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  1. [Log version] 1
  2. [Session] AE3289EE-E3C8-4319-9517-D19C
  3. 13:34:07.591 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_honduras_beta_2018_02_22\runtime\application\application.cpp, Line: 2748
  4. 13:34:07.591 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_honduras_beta_2018_02_22\runtime\application\application.cpp, Line: 2756
  5. 13:34:07.591 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_honduras_beta_2018_02_22\runtime\application\application.cpp, Line: 2759
  6. 13:34:07.591 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_honduras_beta_2018_02_22\runtime\application\application.cpp, Line: 2764
  7. 13:34:07.591 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_honduras_beta_2018_02_22\runtime\application\application.cpp, Line: 2767
  8. 13:34:07.591 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_honduras_beta_2018_02_22\runtime\application\application.cpp, Line: 2769
  9. 13:34:07.605 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_honduras_beta_2018_02_22\runtime\application\application.cpp, Line: 2773
  10. 13:34:07.607 [Window] Window => active
  11. 13:34:07.615 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_honduras_beta_2018_02_22\runtime\application\application.cpp, Line: 2801
  12. 13:34:07.627 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_honduras_beta_2018_02_22\runtime\application\application.cpp, Line: 2806
  13. 13:34:07.695 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_honduras_beta_2018_02_22\runtime\application\application.cpp, Line: 2827
  14. 13:34:07.715 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 1080 Ti)
  15. 13:34:07.910 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_honduras_beta_2018_02_22\runtime\application\application.cpp, Line: 2830
  16. 13:34:07.931 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_honduras_beta_2018_02_22\runtime\application\application.cpp, Line: 2836
  17. 13:34:08.554 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_honduras_beta_2018_02_22\runtime\application\application.cpp, Line: 2838
  18. 13:34:08.556 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_honduras_beta_2018_02_22\runtime\application\application.cpp, Line: 2841
  19. 13:34:08.619 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0b2f08fe66e395c0].#ID[ad2d3fa30d9ab394]`
  20. 13:34:08.620 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_honduras_beta_2018_02_22\runtime\application\application.cpp, Line: 2843
  21. 13:34:08.620 [Application] STARTUP: setup sound, File: D:\agent-work\data-dir\engine_release_honduras_beta_2018_02_22\runtime\application\application.cpp, Line: 2845
  22. 13:34:08.676 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_honduras_beta_2018_02_22\runtime\application\application.cpp, Line: 2847
  23. 13:34:08.676 [Save] Save dir: `C:\Users\Deacon\AppData\Roaming\fatshark\Vermintide 2 Closed Test`
  24. 13:34:08.676 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_honduras_beta_2018_02_22\runtime\application\application.cpp, Line: 2866
  25. 13:34:08.676 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_honduras_beta_2018_02_22\runtime\application\application.cpp, Line: 2884
  26. 13:34:08.686 [LightFX ] Loaded DLL.
  27. 13:34:08.686 [LightFX ] Init()
  28. 13:34:08.689 [LightFX ] LightFX failed to initialize
  29. 13:34:08.692 [Lua] --- CPU
  30. CPU: Intel(R) Core(TM) i5-4460 CPU @ 3.20GHz
  31. Vendor: GenuineIntel
  32. Logical processors: 4
  33. Family: 0:6, Model: 3:12
  34. Type: 0, Stepping: 3
  35. Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
  36. Feature bits:
  37. EBX: 00000110 00010000 00001000 00000000
  38. ECX: 01111111 11111010 11111011 10111111
  39. EDX: 10111111 11101011 11111011 11111111
  40. --- Memory
  41. Physical Total: 16283MB
  42. Available: 12221MB
  43. Virtual Total: 134217727MB
  44. Available: 134216433MB
  45. --- OS
  46. Windows version 10.0 build 9200, 64 bit
  47. Windows 10
  48. Machine ID bdb76c95-2505-4cd6-af88-73a8c253dd78
  49. --- Graphics
  50. Graphics card: NVIDIA GeForce GTX 1080 Ti (DirectX 11.0, 11127MB)
  51. Graphics card: Intel(R) HD Graphics 4600 (DirectX 11.0, 112MB)
  52. Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
  53. --- Sound
  54. No sound card detected.
  55. --- Network
  56. Network interface: Qualcomm Atheros AR9287 Wireless Network Adapter (IPv4, IPv6)
  57. Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6)
  58. Network interface: Realtek PCIe GBE Family Controller (IPv4, IPv6)
  59. Network interface: Teredo Tunneling Pseudo-Interface (IPv6)
  60. --- Input
  61. Input device: Mouse (18.1): Mouse
  62. Input device: Keyboard (19.4): Keyboard
  63. Input device: Generic (17.0): USB Receiver
  64. Input device: Generic (17.0): USB Keyboard
  65.  
  66. 13:34:08.692 [Lua] [PackageManager] Load: foundation/resource_packages/boot, boot, sync-read,
  67. 13:34:08.706 [Lua] *****************************************************************
  68. 13:34:08.706 [Lua] ** Initial contents of script_data **
  69. 13:34:08.706 [Lua] script_data.beta_level_progression = false
  70. 13:34:08.706 [Lua] script_data.bundle_dir = ..\bundle
  71. 13:34:08.706 [Lua] script_data.debug_interactions = false
  72. 13:34:08.706 [Lua] script_data.debug_voip = true
  73. 13:34:08.706 [Lua] script_data.disable_debug_draw = true
  74. 13:34:08.706 [Lua] script_data.disable_intro_trailer = false
  75. 13:34:08.706 [Lua] script_data.disable_tutorial_at_start = true
  76. 13:34:08.706 [Lua] script_data.force_debug_disabled = true
  77. 13:34:08.706 [Lua] script_data.force_steam = true
  78. 13:34:08.706 [Lua] script_data.hide_fps = false
  79. 13:34:08.706 [Lua] script_data.hide_version_info = true
  80. 13:34:08.706 [Lua] script_data.ini = settings
  81. 13:34:08.706 [Lua] script_data.matchmaking_debug = true
  82. 13:34:08.706 [Lua] script_data.network_debug = true
  83. 13:34:08.706 [Lua] script_data.network_debug_connections = true
  84. 13:34:08.706 [Lua] script_data.network_log_messages = true
  85. 13:34:08.706 [Lua] script_data.package_debug = true
  86. 13:34:08.706 [Lua] script_data.show_fps = true
  87. 13:34:08.706 [Lua] script_data.silent-mode = true
  88. 13:34:08.706 [Lua] script_data.spawn_empty_chest = true
  89. 13:34:08.706 [Lua] script_data.telemetry_log_interval = 600
  90. 13:34:08.706 [Lua] script_data.tobii_button = true
  91. 13:34:08.706 [Lua] script_data.use_beta_overlay = true
  92. 13:34:08.706 [Lua] script_data.use_local_backend = false
  93. 13:34:08.706 [Lua] script_data.use_tech_telemetry = true
  94. 13:34:08.706 [Lua] script_data.use_telemetry = true
  95. 13:34:08.706 [Lua] *****************************************************************
  96. 13:34:08.708 [Lua] [PackageManager] Load: resource_packages/post_localization_boot, boot, sync-read,
  97. 13:34:09.168 warning: [Lua] post_localization_boot load time: 0.460000
  98. 13:34:09.168 [Lua] [PackageManager] Load: resource_packages/strings, boot, sync-read,
  99. 13:34:09.218 warning: [Lua] strings load time: 0.050000
  100. 13:34:09.219 [Lua] [Boot] Application build: release
  101. 13:34:09.219 [Lua] [Boot] Engine revision: 1d9452b44a43
  102. 13:34:09.219 [Lua] [Boot] Content revision: 113059
  103. 13:34:09.219 [Lua] [PackageManager] Load: resource_packages/foundation_scripts, boot, sync-read,
  104. 13:34:09.229 warning: [Lua] foundation_scripts load time: 0.011000
  105. 13:34:09.229 [Lua] [PackageManager] Load: resource_packages/game_scripts, boot, sync-read,
  106. 13:34:09.379 warning: [Lua] game_scripts load time: 0.149000
  107. 13:34:09.379 [Lua] [PackageManager] Load: backend/local_backend/local_backend, boot, sync-read,
  108. 13:34:09.380 warning: [Lua] local_backend load time: 0.001000
  109. 13:34:09.380 [Lua] [PackageManager] Load: resource_packages/level_scripts, boot, sync-read,
  110. 13:34:09.692 warning: [Lua] level_scripts load time: 0.313000
  111. 13:34:09.693 [Lua] valid level military
  112. 13:34:09.693 [Lua] valid level elven_ruins
  113. 13:34:09.693 [Lua] valid level farmlands
  114. 13:34:09.765 [Lua] [1] = critter_rat (string)
  115. 13:34:09.765 [Lua] [2] = pet_rat (string)
  116. 13:34:09.765 [Lua] [3] = skaven_rat_ogre (string)
  117. 13:34:09.765 [Lua] [4] = chaos_plague_wave_spawner (string)
  118. 13:34:09.765 [Lua] [5] = skaven_stormfiend (string)
  119. 13:34:09.765 [Lua] [6] = chaos_vortex (string)
  120. 13:34:09.765 [Lua] [7] = chaos_dummy_sorcerer (string)
  121. 13:34:09.765 [Lua] [8] = chaos_troll (string)
  122. 13:34:09.765 [Lua] [9] = chaos_spawn (string)
  123. 13:34:09.765 [Lua] [10] = critter_pig (string)
  124. 13:34:09.765 [Lua] [11] = skaven_loot_rat (string)
  125. 13:34:09.765 [Lua] [12] = pet_pig (string)
  126. 13:34:09.765 [Lua] [13] = skaven_stormfiend_demo (string)
  127. 13:34:09.765 [Lua] [14] = chaos_tentacle (string)
  128. 13:34:09.765 [Lua] [15] = skaven_storm_vermin_champion (string)
  129. 13:34:09.765 [Lua] [16] = chaos_spawn_exalted_champion_norsca (string)
  130. 13:34:09.765 [Lua] [17] = chaos_dummy_troll (string)
  131. 13:34:09.765 [Lua] [18] = chaos_tentacle_sorcerer (string)
  132. 13:34:09.765 [Lua] [19] = chaos_corruptor_sorcerer (string)
  133. 13:34:09.765 [Lua] [20] = skaven_warpfire_thrower (string)
  134. 13:34:09.765 [Lua] [21] = skaven_ratling_gunner (string)
  135. 13:34:09.765 [Lua] [22] = skaven_pack_master (string)
  136. 13:34:09.765 [Lua] [23] = chaos_warrior (string)
  137. 13:34:09.765 [Lua] [24] = chaos_vortex_sorcerer (string)
  138. 13:34:09.765 [Lua] [25] = skaven_poison_wind_globadier (string)
  139. 13:34:09.765 [Lua] [26] = chaos_plague_sorcerer (string)
  140. 13:34:09.765 [Lua] [27] = skaven_gutter_runner (string)
  141. 13:34:09.765 [Lua] [28] = skaven_plague_monk (string)
  142. 13:34:09.765 [Lua] [29] = chaos_raider_tutorial (string)
  143. 13:34:09.765 [Lua] [30] = skaven_storm_vermin_commander (string)
  144. 13:34:09.765 [Lua] [31] = chaos_berzerker (string)
  145. 13:34:09.765 [Lua] [32] = skaven_storm_vermin_with_shield (string)
  146. 13:34:09.765 [Lua] [33] = skaven_storm_vermin (string)
  147. 13:34:09.765 [Lua] [34] = chaos_raider (string)
  148. 13:34:09.765 [Lua] [35] = chaos_marauder_tutorial (string)
  149. 13:34:09.765 [Lua] [36] = skaven_clan_rat (string)
  150. 13:34:09.765 [Lua] [37] = skaven_clan_rat_tutorial (string)
  151. 13:34:09.765 [Lua] [38] = skaven_clan_rat_with_shield (string)
  152. 13:34:09.765 [Lua] [39] = skaven_dummy_clan_rat (string)
  153. 13:34:09.765 [Lua] [40] = chaos_marauder (string)
  154. 13:34:09.765 [Lua] [41] = chaos_fanatic (string)
  155. 13:34:09.765 [Lua] [42] = chaos_marauder_with_shield (string)
  156. 13:34:09.765 [Lua] [43] = skaven_slave (string)
  157. 13:34:09.765 [Lua] [44] = skaven_dummy_slave (string)
  158. 13:34:09.819 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
  159. 13:34:09.819 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
  160. 13:34:09.819 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
  161. 13:34:09.819 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
  162. 13:34:09.819 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
  163. 13:34:09.819 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
  164. 13:34:09.819 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
  165. 13:34:09.819 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
  166. 13:34:09.819 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
  167. 13:34:09.819 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
  168. 13:34:09.819 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
  169. 13:34:09.819 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
  170. 13:34:09.819 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
  171. 13:34:09.819 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
  172. 13:34:09.819 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
  173. 13:34:09.819 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
  174. 13:34:09.819 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
  175. 13:34:09.819 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
  176. 13:34:09.819 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
  177. 13:34:09.819 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
  178. 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
  179. 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
  180. 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
  181. 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
  182. 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
  183. 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
  184. 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
  185. 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
  186. 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
  187. 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
  188. 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
  189. 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
  190. 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
  191. 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
  192. 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
  193. 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
  194. 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
  195. 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
  196. 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
  197. 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
  198. 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
  199. 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
  200. 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
  201. 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
  202. 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
  203. 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
  204. 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
  205. 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
  206. 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
  207. 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
  208. 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
  209. 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
  210. 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
  211. 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
  212. 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
  213. 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
  214. 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
  215. 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
  216. 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
  217. 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
  218. 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
  219. 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
  220. 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
  221. 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
  222. 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
  223. 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
  224. 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
  225. 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
  226. 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
  227. 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
  228. 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
  229. 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
  230. 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
  231. 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
  232. 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
  233. 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
  234. 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
  235. 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
  236. 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
  237. 13:34:09.820 [Lua] Bad or non-existing breed called: 'chaos_zombie' defined in ConflictSettings -> HordeSettings.
  238. 13:34:09.823 [Lua] valid level military
  239. 13:34:09.823 [Lua] valid level elven_ruins
  240. 13:34:09.823 [Lua] valid level farmlands
  241. 13:34:09.907 [Lua] table: 000000000909BE78
  242. 13:34:09.907 [Lua] [SmokeTest] Disabled
  243. 13:34:09.907 [Save] Loading `telemetry`
  244. 13:34:09.907 [Lua] scanning
  245. 13:34:09.907 [Lua] [Boot] User ID: 110000101c2d944 Deacon
  246. 13:34:09.907 [Lua] [PackageManager] Load: resource_packages/levels/debug_levels, boot, sync-read,
  247. 13:34:09.907 [Save] Load done
  248. 13:34:09.908 warning: [Lua] debug_levels load time: 0.001000
  249. 13:34:09.908 [Lua] [PackageManager] Load: resource_packages/levels/benchmark_levels, boot, sync-read,
  250. 13:34:09.909 warning: [Lua] benchmark_levels load time: 0.001000
  251. 13:34:09.909 [Lua] WARNING: temporarily load honduras and dwarf packages from boot.
  252. 13:34:09.909 [Lua] [PackageManager] Load: resource_packages/levels/honduras_levels, boot, sync-read,
  253. 13:34:09.927 warning: [Lua] honduras_levels load time: 0.017000
  254. 13:34:09.927 [Lua] [Boot] use baked enemy meshes: false package: resource_packages/ingame_breeds
  255. 13:34:09.927 [Lua] [PackageManager] Load: resource_packages/ingame_breeds, global, async-read,
  256. 13:34:09.927 [Lua] [StateMachine] Init StateSplashScreen
  257. 13:34:09.927 [Lua] [StateMachine] Entering StateSplashScreen with on_enter()
  258. 13:34:09.973 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
  259. 13:34:09.973 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
  260. 13:34:09.973 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
  261. 13:34:09.973 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
  262. 13:34:09.973 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
  263. 13:34:09.973 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
  264. 13:34:09.973 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_honduras_beta_2018_02_22\runtime\application\application.cpp, Line: 3222
  265. 13:34:09.974 [SteamStats] RequestCurrentStats success: false
  266. 13:34:13.098 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_breeds
  267. 13:34:13.098 [Lua] [PackageManager] Force_load: resource_packages/ingame_breeds
  268. 13:34:13.099 [Lua] [PackageManager] Queueing new asynch package: resource_packages/start_menu_splash
  269. 13:34:13.264 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
  270. 13:34:13.264 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
  271. 13:34:13.265 warning: [Lua] ##########################
  272. 13:34:13.265 warning: [Lua] ######## RENDERING #######
  273. 13:34:13.265 warning: [Lua] ##########################
  274. 13:34:13.265 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
  275. 13:34:13.624 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
  276. 13:34:13.624 [Lua] [PackageManager] Force_load: resource_packages/title_screen
  277. 13:34:13.624 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
  278. 13:34:13.673 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
  279. 13:34:13.673 [Lua] [PackageManager] Force_load: resource_packages/menu
  280. 13:34:13.674 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
  281. 13:34:13.791 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
  282. 13:34:13.791 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
  283. 13:34:13.792 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
  284. 13:34:14.394 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
  285. 13:34:14.394 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
  286. 13:34:14.394 warning: [ResourceManager] Can't find `#ID[9a10c7f6c170180a].#ID[cd4238c6a0c69e32]` -- using default '#ID[89f7b44d92d2285e]'
  287. 13:34:14.394 warning: [ResourceManager] Can't find `#ID[0e9cd379bdcecf19].#ID[cd4238c6a0c69e32]` -- using default '#ID[89f7b44d92d2285e]'
  288. 13:34:14.394 warning: [ResourceManager] Can't find `#ID[136205acef93750a].#ID[cd4238c6a0c69e32]` -- using default '#ID[89f7b44d92d2285e]'
  289. 13:34:14.394 warning: [ResourceManager] Can't find `#ID[c1eec05b4479fd91].#ID[cd4238c6a0c69e32]` -- using default '#ID[89f7b44d92d2285e]'
  290. 13:34:14.395 warning: [ResourceManager] Can't find `#ID[912cd25301f84c25].#ID[cd4238c6a0c69e32]` -- using default '#ID[89f7b44d92d2285e]'
  291. 13:34:14.395 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
  292. 13:34:14.460 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
  293. 13:34:14.460 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
  294. 13:34:14.461 [Lua] [PackageManager] Load: resource_packages/common_level_resources, global, async-read,
  295. 13:34:14.461 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
  296. 13:34:14.461 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
  297. 13:34:14.461 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
  298. 13:34:14.461 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
  299. 13:34:14.461 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
  300. 13:34:14.461 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
  301. 13:34:14.461 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
  302. 13:34:14.461 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
  303. 13:34:14.461 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
  304. 13:34:14.461 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
  305. 13:34:14.461 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
  306. 13:34:14.461 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
  307. 13:34:14.461 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
  308. 13:34:14.461 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
  309. 13:34:14.461 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_defeat, global, async-read,
  310. 13:34:14.461 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_win, global, async-read,
  311. 13:34:14.461 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, global, async-read,
  312. 13:34:14.461 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
  313. 13:34:14.461 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
  314. 13:34:14.461 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
  315. 13:34:14.461 [Lua] [PackageManager] Load: resource_packages/levels/ui_character_selection, global, async-read,
  316. 13:34:14.527 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/common_level_resources
  317. 13:34:14.527 [Lua] [PackageManager] Force_load: resource_packages/common_level_resources
  318. 13:34:14.527 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets_common
  319. 13:34:16.173 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
  320. 13:34:16.173 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
  321. 13:34:16.173 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
  322. 13:34:17.100 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
  323. 13:34:17.100 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
  324. 13:34:17.100 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
  325. 13:34:17.470 [Lua] [StateMachine] Exiting StateSplashScreen with on_exit()
  326. 13:34:17.470 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
  327. 13:34:17.471 [Lua] [StateMachine] Entering StateTitleScreen with on_enter()
  328. 13:34:17.471 [Lua] [Gamestate] Enter StateTitleScreen
  329. 13:34:17.519 [Lua] [StateMachine] Init StateTitleScreenMain
  330. 13:34:17.519 [Lua] [StateMachine] Entering StateTitleScreenMain with on_enter()
  331. 13:34:17.519 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
  332. 13:34:17.519 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
  333. 13:34:17.519 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
  334. 13:34:17.519 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
  335. 13:34:17.519 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
  336. 13:34:17.520 warning: [Lua] CHAT FONT SIZE DISABLED
  337. 13:34:17.522 [Lua] [StateMachine] Exiting StateTitleScreenMain with on_exit()
  338. 13:34:17.522 [Lua] [StateMachine] Entering StateTitleScreenInitNetwork with on_enter()
  339. 13:34:17.522 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
  340. 13:34:17.522 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
  341. 13:34:17.522 [Save] Loading `save_data`
  342. 13:34:17.527 [Save] Load done
  343. 13:34:17.745 [Lua] [BackendManagerPlayFab] Backend Enabled
  344. 13:34:17.757 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
  345. 13:34:17.757 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
  346. 13:34:17.758 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
  347. 13:34:18.255 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
  348. 13:34:18.255 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
  349. 13:34:18.255 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
  350. 13:34:19.931 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
  351. 13:34:19.931 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
  352. 13:34:19.932 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
  353. 13:34:20.184 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
  354. 13:34:20.184 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
  355. 13:34:20.184 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
  356. 13:34:20.335 [Lua] Signed In
  357. 13:34:20.335 [Lua] [SessionTicket] = 50ADFA8D5A7F790A-76561197989812548-C99462E9697AB991-6FA3-8D57B7A8AEB6039-FqMvBN/s3D1O2hd9pAyU9vK6dmSORUyTB9gKBL3HE58= (string)
  358. 13:34:20.335 [Lua] [InfoResultPayload] = table
  359. 13:34:20.335 [Lua] [UserReadOnlyData] = table
  360. 13:34:20.335 [Lua] [empire_soldier_tutorial_experience] = table
  361. 13:34:20.335 [Lua] [Permission] = Private (string)
  362. 13:34:20.335 [Lua] [LastUpdated] = 2018-02-23T18:37:46.18Z (string)
  363. 13:34:20.335 [Lua] [Value] = 0 (string)
  364. 13:34:20.335 [Lua] [empire_soldier_experience] = table
  365. 13:34:20.335 [Lua] [Permission] = Private (string)
  366. 13:34:20.335 [Lua] [LastUpdated] = 2018-02-23T18:37:46.332Z (string)
  367. 13:34:20.335 [Lua] [Value] = 0 (string)
  368. 13:34:20.335 [Lua] [witch_hunter_experience] = table
  369. 13:34:20.335 [Lua] [Permission] = Private (string)
  370. 13:34:20.335 [Lua] [LastUpdated] = 2018-02-23T21:45:59.859Z (string)
  371. 13:34:20.335 [Lua] [Value] = 611.30822896957 (string)
  372. 13:34:20.335 [Lua] [bright_wizard_career] = table
  373. 13:34:20.335 [Lua] [Permission] = Private (string)
  374. 13:34:20.335 [Lua] [LastUpdated] = 2018-02-23T18:37:46.332Z (string)
  375. 13:34:20.335 [Lua] [Value] = 1 (string)
  376. 13:34:20.335 [Lua] [witch_hunter_career] = table
  377. 13:34:20.335 [Lua] [Permission] = Private (string)
  378. 13:34:20.335 [Lua] [LastUpdated] = 2018-02-23T19:14:16.038Z (string)
  379. 13:34:20.335 [Lua] [Value] = 1 (string)
  380. 13:34:20.335 [Lua] [wood_elf_prestige] = table
  381. 13:34:20.335 [Lua] [Permission] = Private (string)
  382. 13:34:20.335 [Lua] [LastUpdated] = 2018-02-23T18:37:46.18Z (string)
  383. 13:34:20.335 [Lua] [Value] = 0 (string)
  384. 13:34:20.335 [Lua] [account_set_up] = table
  385. 13:34:20.335 [Lua] [Permission] = Private (string)
  386. 13:34:20.336 [Lua] [LastUpdated] = 2018-02-23T18:37:46.332Z (string)
  387. 13:34:20.336 [Lua] [Value] = true (string)
  388. 13:34:20.336 [Lua] [empire_soldier_career] = table
  389. 13:34:20.336 [Lua] [Permission] = Private (string)
  390. 13:34:20.336 [Lua] [LastUpdated] = 2018-02-23T18:37:46.332Z (string)
  391. 13:34:20.336 [Lua] [Value] = 1 (string)
  392. 13:34:20.336 [Lua] [wood_elf_career] = table
  393. 13:34:20.336 [Lua] [Permission] = Private (string)
  394. 13:34:20.336 [Lua] [LastUpdated] = 2018-02-23T18:37:46.18Z (string)
  395. 13:34:20.336 [Lua] [Value] = 1 (string)
  396. 13:34:20.336 [Lua] [empire_soldier_tutorial_prestige] = table
  397. 13:34:20.336 [Lua] [Permission] = Private (string)
  398. 13:34:20.336 [Lua] [LastUpdated] = 2018-02-23T18:37:46.18Z (string)
  399. 13:34:20.336 [Lua] [Value] = 0 (string)
  400. 13:34:20.336 [Lua] [witch_hunter_prestige] = table
  401. 13:34:20.336 [Lua] [Permission] = Private (string)
  402. 13:34:20.336 [Lua] [LastUpdated] = 2018-02-23T18:37:46.18Z (string)
  403. 13:34:20.336 [Lua] [Value] = 0 (string)
  404. 13:34:20.336 [Lua] [bright_wizard_experience] = table
  405. 13:34:20.336 [Lua] [Permission] = Private (string)
  406. 13:34:20.336 [Lua] [LastUpdated] = 2018-02-23T18:37:46.332Z (string)
  407. 13:34:20.336 [Lua] [Value] = 0 (string)
  408. 13:34:20.336 [Lua] [empire_soldier_prestige] = table
  409. 13:34:20.336 [Lua] [Permission] = Private (string)
  410. 13:34:20.336 [Lua] [LastUpdated] = 2018-02-23T18:37:46.332Z (string)
  411. 13:34:20.336 [Lua] [Value] = 0 (string)
  412. 13:34:20.336 [Lua] [dwarf_ranger_prestige] = table
  413. 13:34:20.336 [Lua] [Permission] = Private (string)
  414. 13:34:20.336 [Lua] [LastUpdated] = 2018-02-23T18:37:46.332Z (string)
  415. 13:34:20.336 [Lua] [Value] = 0 (string)
  416. 13:34:20.336 [Lua] [bright_wizard_prestige] = table
  417. 13:34:20.336 [Lua] [Permission] = Private (string)
  418. 13:34:20.336 [Lua] [LastUpdated] = 2018-02-23T18:37:46.332Z (string)
  419. 13:34:20.336 [Lua] [Value] = 0 (string)
  420. 13:34:20.336 [Lua] [dwarf_ranger_experience] = table
  421. 13:34:20.336 [Lua] [Permission] = Private (string)
  422. 13:34:20.336 [Lua] [LastUpdated] = 2018-02-24T04:53:12.478Z (string)
  423. 13:34:20.336 [Lua] [Value] = 2595.0885659456 (string)
  424. 13:34:20.336 [Lua] [account_data_set_up] = table
  425. 13:34:20.336 [Lua] [Permission] = Private (string)
  426. 13:34:20.336 [Lua] [LastUpdated] = 2018-02-23T18:37:47.484Z (string)
  427. 13:34:20.336 [Lua] [Value] = true (string)
  428. 13:34:20.336 [Lua] [wood_elf_experience] = table
  429. 13:34:20.336 [Lua] [Permission] = Private (string)
  430. 13:34:20.336 [Lua] [LastUpdated] = 2018-02-23T18:37:46.18Z (string)
  431. 13:34:20.336 [Lua] [Value] = 0 (string)
  432. 13:34:20.336 [Lua] [empire_soldier_tutorial_career] = table
  433. 13:34:20.336 [Lua] [Permission] = Private (string)
  434. 13:34:20.336 [Lua] [LastUpdated] = 2018-02-23T18:37:46.18Z (string)
  435. 13:34:20.336 [Lua] [Value] = 1 (string)
  436. 13:34:20.336 [Lua] [dwarf_ranger_career] = table
  437. 13:34:20.336 [Lua] [Permission] = Private (string)
  438. 13:34:20.336 [Lua] [LastUpdated] = 2018-02-23T21:47:30.487Z (string)
  439. 13:34:20.336 [Lua] [Value] = 1 (string)
  440. 13:34:20.336 [Lua] [UserDataVersion] = 0 (number)
  441. 13:34:20.336 [Lua] [UserReadOnlyDataVersion] = 22 (number)
  442. 13:34:20.336 [Lua] [NewlyCreated] = false (boolean)
  443. 13:34:20.336 [Lua] [PlayFabId] = 50ADFA8D5A7F790A (string)
  444. 13:34:20.336 [Lua] [LastLoginTime] = 2018-02-24T11:34:18.97Z (string)
  445. 13:34:20.336 [Lua] [SettingsForUser] = table
  446. 13:34:20.336 [Lua] [NeedsAttribution] = false (boolean)
  447. 13:34:20.336 [Lua] [GatherDeviceInfo] = false (boolean)
  448. 13:34:20.519 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
  449. 13:34:20.519 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
  450. 13:34:20.520 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
  451. 13:34:20.553 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
  452. 13:34:20.553 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
  453. 13:34:20.553 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
  454. 13:34:20.720 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
  455. 13:34:20.720 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
  456. 13:34:20.720 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
  457. 13:34:21.249 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
  458. 13:34:21.249 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
  459. 13:34:21.250 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
  460. 13:34:21.381 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
  461. 13:34:21.381 [Lua] [PackageManager] Force_load: resource_packages/inventory
  462. 13:34:21.381 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
  463. 13:34:21.415 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
  464. 13:34:21.415 [Lua] [PackageManager] Force_load: resource_packages/decals
  465. 13:34:21.415 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
  466. 13:34:21.549 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
  467. 13:34:21.549 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
  468. 13:34:21.549 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
  469. 13:34:22.201 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
  470. 13:34:22.201 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
  471. 13:34:22.201 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_defeat
  472. 13:34:22.234 [Lua] found 0 mods
  473. 13:34:22.234 [Lua] <Mods>
  474. 13:34:22.234 [Lua] </Mods>
  475. 13:34:22.234 [Lua] scanning -> done
  476. 13:34:22.234 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_defeat
  477. 13:34:22.234 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_defeat
  478. 13:34:22.235 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_win
  479. 13:34:22.268 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_win
  480. 13:34:22.268 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_win
  481. 13:34:22.268 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_inventory_preview
  482. 13:34:22.303 [Lua] Player read only data loaded!
  483. 13:34:22.319 [Lua] Player statistics loaded!
  484. 13:34:22.352 [Lua] Keep decoration player data loaded!
  485. 13:34:22.368 [Lua] [StateMachine] Exiting StateTitleScreenInitNetwork with on_exit()
  486. 13:34:22.368 [Lua] [StateMachine] Entering StateTitleScreenLoadSave with on_enter()
  487. 13:34:22.368 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
  488. 13:34:22.771 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
  489. 13:34:22.771 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
  490. 13:34:22.771 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
  491. 13:34:23.393 [Lua] [StateMachine] Exiting StateTitleScreen with on_exit()
  492. 13:34:23.393 [Lua] [StateMachine] destroying
  493. 13:34:23.393 [Lua] [StateMachine] Exiting StateTitleScreenLoadSave with on_exit()
  494. 13:34:23.395 [Lua] [Managers] Destroying state managers...
  495. 13:34:23.395 [Lua] [StateMachine] Entering StateLoading with on_enter()
  496. 13:34:23.395 [Lua] [Gamestate] Enter state StateLoading
  497. 13:34:23.437 [Lua] [StateLoading] Auto Skip: nil
  498. 13:34:23.438 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
  499. 13:34:23.438 [Lua] [StateMachine] Init StateLoadingRestartNetwork
  500. 13:34:23.438 [Lua] [StateMachine] Entering StateLoadingRestartNetwork with on_enter()
  501. 13:34:23.438 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
  502. 13:34:23.439 [Lua] state_loading_restart_network JOIN VIA STEAM 0
  503. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_network_clock_sync_request
  504. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_network_time_sync_response
  505. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_response
  506. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_request
  507. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_add_damage
  508. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_heal
  509. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_ai_drop_single_item
  510. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_ai_inventory_wield
  511. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_ai_show_single_item
  512. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_start
  513. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_end
  514. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_interest_point_chatter_update
  515. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_rotation_scale
  516. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_translation_scale
  517. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_set_script_driven
  518. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_set_affected_by_gravity
  519. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_driven
  520. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_constrain_ai
  521. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_1
  522. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_2
  523. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_3
  524. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_4
  525. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_5
  526. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_6
  527. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_7
  528. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_8
  529. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_9
  530. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_10
  531. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_11
  532. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_12
  533. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_create_bot_nav_transition
  534. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_pacing_changed
  535. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_play_dialogue_event
  536. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_trigger_dialogue_event
  537. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_interrupt_dialogue_event
  538. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_anim_event
  539. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_anim_event_variable_float
  540. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_update_anim_variable_done
  541. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_attack_hit
  542. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_enemy_has_target
  543. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_enemy_is_alerted
  544. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_set_blocking
  545. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_status_change_bool
  546. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_skinned_surface_mtr_fx
  547. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx
  548. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx_lvl_unit
  549. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_play_melee_hit_effects
  550. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_weapon_blood
  551. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_link_unit
  552. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_play_first_person_sound
  553. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event
  554. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event_at_pos
  555. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event
  556. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_string_event
  557. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_int_event
  558. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_float_event
  559. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_client_audio_set_global_parameter_with_lerp
  560. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_sync_door_state
  561. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_add_external_velocity
  562. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_tutorial_message
  563. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_player_blocked_attack
  564. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_set_wounded
  565. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_alert_enemy
  566. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_start_mission_with_unit
  567. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_update_mission
  568. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_end_mission
  569. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_objective_entered_socket_zone
  570. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_create_explosion
  571. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_area_damage
  572. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_dynamic
  573. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_client_spawn_light_weight_projectile
  574. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_client_despawn_light_weight_projectile
  575. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_level
  576. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_projectile_stopped
  577. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_generic_impact_projectile_impact
  578. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_show_inventory
  579. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_server_set_inventory_packages
  580. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_server_mark_profile_used
  581. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_add_equipment
  582. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_create_attachment
  583. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_client_select_inventory
  584. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_wield_equipment
  585. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_destroy_slot
  586. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_set_current_location
  587. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_sync_damage_taken
  588. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_played
  589. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_stopped
  590. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_number_changed
  591. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_add_buff
  592. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event
  593. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_remove_server_controlled_buff
  594. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_ping
  595. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_pong
  596. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_interaction_approved
  597. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_interaction_abort
  598. 13:34:23.440 [Lua] [Network] Setting log ignore for RPC rpc_interaction_completed
  599. 13:34:23.440 [Lua] registering RPCs
  600. 13:34:23.440 [Lua] [LobbyAux] Making combined_hash: 7d032d24f9a01385 from network_hash=eff142a1b8966f6e, trunk_revision=113059, engine_revision=1d9452b44a43, project_hash=bulldozer
  601. 13:34:23.440 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
  602. 13:34:23.440 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
  603. 13:34:23.440 [Lua] [StateLoading] Need to unload nil and start load inn_level
  604. 13:34:23.440 [Lua] [LevelTransitionHandler] load_level inn_level
  605. 13:34:23.440 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
  606. 13:34:23.440 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
  607. 13:34:23.440 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
  608. 13:34:23.441 [Lua] [NetworkServer] Current level key inn_level
  609. 13:34:23.441 [Lua] [LevelTransitionHandler] Generated new level_seed: 519614
  610. 13:34:23.441 [Lua] [VOIP] Initializing Steam Voip
  611. 13:34:23.441 [Lua] [VOIP] Is server. Creating room / joining my own room.
  612. 13:34:23.441 [Lua] ### Created peer state machine for 110000101c2d944
  613. 13:34:23.441 [Lua] [PeerSM] 110000101c2d944 :: on_enter Connecting
  614. 13:34:23.458 [Lua] [StateMachine] Exiting StateLoadingRestartNetwork with on_exit()
  615. 13:34:23.458 [Lua] [StateMachine] Entering StateLoadingRunning with on_enter()
  616. 13:34:23.458 [Lua] [Gamestate] Enter Substate StateLoadingRunning
  617. 13:34:23.458 [Lua] Set lobby begin:
  618. 13:34:23.458 [Lua] Set lobby end.
  619. 13:34:25.636 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
  620. 13:34:25.636 [Lua] [PackageManager] Force_load: resource_packages/ingame
  621. 13:34:25.638 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_15
  622. 13:34:25.723 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
  623. 13:34:25.723 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
  624. 13:34:25.723 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
  625. 13:34:27.161 [Lua] reload
  626. 13:34:27.586 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
  627. 13:34:27.586 [Lua] [PackageManager] Force_load: resource_packages/pickups
  628. 13:34:27.587 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
  629. 13:34:27.709 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
  630. 13:34:27.709 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
  631. 13:34:27.709 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_character_selection
  632. 13:34:28.149 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_character_selection
  633. 13:34:28.149 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_character_selection
  634. 13:34:28.149 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
  635. 13:34:28.150 [Lua] [LOCAL RPC] rpc_notify_connected
  636. 13:34:28.150 [Lua] [PSM] Peer 110000101c2d944 joined. Want to use profile index "3"
  637. 13:34:28.150 [Lua] [LOCAL RPC] rpc_notify_connected
  638. 13:34:28.150 [Lua] [PSM] Peer 110000101c2d944 joined. Want to use profile index "3"
  639. 13:34:28.150 [Lua] [LOCAL RPC] rpc_notify_in_post_game false
  640. 13:34:28.150 [Lua] [LOCAL RPC] rpc_notify_connected
  641. 13:34:28.150 [Lua] [PSM] Peer 110000101c2d944 joined. Want to use profile index "3"
  642. 13:34:28.150 [Lua] [LOCAL RPC] rpc_notify_in_post_game false
  643. 13:34:28.150 [Lua] [LobbyHost] Changed state from 0 to joined
  644. 13:34:28.151 [Lua] [PartyManager] Leader is set to 110000101c2d944
  645. 13:34:28.151 [Lua] [ChatManager] Setting up network context, host_peer_id:110000101c2d944 my_peer_id:110000101c2d944
  646. 13:34:28.151 [Lua] [ChatManager] Registering channel 1
  647. 13:34:28.156 [Lua] [PeerSM] 110000101c2d944 :: on_exit Connecting
  648. 13:34:28.156 [Lua] [PeerSM] 110000101c2d944 :: on_enter Loading
  649. 13:34:28.156 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101c2d944
  650. 13:34:28.156 [Lua] [NetworkServer] Changing num_players from nil to 1
  651. 13:34:28.156 [Lua] Players: 1
  652. 13:34:28.156 [Lua] Set lobby begin:
  653. 13:34:28.156 [Lua] Lobby data num_players = 1
  654. 13:34:28.157 [Lua] Lobby data level_key = inn_level
  655. 13:34:28.157 [Lua] Lobby data game_mode = adventure
  656. 13:34:28.157 [Lua] Lobby data matchmaking = false
  657. 13:34:28.157 [Lua] Set lobby end.
  658. 13:34:28.157 [Lua] [LOCAL RPC] rpc_load_level 35 519614
  659. 13:34:28.268 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
  660. 13:34:36.434 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
  661. 13:34:36.434 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
  662. 13:34:36.441 [Lua] [LevelTransitionHandler] Level load completed!
  663. 13:34:36.442 [Lua] ### Sending rpc_level_loaded
  664. 13:34:36.442 [Lua] #### Has state machine: true, sender: 110000101c2d944, level_id: 35
  665. 13:34:36.448 [Lua] [PeerSM] 110000101c2d944 :: on_exit Loading
  666. 13:34:36.448 [Lua] [PeerSM] 110000101c2d944 :: on_enter LoadingProfilePackages
  667. 13:34:36.448 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 3 for peer id 110000101c2d944:1
  668. 13:34:36.448 [Lua] Set lobby begin:
  669. 13:34:36.448 [Lua] Lobby data level_key = inn_level
  670. 13:34:36.448 [Lua] Lobby data player_slot_1 = 0:0
  671. 13:34:36.448 [Lua] Lobby data player_slot_6 = 0:0
  672. 13:34:36.448 [Lua] Lobby data num_players = 1
  673. 13:34:36.448 [Lua] Lobby data matchmaking = false
  674. 13:34:36.449 [Lua] Lobby data player_slot_4 = 0:0
  675. 13:34:36.449 [Lua] Lobby data game_mode = adventure
  676. 13:34:36.449 [Lua] Lobby data player_slot_5 = 0:0
  677. 13:34:36.449 [Lua] Lobby data player_slot_2 = 0:0
  678. 13:34:36.449 [Lua] Lobby data player_slot_3 = 110000101c2d944:1
  679. 13:34:36.449 [Lua] Set lobby end.
  680. 13:34:36.449 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000101c2d944:1, previous profile 0, profile 3]
  681. 13:34:36.449 [Lua] Set lobby begin:
  682. 13:34:36.449 [Lua] Lobby data level_key = inn_level
  683. 13:34:36.449 [Lua] Lobby data player_slot_1 = 0:0
  684. 13:34:36.449 [Lua] Lobby data player_slot_6 = 0:0
  685. 13:34:36.449 [Lua] Lobby data num_players = 1
  686. 13:34:36.449 [Lua] Lobby data matchmaking = false
  687. 13:34:36.449 [Lua] Lobby data player_slot_4 = 0:0
  688. 13:34:36.449 [Lua] Lobby data game_mode = adventure
  689. 13:34:36.449 [Lua] Lobby data player_slot_5 = 0:0
  690. 13:34:36.449 [Lua] Lobby data player_slot_2 = 0:0
  691. 13:34:36.449 [Lua] Lobby data player_slot_3 = 110000101c2d944:1
  692. 13:34:36.449 [Lua] Set lobby end.
  693. 13:34:36.449 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 1]
  694. 13:34:36.449 [Lua] Set lobby begin:
  695. 13:34:36.449 [Lua] Lobby data level_key = inn_level
  696. 13:34:36.449 [Lua] Lobby data player_slot_1 = 0:0
  697. 13:34:36.449 [Lua] Lobby data player_slot_6 = 0:0
  698. 13:34:36.449 [Lua] Lobby data num_players = 1
  699. 13:34:36.449 [Lua] Lobby data matchmaking = false
  700. 13:34:36.449 [Lua] Lobby data player_slot_4 = 0:0
  701. 13:34:36.449 [Lua] Lobby data game_mode = adventure
  702. 13:34:36.450 [Lua] Lobby data player_slot_5 = 0:0
  703. 13:34:36.450 [Lua] Lobby data player_slot_2 = 0:0
  704. 13:34:36.450 [Lua] Lobby data player_slot_3 = 110000101c2d944:1
  705. 13:34:36.450 [Lua] Set lobby end.
  706. 13:34:36.450 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 2]
  707. 13:34:36.450 [Lua] Set lobby begin:
  708. 13:34:36.450 [Lua] Lobby data level_key = inn_level
  709. 13:34:36.450 [Lua] Lobby data player_slot_1 = 0:0
  710. 13:34:36.450 [Lua] Lobby data player_slot_6 = 0:0
  711. 13:34:36.450 [Lua] Lobby data num_players = 1
  712. 13:34:36.450 [Lua] Lobby data matchmaking = false
  713. 13:34:36.450 [Lua] Lobby data player_slot_4 = 0:0
  714. 13:34:36.450 [Lua] Lobby data game_mode = adventure
  715. 13:34:36.450 [Lua] Lobby data player_slot_5 = 0:0
  716. 13:34:36.450 [Lua] Lobby data player_slot_2 = 0:0
  717. 13:34:36.450 [Lua] Lobby data player_slot_3 = 110000101c2d944:1
  718. 13:34:36.450 [Lua] Set lobby end.
  719. 13:34:36.450 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 4]
  720. 13:34:36.450 [Lua] Set lobby begin:
  721. 13:34:36.450 [Lua] Lobby data level_key = inn_level
  722. 13:34:36.450 [Lua] Lobby data player_slot_1 = 0:0
  723. 13:34:36.450 [Lua] Lobby data player_slot_6 = 0:0
  724. 13:34:36.450 [Lua] Lobby data num_players = 1
  725. 13:34:36.450 [Lua] Lobby data matchmaking = false
  726. 13:34:36.450 [Lua] Lobby data player_slot_4 = 0:0
  727. 13:34:36.450 [Lua] Lobby data game_mode = adventure
  728. 13:34:36.450 [Lua] Lobby data player_slot_5 = 0:0
  729. 13:34:36.450 [Lua] Lobby data player_slot_2 = 0:0
  730. 13:34:36.450 [Lua] Lobby data player_slot_3 = 110000101c2d944:1
  731. 13:34:36.450 [Lua] Set lobby end.
  732. 13:34:36.450 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 5]
  733. 13:34:36.450 [Lua] Set lobby begin:
  734. 13:34:36.450 [Lua] Lobby data level_key = inn_level
  735. 13:34:36.450 [Lua] Lobby data player_slot_1 = 0:0
  736. 13:34:36.450 [Lua] Lobby data player_slot_6 = 0:0
  737. 13:34:36.450 [Lua] Lobby data num_players = 1
  738. 13:34:36.450 [Lua] Lobby data matchmaking = false
  739. 13:34:36.450 [Lua] Lobby data player_slot_4 = 0:0
  740. 13:34:36.450 [Lua] Lobby data game_mode = adventure
  741. 13:34:36.450 [Lua] Lobby data player_slot_5 = 0:0
  742. 13:34:36.450 [Lua] Lobby data player_slot_2 = 0:0
  743. 13:34:36.450 [Lua] Lobby data player_slot_3 = 110000101c2d944:1
  744. 13:34:36.450 [Lua] Set lobby end.
  745. 13:34:36.450 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 6]
  746. 13:34:36.451 [Lua] ### Sending rpc_level_loaded
  747. 13:34:36.451 [Lua] #### Has state machine: false, sender: 110000101c2d944, level_id: 35
  748. 13:34:36.451 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000101c2d944 inventory_sync_id:1 my_peer_id:110000101c2d944
  749. 13:34:36.451 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
  750. 13:34:36.456 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000101c2d944 inventory_sync_id:1 my_peer_id:110000101c2d944
  751. 13:34:36.456 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient, async-read,
  752. 13:34:36.456 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
  753. 13:34:36.456 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
  754. 13:34:36.456 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
  755. 13:34:36.456 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
  756. 13:34:36.456 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
  757. 13:34:36.456 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1, InventoryPackageSynchronizerClient, async-read,
  758. 13:34:36.456 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1, InventoryPackageSynchronizerClient, async-read,
  759. 13:34:36.456 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
  760. 13:34:36.456 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read,
  761. 13:34:36.456 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, InventoryPackageSynchronizerClient, async-read,
  762. 13:34:36.456 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
  763. 13:34:36.475 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps
  764. 13:34:36.475 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps
  765. 13:34:36.476 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
  766. 13:34:36.733 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
  767. 13:34:36.733 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
  768. 13:34:36.733 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p
  769. 13:34:36.838 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p
  770. 13:34:36.838 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p
  771. 13:34:36.839 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
  772. 13:34:37.017 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
  773. 13:34:37.017 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
  774. 13:34:37.017 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
  775. 13:34:37.253 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
  776. 13:34:37.253 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
  777. 13:34:37.254 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
  778. 13:34:37.339 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
  779. 13:34:37.339 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
  780. 13:34:37.339 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1
  781. 13:34:37.449 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
  782. 13:34:37.449 [Lua] [StateMachine] Exiting StateLoading with on_exit()
  783. 13:34:37.449 [Lua] Set lobby begin:
  784. 13:34:37.449 [Lua] Lobby data level_key = inn_level
  785. 13:34:37.449 [Lua] Lobby data player_slot_1 = 0:0
  786. 13:34:37.449 [Lua] Lobby data player_slot_6 = 0:0
  787. 13:34:37.449 [Lua] Lobby data num_players = 1
  788. 13:34:37.449 [Lua] Lobby data matchmaking = false
  789. 13:34:37.449 [Lua] Lobby data host = 110000101c2d944
  790. 13:34:37.450 [Lua] Lobby data player_slot_4 = 0:0
  791. 13:34:37.450 [Lua] Lobby data game_mode = adventure
  792. 13:34:37.450 [Lua] Lobby data player_slot_5 = 0:0
  793. 13:34:37.450 [Lua] Lobby data player_slot_2 = 0:0
  794. 13:34:37.450 [Lua] Lobby data country_code = BG
  795. 13:34:37.450 [Lua] Lobby data player_slot_3 = 110000101c2d944:1
  796. 13:34:37.450 [Lua] Lobby data unique_server_name = Deacon
  797. 13:34:37.450 [Lua] Set lobby end.
  798. 13:34:37.450 [Lua] [Managers] Destroying state managers...
  799. 13:34:37.450 [Lua] [StateMachine] destroying
  800. 13:34:37.450 [Lua] [StateMachine] Exiting StateLoadingRunning with on_exit()
  801. 13:34:37.450 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
  802. 13:34:37.455 [Lua] [StateMachine] Entering StateIngame with on_enter()
  803. 13:34:37.455 [Lua] [Gamestate] Enter StateIngame HOST
  804. 13:34:37.496 [Lua] Set lobby begin:
  805. 13:34:37.496 [Lua] Lobby data level_key = inn_level
  806. 13:34:37.496 [Lua] Lobby data player_slot_1 = 0:0
  807. 13:34:37.496 [Lua] Lobby data selected_level_key = inn_level
  808. 13:34:37.496 [Lua] Lobby data player_slot_6 = 0:0
  809. 13:34:37.496 [Lua] Lobby data num_players = 1
  810. 13:34:37.497 [Lua] Lobby data matchmaking = false
  811. 13:34:37.497 [Lua] Lobby data host = 110000101c2d944
  812. 13:34:37.497 [Lua] Lobby data player_slot_4 = 0:0
  813. 13:34:37.497 [Lua] Lobby data game_mode = adventure
  814. 13:34:37.497 [Lua] Lobby data player_slot_5 = 0:0
  815. 13:34:37.497 [Lua] Lobby data player_slot_2 = 0:0
  816. 13:34:37.497 [Lua] Lobby data country_code = BG
  817. 13:34:37.497 [Lua] Lobby data player_slot_3 = 110000101c2d944:1
  818. 13:34:37.497 [Lua] Lobby data unique_server_name = Deacon
  819. 13:34:37.497 [Lua] Set lobby end.
  820. 13:34:37.498 [Lua] [StateIngame] Server ingame
  821. 13:34:37.500 [Lua] Set lobby begin:
  822. 13:34:37.500 [Lua] Lobby data level_key = inn_level
  823. 13:34:37.500 [Lua] Lobby data player_slot_1 = 0:0
  824. 13:34:37.500 [Lua] Lobby data selected_level_key = inn_level
  825. 13:34:37.500 [Lua] Lobby data difficulty = normal
  826. 13:34:37.500 [Lua] Lobby data player_slot_6 = 0:0
  827. 13:34:37.500 [Lua] Lobby data num_players = 1
  828. 13:34:37.500 [Lua] Lobby data matchmaking = false
  829. 13:34:37.500 [Lua] Lobby data host = 110000101c2d944
  830. 13:34:37.500 [Lua] Lobby data player_slot_4 = 0:0
  831. 13:34:37.500 [Lua] Lobby data game_mode = adventure
  832. 13:34:37.500 [Lua] Lobby data player_slot_5 = 0:0
  833. 13:34:37.500 [Lua] Lobby data player_slot_2 = 0:0
  834. 13:34:37.500 [Lua] Lobby data country_code = BG
  835. 13:34:37.500 [Lua] Lobby data player_slot_3 = 110000101c2d944:1
  836. 13:34:37.500 [Lua] Lobby data unique_server_name = Deacon
  837. 13:34:37.501 [Lua] Set lobby end.
  838. 13:34:37.501 [Lua] [LobbyAux] Making combined_hash: 7d032d24f9a01385 from network_hash=eff142a1b8966f6e, trunk_revision=113059, engine_revision=1d9452b44a43, project_hash=bulldozer
  839. 13:34:37.501 [Lua] [LobbyAux] Making combined_hash: 7d032d24f9a01385 from network_hash=eff142a1b8966f6e, trunk_revision=113059, engine_revision=1d9452b44a43, project_hash=bulldozer
  840. 13:34:37.501 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
  841. 13:34:37.501 [Lua] [Matchmaking] initializing
  842. 13:34:37.501 [Lua] [Matchmaking] my_peer_id: 110000101c2d944, I am server
  843. 13:34:37.501 [Lua] [Matchmaking] register rpcs
  844. 13:34:37.501 [Lua] [GameNetworkManager] Setting pong timeout to 60
  845. 13:34:37.501 [Lua] [GameNetworkManager] My own peer_id =
  846. 13:34:37.501 [Lua] [GameNetworkManager] self.is_server = true
  847. 13:34:37.501 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
  848. 13:34:37.501 [Lua] Switching ConflictSettings: to: disabled
  849. 13:34:37.501 [Lua] pacing=disabled
  850. 13:34:37.501 [Lua] roaming=nil
  851. 13:34:37.501 [Lua] disabled=true
  852. 13:34:37.501 [Lua] pack_spawning=disabled
  853. 13:34:37.501 [Lua] boss=disabled
  854. 13:34:37.501 [Lua] horde=disabled
  855. 13:34:37.501 [Lua] specials=disabled
  856. 13:34:37.501 [Lua] name=disabled
  857. 13:34:37.501 [Lua] intensity=disabled
  858. 13:34:37.501 [Lua] ---
  859. 13:34:37.505 [Lua] [AIInterestPointSystem] Level Seed: 519614
  860. 13:34:37.506 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
  861. 13:34:37.507 [Lua] [StateIngame] Level seed: 519614
  862. 13:34:37.507 [Umbra] Init version: 3.4.9 :: 16 threads
  863. 13:34:37.510 [Umbra] Tome with `5163` objects loaded.
  864. 13:34:37.510 [Umbra] UMBRA Tome loaded.
  865. 13:34:37.510 [World] Spawning level.
  866. 13:34:37.520 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
  867. 13:34:37.631 warning: [Unit] Failed assigning a material to slot `#ID[ad2fe3d4]` in mesh `#ID[5eb5760e]` and unit `#ID[8620638146b66e26]`, assigning default material instead.
  868. 13:34:37.631 warning: [Unit] Failed assigning a material to slot `#ID[ad2fe3d4]` in mesh `#ID[5cfafe83]` and unit `#ID[8620638146b66e26]`, assigning default material instead.
  869. 13:34:37.631 warning: [Unit] Failed assigning a material to slot `#ID[ad2fe3d4]` in mesh `#ID[076108c2]` and unit `#ID[8620638146b66e26]`, assigning default material instead.
  870. 13:34:37.677 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
  871. 13:34:37.677 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
  872. 13:34:37.677 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
  873. 13:34:37.677 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
  874. 13:34:37.677 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
  875. 13:34:37.677 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
  876. 13:34:37.678 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
  877. 13:34:37.678 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
  878. 13:34:37.678 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
  879. 13:34:37.678 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
  880. 13:34:37.678 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
  881. 13:34:37.678 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
  882. 13:34:37.678 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
  883. 13:34:37.678 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
  884. 13:34:37.678 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14
  885. 13:34:37.679 [Lua] [LevelAnalysis] set_random_seed( 2081807232)
  886. 13:34:37.682 [Lua] PlayerManager:add_player player_1
  887. 13:34:37.682 warning: [Lua] Statistic elven_ruins should have existed in the backend with name collected_tome_elven_ruins but didn't.
  888. 13:34:37.682 warning: [Lua] Statistic complete_level_wood_elf should have existed in the backend with name complete_level_wood_elf but didn't.
  889. 13:34:37.682 warning: [Lua] Statistic elven_ruins should have existed in the backend with name collected_grimoire_elven_ruins but didn't.
  890. 13:34:37.682 warning: [Lua] Statistic complete_level_witch_hunter should have existed in the backend with name complete_level_witch_hunter but didn't.
  891. 13:34:37.682 warning: [Lua] Statistic lorebook_unlocks should have existed in the backend with name lorebook_unlocks but didn't.
  892. 13:34:37.682 warning: [Lua] Statistic complete_level_bright_wizard should have existed in the backend with name complete_level_bright_wizard but didn't.
  893. 13:34:37.682 warning: [Lua] Statistic elven_ruins_difficulty_completed should have existed in the backend with name elven_ruins_difficulty_completed but didn't.
  894. 13:34:37.682 warning: [Lua] Statistic times_friend_healed should have existed in the backend with name times_friend_healed but didn't.
  895. 13:34:37.682 warning: [Lua] Statistic elven_ruins should have existed in the backend with name elven_ruins but didn't.
  896. 13:34:37.682 warning: [Lua] Statistic complete_level_empire_soldier should have existed in the backend with name complete_level_empire_soldier but didn't.
  897. 13:34:37.682 [Lua] [StateMachine] Init StateInGameRunning
  898. 13:34:37.682 [Lua] [StateMachine] Entering StateInGameRunning with on_enter()
  899. 13:34:37.683 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=15
  900. 13:34:37.683 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=16
  901. 13:34:37.683 [Lua] [IngameUI] init
  902. 13:34:37.696 [Lua] Increasing frame table size to 512
  903. 13:34:37.724 [Lua] [Matchmaking] Cancelling matchmaking
  904. 13:34:37.724 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
  905. 13:34:37.724 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
  906. 13:34:37.726 [Lua] 3
  907. 13:34:37.727 [Flow] Witch Hunter level:3
  908. 13:34:37.727 [Flow] Completed difficulty:inf
  909. 13:34:37.727 [Flow] LeaderYes
  910. 13:34:37.727 [Flow] Has loot chest:false
  911. 13:34:37.727 [Flow] Number of crafted items:3
  912. 13:34:37.727 [Flow] Witch hunter XP:611.308
  913. 13:34:37.727 [Flow] Acts completed:0
  914. 13:34:37.728 [Lua] CurrentConflictSettings disabled
  915. 13:34:37.728 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
  916. 13:34:37.732 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
  917. 13:34:37.732 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
  918. 13:34:37.732 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
  919. 13:34:37.732 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=35
  920. 13:34:37.732 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
  921. 13:34:37.741 [Lua] MUSIC: nil -> explore
  922. 13:34:37.769 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1
  923. 13:34:37.769 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1
  924. 13:34:37.769 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1
  925. 13:34:37.770 [Lua] Set lobby begin:
  926. 13:34:37.770 [Lua] Lobby data power_level = 0
  927. 13:34:37.770 [Lua] Lobby data level_key = inn_level
  928. 13:34:37.770 [Lua] Lobby data player_slot_1 = 0:0
  929. 13:34:37.770 [Lua] Lobby data selected_level_key = inn_level
  930. 13:34:37.770 [Lua] Lobby data difficulty = normal
  931. 13:34:37.770 [Lua] Lobby data player_slot_6 = 0:0
  932. 13:34:37.770 [Lua] Lobby data num_players = 1
  933. 13:34:37.770 [Lua] Lobby data matchmaking = false
  934. 13:34:37.770 [Lua] Lobby data host = 110000101c2d944
  935. 13:34:37.770 [Lua] Lobby data player_slot_4 = 0:0
  936. 13:34:37.770 [Lua] Lobby data game_mode = adventure
  937. 13:34:37.770 [Lua] Lobby data player_slot_5 = 0:0
  938. 13:34:37.770 [Lua] Lobby data player_slot_2 = 0:0
  939. 13:34:37.770 [Lua] Lobby data country_code = BG
  940. 13:34:37.770 [Lua] Lobby data player_slot_3 = 110000101c2d944:1
  941. 13:34:37.770 [Lua] Lobby data unique_server_name = Deacon
  942. 13:34:37.771 [Lua] Set lobby end.
  943. 13:34:37.771 warning: [Lua] Following data will be uploaded to Crashify:
  944. <<CrashifyData>>
  945. 13:34:37.771 warning: [Lua] "[[AchievementManager]] ERROR: Cannot get state of achievement collect_both_grimoires_on_magnus", Num ocurrencies: 1, User: 110000101c2d944 "Deacon"
  946. <Lua Script.Callstack>
  947. [0] [C]: in function callstack
  948. [1] scripts/utils/script_application.lua:19: in function send_to_crashify
  949. [2] scripts/managers/achievements/achievement_manager.lua:284: in function update
  950. [3] scripts/game_state/state_ingame.lua:798: in function update
  951. [4] foundation/scripts/util/state_machine.lua:147: in function update
  952. [5] foundation/scripts/boot/boot.lua:210: in function foundation_update
  953. [6] scripts/boot.lua:95: in function update
  954. [7] foundation/scripts/boot/boot.lua:271:in function <foundation/scripts/boot/boot.lua:263>
  955. </Lua Script.Callstack>
  956. <Lua Script.Locals>
  957. [1] system = "[AchievementManager]"; message = "ERROR: %s"; print_key = "[AchievementManager]ERROR: %s"; print_count = 1; message_formatted = "ERROR: Cannot get state of achievement collect_both_grimoires_on_magnus"; body = "\"[[AchievementManager]] ERROR: Cannot get state of achievement collect_both_grimoires_on_magnus\", Num ocurrencies: 1, User: 110000101c2d944 \"Deacon\""
  958. [2] self = table: 00000000086DCA60; dt = 0.0069846240803599358; t = 0.0069846240803599358; player_manager = table: 000000000909C860; player = table: 0000000007868220; statistics_db = table: 00000000071769F8; achievements = table: 0000000008851718; achievements_n = 38; in_progress = table: 00000000086DCA88; completed_achievements = table: 000000000909CA30; platform = "steam"; platform_functions = table: 00000000088521F0; platform_id = "110000101c2d944"; stats_id = "110000101c2d944:1"; unlocked = nil; error_msg = nil; i = 1; template = table: 000000000826E408; name = "collect_both_grimoires_on_magnus"; unlocked = nil; error_msg = "Cannot get state of achievement collect_both_grimoires_on_magnus"
  959. [3] self = table: 0000000007583CD8; dt = 0.0069846240803599358; main_t = 27.511638629941107; is_server = true; Managers = \n\tsmoketest\n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tcurl\n\tinput\n\tmutators\n\tinvite\n\tpackage\n\tplay_go\n\tmod\n\tworld\n\tparty\n\teac\n\tbackend\n\tnews_ticker\n\tbeta_overlay\n\taccount\n\ttelemetry\n\tchat\n\ttoken\n\tunlock\n\tperfhud\n\tlocalizer\n\tadmin\n\tplayer\n\tstate_machine\n\tdeed\n\tdebug_updator\n; debug_input_service = nil; t = 0.0069846240803599358
  960. [4] self = table: 0000000006751600; dt = 0.0069846240803599358; t = 27.511638629941107
  961. [5] self = table: 00000000066F1BB0; dt = 0.0069846240803599358; t = 27.511638629941107
  962. [6] self = table: 00000000066F1BB0; dt = 0.0069846240803599358
  963. [7] dt = 0.0069846240803599358; dt = 0.0069846240803599358
  964. </Lua Script.Locals>
  965. <Lua Script.Self>
  966. [2] initialized_achievements = true; next_achievement_to_process_index = 1; hero_stat_table = table: 000000000909CA08; in_progress = table: 00000000086DCA88; checked_version_number = true; statistics_db = table: 00000000071769F8; completed_achievements = table: 000000000909CA30; world = [World]; platform = "steam"; _enabled = true;
  967. [3] world_name = "level_world"; entity_system_bag = table: 000000000841D7B8; network_server = table: 00000000081B5EB8; entity_system = table: 00000000089CEE70; parent = table: 00000000066F1BB0; viewport_name = "player_1"; is_server = true; _ducking_handler = table: 0000000008DF86F0; is_in_tutorial = false; input_manager = table: 0000000008149038; profile_synchronizer = table: 00000000081C50F8; _debug_gui = [Gui]; network_transmit = table: 00000000081EF808; _max_local_players = 4; num_local_human_players = 1; _lobby_host = table: 00000000088CDB60; world = [World]; last_connected_to_network_at = 0; peer_id = "110000101c2d944"; level = [Level]; network_timer_handler = table: 0000000008D7D848; dt = 0.0069846240803599358; machines = table: 0000000007867DC0; free_flight_manager = table: 000000000909C910; dice_keeper = table: 0000000007F604F8; _debug_gui_immediate = [Gui]; is_in_inn = true; game_mode_key = "inn"; network_clock = table: 0000000008EB84F0; level_key = "inn_level"; level_transition_handler = table: 00000000083DD600; statistics_db = table: 00000000071769F8; network_event_delegate = table: 0000000006BAD338;
  968. [4] _profiling_debugging_enabled = true; _parent = table: 00000000066F1BB0; _state = table: 0000000007583CD8;
  969. [5] _machine = table: 0000000006751600; loading_context = table: 0000000008511028; flow_return_table = table: 00000000067516C0;
  970. [6] _machine = table: 0000000006751600; loading_context = table: 0000000008511028; flow_return_table = table: 00000000067516C0;
  971. </Lua Script.Self>
  972. <</CrashifyData>>
  973.  
  974. 13:34:37.771 warning: [Lua] Following data will be uploaded to Crashify:
  975. <<CrashifyData>>
  976. 13:34:37.771 warning: [Lua] "[[AchievementManager]] ERROR: Cannot get state of achievement collect_one_tome", Num ocurrencies: 2, User: 110000101c2d944 "Deacon"
  977. <</CrashifyData>>
  978.  
  979. 13:34:37.771 warning: [Lua] Following data will be uploaded to Crashify:
  980. <<CrashifyData>>
  981. 13:34:37.771 warning: [Lua] "[[AchievementManager]] ERROR: Cannot get state of achievement complete_a_mission_as_the_empire_soldier", Num ocurrencies: 3, User: 110000101c2d944 "Deacon"
  982. <</CrashifyData>>
  983.  
  984. 13:34:37.771 warning: [Lua] Following data will be uploaded to Crashify:
  985. <<CrashifyData>>
  986. 13:34:37.771 warning: [Lua] "[[AchievementManager]] ERROR: Cannot get state of achievement collect_all_tomes_on_magnus", Num ocurrencies: 4, User: 110000101c2d944 "Deacon"
  987. <</CrashifyData>>
  988.  
  989. 13:34:37.771 warning: [Lua] Following data will be uploaded to Crashify:
  990. <<CrashifyData>>
  991. 13:34:37.771 warning: [Lua] "[[AchievementManager]] ERROR: Cannot get state of achievement complete_one_mission_on_nightmare", Num ocurrencies: 5, User: 110000101c2d944 "Deacon"
  992. <</CrashifyData>>
  993.  
  994. 13:34:37.771 warning: [Lua] Following data will be uploaded to Crashify:
  995. <<CrashifyData>>
  996. 13:34:37.772 warning: [Lua] "[[AchievementManager]] ERROR: Cannot get state of achievement collect_all_tomes", Num ocurrencies: 6, User: 110000101c2d944 "Deacon"
  997. <</CrashifyData>>
  998.  
  999. 13:34:37.772 warning: [Lua] Following data will be uploaded to Crashify:
  1000. <<CrashifyData>>
  1001. 13:34:37.772 warning: [Lua] "[[AchievementManager]] ERROR: Cannot get state of achievement complete_drachenfels_portals", Num ocurrencies: 7, User: 110000101c2d944 "Deacon"
  1002. <</CrashifyData>>
  1003.  
  1004. 13:34:37.772 warning: [Lua] Following data will be uploaded to Crashify:
  1005. <<CrashifyData>>
  1006. 13:34:37.772 warning: [Lua] "[[AchievementManager]] ERROR: Cannot get state of achievement use_ten_medical_supplies_on_your_allies", Num ocurrencies: 8, User: 110000101c2d944 "Deacon"
  1007. <</CrashifyData>>
  1008.  
  1009. 13:34:37.772 warning: [Lua] Following data will be uploaded to Crashify:
  1010. <<CrashifyData>>
  1011. 13:34:37.772 warning: [Lua] "[[AchievementManager]] ERROR: Cannot get state of achievement get_the_killing_blow_on_a_rat_ogre", Num ocurrencies: 9, User: 110000101c2d944 "Deacon"
  1012. <</CrashifyData>>
  1013.  
  1014. 13:34:37.772 warning: [Lua] Following data will be uploaded to Crashify:
  1015. <<CrashifyData>>
  1016. 13:34:37.772 warning: [Lua] "[[AchievementManager]] ERROR: Cannot get state of achievement acquire_an_item_with_exotic_quality", Num ocurrencies: 10, User: 110000101c2d944 "Deacon"
  1017. <</CrashifyData>>
  1018.  
  1019. 13:34:37.772 warning: [Lua] Following data will be uploaded to Crashify:
  1020. <<CrashifyData>>
  1021. 13:34:37.772 warning: [Lua] "[[AchievementManager]] ERROR: Cannot get state of achievement complete_drachenfels_castle_dungeon", Num ocurrencies: 11, User: 110000101c2d944 "Deacon"
  1022. <</CrashifyData>>
  1023.  
  1024. 13:34:37.772 warning: [Lua] Following data will be uploaded to Crashify:
  1025. <<CrashifyData>>
  1026. 13:34:37.772 warning: [Lua] "[[AchievementManager]] ERROR: Cannot get state of achievement complete_dwarf_beacons", Num ocurrencies: 12, User: 110000101c2d944 "Deacon"
  1027. <</CrashifyData>>
  1028.  
  1029. 13:34:37.772 warning: [Lua] Following data will be uploaded to Crashify:
  1030. <<CrashifyData>>
  1031. 13:34:37.772 warning: [Lua] "[[AchievementManager]] ERROR: Cannot get state of achievement complete_one_mission_on_hard", Num ocurrencies: 13, User: 110000101c2d944 "Deacon"
  1032. <</CrashifyData>>
  1033.  
  1034. 13:34:37.773 warning: [Lua] Following data will be uploaded to Crashify:
  1035. <<CrashifyData>>
  1036. 13:34:37.773 warning: [Lua] "[[AchievementManager]] ERROR: Cannot get state of achievement complete_a_mission_as_the_bright_wizard", Num ocurrencies: 14, User: 110000101c2d944 "Deacon"
  1037. <</CrashifyData>>
  1038.  
  1039. 13:34:37.773 warning: [Lua] Following data will be uploaded to Crashify:
  1040. <<CrashifyData>>
  1041. 13:34:37.773 warning: [Lua] "[[AchievementManager]] ERROR: Cannot get state of achievement complete_a_mission_as_the_dwarf_ranger", Num ocurrencies: 15, User: 110000101c2d944 "Deacon"
  1042. <</CrashifyData>>
  1043.  
  1044. 13:34:37.773 warning: [Lua] Following data will be uploaded to Crashify:
  1045. <<CrashifyData>>
  1046. 13:34:37.773 warning: [Lua] "[[AchievementManager]] ERROR: Cannot get state of achievement complete_one_mission_on_cataclysm", Num ocurrencies: 16, User: 110000101c2d944 "Deacon"
  1047. <</CrashifyData>>
  1048.  
  1049. 13:34:37.773 warning: [Lua] Following data will be uploaded to Crashify:
  1050. <<CrashifyData>>
  1051. 13:34:37.773 warning: [Lua] "[[AchievementManager]] ERROR: Cannot get state of achievement reach_rank_one_hundred", Num ocurrencies: 17, User: 110000101c2d944 "Deacon"
  1052. <</CrashifyData>>
  1053.  
  1054. 13:34:37.773 warning: [Lua] Following data will be uploaded to Crashify:
  1055. <<CrashifyData>>
  1056. 13:34:37.773 warning: [Lua] "[[AchievementManager]] ERROR: Cannot get state of achievement be_part_of_killing_a_rat_ogre", Num ocurrencies: 18, User: 110000101c2d944 "Deacon"
  1057. <</CrashifyData>>
  1058.  
  1059. 13:34:37.773 warning: [Lua] Following data will be uploaded to Crashify:
  1060. <<CrashifyData>>
  1061. 13:34:37.773 warning: [Lua] "[[AchievementManager]] ERROR: Cannot get state of achievement complete_a_mission_as_every_hero", Num ocurrencies: 19, User: 110000101c2d944 "Deacon"
  1062. <</CrashifyData>>
  1063.  
  1064. 13:34:37.773 warning: [Lua] Following data will be uploaded to Crashify:
  1065. <<CrashifyData>>
  1066. 13:34:37.773 warning: [Lua] "[[AchievementManager]] ERROR: Cannot get state of achievement carry_a_grimoire_to_the_end_of_a_level", Num ocurrencies: 20, User: 110000101c2d944 "Deacon"
  1067. <</CrashifyData>>
  1068.  
  1069. 13:34:37.773 warning: [Lua] Following data will be uploaded to Crashify:
  1070. <<CrashifyData>>
  1071. 13:34:37.773 warning: [Lua] "[[AchievementManager]] ERROR: Cannot get state of achievement complete_dwarf_interior", Num ocurrencies: 21, User: 110000101c2d944 "Deacon"
  1072. <</CrashifyData>>
  1073.  
  1074. 13:34:37.773 warning: [Lua] Following data will be uploaded to Crashify:
  1075. <<CrashifyData>>
  1076. 13:34:37.773 warning: [Lua] "[[AchievementManager]] ERROR: Cannot get state of achievement collect_both_grimoires_on_merchant", Num ocurrencies: 22, User: 110000101c2d944 "Deacon"
  1077. <</CrashifyData>>
  1078.  
  1079. 13:34:37.773 warning: [Lua] Following data will be uploaded to Crashify:
  1080. <<CrashifyData>>
  1081. 13:34:37.773 warning: [Lua] "[[AchievementManager]] ERROR: Cannot get state of achievement complete_drachenfels_castle", Num ocurrencies: 23, User: 110000101c2d944 "Deacon"
  1082. <</CrashifyData>>
  1083.  
  1084. 13:34:37.773 warning: [Lua] Following data will be uploaded to Crashify:
  1085. <<CrashifyData>>
  1086. 13:34:37.773 warning: [Lua] "[[AchievementManager]] ERROR: Cannot get state of achievement collect_all_tomes_on_forest_ambush", Num ocurrencies: 24, User: 110000101c2d944 "Deacon"
  1087. <</CrashifyData>>
  1088.  
  1089. 13:34:37.773 warning: [Lua] Following data will be uploaded to Crashify:
  1090. <<CrashifyData>>
  1091. 13:34:37.773 warning: [Lua] "[[AchievementManager]] ERROR: Cannot get state of achievement collect_both_grimoires_on_cemetery", Num ocurrencies: 25, User: 110000101c2d944 "Deacon"
  1092. <</CrashifyData>>
  1093.  
  1094. 13:34:37.774 warning: [Lua] Following data will be uploaded to Crashify:
  1095. <<CrashifyData>>
  1096. 13:34:37.774 warning: [Lua] "[[AchievementManager]] ERROR: Cannot get state of achievement unlock_the_third_trinket_slot", Num ocurrencies: 26, User: 110000101c2d944 "Deacon"
  1097. <</CrashifyData>>
  1098.  
  1099. 13:34:37.774 warning: [Lua] Following data will be uploaded to Crashify:
  1100. <<CrashifyData>>
  1101. 13:34:37.774 warning: [Lua] "[[AchievementManager]] ERROR: Cannot get state of achievement collect_both_grimoires_on_forest_ambush", Num ocurrencies: 27, User: 110000101c2d944 "Deacon"
  1102. <</CrashifyData>>
  1103.  
  1104. 13:34:37.774 warning: [Lua] Following data will be uploaded to Crashify:
  1105. <<CrashifyData>>
  1106. 13:34:37.774 warning: [Lua] "[[AchievementManager]] ERROR: Cannot get state of achievement unlock_the_forge", Num ocurrencies: 28, User: 110000101c2d944 "Deacon"
  1107. <</CrashifyData>>
  1108.  
  1109. 13:34:37.774 warning: [Lua] Following data will be uploaded to Crashify:
  1110. <<CrashifyData>>
  1111. 13:34:37.774 warning: [Lua] "[[AchievementManager]] ERROR: Cannot get state of achievement collect_all_tomes_on_tunnels", Num ocurrencies: 29, User: 110000101c2d944 "Deacon"
  1112. <</CrashifyData>>
  1113.  
  1114. 13:34:37.774 warning: [Lua] Following data will be uploaded to Crashify:
  1115. <<CrashifyData>>
  1116. 13:34:37.774 warning: [Lua] "[[AchievementManager]] ERROR: Cannot get state of achievement collect_all_tomes_on_cemetery", Num ocurrencies: 30, User: 110000101c2d944 "Deacon"
  1117. <</CrashifyData>>
  1118.  
  1119. 13:34:37.774 warning: [Lua] Following data will be uploaded to Crashify:
  1120. <<CrashifyData>>
  1121. 13:34:37.774 warning: [Lua] "[[AchievementManager]] ERROR: Cannot get state of achievement collect_all_tomes_on_merchant", Num ocurrencies: 31, User: 110000101c2d944 "Deacon"
  1122. <</CrashifyData>>
  1123.  
  1124. 13:34:37.774 warning: [Lua] Following data will be uploaded to Crashify:
  1125. <<CrashifyData>>
  1126. 13:34:37.774 warning: [Lua] "[[AchievementManager]] ERROR: Cannot get state of achievement destroy_five_hundred_dynamic_objects", Num ocurrencies: 32, User: 110000101c2d944 "Deacon"
  1127. <</CrashifyData>>
  1128.  
  1129. 13:34:37.774 warning: [Lua] Following data will be uploaded to Crashify:
  1130. <<CrashifyData>>
  1131. 13:34:37.774 warning: [Lua] "[[AchievementManager]] ERROR: Cannot get state of achievement complete_a_mission_as_the_witch_hunter", Num ocurrencies: 33, User: 110000101c2d944 "Deacon"
  1132. <</CrashifyData>>
  1133.  
  1134. 13:34:37.774 warning: [Lua] Following data will be uploaded to Crashify:
  1135. <<CrashifyData>>
  1136. 13:34:37.774 warning: [Lua] "[[AchievementManager]] ERROR: Cannot get state of achievement complete_a_mission_as_the_way_watcher", Num ocurrencies: 34, User: 110000101c2d944 "Deacon"
  1137. <</CrashifyData>>
  1138.  
  1139. 13:34:37.774 warning: [Lua] Following data will be uploaded to Crashify:
  1140. <<CrashifyData>>
  1141. 13:34:37.774 warning: [Lua] "[[AchievementManager]] ERROR: Cannot get state of achievement collect_both_grimoires_on_tunnels", Num ocurrencies: 35, User: 110000101c2d944 "Deacon"
  1142. <</CrashifyData>>
  1143.  
  1144. 13:34:37.775 warning: [Lua] Following data will be uploaded to Crashify:
  1145. <<CrashifyData>>
  1146. 13:34:37.775 warning: [Lua] "[[AchievementManager]] ERROR: Cannot get state of achievement complete_dwarf_exterior", Num ocurrencies: 36, User: 110000101c2d944 "Deacon"
  1147. <</CrashifyData>>
  1148.  
  1149. 13:34:37.775 warning: [Lua] Following data will be uploaded to Crashify:
  1150. <<CrashifyData>>
  1151. 13:34:37.775 warning: [Lua] "[[AchievementManager]] ERROR: Cannot get state of achievement collect_all_tomes_on_wizard", Num ocurrencies: 37, User: 110000101c2d944 "Deacon"
  1152. <</CrashifyData>>
  1153.  
  1154. 13:34:37.775 warning: [Lua] Following data will be uploaded to Crashify:
  1155. <<CrashifyData>>
  1156. 13:34:37.775 warning: [Lua] "[[AchievementManager]] ERROR: Cannot get state of achievement collect_both_grimoires_on_wizard", Num ocurrencies: 38, User: 110000101c2d944 "Deacon"
  1157. <</CrashifyData>>
  1158.  
  1159. 13:34:38.339 [Lua] 220
  1160. 13:34:38.672 [Flow] Sum of power levels:220
  1161. 13:34:38.969 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1
  1162. 13:34:38.969 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1
  1163. 13:34:38.969 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
  1164. 13:34:39.238 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
  1165. 13:34:39.238 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
  1166. 13:34:39.238 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
  1167. 13:34:39.296 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
  1168. 13:34:39.296 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
  1169. 13:34:39.296 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
  1170. 13:34:39.438 [Flow] DISABLE
  1171. 13:34:39.524 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
  1172. 13:34:39.524 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
  1173. 13:34:39.524 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
  1174. 13:34:39.554 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
  1175. 13:34:39.554 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
  1176. 13:34:39.570 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
  1177. 13:34:39.576 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 1
  1178. 13:34:39.585 [Lua] [PeerSM] 110000101c2d944 :: on_exit LoadingProfilePackages
  1179. 13:34:39.585 [Lua] [PeerSM] 110000101c2d944 :: on_enter WaitingForEnterGame
  1180. 13:34:39.590 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 1
  1181. 13:34:39.590 [Lua] [LOCAL RPC] rpc_loading_synced
  1182. 13:34:39.598 [Lua] [PeerSM] 110000101c2d944 :: on_exit WaitingForEnterGame
  1183. 13:34:39.598 [Lua] [PeerSM] 110000101c2d944 :: on_enter WaitingForGameObjectSync
  1184. 13:34:39.611 [Lua] [PeerSM] 110000101c2d944 :: on_exit WaitingForGameObjectSync
  1185. 13:34:39.611 [Lua] [PeerSM] 110000101c2d944 :: on_enter WaitingForPlayers
  1186. 13:34:39.616 [Lua] [LOCAL RPC] rpc_game_started
  1187. 13:34:39.624 [Lua] [PeerSM] 110000101c2d944 :: on_exit WaitingForPlayers
  1188. 13:34:39.624 [Lua] [PeerSM] 110000101c2d944 :: on_enter SpawningPlayer
  1189. 13:34:39.638 [Lua] [PeerSM] 110000101c2d944 :: on_exit SpawningPlayer
  1190. 13:34:39.638 [Lua] [PeerSM] 110000101c2d944 :: on_enter InGame
  1191. 13:34:39.643 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 3 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1
  1192. 13:34:39.643 [Lua] PlayerManager:rpc_to_client_spawn_player(110000101c2d944, 3, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
  1193. 13:34:39.643 [Lua] PlayerManager:rpc_to_client_spawn_player()
  1194. 13:34:39.647 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1), ammo (1)
  1195. 13:34:39.647 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1), ammo (1)
  1196. 13:34:39.647 [Lua] PlayerManager:assign_unit_ownership Deacon 110000101c2d944 1
  1197. 13:34:39.647 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37
  1198. 13:34:39.653 [Lua] Set lobby begin:
  1199. 13:34:39.653 [Lua] Lobby data power_level = 277
  1200. 13:34:39.653 [Lua] Lobby data level_key = inn_level
  1201. 13:34:39.653 [Lua] Lobby data player_slot_1 = 0:0
  1202. 13:34:39.653 [Lua] Lobby data selected_level_key = inn_level
  1203. 13:34:39.653 [Lua] Lobby data difficulty = normal
  1204. 13:34:39.653 [Lua] Lobby data player_slot_6 = 0:0
  1205. 13:34:39.653 [Lua] Lobby data num_players = 1
  1206. 13:34:39.653 [Lua] Lobby data matchmaking = false
  1207. 13:34:39.653 [Lua] Lobby data host = 110000101c2d944
  1208. 13:34:39.653 [Lua] Lobby data player_slot_4 = 0:0
  1209. 13:34:39.653 [Lua] Lobby data game_mode = adventure
  1210. 13:34:39.653 [Lua] Lobby data player_slot_5 = 0:0
  1211. 13:34:39.653 [Lua] Lobby data player_slot_2 = 0:0
  1212. 13:34:39.653 [Lua] Lobby data country_code = BG
  1213. 13:34:39.653 [Lua] Lobby data player_slot_3 = 110000101c2d944:1
  1214. 13:34:39.653 [Lua] Lobby data unique_server_name = Deacon
  1215. 13:34:39.653 [Lua] Set lobby end.
  1216. 13:34:39.691 [Lua] [IngameUI] menu view on_enter start_menu_view
  1217. 13:34:39.712 [Lua] [IngameUI] menu view post_update_on_enter table: 0x093ee8f8
  1218. 13:34:39.712 [World] Spawning level.
  1219. 13:34:39.721 [Lua] [StateMachine] Init StartMenuStateOverview
  1220. 13:34:39.721 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
  1221. 13:34:39.730 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
  1222. 13:34:39.731 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewer, async-read,
  1223. 13:34:39.731 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewer, async-read,
  1224. 13:34:39.731 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewer, async-read,
  1225. 13:34:44.207 [Lua] [IngameUI] menu view on_exit start_menu_view
  1226. 13:34:44.207 [Lua] [StateMachine] destroying
  1227. 13:34:44.207 [Lua] [StateMachine] Exiting StartMenuStateOverview with on_exit()
  1228. 13:34:44.207 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
  1229. 13:34:44.210 [Lua] [IngameUI] menu view post_update_on_exit table: 0x093ee8f8
  1230. 13:34:44.210 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewer
  1231. 13:34:44.210 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewer
  1232. 13:34:44.210 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer
  1233. 13:34:51.733 [Lua] [IngameUI] menu view on_enter hero_view
  1234. 13:34:51.735 [Lua] [IngameUI] menu view post_update_on_enter table: 0x093e54c8
  1235. 13:34:51.735 [Lua] [StateMachine] Init HeroViewStateOverview
  1236. 13:34:51.735 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
  1237. 13:34:51.735 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
  1238. 13:34:51.736 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
  1239. 13:34:51.737 [World] Spawning level.
  1240. 13:34:51.747 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
  1241. 13:34:51.751 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
  1242. 13:34:51.752 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
  1243. 13:34:51.752 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, MenuWorldPreviewer, async-read,
  1244. 13:34:51.752 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewer, async-read,
  1245. 13:34:51.752 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewer, async-read,
  1246. 13:34:51.753 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, MenuWorldPreviewer, async-read,
  1247. 13:34:51.753 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewer, async-read,
  1248. 13:34:55.992 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, MenuWorldPreviewer, async-read,
  1249. 13:34:55.992 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewer, async-read,
  1250. 13:35:04.086 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, MenuWorldPreviewer, async-read,
  1251. 13:35:04.087 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbox_01_t1/wpn_dw_xbox_01_t1_3p, MenuWorldPreviewer, async-read,
  1252. 13:35:04.087 [Crash] No resource called '#ID[b5f887b6e528d841]' was found!
  1253. Make sure that you have all game files by <VERIFY INTEGRITY OF GAME FILES...> in steam.
  1254. <<Thread name>> main<</Thread name>>
  1255. <<Platform>> win32<</Platform>>
  1256. <<Build identifier>> 1d9452b44a43<</Build identifier>>
  1257. <<Build type>> Release<</Build type>>
  1258. <<Product version>> Developer Build (1.3.0.0)<</Product version>>
  1259. <<Session>> AE3289EE-E3C8-4319-9517-D19C<</Session>>
  1260. <<System Information>> --- CPU
  1261. CPU: Intel(R) Core(TM) i5-4460 CPU @ 3.20GHz
  1262. Vendor: GenuineIntel
  1263. Logical processors: 4
  1264. Family: 0:6, Model: 3:12
  1265. Type: 0, Stepping: 3
  1266. Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
  1267. Feature bits:
  1268. EBX: 00000110 00010000 00001000 00000000
  1269. ECX: 01111111 11111010 11111011 10111111
  1270. EDX: 10111111 11101011 11111011 11111111
  1271. --- Memory
  1272. Physical Total: 16283MB
  1273. Available: 12221MB
  1274. Virtual Total: 134217727MB
  1275. Available: 134216433MB
  1276. --- OS
  1277. Windows version 10.0 build 9200, 64 bit
  1278. Windows 10
  1279. Machine ID bdb76c95-2505-4cd6-af88-73a8c253dd78
  1280. --- Graphics
  1281. Graphics card: NVIDIA GeForce GTX 1080 Ti (DirectX 11.0, 11127MB)
  1282. Graphics card: Intel(R) HD Graphics 4600 (DirectX 11.0, 112MB)
  1283. Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
  1284. --- Sound
  1285. No sound card detected.
  1286. --- Network
  1287. Network interface: Qualcomm Atheros AR9287 Wireless Network Adapter (IPv4, IPv6)
  1288. Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6)
  1289. Network interface: Realtek PCIe GBE Family Controller (IPv4, IPv6)
  1290. Network interface: Teredo Tunneling Pseudo-Interface (IPv6)
  1291. --- Input
  1292. Input device: Mouse (18.1): Mouse
  1293. Input device: Keyboard (19.4): Keyboard
  1294. Input device: Generic (17.0): USB Receiver
  1295. Input device: Generic (17.0): USB Keyboard
  1296. <</System Information>>
  1297. <<Console Log>> C:\Users\Deacon\AppData\Roaming\fatshark\Vermintide 2 Closed Test\console_logs\console-2018-02-24-11.34.07-AE3289EE-E3C8-4319-9517-D19C.log<</Console Log>>
  1298. <<Crash Dump>> C:\Users\Deacon\AppData\Roaming\fatshark\Vermintide 2 Closed Test\crash_dumps\crash_dump-2018-02-24-11.34.07-AE3289EE-E3C8-4319-9517-D19C.dmp<</Crash Dump>>
  1299. <<Plugins>>
  1300. ----------------------------------------
  1301. navigation
  1302. cjson
  1303. lcurl
  1304. rule database
  1305. wwise_plugin
  1306. EAC
  1307. <</Plugins>>
  1308. <<ModuleRange>>
  1309. ----------------------------------------
  1310. 0x40000000
  1311. 0x41092000
  1312. <</ModuleRange>>
  1313. <<Callstack>>
  1314. ----------------------------------------
  1315. 0x40520f06
  1316. 0x4057ea2f
  1317. 0x403d8b81
  1318. 0x0ab9286e
  1319. 0x0ab9bb8d lua_pcall
  1320. 0x4020acb6
  1321. 0x4020ba4d
  1322. 0x405a4174
  1323. 0x40182129
  1324. 0x40181cab
  1325. 0x401572d9
  1326. 0x401575e9
  1327. 0x401576be
  1328. 0x4086e693
  1329. 0x18191fe4 BaseThreadInitThunk
  1330. 0x18dbefc1 RtlUserThreadStart
  1331. <</Callstack>>
  1332. <<Lua Error>> units/weapons/player/wpn_dw_xbox_01_t1/wpn_dw_xbox_01_t1_3p<</Lua Error>>
  1333. <<Lua Stack>> [0] [C]: in function resource_package
  1334. [1] foundation/scripts/managers/package/package_manager.lua:84: in function load
  1335. [2] scripts/ui/views/menu_world_previewer.lua:719: in function load_item_packages
  1336. [3] scripts/ui/views/menu_world_previewer.lua:636: in function equip_item
  1337. [4] ...iews/hero_view/windows/hero_window_character_preview.lua:203: in function _populate_loadout
  1338. [5] ...iews/hero_view/windows/hero_window_character_preview.lua:151: in function _update_loadout_sync
  1339. [6] ...iews/hero_view/windows/hero_window_character_preview.lua:124: in function post_update
  1340. [7] ...s/ui/views/hero_view/states/hero_view_state_overview.lua:273: in function _windows_post_update
  1341. [8] ...s/ui/views/hero_view/states/hero_view_state_overview.lua:380: in function post_update
  1342. [9] foundation/scripts/util/state_machine.lua:160: in function post_update
  1343. [10] scripts/ui/views/hero_view/hero_view.lua:179: in function post_update
  1344. [11] scripts/ui/views/ingame_ui.lua:526: in function post_update
  1345. [12] scripts/game_state/state_ingame_running.lua:760: in function post_update
  1346. [13] foundation/scripts/util/state_machine.lua:160: in function post_update
  1347. [14] scripts/game_state/state_ingame.lua:1458: in function post_update
  1348. [15] foundation/scripts/util/state_machine.lua:160: in function post_update
  1349. [16] foundation/scripts/boot/boot.lua:236: in function post_update
  1350. [17] foundation/scripts/boot/boot.lua:275:in function <foundation/scripts/boot/boot.lua:263>
  1351. <</Lua Stack>>
  1352. <<Lua Locals>> [1] self = table: 00000000066F2C38; package_name = "units/weapons/player/wpn_dw_xbox_01_t1/wpn_dw_xbox_01_t1_3p"; reference_name = "MenuWorldPreviewer"; callback = [function]; asynchronous = true; prioritize = nil
  1353. [2] self = table: 00000000071E2280; package_names = table: 00000000080B6568; item_name = "dr_crossbow"; package_names_to_load = table: 0000000007DC47E0; reference_name = "MenuWorldPreviewer"; index = 1; package_name = "units/weapons/player/wpn_dw_xbox_01_t1/wpn_dw_xbox_01_t1_3p"; package_manager = table: 00000000066F2C38; cb = [function]
  1354. [3] self = table: 00000000071E2280; item_name = "dr_crossbow"; slot = table: 00000000083F0408; backend_id = "A5D0C9C8AF77EA2A"; item_slot_type = "ranged"; slot_index = 2; item_data = table: 0000000006A8ADA0; item_units = table: 00000000071A18D8; item_template = table: 0000000006FBF398; units_to_spawn_data = table: 00000000081D1320; package_names = table: 00000000080B6568
  1355. [4] self = table: 000000000972A048; world_previewer = table: 00000000071E2280; hero_name = "dwarf_ranger"; slots = table: 00000000083F1D18; career_index = 1; profile_index = 3; profile = table: 000000000854ACF8; career_data = table: 0000000006AFF2F8; career_name = "dr_ranger"; _ = 2; slot = table: 00000000083F0408; slot_name = "slot_ranged"; item = table: 0000000007121580; item_data = table: 0000000006A8ADA0; item_name = "dr_crossbow"; item_slot_type = "ranged"; current_item_name = "dr_crossbow"; backend_id = "A5D0C9C8AF77EA2A"
  1356. [5] self = table: 000000000972A048; parent = table: 00000000091E4DC8; loadout_sync_id = 1
  1357. [6] self = table: 000000000972A048; dt = 0.01491720974445343; t = 24.753772601950914
  1358. [7] self = table: 00000000091E4DC8; dt = 0.01491720974445343; t = 24.753772601950914; active_windows = table: 0000000006E67410; _ = 2; window = table: 000000000972A048
  1359. [8] self = table: 00000000091E4DC8; dt = 0.01491720974445343; t = 24.753772601950914
  1360. [9] self = table: 00000000091FB8D8; dt = 0.01491720974445343; t = 24.753772601950914
  1361. [10] self = table: 00000000093E54C8; dt = 0.01491720974445343; t = 24.753772601950914
  1362. [11] self = table: 0000000006BCBD10; dt = 0.01491720974445343; t = 24.753772601950914; current_view = "hero_view"; views = table: 00000000090C4068
  1363. [12] self = table: 00000000088F46D8; dt = 0.01491720974445343; t = 24.753772601950914; level_end_view_wrapper = nil; disable_ingame_ui = nil
  1364. [13] self = table: 00000000088F4590; dt = 0.01491720974445343; t = 24.753772601950914
  1365. [14] self = table: 0000000007583CD8; dt = 0.01491720974445343; t = 24.753772601950914; _ = 1; machine = table: 00000000088F4590
  1366. [15] self = table: 0000000006751600; dt = 0.01491720974445343; t = nil
  1367. [16] self = table: 00000000066F1BB0; dt = 0.01491720974445343
  1368. [17] dt = 0.01491720974445343; dt = 0.01491720974445343
  1369. <</Lua Locals>>
  1370. <<Lua Self>> [1] _references = table: 0000000006759A30; _asynch_packages = table: 0000000006759A08; _packages = table: 0000000006715418; _queue_order = table: 000000000975B1D0; _queued_async_packages = table: 0000000006759A58;
  1371. [2] unit_max_look_height = 0.90000000000000002; equipment_units = table: 0000000009CC38B0; camera_xy_angle_current = 0; packages_to_load = table: 0000000008F59700; hero_name = "dwarf_ranger"; viewport_widget = table: 0000000009145360; ui_renderer = table: 0000000006BCC0B0; input_manager = table: 0000000008149038; profile_synchronizer = table: 00000000081C50F8; _default_animation_data = table: 0000000009CC39E0; _character_camera_positions = table: 0000000007E7BEA0; loaded_packages = table: 0000000008F596D8; _camera_character_position_animation_data = table: 0000000009CC3850; item_spawn_data = table: 0000000008F596B0; camera_xy_angle_target = 0; item_info_by_slot = table: 0000000009CC37C0; _camera_default_position = table: 0000000009CC3950; _camera_gamepad_offset_data = table: 0000000008F59668; _current_career_name = "dr_ranger"; character_unit_hidden = false; _camera_rotation_animation_data = table: 0000000008F594B8; _hidden_units = table: 0000000009CC38D8; _wielded_slot_type = "ranged"; viewport = [Viewport]; unit_visibility_frame_delay = 0; _force_unhide_character = false; _camera_position_animation_data = table: 0000000009CC3B90; camera = [Camera]; world = [World]; player_manager = table: 000000000909C860; character_camera_position_adjustments = table: 0000000008F59728; character_look_current = table: 0000000009CBF670; character_look_target = table: 0000000009CBF670; character_unit = [Unit '#ID[01b39ae5380a2042]']; peer_id = "110000101c2d944";
  1372. [3] unit_max_look_height = 0.90000000000000002; equipment_units = table: 0000000009CC38B0; camera_xy_angle_current = 0; packages_to_load = table: 0000000008F59700; hero_name = "dwarf_ranger"; viewport_widget = table: 0000000009145360; ui_renderer = table: 0000000006BCC0B0; input_manager = table: 0000000008149038; profile_synchronizer = table: 00000000081C50F8; _default_animation_data = table: 0000000009CC39E0; _character_camera_positions = table: 0000000007E7BEA0; loaded_packages = table: 0000000008F596D8; _camera_character_position_animation_data = table: 0000000009CC3850; item_spawn_data = table: 0000000008F596B0; camera_xy_angle_target = 0; item_info_by_slot = table: 0000000009CC37C0; _camera_default_position = table: 0000000009CC3950; _camera_gamepad_offset_data = table: 0000000008F59668; _current_career_name = "dr_ranger"; character_unit_hidden = false; _camera_rotation_animation_data = table: 0000000008F594B8; _hidden_units = table: 0000000009CC38D8; _wielded_slot_type = "ranged"; viewport = [Viewport]; unit_visibility_frame_delay = 0; _force_unhide_character = false; _camera_position_animation_data = table: 0000000009CC3B90; camera = [Camera]; world = [World]; player_manager = table: 000000000909C860; character_camera_position_adjustments = table: 0000000008F59728; character_look_current = table: 0000000009CBF670; character_look_target = table: 0000000009CBF670; character_unit = [Unit '#ID[01b39ae5380a2042]']; peer_id = "110000101c2d944";
  1373. [4] _widgets_by_name = table: 00000000097568D8; parent = table: 00000000091E4DC8; _viewport_widget = table: 0000000009145360; _animations = table: 000000000972DAC0; _stats_id = "110000101c2d944:1"; hero_name = "dwarf_ranger"; _loadout_sync_id = 0; ui_top_renderer = table: 0000000006BCCBE0; ingame_ui_context = table: 0000000008919900; peer_id = "110000101c2d944"; ui_renderer = table: 0000000006BCC0B0; ui_animator = table: 00000000092BCA78; input_manager = table: 0000000008149038; _selected_loadout_slot_index = 2; _widgets = table: 0000000009755DD8; initialized = true; world_previewer = table: 00000000071E2280; player_manager = table: 000000000909C860; hero_unit_spawned = true; statistics_db = table: 00000000071769F8; render_settings = table: 000000000972DA60; ui_scenegraph = table: 000000000972DAE8; career_index = 1;
  1374. [5] _widgets_by_name = table: 00000000097568D8; parent = table: 00000000091E4DC8; _viewport_widget <</Lua Self>>
  1375. 13:35:04.151 [Window] Window => inactive
  1376. 13:35:29.276 [Window] Window => active
  1377. 13:35:29.639 [Window] Window => inactive
  1378. 13:35:49.625 [Crash] No resource called '#ID[b5f887b6e528d841]' was found!
  1379. Make sure that you have all game files by <VERIFY INTEGRITY OF GAME FILES...> in steam.
  1380. <<Thread name>> main<</Thread name>>
  1381. <<Platform>> win32<</Platform>>
  1382. <<Build identifier>> 1d9452b44a43<</Build identifier>>
  1383. <<Build type>> Release<</Build type>>
  1384. <<Product version>> Developer Build (1.3.0.0)<</Product version>>
  1385. <<Session>> AE3289EE-E3C8-4319-9517-D19C<</Session>>
  1386. <<System Information>> --- CPU
  1387. CPU: Intel(R) Core(TM) i5-4460 CPU @ 3.20GHz
  1388. Vendor: GenuineIntel
  1389. Logical processors: 4
  1390. Family: 0:6, Model: 3:12
  1391. Type: 0, Stepping: 3
  1392. Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
  1393. Feature bits:
  1394. EBX: 00000110 00010000 00001000 00000000
  1395. ECX: 01111111 11111010 11111011 10111111
  1396. EDX: 10111111 11101011 11111011 11111111
  1397. --- Memory
  1398. Physical Total: 16283MB
  1399. Available: 12221MB
  1400. Virtual Total: 134217727MB
  1401. Available: 134216433MB
  1402. --- OS
  1403. Windows version 10.0 build 9200, 64 bit
  1404. Windows 10
  1405. Machine ID bdb76c95-2505-4cd6-af88-73a8c253dd78
  1406. --- Graphics
  1407. Graphics card: NVIDIA GeForce GTX 1080 Ti (DirectX 11.0, 11127MB)
  1408. Graphics card: Intel(R) HD Graphics 4600 (DirectX 11.0, 112MB)
  1409. Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
  1410. --- Sound
  1411. No sound card detected.
  1412. --- Network
  1413. Network interface: Qualcomm Atheros AR9287 Wireless Network Adapter (IPv4, IPv6)
  1414. Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6)
  1415. Network interface: Realtek PCIe GBE Family Controller (IPv4, IPv6)
  1416. Network interface: Teredo Tunneling Pseudo-Interface (IPv6)
  1417. --- Input
  1418. Input device: Mouse (18.1): Mouse
  1419. Input device: Keyboard (19.4): Keyboard
  1420. Input device: Generic (17.0): USB Receiver
  1421. Input device: Generic (17.0): USB Keyboard
  1422. <</System Information>>
  1423. <<Console Log>> C:\Users\Deacon\AppData\Roaming\fatshark\Vermintide 2 Closed Test\console_logs\console-2018-02-24-11.34.07-AE3289EE-E3C8-4319-9517-D19C.log<</Console Log>>
  1424. <<Crash Dump>> C:\Users\Deacon\AppData\Roaming\fatshark\Vermintide 2 Closed Test\crash_dumps\crash_dump-2018-02-24-11.34.07-AE3289EE-E3C8-4319-9517-D19C.dmp<</Crash Dump>>
  1425. <<Plugins>>
  1426. ----------------------------------------
  1427. navigation
  1428. cjson
  1429. lcurl
  1430. rule database
  1431. wwise_plugin
  1432. EAC
  1433. <</Plugins>>
  1434. <<ModuleRange>>
  1435. ----------------------------------------
  1436. 0x40000000
  1437. 0x41092000
  1438. <</ModuleRange>>
  1439. <<Callstack>>
  1440. ----------------------------------------
  1441. 0x40520f06
  1442. 0x4051b9ae
  1443. 0x4057ea65
  1444. 0x403d8b81
  1445. 0x0ab9286e
  1446. 0x0ab9bb8d lua_pcall
  1447. 0x4020acb6
  1448. 0x4020ba4d
  1449. 0x405a4174
  1450. 0x40182129
  1451. 0x40181cab
  1452. 0x401572d9
  1453. 0x401575e9
  1454. 0x401576be
  1455. 0x4086e693
  1456. 0x18191fe4 BaseThreadInitThunk
  1457. 0x18dbefc1 RtlUserThreadStart
  1458. <</Callstack>>
  1459. <<Lua Error>> units/weapons/player/wpn_dw_xbox_01_t1/wpn_dw_xbox_01_t1_3p<</Lua Error>>
  1460. <<Lua Stack>> [0] [C]: in function resource_package
  1461. [1] foundation/scripts/managers/package/package_manager.lua:84: in function load
  1462. [2] scripts/ui/views/menu_world_previewer.lua:719: in function load_item_packages
  1463. [3] scripts/ui/views/menu_world_previewer.lua:636: in function equip_item
  1464. [4] ...iews/hero_view/windows/hero_window_character_preview.lua:203: in function _populate_loadout
  1465. [5] ...iews/hero_view/windows/hero_window_character_preview.lua:151: in function _update_loadout_sync
  1466. [6] ...iews/hero_view/windows/hero_window_character_preview.lua:124: in function post_update
  1467. [7] ...s/ui/views/hero_view/states/hero_view_state_overview.lua:273: in function _windows_post_update
  1468. [8] ...s/ui/views/hero_view/states/hero_view_state_overview.lua:380: in function post_update
  1469. [9] foundation/scripts/util/state_machine.lua:160: in function post_update
  1470. [10] scripts/ui/views/hero_view/hero_view.lua:179: in function post_update
  1471. [11] scripts/ui/views/ingame_ui.lua:526: in function post_update
  1472. [12] scripts/game_state/state_ingame_running.lua:760: in function post_update
  1473. [13] foundation/scripts/util/state_machine.lua:160: in function post_update
  1474. [14] scripts/game_state/state_ingame.lua:1458: in function post_update
  1475. [15] foundation/scripts/util/state_machine.lua:160: in function post_update
  1476. [16] foundation/scripts/boot/boot.lua:236: in function post_update
  1477. [17] foundation/scripts/boot/boot.lua:275:in function <foundation/scripts/boot/boot.lua:263>
  1478. <</Lua Stack>>
  1479. <<Lua Locals>> [1] self = table: 00000000066F2C38; package_name = "units/weapons/player/wpn_dw_xbox_01_t1/wpn_dw_xbox_01_t1_3p"; reference_name = "MenuWorldPreviewer"; callback = [function]; asynchronous = true; prioritize = nil
  1480. [2] self = table: 00000000071E2280; package_names = table: 00000000080B6568; item_name = "dr_crossbow"; package_names_to_load = table: 0000000007DC47E0; reference_name = "MenuWorldPreviewer"; index = 1; package_name = "units/weapons/player/wpn_dw_xbox_01_t1/wpn_dw_xbox_01_t1_3p"; package_manager = table: 00000000066F2C38; cb = [function]
  1481. [3] self = table: 00000000071E2280; item_name = "dr_crossbow"; slot = table: 00000000083F0408; backend_id = "A5D0C9C8AF77EA2A"; item_slot_type = "ranged"; slot_index = 2; item_data = table: 0000000006A8ADA0; item_units = table: 00000000071A18D8; item_template = table: 0000000006FBF398; units_to_spawn_data = table: 00000000081D1320; package_names = table: 00000000080B6568
  1482. [4] self = table: 000000000972A048; world_previewer = table: 00000000071E2280; hero_name = "dwarf_ranger"; slots = table: 00000000083F1D18; career_index = 1; profile_index = 3; profile = table: 000000000854ACF8; career_data = table: 0000000006AFF2F8; career_name = "dr_ranger"; _ = 2; slot = table: 00000000083F0408; slot_name = "slot_ranged"; item = table: 0000000007121580; item_data = table: 0000000006A8ADA0; item_name = "dr_crossbow"; item_slot_type = "ranged"; current_item_name = "dr_crossbow"; backend_id = "A5D0C9C8AF77EA2A"
  1483. [5] self = table: 000000000972A048; parent = table: 00000000091E4DC8; loadout_sync_id = 1
  1484. [6] self = table: 000000000972A048; dt = 0.01491720974445343; t = 24.753772601950914
  1485. [7] self = table: 00000000091E4DC8; dt = 0.01491720974445343; t = 24.753772601950914; active_windows = table: 0000000006E67410; _ = 2; window = table: 000000000972A048
  1486. [8] self = table: 00000000091E4DC8; dt = 0.01491720974445343; t = 24.753772601950914
  1487. [9] self = table: 00000000091FB8D8; dt = 0.01491720974445343; t = 24.753772601950914
  1488. [10] self = table: 00000000093E54C8; dt = 0.01491720974445343; t = 24.753772601950914
  1489. [11] self = table: 0000000006BCBD10; dt = 0.01491720974445343; t = 24.753772601950914; current_view = "hero_view"; views = table: 00000000090C4068
  1490. [12] self = table: 00000000088F46D8; dt = 0.01491720974445343; t = 24.753772601950914; level_end_view_wrapper = nil; disable_ingame_ui = nil
  1491. [13] self = table: 00000000088F4590; dt = 0.01491720974445343; t = 24.753772601950914
  1492. [14] self = table: 0000000007583CD8; dt = 0.01491720974445343; t = 24.753772601950914; _ = 1; machine = table: 00000000088F4590
  1493. [15] self = table: 0000000006751600; dt = 0.01491720974445343; t = nil
  1494. [16] self = table: 00000000066F1BB0; dt = 0.01491720974445343
  1495. [17] dt = 0.01491720974445343; dt = 0.01491720974445343
  1496. <</Lua Locals>>
  1497. <<Lua Self>> [1] _references = table: 0000000006759A30; _asynch_packages = table: 0000000006759A08; _packages = table: 0000000006715418; _queue_order = table: 000000000975B1D0; _queued_async_packages = table: 0000000006759A58;
  1498. [2] unit_max_look_height = 0.90000000000000002; equipment_units = table: 0000000009CC38B0; camera_xy_angle_current = 0; packages_to_load = table: 0000000008F59700; hero_name = "dwarf_ranger"; viewport_widget = table: 0000000009145360; ui_renderer = table: 0000000006BCC0B0; input_manager = table: 0000000008149038; profile_synchronizer = table: 00000000081C50F8; _default_animation_data = table: 0000000009CC39E0; _character_camera_positions = table: 0000000007E7BEA0; loaded_packages = table: 0000000008F596D8; _camera_character_position_animation_data = table: 0000000009CC3850; item_spawn_data = table: 0000000008F596B0; camera_xy_angle_target = 0; item_info_by_slot = table: 0000000009CC37C0; _camera_default_position = table: 0000000009CC3950; _camera_gamepad_offset_data = table: 0000000008F59668; _current_career_name = "dr_ranger"; character_unit_hidden = false; _camera_rotation_animation_data = table: 0000000008F594B8; _hidden_units = table: 0000000009CC38D8; _wielded_slot_type = "ranged"; viewport = [Viewport]; unit_visibility_frame_delay = 0; _force_unhide_character = false; _camera_position_animation_data = table: 0000000009CC3B90; camera = [Camera]; world = [World]; player_manager = table: 000000000909C860; character_camera_position_adjustments = table: 0000000008F59728; character_look_current = table: 0000000009CBF670; character_look_target = table: 0000000009CBF670; character_unit = [Unit '#ID[01b39ae5380a2042]']; peer_id = "110000101c2d944";
  1499. [3] unit_max_look_height = 0.90000000000000002; equipment_units = table: 0000000009CC38B0; camera_xy_angle_current = 0; packages_to_load = table: 0000000008F59700; hero_name = "dwarf_ranger"; viewport_widget = table: 0000000009145360; ui_renderer = table: 0000000006BCC0B0; input_manager = table: 0000000008149038; profile_synchronizer = table: 00000000081C50F8; _default_animation_data = table: 0000000009CC39E0; _character_camera_positions = table: 0000000007E7BEA0; loaded_packages = table: 0000000008F596D8; _camera_character_position_animation_data = table: 0000000009CC3850; item_spawn_data = table: 0000000008F596B0; camera_xy_angle_target = 0; item_info_by_slot = table: 0000000009CC37C0; _camera_default_position = table: 0000000009CC3950; _camera_gamepad_offset_data = table: 0000000008F59668; _current_career_name = "dr_ranger"; character_unit_hidden = false; _camera_rotation_animation_data = table: 0000000008F594B8; _hidden_units = table: 0000000009CC38D8; _wielded_slot_type = "ranged"; viewport = [Viewport]; unit_visibility_frame_delay = 0; _force_unhide_character = false; _camera_position_animation_data = table: 0000000009CC3B90; camera = [Camera]; world = [World]; player_manager = table: 000000000909C860; character_camera_position_adjustments = table: 0000000008F59728; character_look_current = table: 0000000009CBF670; character_look_target = table: 0000000009CBF670; character_unit = [Unit '#ID[01b39ae5380a2042]']; peer_id = "110000101c2d944";
  1500. [4] _widgets_by_name = table: 00000000097568D8; parent = table: 00000000091E4DC8; _viewport_widget = table: 0000000009145360; _animations = table: 000000000972DAC0; _stats_id = "110000101c2d944:1"; hero_name = "dwarf_ranger"; _loadout_sync_id = 0; ui_top_renderer = table: 0000000006BCCBE0; ingame_ui_context = table: 0000000008919900; peer_id = "110000101c2d944"; ui_renderer = table: 0000000006BCC0B0; ui_animator = table: 00000000092BCA78; input_manager = table: 0000000008149038; _selected_loadout_slot_index = 2; _widgets = table: 0000000009755DD8; initialized = true; world_previewer = table: 00000000071E2280; player_manager = table: 000000000909C860; hero_unit_spawned = true; statistics_db = table: 00000000071769F8; render_settings = table: 000000000972DA60; ui_scenegraph = table: 000000000972DAE8; career_index = 1;
  1501. [5] _widgets_by_name = table: 00000000097568D8; parent = table: 00000000091E4DC8; _viewport_widget <</Lua Self>>
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