1 RSS: 3417.9MB
  538. 2017-03-31T20:29:58 286.425 INF Time: 3.85m FPS: 72.05 Heap: 936.4MB Max: 1206.2MB Chunks: 729 CGO: 484 Ply: 1 Zom: 0 Ent: 5 (7) Items: 0 CO: 1 RSS: 3419.1MB
  539. 2017-03-31T20:30:28 316.427 INF Time: 4.35m FPS: 70.98 Heap: 1009.4MB Max: 1206.2MB Chunks: 729 CGO: 484 Ply: 1 Zom: 0 Ent: 5 (7) Items: 0 CO: 1 RSS: 3423.8MB
  540. 2017-03-31T20:30:28 316.901 INF Disconnect
  541. 2017-03-31T20:30:28 316.905 INF NET: Stopping server protocols
  542. 2017-03-31T20:30:28 316.916 INF NET: UNET server stopped
  543. 2017-03-31T20:30:28 316.983 INF NET: Untiy NW server stopped
  544. 2017-03-31T20:30:28 316.984 INF [Steamworks.NET] NET: Server stopped
  545. 2017-03-31T20:30:28 316.985 INF [NET] ServerShutdown
  546. 2017-03-31T20:30:28 316.986 INF SaveAndCleanupWorld
  547. 2017-03-31T20:30:30 318.493 INF Saving 575 of chunks took 1413ms
  548. 2017-03-31T20:30:30 318.502 INF [Steamworks.NET] Stopping server
  549. 2017-03-31T20:30:30 318.528 INF World.Unload
  550. 2017-03-31T20:30:30 318.858 INF Exited thread thread_GenerateChunks
  551. 2017-03-31T20:30:30 319.057 INF Exited thread thread_Pathfinder
  552. 2017-03-31T20:30:30 319.060 INF World.Cleanup
  553. 2017-03-31T20:30:30 319.061 INF Exited thread thread_Regenerating
  554. 2017-03-31T20:30:30 319.061 INF Exited thread FQ
  555. 2017-03-31T20:30:32 320.349 INF Persistent GamePrefs saved
  556. 2017-03-31T20:30:32 320.350 INF Cleanup
  557. 2017-03-31T20:30:32 320.353 WRN Missing cleanup for XML: sounds
  558. 2017-03-31T20:30:32 320.855 INF OnApplicationQuit
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