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- [Log version] 1
- [Session] AE3289EE-E3C8-4319-9517-D19C
- 13:34:07.591 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_honduras_beta_2018_02_22\runtime\application\application.cpp, Line: 2748
- 13:34:07.591 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_honduras_beta_2018_02_22\runtime\application\application.cpp, Line: 2756
- 13:34:07.591 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_honduras_beta_2018_02_22\runtime\application\application.cpp, Line: 2759
- 13:34:07.591 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_honduras_beta_2018_02_22\runtime\application\application.cpp, Line: 2764
- 13:34:07.591 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_honduras_beta_2018_02_22\runtime\application\application.cpp, Line: 2767
- 13:34:07.591 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_honduras_beta_2018_02_22\runtime\application\application.cpp, Line: 2769
- 13:34:07.605 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_honduras_beta_2018_02_22\runtime\application\application.cpp, Line: 2773
- 13:34:07.607 [Window] Window => active
- 13:34:07.615 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_honduras_beta_2018_02_22\runtime\application\application.cpp, Line: 2801
- 13:34:07.627 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_honduras_beta_2018_02_22\runtime\application\application.cpp, Line: 2806
- 13:34:07.695 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_honduras_beta_2018_02_22\runtime\application\application.cpp, Line: 2827
- 13:34:07.715 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 1080 Ti)
- 13:34:07.910 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_honduras_beta_2018_02_22\runtime\application\application.cpp, Line: 2830
- 13:34:07.931 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_honduras_beta_2018_02_22\runtime\application\application.cpp, Line: 2836
- 13:34:08.554 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_honduras_beta_2018_02_22\runtime\application\application.cpp, Line: 2838
- 13:34:08.556 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_honduras_beta_2018_02_22\runtime\application\application.cpp, Line: 2841
- 13:34:08.619 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0b2f08fe66e395c0].#ID[ad2d3fa30d9ab394]`
- 13:34:08.620 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_honduras_beta_2018_02_22\runtime\application\application.cpp, Line: 2843
- 13:34:08.620 [Application] STARTUP: setup sound, File: D:\agent-work\data-dir\engine_release_honduras_beta_2018_02_22\runtime\application\application.cpp, Line: 2845
- 13:34:08.676 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_honduras_beta_2018_02_22\runtime\application\application.cpp, Line: 2847
- 13:34:08.676 [Save] Save dir: `C:\Users\Deacon\AppData\Roaming\fatshark\Vermintide 2 Closed Test`
- 13:34:08.676 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_honduras_beta_2018_02_22\runtime\application\application.cpp, Line: 2866
- 13:34:08.676 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_honduras_beta_2018_02_22\runtime\application\application.cpp, Line: 2884
- 13:34:08.686 [LightFX ] Loaded DLL.
- 13:34:08.686 [LightFX ] Init()
- 13:34:08.689 [LightFX ] LightFX failed to initialize
- 13:34:08.692 [Lua] --- CPU
- CPU: Intel(R) Core(TM) i5-4460 CPU @ 3.20GHz
- Vendor: GenuineIntel
- Logical processors: 4
- Family: 0:6, Model: 3:12
- Type: 0, Stepping: 3
- Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
- Feature bits:
- EBX: 00000110 00010000 00001000 00000000
- ECX: 01111111 11111010 11111011 10111111
- EDX: 10111111 11101011 11111011 11111111
- --- Memory
- Physical Total: 16283MB
- Available: 12221MB
- Virtual Total: 134217727MB
- Available: 134216433MB
- --- OS
- Windows version 10.0 build 9200, 64 bit
- Windows 10
- Machine ID bdb76c95-2505-4cd6-af88-73a8c253dd78
- --- Graphics
- Graphics card: NVIDIA GeForce GTX 1080 Ti (DirectX 11.0, 11127MB)
- Graphics card: Intel(R) HD Graphics 4600 (DirectX 11.0, 112MB)
- Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
- --- Sound
- No sound card detected.
- --- Network
- Network interface: Qualcomm Atheros AR9287 Wireless Network Adapter (IPv4, IPv6)
- Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6)
- Network interface: Realtek PCIe GBE Family Controller (IPv4, IPv6)
- Network interface: Teredo Tunneling Pseudo-Interface (IPv6)
- --- Input
- Input device: Mouse (18.1): Mouse
- Input device: Keyboard (19.4): Keyboard
- Input device: Generic (17.0): USB Receiver
- Input device: Generic (17.0): USB Keyboard
- 13:34:08.692 [Lua] [PackageManager] Load: foundation/resource_packages/boot, boot, sync-read,
- 13:34:08.706 [Lua] *****************************************************************
- 13:34:08.706 [Lua] ** Initial contents of script_data **
- 13:34:08.706 [Lua] script_data.beta_level_progression = false
- 13:34:08.706 [Lua] script_data.bundle_dir = ..\bundle
- 13:34:08.706 [Lua] script_data.debug_interactions = false
- 13:34:08.706 [Lua] script_data.debug_voip = true
- 13:34:08.706 [Lua] script_data.disable_debug_draw = true
- 13:34:08.706 [Lua] script_data.disable_intro_trailer = false
- 13:34:08.706 [Lua] script_data.disable_tutorial_at_start = true
- 13:34:08.706 [Lua] script_data.force_debug_disabled = true
- 13:34:08.706 [Lua] script_data.force_steam = true
- 13:34:08.706 [Lua] script_data.hide_fps = false
- 13:34:08.706 [Lua] script_data.hide_version_info = true
- 13:34:08.706 [Lua] script_data.ini = settings
- 13:34:08.706 [Lua] script_data.matchmaking_debug = true
- 13:34:08.706 [Lua] script_data.network_debug = true
- 13:34:08.706 [Lua] script_data.network_debug_connections = true
- 13:34:08.706 [Lua] script_data.network_log_messages = true
- 13:34:08.706 [Lua] script_data.package_debug = true
- 13:34:08.706 [Lua] script_data.show_fps = true
- 13:34:08.706 [Lua] script_data.silent-mode = true
- 13:34:08.706 [Lua] script_data.spawn_empty_chest = true
- 13:34:08.706 [Lua] script_data.telemetry_log_interval = 600
- 13:34:08.706 [Lua] script_data.tobii_button = true
- 13:34:08.706 [Lua] script_data.use_beta_overlay = true
- 13:34:08.706 [Lua] script_data.use_local_backend = false
- 13:34:08.706 [Lua] script_data.use_tech_telemetry = true
- 13:34:08.706 [Lua] script_data.use_telemetry = true
- 13:34:08.706 [Lua] *****************************************************************
- 13:34:08.708 [Lua] [PackageManager] Load: resource_packages/post_localization_boot, boot, sync-read,
- 13:34:09.168 warning: [Lua] post_localization_boot load time: 0.460000
- 13:34:09.168 [Lua] [PackageManager] Load: resource_packages/strings, boot, sync-read,
- 13:34:09.218 warning: [Lua] strings load time: 0.050000
- 13:34:09.219 [Lua] [Boot] Application build: release
- 13:34:09.219 [Lua] [Boot] Engine revision: 1d9452b44a43
- 13:34:09.219 [Lua] [Boot] Content revision: 113059
- 13:34:09.219 [Lua] [PackageManager] Load: resource_packages/foundation_scripts, boot, sync-read,
- 13:34:09.229 warning: [Lua] foundation_scripts load time: 0.011000
- 13:34:09.229 [Lua] [PackageManager] Load: resource_packages/game_scripts, boot, sync-read,
- 13:34:09.379 warning: [Lua] game_scripts load time: 0.149000
- 13:34:09.379 [Lua] [PackageManager] Load: backend/local_backend/local_backend, boot, sync-read,
- 13:34:09.380 warning: [Lua] local_backend load time: 0.001000
- 13:34:09.380 [Lua] [PackageManager] Load: resource_packages/level_scripts, boot, sync-read,
- 13:34:09.692 warning: [Lua] level_scripts load time: 0.313000
- 13:34:09.693 [Lua] valid level military
- 13:34:09.693 [Lua] valid level elven_ruins
- 13:34:09.693 [Lua] valid level farmlands
- 13:34:09.765 [Lua] [1] = critter_rat (string)
- 13:34:09.765 [Lua] [2] = pet_rat (string)
- 13:34:09.765 [Lua] [3] = skaven_rat_ogre (string)
- 13:34:09.765 [Lua] [4] = chaos_plague_wave_spawner (string)
- 13:34:09.765 [Lua] [5] = skaven_stormfiend (string)
- 13:34:09.765 [Lua] [6] = chaos_vortex (string)
- 13:34:09.765 [Lua] [7] = chaos_dummy_sorcerer (string)
- 13:34:09.765 [Lua] [8] = chaos_troll (string)
- 13:34:09.765 [Lua] [9] = chaos_spawn (string)
- 13:34:09.765 [Lua] [10] = critter_pig (string)
- 13:34:09.765 [Lua] [11] = skaven_loot_rat (string)
- 13:34:09.765 [Lua] [12] = pet_pig (string)
- 13:34:09.765 [Lua] [13] = skaven_stormfiend_demo (string)
- 13:34:09.765 [Lua] [14] = chaos_tentacle (string)
- 13:34:09.765 [Lua] [15] = skaven_storm_vermin_champion (string)
- 13:34:09.765 [Lua] [16] = chaos_spawn_exalted_champion_norsca (string)
- 13:34:09.765 [Lua] [17] = chaos_dummy_troll (string)
- 13:34:09.765 [Lua] [18] = chaos_tentacle_sorcerer (string)
- 13:34:09.765 [Lua] [19] = chaos_corruptor_sorcerer (string)
- 13:34:09.765 [Lua] [20] = skaven_warpfire_thrower (string)
- 13:34:09.765 [Lua] [21] = skaven_ratling_gunner (string)
- 13:34:09.765 [Lua] [22] = skaven_pack_master (string)
- 13:34:09.765 [Lua] [23] = chaos_warrior (string)
- 13:34:09.765 [Lua] [24] = chaos_vortex_sorcerer (string)
- 13:34:09.765 [Lua] [25] = skaven_poison_wind_globadier (string)
- 13:34:09.765 [Lua] [26] = chaos_plague_sorcerer (string)
- 13:34:09.765 [Lua] [27] = skaven_gutter_runner (string)
- 13:34:09.765 [Lua] [28] = skaven_plague_monk (string)
- 13:34:09.765 [Lua] [29] = chaos_raider_tutorial (string)
- 13:34:09.765 [Lua] [30] = skaven_storm_vermin_commander (string)
- 13:34:09.765 [Lua] [31] = chaos_berzerker (string)
- 13:34:09.765 [Lua] [32] = skaven_storm_vermin_with_shield (string)
- 13:34:09.765 [Lua] [33] = skaven_storm_vermin (string)
- 13:34:09.765 [Lua] [34] = chaos_raider (string)
- 13:34:09.765 [Lua] [35] = chaos_marauder_tutorial (string)
- 13:34:09.765 [Lua] [36] = skaven_clan_rat (string)
- 13:34:09.765 [Lua] [37] = skaven_clan_rat_tutorial (string)
- 13:34:09.765 [Lua] [38] = skaven_clan_rat_with_shield (string)
- 13:34:09.765 [Lua] [39] = skaven_dummy_clan_rat (string)
- 13:34:09.765 [Lua] [40] = chaos_marauder (string)
- 13:34:09.765 [Lua] [41] = chaos_fanatic (string)
- 13:34:09.765 [Lua] [42] = chaos_marauder_with_shield (string)
- 13:34:09.765 [Lua] [43] = skaven_slave (string)
- 13:34:09.765 [Lua] [44] = skaven_dummy_slave (string)
- 13:34:09.819 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
- 13:34:09.819 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
- 13:34:09.819 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
- 13:34:09.819 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
- 13:34:09.819 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
- 13:34:09.819 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
- 13:34:09.819 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
- 13:34:09.819 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
- 13:34:09.819 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
- 13:34:09.819 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
- 13:34:09.819 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
- 13:34:09.819 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
- 13:34:09.819 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
- 13:34:09.819 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
- 13:34:09.819 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
- 13:34:09.819 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
- 13:34:09.819 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
- 13:34:09.819 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
- 13:34:09.819 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
- 13:34:09.819 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
- 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
- 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
- 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
- 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
- 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
- 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
- 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
- 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
- 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
- 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
- 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
- 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
- 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
- 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
- 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
- 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
- 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
- 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
- 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
- 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
- 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
- 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
- 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
- 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
- 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
- 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
- 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
- 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
- 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
- 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
- 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
- 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
- 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
- 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
- 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
- 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
- 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
- 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
- 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
- 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
- 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
- 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
- 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
- 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
- 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
- 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
- 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
- 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
- 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
- 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
- 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
- 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
- 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
- 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
- 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
- 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
- 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
- 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
- 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
- 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
- 13:34:09.823 [Lua] valid level military
- 13:34:09.823 [Lua] valid level elven_ruins
- 13:34:09.823 [Lua] valid level farmlands
- 13:34:09.907 [Lua] table: 000000000909BE78
- 13:34:09.907 [Lua] [SmokeTest] Disabled
- 13:34:09.907 [Save] Loading `telemetry`
- 13:34:09.907 [Lua] scanning
- 13:34:09.907 [Lua] [Boot] User ID: 110000101c2d944 Deacon
- 13:34:09.907 [Lua] [PackageManager] Load: resource_packages/levels/debug_levels, boot, sync-read,
- 13:34:09.907 [Save] Load done
- 13:34:09.908 warning: [Lua] debug_levels load time: 0.001000
- 13:34:09.908 [Lua] [PackageManager] Load: resource_packages/levels/benchmark_levels, boot, sync-read,
- 13:34:09.909 warning: [Lua] benchmark_levels load time: 0.001000
- 13:34:09.909 [Lua] WARNING: temporarily load honduras and dwarf packages from boot.
- 13:34:09.909 [Lua] [PackageManager] Load: resource_packages/levels/honduras_levels, boot, sync-read,
- 13:34:09.927 warning: [Lua] honduras_levels load time: 0.017000
- 13:34:09.927 [Lua] [Boot] use baked enemy meshes: false package: resource_packages/ingame_breeds
- 13:34:09.927 [Lua] [PackageManager] Load: resource_packages/ingame_breeds, global, async-read,
- 13:34:09.927 [Lua] [StateMachine] Init StateSplashScreen
- 13:34:09.927 [Lua] [StateMachine] Entering StateSplashScreen with on_enter()
- 13:34:09.973 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
- 13:34:09.973 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
- 13:34:09.973 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
- 13:34:09.973 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
- 13:34:09.973 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
- 13:34:09.973 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
- 13:34:09.973 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_honduras_beta_2018_02_22\runtime\application\application.cpp, Line: 3222
- 13:34:09.974 [SteamStats] RequestCurrentStats success: false
- 13:34:13.098 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_breeds
- 13:34:13.098 [Lua] [PackageManager] Force_load: resource_packages/ingame_breeds
- 13:34:13.099 [Lua] [PackageManager] Queueing new asynch package: resource_packages/start_menu_splash
- 13:34:13.264 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
- 13:34:13.264 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
- 13:34:13.265 warning: [Lua] ##########################
- 13:34:13.265 warning: [Lua] ######## RENDERING #######
- 13:34:13.265 warning: [Lua] ##########################
- 13:34:13.265 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
- 13:34:13.624 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
- 13:34:13.624 [Lua] [PackageManager] Force_load: resource_packages/title_screen
- 13:34:13.624 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
- 13:34:13.673 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
- 13:34:13.673 [Lua] [PackageManager] Force_load: resource_packages/menu
- 13:34:13.674 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
- 13:34:13.791 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
- 13:34:13.791 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
- 13:34:13.792 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
- 13:34:14.394 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
- 13:34:14.394 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
- 13:34:14.394 warning: [ResourceManager] Can't find `#ID[9a10c7f6c170180a].#ID[cd4238c6a0c69e32]` -- using default '#ID[89f7b44d92d2285e]'
- 13:34:14.394 warning: [ResourceManager] Can't find `#ID[0e9cd379bdcecf19].#ID[cd4238c6a0c69e32]` -- using default '#ID[89f7b44d92d2285e]'
- 13:34:14.394 warning: [ResourceManager] Can't find `#ID[136205acef93750a].#ID[cd4238c6a0c69e32]` -- using default '#ID[89f7b44d92d2285e]'
- 13:34:14.394 warning: [ResourceManager] Can't find `#ID[c1eec05b4479fd91].#ID[cd4238c6a0c69e32]` -- using default '#ID[89f7b44d92d2285e]'
- 13:34:14.395 warning: [ResourceManager] Can't find `#ID[912cd25301f84c25].#ID[cd4238c6a0c69e32]` -- using default '#ID[89f7b44d92d2285e]'
- 13:34:14.395 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
- 13:34:14.460 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
- 13:34:14.460 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
- 13:34:14.461 [Lua] [PackageManager] Load: resource_packages/common_level_resources, global, async-read,
- 13:34:14.461 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
- 13:34:14.461 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
- 13:34:14.461 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
- 13:34:14.461 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
- 13:34:14.461 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
- 13:34:14.461 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
- 13:34:14.461 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
- 13:34:14.461 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
- 13:34:14.461 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
- 13:34:14.461 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
- 13:34:14.461 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
- 13:34:14.461 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
- 13:34:14.461 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
- 13:34:14.461 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
- 13:34:14.461 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_defeat, global, async-read,
- 13:34:14.461 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_win, global, async-read,
- 13:34:14.461 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, global, async-read,
- 13:34:14.461 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
- 13:34:14.461 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
- 13:34:14.461 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
- 13:34:14.461 [Lua] [PackageManager] Load: resource_packages/levels/ui_character_selection, global, async-read,
- 13:34:14.527 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/common_level_resources
- 13:34:14.527 [Lua] [PackageManager] Force_load: resource_packages/common_level_resources
- 13:34:14.527 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets_common
- 13:34:16.173 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
- 13:34:16.173 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
- 13:34:16.173 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
- 13:34:17.100 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
- 13:34:17.100 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
- 13:34:17.100 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
- 13:34:17.470 [Lua] [StateMachine] Exiting StateSplashScreen with on_exit()
- 13:34:17.470 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
- 13:34:17.471 [Lua] [StateMachine] Entering StateTitleScreen with on_enter()
- 13:34:17.471 [Lua] [Gamestate] Enter StateTitleScreen
- 13:34:17.519 [Lua] [StateMachine] Init StateTitleScreenMain
- 13:34:17.519 [Lua] [StateMachine] Entering StateTitleScreenMain with on_enter()
- 13:34:17.519 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
- 13:34:17.519 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
- 13:34:17.519 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
- 13:34:17.519 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
- 13:34:17.519 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
- 13:34:17.520 warning: [Lua] CHAT FONT SIZE DISABLED
- 13:34:17.522 [Lua] [StateMachine] Exiting StateTitleScreenMain with on_exit()
- 13:34:17.522 [Lua] [StateMachine] Entering StateTitleScreenInitNetwork with on_enter()
- 13:34:17.522 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
- 13:34:17.522 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
- 13:34:17.522 [Save] Loading `save_data`
- 13:34:17.527 [Save] Load done
- 13:34:17.745 [Lua] [BackendManagerPlayFab] Backend Enabled
- 13:34:17.757 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
- 13:34:17.757 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
- 13:34:17.758 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
- 13:34:18.255 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
- 13:34:18.255 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
- 13:34:18.255 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
- 13:34:19.931 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
- 13:34:19.931 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
- 13:34:19.932 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
- 13:34:20.184 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
- 13:34:20.184 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
- 13:34:20.184 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
- 13:34:20.335 [Lua] Signed In
- 13:34:20.335 [Lua] [SessionTicket] = 50ADFA8D5A7F790A-76561197989812548-C99462E9697AB991-6FA3-8D57B7A8AEB6039-FqMvBN/s3D1O2hd9pAyU9vK6dmSORUyTB9gKBL3HE58= (string)
- 13:34:20.335 [Lua] [InfoResultPayload] = table
- 13:34:20.335 [Lua] [UserReadOnlyData] = table
- 13:34:20.335 [Lua] [empire_soldier_tutorial_experience] = table
- 13:34:20.335 [Lua] [Permission] = Private (string)
- 13:34:20.335 [Lua] [LastUpdated] = 2018-02-23T18:37:46.18Z (string)
- 13:34:20.335 [Lua] [Value] = 0 (string)
- 13:34:20.335 [Lua] [empire_soldier_experience] = table
- 13:34:20.335 [Lua] [Permission] = Private (string)
- 13:34:20.335 [Lua] [LastUpdated] = 2018-02-23T18:37:46.332Z (string)
- 13:34:20.335 [Lua] [Value] = 0 (string)
- 13:34:20.335 [Lua] [witch_hunter_experience] = table
- 13:34:20.335 [Lua] [Permission] = Private (string)
- 13:34:20.335 [Lua] [LastUpdated] = 2018-02-23T21:45:59.859Z (string)
- 13:34:20.335 [Lua] [Value] = 611.30822896957 (string)
- 13:34:20.335 [Lua] [bright_wizard_career] = table
- 13:34:20.335 [Lua] [Permission] = Private (string)
- 13:34:20.335 [Lua] [LastUpdated] = 2018-02-23T18:37:46.332Z (string)
- 13:34:20.335 [Lua] [Value] = 1 (string)
- 13:34:20.335 [Lua] [witch_hunter_career] = table
- 13:34:20.335 [Lua] [Permission] = Private (string)
- 13:34:20.335 [Lua] [LastUpdated] = 2018-02-23T19:14:16.038Z (string)
- 13:34:20.335 [Lua] [Value] = 1 (string)
- 13:34:20.335 [Lua] [wood_elf_prestige] = table
- 13:34:20.335 [Lua] [Permission] = Private (string)
- 13:34:20.335 [Lua] [LastUpdated] = 2018-02-23T18:37:46.18Z (string)
- 13:34:20.335 [Lua] [Value] = 0 (string)
- 13:34:20.335 [Lua] [account_set_up] = table
- 13:34:20.335 [Lua] [Permission] = Private (string)
- 13:34:20.336 [Lua] [LastUpdated] = 2018-02-23T18:37:46.332Z (string)
- 13:34:20.336 [Lua] [Value] = true (string)
- 13:34:20.336 [Lua] [empire_soldier_career] = table
- 13:34:20.336 [Lua] [Permission] = Private (string)
- 13:34:20.336 [Lua] [LastUpdated] = 2018-02-23T18:37:46.332Z (string)
- 13:34:20.336 [Lua] [Value] = 1 (string)
- 13:34:20.336 [Lua] [wood_elf_career] = table
- 13:34:20.336 [Lua] [Permission] = Private (string)
- 13:34:20.336 [Lua] [LastUpdated] = 2018-02-23T18:37:46.18Z (string)
- 13:34:20.336 [Lua] [Value] = 1 (string)
- 13:34:20.336 [Lua] [empire_soldier_tutorial_prestige] = table
- 13:34:20.336 [Lua] [Permission] = Private (string)
- 13:34:20.336 [Lua] [LastUpdated] = 2018-02-23T18:37:46.18Z (string)
- 13:34:20.336 [Lua] [Value] = 0 (string)
- 13:34:20.336 [Lua] [witch_hunter_prestige] = table
- 13:34:20.336 [Lua] [Permission] = Private (string)
- 13:34:20.336 [Lua] [LastUpdated] = 2018-02-23T18:37:46.18Z (string)
- 13:34:20.336 [Lua] [Value] = 0 (string)
- 13:34:20.336 [Lua] [bright_wizard_experience] = table
- 13:34:20.336 [Lua] [Permission] = Private (string)
- 13:34:20.336 [Lua] [LastUpdated] = 2018-02-23T18:37:46.332Z (string)
- 13:34:20.336 [Lua] [Value] = 0 (string)
- 13:34:20.336 [Lua] [empire_soldier_prestige] = table
- 13:34:20.336 [Lua] [Permission] = Private (string)
- 13:34:20.336 [Lua] [LastUpdated] = 2018-02-23T18:37:46.332Z (string)
- 13:34:20.336 [Lua] [Value] = 0 (string)
- 13:34:20.336 [Lua] [dwarf_ranger_prestige] = table
- 13:34:20.336 [Lua] [Permission] = Private (string)
- 13:34:20.336 [Lua] [LastUpdated] = 2018-02-23T18:37:46.332Z (string)
- 13:34:20.336 [Lua] [Value] = 0 (string)
- 13:34:20.336 [Lua] [bright_wizard_prestige] = table
- 13:34:20.336 [Lua] [Permission] = Private (string)
- 13:34:20.336 [Lua] [LastUpdated] = 2018-02-23T18:37:46.332Z (string)
- 13:34:20.336 [Lua] [Value] = 0 (string)
- 13:34:20.336 [Lua] [dwarf_ranger_experience] = table
- 13:34:20.336 [Lua] [Permission] = Private (string)
- 13:34:20.336 [Lua] [LastUpdated] = 2018-02-24T04:53:12.478Z (string)
- 13:34:20.336 [Lua] [Value] = 2595.0885659456 (string)
- 13:34:20.336 [Lua] [account_data_set_up] = table
- 13:34:20.336 [Lua] [Permission] = Private (string)
- 13:34:20.336 [Lua] [LastUpdated] = 2018-02-23T18:37:47.484Z (string)
- 13:34:20.336 [Lua] [Value] = true (string)
- 13:34:20.336 [Lua] [wood_elf_experience] = table
- 13:34:20.336 [Lua] [Permission] = Private (string)
- 13:34:20.336 [Lua] [LastUpdated] = 2018-02-23T18:37:46.18Z (string)
- 13:34:20.336 [Lua] [Value] = 0 (string)
- 13:34:20.336 [Lua] [empire_soldier_tutorial_career] = table
- 13:34:20.336 [Lua] [Permission] = Private (string)
- 13:34:20.336 [Lua] [LastUpdated] = 2018-02-23T18:37:46.18Z (string)
- 13:34:20.336 [Lua] [Value] = 1 (string)
- 13:34:20.336 [Lua] [dwarf_ranger_career] = table
- 13:34:20.336 [Lua] [Permission] = Private (string)
- 13:34:20.336 [Lua] [LastUpdated] = 2018-02-23T21:47:30.487Z (string)
- 13:34:20.336 [Lua] [Value] = 1 (string)
- 13:34:20.336 [Lua] [UserDataVersion] = 0 (number)
- 13:34:20.336 [Lua] [UserReadOnlyDataVersion] = 22 (number)
- 13:34:20.336 [Lua] [NewlyCreated] = false (boolean)
- 13:34:20.336 [Lua] [PlayFabId] = 50ADFA8D5A7F790A (string)
- 13:34:20.336 [Lua] [LastLoginTime] = 2018-02-24T11:34:18.97Z (string)
- 13:34:20.336 [Lua] [SettingsForUser] = table
- 13:34:20.336 [Lua] [NeedsAttribution] = false (boolean)
- 13:34:20.336 [Lua] [GatherDeviceInfo] = false (boolean)
- 13:34:20.519 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
- 13:34:20.519 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
- 13:34:20.520 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
- 13:34:20.553 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
- 13:34:20.553 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
- 13:34:20.553 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
- 13:34:20.720 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
- 13:34:20.720 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
- 13:34:20.720 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
- 13:34:21.249 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
- 13:34:21.249 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
- 13:34:21.250 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
- 13:34:21.381 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
- 13:34:21.381 [Lua] [PackageManager] Force_load: resource_packages/inventory
- 13:34:21.381 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
- 13:34:21.415 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
- 13:34:21.415 [Lua] [PackageManager] Force_load: resource_packages/decals
- 13:34:21.415 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
- 13:34:21.549 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
- 13:34:21.549 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
- 13:34:21.549 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
- 13:34:22.201 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
- 13:34:22.201 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
- 13:34:22.201 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_defeat
- 13:34:22.234 [Lua] found 0 mods
- 13:34:22.234 [Lua] <Mods>
- 13:34:22.234 [Lua] </Mods>
- 13:34:22.234 [Lua] scanning -> done
- 13:34:22.234 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_defeat
- 13:34:22.234 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_defeat
- 13:34:22.235 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_win
- 13:34:22.268 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_win
- 13:34:22.268 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_win
- 13:34:22.268 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_inventory_preview
- 13:34:22.303 [Lua] Player read only data loaded!
- 13:34:22.319 [Lua] Player statistics loaded!
- 13:34:22.352 [Lua] Keep decoration player data loaded!
- 13:34:22.368 [Lua] [StateMachine] Exiting StateTitleScreenInitNetwork with on_exit()
- 13:34:22.368 [Lua] [StateMachine] Entering StateTitleScreenLoadSave with on_enter()
- 13:34:22.368 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
- 13:34:22.771 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
- 13:34:22.771 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
- 13:34:22.771 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
- 13:34:23.393 [Lua] [StateMachine] Exiting StateTitleScreen with on_exit()
- 13:34:23.393 [Lua] [StateMachine] destroying
- 13:34:23.393 [Lua] [StateMachine] Exiting StateTitleScreenLoadSave with on_exit()
- 13:34:23.395 [Lua] [Managers] Destroying state managers...
- 13:34:23.395 [Lua] [StateMachine] Entering StateLoading with on_enter()
- 13:34:23.395 [Lua] [Gamestate] Enter state StateLoading
- 13:34:23.437 [Lua] [StateLoading] Auto Skip: nil
- 13:34:23.438 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
- 13:34:23.438 [Lua] [StateMachine] Init StateLoadingRestartNetwork
- 13:34:23.438 [Lua] [StateMachine] Entering StateLoadingRestartNetwork with on_enter()
- 13:34:23.438 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
- 13:34:23.439 [Lua] state_loading_restart_network JOIN VIA STEAM 0
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_network_clock_sync_request
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_network_time_sync_response
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_response
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_request
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_add_damage
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_heal
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_ai_drop_single_item
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_ai_inventory_wield
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_ai_show_single_item
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_start
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_end
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_interest_point_chatter_update
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_rotation_scale
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_translation_scale
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_set_script_driven
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_set_affected_by_gravity
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_driven
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_constrain_ai
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_1
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_2
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_3
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_4
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_5
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_6
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_7
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_8
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_9
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_10
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_11
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_12
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_create_bot_nav_transition
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_pacing_changed
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_play_dialogue_event
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_trigger_dialogue_event
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_interrupt_dialogue_event
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_anim_event
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_anim_event_variable_float
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_update_anim_variable_done
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_attack_hit
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_enemy_has_target
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_enemy_is_alerted
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_set_blocking
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_status_change_bool
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_skinned_surface_mtr_fx
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx_lvl_unit
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_play_melee_hit_effects
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_weapon_blood
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_link_unit
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_play_first_person_sound
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event_at_pos
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_string_event
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_int_event
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_float_event
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_client_audio_set_global_parameter_with_lerp
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_sync_door_state
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_add_external_velocity
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_tutorial_message
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_player_blocked_attack
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_set_wounded
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_alert_enemy
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_start_mission_with_unit
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_update_mission
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_end_mission
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_objective_entered_socket_zone
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_create_explosion
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_area_damage
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_dynamic
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_client_spawn_light_weight_projectile
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_client_despawn_light_weight_projectile
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_level
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_projectile_stopped
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_generic_impact_projectile_impact
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_show_inventory
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_server_set_inventory_packages
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_server_mark_profile_used
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_add_equipment
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_create_attachment
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_client_select_inventory
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_wield_equipment
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_destroy_slot
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_set_current_location
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_sync_damage_taken
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_played
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_stopped
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_number_changed
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_add_buff
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_remove_server_controlled_buff
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_ping
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_pong
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_interaction_approved
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_interaction_abort
- 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_interaction_completed
- 13:34:23.440 [Lua] registering RPCs
- 13:34:23.440 [Lua] [LobbyAux] Making combined_hash: 7d032d24f9a01385 from network_hash=eff142a1b8966f6e, trunk_revision=113059, engine_revision=1d9452b44a43, project_hash=bulldozer
- 13:34:23.440 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
- 13:34:23.440 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
- 13:34:23.440 [Lua] [StateLoading] Need to unload nil and start load inn_level
- 13:34:23.440 [Lua] [LevelTransitionHandler] load_level inn_level
- 13:34:23.440 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
- 13:34:23.440 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
- 13:34:23.440 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
- 13:34:23.441 [Lua] [NetworkServer] Current level key inn_level
- 13:34:23.441 [Lua] [LevelTransitionHandler] Generated new level_seed: 519614
- 13:34:23.441 [Lua] [VOIP] Initializing Steam Voip
- 13:34:23.441 [Lua] [VOIP] Is server. Creating room / joining my own room.
- 13:34:23.441 [Lua] ### Created peer state machine for 110000101c2d944
- 13:34:23.441 [Lua] [PeerSM] 110000101c2d944 :: on_enter Connecting
- 13:34:23.458 [Lua] [StateMachine] Exiting StateLoadingRestartNetwork with on_exit()
- 13:34:23.458 [Lua] [StateMachine] Entering StateLoadingRunning with on_enter()
- 13:34:23.458 [Lua] [Gamestate] Enter Substate StateLoadingRunning
- 13:34:23.458 [Lua] Set lobby begin:
- 13:34:23.458 [Lua] Set lobby end.
- 13:34:25.636 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
- 13:34:25.636 [Lua] [PackageManager] Force_load: resource_packages/ingame
- 13:34:25.638 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_15
- 13:34:25.723 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
- 13:34:25.723 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
- 13:34:25.723 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
- 13:34:27.161 [Lua] reload
- 13:34:27.586 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
- 13:34:27.586 [Lua] [PackageManager] Force_load: resource_packages/pickups
- 13:34:27.587 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
- 13:34:27.709 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
- 13:34:27.709 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
- 13:34:27.709 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_character_selection
- 13:34:28.149 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_character_selection
- 13:34:28.149 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_character_selection
- 13:34:28.149 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
- 13:34:28.150 [Lua] [LOCAL RPC] rpc_notify_connected
- 13:34:28.150 [Lua] [PSM] Peer 110000101c2d944 joined. Want to use profile index "3"
- 13:34:28.150 [Lua] [LOCAL RPC] rpc_notify_connected
- 13:34:28.150 [Lua] [PSM] Peer 110000101c2d944 joined. Want to use profile index "3"
- 13:34:28.150 [Lua] [LOCAL RPC] rpc_notify_in_post_game false
- 13:34:28.150 [Lua] [LOCAL RPC] rpc_notify_connected
- 13:34:28.150 [Lua] [PSM] Peer 110000101c2d944 joined. Want to use profile index "3"
- 13:34:28.150 [Lua] [LOCAL RPC] rpc_notify_in_post_game false
- 13:34:28.150 [Lua] [LobbyHost] Changed state from 0 to joined
- 13:34:28.151 [Lua] [PartyManager] Leader is set to 110000101c2d944
- 13:34:28.151 [Lua] [ChatManager] Setting up network context, host_peer_id:110000101c2d944 my_peer_id:110000101c2d944
- 13:34:28.151 [Lua] [ChatManager] Registering channel 1
- 13:34:28.156 [Lua] [PeerSM] 110000101c2d944 :: on_exit Connecting
- 13:34:28.156 [Lua] [PeerSM] 110000101c2d944 :: on_enter Loading
- 13:34:28.156 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101c2d944
- 13:34:28.156 [Lua] [NetworkServer] Changing num_players from nil to 1
- 13:34:28.156 [Lua] Players: 1
- 13:34:28.156 [Lua] Set lobby begin:
- 13:34:28.156 [Lua] Lobby data num_players = 1
- 13:34:28.157 [Lua] Lobby data level_key = inn_level
- 13:34:28.157 [Lua] Lobby data game_mode = adventure
- 13:34:28.157 [Lua] Lobby data matchmaking = false
- 13:34:28.157 [Lua] Set lobby end.
- 13:34:28.157 [Lua] [LOCAL RPC] rpc_load_level 35 519614
- 13:34:28.268 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
- 13:34:36.434 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
- 13:34:36.434 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
- 13:34:36.441 [Lua] [LevelTransitionHandler] Level load completed!
- 13:34:36.442 [Lua] ### Sending rpc_level_loaded
- 13:34:36.442 [Lua] #### Has state machine: true, sender: 110000101c2d944, level_id: 35
- 13:34:36.448 [Lua] [PeerSM] 110000101c2d944 :: on_exit Loading
- 13:34:36.448 [Lua] [PeerSM] 110000101c2d944 :: on_enter LoadingProfilePackages
- 13:34:36.448 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 3 for peer id 110000101c2d944:1
- 13:34:36.448 [Lua] Set lobby begin:
- 13:34:36.448 [Lua] Lobby data level_key = inn_level
- 13:34:36.448 [Lua] Lobby data player_slot_1 = 0:0
- 13:34:36.448 [Lua] Lobby data player_slot_6 = 0:0
- 13:34:36.448 [Lua] Lobby data num_players = 1
- 13:34:36.448 [Lua] Lobby data matchmaking = false
- 13:34:36.449 [Lua] Lobby data player_slot_4 = 0:0
- 13:34:36.449 [Lua] Lobby data game_mode = adventure
- 13:34:36.449 [Lua] Lobby data player_slot_5 = 0:0
- 13:34:36.449 [Lua] Lobby data player_slot_2 = 0:0
- 13:34:36.449 [Lua] Lobby data player_slot_3 = 110000101c2d944:1
- 13:34:36.449 [Lua] Set lobby end.
- 13:34:36.449 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000101c2d944:1, previous profile 0, profile 3]
- 13:34:36.449 [Lua] Set lobby begin:
- 13:34:36.449 [Lua] Lobby data level_key = inn_level
- 13:34:36.449 [Lua] Lobby data player_slot_1 = 0:0
- 13:34:36.449 [Lua] Lobby data player_slot_6 = 0:0
- 13:34:36.449 [Lua] Lobby data num_players = 1
- 13:34:36.449 [Lua] Lobby data matchmaking = false
- 13:34:36.449 [Lua] Lobby data player_slot_4 = 0:0
- 13:34:36.449 [Lua] Lobby data game_mode = adventure
- 13:34:36.449 [Lua] Lobby data player_slot_5 = 0:0
- 13:34:36.449 [Lua] Lobby data player_slot_2 = 0:0
- 13:34:36.449 [Lua] Lobby data player_slot_3 = 110000101c2d944:1
- 13:34:36.449 [Lua] Set lobby end.
- 13:34:36.449 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 1]
- 13:34:36.449 [Lua] Set lobby begin:
- 13:34:36.449 [Lua] Lobby data level_key = inn_level
- 13:34:36.449 [Lua] Lobby data player_slot_1 = 0:0
- 13:34:36.449 [Lua] Lobby data player_slot_6 = 0:0
- 13:34:36.449 [Lua] Lobby data num_players = 1
- 13:34:36.449 [Lua] Lobby data matchmaking = false
- 13:34:36.449 [Lua] Lobby data player_slot_4 = 0:0
- 13:34:36.449 [Lua] Lobby data game_mode = adventure
- 13:34:36.450 [Lua] Lobby data player_slot_5 = 0:0
- 13:34:36.450 [Lua] Lobby data player_slot_2 = 0:0
- 13:34:36.450 [Lua] Lobby data player_slot_3 = 110000101c2d944:1
- 13:34:36.450 [Lua] Set lobby end.
- 13:34:36.450 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 2]
- 13:34:36.450 [Lua] Set lobby begin:
- 13:34:36.450 [Lua] Lobby data level_key = inn_level
- 13:34:36.450 [Lua] Lobby data player_slot_1 = 0:0
- 13:34:36.450 [Lua] Lobby data player_slot_6 = 0:0
- 13:34:36.450 [Lua] Lobby data num_players = 1
- 13:34:36.450 [Lua] Lobby data matchmaking = false
- 13:34:36.450 [Lua] Lobby data player_slot_4 = 0:0
- 13:34:36.450 [Lua] Lobby data game_mode = adventure
- 13:34:36.450 [Lua] Lobby data player_slot_5 = 0:0
- 13:34:36.450 [Lua] Lobby data player_slot_2 = 0:0
- 13:34:36.450 [Lua] Lobby data player_slot_3 = 110000101c2d944:1
- 13:34:36.450 [Lua] Set lobby end.
- 13:34:36.450 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 4]
- 13:34:36.450 [Lua] Set lobby begin:
- 13:34:36.450 [Lua] Lobby data level_key = inn_level
- 13:34:36.450 [Lua] Lobby data player_slot_1 = 0:0
- 13:34:36.450 [Lua] Lobby data player_slot_6 = 0:0
- 13:34:36.450 [Lua] Lobby data num_players = 1
- 13:34:36.450 [Lua] Lobby data matchmaking = false
- 13:34:36.450 [Lua] Lobby data player_slot_4 = 0:0
- 13:34:36.450 [Lua] Lobby data game_mode = adventure
- 13:34:36.450 [Lua] Lobby data player_slot_5 = 0:0
- 13:34:36.450 [Lua] Lobby data player_slot_2 = 0:0
- 13:34:36.450 [Lua] Lobby data player_slot_3 = 110000101c2d944:1
- 13:34:36.450 [Lua] Set lobby end.
- 13:34:36.450 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 5]
- 13:34:36.450 [Lua] Set lobby begin:
- 13:34:36.450 [Lua] Lobby data level_key = inn_level
- 13:34:36.450 [Lua] Lobby data player_slot_1 = 0:0
- 13:34:36.450 [Lua] Lobby data player_slot_6 = 0:0
- 13:34:36.450 [Lua] Lobby data num_players = 1
- 13:34:36.450 [Lua] Lobby data matchmaking = false
- 13:34:36.450 [Lua] Lobby data player_slot_4 = 0:0
- 13:34:36.450 [Lua] Lobby data game_mode = adventure
- 13:34:36.450 [Lua] Lobby data player_slot_5 = 0:0
- 13:34:36.450 [Lua] Lobby data player_slot_2 = 0:0
- 13:34:36.450 [Lua] Lobby data player_slot_3 = 110000101c2d944:1
- 13:34:36.450 [Lua] Set lobby end.
- 13:34:36.450 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 6]
- 13:34:36.451 [Lua] ### Sending rpc_level_loaded
- 13:34:36.451 [Lua] #### Has state machine: false, sender: 110000101c2d944, level_id: 35
- 13:34:36.451 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000101c2d944 inventory_sync_id:1 my_peer_id:110000101c2d944
- 13:34:36.451 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
- 13:34:36.456 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101c2d944 inventory_sync_id:1 my_peer_id:110000101c2d944
- 13:34:36.456 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient, async-read,
- 13:34:36.456 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
- 13:34:36.456 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
- 13:34:36.456 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
- 13:34:36.456 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
- 13:34:36.456 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
- 13:34:36.456 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1, InventoryPackageSynchronizerClient, async-read,
- 13:34:36.456 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1, InventoryPackageSynchronizerClient, async-read,
- 13:34:36.456 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
- 13:34:36.456 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read,
- 13:34:36.456 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, InventoryPackageSynchronizerClient, async-read,
- 13:34:36.456 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
- 13:34:36.475 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps
- 13:34:36.475 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps
- 13:34:36.476 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
- 13:34:36.733 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
- 13:34:36.733 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
- 13:34:36.733 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p
- 13:34:36.838 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p
- 13:34:36.838 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p
- 13:34:36.839 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
- 13:34:37.017 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
- 13:34:37.017 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
- 13:34:37.017 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
- 13:34:37.253 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
- 13:34:37.253 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
- 13:34:37.254 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
- 13:34:37.339 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
- 13:34:37.339 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
- 13:34:37.339 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1
- 13:34:37.449 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
- 13:34:37.449 [Lua] [StateMachine] Exiting StateLoading with on_exit()
- 13:34:37.449 [Lua] Set lobby begin:
- 13:34:37.449 [Lua] Lobby data level_key = inn_level
- 13:34:37.449 [Lua] Lobby data player_slot_1 = 0:0
- 13:34:37.449 [Lua] Lobby data player_slot_6 = 0:0
- 13:34:37.449 [Lua] Lobby data num_players = 1
- 13:34:37.449 [Lua] Lobby data matchmaking = false
- 13:34:37.449 [Lua] Lobby data host = 110000101c2d944
- 13:34:37.450 [Lua] Lobby data player_slot_4 = 0:0
- 13:34:37.450 [Lua] Lobby data game_mode = adventure
- 13:34:37.450 [Lua] Lobby data player_slot_5 = 0:0
- 13:34:37.450 [Lua] Lobby data player_slot_2 = 0:0
- 13:34:37.450 [Lua] Lobby data country_code = BG
- 13:34:37.450 [Lua] Lobby data player_slot_3 = 110000101c2d944:1
- 13:34:37.450 [Lua] Lobby data unique_server_name = Deacon
- 13:34:37.450 [Lua] Set lobby end.
- 13:34:37.450 [Lua] [Managers] Destroying state managers...
- 13:34:37.450 [Lua] [StateMachine] destroying
- 13:34:37.450 [Lua] [StateMachine] Exiting StateLoadingRunning with on_exit()
- 13:34:37.450 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
- 13:34:37.455 [Lua] [StateMachine] Entering StateIngame with on_enter()
- 13:34:37.455 [Lua] [Gamestate] Enter StateIngame HOST
- 13:34:37.496 [Lua] Set lobby begin:
- 13:34:37.496 [Lua] Lobby data level_key = inn_level
- 13:34:37.496 [Lua] Lobby data player_slot_1 = 0:0
- 13:34:37.496 [Lua] Lobby data selected_level_key = inn_level
- 13:34:37.496 [Lua] Lobby data player_slot_6 = 0:0
- 13:34:37.496 [Lua] Lobby data num_players = 1
- 13:34:37.497 [Lua] Lobby data matchmaking = false
- 13:34:37.497 [Lua] Lobby data host = 110000101c2d944
- 13:34:37.497 [Lua] Lobby data player_slot_4 = 0:0
- 13:34:37.497 [Lua] Lobby data game_mode = adventure
- 13:34:37.497 [Lua] Lobby data player_slot_5 = 0:0
- 13:34:37.497 [Lua] Lobby data player_slot_2 = 0:0
- 13:34:37.497 [Lua] Lobby data country_code = BG
- 13:34:37.497 [Lua] Lobby data player_slot_3 = 110000101c2d944:1
- 13:34:37.497 [Lua] Lobby data unique_server_name = Deacon
- 13:34:37.497 [Lua] Set lobby end.
- 13:34:37.498 [Lua] [StateIngame] Server ingame
- 13:34:37.500 [Lua] Set lobby begin:
- 13:34:37.500 [Lua] Lobby data level_key = inn_level
- 13:34:37.500 [Lua] Lobby data player_slot_1 = 0:0
- 13:34:37.500 [Lua] Lobby data selected_level_key = inn_level
- 13:34:37.500 [Lua] Lobby data difficulty = normal
- 13:34:37.500 [Lua] Lobby data player_slot_6 = 0:0
- 13:34:37.500 [Lua] Lobby data num_players = 1
- 13:34:37.500 [Lua] Lobby data matchmaking = false
- 13:34:37.500 [Lua] Lobby data host = 110000101c2d944
- 13:34:37.500 [Lua] Lobby data player_slot_4 = 0:0
- 13:34:37.500 [Lua] Lobby data game_mode = adventure
- 13:34:37.500 [Lua] Lobby data player_slot_5 = 0:0
- 13:34:37.500 [Lua] Lobby data player_slot_2 = 0:0
- 13:34:37.500 [Lua] Lobby data country_code = BG
- 13:34:37.500 [Lua] Lobby data player_slot_3 = 110000101c2d944:1
- 13:34:37.500 [Lua] Lobby data unique_server_name = Deacon
- 13:34:37.501 [Lua] Set lobby end.
- 13:34:37.501 [Lua] [LobbyAux] Making combined_hash: 7d032d24f9a01385 from network_hash=eff142a1b8966f6e, trunk_revision=113059, engine_revision=1d9452b44a43, project_hash=bulldozer
- 13:34:37.501 [Lua] [LobbyAux] Making combined_hash: 7d032d24f9a01385 from network_hash=eff142a1b8966f6e, trunk_revision=113059, engine_revision=1d9452b44a43, project_hash=bulldozer
- 13:34:37.501 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
- 13:34:37.501 [Lua] [Matchmaking] initializing
- 13:34:37.501 [Lua] [Matchmaking] my_peer_id: 110000101c2d944, I am server
- 13:34:37.501 [Lua] [Matchmaking] register rpcs
- 13:34:37.501 [Lua] [GameNetworkManager] Setting pong timeout to 60
- 13:34:37.501 [Lua] [GameNetworkManager] My own peer_id =
- 13:34:37.501 [Lua] [GameNetworkManager] self.is_server = true
- 13:34:37.501 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
- 13:34:37.501 [Lua] Switching ConflictSettings: to: disabled
- 13:34:37.501 [Lua] pacing=disabled
- 13:34:37.501 [Lua] roaming=nil
- 13:34:37.501 [Lua] disabled=true
- 13:34:37.501 [Lua] pack_spawning=disabled
- 13:34:37.501 [Lua] boss=disabled
- 13:34:37.501 [Lua] horde=disabled
- 13:34:37.501 [Lua] specials=disabled
- 13:34:37.501 [Lua] name=disabled
- 13:34:37.501 [Lua] intensity=disabled
- 13:34:37.501 [Lua] ---
- 13:34:37.505 [Lua] [AIInterestPointSystem] Level Seed: 519614
- 13:34:37.506 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
- 13:34:37.507 [Lua] [StateIngame] Level seed: 519614
- 13:34:37.507 [Umbra] Init version: 3.4.9 :: 16 threads
- 13:34:37.510 [Umbra] Tome with `5163` objects loaded.
- 13:34:37.510 [Umbra] UMBRA Tome loaded.
- 13:34:37.510 [World] Spawning level.
- 13:34:37.520 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
- 13:34:37.631 warning: [Unit] Failed assigning a material to slot `#ID[ad2fe3d4]` in mesh `#ID[5eb5760e]` and unit `#ID[8620638146b66e26]`, assigning default material instead.
- 13:34:37.631 warning: [Unit] Failed assigning a material to slot `#ID[ad2fe3d4]` in mesh `#ID[5cfafe83]` and unit `#ID[8620638146b66e26]`, assigning default material instead.
- 13:34:37.631 warning: [Unit] Failed assigning a material to slot `#ID[ad2fe3d4]` in mesh `#ID[076108c2]` and unit `#ID[8620638146b66e26]`, assigning default material instead.
- 13:34:37.677 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
- 13:34:37.677 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
- 13:34:37.677 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
- 13:34:37.677 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
- 13:34:37.677 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
- 13:34:37.677 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
- 13:34:37.678 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
- 13:34:37.678 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
- 13:34:37.678 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
- 13:34:37.678 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
- 13:34:37.678 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
- 13:34:37.678 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
- 13:34:37.678 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
- 13:34:37.678 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
- 13:34:37.678 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14
- 13:34:37.679 [Lua] [LevelAnalysis] set_random_seed( 2081807232)
- 13:34:37.682 [Lua] PlayerManager:add_player player_1
- 13:34:37.682 warning: [Lua] Statistic elven_ruins should have existed in the backend with name collected_tome_elven_ruins but didn't.
- 13:34:37.682 warning: [Lua] Statistic complete_level_wood_elf should have existed in the backend with name complete_level_wood_elf but didn't.
- 13:34:37.682 warning: [Lua] Statistic elven_ruins should have existed in the backend with name collected_grimoire_elven_ruins but didn't.
- 13:34:37.682 warning: [Lua] Statistic complete_level_witch_hunter should have existed in the backend with name complete_level_witch_hunter but didn't.
- 13:34:37.682 warning: [Lua] Statistic lorebook_unlocks should have existed in the backend with name lorebook_unlocks but didn't.
- 13:34:37.682 warning: [Lua] Statistic complete_level_bright_wizard should have existed in the backend with name complete_level_bright_wizard but didn't.
- 13:34:37.682 warning: [Lua] Statistic elven_ruins_difficulty_completed should have existed in the backend with name elven_ruins_difficulty_completed but didn't.
- 13:34:37.682 warning: [Lua] Statistic times_friend_healed should have existed in the backend with name times_friend_healed but didn't.
- 13:34:37.682 warning: [Lua] Statistic elven_ruins should have existed in the backend with name elven_ruins but didn't.
- 13:34:37.682 warning: [Lua] Statistic complete_level_empire_soldier should have existed in the backend with name complete_level_empire_soldier but didn't.
- 13:34:37.682 [Lua] [StateMachine] Init StateInGameRunning
- 13:34:37.682 [Lua] [StateMachine] Entering StateInGameRunning with on_enter()
- 13:34:37.683 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=15
- 13:34:37.683 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=16
- 13:34:37.683 [Lua] [IngameUI] init
- 13:34:37.696 [Lua] Increasing frame table size to 512
- 13:34:37.724 [Lua] [Matchmaking] Cancelling matchmaking
- 13:34:37.724 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
- 13:34:37.724 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
- 13:34:37.726 [Lua] 3
- 13:34:37.727 [Flow] Witch Hunter level:3
- 13:34:37.727 [Flow] Completed difficulty:inf
- 13:34:37.727 [Flow] LeaderYes
- 13:34:37.727 [Flow] Has loot chest:false
- 13:34:37.727 [Flow] Number of crafted items:3
- 13:34:37.727 [Flow] Witch hunter XP:611.308
- 13:34:37.727 [Flow] Acts completed:0
- 13:34:37.728 [Lua] CurrentConflictSettings disabled
- 13:34:37.728 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
- 13:34:37.732 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
- 13:34:37.732 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
- 13:34:37.732 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
- 13:34:37.732 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=35
- 13:34:37.732 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
- 13:34:37.741 [Lua] MUSIC: nil -> explore
- 13:34:37.769 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1
- 13:34:37.769 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1
- 13:34:37.769 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1
- 13:34:37.770 [Lua] Set lobby begin:
- 13:34:37.770 [Lua] Lobby data power_level = 0
- 13:34:37.770 [Lua] Lobby data level_key = inn_level
- 13:34:37.770 [Lua] Lobby data player_slot_1 = 0:0
- 13:34:37.770 [Lua] Lobby data selected_level_key = inn_level
- 13:34:37.770 [Lua] Lobby data difficulty = normal
- 13:34:37.770 [Lua] Lobby data player_slot_6 = 0:0
- 13:34:37.770 [Lua] Lobby data num_players = 1
- 13:34:37.770 [Lua] Lobby data matchmaking = false
- 13:34:37.770 [Lua] Lobby data host = 110000101c2d944
- 13:34:37.770 [Lua] Lobby data player_slot_4 = 0:0
- 13:34:37.770 [Lua] Lobby data game_mode = adventure
- 13:34:37.770 [Lua] Lobby data player_slot_5 = 0:0
- 13:34:37.770 [Lua] Lobby data player_slot_2 = 0:0
- 13:34:37.770 [Lua] Lobby data country_code = BG
- 13:34:37.770 [Lua] Lobby data player_slot_3 = 110000101c2d944:1
- 13:34:37.770 [Lua] Lobby data unique_server_name = Deacon
- 13:34:37.771 [Lua] Set lobby end.
- 13:34:37.771 warning: [Lua] Following data will be uploaded to Crashify:
- <<CrashifyData>>
- 13:34:37.771 warning: [Lua] "[[AchievementManager]] ERROR: Cannot get state of achievement collect_both_grimoires_on_magnus", Num ocurrencies: 1, User: 110000101c2d944 "Deacon"
- <Lua Script.Callstack>
- [0] [C]: in function callstack
- [1] scripts/utils/script_application.lua:19: in function send_to_crashify
- [2] scripts/managers/achievements/achievement_manager.lua:284: in function update
- [3] scripts/game_state/state_ingame.lua:798: in function update
- [4] foundation/scripts/util/state_machine.lua:147: in function update
- [5] foundation/scripts/boot/boot.lua:210: in function foundation_update
- [6] scripts/boot.lua:95: in function update
- [7] foundation/scripts/boot/boot.lua:271:in function <foundation/scripts/boot/boot.lua:263>
- </Lua Script.Callstack>
- <Lua Script.Locals>
- [1] system = "[AchievementManager]"; message = "ERROR: %s"; print_key = "[AchievementManager]ERROR: %s"; print_count = 1; message_formatted = "ERROR: Cannot get state of achievement collect_both_grimoires_on_magnus"; body = "\"[[AchievementManager]] ERROR: Cannot get state of achievement collect_both_grimoires_on_magnus\", Num ocurrencies: 1, User: 110000101c2d944 \"Deacon\""
- [2] self = table: 00000000086DCA60; dt = 0.0069846240803599358; t = 0.0069846240803599358; player_manager = table: 000000000909C860; player = table: 0000000007868220; statistics_db = table: 00000000071769F8; achievements = table: 0000000008851718; achievements_n = 38; in_progress = table: 00000000086DCA88; completed_achievements = table: 000000000909CA30; platform = "steam"; platform_functions = table: 00000000088521F0; platform_id = "110000101c2d944"; stats_id = "110000101c2d944:1"; unlocked = nil; error_msg = nil; i = 1; template = table: 000000000826E408; name = "collect_both_grimoires_on_magnus"; unlocked = nil; error_msg = "Cannot get state of achievement collect_both_grimoires_on_magnus"
- [3] self = table: 0000000007583CD8; dt = 0.0069846240803599358; main_t = 27.511638629941107; is_server = true; Managers = \n\tsmoketest\n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tcurl\n\tinput\n\tmutators\n\tinvite\n\tpackage\n\tplay_go\n\tmod\n\tworld\n\tparty\n\teac\n\tbackend\n\tnews_ticker\n\tbeta_overlay\n\taccount\n\ttelemetry\n\tchat\n\ttoken\n\tunlock\n\tperfhud\n\tlocalizer\n\tadmin\n\tplayer\n\tstate_machine\n\tdeed\n\tdebug_updator\n; debug_input_service = nil; t = 0.0069846240803599358
- [4] self = table: 0000000006751600; dt = 0.0069846240803599358; t = 27.511638629941107
- [5] self = table: 00000000066F1BB0; dt = 0.0069846240803599358; t = 27.511638629941107
- [6] self = table: 00000000066F1BB0; dt = 0.0069846240803599358
- [7] dt = 0.0069846240803599358; dt = 0.0069846240803599358
- </Lua Script.Locals>
- <Lua Script.Self>
- [2] initialized_achievements = true; next_achievement_to_process_index = 1; hero_stat_table = table: 000000000909CA08; in_progress = table: 00000000086DCA88; checked_version_number = true; statistics_db = table: 00000000071769F8; completed_achievements = table: 000000000909CA30; world = [World]; platform = "steam"; _enabled = true;
- [3] world_name = "level_world"; entity_system_bag = table: 000000000841D7B8; network_server = table: 00000000081B5EB8; entity_system = table: 00000000089CEE70; parent = table: 00000000066F1BB0; viewport_name = "player_1"; is_server = true; _ducking_handler = table: 0000000008DF86F0; is_in_tutorial = false; input_manager = table: 0000000008149038; profile_synchronizer = table: 00000000081C50F8; _debug_gui = [Gui]; network_transmit = table: 00000000081EF808; _max_local_players = 4; num_local_human_players = 1; _lobby_host = table: 00000000088CDB60; world = [World]; last_connected_to_network_at = 0; peer_id = "110000101c2d944"; level = [Level]; network_timer_handler = table: 0000000008D7D848; dt = 0.0069846240803599358; machines = table: 0000000007867DC0; free_flight_manager = table: 000000000909C910; dice_keeper = table: 0000000007F604F8; _debug_gui_immediate = [Gui]; is_in_inn = true; game_mode_key = "inn"; network_clock = table: 0000000008EB84F0; level_key = "inn_level"; level_transition_handler = table: 00000000083DD600; statistics_db = table: 00000000071769F8; network_event_delegate = table: 0000000006BAD338;
- [4] _profiling_debugging_enabled = true; _parent = table: 00000000066F1BB0; _state = table: 0000000007583CD8;
- [5] _machine = table: 0000000006751600; loading_context = table: 0000000008511028; flow_return_table = table: 00000000067516C0;
- [6] _machine = table: 0000000006751600; loading_context = table: 0000000008511028; flow_return_table = table: 00000000067516C0;
- </Lua Script.Self>
- <</CrashifyData>>
- 13:34:37.771 warning: [Lua] Following data will be uploaded to Crashify:
- <<CrashifyData>>
- 13:34:37.771 warning: [Lua] "[[AchievementManager]] ERROR: Cannot get state of achievement collect_one_tome", Num ocurrencies: 2, User: 110000101c2d944 "Deacon"
- <</CrashifyData>>
- 13:34:37.771 warning: [Lua] Following data will be uploaded to Crashify:
- <<CrashifyData>>
- 13:34:37.771 warning: [Lua] "[[AchievementManager]] ERROR: Cannot get state of achievement complete_a_mission_as_the_empire_soldier", Num ocurrencies: 3, User: 110000101c2d944 "Deacon"
- <</CrashifyData>>
- 13:34:37.771 warning: [Lua] Following data will be uploaded to Crashify:
- <<CrashifyData>>
- 13:34:37.771 warning: [Lua] "[[AchievementManager]] ERROR: Cannot get state of achievement collect_all_tomes_on_magnus", Num ocurrencies: 4, User: 110000101c2d944 "Deacon"
- <</CrashifyData>>
- 13:34:37.771 warning: [Lua] Following data will be uploaded to Crashify:
- <<CrashifyData>>
- 13:34:37.771 warning: [Lua] "[[AchievementManager]] ERROR: Cannot get state of achievement complete_one_mission_on_nightmare", Num ocurrencies: 5, User: 110000101c2d944 "Deacon"
- <</CrashifyData>>
- 13:34:37.771 warning: [Lua] Following data will be uploaded to Crashify:
- <<CrashifyData>>
- 13:34:37.772 warning: [Lua] "[[AchievementManager]] ERROR: Cannot get state of achievement collect_all_tomes", Num ocurrencies: 6, User: 110000101c2d944 "Deacon"
- <</CrashifyData>>
- 13:34:37.772 warning: [Lua] Following data will be uploaded to Crashify:
- <<CrashifyData>>
- 13:34:37.772 warning: [Lua] "[[AchievementManager]] ERROR: Cannot get state of achievement complete_drachenfels_portals", Num ocurrencies: 7, User: 110000101c2d944 "Deacon"
- <</CrashifyData>>
- 13:34:37.772 warning: [Lua] Following data will be uploaded to Crashify:
- <<CrashifyData>>
- 13:34:37.772 warning: [Lua] "[[AchievementManager]] ERROR: Cannot get state of achievement use_ten_medical_supplies_on_your_allies", Num ocurrencies: 8, User: 110000101c2d944 "Deacon"
- <</CrashifyData>>
- 13:34:37.772 warning: [Lua] Following data will be uploaded to Crashify:
- <<CrashifyData>>
- 13:34:37.772 warning: [Lua] "[[AchievementManager]] ERROR: Cannot get state of achievement get_the_killing_blow_on_a_rat_ogre", Num ocurrencies: 9, User: 110000101c2d944 "Deacon"
- <</CrashifyData>>
- 13:34:37.772 warning: [Lua] Following data will be uploaded to Crashify:
- <<CrashifyData>>
- 13:34:37.772 warning: [Lua] "[[AchievementManager]] ERROR: Cannot get state of achievement acquire_an_item_with_exotic_quality", Num ocurrencies: 10, User: 110000101c2d944 "Deacon"
- <</CrashifyData>>
- 13:34:37.772 warning: [Lua] Following data will be uploaded to Crashify:
- <<CrashifyData>>
- 13:34:37.772 warning: [Lua] "[[AchievementManager]] ERROR: Cannot get state of achievement complete_drachenfels_castle_dungeon", Num ocurrencies: 11, User: 110000101c2d944 "Deacon"
- <</CrashifyData>>
- 13:34:37.772 warning: [Lua] Following data will be uploaded to Crashify:
- <<CrashifyData>>
- 13:34:37.772 warning: [Lua] "[[AchievementManager]] ERROR: Cannot get state of achievement complete_dwarf_beacons", Num ocurrencies: 12, User: 110000101c2d944 "Deacon"
- <</CrashifyData>>
- 13:34:37.772 warning: [Lua] Following data will be uploaded to Crashify:
- <<CrashifyData>>
- 13:34:37.772 warning: [Lua] "[[AchievementManager]] ERROR: Cannot get state of achievement complete_one_mission_on_hard", Num ocurrencies: 13, User: 110000101c2d944 "Deacon"
- <</CrashifyData>>
- 13:34:37.773 warning: [Lua] Following data will be uploaded to Crashify:
- <<CrashifyData>>
- 13:34:37.773 warning: [Lua] "[[AchievementManager]] ERROR: Cannot get state of achievement complete_a_mission_as_the_bright_wizard", Num ocurrencies: 14, User: 110000101c2d944 "Deacon"
- <</CrashifyData>>
- 13:34:37.773 warning: [Lua] Following data will be uploaded to Crashify:
- <<CrashifyData>>
- 13:34:37.773 warning: [Lua] "[[AchievementManager]] ERROR: Cannot get state of achievement complete_a_mission_as_the_dwarf_ranger", Num ocurrencies: 15, User: 110000101c2d944 "Deacon"
- <</CrashifyData>>
- 13:34:37.773 warning: [Lua] Following data will be uploaded to Crashify:
- <<CrashifyData>>
- 13:34:37.773 warning: [Lua] "[[AchievementManager]] ERROR: Cannot get state of achievement complete_one_mission_on_cataclysm", Num ocurrencies: 16, User: 110000101c2d944 "Deacon"
- <</CrashifyData>>
- 13:34:37.773 warning: [Lua] Following data will be uploaded to Crashify:
- <<CrashifyData>>
- 13:34:37.773 warning: [Lua] "[[AchievementManager]] ERROR: Cannot get state of achievement reach_rank_one_hundred", Num ocurrencies: 17, User: 110000101c2d944 "Deacon"
- <</CrashifyData>>
- 13:34:37.773 warning: [Lua] Following data will be uploaded to Crashify:
- <<CrashifyData>>
- 13:34:37.773 warning: [Lua] "[[AchievementManager]] ERROR: Cannot get state of achievement be_part_of_killing_a_rat_ogre", Num ocurrencies: 18, User: 110000101c2d944 "Deacon"
- <</CrashifyData>>
- 13:34:37.773 warning: [Lua] Following data will be uploaded to Crashify:
- <<CrashifyData>>
- 13:34:37.773 warning: [Lua] "[[AchievementManager]] ERROR: Cannot get state of achievement complete_a_mission_as_every_hero", Num ocurrencies: 19, User: 110000101c2d944 "Deacon"
- <</CrashifyData>>
- 13:34:37.773 warning: [Lua] Following data will be uploaded to Crashify:
- <<CrashifyData>>
- 13:34:37.773 warning: [Lua] "[[AchievementManager]] ERROR: Cannot get state of achievement carry_a_grimoire_to_the_end_of_a_level", Num ocurrencies: 20, User: 110000101c2d944 "Deacon"
- <</CrashifyData>>
- 13:34:37.773 warning: [Lua] Following data will be uploaded to Crashify:
- <<CrashifyData>>
- 13:34:37.773 warning: [Lua] "[[AchievementManager]] ERROR: Cannot get state of achievement complete_dwarf_interior", Num ocurrencies: 21, User: 110000101c2d944 "Deacon"
- <</CrashifyData>>
- 13:34:37.773 warning: [Lua] Following data will be uploaded to Crashify:
- <<CrashifyData>>
- 13:34:37.773 warning: [Lua] "[[AchievementManager]] ERROR: Cannot get state of achievement collect_both_grimoires_on_merchant", Num ocurrencies: 22, User: 110000101c2d944 "Deacon"
- <</CrashifyData>>
- 13:34:37.773 warning: [Lua] Following data will be uploaded to Crashify:
- <<CrashifyData>>
- 13:34:37.773 warning: [Lua] "[[AchievementManager]] ERROR: Cannot get state of achievement complete_drachenfels_castle", Num ocurrencies: 23, User: 110000101c2d944 "Deacon"
- <</CrashifyData>>
- 13:34:37.773 warning: [Lua] Following data will be uploaded to Crashify:
- <<CrashifyData>>
- 13:34:37.773 warning: [Lua] "[[AchievementManager]] ERROR: Cannot get state of achievement collect_all_tomes_on_forest_ambush", Num ocurrencies: 24, User: 110000101c2d944 "Deacon"
- <</CrashifyData>>
- 13:34:37.773 warning: [Lua] Following data will be uploaded to Crashify:
- <<CrashifyData>>
- 13:34:37.773 warning: [Lua] "[[AchievementManager]] ERROR: Cannot get state of achievement collect_both_grimoires_on_cemetery", Num ocurrencies: 25, User: 110000101c2d944 "Deacon"
- <</CrashifyData>>
- 13:34:37.774 warning: [Lua] Following data will be uploaded to Crashify:
- <<CrashifyData>>
- 13:34:37.774 warning: [Lua] "[[AchievementManager]] ERROR: Cannot get state of achievement unlock_the_third_trinket_slot", Num ocurrencies: 26, User: 110000101c2d944 "Deacon"
- <</CrashifyData>>
- 13:34:37.774 warning: [Lua] Following data will be uploaded to Crashify:
- <<CrashifyData>>
- 13:34:37.774 warning: [Lua] "[[AchievementManager]] ERROR: Cannot get state of achievement collect_both_grimoires_on_forest_ambush", Num ocurrencies: 27, User: 110000101c2d944 "Deacon"
- <</CrashifyData>>
- 13:34:37.774 warning: [Lua] Following data will be uploaded to Crashify:
- <<CrashifyData>>
- 13:34:37.774 warning: [Lua] "[[AchievementManager]] ERROR: Cannot get state of achievement unlock_the_forge", Num ocurrencies: 28, User: 110000101c2d944 "Deacon"
- <</CrashifyData>>
- 13:34:37.774 warning: [Lua] Following data will be uploaded to Crashify:
- <<CrashifyData>>
- 13:34:37.774 warning: [Lua] "[[AchievementManager]] ERROR: Cannot get state of achievement collect_all_tomes_on_tunnels", Num ocurrencies: 29, User: 110000101c2d944 "Deacon"
- <</CrashifyData>>
- 13:34:37.774 warning: [Lua] Following data will be uploaded to Crashify:
- <<CrashifyData>>
- 13:34:37.774 warning: [Lua] "[[AchievementManager]] ERROR: Cannot get state of achievement collect_all_tomes_on_cemetery", Num ocurrencies: 30, User: 110000101c2d944 "Deacon"
- <</CrashifyData>>
- 13:34:37.774 warning: [Lua] Following data will be uploaded to Crashify:
- <<CrashifyData>>
- 13:34:37.774 warning: [Lua] "[[AchievementManager]] ERROR: Cannot get state of achievement collect_all_tomes_on_merchant", Num ocurrencies: 31, User: 110000101c2d944 "Deacon"
- <</CrashifyData>>
- 13:34:37.774 warning: [Lua] Following data will be uploaded to Crashify:
- <<CrashifyData>>
- 13:34:37.774 warning: [Lua] "[[AchievementManager]] ERROR: Cannot get state of achievement destroy_five_hundred_dynamic_objects", Num ocurrencies: 32, User: 110000101c2d944 "Deacon"
- <</CrashifyData>>
- 13:34:37.774 warning: [Lua] Following data will be uploaded to Crashify:
- <<CrashifyData>>
- 13:34:37.774 warning: [Lua] "[[AchievementManager]] ERROR: Cannot get state of achievement complete_a_mission_as_the_witch_hunter", Num ocurrencies: 33, User: 110000101c2d944 "Deacon"
- <</CrashifyData>>
- 13:34:37.774 warning: [Lua] Following data will be uploaded to Crashify:
- <<CrashifyData>>
- 13:34:37.774 warning: [Lua] "[[AchievementManager]] ERROR: Cannot get state of achievement complete_a_mission_as_the_way_watcher", Num ocurrencies: 34, User: 110000101c2d944 "Deacon"
- <</CrashifyData>>
- 13:34:37.774 warning: [Lua] Following data will be uploaded to Crashify:
- <<CrashifyData>>
- 13:34:37.774 warning: [Lua] "[[AchievementManager]] ERROR: Cannot get state of achievement collect_both_grimoires_on_tunnels", Num ocurrencies: 35, User: 110000101c2d944 "Deacon"
- <</CrashifyData>>
- 13:34:37.775 warning: [Lua] Following data will be uploaded to Crashify:
- <<CrashifyData>>
- 13:34:37.775 warning: [Lua] "[[AchievementManager]] ERROR: Cannot get state of achievement complete_dwarf_exterior", Num ocurrencies: 36, User: 110000101c2d944 "Deacon"
- <</CrashifyData>>
- 13:34:37.775 warning: [Lua] Following data will be uploaded to Crashify:
- <<CrashifyData>>
- 13:34:37.775 warning: [Lua] "[[AchievementManager]] ERROR: Cannot get state of achievement collect_all_tomes_on_wizard", Num ocurrencies: 37, User: 110000101c2d944 "Deacon"
- <</CrashifyData>>
- 13:34:37.775 warning: [Lua] Following data will be uploaded to Crashify:
- <<CrashifyData>>
- 13:34:37.775 warning: [Lua] "[[AchievementManager]] ERROR: Cannot get state of achievement collect_both_grimoires_on_wizard", Num ocurrencies: 38, User: 110000101c2d944 "Deacon"
- <</CrashifyData>>
- 13:34:38.339 [Lua] 220
- 13:34:38.672 [Flow] Sum of power levels:220
- 13:34:38.969 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1
- 13:34:38.969 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1
- 13:34:38.969 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
- 13:34:39.238 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
- 13:34:39.238 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
- 13:34:39.238 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
- 13:34:39.296 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
- 13:34:39.296 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
- 13:34:39.296 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
- 13:34:39.438 [Flow] DISABLE
- 13:34:39.524 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
- 13:34:39.524 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
- 13:34:39.524 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
- 13:34:39.554 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
- 13:34:39.554 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
- 13:34:39.570 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
- 13:34:39.576 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 1
- 13:34:39.585 [Lua] [PeerSM] 110000101c2d944 :: on_exit LoadingProfilePackages
- 13:34:39.585 [Lua] [PeerSM] 110000101c2d944 :: on_enter WaitingForEnterGame
- 13:34:39.590 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 1
- 13:34:39.590 [Lua] [LOCAL RPC] rpc_loading_synced
- 13:34:39.598 [Lua] [PeerSM] 110000101c2d944 :: on_exit WaitingForEnterGame
- 13:34:39.598 [Lua] [PeerSM] 110000101c2d944 :: on_enter WaitingForGameObjectSync
- 13:34:39.611 [Lua] [PeerSM] 110000101c2d944 :: on_exit WaitingForGameObjectSync
- 13:34:39.611 [Lua] [PeerSM] 110000101c2d944 :: on_enter WaitingForPlayers
- 13:34:39.616 [Lua] [LOCAL RPC] rpc_game_started
- 13:34:39.624 [Lua] [PeerSM] 110000101c2d944 :: on_exit WaitingForPlayers
- 13:34:39.624 [Lua] [PeerSM] 110000101c2d944 :: on_enter SpawningPlayer
- 13:34:39.638 [Lua] [PeerSM] 110000101c2d944 :: on_exit SpawningPlayer
- 13:34:39.638 [Lua] [PeerSM] 110000101c2d944 :: on_enter InGame
- 13:34:39.643 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 3 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1
- 13:34:39.643 [Lua] PlayerManager:rpc_to_client_spawn_player(110000101c2d944, 3, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
- 13:34:39.643 [Lua] PlayerManager:rpc_to_client_spawn_player()
- 13:34:39.647 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1), ammo (1)
- 13:34:39.647 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1), ammo (1)
- 13:34:39.647 [Lua] PlayerManager:assign_unit_ownership Deacon 110000101c2d944 1
- 13:34:39.647 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37
- 13:34:39.653 [Lua] Set lobby begin:
- 13:34:39.653 [Lua] Lobby data power_level = 277
- 13:34:39.653 [Lua] Lobby data level_key = inn_level
- 13:34:39.653 [Lua] Lobby data player_slot_1 = 0:0
- 13:34:39.653 [Lua] Lobby data selected_level_key = inn_level
- 13:34:39.653 [Lua] Lobby data difficulty = normal
- 13:34:39.653 [Lua] Lobby data player_slot_6 = 0:0
- 13:34:39.653 [Lua] Lobby data num_players = 1
- 13:34:39.653 [Lua] Lobby data matchmaking = false
- 13:34:39.653 [Lua] Lobby data host = 110000101c2d944
- 13:34:39.653 [Lua] Lobby data player_slot_4 = 0:0
- 13:34:39.653 [Lua] Lobby data game_mode = adventure
- 13:34:39.653 [Lua] Lobby data player_slot_5 = 0:0
- 13:34:39.653 [Lua] Lobby data player_slot_2 = 0:0
- 13:34:39.653 [Lua] Lobby data country_code = BG
- 13:34:39.653 [Lua] Lobby data player_slot_3 = 110000101c2d944:1
- 13:34:39.653 [Lua] Lobby data unique_server_name = Deacon
- 13:34:39.653 [Lua] Set lobby end.
- 13:34:39.691 [Lua] [IngameUI] menu view on_enter start_menu_view
- 13:34:39.712 [Lua] [IngameUI] menu view post_update_on_enter table: 0x093ee8f8
- 13:34:39.712 [World] Spawning level.
- 13:34:39.721 [Lua] [StateMachine] Init StartMenuStateOverview
- 13:34:39.721 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
- 13:34:39.730 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
- 13:34:39.731 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewer, async-read,
- 13:34:39.731 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewer, async-read,
- 13:34:39.731 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewer, async-read,
- 13:34:44.207 [Lua] [IngameUI] menu view on_exit start_menu_view
- 13:34:44.207 [Lua] [StateMachine] destroying
- 13:34:44.207 [Lua] [StateMachine] Exiting StartMenuStateOverview with on_exit()
- 13:34:44.207 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
- 13:34:44.210 [Lua] [IngameUI] menu view post_update_on_exit table: 0x093ee8f8
- 13:34:44.210 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewer
- 13:34:44.210 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewer
- 13:34:44.210 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer
- 13:34:51.733 [Lua] [IngameUI] menu view on_enter hero_view
- 13:34:51.735 [Lua] [IngameUI] menu view post_update_on_enter table: 0x093e54c8
- 13:34:51.735 [Lua] [StateMachine] Init HeroViewStateOverview
- 13:34:51.735 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
- 13:34:51.735 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
- 13:34:51.736 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
- 13:34:51.737 [World] Spawning level.
- 13:34:51.747 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
- 13:34:51.751 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
- 13:34:51.752 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
- 13:34:51.752 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, MenuWorldPreviewer, async-read,
- 13:34:51.752 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewer, async-read,
- 13:34:51.752 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewer, async-read,
- 13:34:51.753 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, MenuWorldPreviewer, async-read,
- 13:34:51.753 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewer, async-read,
- 13:34:55.992 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, MenuWorldPreviewer, async-read,
- 13:34:55.992 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewer, async-read,
- 13:35:04.086 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, MenuWorldPreviewer, async-read,
- 13:35:04.087 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbox_01_t1/wpn_dw_xbox_01_t1_3p, MenuWorldPreviewer, async-read,
- 13:35:04.087 [Crash] No resource called '#ID[b5f887b6e528d841]' was found!
- Make sure that you have all game files by <VERIFY INTEGRITY OF GAME FILES...> in steam.
- <<Thread name>> main<</Thread name>>
- <<Platform>> win32<</Platform>>
- <<Build identifier>> 1d9452b44a43<</Build identifier>>
- <<Build type>> Release<</Build type>>
- <<Product version>> Developer Build (1.3.0.0)<</Product version>>
- <<Session>> AE3289EE-E3C8-4319-9517-D19C<</Session>>
- <<System Information>> --- CPU
- CPU: Intel(R) Core(TM) i5-4460 CPU @ 3.20GHz
- Vendor: GenuineIntel
- Logical processors: 4
- Family: 0:6, Model: 3:12
- Type: 0, Stepping: 3
- Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
- Feature bits:
- EBX: 00000110 00010000 00001000 00000000
- ECX: 01111111 11111010 11111011 10111111
- EDX: 10111111 11101011 11111011 11111111
- --- Memory
- Physical Total: 16283MB
- Available: 12221MB
- Virtual Total: 134217727MB
- Available: 134216433MB
- --- OS
- Windows version 10.0 build 9200, 64 bit
- Windows 10
- Machine ID bdb76c95-2505-4cd6-af88-73a8c253dd78
- --- Graphics
- Graphics card: NVIDIA GeForce GTX 1080 Ti (DirectX 11.0, 11127MB)
- Graphics card: Intel(R) HD Graphics 4600 (DirectX 11.0, 112MB)
- Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
- --- Sound
- No sound card detected.
- --- Network
- Network interface: Qualcomm Atheros AR9287 Wireless Network Adapter (IPv4, IPv6)
- Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6)
- Network interface: Realtek PCIe GBE Family Controller (IPv4, IPv6)
- Network interface: Teredo Tunneling Pseudo-Interface (IPv6)
- --- Input
- Input device: Mouse (18.1): Mouse
- Input device: Keyboard (19.4): Keyboard
- Input device: Generic (17.0): USB Receiver
- Input device: Generic (17.0): USB Keyboard
- <</System Information>>
- <<Console Log>> C:\Users\Deacon\AppData\Roaming\fatshark\Vermintide 2 Closed Test\console_logs\console-2018-02-24-11.34.07-AE3289EE-E3C8-4319-9517-D19C.log<</Console Log>>
- <<Crash Dump>> C:\Users\Deacon\AppData\Roaming\fatshark\Vermintide 2 Closed Test\crash_dumps\crash_dump-2018-02-24-11.34.07-AE3289EE-E3C8-4319-9517-D19C.dmp<</Crash Dump>>
- <<Plugins>>
- ----------------------------------------
- navigation
- cjson
- lcurl
- rule database
- wwise_plugin
- EAC
- <</Plugins>>
- <<ModuleRange>>
- ----------------------------------------
- 0x40000000
- 0x41092000
- <</ModuleRange>>
- <<Callstack>>
- ----------------------------------------
- 0x40520f06
- 0x4057ea2f
- 0x403d8b81
- 0x0ab9286e
- 0x0ab9bb8d lua_pcall
- 0x4020acb6
- 0x4020ba4d
- 0x405a4174
- 0x40182129
- 0x40181cab
- 0x401572d9
- 0x401575e9
- 0x401576be
- 0x4086e693
- 0x18191fe4 BaseThreadInitThunk
- 0x18dbefc1 RtlUserThreadStart
- <</Callstack>>
- <<Lua Error>> units/weapons/player/wpn_dw_xbox_01_t1/wpn_dw_xbox_01_t1_3p<</Lua Error>>
- <<Lua Stack>> [0] [C]: in function resource_package
- [1] foundation/scripts/managers/package/package_manager.lua:84: in function load
- [2] scripts/ui/views/menu_world_previewer.lua:719: in function load_item_packages
- [3] scripts/ui/views/menu_world_previewer.lua:636: in function equip_item
- [4] ...iews/hero_view/windows/hero_window_character_preview.lua:203: in function _populate_loadout
- [5] ...iews/hero_view/windows/hero_window_character_preview.lua:151: in function _update_loadout_sync
- [6] ...iews/hero_view/windows/hero_window_character_preview.lua:124: in function post_update
- [7] ...s/ui/views/hero_view/states/hero_view_state_overview.lua:273: in function _windows_post_update
- [8] ...s/ui/views/hero_view/states/hero_view_state_overview.lua:380: in function post_update
- [9] foundation/scripts/util/state_machine.lua:160: in function post_update
- [10] scripts/ui/views/hero_view/hero_view.lua:179: in function post_update
- [11] scripts/ui/views/ingame_ui.lua:526: in function post_update
- [12] scripts/game_state/state_ingame_running.lua:760: in function post_update
- [13] foundation/scripts/util/state_machine.lua:160: in function post_update
- [14] scripts/game_state/state_ingame.lua:1458: in function post_update
- [15] foundation/scripts/util/state_machine.lua:160: in function post_update
- [16] foundation/scripts/boot/boot.lua:236: in function post_update
- [17] foundation/scripts/boot/boot.lua:275:in function <foundation/scripts/boot/boot.lua:263>
- <</Lua Stack>>
- <<Lua Locals>> [1] self = table: 00000000066F2C38; package_name = "units/weapons/player/wpn_dw_xbox_01_t1/wpn_dw_xbox_01_t1_3p"; reference_name = "MenuWorldPreviewer"; callback = [function]; asynchronous = true; prioritize = nil
- [2] self = table: 00000000071E2280; package_names = table: 00000000080B6568; item_name = "dr_crossbow"; package_names_to_load = table: 0000000007DC47E0; reference_name = "MenuWorldPreviewer"; index = 1; package_name = "units/weapons/player/wpn_dw_xbox_01_t1/wpn_dw_xbox_01_t1_3p"; package_manager = table: 00000000066F2C38; cb = [function]
- [3] self = table: 00000000071E2280; item_name = "dr_crossbow"; slot = table: 00000000083F0408; backend_id = "A5D0C9C8AF77EA2A"; item_slot_type = "ranged"; slot_index = 2; item_data = table: 0000000006A8ADA0; item_units = table: 00000000071A18D8; item_template = table: 0000000006FBF398; units_to_spawn_data = table: 00000000081D1320; package_names = table: 00000000080B6568
- [4] self = table: 000000000972A048; world_previewer = table: 00000000071E2280; hero_name = "dwarf_ranger"; slots = table: 00000000083F1D18; career_index = 1; profile_index = 3; profile = table: 000000000854ACF8; career_data = table: 0000000006AFF2F8; career_name = "dr_ranger"; _ = 2; slot = table: 00000000083F0408; slot_name = "slot_ranged"; item = table: 0000000007121580; item_data = table: 0000000006A8ADA0; item_name = "dr_crossbow"; item_slot_type = "ranged"; current_item_name = "dr_crossbow"; backend_id = "A5D0C9C8AF77EA2A"
- [5] self = table: 000000000972A048; parent = table: 00000000091E4DC8; loadout_sync_id = 1
- [6] self = table: 000000000972A048; dt = 0.01491720974445343; t = 24.753772601950914
- [7] self = table: 00000000091E4DC8; dt = 0.01491720974445343; t = 24.753772601950914; active_windows = table: 0000000006E67410; _ = 2; window = table: 000000000972A048
- [8] self = table: 00000000091E4DC8; dt = 0.01491720974445343; t = 24.753772601950914
- [9] self = table: 00000000091FB8D8; dt = 0.01491720974445343; t = 24.753772601950914
- [10] self = table: 00000000093E54C8; dt = 0.01491720974445343; t = 24.753772601950914
- [11] self = table: 0000000006BCBD10; dt = 0.01491720974445343; t = 24.753772601950914; current_view = "hero_view"; views = table: 00000000090C4068
- [12] self = table: 00000000088F46D8; dt = 0.01491720974445343; t = 24.753772601950914; level_end_view_wrapper = nil; disable_ingame_ui = nil
- [13] self = table: 00000000088F4590; dt = 0.01491720974445343; t = 24.753772601950914
- [14] self = table: 0000000007583CD8; dt = 0.01491720974445343; t = 24.753772601950914; _ = 1; machine = table: 00000000088F4590
- [15] self = table: 0000000006751600; dt = 0.01491720974445343; t = nil
- [16] self = table: 00000000066F1BB0; dt = 0.01491720974445343
- [17] dt = 0.01491720974445343; dt = 0.01491720974445343
- <</Lua Locals>>
- <<Lua Self>> [1] _references = table: 0000000006759A30; _asynch_packages = table: 0000000006759A08; _packages = table: 0000000006715418; _queue_order = table: 000000000975B1D0; _queued_async_packages = table: 0000000006759A58;
- [2] unit_max_look_height = 0.90000000000000002; equipment_units = table: 0000000009CC38B0; camera_xy_angle_current = 0; packages_to_load = table: 0000000008F59700; hero_name = "dwarf_ranger"; viewport_widget = table: 0000000009145360; ui_renderer = table: 0000000006BCC0B0; input_manager = table: 0000000008149038; profile_synchronizer = table: 00000000081C50F8; _default_animation_data = table: 0000000009CC39E0; _character_camera_positions = table: 0000000007E7BEA0; loaded_packages = table: 0000000008F596D8; _camera_character_position_animation_data = table: 0000000009CC3850; item_spawn_data = table: 0000000008F596B0; camera_xy_angle_target = 0; item_info_by_slot = table: 0000000009CC37C0; _camera_default_position = table: 0000000009CC3950; _camera_gamepad_offset_data = table: 0000000008F59668; _current_career_name = "dr_ranger"; character_unit_hidden = false; _camera_rotation_animation_data = table: 0000000008F594B8; _hidden_units = table: 0000000009CC38D8; _wielded_slot_type = "ranged"; viewport = [Viewport]; unit_visibility_frame_delay = 0; _force_unhide_character = false; _camera_position_animation_data = table: 0000000009CC3B90; camera = [Camera]; world = [World]; player_manager = table: 000000000909C860; character_camera_position_adjustments = table: 0000000008F59728; character_look_current = table: 0000000009CBF670; character_look_target = table: 0000000009CBF670; character_unit = [Unit '#ID[01b39ae5380a2042]']; peer_id = "110000101c2d944";
- [3] unit_max_look_height = 0.90000000000000002; equipment_units = table: 0000000009CC38B0; camera_xy_angle_current = 0; packages_to_load = table: 0000000008F59700; hero_name = "dwarf_ranger"; viewport_widget = table: 0000000009145360; ui_renderer = table: 0000000006BCC0B0; input_manager = table: 0000000008149038; profile_synchronizer = table: 00000000081C50F8; _default_animation_data = table: 0000000009CC39E0; _character_camera_positions = table: 0000000007E7BEA0; loaded_packages = table: 0000000008F596D8; _camera_character_position_animation_data = table: 0000000009CC3850; item_spawn_data = table: 0000000008F596B0; camera_xy_angle_target = 0; item_info_by_slot = table: 0000000009CC37C0; _camera_default_position = table: 0000000009CC3950; _camera_gamepad_offset_data = table: 0000000008F59668; _current_career_name = "dr_ranger"; character_unit_hidden = false; _camera_rotation_animation_data = table: 0000000008F594B8; _hidden_units = table: 0000000009CC38D8; _wielded_slot_type = "ranged"; viewport = [Viewport]; unit_visibility_frame_delay = 0; _force_unhide_character = false; _camera_position_animation_data = table: 0000000009CC3B90; camera = [Camera]; world = [World]; player_manager = table: 000000000909C860; character_camera_position_adjustments = table: 0000000008F59728; character_look_current = table: 0000000009CBF670; character_look_target = table: 0000000009CBF670; character_unit = [Unit '#ID[01b39ae5380a2042]']; peer_id = "110000101c2d944";
- [4] _widgets_by_name = table: 00000000097568D8; parent = table: 00000000091E4DC8; _viewport_widget = table: 0000000009145360; _animations = table: 000000000972DAC0; _stats_id = "110000101c2d944:1"; hero_name = "dwarf_ranger"; _loadout_sync_id = 0; ui_top_renderer = table: 0000000006BCCBE0; ingame_ui_context = table: 0000000008919900; peer_id = "110000101c2d944"; ui_renderer = table: 0000000006BCC0B0; ui_animator = table: 00000000092BCA78; input_manager = table: 0000000008149038; _selected_loadout_slot_index = 2; _widgets = table: 0000000009755DD8; initialized = true; world_previewer = table: 00000000071E2280; player_manager = table: 000000000909C860; hero_unit_spawned = true; statistics_db = table: 00000000071769F8; render_settings = table: 000000000972DA60; ui_scenegraph = table: 000000000972DAE8; career_index = 1;
- [5] _widgets_by_name = table: 00000000097568D8; parent = table: 00000000091E4DC8; _viewport_widget <</Lua Self>>
- 13:35:04.151 [Window] Window => inactive
- 13:35:29.276 [Window] Window => active
- 13:35:29.639 [Window] Window => inactive
- 13:35:49.625 [Crash] No resource called '#ID[b5f887b6e528d841]' was found!
- Make sure that you have all game files by <VERIFY INTEGRITY OF GAME FILES...> in steam.
- <<Thread name>> main<</Thread name>>
- <<Platform>> win32<</Platform>>
- <<Build identifier>> 1d9452b44a43<</Build identifier>>
- <<Build type>> Release<</Build type>>
- <<Product version>> Developer Build (1.3.0.0)<</Product version>>
- <<Session>> AE3289EE-E3C8-4319-9517-D19C<</Session>>
- <<System Information>> --- CPU
- CPU: Intel(R) Core(TM) i5-4460 CPU @ 3.20GHz
- Vendor: GenuineIntel
- Logical processors: 4
- Family: 0:6, Model: 3:12
- Type: 0, Stepping: 3
- Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
- Feature bits:
- EBX: 00000110 00010000 00001000 00000000
- ECX: 01111111 11111010 11111011 10111111
- EDX: 10111111 11101011 11111011 11111111
- --- Memory
- Physical Total: 16283MB
- Available: 12221MB
- Virtual Total: 134217727MB
- Available: 134216433MB
- --- OS
- Windows version 10.0 build 9200, 64 bit
- Windows 10
- Machine ID bdb76c95-2505-4cd6-af88-73a8c253dd78
- --- Graphics
- Graphics card: NVIDIA GeForce GTX 1080 Ti (DirectX 11.0, 11127MB)
- Graphics card: Intel(R) HD Graphics 4600 (DirectX 11.0, 112MB)
- Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
- --- Sound
- No sound card detected.
- --- Network
- Network interface: Qualcomm Atheros AR9287 Wireless Network Adapter (IPv4, IPv6)
- Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6)
- Network interface: Realtek PCIe GBE Family Controller (IPv4, IPv6)
- Network interface: Teredo Tunneling Pseudo-Interface (IPv6)
- --- Input
- Input device: Mouse (18.1): Mouse
- Input device: Keyboard (19.4): Keyboard
- Input device: Generic (17.0): USB Receiver
- Input device: Generic (17.0): USB Keyboard
- <</System Information>>
- <<Console Log>> C:\Users\Deacon\AppData\Roaming\fatshark\Vermintide 2 Closed Test\console_logs\console-2018-02-24-11.34.07-AE3289EE-E3C8-4319-9517-D19C.log<</Console Log>>
- <<Crash Dump>> C:\Users\Deacon\AppData\Roaming\fatshark\Vermintide 2 Closed Test\crash_dumps\crash_dump-2018-02-24-11.34.07-AE3289EE-E3C8-4319-9517-D19C.dmp<</Crash Dump>>
- <<Plugins>>
- ----------------------------------------
- navigation
- cjson
- lcurl
- rule database
- wwise_plugin
- EAC
- <</Plugins>>
- <<ModuleRange>>
- ----------------------------------------
- 0x40000000
- 0x41092000
- <</ModuleRange>>
- <<Callstack>>
- ----------------------------------------
- 0x40520f06
- 0x4051b9ae
- 0x4057ea65
- 0x403d8b81
- 0x0ab9286e
- 0x0ab9bb8d lua_pcall
- 0x4020acb6
- 0x4020ba4d
- 0x405a4174
- 0x40182129
- 0x40181cab
- 0x401572d9
- 0x401575e9
- 0x401576be
- 0x4086e693
- 0x18191fe4 BaseThreadInitThunk
- 0x18dbefc1 RtlUserThreadStart
- <</Callstack>>
- <<Lua Error>> units/weapons/player/wpn_dw_xbox_01_t1/wpn_dw_xbox_01_t1_3p<</Lua Error>>
- <<Lua Stack>> [0] [C]: in function resource_package
- [1] foundation/scripts/managers/package/package_manager.lua:84: in function load
- [2] scripts/ui/views/menu_world_previewer.lua:719: in function load_item_packages
- [3] scripts/ui/views/menu_world_previewer.lua:636: in function equip_item
- [4] ...iews/hero_view/windows/hero_window_character_preview.lua:203: in function _populate_loadout
- [5] ...iews/hero_view/windows/hero_window_character_preview.lua:151: in function _update_loadout_sync
- [6] ...iews/hero_view/windows/hero_window_character_preview.lua:124: in function post_update
- [7] ...s/ui/views/hero_view/states/hero_view_state_overview.lua:273: in function _windows_post_update
- [8] ...s/ui/views/hero_view/states/hero_view_state_overview.lua:380: in function post_update
- [9] foundation/scripts/util/state_machine.lua:160: in function post_update
- [10] scripts/ui/views/hero_view/hero_view.lua:179: in function post_update
- [11] scripts/ui/views/ingame_ui.lua:526: in function post_update
- [12] scripts/game_state/state_ingame_running.lua:760: in function post_update
- [13] foundation/scripts/util/state_machine.lua:160: in function post_update
- [14] scripts/game_state/state_ingame.lua:1458: in function post_update
- [15] foundation/scripts/util/state_machine.lua:160: in function post_update
- [16] foundation/scripts/boot/boot.lua:236: in function post_update
- [17] foundation/scripts/boot/boot.lua:275:in function <foundation/scripts/boot/boot.lua:263>
- <</Lua Stack>>
- <<Lua Locals>> [1] self = table: 00000000066F2C38; package_name = "units/weapons/player/wpn_dw_xbox_01_t1/wpn_dw_xbox_01_t1_3p"; reference_name = "MenuWorldPreviewer"; callback = [function]; asynchronous = true; prioritize = nil
- [2] self = table: 00000000071E2280; package_names = table: 00000000080B6568; item_name = "dr_crossbow"; package_names_to_load = table: 0000000007DC47E0; reference_name = "MenuWorldPreviewer"; index = 1; package_name = "units/weapons/player/wpn_dw_xbox_01_t1/wpn_dw_xbox_01_t1_3p"; package_manager = table: 00000000066F2C38; cb = [function]
- [3] self = table: 00000000071E2280; item_name = "dr_crossbow"; slot = table: 00000000083F0408; backend_id = "A5D0C9C8AF77EA2A"; item_slot_type = "ranged"; slot_index = 2; item_data = table: 0000000006A8ADA0; item_units = table: 00000000071A18D8; item_template = table: 0000000006FBF398; units_to_spawn_data = table: 00000000081D1320; package_names = table: 00000000080B6568
- [4] self = table: 000000000972A048; world_previewer = table: 00000000071E2280; hero_name = "dwarf_ranger"; slots = table: 00000000083F1D18; career_index = 1; profile_index = 3; profile = table: 000000000854ACF8; career_data = table: 0000000006AFF2F8; career_name = "dr_ranger"; _ = 2; slot = table: 00000000083F0408; slot_name = "slot_ranged"; item = table: 0000000007121580; item_data = table: 0000000006A8ADA0; item_name = "dr_crossbow"; item_slot_type = "ranged"; current_item_name = "dr_crossbow"; backend_id = "A5D0C9C8AF77EA2A"
- [5] self = table: 000000000972A048; parent = table: 00000000091E4DC8; loadout_sync_id = 1
- [6] self = table: 000000000972A048; dt = 0.01491720974445343; t = 24.753772601950914
- [7] self = table: 00000000091E4DC8; dt = 0.01491720974445343; t = 24.753772601950914; active_windows = table: 0000000006E67410; _ = 2; window = table: 000000000972A048
- [8] self = table: 00000000091E4DC8; dt = 0.01491720974445343; t = 24.753772601950914
- [9] self = table: 00000000091FB8D8; dt = 0.01491720974445343; t = 24.753772601950914
- [10] self = table: 00000000093E54C8; dt = 0.01491720974445343; t = 24.753772601950914
- [11] self = table: 0000000006BCBD10; dt = 0.01491720974445343; t = 24.753772601950914; current_view = "hero_view"; views = table: 00000000090C4068
- [12] self = table: 00000000088F46D8; dt = 0.01491720974445343; t = 24.753772601950914; level_end_view_wrapper = nil; disable_ingame_ui = nil
- [13] self = table: 00000000088F4590; dt = 0.01491720974445343; t = 24.753772601950914
- [14] self = table: 0000000007583CD8; dt = 0.01491720974445343; t = 24.753772601950914; _ = 1; machine = table: 00000000088F4590
- [15] self = table: 0000000006751600; dt = 0.01491720974445343; t = nil
- [16] self = table: 00000000066F1BB0; dt = 0.01491720974445343
- [17] dt = 0.01491720974445343; dt = 0.01491720974445343
- <</Lua Locals>>
- <<Lua Self>> [1] _references = table: 0000000006759A30; _asynch_packages = table: 0000000006759A08; _packages = table: 0000000006715418; _queue_order = table: 000000000975B1D0; _queued_async_packages = table: 0000000006759A58;
- [2] unit_max_look_height = 0.90000000000000002; equipment_units = table: 0000000009CC38B0; camera_xy_angle_current = 0; packages_to_load = table: 0000000008F59700; hero_name = "dwarf_ranger"; viewport_widget = table: 0000000009145360; ui_renderer = table: 0000000006BCC0B0; input_manager = table: 0000000008149038; profile_synchronizer = table: 00000000081C50F8; _default_animation_data = table: 0000000009CC39E0; _character_camera_positions = table: 0000000007E7BEA0; loaded_packages = table: 0000000008F596D8; _camera_character_position_animation_data = table: 0000000009CC3850; item_spawn_data = table: 0000000008F596B0; camera_xy_angle_target = 0; item_info_by_slot = table: 0000000009CC37C0; _camera_default_position = table: 0000000009CC3950; _camera_gamepad_offset_data = table: 0000000008F59668; _current_career_name = "dr_ranger"; character_unit_hidden = false; _camera_rotation_animation_data = table: 0000000008F594B8; _hidden_units = table: 0000000009CC38D8; _wielded_slot_type = "ranged"; viewport = [Viewport]; unit_visibility_frame_delay = 0; _force_unhide_character = false; _camera_position_animation_data = table: 0000000009CC3B90; camera = [Camera]; world = [World]; player_manager = table: 000000000909C860; character_camera_position_adjustments = table: 0000000008F59728; character_look_current = table: 0000000009CBF670; character_look_target = table: 0000000009CBF670; character_unit = [Unit '#ID[01b39ae5380a2042]']; peer_id = "110000101c2d944";
- [3] unit_max_look_height = 0.90000000000000002; equipment_units = table: 0000000009CC38B0; camera_xy_angle_current = 0; packages_to_load = table: 0000000008F59700; hero_name = "dwarf_ranger"; viewport_widget = table: 0000000009145360; ui_renderer = table: 0000000006BCC0B0; input_manager = table: 0000000008149038; profile_synchronizer = table: 00000000081C50F8; _default_animation_data = table: 0000000009CC39E0; _character_camera_positions = table: 0000000007E7BEA0; loaded_packages = table: 0000000008F596D8; _camera_character_position_animation_data = table: 0000000009CC3850; item_spawn_data = table: 0000000008F596B0; camera_xy_angle_target = 0; item_info_by_slot = table: 0000000009CC37C0; _camera_default_position = table: 0000000009CC3950; _camera_gamepad_offset_data = table: 0000000008F59668; _current_career_name = "dr_ranger"; character_unit_hidden = false; _camera_rotation_animation_data = table: 0000000008F594B8; _hidden_units = table: 0000000009CC38D8; _wielded_slot_type = "ranged"; viewport = [Viewport]; unit_visibility_frame_delay = 0; _force_unhide_character = false; _camera_position_animation_data = table: 0000000009CC3B90; camera = [Camera]; world = [World]; player_manager = table: 000000000909C860; character_camera_position_adjustments = table: 0000000008F59728; character_look_current = table: 0000000009CBF670; character_look_target = table: 0000000009CBF670; character_unit = [Unit '#ID[01b39ae5380a2042]']; peer_id = "110000101c2d944";
- [4] _widgets_by_name = table: 00000000097568D8; parent = table: 00000000091E4DC8; _viewport_widget = table: 0000000009145360; _animations = table: 000000000972DAC0; _stats_id = "110000101c2d944:1"; hero_name = "dwarf_ranger"; _loadout_sync_id = 0; ui_top_renderer = table: 0000000006BCCBE0; ingame_ui_context = table: 0000000008919900; peer_id = "110000101c2d944"; ui_renderer = table: 0000000006BCC0B0; ui_animator = table: 00000000092BCA78; input_manager = table: 0000000008149038; _selected_loadout_slot_index = 2; _widgets = table: 0000000009755DD8; initialized = true; world_previewer = table: 00000000071E2280; player_manager = table: 000000000909C860; hero_unit_spawned = true; statistics_db = table: 00000000071769F8; render_settings = table: 000000000972DA60; ui_scenegraph = table: 000000000972DAE8; career_index = 1;
- [5] _widgets_by_name = table: 00000000097568D8; parent = table: 00000000091E4DC8; _viewport_widget <</Lua Self>>
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