gbman2001

Reaper

Apr 23rd, 2018
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  1. --Yeahh, idk anymore. Since no one buys scripts anymore, i might aswell just throw this on the internet for all of you to enjoy--
  2. --Feel free to edit this however you like, but please, do not turn this into some lame ass edit which pretty much 1 shots anything/everyone--
  3. --WIP(because nothing is perfect)--
  4. --Inspired by the one and only, yes, TheDarkRevenant(KingAbsalom)--
  5. --V is to transform, however, it currently does nothing besides changing the idle animation and outfit, V2 will have this changed--
  6. --RIP Forums 12/4/17--
  7. Player=game:GetService("Players").LocalPlayer
  8. Character=Player.Character
  9. Character.Humanoid.Name = "noneofurbusiness"
  10. hum = Character.noneofurbusiness
  11. LeftArm=Character["Left Arm"]
  12. LeftLeg=Character["Left Leg"]
  13. RightArm=Character["Right Arm"]
  14. RightLeg=Character["Right Leg"]
  15. Root=Character["HumanoidRootPart"]
  16. Head=Character["Head"]
  17. Torso=Character["Torso"]
  18. attacking = false
  19. walking = false
  20. position = "Idle"
  21. local sine = 0
  22. removeuseless = game:GetService("Debris")
  23. local change = 2
  24. debounce = false
  25. tauntdebounce = false
  26. mouse = Player:GetMouse()
  27. sID = rbxassetid
  28. create = Instance.new
  29. local soundtable = {907329532,907330011,907330103,907328384,907328262,907328908,907328689,907332997,907329293,907328516,907329893,907332670,907332856,907333294}
  30. local soundtable2 = {"0&hash=6bed87228104d8c3443be33081b6021c","0&hash=646ef2bf9c3a8b039864711d51d424e5"}
  31. local soundtable3 = {834001797,834001752,834001699,834001828}
  32. rdnm3 = #soundtable3
  33. rdnm = #soundtable
  34. rototota = false
  35. rdnm2 = #soundtable
  36. rototota = false
  37. i = 1
  38. running = false
  39. damagedebounce = false
  40. comingouttoplay = true
  41. transf1 = false
  42. balldebounce = false
  43. donttransform = false
  44. damageall={}
  45. Repeater={}
  46. Repeater2={}
  47. nonmeshRepeater={}
  48. nonmeshRepeater2={}
  49. dmgii={}
  50. DamageAll2={}
  51. SlowlyFade={}
  52. TheEnd={}
  53. TheEnd2={}
  54. TheEnd3={}
  55. Extreme={}
  56. ExtremeM={}
  57. TheEnd4={}
  58. UpMover={}
  59. openshocktable={}
  60. LessSize={}
  61. ForwardMover={}
  62.  
  63. punchexplosion = Instance.new("Sound", LeftArm)
  64. punchexplosion.SoundId = "rbxassetid://909258891"
  65. punchexplosion.Looped = false
  66. punchexplosion.Volume = 2
  67.  
  68. punchexplosion2 = Instance.new("Sound", LeftArm)
  69. punchexplosion2.SoundId = "rbxassetid://907528019"
  70. punchexplosion2.Looped = false
  71. punchexplosion2.Volume = 2
  72.  
  73. punchexplosion3 = Instance.new("Sound", LeftArm)
  74. punchexplosion3.SoundId = "rbxassetid://564533374"
  75. punchexplosion3.Looped = false
  76. punchexplosion3.Volume = 2
  77.  
  78. punchcharge = Instance.new("Sound", LeftArm)
  79. punchcharge.SoundId = "rbxassetid://909253995"
  80. punchcharge.Looped = false
  81. punchcharge.Volume = 2
  82.  
  83. punchcharge2 = Instance.new("Sound", LeftArm)
  84. punchcharge2.SoundId = "rbxassetid://907532684"
  85. punchcharge2.Looped = false
  86. punchcharge2.Volume = 2
  87.  
  88. LSSJ = Instance.new("Sound", Torso)
  89. LSSJ.SoundId = "rbxassetid://1412058990"
  90. LSSJ.Volume = 8
  91.  
  92. punchcharge3 = Instance.new("Sound", LeftArm)
  93. punchcharge3.SoundId = "rbxassetid://1177784554"
  94. punchcharge3.Looped = false
  95. punchcharge3.Volume = 2
  96.  
  97. boomswoosh = Instance.new("Sound", Torso)
  98. boomswoosh.SoundId = "rbxassetid://633627961"
  99. boomswoosh.Looped = false
  100. boomswoosh.Volume = 1.5
  101.  
  102. TheEndSound = Instance.new("Sound", Torso)
  103. TheEndSound.SoundId = "rbxassetid://264358562"
  104. TheEndSound.Looped = false
  105. TheEndSound.Volume = 3
  106.  
  107. TheEndSound2 = Instance.new("Sound", Torso)
  108. TheEndSound2.SoundId = "rbxassetid://907530407"
  109. TheEndSound2.Looped = true
  110. TheEndSound2.Volume = 3
  111.  
  112. ROOOAAAAH = Instance.new("Sound", Torso)
  113. ROOOAAAAH.SoundId = "rbxassetid://774733972"
  114. ROOOAAAAH.Looped = false
  115. ROOOAAAAH.Volume = 2
  116.  
  117. x0412 = Instance.new("Sound", Torso)
  118. x0412.SoundId = "rbxassetid://962379106"
  119. x0412.Looped = false
  120. x0412.Volume = 8
  121.  
  122. local HEADLERP = Instance.new("ManualWeld")
  123. HEADLERP.Parent = Head
  124. HEADLERP.Part0 = Head
  125. HEADLERP.Part1 = Torso
  126. HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  127.  
  128. local TORSOLERP = Instance.new("ManualWeld")
  129. TORSOLERP.Parent = Torso
  130. TORSOLERP.Part0 = Torso
  131. TORSOLERP.Part1 = Torso
  132. TORSOLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  133.  
  134. local ROOTLERP = Instance.new("ManualWeld")
  135. ROOTLERP.Parent = Root
  136. ROOTLERP.Part0 = Root
  137. ROOTLERP.Part1 = Torso
  138. ROOTLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  139.  
  140. local RIGHTARMLERP = Instance.new("ManualWeld")
  141. RIGHTARMLERP.Parent = RightArm
  142. RIGHTARMLERP.Part0 = RightArm
  143. RIGHTARMLERP.Part1 = Torso
  144. RIGHTARMLERP.C0 = CFrame.new(-1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  145.  
  146. local LEFTARMLERP = Instance.new("ManualWeld")
  147. LEFTARMLERP.Parent = LeftArm
  148. LEFTARMLERP.Part0 = LeftArm
  149. LEFTARMLERP.Part1 = Torso
  150. LEFTARMLERP.C0 = CFrame.new(1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  151.  
  152. local RIGHTLEGLERP = Instance.new("ManualWeld")
  153. RIGHTLEGLERP.Parent = RightLeg
  154. RIGHTLEGLERP.Part0 = RightLeg
  155. RIGHTLEGLERP.Part1 = Torso
  156. RIGHTLEGLERP.C0 = CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  157.  
  158. local LEFTLEGLERP = Instance.new("ManualWeld")
  159. LEFTLEGLERP.Parent = LeftLeg
  160. LEFTLEGLERP.Part0 = LeftLeg
  161. LEFTLEGLERP.Part1 = Torso
  162. LEFTLEGLERP.C0 = CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  163.  
  164. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.3) * CFrame.Angles(math.rad(20 + 3*math.cos(sine/18)), math.rad(0), math.rad(0)), 0.3)
  165. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.5)
  166. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0.1, 0.7) * CFrame.Angles(math.rad(-15), math.rad(30), math.rad(0.01)), 0.5)
  167. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 0.3, 0.8) * CFrame.Angles(math.rad(-30), math.rad(-25), math.rad(0)), 0.5)
  168. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  169. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(3)), 0.5)
  170.  
  171. local function weldBetween(a, b)
  172. local weld = Instance.new("ManualWeld", a)
  173. weld.Part0 = a
  174. weld.Part1 = b
  175. weld.C0 = a.CFrame:inverse() * b.CFrame
  176. return weld
  177. end
  178.  
  179. godmode = coroutine.wrap(function()
  180. while true do
  181. hum.MaxHealth = math.huge
  182. wait(0.0000001)
  183. hum.Health = math.huge
  184. wait()
  185. end
  186. end)
  187. godmode()
  188. ff = Instance.new("ForceField", Character)
  189. ff.Visible = false
  190.  
  191. while comingouttoplay do
  192. hum.WalkSpeed = 0
  193. for i = 1, 15 do
  194. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,-7.5,0), .8)
  195. wait()
  196. end
  197. Root.Anchored = true
  198. smallrift = Instance.new("Part", Torso)
  199. smallrift.Size = Vector3.new(0.1, 0.1, 0.1)
  200. smallrift.Material = "Neon"
  201. smallrift.Transparency = 1
  202. smallrift.Anchored = true
  203. smallrift.CanCollide = false
  204. smallrift.CFrame = Root.CFrame * CFrame.new(0,-3,0)
  205. smallriftdecal = Instance.new("Decal", smallrift)
  206. smallriftdecal.Face = "Top"
  207. smallriftdecal.Texture = "rbxassetid://702583926"
  208. local sm = weldBetween(smallrift, Root)
  209. sm.C0 = CFrame.new(0, 0, 0)
  210. sound = Instance.new("Sound", smallrift)
  211. sound.Volume = 1
  212. sound.Pitch = 1.2
  213. sound.SoundId = "rbxassetid://344894344"
  214. sound:Play()
  215. local rotete = coroutine.wrap(function()
  216. while comingouttoplay do
  217. smallrift.CFrame = smallrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0)
  218. wait()
  219. end
  220. end)
  221. rotete()
  222. for i = 1, 50 do
  223. smallrift.Size = smallrift.Size + Vector3.new(.4,0,.4)
  224. wait()
  225. end
  226. wait(1)
  227. for _,n in pairs(Character:GetChildren()) do
  228. if n:IsA("Accessory") then n:Remove() end
  229. end
  230. for _,x in pairs(Character:GetChildren()) do
  231. if x:IsA("Decal") then x:Remove() end
  232. end
  233. Torso.BrickColor = BrickColor.new("Really black")
  234. Head.BrickColor = BrickColor.new("Really black")
  235. Character.Shirt:Destroy()
  236. Character.Pants:Destroy()
  237. shirt = Instance.new("Shirt", Character)
  238. shirt.Name = "Shirt"
  239. pants = Instance.new("Pants", Character)
  240. pants.Name = "Pants"
  241. Character.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=520226382"
  242. Character.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=520226569"
  243.  
  244. local DarkReaper = Instance.new("Part",Character)
  245. DarkReaper.Size = Vector3.new(2,2,2)
  246. DarkReaper.CFrame = Head.CFrame
  247. DarkReaper.CanCollide = false
  248. local DarkReaperWeld = Instance.new("Weld",DarkReaper)
  249. DarkReaperWeld.Part0 = DarkReaper
  250. DarkReaperWeld.Part1 = Head
  251. DarkReaperWeld.C0 = DarkReaper.CFrame:inverse() * Head.CFrame
  252. mdark = Instance.new("SpecialMesh", DarkReaper)
  253. mdark.MeshType = "FileMesh"
  254. mdark.Scale = Vector3.new(1.08, 1.08, 1.08)
  255. mdark.MeshId,mdark.TextureId = 'http://www.roblox.com/asset/?id=16150814','http://www.roblox.com/asset/?id=16150799'
  256. mdark.VertexColor = Vector3.new(1,1,1)
  257.  
  258. local DarkReaperANTLERS = Instance.new("Part",Character)
  259. DarkReaperANTLERS.Size = Vector3.new(2,2,2)
  260. DarkReaperANTLERS.CFrame = Head.CFrame
  261. DarkReaperANTLERS.CanCollide = false
  262. local DarkReaperWeld2 = Instance.new("Weld",DarkReaperANTLERS)
  263. DarkReaperWeld2.Part0 = DarkReaperANTLERS
  264. DarkReaperWeld2.Part1 = Head
  265. DarkReaperWeld2.C0 = DarkReaperANTLERS.CFrame:inverse() * Head.CFrame * CFrame.new(0,-1.2,0)
  266. local mdark2 = Instance.new("SpecialMesh", DarkReaperANTLERS)
  267. mdark2.MeshType = "FileMesh"
  268. mdark2.Scale = Vector3.new(1.08, 1.08, 1.08)
  269. mdark2.MeshId,mdark2.TextureId = 'http://www.roblox.com/asset/?id=1271547','http://www.roblox.com/asset/?id=147540850'
  270. mdark2.VertexColor = Vector3.new(255,0,0)
  271.  
  272. HandCannonTop1 = Instance.new("Part", LeftArm)
  273. HandCannonTop1.CanCollide = false
  274. HandCannonTop1.Size = Vector3.new(1.1, 0.1, 1.1)
  275. HandCannonTop1.BottomSurface = "SmoothNoOutlines"
  276. HandCannonTop1.TopSurface = "SmoothNoOutlines"
  277. HandCannonTop1.LeftSurface = "SmoothNoOutlines"
  278. HandCannonTop1.RightSurface = "SmoothNoOutlines"
  279. HandCannonTop1.FrontSurface = "SmoothNoOutlines"
  280. HandCannonTop1.BackSurface = "SmoothNoOutlines"
  281. HandCannonTop1.Material = "Metal"
  282. local weld2 = weldBetween(HandCannonTop1, LeftArm)
  283. weld2.C0 = CFrame.new(0, .9, 0)
  284.  
  285. FixedER = Instance.new("Part", LeftArm)
  286. FixedER.CanCollide = false
  287. FixedER.Size = Vector3.new(1.1, 0.1, 1.1)
  288. FixedER.BottomSurface = "SmoothNoOutlines"
  289. FixedER.TopSurface = "SmoothNoOutlines"
  290. FixedER.LeftSurface = "SmoothNoOutlines"
  291. FixedER.RightSurface = "SmoothNoOutlines"
  292. FixedER.FrontSurface = "SmoothNoOutlines"
  293. FixedER.BackSurface = "SmoothNoOutlines"
  294. FixedER.Material = "Metal"
  295. local weldFixedER = weldBetween(FixedER, LeftArm)
  296. weldFixedER.C0 = CFrame.new(0, .7, 0)
  297.  
  298.  
  299. FixedER4 = Instance.new("Part", LeftArm)
  300. FixedER4.CanCollide = false
  301. FixedER4.Size = Vector3.new(1.1, 0.1, 1.1)
  302. FixedER4.BottomSurface = "SmoothNoOutlines"
  303. FixedER4.TopSurface = "SmoothNoOutlines"
  304. FixedER4.LeftSurface = "SmoothNoOutlines"
  305. FixedER4.RightSurface = "SmoothNoOutlines"
  306. FixedER4.FrontSurface = "SmoothNoOutlines"
  307. FixedER4.BackSurface = "SmoothNoOutlines"
  308. FixedER4.Material = "Metal"
  309. local weldFixedER4 = weldBetween(FixedER4, LeftArm)
  310. weldFixedER4.C0 = CFrame.new(0, .5, 0)
  311.  
  312. FixedER5 = Instance.new("Part", LeftArm)
  313. FixedER5.CanCollide = false
  314. FixedER5.Size = Vector3.new(1.1, 0.1, 1.1)
  315. FixedER5.BottomSurface = "SmoothNoOutlines"
  316. FixedER5.TopSurface = "SmoothNoOutlines"
  317. FixedER5.LeftSurface = "SmoothNoOutlines"
  318. FixedER5.RightSurface = "SmoothNoOutlines"
  319. FixedER5.FrontSurface = "SmoothNoOutlines"
  320. FixedER5.BackSurface = "SmoothNoOutlines"
  321. FixedER5.Material = "Metal"
  322. local weldFixedER5 = weldBetween(FixedER5, LeftArm)
  323. weldFixedER5.C0 = CFrame.new(0, -.5, 0)
  324.  
  325. FixedER2 = Instance.new("Part", LeftArm)
  326. FixedER2.CanCollide = false
  327. FixedER2.Size = Vector3.new(1.1, 0.1, 1.1)
  328. FixedER2.BottomSurface = "SmoothNoOutlines"
  329. FixedER2.TopSurface = "SmoothNoOutlines"
  330. FixedER2.LeftSurface = "SmoothNoOutlines"
  331. FixedER2.RightSurface = "SmoothNoOutlines"
  332. FixedER2.FrontSurface = "SmoothNoOutlines"
  333. FixedER2.BackSurface = "SmoothNoOutlines"
  334. FixedER2.Material = "Metal"
  335. local weldFixedER2 = weldBetween(FixedER2, LeftArm)
  336. weldFixedER2.C0 = CFrame.new(0, -.7, 0)
  337.  
  338.  
  339. FixedER3 = Instance.new("Part", LeftArm)
  340. FixedER3.CanCollide = false
  341. FixedER3.Size = Vector3.new(1.1, 0.1, 1.1)
  342. FixedER3.BottomSurface = "SmoothNoOutlines"
  343. FixedER3.TopSurface = "SmoothNoOutlines"
  344. FixedER3.LeftSurface = "SmoothNoOutlines"
  345. FixedER3.RightSurface = "SmoothNoOutlines"
  346. FixedER3.FrontSurface = "SmoothNoOutlines"
  347. FixedER3.BackSurface = "SmoothNoOutlines"
  348. FixedER3.Material = "Metal"
  349. local weldFixedER3 = weldBetween(FixedER3, LeftArm)
  350. weldFixedER3.C0 = CFrame.new(0, -.9, 0)
  351.  
  352. HandCannonTop2 = Instance.new("Part", LeftArm)
  353. HandCannonTop2.CanCollide = false
  354. HandCannonTop2.Size = Vector3.new(1.1, 0.3, 1.1)
  355. HandCannonTop2.BottomSurface = "SmoothNoOutlines"
  356. HandCannonTop2.TopSurface = "SmoothNoOutlines"
  357. HandCannonTop2.LeftSurface = "SmoothNoOutlines"
  358. HandCannonTop2.RightSurface = "SmoothNoOutlines"
  359. HandCannonTop2.FrontSurface = "SmoothNoOutlines"
  360. HandCannonTop2.BackSurface = "SmoothNoOutlines"
  361. HandCannonTop2.Material = "Metal"
  362. HandCannonTop2.Transparency = 1
  363. local weld3 = weldBetween(HandCannonTop2, LeftArm)
  364. weld3.C0 = CFrame.new(0, -.8, 0)
  365.  
  366. HandCannonTop3 = Instance.new("Part", LeftArm)
  367. HandCannonTop3.CanCollide = false
  368. HandCannonTop3.Size = Vector3.new(1.1, 0.3, 1.1)
  369. HandCannonTop3.BottomSurface = "SmoothNoOutlines"
  370. HandCannonTop3.TopSurface = "SmoothNoOutlines"
  371. HandCannonTop3.Material = "Metal"
  372. HandCannonTop3.LeftSurface = "SmoothNoOutlines"
  373. HandCannonTop3.RightSurface = "SmoothNoOutlines"
  374. HandCannonTop3.FrontSurface = "SmoothNoOutlines"
  375. HandCannonTop3.BackSurface = "SmoothNoOutlines"
  376. local weld4 = weldBetween(HandCannonTop3, LeftArm)
  377. weld4.C0 = CFrame.new(0, 0, 0)
  378.  
  379. secretpart = Instance.new("Part", LeftArm)
  380. secretpart.CanCollide = false
  381. secretpart.Size = Vector3.new(1.15, 0.25, 1.15)
  382. secretpart.BottomSurface = "SmoothNoOutlines"
  383. secretpart.TopSurface = "SmoothNoOutlines"
  384. secretpart.Material = "Metal"
  385. secretpart.BrickColor = BrickColor.new("Really black")
  386. secretpart.LeftSurface = "SmoothNoOutlines"
  387. secretpart.RightSurface = "SmoothNoOutlines"
  388. secretpart.FrontSurface = "SmoothNoOutlines"
  389. secretpart.BackSurface = "SmoothNoOutlines"
  390. local secret = weldBetween(secretpart, LeftArm)
  391. secret.C0 = CFrame.new(0, 0, 0)
  392.  
  393. HandCannonTop4 = Instance.new("Part", LeftArm)
  394. HandCannonTop4.CanCollide = false
  395. HandCannonTop4.Size = Vector3.new(0.1, 1.7, 1.03)
  396. HandCannonTop4.BottomSurface = "SmoothNoOutlines"
  397. HandCannonTop4.TopSurface = "SmoothNoOutlines"
  398. HandCannonTop4.Material = "Granite"
  399. HandCannonTop4.BrickColor = BrickColor.new("Crimson")
  400. local weld5 = weldBetween(HandCannonTop4, LeftArm)
  401. weld5.C0 = CFrame.new(0, 0, 0)
  402.  
  403. HandCannonTop5 = Instance.new("Part", LeftArm)
  404. HandCannonTop5.CanCollide = false
  405. HandCannonTop5.Size = Vector3.new(0.1, 1.7, 1.03)
  406. HandCannonTop5.BottomSurface = "SmoothNoOutlines"
  407. HandCannonTop5.TopSurface = "SmoothNoOutlines"
  408. HandCannonTop5.Material = "Granite"
  409. HandCannonTop5.BrickColor = BrickColor.new("Crimson")
  410. local weld6 = weldBetween(HandCannonTop5, LeftArm)
  411. weld6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  412.  
  413. HandCannonTop6 = Instance.new("Part", LeftArm)
  414. HandCannonTop6.CanCollide = false
  415. HandCannonTop6.Size = Vector3.new(0.1, 1.7, 1.03)
  416. HandCannonTop6.BottomSurface = "SmoothNoOutlines"
  417. HandCannonTop6.TopSurface = "SmoothNoOutlines"
  418. HandCannonTop6.Material = "Granite"
  419. HandCannonTop6.BrickColor = BrickColor.new("Crimson")
  420. local weld7 = weldBetween(HandCannonTop6, LeftArm)
  421. weld7.C0 = CFrame.new(.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  422.  
  423. HandCannonTop7 = Instance.new("Part", LeftArm)
  424. HandCannonTop7.CanCollide = false
  425. HandCannonTop7.Size = Vector3.new(0.1, 1.7, 1.03)
  426. HandCannonTop7.BottomSurface = "SmoothNoOutlines"
  427. HandCannonTop7.TopSurface = "SmoothNoOutlines"
  428. HandCannonTop7.Material = "Granite"
  429. HandCannonTop7.BrickColor = BrickColor.new("Crimson")
  430. local weld8 = weldBetween(HandCannonTop7, LeftArm)
  431. weld8.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  432.  
  433. HandCannonTop8 = Instance.new("Part", LeftArm)
  434. HandCannonTop8.CanCollide = false
  435. HandCannonTop8.Size = Vector3.new(0.1, 1.7, 1.03)
  436. HandCannonTop8.BottomSurface = "SmoothNoOutlines"
  437. HandCannonTop8.TopSurface = "SmoothNoOutlines"
  438. HandCannonTop8.Material = "Granite"
  439. HandCannonTop8.BrickColor = BrickColor.new("Crimson")
  440. local weld9 = weldBetween(HandCannonTop8, LeftArm)
  441. weld9.C0 = CFrame.new(-.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  442.  
  443.  
  444. HandCannonTop9 = Instance.new("Part", LeftArm)
  445. HandCannonTop9.CanCollide = false
  446. HandCannonTop9.Size = Vector3.new(0.1, 1.7, 1.03)
  447. HandCannonTop9.BottomSurface = "SmoothNoOutlines"
  448. HandCannonTop9.TopSurface = "SmoothNoOutlines"
  449. HandCannonTop9.Material = "Granite"
  450. HandCannonTop9.BrickColor = BrickColor.new("Crimson")
  451. local weld10 = weldBetween(HandCannonTop9, LeftArm)
  452. weld10.C0 = CFrame.new(-.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  453.  
  454. HandCannonTop10 = Instance.new("Part", LeftArm)
  455. HandCannonTop10.CanCollide = false
  456. HandCannonTop10.Size = Vector3.new(0.1, 1.7, 1.03)
  457. HandCannonTop10.BottomSurface = "SmoothNoOutlines"
  458. HandCannonTop10.TopSurface = "SmoothNoOutlines"
  459. HandCannonTop10.Material = "Granite"
  460. HandCannonTop10.BrickColor = BrickColor.new("Crimson")
  461. local weld11 = weldBetween(HandCannonTop10, LeftArm)
  462. weld11.C0 = CFrame.new(-.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  463.  
  464. HandCannonTop11 = Instance.new("Part", LeftArm)
  465. HandCannonTop11.CanCollide = false
  466. HandCannonTop11.Size = Vector3.new(0.1, 1.7, 1.03)
  467. HandCannonTop11.BottomSurface = "SmoothNoOutlines"
  468. HandCannonTop11.TopSurface = "SmoothNoOutlines"
  469. HandCannonTop11.Material = "Granite"
  470. HandCannonTop11.BrickColor = BrickColor.new("Crimson")
  471. local weld12 = weldBetween(HandCannonTop10, LeftArm)
  472. weld12.C0 = CFrame.new(-.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  473.  
  474. HandCannonTop12 = Instance.new("Part", LeftArm)
  475. HandCannonTop12.CanCollide = false
  476. HandCannonTop12.Size = Vector3.new(0.1, 1.7, 1.03)
  477. HandCannonTop12.BottomSurface = "SmoothNoOutlines"
  478. HandCannonTop12.TopSurface = "SmoothNoOutlines"
  479. HandCannonTop12.Material = "Granite"
  480. HandCannonTop12.BrickColor = BrickColor.new("Crimson")
  481. local weld13 = weldBetween(HandCannonTop12, LeftArm)
  482. weld13.C0 = CFrame.new(.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  483.  
  484. HandCannonTop13 = Instance.new("Part", LeftArm)
  485. HandCannonTop13.CanCollide = false
  486. HandCannonTop13.Size = Vector3.new(0.1, 1.7, 1.03)
  487. HandCannonTop13.BottomSurface = "SmoothNoOutlines"
  488. HandCannonTop13.TopSurface = "SmoothNoOutlines"
  489. HandCannonTop13.Material = "Granite"
  490. HandCannonTop13.BrickColor = BrickColor.new("Crimson")
  491. local weld14 = weldBetween(HandCannonTop13, LeftArm)
  492. weld14.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  493.  
  494.  
  495. HandCannonTop14 = Instance.new("Part", LeftArm)
  496. HandCannonTop14.CanCollide = false
  497. HandCannonTop14.Size = Vector3.new(0.1, 1.7, 1.03)
  498. HandCannonTop14.BottomSurface = "SmoothNoOutlines"
  499. HandCannonTop14.TopSurface = "SmoothNoOutlines"
  500. HandCannonTop14.Material = "Granite"
  501. HandCannonTop14.BrickColor = BrickColor.new("Crimson")
  502. local weld15 = weldBetween(HandCannonTop14, LeftArm)
  503. weld15.C0 = CFrame.new(-.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  504.  
  505. corecircle = Instance.new("Part", LeftArm)
  506. corecircle.CanCollide = false
  507. corecircle.Size = Vector3.new(0,0,0)
  508. corecircle.Material = "Slate"
  509. corecircleMESH = Instance.new("SpecialMesh", corecircle)
  510. corecircleMESH.Scale = Vector3.new(8,17,17)
  511. corecircleMESH.MeshType = "Cylinder"
  512. local weldcore = weldBetween(corecircle, HandCannonTop3)
  513. weldcore.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  514.  
  515. corecircle2 = Instance.new("Part", LeftArm)
  516. corecircle2.CanCollide = false
  517. corecircle2.Size = Vector3.new(0,0,0)
  518. corecircle2.Material = "Fabric"
  519. corecircle2.BrickColor = BrickColor.new("Really black")
  520. corecircleMESH2 = Instance.new("SpecialMesh", corecircle2)
  521. corecircleMESH2.Scale = Vector3.new(7,18,18)
  522. corecircleMESH2.MeshType = "Cylinder"
  523. local weldcore2 = weldBetween(corecircle2, HandCannonTop3)
  524. weldcore2.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  525.  
  526. TheCore = Instance.new("Part", LeftArm)
  527. TheCore.CanCollide = false
  528. TheCore.Size = Vector3.new(0,0,0)
  529. TheCore.Material = "Fabric"
  530. TheCore.BrickColor = BrickColor.new("Crimson")
  531. TheCoreMESH = Instance.new("SpecialMesh", TheCore)
  532. TheCoreMESH.Scale = Vector3.new(.3,.3,.3)
  533. TheCoreMESH.MeshId = "rbxassetid://19251107"
  534. local TheCoreweld = weldBetween(TheCore, HandCannonTop3)
  535. TheCoreweld.C0 = CFrame.new(0, .6, 0) * CFrame.Angles(math.rad(90), math.rad(90), math.rad(0))
  536.  
  537. local fidgetspinner = coroutine.wrap(function()
  538. while true do
  539. TheCoreweld.C0 = TheCoreweld.C0 * CFrame.Angles(math.rad(1), math.rad(0), math.rad(0))
  540. wait()
  541. end
  542. end)
  543. fidgetspinner()
  544.  
  545. Gear1 = Instance.new("Part", LeftArm)
  546. Gear1.CanCollide = false
  547. Gear1.Size = Vector3.new(1, 1, 1)
  548. Gear1.CFrame = CFrame.new(0, 1, 0)
  549. Gear1.BrickColor = BrickColor.new("Really black")
  550. GearMesh1 = Instance.new("FileMesh", Gear1)
  551. GearMesh1.MeshId = "rbxassetid://156292343"
  552. local weld6 = weldBetween(Gear1, HandCannonTop2)
  553. weld6.C0 = CFrame.new(0, 0, -.2) * CFrame.Angles(math.rad(90), math.rad(0), 0)
  554.  
  555. Gear2 = Instance.new("Part", LeftArm)
  556. Gear2.CanCollide = false
  557. Gear2.Size = Vector3.new(1, 1, 1)
  558. Gear2.CFrame = CFrame.new(0, -1, 0)
  559. Gear2.BrickColor = BrickColor.new("Really black")
  560. GearMesh2 = Instance.new("FileMesh", Gear2)
  561. GearMesh2.MeshId = "rbxassetid://156292343"
  562. local weld7 = weldBetween(Gear2, HandCannonTop1)
  563. weld7.C0 = CFrame.new(0, 0, .1) * CFrame.Angles(math.rad(90), math.rad(0), 0)
  564.  
  565. EnergyCorePART = Instance.new("Part", LeftArm)
  566. EnergyCorePART.Size = Vector3.new(0.5, 0.5, 0.5)
  567. EnergyCorePART.Material = "Neon"
  568. EnergyCorePART.BrickColor = BrickColor.new("Crimson")
  569. EnergyCore1 = Instance.new("SpecialMesh", EnergyCorePART)
  570. EnergyCore1.MeshType = "Sphere"
  571. EnergyCore1.Scale = Vector3.new(1,1,1)
  572. local weldENERGY = weldBetween(EnergyCorePART, Gear1)
  573. weldENERGY.C0 = CFrame.new(0, -0.1, -0) * CFrame.Angles(math.rad(90), math.rad(0), 0)
  574.  
  575. CorruptedArm = Instance.new("Part", LeftArm)
  576. CorruptedArm.CanCollide = false
  577. CorruptedArm.Size = Vector3.new(1.001, 2.001, 1.001)
  578. CorruptedArm.BottomSurface = "SmoothNoOutlines"
  579. CorruptedArm.TopSurface = "SmoothNoOutlines"
  580. CorruptedArm.Material = "Neon"
  581. CorruptedArm.Transparency = 0
  582. CorruptedArm.BrickColor = BrickColor.new("Really red")
  583. local weldcor = weldBetween(CorruptedArm, LeftArm)
  584. weldcor.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  585.  
  586. CorruptedArm2 = Instance.new("Part", LeftArm)
  587. CorruptedArm2.CanCollide = false
  588. CorruptedArm2.Size = Vector3.new(1.028, 2.028, 1.028)
  589. CorruptedArm2.BottomSurface = "SmoothNoOutlines"
  590. CorruptedArm2.TopSurface = "SmoothNoOutlines"
  591. CorruptedArm2.Material = "Neon"
  592. CorruptedArm2.Transparency = 1
  593. CorruptedArm2.BrickColor = BrickColor.new("Crimson")
  594. local weldcor2 = weldBetween(CorruptedArm2, LeftArm)
  595. weldcor2.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  596.  
  597. ArmorPlating = Instance.new("Part", LeftArm)
  598. ArmorPlating.CanCollide = false
  599. ArmorPlating.Size = Vector3.new(0.1, 0.28, 0.1)
  600. ArmorPlating.BottomSurface = "SmoothNoOutlines"
  601. ArmorPlating.TopSurface = "SmoothNoOutlines"
  602. ArmorPlating.Material = "Neon"
  603. ArmorPlating.BrickColor = BrickColor.new("Crimson")
  604. ArmorPlating.LeftSurface = "SmoothNoOutlines"
  605. ArmorPlating.RightSurface = "SmoothNoOutlines"
  606. ArmorPlating.FrontSurface = "SmoothNoOutlines"
  607. ArmorPlating.BackSurface = "SmoothNoOutlines"
  608. local Armoring = weldBetween(ArmorPlating, HandCannonTop3)
  609. Armoring.C0 = CFrame.new(.4, 0, .53)
  610.  
  611. ArmorPlating2 = Instance.new("Part", LeftArm)
  612. ArmorPlating2.CanCollide = false
  613. ArmorPlating2.Size = Vector3.new(0.1, 0.28, 0.1)
  614. ArmorPlating2.BottomSurface = "SmoothNoOutlines"
  615. ArmorPlating2.TopSurface = "SmoothNoOutlines"
  616. ArmorPlating2.Material = "Neon"
  617. ArmorPlating2.BrickColor = BrickColor.new("Crimson")
  618. ArmorPlating2.LeftSurface = "SmoothNoOutlines"
  619. ArmorPlating2.RightSurface = "SmoothNoOutlines"
  620. ArmorPlating2.FrontSurface = "SmoothNoOutlines"
  621. ArmorPlating2.BackSurface = "SmoothNoOutlines"
  622. local Armoring2 = weldBetween(ArmorPlating2, HandCannonTop3)
  623. Armoring2.C0 = CFrame.new(.2, 0, .53)
  624.  
  625. ArmorPlating3 = Instance.new("Part", LeftArm)
  626. ArmorPlating3.CanCollide = false
  627. ArmorPlating3.Size = Vector3.new(0.1, 0.28, 0.1)
  628. ArmorPlating3.BottomSurface = "SmoothNoOutlines"
  629. ArmorPlating3.TopSurface = "SmoothNoOutlines"
  630. ArmorPlating3.Material = "Neon"
  631. ArmorPlating3.BrickColor = BrickColor.new("Crimson")
  632. ArmorPlating3.LeftSurface = "SmoothNoOutlines"
  633. ArmorPlating3.RightSurface = "SmoothNoOutlines"
  634. ArmorPlating3.FrontSurface = "SmoothNoOutlines"
  635. ArmorPlating3.BackSurface = "SmoothNoOutlines"
  636. local Armoring3 = weldBetween(ArmorPlating3, HandCannonTop3)
  637. Armoring3.C0 = CFrame.new(0, 0, .53)
  638.  
  639. ArmorPlating4 = Instance.new("Part", LeftArm)
  640. ArmorPlating4.CanCollide = false
  641. ArmorPlating4.Size = Vector3.new(0.1, 0.28, 0.1)
  642. ArmorPlating4.BottomSurface = "SmoothNoOutlines"
  643. ArmorPlating4.TopSurface = "SmoothNoOutlines"
  644. ArmorPlating4.Material = "Neon"
  645. ArmorPlating4.BrickColor = BrickColor.new("Crimson")
  646. ArmorPlating4.LeftSurface = "SmoothNoOutlines"
  647. ArmorPlating4.RightSurface = "SmoothNoOutlines"
  648. ArmorPlating4.FrontSurface = "SmoothNoOutlines"
  649. ArmorPlating4.BackSurface = "SmoothNoOutlines"
  650. local Armoring4 = weldBetween(ArmorPlating4, HandCannonTop3)
  651. Armoring4.C0 = CFrame.new(-.2, 0, .53)
  652.  
  653. ArmorPlating5 = Instance.new("Part", LeftArm)
  654. ArmorPlating5.CanCollide = false
  655. ArmorPlating5.Size = Vector3.new(0.1, 0.28, 0.1)
  656. ArmorPlating5.BottomSurface = "SmoothNoOutlines"
  657. ArmorPlating5.TopSurface = "SmoothNoOutlines"
  658. ArmorPlating5.Material = "Neon"
  659. ArmorPlating5.BrickColor = BrickColor.new("Crimson")
  660. ArmorPlating5.LeftSurface = "SmoothNoOutlines"
  661. ArmorPlating5.RightSurface = "SmoothNoOutlines"
  662. ArmorPlating5.FrontSurface = "SmoothNoOutlines"
  663. ArmorPlating5.BackSurface = "SmoothNoOutlines"
  664. local Armoring5 = weldBetween(ArmorPlating5, HandCannonTop3)
  665. Armoring5.C0 = CFrame.new(-.4, 0, .53)
  666.  
  667. ArmorPlating6 = Instance.new("Part", LeftArm)
  668. ArmorPlating6.CanCollide = false
  669. ArmorPlating6.Size = Vector3.new(0.1, 0.28, 0.1)
  670. ArmorPlating6.BottomSurface = "SmoothNoOutlines"
  671. ArmorPlating6.TopSurface = "SmoothNoOutlines"
  672. ArmorPlating6.Material = "Neon"
  673. ArmorPlating6.BrickColor = BrickColor.new("Crimson")
  674. ArmorPlating6.LeftSurface = "SmoothNoOutlines"
  675. ArmorPlating6.RightSurface = "SmoothNoOutlines"
  676. ArmorPlating6.FrontSurface = "SmoothNoOutlines"
  677. ArmorPlating6.BackSurface = "SmoothNoOutlines"
  678. local Armoring6 = weldBetween(ArmorPlating6, HandCannonTop3)
  679. Armoring6.C0 = CFrame.new(.4, 0, -.53)
  680.  
  681. ArmorPlating7 = Instance.new("Part", LeftArm)
  682. ArmorPlating7.CanCollide = false
  683. ArmorPlating7.Size = Vector3.new(0.1, 0.28, 0.1)
  684. ArmorPlating7.BottomSurface = "SmoothNoOutlines"
  685. ArmorPlating7.TopSurface = "SmoothNoOutlines"
  686. ArmorPlating7.Material = "Neon"
  687. ArmorPlating7.BrickColor = BrickColor.new("Crimson")
  688. ArmorPlating7.LeftSurface = "SmoothNoOutlines"
  689. ArmorPlating7.RightSurface = "SmoothNoOutlines"
  690. ArmorPlating7.FrontSurface = "SmoothNoOutlines"
  691. ArmorPlating7.BackSurface = "SmoothNoOutlines"
  692. local Armoring7 = weldBetween(ArmorPlating7, HandCannonTop3)
  693. Armoring7.C0 = CFrame.new(.2, 0, -.53)
  694.  
  695. ArmorPlating8 = Instance.new("Part", LeftArm)
  696. ArmorPlating8.CanCollide = false
  697. ArmorPlating8.Size = Vector3.new(0.1, 0.28, 0.1)
  698. ArmorPlating8.BottomSurface = "SmoothNoOutlines"
  699. ArmorPlating8.TopSurface = "SmoothNoOutlines"
  700. ArmorPlating8.Material = "Neon"
  701. ArmorPlating8.BrickColor = BrickColor.new("Crimson")
  702. ArmorPlating8.LeftSurface = "SmoothNoOutlines"
  703. ArmorPlating8.RightSurface = "SmoothNoOutlines"
  704. ArmorPlating8.FrontSurface = "SmoothNoOutlines"
  705. ArmorPlating8.BackSurface = "SmoothNoOutlines"
  706. local Armoring8 = weldBetween(ArmorPlating8, HandCannonTop3)
  707. Armoring8.C0 = CFrame.new(0, 0, -.53)
  708.  
  709. ArmorPlating9 = Instance.new("Part", LeftArm)
  710. ArmorPlating9.CanCollide = false
  711. ArmorPlating9.Size = Vector3.new(0.1, 0.28, 0.1)
  712. ArmorPlating9.BottomSurface = "SmoothNoOutlines"
  713. ArmorPlating9.TopSurface = "SmoothNoOutlines"
  714. ArmorPlating9.Material = "Neon"
  715. ArmorPlating9.BrickColor = BrickColor.new("Crimson")
  716. ArmorPlating9.LeftSurface = "SmoothNoOutlines"
  717. ArmorPlating9.RightSurface = "SmoothNoOutlines"
  718. ArmorPlating9.FrontSurface = "SmoothNoOutlines"
  719. ArmorPlating9.BackSurface = "SmoothNoOutlines"
  720. local Armoring9 = weldBetween(ArmorPlating9, HandCannonTop3)
  721. Armoring9.C0 = CFrame.new(-.2, 0, -.53)
  722.  
  723. ArmorPlating10 = Instance.new("Part", LeftArm)
  724. ArmorPlating10.CanCollide = false
  725. ArmorPlating10.Size = Vector3.new(0.1, 0.28, 0.1)
  726. ArmorPlating10.BottomSurface = "SmoothNoOutlines"
  727. ArmorPlating10.TopSurface = "SmoothNoOutlines"
  728. ArmorPlating10.Material = "Neon"
  729. ArmorPlating10.BrickColor = BrickColor.new("Crimson")
  730. ArmorPlating10.LeftSurface = "SmoothNoOutlines"
  731. ArmorPlating10.RightSurface = "SmoothNoOutlines"
  732. ArmorPlating10.FrontSurface = "SmoothNoOutlines"
  733. ArmorPlating10.BackSurface = "SmoothNoOutlines"
  734. local Armoring10 = weldBetween(ArmorPlating10, HandCannonTop3)
  735. Armoring10.C0 = CFrame.new(-.4, 0, -.53)
  736.  
  737. light = Instance.new("PointLight", Torso)
  738. light.Color = Color3.new(255,0,0)
  739. light.Range = 5
  740. light.Brightness = 50
  741.  
  742. local Switcher = coroutine.wrap(function()
  743. while true do
  744. for i = 1, 50 do
  745. CorruptedArm2.Transparency = CorruptedArm2.Transparency - 0.005
  746. CorruptedArm.Transparency = CorruptedArm.Transparency + 0.02
  747. wait()
  748. end
  749. for i = 1, 50 do
  750. CorruptedArm2.Transparency = CorruptedArm2.Transparency + 0.005
  751. CorruptedArm.Transparency = CorruptedArm.Transparency - 0.02
  752. wait()
  753. end
  754. wait()
  755. end
  756. end)
  757. Switcher()
  758. Root.Anchored = false
  759. Root.CanCollide = false
  760. local removesize = coroutine.wrap(function()
  761. while comingouttoplay do
  762. smallrift.Size = smallrift.Size - Vector3.new(1,1,1)
  763. wait()
  764. end
  765. end)
  766. removesize()
  767. sound2 = Instance.new("Sound", Torso)
  768. sound2.SoundId = "rbxassetid://1292034965"
  769. sound2.Volume = 4
  770. sound2:Play()
  771. for i = 1, 10 do
  772. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,7.5,0), .4)
  773. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.3) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.5)
  774. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,0,-.2) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.8)
  775. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,0,-.2) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.8)
  776. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.5)
  777. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  778. wait()
  779. end
  780. local shockwefe = coroutine.wrap(function()
  781. shockwave = Instance.new("Part", Torso)
  782. shockwave.Size = Vector3.new(5, 5, 5)
  783. shockwave.Transparency = 0
  784. shockwave.BrickColor = BrickColor.new("Artichoke")
  785. shockwave.Anchored = true
  786. shockwave.CanCollide = false
  787. shockwave.CFrame = Root.CFrame*CFrame.new(0, -2.5, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  788. sh1 = Instance.new("SpecialMesh", shockwave)
  789. sh1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  790. sh1.Scale = Vector3.new(0, 0, 0)
  791. removeuseless:AddItem(shockwave,5)
  792. for i = 1, 100 do
  793. sh1.Scale = sh1.Scale + Vector3.new(3,3,0)
  794. shockwave.Transparency = shockwave.Transparency + 0.05
  795. wait()
  796. end
  797. end)
  798. shockwefe()
  799. for i = 1, 15 do
  800. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  801. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  802. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  803. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  804. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  805. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  806. wait()
  807. end
  808. removeuseless:AddItem(smallrift,4)
  809. comingouttoplay = false
  810. wait()
  811. end
  812.  
  813. mouse.KeyDown:connect(function(Press)
  814. Press=Press:lower()
  815. if Press=='m' then
  816. if debounce then return end
  817. debounce = true
  818. attacking = true
  819. hum.WalkSpeed = 0
  820. maketransparencysetto = coroutine.wrap(function()
  821. brolycharge = Instance.new("Sound", Torso)
  822. brolycharge.SoundId = "rbxassetid://722133423"
  823. brolycharge.Volume = 4
  824. brolycharge:Play()
  825. Shield = Instance.new("Part", Torso)
  826. Shield.Material = "Neon"
  827. Shield.Anchored = true
  828. Shield.Transparency = 1
  829. Shield.CanCollide = false
  830. Shield.BrickColor = BrickColor.new("Crimson")
  831. Shield.Size = Vector3.new(10,10,10)
  832. ShieldShape = Instance.new("SpecialMesh", Shield)
  833. ShieldShape.MeshType = "Sphere"
  834. ShieldShape.Scale = Vector3.new(50,50,50)
  835. Shield.CFrame = Root.CFrame
  836. while Shield.Transparency > .5 do
  837. Shield.Transparency = Shield.Transparency - 0.03
  838. wait()
  839. end
  840. end)
  841. maketransparencysetto()
  842. quicklerp = coroutine.wrap(function()
  843. for i = 1, 15 do
  844. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), .3)
  845. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.7, .35, 0) * CFrame.Angles(math.rad(-25), math.rad(0), math.rad(15)), 0.8)
  846. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.7, .35, 0) * CFrame.Angles(math.rad(-25), math.rad(0), math.rad(-15)), 0.8)
  847. wait()
  848. end
  849. end)
  850. quicklerp()
  851. for i = 1, 100 do
  852. ShieldShape.Scale = ShieldShape.Scale - Vector3.new(.5,.5,.5)
  853. wait()
  854. end
  855. wait(.5)
  856. ShieldShape.Scale = Vector3.new(1,1,1)
  857. Shield.Transparency = .5
  858. wait(.01)
  859. Shield.Transparency = 1
  860. wait(.01)
  861. Shield.Transparency = .5
  862. wait(.01)
  863. Shield.Transparency = 1
  864. wait(.01)
  865. Shield.Transparency = .5
  866. wait(.01)
  867. Shield.Transparency = 1
  868. wait(.01)
  869. Shield.Transparency = .5
  870. wait(.01)
  871. Shield.Transparency = 1
  872. wait(.01)
  873. Shield.Transparency = .5
  874. wait(.01)
  875. Shield.Transparency = 1
  876. wait(.01)
  877. Shield.Transparency = .5
  878. wait(.01)
  879. Shield.Transparency = 1
  880. wait(.01)
  881. Shield.Transparency = .5
  882. huah = Instance.new("Sound", Torso)
  883. huah.Volume = 8
  884. huah.SoundId = "rbxassetid://1502082459"
  885. huah:Play()
  886. explosionsound = Instance.new("Sound", Torso)
  887. explosionsound.SoundId = "rbxassetid://919941001"
  888. explosionsound.Volume = 3
  889. explosionsound:Play()
  890. quicklerp2 = coroutine.wrap(function()
  891. for i = 1, 15 do
  892. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  893. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.7, .45, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.8)
  894. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.7, .45, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(-20)), 0.8)
  895. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  896. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  897. wait()
  898. end
  899. end)
  900. quicklerp2()
  901. Shield:Remove()
  902. blastwave = Instance.new("Part", Torso)
  903. blastwave.Size = Vector3.new(1, 1, 1)
  904. blastwave.Transparency = 0
  905. blastwave.BrickColor = BrickColor.new("Crimson")
  906. blastwave.Material = "Neon"
  907. blastwave.Anchored = true
  908. blastwave.CanCollide = false
  909. blastwave.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  910. removeuseless:AddItem(blastwave,5)
  911. DDTblastwave = Instance.new("SpecialMesh", blastwave)
  912. DDTblastwave.MeshId = "http://www.roblox.com/asset/?id=20329976"
  913. DDTblastwave.Scale = Vector3.new(1, 1, 1)
  914. blastwave2 = Instance.new("Part", Torso)
  915. blastwave2.Size = Vector3.new(1, 1, 1)
  916. blastwave2.Transparency = 0
  917. blastwave2.BrickColor = BrickColor.new("Crimson")
  918. blastwave2.Material = "Neon"
  919. blastwave2.Anchored = true
  920. blastwave2.CanCollide = false
  921. blastwave2.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  922. removeuseless:AddItem(blastwave2,5)
  923. DDTblastwave2 = Instance.new("SpecialMesh", blastwave2)
  924. DDTblastwave2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  925. DDTblastwave2.Scale = Vector3.new(1, 1, 1)
  926. blastwave3 = Instance.new("Part", Torso)
  927. blastwave3.Size = Vector3.new(1, 1, 1)
  928. blastwave3.Transparency = 0
  929. blastwave3.BrickColor = BrickColor.new("Crimson")
  930. blastwave3.Material = "Neon"
  931. blastwave3.Anchored = true
  932. blastwave3.CanCollide = false
  933. blastwave3.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  934. removeuseless:AddItem(blastwave3,5)
  935. DDTblastwave3 = Instance.new("SpecialMesh", blastwave3)
  936. DDTblastwave3.MeshId = "http://www.roblox.com/asset/?id=20329976"
  937. DDTblastwave3.Scale = Vector3.new(1, 1, 1)
  938. blastwave4 = Instance.new("Part", Torso)
  939. blastwave4.Size = Vector3.new(1, 1, 1)
  940. blastwave4.Transparency = 0
  941. blastwave4.BrickColor = BrickColor.new("Crimson")
  942. blastwave4.Material = "Neon"
  943. blastwave4.Anchored = true
  944. blastwave4.CanCollide = false
  945. blastwave4.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  946. removeuseless:AddItem(blastwave4,5)
  947. DDTblastwave4 = Instance.new("SpecialMesh", blastwave4)
  948. DDTblastwave4.MeshId = "http://www.roblox.com/asset/?id=20329976"
  949. DDTblastwave4.Scale = Vector3.new(1, 1, 1)
  950. blastwave5 = Instance.new("Part", Torso)
  951. blastwave5.Size = Vector3.new(1, 1, 1)
  952. blastwave5.Transparency = 0
  953. blastwave5.BrickColor = BrickColor.new("Crimson")
  954. blastwave5.Material = "Neon"
  955. blastwave5.Anchored = true
  956. blastwave5.CanCollide = false
  957. blastwave5.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  958. removeuseless:AddItem(blastwave5,5)
  959. DDTblastwave5 = Instance.new("SpecialMesh", blastwave5)
  960. DDTblastwave5.MeshId = "http://www.roblox.com/asset/?id=20329976"
  961. DDTblastwave5.Scale = Vector3.new(1, 1, 1)
  962. Blastcircle = Instance.new("Part", Torso)
  963. Blastcircle.Material = "Neon"
  964. Blastcircle.Anchored = true
  965. Blastcircle.Transparency = 0
  966. Blastcircle.CanCollide = false
  967. Blastcircle.BrickColor = BrickColor.new("Really red")
  968. Blastcircle.Size = Vector3.new(10,10,10)
  969. removeuseless:AddItem(Blastcircle,5)
  970. BlastShape = Instance.new("SpecialMesh", Blastcircle)
  971. BlastShape.MeshType = "Sphere"
  972. BlastShape.Scale = Vector3.new(0.1,0.1,0.1)
  973. Blastcircle.CFrame = Root.CFrame
  974. Blastcircle2 = Instance.new("Part", Torso)
  975. Blastcircle2.Material = "Neon"
  976. Blastcircle2.Anchored = true
  977. Blastcircle2.Transparency = 0
  978. Blastcircle2.CanCollide = false
  979. Blastcircle2.BrickColor = BrickColor.new("Crimson")
  980. Blastcircle2.Size = Vector3.new(10,10,10)
  981. removeuseless:AddItem(Blastcircle2,5)
  982. BlastShape2 = Instance.new("SpecialMesh", Blastcircle2)
  983. BlastShape2.MeshType = "Sphere"
  984. BlastShape2.Scale = Vector3.new(0.1,0.1,0.1)
  985. Blastcircle2.CFrame = Root.CFrame
  986. Blastcircle3 = Instance.new("Part", Torso)
  987. Blastcircle3.Material = "Neon"
  988. Blastcircle3.Anchored = true
  989. Blastcircle3.Transparency = 0
  990. Blastcircle3.CanCollide = false
  991. Blastcircle3.BrickColor = BrickColor.new("Crimson")
  992. Blastcircle3.Size = Vector3.new(10,10,10)
  993. removeuseless:AddItem(Blastcircle3,5)
  994. BlastShape3 = Instance.new("SpecialMesh", Blastcircle3)
  995. BlastShape3.MeshType = "Sphere"
  996. BlastShape3.Scale = Vector3.new(0.1,0.1,0.1)
  997. Blastcircle3.CFrame = Root.CFrame
  998. Blastcircle4 = Instance.new("Part", Torso)
  999. Blastcircle4.Material = "Neon"
  1000. Blastcircle4.Anchored = true
  1001. Blastcircle4.Transparency = 0
  1002. Blastcircle4.CanCollide = false
  1003. Blastcircle4.BrickColor = BrickColor.new("Really red")
  1004. Blastcircle4.Size = Vector3.new(10,10,10)
  1005. removeuseless:AddItem(Blastcircle4,5)
  1006. BlastShape4 = Instance.new("SpecialMesh", Blastcircle4)
  1007. BlastShape4.MeshType = "Sphere"
  1008. BlastShape4.Scale = Vector3.new(0.1,0.1,0.1)
  1009. Blastcircle4.CFrame = Root.CFrame
  1010. Blastcircle5 = Instance.new("Part", Torso)
  1011. Blastcircle5.Material = "Neon"
  1012. Blastcircle5.Anchored = true
  1013. Blastcircle5.Transparency = 0
  1014. Blastcircle5.CanCollide = false
  1015. Blastcircle5.BrickColor = BrickColor.new("Really red")
  1016. Blastcircle5.Size = Vector3.new(10,10,10)
  1017. removeuseless:AddItem(Blastcircle5,5)
  1018. BlastShape5 = Instance.new("SpecialMesh", Blastcircle5)
  1019. BlastShape5.MeshType = "Sphere"
  1020. BlastShape5.Scale = Vector3.new(0.1,0.1,0.1)
  1021. Blastcircle5.CFrame = Root.CFrame
  1022.  
  1023. shockwav = Instance.new("Part", Torso)
  1024. shockwav.Size = Vector3.new(1, 1, 1)
  1025. shockwav.Transparency = 0
  1026. shockwav.BrickColor = BrickColor.new("Crimson")
  1027. shockwav.Material = "Neon"
  1028. shockwav.Anchored = true
  1029. shockwav.CanCollide = false
  1030. shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1031. removeuseless:AddItem(shockwav,5)
  1032. dea = Instance.new("SpecialMesh", shockwav)
  1033. dea.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1034. dea.Scale = Vector3.new(0.1, 0.1, 0.1)
  1035. shockwav.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1036. shockwav2 = Instance.new("Part", Torso)
  1037. shockwav2.Size = Vector3.new(1, 1, 1)
  1038. shockwav2.Transparency = 0
  1039. shockwav2.BrickColor = BrickColor.new("Really red")
  1040. shockwav2.Material = "Neon"
  1041. shockwav2.Anchored = true
  1042. shockwav2.CanCollide = false
  1043. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1044. removeuseless:AddItem(shockwav2,5)
  1045. dea2 = Instance.new("SpecialMesh", shockwav2)
  1046. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1047. dea2.Scale = Vector3.new(0.1, 0.4, 0.1)
  1048. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1049. local Hit = damagealll(50,Torso.Position)
  1050. for _,v in pairs(Hit) do
  1051. local velo2 = Instance.new("BodyVelocity", v)
  1052. velo2.MaxForce = Vector3.new(999999, 999999, 999999)
  1053. velo2.Velocity = v.Torso.CFrame.lookVector * 200
  1054. removeuseless:AddItem(velo2,2)
  1055. v.Humanoid:ChangeState(Enum.HumanoidStateType.FallingDown)
  1056. v.Humanoid:TakeDamage(math.random(48,89,59,50,42,85,44,92))
  1057. end
  1058.  
  1059. opopo = coroutine.wrap(function()
  1060. for i = 1, 100 do
  1061. dea.Scale = dea.Scale + Vector3.new(5,5,5)
  1062. shockwav.Transparency = shockwav.Transparency + 0.02
  1063. dea2.Scale = dea2.Scale + Vector3.new(1,1,1)
  1064. shockwav2.Transparency = shockwav2.Transparency + 0.010
  1065. DDTblastwave.Scale = DDTblastwave.Scale + Vector3.new(1, .5, 1)
  1066. DDTblastwave2.Scale = DDTblastwave2.Scale + Vector3.new(6, 6, 6)
  1067. DDTblastwave3.Scale = DDTblastwave3.Scale + Vector3.new(2, .5, 2)
  1068. DDTblastwave4.Scale = DDTblastwave4.Scale + Vector3.new(3, .5, 3)
  1069. DDTblastwave5.Scale = DDTblastwave5.Scale + Vector3.new(.5, .1, .5)
  1070. blastwave.Transparency = blastwave.Transparency + .01
  1071. blastwave2.Transparency = blastwave2.Transparency + .03
  1072. blastwave3.Transparency = blastwave3.Transparency + .02
  1073. blastwave4.Transparency = blastwave4.Transparency + .015
  1074. blastwave5.Transparency = blastwave5.Transparency + .01
  1075. BlastShape.Scale = BlastShape.Scale + Vector3.new(.2,.2,.2)
  1076. BlastShape2.Scale = BlastShape2.Scale + Vector3.new(.4,.4,.4)
  1077. BlastShape3.Scale = BlastShape3.Scale + Vector3.new(.1,.1,.1)
  1078. BlastShape4.Scale = BlastShape4.Scale + Vector3.new(.05,.05,.05)
  1079. Blastcircle.Transparency = Blastcircle.Transparency + .01
  1080. Blastcircle2.Transparency = Blastcircle2.Transparency + .02
  1081. Blastcircle3.Transparency = Blastcircle3.Transparency + .012
  1082. Blastcircle4.Transparency = Blastcircle4.Transparency + .015
  1083. Blastcircle5.Transparency = Blastcircle5.Transparency + 0.01
  1084. BlastShape5.Scale = BlastShape5.Scale + Vector3.new(.5,.5,.5)
  1085. wait()
  1086. end
  1087. end)
  1088. opopo()
  1089. wait(2)
  1090. hum.WalkSpeed = 13
  1091. debounce = false
  1092. attacking = false
  1093. end
  1094. end)
  1095.  
  1096. EnergyIdle = Instance.new("Sound", Torso)
  1097. EnergyIdle.SoundId = "rbxassetid://865160364"
  1098. EnergyIdle.Looped = true
  1099. EnergyIdle.Volume = .2
  1100. EnergyIdle:Play()
  1101. doommusucus = Instance.new("Sound", Torso)
  1102. doommusucus.SoundId = "rbxassetid://261681311"
  1103. doommusucus.Looped = true
  1104. doommusucus.Volume = 1.5
  1105. doommusucus:Play()
  1106. hum.WalkSpeed = 13
  1107.  
  1108. function damagealll(Radius,Position)
  1109. local Returning = {}
  1110. for _,v in pairs(workspace:GetChildren()) do
  1111. if v~=Character and v:FindFirstChild('Humanoid') and v:FindFirstChild('Torso') then
  1112. local Mag = (v.Torso.Position - Position).magnitude
  1113. if Mag < Radius then
  1114. table.insert(Returning,v)
  1115. end
  1116. end
  1117. end
  1118. return Returning
  1119. end
  1120.  
  1121. function damagealll2(Radius,Position)
  1122. local Returning = {}
  1123. while wait() do
  1124. for _,v in pairs(workspace:GetChildren()) do
  1125. if v~=Character and v:FindFirstChild('Humanoid') and v:FindFirstChild('Torso') then
  1126. local Mag = (v.Torso.Position - Position).magnitude
  1127. if Mag < Radius then
  1128. table.insert(Returning,v)
  1129. end
  1130. end
  1131. end
  1132. end
  1133. return Returning
  1134. end
  1135.  
  1136. footsteps = Instance.new("Sound", Torso)
  1137. footsteps.SoundId = "sID://320886417"
  1138. footsteps.Looped = true
  1139. footsteps.Volume = 5
  1140.  
  1141. checks1 = coroutine.wrap(function() -------Checks
  1142. while true do
  1143. if Root.Velocity.Magnitude > 0.5 and running == false then
  1144. position = "Walking"
  1145. elseif Root.Velocity.Magnitude < 0.5 and running == false and LSSJn then
  1146. position = "Idle2"
  1147. elseif Root.Velocity.Magnitude < 0.5 and running == false then
  1148. position = "Idle"
  1149. elseif Root.Velocity.Magnitude > 15 then
  1150. position = "Running"
  1151. else
  1152. end
  1153. wait()
  1154. end
  1155. end)
  1156. checks1()
  1157.  
  1158. mouse.KeyDown:connect(function(Press)
  1159. Press=Press:lower()
  1160. if Press=='p' then
  1161. if debounce == true then return end
  1162. debounce = true
  1163. walking = false
  1164. attacking = true
  1165. punchcharge:Play()
  1166. for i = 1, 10 do
  1167. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.5)
  1168. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2, 0, 0.501) * CFrame.Angles(math.rad(-90), math.rad(45), math.rad(0)), 0.5)
  1169. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(-90), math.rad(90), math.rad(0)), 0.5)
  1170. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.5)
  1171. wait()
  1172. end
  1173. punchexplosion:Play()
  1174. hitboxpert = Instance.new("Part", LeftArm)
  1175. hitboxpert.Size = Vector3.new(2, 2, 2)
  1176. hitboxpert.CanCollide = false
  1177. hitboxpert.Transparency = 1
  1178. local hitboxweld = weldBetween(hitboxpert, LeftArm)
  1179. hitboxweld.C0 = CFrame.new(0,2.2,0)
  1180. hitboxpert.Touched:connect(function(hit)
  1181. if hit.Parent:IsA("Part") then
  1182. elseif hit.Parent:IsA("SpecialMesh") then
  1183. elseif hit.Parent.Name == game.Players.LocalPlayer.Name then
  1184. elseif hit.Parent:findFirstChild("Humanoid") then
  1185. if damagedebounce == true then return end
  1186. damagedebounce = true
  1187. Slachtoffer = hit.Parent:findFirstChild("Humanoid")
  1188. Slachtoffer:TakeDamage(32)
  1189. end
  1190. end)
  1191. local punchplosion = coroutine.wrap(function()
  1192. plosion = Instance.new("Part", LeftArm)
  1193. plosion.Size = Vector3.new(1, 1, 1)
  1194. plosion.Transparency = 0.2
  1195. plosion.BrickColor = BrickColor.new("Crimson")
  1196. plosion.Anchored = true
  1197. plosion.CanCollide = false
  1198. plosion.CFrame = Root.CFrame * CFrame.new(-1,0,-3)
  1199. dea1 = Instance.new("SpecialMesh", plosion)
  1200. dea1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1201. dea1.Scale = Vector3.new(0.1, 0.1, 0.1)
  1202. for i = 1, 25 do
  1203. dea1.Scale = dea1.Scale + Vector3.new(0.8,0.8,0.8)
  1204. plosion.Transparency = plosion.Transparency + 0.07
  1205. wait()
  1206. end
  1207. end)
  1208. punchplosion()
  1209. for i = 1, 10 do
  1210. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
  1211. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 1.5, 0.501) * CFrame.Angles(math.rad(-100), math.rad(-20), math.rad(0)), 0.5)
  1212. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.5)
  1213. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(-30), math.rad(0)), 0.5)
  1214. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(15), math.rad(5), math.rad(-3)), 0.5)
  1215. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(0), math.rad(10), math.rad(0)), 0.5)
  1216. wait()
  1217. end
  1218. hitboxpert:Destroy()
  1219. hitboxweld:Destroy()
  1220. plosion:Destroy()
  1221. attacking = false
  1222. damagedebounce = false
  1223. debounce = false
  1224. end
  1225. end)
  1226.  
  1227. mouse.KeyDown:connect(function(Press)
  1228. Press=Press:lower()
  1229. if Press=='t' then
  1230. if tauntdebounce == true then return end
  1231. tauntdebounce = true
  1232. rdnm = soundtable[math.random(1,#soundtable)]
  1233. tauntsound = Instance.new("Sound", Head)
  1234. tauntsound.Volume = .8
  1235. tauntsound.SoundId = "http://www.roblox.com/asset/?id="..rdnm
  1236. tauntsound.Looped = false
  1237. tauntsound:Play()
  1238. wait(tauntsound.TimeLength)
  1239. wait(3)
  1240. tauntsound:Remove()
  1241. wait(1)
  1242. tauntdebounce = false
  1243. debounce = false
  1244. end
  1245. end)
  1246.  
  1247.  
  1248. mouse.KeyDown:connect(function(Press)
  1249. Press=Press:lower()
  1250. if Press=='l' then
  1251. if debounce then return end
  1252. debounce = true
  1253. attacking = true
  1254. punchcharge2:Play()
  1255. hum.WalkSpeed = 13
  1256. for i = 1, 8 do
  1257. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1258. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 1.5, 0.501) * CFrame.Angles(math.rad(-130), math.rad(-20), math.rad(0)), 0.5)
  1259. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.5)
  1260. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1261. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1262. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), 0.5)
  1263. wait()
  1264. end
  1265. local shockwavv = coroutine.wrap(function()
  1266. shockwav = Instance.new("Part", LeftArm)
  1267. shockwav.Size = Vector3.new(1, 1, 1)
  1268. shockwav.Transparency = 0
  1269. shockwav.BrickColor = BrickColor.new("Really black")
  1270. shockwav.Anchored = true
  1271. shockwav.CanCollide = false
  1272. shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.rad(-90), 0, 0)
  1273. dea2 = Instance.new("SpecialMesh", shockwav)
  1274. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1275. dea2.Scale = Vector3.new(0.1, 0.1, 0.1)
  1276. removeuseless:AddItem(shockwav,5) ---------Just in case it messes up
  1277.  
  1278. shockwav2 = Instance.new("Part", LeftArm)
  1279. shockwav2.Size = Vector3.new(1, 1, 1)
  1280. shockwav2.Transparency = 0
  1281. shockwav2.BrickColor = BrickColor.new("Crimson")
  1282. shockwav2.Anchored = true
  1283. shockwav2.CanCollide = false
  1284. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.rad(-90), 0, 0)
  1285. dea3 = Instance.new("SpecialMesh", shockwav2)
  1286. dea3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1287. dea3.Scale = Vector3.new(0.1, 0.1, 0.1)
  1288. removeuseless:AddItem(shockwav2,5)
  1289.  
  1290. shockesr = Instance.new("Part", Torso)
  1291. shockesr.Size = Vector3.new(0.5, 0.5, 0.5)
  1292. shockesr.Material = "Neon"
  1293. shockesr.BrickColor = BrickColor.new("Crimson")
  1294. shockesr.Transparency = 0
  1295. shockesr.Anchored = true
  1296. shockesr.CanCollide = false
  1297. shockerMESH = Instance.new("SpecialMesh", shockesr)
  1298. shockerMESH.MeshType = "Sphere"
  1299. shockerMESH.Scale = Vector3.new(1,1,1)
  1300. shockesr.CFrame = Root.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(0), 0, 0)
  1301. removeuseless:AddItem(shockesr,5)
  1302.  
  1303. local Hit = damagealll(14,Torso.Position)
  1304. for _,v in pairs(Hit) do
  1305. local velo2 = Instance.new("BodyVelocity", v)
  1306. velo2.MaxForce = Vector3.new(999999, 999999, 999999)
  1307. velo2.Velocity = v.Torso.CFrame.lookVector * 200
  1308. removeuseless:AddItem(velo2,2)
  1309. v.Humanoid:ChangeState(Enum.HumanoidStateType.FallingDown)
  1310. v.Humanoid:TakeDamage(30)
  1311. end
  1312.  
  1313. for i = 1, 25 do
  1314. dea2.Scale = dea2.Scale + Vector3.new(2,2,2)
  1315. shockwav.Transparency = shockwav.Transparency + 0.07
  1316. dea3.Scale = dea3.Scale + Vector3.new(1,1,1)
  1317. shockwav2.Transparency = shockwav2.Transparency + 0.07
  1318. shockesr.Transparency = shockesr.Transparency + 0.07
  1319. shockerMESH.Scale = shockerMESH.Scale + Vector3.new(4, 4, 4)
  1320. wait()
  1321. end
  1322. end)
  1323. shockwavv()
  1324. punchexplosion2:Play()
  1325. chunks = Instance.new("Part", workspace)
  1326. chunks.BrickColor = BrickColor.new("Really red")
  1327. chunks.Size = Vector3.new(2, 2, 2)
  1328. chunks.Anchored = true
  1329. chunks.Material = "Neon"
  1330. chunks.TopSurface = "Smooth"
  1331. chunks.BottomSurface = "Smooth"
  1332. chunks.CanCollide = false
  1333. chunks.CFrame = LeftLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1334. table.insert(SlowlyFade,chunks)
  1335. removeuseless:AddItem(chunks,5)
  1336. chunks2 = Instance.new("Part", workspace)
  1337. chunks2.BrickColor = BrickColor.new("Crimson")
  1338. chunks2.Size = Vector3.new(2, 2, 2)
  1339. chunks2.Anchored = true
  1340. chunks2.Material = "Neon"
  1341. chunks2.TopSurface = "Smooth"
  1342. chunks2.BottomSurface = "Smooth"
  1343. chunks2.CanCollide = false
  1344. chunks2.CFrame = LeftLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1345. table.insert(SlowlyFade,chunks2)
  1346. removeuseless:AddItem(chunks2,5)
  1347. chunks3 = Instance.new("Part", workspace)
  1348. chunks3.BrickColor = BrickColor.new("Really red")
  1349. chunks3.Size = Vector3.new(2, 2, 2)
  1350. chunks3.Anchored = true
  1351. chunks3.Material = "Neon"
  1352. chunks3.CanCollide = false
  1353. chunks3.TopSurface = "Smooth"
  1354. chunks3.BottomSurface = "Smooth"
  1355. chunks3.CFrame = RightLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1356. table.insert(SlowlyFade,chunks3)
  1357. removeuseless:AddItem(chunks3,5)
  1358. chunks4 = Instance.new("Part", workspace)
  1359. chunks4.BrickColor = BrickColor.new("Crimson")
  1360. chunks4.Size = Vector3.new(2, 2, 2)
  1361. chunks4.Anchored = true
  1362. chunks4.TopSurface = "Smooth"
  1363. chunks4.BottomSurface = "Smooth"
  1364. chunks4.Material = "Neon"
  1365. chunks4.CanCollide = false
  1366. chunks4.CFrame = RightLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1367. table.insert(SlowlyFade,chunks4)
  1368. removeuseless:AddItem(chunks4,5)
  1369. hum.WalkSpeed = 0
  1370. for i = 1, 15 do
  1371. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1372. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 0.8, 0.501) * CFrame.Angles(math.rad(-70), math.rad(-5), math.rad(0)), 0.5)
  1373. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.5)
  1374. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1.3, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(0)), 0.5)
  1375. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, 0.2) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.5)
  1376. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2.0, 0.2) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.5)
  1377. wait()
  1378. end
  1379. hum.WalkSpeed = 13
  1380. attacking = false
  1381. damagedebounce = false
  1382. shockwav:Remove()
  1383. shockwav2:Remove()
  1384. shockesr:Remove()
  1385. debounce = false
  1386. end
  1387. end)
  1388.  
  1389. mouse.KeyDown:connect(function(Press)
  1390. Press=Press:lower()
  1391. if Press=='k' then
  1392. if debounce then return end
  1393. debounce = true
  1394. attacking = true
  1395. punchcharge2:Play()
  1396. hum.WalkSpeed = 0
  1397. for i = 1, 8 do
  1398. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.1) * CFrame.Angles(math.rad(6), math.rad(0), math.rad(0)), 0.5)
  1399. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.5, 2, 0) * CFrame.Angles(math.rad(14), math.rad(-20), math.rad(90)), 0.5)
  1400. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(14), math.rad(20), math.rad(-90)), 0.5)
  1401. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(0)), 0.5)
  1402. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1403. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1404. wait()
  1405. end
  1406. punchexplosion3:Play()
  1407. local wtfboomzorz = coroutine.wrap(function()
  1408. shockesr = Instance.new("Part", Torso)
  1409. shockesr.Size = Vector3.new(0.5, 0.5, 0.5)
  1410. shockesr.Material = "Neon"
  1411. shockesr.BrickColor = BrickColor.new("Crimson")
  1412. shockesr.Transparency = 0
  1413. shockesr.Anchored = true
  1414. shockesr.CanCollide = false
  1415. shockerMESH = Instance.new("SpecialMesh", shockesr)
  1416. shockerMESH.MeshType = "Sphere"
  1417. shockerMESH.Scale = Vector3.new(1,1,1)
  1418. shockesr.CFrame = Root.CFrame * CFrame.new(0,0,-3)
  1419. removeuseless:AddItem(shockesr,5)
  1420.  
  1421. shockwav = Instance.new("Part", LeftArm)
  1422. shockwav.Size = Vector3.new(1, 1, 1)
  1423. shockwav.Transparency = 0
  1424. shockwav.BrickColor = BrickColor.new("Really red")
  1425. shockwav.Anchored = true
  1426. shockwav.CanCollide = false
  1427. shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1428. dea2 = Instance.new("SpecialMesh", shockwav)
  1429. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1430. dea2.Scale = Vector3.new(0.1, 0.1, 0.1)
  1431. shockwav.CFrame = Root.CFrame * CFrame.new(0,0,-3)
  1432. removeuseless:AddItem(shockwav,5)
  1433.  
  1434. shockwav2 = Instance.new("Part", LeftArm)
  1435. shockwav2.Size = Vector3.new(1, 1, 1)
  1436. shockwav2.Transparency = 0
  1437. shockwav2.BrickColor = BrickColor.new("Crimson")
  1438. shockwav2.Anchored = true
  1439. shockwav2.CanCollide = false
  1440. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1441. dea3 = Instance.new("SpecialMesh", shockwav2)
  1442. dea3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1443. dea3.Scale = Vector3.new(0.1, 0.1, 0.1)
  1444. shockwav.CFrame = Root.CFrame * CFrame.new(0,0,-3)
  1445. removeuseless:AddItem(shockwav2,5)
  1446.  
  1447. shockwav3 = Instance.new("Part", LeftArm)
  1448. shockwav3.Size = Vector3.new(1, 1, 1)
  1449. shockwav3.Transparency = 0
  1450. shockwav3.BrickColor = BrickColor.new("Really red")
  1451. shockwav3.Anchored = true
  1452. shockwav3.CanCollide = false
  1453. shockwav3.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1454. dea4 = Instance.new("SpecialMesh", shockwav3)
  1455. dea4.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1456. dea4.Scale = Vector3.new(0.1, 0.1, 0.1)
  1457. shockwav3.CFrame = Root.CFrame * CFrame.new(0,0,-3)
  1458. removeuseless:AddItem(shockwav3,5)
  1459.  
  1460. local Hit = damagealll(35,Torso.Position)
  1461. for _,v in pairs(Hit) do
  1462. v:BreakJoints()
  1463. end
  1464. for i = 1, 25 do
  1465. dea2.Scale = dea2.Scale + Vector3.new(2.5,2.5,2.5)
  1466. shockwav.Transparency = shockwav.Transparency + 0.07
  1467. dea3.Scale = dea3.Scale + Vector3.new(3,3,3)
  1468. dea4.Scale = dea4.Scale + Vector3.new(2,2,2)
  1469. shockwav2.Transparency = shockwav2.Transparency + 0.07
  1470. shockwav3.Transparency = shockwav2.Transparency + 0.07
  1471. shockesr.Transparency = shockesr.Transparency + 0.08
  1472. shockerMESH.Scale = shockerMESH.Scale + Vector3.new(4, 4, 4)
  1473. wait()
  1474. end
  1475. end)
  1476. wtfboomzorz()
  1477. for i = 1, 8 do
  1478. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1479. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.5, 1, -1) * CFrame.Angles(math.rad(-110), math.rad(0), math.rad(90)), 0.5)
  1480. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.5, 1, -1) * CFrame.Angles(math.rad(-110), math.rad(0), math.rad(-90)), 0.5)
  1481. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1482. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1483. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1484. wait()
  1485. end
  1486. for i = 1, 26 do
  1487. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1488. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.5, 1, -1) * CFrame.Angles(math.rad(-50), math.rad(-20), math.rad(90)), 0.06)
  1489. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.5, 1, -1) * CFrame.Angles(math.rad(-50), math.rad(20), math.rad(-90)), 0.06)
  1490. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1491. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1492. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1493. wait()
  1494. end
  1495. hum.WalkSpeed = 13
  1496. debounce = false
  1497. attacking = false
  1498. end
  1499. end)
  1500.  
  1501. mouse.KeyDown:connect(function(Press)
  1502. Press=Press:lower()
  1503. if Press=='o' then
  1504. if debounce then return end
  1505. debounce = true
  1506. attacking = true
  1507. hum.WalkSpeed = 0
  1508. local theendbegin = coroutine.wrap(function()
  1509. shockwav = Instance.new("Part", Torso)
  1510. shockwav.Size = Vector3.new(1, 1, 1)
  1511. shockwav.Transparency = 0
  1512. shockwav.BrickColor = BrickColor.new("Really red")
  1513. shockwav.Material = "Neon"
  1514. shockwav.Anchored = true
  1515. shockwav.CanCollide = false
  1516. shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1517. dea2 = Instance.new("SpecialMesh", shockwav)
  1518. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1519. dea2.Scale = Vector3.new(0.1, 0.1, 0.1)
  1520. shockwav.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1521. removeuseless:AddItem(shockwav,5)
  1522. shockwav2 = Instance.new("Part", Torso)
  1523. shockwav2.Size = Vector3.new(1, 1, 1)
  1524. shockwav2.Transparency = 0
  1525. shockwav2.Material = "Neon"
  1526. shockwav2.BrickColor = BrickColor.new("Crimson")
  1527. shockwav2.Anchored = true
  1528. shockwav2.CanCollide = false
  1529. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1530. dea3 = Instance.new("SpecialMesh", shockwav2)
  1531. dea3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1532. dea3.Scale = Vector3.new(0.1, 0.1, 0.1)
  1533. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1534. removeuseless:AddItem(shockwav2,5)
  1535. for i = 1, 125 do
  1536. shockwav.Transparency = shockwav.Transparency + 0.03
  1537. dea2.Scale = dea2.Scale + Vector3.new(1, 1, 1)
  1538. shockwav2.Transparency = shockwav2.Transparency + 0.02
  1539. dea3.Scale = dea3.Scale + Vector3.new(1.5, 1.5, 1.5)
  1540. wait()
  1541. end
  1542. end)
  1543. theendbegin()
  1544. boomswoosh:Play()
  1545. for i = 1, 50 do
  1546. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1547. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.5)
  1548. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.5)
  1549. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1550. wait()
  1551. end
  1552. EndOfTimes = true
  1553. local TheEnd = coroutine.wrap(function()
  1554. while EndOfTimes do
  1555. TheEndTimeWave = Instance.new("Part", Torso)
  1556. TheEndTimeWave.Size = Vector3.new(1, 1, 1)
  1557. TheEndTimeWave.Transparency = 1
  1558. TheEndTimeWave.BrickColor = BrickColor.new("Really red")
  1559. TheEndTimeWave.Material = "Neon"
  1560. TheEndTimeWave.Anchored = true
  1561. TheEndTimeWave.CanCollide = false
  1562. TheEndTimeWave.CFrame = Torso.CFrame * CFrame.Angles(math.random(1, 100),math.random(1, 100),math.random(1, 100))
  1563. DDT = Instance.new("SpecialMesh", TheEndTimeWave)
  1564. DDT.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1565. DDT.Scale = Vector3.new(50, 50, 50)
  1566. removeuseless:AddItem(TheEndTimeWave,2)
  1567. table.insert(TheEnd,TheEndTimeWave)
  1568. table.insert(TheEnd2,DDT)
  1569. wait(0.1)
  1570. end
  1571. end)
  1572. TheEnd()
  1573. local EndOrb = coroutine.wrap(function()
  1574. EnddOrb = Instance.new("Part", Torso)
  1575. EnddOrb.Size = Vector3.new(0.5, 0.5, 0.5)
  1576. EnddOrb.Material = "Neon"
  1577. EnddOrb.BrickColor = BrickColor.new("Crimson")
  1578. EnddOrb.Transparency = 1
  1579. EnddOrb.Anchored = true
  1580. EnddOrb.CanCollide = false
  1581. EnddOrbMESH = Instance.new("SpecialMesh", EnddOrb)
  1582. EnddOrbMESH.MeshType = "Sphere"
  1583. EnddOrbMESH.Scale = Vector3.new(100,100,100)
  1584. EnddOrb.CFrame = Torso.CFrame
  1585. while EnddOrb.Transparency > 0 do
  1586. EnddOrbMESH.Scale = EnddOrbMESH.Scale - Vector3.new(1,1,1)
  1587. EnddOrb.Transparency = EnddOrb.Transparency - 0.007
  1588. wait()
  1589. end
  1590. end)
  1591. EndOrb()
  1592. TheEndSound2:Play()
  1593. while EnddOrb.Transparency > 0 do
  1594. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1595. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(100)), 0.5)
  1596. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-100)), 0.5)
  1597. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1598. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1599. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1600. wait()
  1601. end
  1602. TheEndSound2:Stop()
  1603. TheEndSound:Play()
  1604. EndOfTimes = false
  1605. for i = 1, 100 do
  1606. EnddOrb.CFrame = Torso.CFrame
  1607. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 20, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.06)
  1608. wait()
  1609. end
  1610. wait(2)
  1611. local dissapend = coroutine.wrap(function()
  1612. for i = 1, 100 do
  1613. EnddOrbMESH.Scale = EnddOrbMESH.Scale - Vector3.new(1, 1, 1)
  1614. EnddOrb.Transparency = EnddOrb.Transparency + 0.05
  1615. wait()
  1616. end
  1617. end)
  1618. dissapend()
  1619. ROOOAAAAH:Play()
  1620. local opforr = coroutine.wrap(function()
  1621. while true do
  1622. if loowki then break end
  1623. TheEndTimeWave2 = Instance.new("Part", Torso)
  1624. TheEndTimeWave2.Size = Vector3.new(1, 1, 1)
  1625. TheEndTimeWave2.Transparency = 0.4
  1626. TheEndTimeWave2.BrickColor = BrickColor.new("Crimson")
  1627. TheEndTimeWave2.Material = "Neon"
  1628. TheEndTimeWave2.Anchored = true
  1629. TheEndTimeWave2.CanCollide = false
  1630. TheEndTimeWave2.CFrame = Torso.CFrame * CFrame.Angles(math.random(1, 100),math.random(1, 100),math.random(1, 100))
  1631. DDT2 = Instance.new("SpecialMesh", TheEndTimeWave2)
  1632. DDT2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1633. DDT2.Scale = Vector3.new(1, 1, 1)
  1634. removeuseless:AddItem(TheEndTimeWave2,3)
  1635. table.insert(TheEnd4,TheEndTimeWave2)
  1636. table.insert(TheEnd3,DDT2)
  1637. EnddOrb2 = Instance.new("Part", Torso)
  1638. EnddOrb2.Size = Vector3.new(0.5, 0.5, 0.5)
  1639. EnddOrb2.Material = "Neon"
  1640. EnddOrb2.BrickColor = BrickColor.new("Really red")
  1641. EnddOrb2.Transparency = 0
  1642. EnddOrb2.Anchored = true
  1643. EnddOrb2.CanCollide = false
  1644. EnddOrbMESH2 = Instance.new("SpecialMesh", EnddOrb2)
  1645. EnddOrbMESH2.MeshType = "Sphere"
  1646. EnddOrbMESH2.Scale = Vector3.new(2,2,2)
  1647. EnddOrb2.CFrame = Root.CFrame * CFrame.new(0, 20, 0)
  1648. removeuseless:AddItem(EnddOrb2,2)
  1649. table.insert(TheEnd2,EnddOrbMESH2)
  1650. table.insert(SlowlyFade,EnddOrb2)
  1651. wait(0.1)
  1652. end
  1653. end)
  1654. opforr()
  1655. for i = 1, 20 do
  1656. local Hit = damagealll(60,Torso.Position)
  1657. for _,v in pairs(Hit) do
  1658. v.Humanoid:TakeDamage(3)
  1659. end
  1660. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.1) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(0)), 0.5)
  1661. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.4, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(100)), 0.5)
  1662. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-100)), 0.5)
  1663. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 20, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1664. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.4) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(-10)), 0.5)
  1665. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0.4) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(10)), 0.5)
  1666. wait()
  1667. end
  1668. local damgog = coroutine.wrap(function()
  1669. while true do
  1670. if loowki then return end
  1671. local Hit = damagealll(60,Torso.Position)
  1672. for _,v in pairs(Hit) do
  1673. v.Humanoid:TakeDamage(1)
  1674. end
  1675. wait()
  1676. end
  1677. end)
  1678. damgog()
  1679. wait(ROOOAAAAH.TimeLength)
  1680. loowki = true
  1681. wait(.5)
  1682. for i = 1, 40 do
  1683. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1684. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.5)
  1685. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.5)
  1686. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 20, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1687. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1688. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1689. wait()
  1690. end
  1691. for i = 1, 100 do
  1692. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1693. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.5)
  1694. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.5)
  1695. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.05)
  1696. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1697. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1698. wait()
  1699. end
  1700. attacking = false
  1701. debounce = false
  1702. loowki = false
  1703. EndOfTimes = false
  1704. hum.WalkSpeed = 13
  1705. end
  1706. end)
  1707.  
  1708. mouse.KeyDown:connect(function(Press)
  1709. Press=Press:lower()
  1710. if Press=='j' then
  1711. if debounce then return end
  1712. debounce = true
  1713. attacking = true
  1714. zorro = true
  1715. local timereft = coroutine.wrap(function()
  1716. shockesr = Instance.new("Part", Torso)
  1717. shockesr.Size = Vector3.new(0.5, 0.5, 0.5)
  1718. shockesr.Material = "Neon"
  1719. shockesr.BrickColor = BrickColor.new("Crimson")
  1720. shockesr.Transparency = 0
  1721. shockesr.Anchored = true
  1722. shockesr.CanCollide = false
  1723. shockerMESH = Instance.new("SpecialMesh", shockesr)
  1724. shockerMESH.MeshType = "Cylinder"
  1725. shockerMESH.Scale = Vector3.new(.1,0.01,0.01)
  1726. shockesr.CFrame = CFrame.new(mouse.Hit.p) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(90))
  1727. riftopen = Instance.new("Sound", shockesr)
  1728. riftopen.SoundId = "rbxassetid://93724183"
  1729. riftopen.Looped = false
  1730. riftopen.Volume = 2
  1731. riftopen:Play()
  1732. while zorro do
  1733. shockesr.Size = shockesr.Size + Vector3.new(0,16,16)
  1734. wait()
  1735. end
  1736. end)
  1737. timereft()
  1738. for i = 1, 50 do
  1739. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.5)
  1740. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.35, 1.25, 0.45) * CFrame.Angles(math.rad(-90), math.rad(48), math.rad(0)), 0.5)
  1741. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  1742. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1743. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  1744. wait()
  1745. end
  1746. zorro = false
  1747. punchcharge3:Play()
  1748. for i = 1, 10 do
  1749. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1750. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 2, 0) * CFrame.Angles(math.rad(-130), math.rad(-48), math.rad(0)), 0.5)
  1751. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  1752. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1753. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1754. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  1755. wait()
  1756. end
  1757. astral = true
  1758. local astralshocks = coroutine.wrap(function()
  1759. while astral do
  1760. Astralshock = Instance.new("Part", Torso)
  1761. Astralshock.Size = Vector3.new(1, 1, 1)
  1762. Astralshock.Transparency = 0
  1763. Astralshock.BrickColor = BrickColor.new("Really red")
  1764. Astralshock.Material = "Neon"
  1765. Astralshock.Anchored = true
  1766. Astralshock.CanCollide = false
  1767. Astralshock.CFrame = shockesr.CFrame * CFrame.Angles(math.rad(90),math.rad(90),math.rad(0))
  1768. DDTASTRAL = Instance.new("SpecialMesh", Astralshock)
  1769. DDTASTRAL.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1770. DDTASTRAL.Scale = Vector3.new(1, 1, 1)
  1771. table.insert(TheEnd3,DDTASTRAL)
  1772. table.insert(SlowlyFade,Astralshock)
  1773. removeuseless:AddItem(Astralshock,2)
  1774. wait(0.3)
  1775. end
  1776. end)
  1777. local astralshocks2 = coroutine.wrap(function()
  1778. while astral do
  1779. Astralshock2 = Instance.new("Part", Torso)
  1780. Astralshock2.Size = Vector3.new(1, 1, 1)
  1781. Astralshock2.Transparency = 0
  1782. Astralshock2.BrickColor = BrickColor.new("Crimson")
  1783. Astralshock2.Material = "Neon"
  1784. Astralshock2.Anchored = true
  1785. Astralshock2.CanCollide = false
  1786. Astralshock2.CFrame = shockesr.CFrame * CFrame.Angles(math.rad(90),math.rad(90),math.rad(0))
  1787. DDTASTRAL2 = Instance.new("SpecialMesh", Astralshock2)
  1788. DDTASTRAL2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1789. DDTASTRAL2.Scale = Vector3.new(15, 15, 15)
  1790. table.insert(UpMover,Astralshock2)
  1791. table.insert(SlowlyFade,Astralshock2)
  1792. removeuseless:AddItem(Astralshock2,2)
  1793. wait(0.2)
  1794. end
  1795. end)
  1796. astralshocks2()
  1797. astralshocks()
  1798. riftopen2 = Instance.new("Sound", shockesr)
  1799. riftopen2.SoundId = "rbxassetid://907527750"
  1800. riftopen2.Looped = false
  1801. riftopen2.Volume = 2
  1802. riftopen2:Play()
  1803. local fofp = coroutine.wrap(function()
  1804. riftopen3 = Instance.new("Sound", shockesr)
  1805. riftopen3.SoundId = "rbxassetid://1190833720"
  1806. riftopen3.Looped = false
  1807. riftopen3.Volume = 0
  1808. removeuseless:AddItem(riftopen3,10)
  1809. removeuseless:AddItem(shockesr,6)
  1810. riftopen3:Play()
  1811. while riftopen3.Volume < 3 do
  1812. riftopen3.Volume = riftopen3.Volume + 0.2
  1813. wait()
  1814. end
  1815. while astral do
  1816. wait()
  1817. end
  1818. while riftopen3.Volume > 0 do
  1819. riftopen3.Volume = riftopen3.Volume - 0.1
  1820. wait()
  1821. end
  1822. end)
  1823. fofp()
  1824. local astraldmg = coroutine.wrap(function()
  1825. for i = 1, 5 do
  1826. local Hit = damagealll(20,shockesr.Position)
  1827. for _,v in pairs(Hit) do
  1828. v.Humanoid:TakeDamage(25)
  1829. end
  1830. wait(1)
  1831. end
  1832. end)
  1833. astraldmg()
  1834. while shockesr.Transparency < 1 do
  1835. shockesr.Size = shockesr.Size + Vector3.new(80,0,0)
  1836. shockesr.Transparency = shockesr.Transparency + 0.02
  1837. wait()
  1838. end
  1839. astral = false
  1840. debounce = false
  1841. attacking = false
  1842. riftopen:Remove()
  1843. riftopen2:Remove()
  1844. end
  1845. end)
  1846.  
  1847. mouse.KeyDown:connect(function(Press)
  1848. Press=Press:lower()
  1849. if Press=='r' then
  1850. if debounce then return end
  1851. debounce = true
  1852. attacking = true
  1853. borb = true
  1854. hum.WalkSpeed = 0
  1855. punchcharge:Play()
  1856. for i = 1, 8 do
  1857. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(-15)), 0.5)
  1858. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-1.5, 1.5, 0) * CFrame.Angles(math.rad(-5), math.rad(10), math.rad(180)), 0.5)
  1859. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0.6, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.5)
  1860. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1861. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.2, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-15)), 0.5)
  1862. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1863. wait()
  1864. end
  1865. BlackPowerBall = Instance.new("Part", Torso)
  1866. BlackPowerBall.BrickColor = BrickColor.new("Crimson")
  1867. BlackPowerBall.Anchored = true
  1868. BlackPowerBall.Shape = 0
  1869. BlackPowerBall.Material = "Neon"
  1870. BlackPowerBall.Size = Vector3.new(0.1,0.1,0.1)
  1871. BlackPowerBall.CanCollide = false
  1872. BlackPowerBall.CFrame = Root.CFrame * CFrame.new(-1.3,3,-2)
  1873. local increasesizeball = coroutine.wrap(function()
  1874. for i = 1, 20 do
  1875. BlackPowerBall.Size = BlackPowerBall.Size + Vector3.new(0.15,0.15,.15)
  1876. wait()
  1877. end
  1878. end)
  1879. increasesizeball()
  1880. OMEGABLASTER = Instance.new("Sound", RightArm)
  1881. OMEGABLASTER.SoundId = "rbxassetid://876800936"
  1882. OMEGABLASTER.Pitch = 1.5
  1883. OMEGABLASTER.Volume = 2
  1884. OMEGABLASTER:Play()
  1885. for i = 1, 25 do
  1886. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(0)), 0.5)
  1887. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2, 1.5, .5) * CFrame.Angles(math.rad(-85), math.rad(-40), math.rad(0)), 0.5)
  1888. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  1889. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1890. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1891. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  1892. wait()
  1893. end
  1894. for i = 1, 8 do
  1895. BlackPowerBall.CFrame = BlackPowerBall.CFrame:lerp(Root.CFrame * CFrame.new(-.6,3.5,2), 0.5)
  1896. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  1897. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-.6, 1.9, 0.2) * CFrame.Angles(math.rad(-85), math.rad(-120), math.rad(20)), 0.5)
  1898. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  1899. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  1900. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1901. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  1902. wait()
  1903. end
  1904. local shootthemballs = coroutine.wrap(function()
  1905. BlackPowerBall.Anchored = false
  1906. local PB2 = Instance.new("BodyVelocity", BlackPowerBall)
  1907. PB2.MaxForce = Vector3.new(999999, 999999, 999999)
  1908. BlackPowerBall.CFrame = CFrame.new(BlackPowerBall.Position,mouse.Hit.p)
  1909. PB2.Velocity = BlackPowerBall.CFrame.lookVector * 80
  1910. wait()
  1911. end)
  1912. shootthemballs()
  1913. for i = 1, 12 do
  1914. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(0)), 0.5)
  1915. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-1, 0, -.1) * CFrame.Angles(math.rad(85), math.rad(-120), math.rad(20)), 0.5)
  1916. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.2, 0) * CFrame.Angles(math.rad(0), math.rad(5), math.rad(-12)), 0.5)
  1917. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-35), math.rad(0)), 0.5)
  1918. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1919. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(10)), 0.5)
  1920. wait()
  1921. end
  1922. BlackPowerBall.Touched:connect(function(OnHit)
  1923. if hitters == true then return end
  1924. hitters = true
  1925. BlackPowerBall.Anchored = true
  1926. BlackPowerBall.Transparency = 1
  1927. local Hit = damagealll(32,BlackPowerBall.Position)
  1928. for _,v in pairs(Hit) do
  1929. v.Humanoid:TakeDamage(40)
  1930. end
  1931. explosivesound = Instance.new("Sound", BlackPowerBall)
  1932. explosivesound.SoundId = "rbxassetid://400765078"
  1933. explosivesound.Looped = false
  1934. explosivesound.Volume = 2
  1935. explosivesound.Pitch = 2
  1936. explosivesound:Play()
  1937. for i = 1, 3 do
  1938. ExplosionBall = Instance.new("Part", Torso)
  1939. ExplosionBall.BrickColor = BrickColor.new("Crimson")
  1940. ExplosionBall.Anchored = true
  1941. ExplosionBall.Shape = 0
  1942. ExplosionBall.Material = "Neon"
  1943. ExplosionBall.CFrame = BlackPowerBall.CFrame
  1944. ExplosionBall.CanCollide = false
  1945. ExplosionBall.Size = BlackPowerBall.Size
  1946. ExplosionBallshock = Instance.new("Part", Torso)
  1947. ExplosionBallshock.Size = Vector3.new(1, 1, 1)
  1948. ExplosionBallshock.Transparency = 0
  1949. ExplosionBallshock.BrickColor = BrickColor.new("Really red")
  1950. ExplosionBallshock.Material = "Neon"
  1951. ExplosionBallshock.Anchored = true
  1952. ExplosionBallshock.CanCollide = false
  1953. ExplosionBallshock.CFrame = BlackPowerBall.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  1954. ExplosionBallshockDDT = Instance.new("SpecialMesh", ExplosionBallshock)
  1955. ExplosionBallshockDDT.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1956. ExplosionBallshockDDT.Scale = Vector3.new(3,3,3)
  1957. table.insert(Extreme,ExplosionBall)
  1958. table.insert(SlowlyFade,ExplosionBall)
  1959. table.insert(SlowlyFade,ExplosionBallshock)
  1960. table.insert(ExtremeM,ExplosionBallshockDDT)
  1961. removeuseless:AddItem(ExplosionBall,2)
  1962. removeuseless:AddItem(ExplosionBallshock,2)
  1963. wait(0.1)
  1964. end
  1965. borb = false
  1966. hitters = false
  1967. end)
  1968. hum.WalkSpeed = 13
  1969. local time = coroutine.wrap(function()
  1970. for i = 1, 100 do
  1971. if borb == false then break end
  1972. wait()
  1973. end
  1974. BlackPowerBall:Remove()
  1975. debounce = false
  1976. balldebounce = false
  1977. hitters = false
  1978. end)
  1979. time()
  1980. attacking = false
  1981. while wait() do
  1982. if borb == false then break end
  1983. wait()
  1984. end
  1985. balldebounce = false
  1986. debounce = false
  1987. hitters = false
  1988. end
  1989. end)
  1990.  
  1991. mouse.KeyDown:connect(function(Press)
  1992. Press=Press:lower()
  1993. if Press=='h' then
  1994. if debounce == true then return end
  1995. debounce = true
  1996. walking = false
  1997. hit = false
  1998. attacking = true
  1999. punchcharge:Play()
  2000. bbm = Instance.new("Sound", Torso)
  2001. bbm.SoundId = "rbxassetid://1412100204"
  2002. bbm.Volume = 6
  2003. bbm:Play()
  2004. hum.WalkSpeed = 0
  2005. local createnergyblast = coroutine.wrap(function()
  2006. BlastWave = Instance.new("Part", Torso)
  2007. BlastWave.Material = "Neon"
  2008. BlastWave.Anchored = true
  2009. BlastWave.CanCollide = false
  2010. BlastWave.BrickColor = BrickColor.new("Crimson")
  2011. BlastWave.Size = Vector3.new(.1,.1,.1)
  2012. BlastShape = Instance.new("SpecialMesh", BlastWave)
  2013. BlastShape.MeshType = "Sphere"
  2014. BlastShape.Scale = Vector3.new(0.1,.1,.1)
  2015. BlastWave.CFrame = Root.CFrame * CFrame.new(0, .4, -5.2)
  2016. end)
  2017. createnergyblast()
  2018. local sizeincrease = coroutine.wrap(function()
  2019. for i = 1, 45 do
  2020. BlastWave.Size = BlastWave.Size + Vector3.new(1,1,1)
  2021. wait()
  2022. end
  2023. end)
  2024. sizeincrease()
  2025. local RetrEnergy2 = coroutine.wrap(function()
  2026. for i = 1, 10 do
  2027. circlescircles = Instance.new("Part", Torso)
  2028. circlescircles.Size = Vector3.new(1, 1, 1)
  2029. circlescircles.Transparency = 0.2
  2030. circlescircles.BrickColor = BrickColor.new("Really red")
  2031. circlescircles.Material = "Neon"
  2032. circlescircles.Anchored = true
  2033. circlescircles.CanCollide = false
  2034. circlescircles.CFrame = BlastWave.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2035. circlescirclesmesh = Instance.new("SpecialMesh", circlescircles)
  2036. circlescirclesmesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2037. circlescirclesmesh.Scale = Vector3.new(15, 15, 15)
  2038. removeuseless:AddItem(circlescircles,1)
  2039. table.insert(nonmeshRepeater2,circlescircles)
  2040. table.insert(TheEnd2,circlescirclesmesh)
  2041. wait(.1)
  2042. end
  2043. end)
  2044. RetrEnergy2()
  2045. local RetrEnergy = coroutine.wrap(function()
  2046. for i = 1, 7 do
  2047. RetrEnergy1 = Instance.new("Part", Torso)
  2048. RetrEnergy1.Material = "Neon"
  2049. RetrEnergy1.Anchored = true
  2050. RetrEnergy1.CanCollide = false
  2051. RetrEnergy1.BrickColor = BrickColor.new("Really red")
  2052. RetrEnergy1.Transparency = 0.5
  2053. RetrEnergy1.Size = Vector3.new(10,10,10)
  2054. RetrEnergy1Shape = Instance.new("SpecialMesh", RetrEnergy1)
  2055. RetrEnergy1Shape.MeshType = "Sphere"
  2056. RetrEnergy1Shape.Scale = Vector3.new(1,1,1)
  2057. RetrEnergy1.CFrame = BlastWave.CFrame
  2058. table.insert(LessSize,RetrEnergy1)
  2059. table.insert(Repeater2,RetrEnergy1)
  2060. removeuseless:AddItem(RetrEnergy1,2)
  2061. wait(0.2)
  2062. end
  2063. end)
  2064. RetrEnergy()
  2065. for i = 1, 10 do
  2066. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2067. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(90)), 0.5)
  2068. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  2069. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2070. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2071. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2072. wait()
  2073. end
  2074. wait(1)
  2075. local shocks = coroutine.wrap(function()
  2076. while BlastWave.Transparency < 1 do
  2077. shockoftheblast = Instance.new("Part", Torso)
  2078. shockoftheblast.Size = Vector3.new(1, 1, 1)
  2079. shockoftheblast.Transparency = 0
  2080. shockoftheblast.BrickColor = BrickColor.new("Really red")
  2081. shockoftheblast.Material = "Neon"
  2082. shockoftheblast.Anchored = true
  2083. shockoftheblast.CanCollide = false
  2084. shockoftheblast.CFrame = CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(90))
  2085. shockoftheblast.CFrame = LeftArm.CFrame * CFrame.new(0, -2.4 -(i/.4), 0) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  2086. sotbmesh = Instance.new("SpecialMesh", shockoftheblast)
  2087. sotbmesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2088. sotbmesh.Scale = Vector3.new(15, 15, 15)
  2089. removeuseless:AddItem(shockoftheblast,.5)
  2090. table.insert(ForwardMover,shockoftheblast)
  2091. table.insert(nonmeshRepeater2,shockoftheblast)
  2092. wait(.1)
  2093. end
  2094. end)
  2095. shocks()
  2096. x0412:Play()
  2097. ReaperLaunch = Instance.new("Sound", LeftArm)
  2098. ReaperLaunch.Volume = 3
  2099. ReaperLaunch.SoundId = "rbxassetid://138677306"
  2100. ReaperLaunch:Play()
  2101. hum.WalkSpeed = 2
  2102. TheBeam = Instance.new("Part", LeftArm)
  2103. TheBeam.CanCollide = false
  2104. TheBeam.Size = Vector3.new(1,3,3)
  2105. TheBeam.Material = "Neon"
  2106. TheBeam.Anchored = true
  2107. TheBeam.BrickColor = BrickColor.new("Crimson")
  2108. TheBeamMESH = Instance.new("SpecialMesh", TheBeam)
  2109. TheBeamMESH.Scale = Vector3.new(1,1,1)
  2110. TheBeamMESH.MeshType = "Cylinder"
  2111. TheBeam.CFrame = BlastWave.CFrame * CFrame.new(0,2,0) * CFrame.Angles(math.rad(0),math.rad(90),math.rad(0))
  2112. TheBeam.Touched:connect(function(hit)
  2113. if hit.Parent:IsA("Part") then
  2114. elseif hit.Parent:IsA("SpecialMesh") then
  2115. elseif hit.Parent.Name == game.Players.LocalPlayer.Name then
  2116. elseif hit.Parent:findFirstChild("Humanoid") then
  2117. Slachtoffer = hit.Parent:findFirstChild("Humanoid")
  2118. Slachtoffer:TakeDamage(30)
  2119. wait(.6)
  2120. end
  2121. end)
  2122. for i = 1, 100 do
  2123. TheBeam.Size = TheBeam.Size + Vector3.new(5, 0, 0)
  2124. TheBeam.CFrame = LeftArm.CFrame * CFrame.new(0, -2.4 -(i/.4), 0) * CFrame.Angles(0, 0, math.rad(90))
  2125. BlastWave.CFrame = LeftArm.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, math.rad(0))
  2126. wait()
  2127. end
  2128. while TheBeam.Transparency < 1 and BlastWave.Transparency < 1 do
  2129. TheBeam.Transparency = TheBeam.Transparency + 0.1
  2130. BlastWave.Transparency = BlastWave.Transparency + 0.1
  2131. wait()
  2132. end
  2133. debounce = false
  2134. attacking = false
  2135. TheBeam:Remove()
  2136. BlastWave:Remove()
  2137. end
  2138. end)
  2139.  
  2140. mouse.KeyDown:connect(function(Press)
  2141. Press=Press:lower()
  2142. if Press=='q' then
  2143. if debounce then return end
  2144. debounce = true
  2145. attacking = true
  2146. open = true
  2147. nepo = true
  2148. hum.WalkSpeed = 0
  2149. bigrift = Instance.new("Part", Torso)
  2150. bigrift.Size = Vector3.new(0.1, 0.1, 0.1)
  2151. bigrift.Material = "Neon"
  2152. bigrift.Transparency = 1
  2153. bigrift.Anchored = true
  2154. bigrift.CanCollide = false
  2155. bigriftdecal = Instance.new("Decal", bigrift)
  2156. bigriftdecal.Face = "Top"
  2157. bigriftdecal.Texture = "rbxassetid://702583926"
  2158. local bigriftopen = coroutine.wrap(function()
  2159. bigrift.CFrame = CFrame.new(mouse.Hit.p) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  2160. while open do
  2161. bigrift.Size = bigrift.Size + Vector3.new(2,0,2)
  2162. wait()
  2163. end
  2164. end)
  2165. bigriftopen()
  2166. local rotate = coroutine.wrap(function()
  2167. while nepo do
  2168. bigrift.CFrame = bigrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0)
  2169. wait()
  2170. end
  2171. end)
  2172. rotate()
  2173. for i = 1, 15 do
  2174. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2175. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 0.7, 1) * CFrame.Angles(math.rad(-40), math.rad(-48), math.rad(0)), 0.5)
  2176. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  2177. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2178. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2179. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2180. wait()
  2181. end
  2182. open = false
  2183. for i = 1, 8 do
  2184. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2185. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 2, 0) * CFrame.Angles(math.rad(-130), math.rad(-48), math.rad(0)), 0.5)
  2186. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(4), math.rad(-10)), 0.5)
  2187. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2188. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2189. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2190. wait()
  2191. end
  2192. local openshocks = coroutine.wrap(function()
  2193. for i = 1, 2 do
  2194. openshock2 = Instance.new("Part", Torso)
  2195. openshock2.Size = Vector3.new(1, 1, 1)
  2196. openshock2.Transparency = 0
  2197. openshock2.BrickColor = BrickColor.new("Really red")
  2198. openshock2.Material = "Neon"
  2199. openshock2.Anchored = true
  2200. openshock2.CanCollide = false
  2201. openshock2.CFrame = CFrame.new(bigrift.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  2202. DDTopenshock2 = Instance.new("SpecialMesh", openshock2)
  2203. DDTopenshock2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2204. DDTopenshock2.Scale = Vector3.new(1, 2, 1)
  2205. removeuseless:AddItem(openshock2,2)
  2206. table.insert(TheEnd3,DDTopenshock2)
  2207. table.insert(SlowlyFade,openshock2)
  2208. openshock = Instance.new("Part", Torso)
  2209. openshock.Size = Vector3.new(1, 1, 1)
  2210. openshock.Transparency = 0
  2211. openshock.BrickColor = BrickColor.new("Really red")
  2212. openshock.Material = "Neon"
  2213. openshock.Anchored = true
  2214. openshock.CanCollide = false
  2215. openshock.CFrame = CFrame.new(bigrift.Position) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(0))
  2216. DDTopenshock = Instance.new("SpecialMesh", openshock)
  2217. DDTopenshock.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2218. DDTopenshock.Scale = Vector3.new(1, 2, 1)
  2219. removeuseless:AddItem(openshock,2)
  2220. table.insert(TheEnd3,DDTopenshock)
  2221. table.insert(SlowlyFade,openshock)
  2222. wait(.2)
  2223. end
  2224. end)
  2225. openshocks()
  2226. wreckingbrick = Instance.new("Part", Torso)
  2227. wreckingbrick.Size = Vector3.new(10, 10, 10)
  2228. wreckingbrick.Material = "Neon"
  2229. wreckingbrick.Transparency = 0
  2230. wreckingbrick.Anchored = true
  2231. wreckingbrick.BrickColor = BrickColor.new("Crimson")
  2232. wreckingbrick.CanCollide = false
  2233. wreckingbrick.CFrame = bigrift.CFrame * CFrame.new(0,1,0)
  2234. iffalsedontspin = true
  2235. local rotq = coroutine.wrap(function()
  2236. while iffalsedontspin do
  2237. wreckingbrick.CFrame = wreckingbrick.CFrame * CFrame.Angles(math.rad(1 + 2),math.rad(1),math.rad(1 + 3))
  2238. wait()
  2239. end
  2240. end)
  2241. rotq()
  2242. swooshsound = Instance.new("Sound", wreckingbrick)
  2243. swooshsound.Volume = 1
  2244. swooshsound.SoundId = "rbxassetid://148894535"
  2245. swooshsound.Looped = false
  2246. swooshsound:Play()
  2247. removeuseless:AddItem(swooshsound,2)
  2248. for i = 1, 10 do
  2249. wreckingbrick.CFrame = wreckingbrick.CFrame:lerp(CFrame.new(bigrift.Position) * CFrame.new(0,13,0) * CFrame.Angles(math.rad(25),math.rad(34),math.rad(50)), 0.5)
  2250. wait()
  2251. end
  2252. for i = 1, 8 do
  2253. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  2254. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-.6, 1.9, 0.2) * CFrame.Angles(math.rad(-85), math.rad(-120), math.rad(20)), 0.5)
  2255. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  2256. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  2257. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2258. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2259. wait()
  2260. end
  2261. local removeportal = coroutine.wrap(function()
  2262. for i = 1, 20 do
  2263. bigrift.Size = bigrift.Size - Vector3.new(2,0,2)
  2264. wait()
  2265. end
  2266. nepo = false
  2267. bigrift:Remove()
  2268. end)
  2269. removeportal()
  2270. wait(.5)
  2271. iffalsedontspin = false
  2272. wreckingbrick.Anchored = false
  2273. local velo = Instance.new("BodyVelocity", wreckingbrick)
  2274. velo.MaxForce = Vector3.new(999999, 999999, 999999)
  2275. wreckingbrick.CFrame = CFrame.new(wreckingbrick.Position,mouse.Hit.p)
  2276. velo.Velocity = wreckingbrick.CFrame.lookVector * 200
  2277. removeuseless:AddItem(wreckingbrick,5)
  2278. function onTouchedBrick(part)
  2279. local h = part.Parent:findFirstChild("Humanoid")
  2280. if h~=nil and game.Players:GetPlayerFromCharacter(h.Parent)~=game.Players.LocalPlayer then
  2281. if hit then return end
  2282. hit = true
  2283. h:ChangeState(Enum.HumanoidStateType.Ragdoll)
  2284. heavyhitimpact = Instance.new("Sound", wreckingbrick)
  2285. heavyhitimpact.Volume = 1
  2286. heavyhitimpact.SoundId = "rbxassetid://541909913"
  2287. heavyhitimpact.Looped = false
  2288. heavyhitimpact:Play()
  2289. removeuseless:AddItem(heavyhitimpact,2)
  2290. h.Health = h.Health - 35
  2291. wait(1)
  2292. hit = false
  2293. end
  2294. end
  2295. wreckingbrick.Touched:connect(onTouchedBrick)
  2296. for i = 1, 10 do
  2297. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2298. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(95)), 0.5)
  2299. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(5), math.rad(-8)), 0.5)
  2300. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-85), math.rad(0)), 0.5)
  2301. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2302. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2303. wait()
  2304. end
  2305. for i = 1, 2 do
  2306. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2307. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(85)), 0.5)
  2308. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-2)), 0.5)
  2309. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-85), math.rad(0)), 0.5)
  2310. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2311. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2312. wait()
  2313. end
  2314. attacking = false
  2315. hum.WalkSpeed = 13
  2316. wait(0.3)
  2317. debounce = false
  2318. end
  2319. end)
  2320.  
  2321. mouse.KeyDown:connect(function(Press)
  2322. Press=Press:lower()
  2323. if Press=='x' then
  2324. if debounce then return end
  2325. debounce = true
  2326. attacking = true
  2327. notbreakeffect = true
  2328. hum.WalkSpeed = 0
  2329. step = Instance.new("Sound", Torso)
  2330. step.SoundId = "rbxassetid://337064700"
  2331. step.Volume = 2
  2332. step:Play()
  2333. for i = 1, 12 do
  2334. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2335. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 0.8, 0.501) * CFrame.Angles(math.rad(-70), math.rad(-5), math.rad(0)), 0.3)
  2336. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.3)
  2337. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1.3, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(0)), 0.3)
  2338. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, 0.2) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  2339. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2.0, 0.2) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.3)
  2340. wait()
  2341. end
  2342. knockbackhitbox = Instance.new("Part", Torso)
  2343. knockbackhitbox.Size = Vector3.new(5,5,3)
  2344. knockbackhitbox.Transparency = 1
  2345. local knockbackhitboxweld = weldBetween(knockbackhitbox, Torso)
  2346. local flyposition = coroutine.wrap(function()
  2347. for i = 1, 10 do
  2348. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -0.3, 1.2) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)), 0.5)
  2349. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(8)), 0.5)
  2350. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(-8)), 0.5)
  2351. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-86.13379001), math.rad(-0), math.rad(0)), 0.5)
  2352. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, .2) * CFrame.Angles(math.rad(10), math.rad(8), math.rad(-3)), 0.5)
  2353. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, .2) * CFrame.Angles(math.rad(10), math.rad(-8), math.rad(3)), 0.5)
  2354. wait()
  2355. end
  2356. end)
  2357. local aftereffect = coroutine.wrap(function()
  2358. while notbreakeffect do
  2359. leftarmeffect = Instance.new("Part", Torso)
  2360. leftarmeffect.BrickColor = BrickColor.new("Really red")
  2361. leftarmeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  2362. leftarmeffect.Material = "Neon"
  2363. leftarmeffect.Anchored = true
  2364. leftarmeffect.CanCollide = false
  2365. leftarmeffect.CFrame = Torso.CFrame * CFrame.new(1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(8))
  2366. table.insert(SlowlyFade,leftarmeffect)
  2367. removeuseless:AddItem(leftarmeffect,2)
  2368. rightarmeffect = Instance.new("Part", Torso)
  2369. rightarmeffect.BrickColor = BrickColor.new("Really red")
  2370. rightarmeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  2371. rightarmeffect.Material = "Neon"
  2372. rightarmeffect.Anchored = true
  2373. rightarmeffect.CanCollide = false
  2374. rightarmeffect.CFrame = Torso.CFrame * CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(-8))
  2375. table.insert(SlowlyFade,rightarmeffect)
  2376. removeuseless:AddItem(rightarmeffect,2)
  2377. leftlegeffect = Instance.new("Part", Torso)
  2378. leftlegeffect.BrickColor = BrickColor.new("Really red")
  2379. leftlegeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  2380. leftlegeffect.Material = "Neon"
  2381. leftlegeffect.Anchored = true
  2382. leftlegeffect.CanCollide = false
  2383. leftlegeffect.CFrame = Torso.CFrame * CFrame.new(0.4, 2.0, .2) * CFrame.Angles(math.rad(10), math.rad(-8), math.rad(3))
  2384. table.insert(SlowlyFade,leftlegeffect)
  2385. removeuseless:AddItem(leftlegeffect,2)
  2386. rightlegeffect = Instance.new("Part", Torso)
  2387. rightlegeffect.BrickColor = BrickColor.new("Really red")
  2388. rightlegeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  2389. rightlegeffect.Material = "Neon"
  2390. rightlegeffect.Anchored = true
  2391. rightlegeffect.CanCollide = false
  2392. rightlegeffect.CFrame = Torso.CFrame * CFrame.new(-0.4, 2.0, .2) * CFrame.Angles(math.rad(10), math.rad(8), math.rad(-3))
  2393. table.insert(SlowlyFade,rightlegeffect)
  2394. removeuseless:AddItem(rightlegeffect,2)
  2395. wait()
  2396. end
  2397. end)
  2398. local sawnicboomzor = coroutine.wrap(function()
  2399. while notbreakeffect do
  2400. openshock2 = Instance.new("Part", Torso)
  2401. openshock2.Size = Vector3.new(1, 1, 1)
  2402. openshock2.Transparency = 0
  2403. openshock2.BrickColor = BrickColor.new("Really red")
  2404. openshock2.Material = "Neon"
  2405. openshock2.Anchored = true
  2406. openshock2.CanCollide = false
  2407. openshock2.CFrame = Root.CFrame * CFrame.Angles(math.rad(90),math.rad(90),math.rad(0))
  2408. DDTopenshock2 = Instance.new("SpecialMesh", openshock2)
  2409. DDTopenshock2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2410. DDTopenshock2.Scale = Vector3.new(1, 2, 1)
  2411. removeuseless:AddItem(openshock2,2)
  2412. table.insert(TheEnd3,DDTopenshock2)
  2413. table.insert(SlowlyFade,openshock2)
  2414. wait(0.1)
  2415. end
  2416. end)
  2417. local knockback = coroutine.wrap(function()
  2418. knockbackhitbox.Touched:connect(function(hit)
  2419. if hit.Parent:IsA("Part") then
  2420. elseif hit.Parent:IsA("SpecialMesh") then
  2421. elseif hit.Parent.Name == game.Players.LocalPlayer.Name then
  2422. elseif hit.Parent:findFirstChild("Humanoid") then
  2423. if damagedebounce == true then return end
  2424. damagedebounce = true
  2425. knockbacktarget = hit.Parent:findFirstChild("Humanoid")
  2426. dmgsound = Instance.new("Sound", knockbacktarget.Torso)
  2427. dmgsound.SoundId = "rbxassetid://553324113"
  2428. dmgsound.Volume = 2
  2429. dmgsound:Play()
  2430. removeuseless:AddItem(dmgsound,2)
  2431. knockbacktarget:TakeDamage(10)
  2432. end
  2433. end)
  2434. end)
  2435. knockback()
  2436. aftereffect()
  2437. flyposition()
  2438. sawnicboomzor()
  2439. energy = Instance.new("Sound", Torso)
  2440. energy.Volume = 2
  2441. energy.SoundId = "rbxassetid://601621838"
  2442. energy:Play()
  2443. removeuseless:AddItem(energy,3)
  2444. energy2 = Instance.new("Sound", Torso)
  2445. energy2.Volume = 2
  2446. energy2.SoundId = "rbxassetid://303858412"
  2447. energy2:Play()
  2448. removeuseless:AddItem(energy2,3)
  2449. local fly = Instance.new("BodyVelocity", Torso)
  2450. fly.MaxForce = Vector3.new(999999, 999999, 999999)
  2451. fly.Velocity = Root.CFrame.lookVector * 90
  2452. Torso.CFrame = Root.CFrame * CFrame.new(0,0,-1)
  2453. wait(.7)
  2454. hum.WalkSpeed = 13
  2455. notbreakeffect = false
  2456. fly:Remove()
  2457. attacking = false
  2458. debounce = false
  2459. knockbackhitbox:Remove()
  2460. damagedebounce = false
  2461. end
  2462. end)
  2463.  
  2464. mouse.KeyDown:connect(function(Press)
  2465. Press=Press:lower()
  2466. if Press=='c' then
  2467. if debounce == true then return end
  2468. debounce = true
  2469. attacking = true
  2470. hum.WalkSpeed = 0
  2471. coercion = Instance.new("Part", Torso)
  2472. coercion.BrickColor = BrickColor.new("Crimson")
  2473. coercion.Anchored = true
  2474. coercion.Shape = 0
  2475. coercion.Material = "Neon"
  2476. coercion.Size = Vector3.new(25,25,25)
  2477. coercion.CanCollide = false
  2478. coercion.Transparency = 1
  2479. coercion.CFrame = Root.CFrame * CFrame.new(0,0,0)
  2480. local coercion1 = coroutine.wrap(function()
  2481. for i = 1, 5 do
  2482. coercion.Size = coercion.Size - Vector3.new(5,5,5)
  2483. coercion.Transparency = coercion.Transparency - 0.25
  2484. wait()
  2485. end
  2486. end)
  2487. punchcharge:Play()
  2488. coercion1()
  2489. for i = 1, 8 do
  2490. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2491. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.5, -.5) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(0)), 0.4)
  2492. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(40),math.rad(0)), 0.4)
  2493. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.4)
  2494. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 1.5, -.8) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(-3)), 0.4)
  2495. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 1.5, -.8) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(3)), 0.4)
  2496. wait()
  2497. end
  2498. local coercion2 = coroutine.wrap(function()
  2499. for i = 1, 12 do
  2500. coercion.Size = coercion.Size + Vector3.new(5,5,5)
  2501. coercion.Transparency = coercion.Transparency + 0.1
  2502. wait()
  2503. end
  2504. end)
  2505. coercion2()
  2506. xboom = Instance.new("Sound", Torso)
  2507. xboom.SoundId = "rbxassetid://400765078"
  2508. xboom.Volume = 2
  2509. xboom:Play()
  2510. rdnm2 = soundtable2[math.random(1,#soundtable2)]
  2511. sound23 = Instance.new("Sound", Torso)
  2512. sound23.SoundId = "http://www.roblox.com/asset/?id="..rdnm2
  2513. sound23.Volume = 4
  2514. sound23:Play()
  2515. local Hit = damagealll(20,Torso.Position)
  2516. for _,v in pairs(Hit) do
  2517. v.Humanoid:TakeDamage(15)
  2518. end
  2519. for i = 1, 12 do
  2520. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .5, .5) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(0)), 0.8)
  2521. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.9,-.5) * CFrame.Angles(math.rad(90),math.rad(20),math.rad(0)), 0.8)
  2522. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.9,-.5) * CFrame.Angles(math.rad(90),math.rad(-20),math.rad(0)), 0.8)
  2523. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 1.5, .8) * CFrame.Angles(math.rad(60), math.rad(10), math.rad(-9)), 0.8)
  2524. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 1.5, .8) * CFrame.Angles(math.rad(60), math.rad(-10), math.rad(9)), 0.8)
  2525. wait()
  2526. end
  2527. debounce = false
  2528. attacking = false
  2529. coercion:Remove()
  2530. hum.WalkSpeed = 13
  2531. end
  2532. end)
  2533.  
  2534. mouse.KeyDown:connect(function(Press)
  2535. Press=Press:lower()
  2536. if Press=='v' then
  2537. if debounce then return end
  2538. if transf1 == false then
  2539. print("You are not ready to transform!")
  2540. elseif transf1 and donttransform == false then
  2541. debounce = true
  2542. attacking = true
  2543. hum.WalkSpeed = 0
  2544. local timechange = coroutine.wrap(function()
  2545. game.Lighting.Brightness = -1
  2546. game.Lighting.Ambient = Color3.new(2.5,2.5,2.5)
  2547. wait(.1)
  2548. game.Lighting.Ambient = Color3.new(2.5,2.5,2.5)
  2549. wait(0.1)
  2550. game.Lighting.Ambient = Color3.new(2,2,2)
  2551. wait(0.1)
  2552. game.Lighting.Ambient = Color3.new(1.5,1.5,1.5)
  2553. wait(0.1)
  2554. game.Lighting.Ambient = Color3.new(1,1,1)
  2555. wait(0.1)
  2556. game.Lighting.Ambient = Color3.new(.5,.5,.5)
  2557. wait(0.1)
  2558. game.Lighting.Ambient = Color3.new(0,0,0)
  2559. wait(10)
  2560. game.Lighting.Ambient = Color3.new(-.5,-.5,-.5)
  2561. wait(0.1)
  2562. game.Lighting.Ambient = Color3.new(-.6,-.6,-.6)
  2563. wait(0.1)
  2564. game.Lighting.Ambient = Color3.new(-.7,-.7,-.7)
  2565. end)
  2566. local timechange2 = coroutine.wrap(function()
  2567. minutesAfterMidnight = -400
  2568. for i = 1, 100 do
  2569. minutesAfterMidnight = minutesAfterMidnight + 5
  2570. game.Lighting:SetMinutesAfterMidnight(minutesAfterMidnight)
  2571. wait()
  2572. end
  2573. end)
  2574. timechange2()
  2575. local lri = coroutine.wrap(function()
  2576. light:Remove()
  2577. light = Instance.new("PointLight", Torso)
  2578. light.Color = Color3.new(0,255,0)
  2579. light.Range = 5
  2580. light.Brightness = 50
  2581. for i = 1, 150 do
  2582. light.Range = light.Range + 0.02
  2583. light.Brightness = light.Brightness + 0.05
  2584. wait()
  2585. end
  2586. end)
  2587. lri()
  2588. CorruptedArm3 = Instance.new("Part", LeftArm)
  2589. CorruptedArm3.CanCollide = false
  2590. CorruptedArm3.Size = Vector3.new(1.011, 2.011, 1.011)
  2591. CorruptedArm3.BottomSurface = "SmoothNoOutlines"
  2592. CorruptedArm3.TopSurface = "SmoothNoOutlines"
  2593. CorruptedArm3.Material = "Neon"
  2594. CorruptedArm3.Transparency = 1
  2595. CorruptedArm3.BrickColor = BrickColor.new("Lime green")
  2596. local weldcor = weldBetween(CorruptedArm3, LeftArm)
  2597. weldcor.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  2598. sao = coroutine.wrap(function()
  2599. for i = 1, 100 do
  2600. CorruptedArm3.Transparency = CorruptedArm3.Transparency - 0.04
  2601. wait()
  2602. end
  2603. end)
  2604. sao()
  2605. for i = 1, 100 do
  2606. doommusucus.Volume = doommusucus.Volume - 0.02
  2607. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 15, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.003)
  2608. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(0)), 0.03)
  2609. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.03)
  2610. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.03)
  2611. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.03)
  2612. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.03)
  2613. wait()
  2614. end
  2615. for i = 1, 10 do
  2616. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2617. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(40),math.rad(0)), 0.5)
  2618. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.5)
  2619. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1., .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2620. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2621. wait()
  2622. end
  2623. lssj = true
  2624. LSSJ:Play()
  2625. for i = 1, 40 do
  2626. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.5)
  2627. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(20)), 0.5)
  2628. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(-20)), 0.5)
  2629. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 0.5)
  2630. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.30, 2.0, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 0.5)
  2631. wait()
  2632. end
  2633. rjjj = coroutine.wrap(function()
  2634. for i = 1, 62 do
  2635. unleashingpower = Instance.new("Part", Torso)
  2636. unleashingpower.Size = Vector3.new(1, 1, 1)
  2637. unleashingpower.Transparency = 0.5
  2638. unleashingpower.BrickColor = BrickColor.Random()
  2639. unleashingpower.Material = "Neon"
  2640. unleashingpower.Anchored = true
  2641. unleashingpower.CanCollide = false
  2642. unleashingpower.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2643. unleashingpowermesh = Instance.new("SpecialMesh", unleashingpower)
  2644. unleashingpowermesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2645. unleashingpowermesh.Scale = Vector3.new(15, 15, 15)
  2646. removeuseless:AddItem(unleashingpower,2)
  2647. table.insert(Extreme,unleashingpower)
  2648. table.insert(nonmeshRepeater2,unleashingpower)
  2649. table.insert(ExtremeM,unleashingpowermesh)
  2650. unleashingpower2 = Instance.new("Part", Torso)
  2651. unleashingpower2.Size = Vector3.new(1, 1, 1)
  2652. unleashingpower2.Transparency = 0.5
  2653. unleashingpower2.Shape = 0
  2654. unleashingpower2.BrickColor = BrickColor.Random()
  2655. unleashingpower2.Material = "Neon"
  2656. unleashingpower2.Anchored = true
  2657. unleashingpower2.CanCollide = false
  2658. unleashingpower2.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2659. removeuseless:AddItem(unleashingpower2,2)
  2660. table.insert(Extreme,unleashingpower2)
  2661. table.insert(nonmeshRepeater2,unleashingpower2)
  2662. wait()
  2663. end
  2664. end)
  2665. rjjj()
  2666. mcs = coroutine.wrap(function()
  2667. while lssj do
  2668. light.Range = light.Range + 5
  2669. light.Brightness = light.Brightness + 5
  2670. light.Color = Color3.new(math.random(1,255)/255,math.random(1,255)/255,math.random(1,255)/255)
  2671. sine = sine + change
  2672. change = 4
  2673. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.4) * CFrame.Angles(math.rad(-30 + 8 * math.cos(sine/4)), math.rad(0 + 10 * math.cos(sine/4)), math.rad(0 + 5 * math.cos(sine/4))), 0.5)
  2674. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(25 + 5 * math.cos(sine/4)), math.rad(0 - 2 * math.cos(sine/4)), math.rad(20 + 20 * math.cos(sine/4))), 0.5)
  2675. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(25 - 7 * math.cos(sine/4)), math.rad(0 + 2 * math.cos(sine/4)), math.rad(-20 + 20 * math.cos(sine/4))), 0.5)
  2676. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.2) * CFrame.Angles(math.rad(10), math.rad(0 + 9 * math.cos(sine/4)), math.rad(-10 + 5 * math.cos(sine/4))), 0.5)
  2677. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.30, 2.0, 0.2) * CFrame.Angles(math.rad(10), math.rad(0 - 9 * math.cos(sine/4)), math.rad(10 - 5 * math.cos(sine/4))), 0.5)
  2678. wait()
  2679. end
  2680. end)
  2681. mcs()
  2682. wait(4)
  2683. lssj = false
  2684. light.Range = 50
  2685. light.Brightness = 9001
  2686. light.Color = Color3.new(255,0,0)
  2687. unleashingpower3 = Instance.new("Part", Torso)
  2688. unleashingpower3.Size = Vector3.new(1, 1, 1)
  2689. unleashingpower3.Transparency = 0
  2690. unleashingpower3.Shape = 0
  2691. unleashingpower3.BrickColor = BrickColor.New("Lime green")
  2692. unleashingpower3.Material = "Neon"
  2693. unleashingpower3.Anchored = true
  2694. unleashingpower3.CanCollide = false
  2695. unleashingpower3.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2696. table.insert(Extreme,unleashingpower3)
  2697. wait(1)
  2698. HandCannonTop1:Remove()
  2699. FixedER:Remove()
  2700. FixedER4:Remove()
  2701. FixedER5:Remove()
  2702. FixedER2:Remove()
  2703. FixedER3:Remove()
  2704. HandCannonTop2:Remove()
  2705. HandCannonTop3:Remove()
  2706. secretpart:Remove()
  2707. HandCannonTop4:Remove()
  2708. HandCannonTop5:Remove()
  2709. HandCannonTop6:Remove()
  2710. HandCannonTop7:Remove()
  2711. HandCannonTop8:Remove()
  2712. HandCannonTop9:Remove()
  2713. HandCannonTop10:Remove()
  2714. HandCannonTop11:Remove()
  2715. HandCannonTop12:Remove()
  2716. HandCannonTop13:Remove()
  2717. HandCannonTop14:Remove()
  2718. corecircle:Remove()
  2719. corecircle2:Remove()
  2720. TheCore:Remove()
  2721. Gear1:Remove()
  2722. Gear2:Remove()
  2723. EnergyCorePART:Remove()
  2724. CorruptedArm:Remove()
  2725. CorruptedArm2:Remove()
  2726. ArmorPlating:Remove()
  2727. ArmorPlating2:Remove()
  2728. ArmorPlating3:Remove()
  2729. ArmorPlating4:Remove()
  2730. ArmorPlating5:Remove()
  2731. ArmorPlating6:Remove()
  2732. ArmorPlating7:Remove()
  2733. ArmorPlating8:Remove()
  2734. ArmorPlating9:Remove()
  2735. ArmorPlating10:Remove()
  2736. CorruptedArm3:Remove()
  2737. unleashingpower5 = Instance.new("Part", Torso)
  2738. unleashingpower5.Size = Vector3.new(20, 20, 20)
  2739. unleashingpower5.Transparency = 0.5
  2740. unleashingpower5.BrickColor = BrickColor.New("Really red")
  2741. unleashingpower5.Material = "Neon"
  2742. unleashingpower5.Anchored = true
  2743. unleashingpower5.CanCollide = false
  2744. unleashingpower5.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2745. unleashingpowermesh5 = Instance.new("SpecialMesh", unleashingpower5)
  2746. unleashingpowermesh5.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2747. unleashingpowermesh5.Scale = Vector3.new(15, 15, 15)
  2748. unleashingpower6 = Instance.new("Part", Torso)
  2749. unleashingpower6.Size = Vector3.new(20, 20, 20)
  2750. unleashingpower6.Transparency = 0.5
  2751. unleashingpower6.BrickColor = BrickColor.New("Really red")
  2752. unleashingpower6.Material = "Neon"
  2753. unleashingpower6.Anchored = true
  2754. unleashingpower6.CanCollide = false
  2755. unleashingpower6.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2756. unleashingpowermesh6 = Instance.new("SpecialMesh", unleashingpower6)
  2757. unleashingpowermesh6.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2758. unleashingpowermesh6.Scale = Vector3.new(15, 15, 15)
  2759. quickcour = coroutine.wrap(function()
  2760. while wait() do
  2761. unleashingpower5.CFrame = unleashingpower5.CFrame * CFrame.Angles(math.rad(1+6),math.rad(1+4),math.rad(1-2))
  2762. unleashingpower6.CFrame = unleashingpower6.CFrame * CFrame.Angles(math.rad(1-6),math.rad(1-4),math.rad(1+2))
  2763. end
  2764. end)
  2765. quickcour()
  2766. light.Range = 10
  2767. light.Brightness = 25
  2768. light.Color = Color3.new(255,0,0)
  2769. unleashingpower4 = Instance.new("Part", Torso)
  2770. unleashingpower4.Size = Vector3.new(15, 15, 15)
  2771. unleashingpower4.Transparency = 0
  2772. unleashingpower4.Shape = 0
  2773. unleashingpower4.BrickColor = BrickColor.New("Really red")
  2774. unleashingpower4.Material = "Neon"
  2775. unleashingpower4.Anchored = true
  2776. unleashingpower4.CanCollide = false
  2777. unleashingpower4.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2778. mdark.MeshId,mdark.TextureId = 'http://www.roblox.com/asset/?id=21057410','http://www.roblox.com/asset/?id=73404388'
  2779. wait(1)
  2780. table.insert(nonmeshRepeater2,unleashingpower3)
  2781. removeuseless:AddItem(unleashingpower3,3)
  2782. wait(1)
  2783. unleashingpower7 = Instance.new("Part", Torso)
  2784. unleashingpower7.Size = Vector3.new(1, 1, 1)
  2785. unleashingpower7.Transparency = 0
  2786. unleashingpower7.Shape = 0
  2787. unleashingpower7.BrickColor = BrickColor.New("Really red")
  2788. unleashingpower7.Material = "Neon"
  2789. unleashingpower7.Anchored = true
  2790. unleashingpower7.CanCollide = false
  2791. unleashingpower7.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2792. table.insert(Extreme,unleashingpower7)
  2793. table.insert(nonmeshRepeater2,unleashingpower7)
  2794. removeuseless:AddItem(unleashingpower7,3)
  2795. wait(2)
  2796. unleashingpower8 = Instance.new("Part", Torso)
  2797. unleashingpower8.Size = Vector3.new(1, 1, 1)
  2798. unleashingpower8.Transparency = 0
  2799. unleashingpower8.Shape = 0
  2800. unleashingpower8.BrickColor = BrickColor.New("Really red")
  2801. unleashingpower8.Material = "Neon"
  2802. unleashingpower8.Anchored = true
  2803. unleashingpower8.CanCollide = false
  2804. unleashingpower8.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2805. table.insert(Extreme,unleashingpower8)
  2806. table.insert(nonmeshRepeater2,unleashingpower8)
  2807. removeuseless:AddItem(unleashingpower8,3)
  2808. wait(2)
  2809. unleashingpower9 = Instance.new("Part", Torso)
  2810. unleashingpower9.Size = Vector3.new(1, 1, 1)
  2811. unleashingpower9.Transparency = 0
  2812. unleashingpower9.Shape = 0
  2813. unleashingpower9.BrickColor = BrickColor.New("Really red")
  2814. unleashingpower9.Material = "Neon"
  2815. unleashingpower9.Anchored = true
  2816. unleashingpower9.CanCollide = false
  2817. unleashingpower9.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2818. table.insert(Extreme,unleashingpower9)
  2819. table.insert(nonmeshRepeater2,unleashingpower9)
  2820. removeuseless:AddItem(unleashingpower9,3)
  2821. wait(2)
  2822. table.insert(Extreme,unleashingpower4)
  2823. table.insert(nonmeshRepeater2,unleashingpower4)
  2824. removeuseless:AddItem(unleashingpower4,3)
  2825. wait(.1)
  2826. arti = coroutine.wrap(function()
  2827. for i = 1, 10 do
  2828. unleashingpower10 = Instance.new("Part", Torso)
  2829. unleashingpower10.Size = Vector3.new(1, 1, 1)
  2830. unleashingpower10.Transparency = 0.5
  2831. unleashingpower10.BrickColor = BrickColor.New("Crimson")
  2832. unleashingpower10.Material = "Neon"
  2833. unleashingpower10.Anchored = true
  2834. unleashingpower10.CanCollide = false
  2835. unleashingpower10.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2836. un = Instance.new("SpecialMesh", unleashingpower10)
  2837. un.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2838. un.Scale = Vector3.new(15, 15, 15)
  2839. removeuseless:AddItem(unleashingpower10,2)
  2840. table.insert(Extreme,unleashingpower10)
  2841. table.insert(nonmeshRepeater2,unleashingpower10)
  2842. table.insert(ExtremeM,un)
  2843. wait()
  2844. end
  2845. end)
  2846. arti()
  2847. dso = coroutine.wrap(function()
  2848. for i = 1, 100 do
  2849. LSSJ.Volume = LSSJ.Volume - 0.4
  2850. wait()
  2851. end
  2852. end)
  2853. dso()
  2854. removeuseless:AddItem(unleashingpower6,2)
  2855. table.insert(Extreme,unleashingpower6)
  2856. table.insert(nonmeshRepeater2,unleashingpower6)
  2857. removeuseless:AddItem(unleashingpower5,2)
  2858. table.insert(Extreme,unleashingpower5)
  2859. table.insert(nonmeshRepeater2,unleashingpower5)
  2860. doommusucus.SoundId = "rbxassetid://296414388"
  2861. laugh = Instance.new("Sound", Torso)
  2862. laugh.SoundId = "rbxassetid://179774173"
  2863. laugh.Volume = 2.5
  2864. laugh:Play()
  2865. for i = 1, 10 do
  2866. doommusucus.Volume = doommusucus.Volume + 0.11
  2867. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2868. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(40),math.rad(0)), 0.5)
  2869. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.5)
  2870. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1., .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2871. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2872. wait()
  2873. end
  2874. for i = 1, 10 do
  2875. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.5)
  2876. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(20)), 0.5)
  2877. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(-20)), 0.5)
  2878. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 0.5)
  2879. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.30, 2.0, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 0.5)
  2880. wait()
  2881. end
  2882. for i = 1, 15 do
  2883. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.6)
  2884. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  2885. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  2886. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  2887. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  2888. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  2889. wait()
  2890. end
  2891. wait(1)
  2892. hum.WalkSpeed = 13
  2893. LSSJn = true
  2894. donttransform = true
  2895. attacking = false
  2896. debounce = false
  2897. end
  2898. end
  2899. end)
  2900.  
  2901. mouse.KeyDown:connect(function(Press)
  2902. Press=Press:lower()
  2903. if Press=='b' then
  2904. if debounce == true then return end
  2905. debounce = true
  2906. walking = false
  2907. attacking = true
  2908. fpg = false
  2909. gpf = true
  2910. for i = 1, 5 do
  2911. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.6)
  2912. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.6)
  2913. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.6)
  2914. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.6)
  2915. wait()
  2916. end
  2917. wind = Instance.new("Part", Torso)
  2918. wind.BrickColor = BrickColor.new("Crimson")
  2919. wind.Size = Vector3.new(5,5,5)
  2920. wind.CanCollide = false
  2921. wind.Transparency = 1
  2922. wind.Material = "Neon"
  2923. windmesh = Instance.new("SpecialMesh", wind)
  2924. windmesh.Scale = Vector3.new(2,2,2)
  2925. windmesh.MeshId = "rbxassetid://168892432"
  2926. windweld = weldBetween(wind, Torso)
  2927. wind2 = Instance.new("Part", Torso)
  2928. wind2.BrickColor = BrickColor.new("Crimson")
  2929. wind2.Size = Vector3.new(5,5,5)
  2930. wind2.CanCollide = false
  2931. wind2.Transparency = 1
  2932. wind2.Material = "Neon"
  2933. windmesh2 = Instance.new("SpecialMesh", wind2)
  2934. windmesh2.Scale = Vector3.new(4,4,4)
  2935. windmesh2.MeshId = "rbxassetid://168892432"
  2936. windweld2 = weldBetween(wind2, wind)
  2937. quickcourou = coroutine.wrap(function()
  2938. m = 1
  2939. for i = 1, 5 do
  2940. wind.Transparency = wind.Transparency - 0.1
  2941. wind2.Transparency = wind2.Transparency - 0.04
  2942. wait()
  2943. end
  2944. end)
  2945. quickcourou()
  2946. eORBleft = Instance.new("Part", Torso)
  2947. eORBleft.Size = Vector3.new(1, 1, 1)
  2948. eORBleft.Transparency = 0
  2949. eORBleft.Shape = 0
  2950. eORBleft.BrickColor = BrickColor.New("Really red")
  2951. eORBleft.Material = "Neon"
  2952. eORBleft.Anchored = false
  2953. eORBleft.CanCollide = false
  2954. eORBleft.CFrame = Root.CFrame * CFrame.new(4,0,0)
  2955. eorbweld1 = weldBetween(eORBleft, LeftArm)
  2956. eorbweld1.C0 = CFrame.new(0,1.3,0)
  2957. eORBright = Instance.new("Part", Torso)
  2958. eORBright.Size = Vector3.new(1, 1, 1)
  2959. eORBright.Transparency = 0
  2960. eORBright.Shape = 0
  2961. eORBright.BrickColor = BrickColor.New("Really red")
  2962. eORBright.Material = "Neon"
  2963. eORBright.Anchored = false
  2964. eORBright.CanCollide = false
  2965. eORBright.CFrame = Root.CFrame * CFrame.new(4,0,0)
  2966. eorbweld2 = weldBetween(eORBright, RightArm)
  2967. eorbweld2.C0 = CFrame.new(0,1.3,0)
  2968. hev = Instance.new("Part", Torso)
  2969. hev.Size = Vector3.new(15, 15, 15)
  2970. hev.Transparency = 0
  2971. hev.Shape = 0
  2972. hev.BrickColor = BrickColor.New("Really red")
  2973. hev.Material = "Neon"
  2974. hev.Anchored = true
  2975. hev.CanCollide = false
  2976. hev2 = Instance.new("Part", Torso)
  2977. hev2.Size = Vector3.new(15, 15, 15)
  2978. hev2.Transparency = 0
  2979. hev2.Shape = 0
  2980. hev2.BrickColor = BrickColor.New("Really red")
  2981. hev2.Material = "Neon"
  2982. hev2.Anchored = true
  2983. hev2.CanCollide = false
  2984. quickcour2 = coroutine.wrap(function()
  2985. while gpf do
  2986. local Hit = damagealll(8,Torso.Position)
  2987. for _,v in pairs(Hit) do
  2988. local velo2 = Instance.new("BodyVelocity", v)
  2989. velo2.MaxForce = Vector3.new(999999, 999999, 999999)
  2990. velo2.Velocity = v.Torso.CFrame.lookVector * 200
  2991. removeuseless:AddItem(velo2,2)
  2992. v.Humanoid:ChangeState(Enum.HumanoidStateType.FallingDown)
  2993. v.Humanoid:TakeDamage(10)
  2994. wait(.5)
  2995. end
  2996. wait()
  2997. end
  2998. end)
  2999. quickcour2()
  3000. quickcour = coroutine.wrap(function()
  3001. removeuseless:AddItem(hev,2)
  3002. removeuseless:AddItem(hev2,2)
  3003. for i = 1, 50 do
  3004. hev.Size = hev.Size - Vector3.new(1,1,1)
  3005. hev2.Size = hev2.Size - Vector3.new(1,1,1)
  3006. hev.CFrame = eORBleft.CFrame
  3007. hev2.CFrame = eORBright.CFrame
  3008. wait()
  3009. end
  3010. end)
  3011. quickcour()
  3012. particlemiter1 = Instance.new("ParticleEmitter", eORBleft)
  3013. particlemiter1.Enabled = true
  3014. particlemiter1.Texture = "rbxassetid://1415728949"
  3015. particlemiter1.Lifetime = NumberRange.new(2.5)
  3016. particlemiter1.Size = NumberSequence.new(1,0)
  3017. particlemiter1.Rate = 20
  3018. particlemiter1.RotSpeed = NumberRange.new(70)
  3019. particlemiter1.Speed = NumberRange.new(0)
  3020. particlemiter2 = Instance.new("ParticleEmitter", eORBright)
  3021. particlemiter2.Enabled = true
  3022. particlemiter2.Texture = "rbxassetid://1415728949"
  3023. particlemiter2.Lifetime = NumberRange.new(2.5)
  3024. particlemiter2.Size = NumberSequence.new(1,0)
  3025. particlemiter2.Rate = 20
  3026. particlemiter2.RotSpeed = NumberRange.new(70)
  3027. particlemiter2.Speed = NumberRange.new(0)
  3028. t = 1
  3029. for i = 1, 5 do
  3030. t = t + 1
  3031. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3032. wait()
  3033. end
  3034. sound = Instance.new("Sound", Torso)
  3035. sound.SoundId = "rbxassetid://730531499"
  3036. sound.Volume = 3
  3037. sound.Pitch = math.random(.8,1)
  3038. sound:Play()
  3039. for i = 1, 5 do
  3040. hum.WalkSpeed = 15
  3041. t = t + 2
  3042. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3043. wait()
  3044. end
  3045. sound2 = Instance.new("Sound", Torso)
  3046. sound2.SoundId = "rbxassetid://93186995"
  3047. sound2.Volume = 3
  3048. sound2.Pitch = math.random(.8,1)
  3049. sound2:Play()
  3050. for i = 1, 5 do
  3051. hum.WalkSpeed = 16
  3052. t = t + 3
  3053. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3054. wait()
  3055. end
  3056. sound3 = Instance.new("Sound", Torso)
  3057. sound3.SoundId = "rbxassetid://178090362"
  3058. sound3.Volume = 3
  3059. sound3.Pitch = math.random(.8,1)
  3060. sound3:Play()
  3061. for i = 1, 5 do
  3062. hum.WalkSpeed = 18
  3063. t = t + 4
  3064. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3065. wait()
  3066. end
  3067. sound4 = Instance.new("Sound", Torso)
  3068. sound4.SoundId = "rbxassetid://152091992"
  3069. sound4.Volume = 3
  3070. sound4.Pitch = 1
  3071. sound4.Looped = true
  3072. sound4:Play()
  3073. for i = 1, 5 do
  3074. hum.WalkSpeed = 20
  3075. t = t + 5
  3076. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3077. wait()
  3078. end
  3079. for i = 1, 5 do
  3080. hum.WalkSpeed = 25
  3081. t = t + 10
  3082. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3083. wait()
  3084. end
  3085. for i = 1, 5 do
  3086. hum.WalkSpeed = 30
  3087. t = t + 20
  3088. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3089. wait()
  3090. end
  3091. for i = 1, 5 do
  3092. hum.WalkSpeed = 35
  3093. t = t + 30
  3094. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3095. wait()
  3096. end
  3097. for i = 1, 150 do
  3098. hum.WalkSpeed = 40
  3099. t = t + 40
  3100. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3101. wait()
  3102. end
  3103. fpg = true
  3104. gpf = false
  3105. removeuseless:AddItem(sound4,5)
  3106. removeuseless:AddItem(eORBright,1)
  3107. removeuseless:AddItem(eORBleft,1)
  3108. removeuseless:AddItem(wind,1)
  3109. removeuseless:AddItem(wind2,1)
  3110. attacking = false
  3111. debounce = false
  3112. quikcour = coroutine.wrap(function()
  3113. while fpg do
  3114. wind.Transparency = wind.Transparency + 0.06
  3115. wind2.Transparency = wind2.Transparency + .06
  3116. eORBright.Size = eORBright.Size + Vector3.new(1,1,1)
  3117. eORBright.Transparency = eORBright.Transparency + 0.07
  3118. eORBleft.Size = eORBleft.Size + Vector3.new(1,1,1)
  3119. eORBleft.Transparency = eORBleft.Transparency + 0.07
  3120. sound4.Volume = sound4.Volume - 0.05
  3121. eORBright.Anchored = true
  3122. eORBleft.Anchored = true
  3123. wait()
  3124. end
  3125. end)
  3126. quikcour()
  3127. end
  3128. end)
  3129.  
  3130. mouse.KeyDown:connect(function(Press)
  3131. Press=Press:lower()
  3132. if Press=='n' then
  3133. if debounce == true then return end
  3134. debounce = true
  3135. attacking = true
  3136. damageallow2 = true
  3137. combowombo = true
  3138. hum.WalkSpeed = 10
  3139. hitbox1 = Instance.new("Part", RightArm)
  3140. hitbox1.Size = Vector3.new(2,2,1)
  3141. hitbox1.Transparency = 1
  3142. hitbox1.CanCollide = false
  3143. local hitbox1w = weldBetween(hitbox1, RightArm)
  3144. hitbox1w.C0 = CFrame.new(0,2,0)
  3145. hitbox2 = Instance.new("Part", LeftArm)
  3146. hitbox2.Size = Vector3.new(2,2,1)
  3147. hitbox2.Transparency = 1
  3148. hitbox2.CanCollide = false
  3149. local hitbox2w = weldBetween(hitbox2, LeftArm)
  3150. hitbox2w.C0 = CFrame.new(0,2,0)
  3151. impactsound = Instance.new("Sound", nil)
  3152. impactsound.Volume = 3
  3153. impactsound.SoundId = "rbxassetid://281156569"
  3154. impactsound2 = Instance.new("Sound", nil)
  3155. impactsound2.Volume = 3
  3156. impactsound2.SoundId = "rbxassetid://281156569"
  3157. hitbox1.Touched:connect(function(hit1)
  3158. if hit1.Parent:IsA("Part") then
  3159. elseif hit1.Parent:IsA("SpecialMesh") then
  3160. elseif hit1.Parent.Name == game.Players.LocalPlayer.Name then
  3161. elseif hit1.Parent:findFirstChild("Humanoid") then
  3162. if damageallow1 then return end
  3163. damageallow1 = true
  3164. Slachtoffer = hit1.Parent:findFirstChild("Humanoid")
  3165. impactsound.Parent = Slachtoffer.Torso
  3166. impactsound:Play()
  3167. Slachtoffer:TakeDamage(5)
  3168. end
  3169. end)
  3170. hitbox2.Touched:connect(function(hit2)
  3171. if hit2.Parent:IsA("Part") then
  3172. elseif hit2.Parent:IsA("SpecialMesh") then
  3173. elseif hit2.Parent.Name == game.Players.LocalPlayer.Name then
  3174. elseif hit2.Parent:findFirstChild("Humanoid") then
  3175. if damageallow2 then return end
  3176. damageallow2 = true
  3177. impactsound2.Parent = Slachtoffer.Torso
  3178. impactsound2:Play()
  3179. Slachtoffer = hit2.Parent:findFirstChild("Humanoid")
  3180. Slachtoffer:TakeDamage(5)
  3181. end
  3182. end)
  3183. punchsound = Instance.new("Sound", Torso)
  3184. punchsound.Volume = 3
  3185. punchsound.SoundId = "rbxassetid://515339961"
  3186. punchsound2 = Instance.new("Sound", Torso)
  3187. punchsound2.Volume = 3
  3188. punchsound2.SoundId = "rbxassetid://515339961"
  3189. punchsound2.Pitch = .9
  3190. while combowombo do
  3191. damageallow1 = false
  3192. punchsound:Play()
  3193. for i = 1, 3 do
  3194. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.4)
  3195. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5, 0, -.9) * CFrame.Angles(math.rad(-140), math.rad(0), math.rad(90)), 0.8)
  3196. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5, 1.85, -.26) * CFrame.Angles(math.rad(-19), math.rad(0), math.rad(-90)), 0.8)
  3197. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.8)
  3198. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.8)
  3199. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.8)
  3200. wait()
  3201. end
  3202. damageallow2 = false
  3203. punchsound2:Play()
  3204. for i = 1, 3 do
  3205. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-70), math.rad(0)), 0.4)
  3206. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5, 1.85, -.26) * CFrame.Angles(math.rad(-19), math.rad(0), math.rad(90)), 0.8)
  3207. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5, 0, -.9) * CFrame.Angles(math.rad(-140), math.rad(0), math.rad(-90)), 0.8)
  3208. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-70), math.rad(0)), 0.8)
  3209. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.8)
  3210. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.8)
  3211. wait()
  3212. end
  3213. wait()
  3214. end
  3215. hitbox1:Remove()
  3216. hitbox2:Remove()
  3217. attacking = false
  3218. debounce = false
  3219. end
  3220. end)
  3221.  
  3222. mouse.KeyDown:connect(function(Press)
  3223. Press=Press:lower()
  3224. if Press=='e' then
  3225. if debounce == true then return end
  3226. debounce = true
  3227. walking = false
  3228. attacking = true
  3229. ll = false
  3230. smallrift = Instance.new("Part", Torso)
  3231. smallrift.Size = Vector3.new(0.1, 0.1, 0.1)
  3232. smallrift.Material = "Neon"
  3233. smallrift.Transparency = 1
  3234. smallrift.Anchored = true
  3235. smallrift.CanCollide = false
  3236. smallrift.CFrame = Root.CFrame * CFrame.new(0,-3,0)
  3237. smallriftdecal = Instance.new("Decal", smallrift)
  3238. smallriftdecal.Face = "Top"
  3239. smallriftdecal.Texture = "rbxassetid://702583933"
  3240. smallrift2 = Instance.new("Part", Torso)
  3241. smallrift2.Size = Vector3.new(0.1, 0.1, 0.1)
  3242. smallrift2.Material = "Neon"
  3243. smallrift2.Transparency = 1
  3244. smallrift2.Anchored = true
  3245. smallrift2.CanCollide = false
  3246. smallrift2.CFrame = Root.CFrame * CFrame.new(0,-3,0)
  3247. smallriftdecal2 = Instance.new("Decal", smallrift2)
  3248. smallriftdecal2.Face = "Top"
  3249. smallriftdecal2.Texture = "rbxassetid://702583933"
  3250. rdnm3 = soundtable3[math.random(1,#soundtable3)]
  3251. luagh = Instance.new("Sound", Torso)
  3252. luagh.SoundId = "rbxassetid://"..rdnm3
  3253. luagh.Looped = false
  3254. luagh.Volume = 2
  3255. luagh:Play()
  3256. removeuseless:AddItem(luagh,10)
  3257. poop1 = coroutine.wrap(function()
  3258. for i = 1, 25 do
  3259. smallrift.Size = smallrift.Size + Vector3.new(1,0,1)
  3260. smallrift.CFrame = smallrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0)
  3261. wait()
  3262. end
  3263. smallrift2.CFrame = CFrame.new(mouse.Hit.p)
  3264. for i = 1, 25 do
  3265. smallrift.Size = smallrift.Size - Vector3.new(1,0,1)
  3266. smallrift.CFrame = smallrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 - 5),0)
  3267. smallrift2.Size = smallrift2.Size + Vector3.new(1,0,1)
  3268. smallrift2.CFrame = smallrift2.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0)
  3269. wait()
  3270. end
  3271. for i = 1, 25 do
  3272. ll = true
  3273. smallrift2.Size = smallrift2.Size - Vector3.new(1,0,1)
  3274. smallrift2.CFrame = smallrift2.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 - 5),0)
  3275. wait()
  3276. end
  3277. end)
  3278. poop1()
  3279. for i = 1, 15 do
  3280. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  3281. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  3282. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  3283. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  3284. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  3285. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  3286. wait()
  3287. end
  3288. wait(1)
  3289. LeftLeg.CFrame = CFrame.new(smallrift2.Position) * CFrame.new(0,1,0)
  3290. for i = 1, 15 do
  3291. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  3292. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  3293. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  3294. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  3295. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  3296. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  3297. wait()
  3298. end
  3299. debounce = false
  3300. attacking = false
  3301. ll = false
  3302. end
  3303. end)
  3304.  
  3305. mouse.KeyUp:connect(function(Press)
  3306. Press=Press:lower()
  3307. if Press=='n' then
  3308. combowombo = false
  3309. end
  3310. end)
  3311.  
  3312. mouse.KeyDown:connect(function(Press)
  3313. Press=Press:lower()
  3314. if Press=='0' then
  3315. if debounce then return end
  3316. debounce = true
  3317. running = true
  3318. hum.WalkSpeed = 28
  3319. end
  3320. end)
  3321.  
  3322. mouse.KeyUp:connect(function(Press)
  3323. Press=Press:lower()
  3324. if Press=='0' then
  3325. debounce = false
  3326. running = false
  3327. hum.WalkSpeed = 13
  3328. end
  3329. end)
  3330.  
  3331. doit = coroutine.wrap(function()
  3332. while wait() do
  3333. for _,v in pairs(Repeater) do
  3334. v.Scale = v.Scale + Vector3.new(1, 1, 1)
  3335. end
  3336.  
  3337. for _,v in pairs(openshocktable) do
  3338. v.Scale = v.Scale + Vector3.new(3, 3, 3)
  3339. end
  3340.  
  3341. for _,v in pairs(nonmeshRepeater) do
  3342. v.Size = v.Size + Vector3.new(2, 2, 2)
  3343. end
  3344.  
  3345. for _,v in pairs(Extreme) do
  3346. v.Size = v.Size + Vector3.new(6, 6, 6)
  3347. end
  3348.  
  3349. for _,v in pairs(LessSize) do
  3350. v.Size = v.Size - Vector3.new(1, 1, 1)
  3351. end
  3352.  
  3353. for _,v in pairs(nonmeshRepeater2) do
  3354. v.Transparency = v.Transparency + 0.05
  3355. end
  3356.  
  3357. for _,v in pairs(Repeater2) do
  3358. v.Transparency = v.Transparency + 0.01
  3359. end
  3360.  
  3361. for _,v in pairs(TheEnd) do
  3362. v.Transparency = v.Transparency - 0.008
  3363. end
  3364.  
  3365. for _,v in pairs(TheEnd2) do
  3366. v.Scale = v.Scale - Vector3.new(1, 1, 1)
  3367. end
  3368.  
  3369. for _,v in pairs(TheEnd3) do
  3370. v.Scale = v.Scale + Vector3.new(2, 2, 2)
  3371. end
  3372.  
  3373. for _,v in pairs(ExtremeM) do
  3374. v.Scale = v.Scale + Vector3.new(8, 8, 8)
  3375. end
  3376.  
  3377. for _,v in pairs(TheEnd4) do
  3378. v.Transparency = v.Transparency + 0.009
  3379. v.Rotation = v.Rotation + Vector3.new(3,0,0)
  3380. end
  3381.  
  3382. for _,v in pairs(SlowlyFade) do
  3383. v.Transparency = v.Transparency + 0.05
  3384. end
  3385.  
  3386. for _,v in pairs(UpMover) do
  3387. v.Position = v.Position + Vector3.new(0, 3, 0)
  3388. end
  3389.  
  3390. for _,v in pairs(ForwardMover) do
  3391. v.CFrame = v.CFrame * CFrame.new(0, 0, 2.4 +(i/.1)) * CFrame.Angles(0, 0, math.rad(0))
  3392. end
  3393.  
  3394. for _,v in pairs(DamageAll2) do
  3395. if attackdebounce then return end
  3396. Slachtoffer = hit.Parent:findFirstChild("Humanoid")
  3397. Slachtoffer:TakeDamage(20)
  3398. end
  3399. end
  3400. end)
  3401. doit()
  3402.  
  3403. vcoroutine = coroutine.wrap(function()
  3404. wait(1)
  3405. transf1 = true
  3406. end)
  3407. vcoroutine()
  3408.  
  3409. local anims = coroutine.wrap(function()
  3410. while true do
  3411. settime = 0.05
  3412. sine = sine + change
  3413. if position == "Walking" and attacking == false and running == false then
  3414. change = 2.2
  3415. walking = true
  3416. hum.WalkSpeed = 13
  3417. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.1, 0) * CFrame.Angles(math.rad(-48 * math.sin(sine/8)), math.rad(-20 * math.sin(sine/8)), math.rad(-8)), 0.6)
  3418. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.1, 0) * CFrame.Angles(math.rad(48 * math.sin(sine/8)), math.rad(-20 * math.sin(sine/8)), math.rad(8)), 0.6)
  3419. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(5 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.3)
  3420. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.3) * CFrame.Angles(math.rad(20), math.rad(0 - 50 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10))), math.rad(0 - 20 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10)))), 0.3)
  3421. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.92 - 0.35 * math.cos(sine/6)/2.8, 0.2 - math.sin(sine/6)/3.4) * CFrame.Angles(math.rad(10) + -math.sin(sine/6)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) + RightLeg.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.5)
  3422. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.92 + 0.35 * math.cos(sine/6)/2.8, 0.2 + math.sin(sine/6)/3.4) * CFrame.Angles(math.rad(10) - -math.sin(sine/6)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) + LeftLeg.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.5)
  3423. elseif position == "Idle" and attacking == false and running == false then
  3424. walking = false
  3425. change = .9
  3426. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15 + 2 * math.sin(sine/12)), math.rad(0), math.rad(0)), .3)
  3427. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1+ .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(0 * math.cos(sine/8)), math.rad(0)), .3)
  3428. TORSOLERP.C0 = TORSOLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  3429. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.58, 0.1 + 0.05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(2 + 1 * math.sin(sine/8)), math.rad(2 - 2 * math.sin(sine/8)), math.rad(-8 - 3 * math.sin(sine/8))), .3)
  3430. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.58, 0.1 + 0.05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(2 + 1 * math.sin(sine/8)), math.rad(2 + 2 * math.sin(sine/8)), math.rad(8 + 3 * math.sin(sine/8))), .3)
  3431. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0 * math.sin(sine/8)), math.rad(1 - 2 * math.sin(sine/8)), math.rad(-2 - .5 * math.sin(sine/8))), .3)
  3432. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2 + .5 * math.sin(sine/8))), .3)
  3433. elseif position == "Idle2" and attacking == false and running == false then
  3434. change = .7
  3435. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0 + 2 * math.sin(sine/12)), math.rad(40), math.rad(0)), .3)
  3436. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1+ .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(0)), .3)
  3437. TORSOLERP.C0 = TORSOLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  3438. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,-.2,.4) * CFrame.Angles(math.rad(-87),math.rad(80 - 1 * math.sin(sine/8)),math.rad(0)), 0.3)
  3439. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.7,-.2,.4) * CFrame.Angles(math.rad(-87),math.rad(-88 + .7 * math.sin(sine/8)),math.rad(0)), 0.3)
  3440. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0 * math.sin(sine/8)), math.rad(1 - 2 * math.sin(sine/8)), math.rad(-2 - .5 * math.sin(sine/8))), .3)
  3441. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2 + .5 * math.sin(sine/8))), .3)
  3442. elseif position == "Running" and attacking == false then
  3443. change = 2
  3444. hum.WalkSpeed = 26
  3445. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.45+0.50*math.cos(sine/5),0.2-0.25*math.cos(sine/5),-0.2-0.5*math.cos(sine/5))*CFrame.Angles(math.rad(-20+120*math.cos(sine/5)),math.rad(0),math.rad(-4+30*math.cos(sine/5))),.3)
  3446. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.45+0.50*math.cos(sine/5),0.2-0.25*math.cos(sine/5),-0.2+0.5*math.cos(sine/5))*CFrame.Angles(math.rad(-20-120*math.cos(sine/5)),math.rad(0),math.rad(4+30*math.cos(sine/5))),.3)
  3447. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.05, 0) * CFrame.Angles(math.rad(-20 - 4 * math.cos(sine/4)), math.rad(0 + 0 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(10 * math.cos(sine/10))), 0.3)
  3448. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, .2) * CFrame.Angles(math.rad(-10), math.rad(0 + 20 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10))), math.rad(0 - 20 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10)))), 0.3)
  3449. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.8 - 0.45 * math.cos(sine/4)/2.8, -0.05) * CFrame.Angles(math.rad(-35)*math.sin(sine/4), math.rad(1)*math.cos(sine/1), math.rad(0) + RightLeg.RotVelocity.Y / 90, math.cos(25 * math.cos(sine/6))), 0.3)
  3450. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.8 + 0.45 * math.cos(sine/4)/2.8, -0.05) * CFrame.Angles(math.rad(35)*math.sin(sine/4), math.rad(-1)*math.cos(sine/1), math.rad(0) + LeftLeg.RotVelocity.Y / 90, math.cos(25 * math.cos(sine/6))), 0.3)
  3451. end
  3452. wait()
  3453. end
  3454. end)
  3455. anims()
  3456. print("Project 44033514 loaded, made by Supr14.")
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