Advertisement
Guest User

Untitled

a guest
Oct 17th, 2017
66
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 0.28 KB | None | 0 0
  1. _players = playableUnits;
  2. if (player != _x) then
  3. {
  4. _dir = getdir vehicle player;
  5. _pos = getPosATL vehicle player;
  6. _pos2 = [(_pos select 0)+(2+random 10)*sin(_dir),(_pos select 1)+(2+random 10)*cos(_dir),(_pos select 2)];
  7. deleteVehicle _x;
  8. _x setPosATL _pos2;
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement