Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Tileset::Tileset(const std::string _fileName, const int _tileSize)
- {
- if (!tilesetImage.loadFromFile(resourcePath() + _fileName))
- {
- std::cout << "Couldn't load tileset file " << _fileName << std::endl;
- exit(-1);
- }
- tileSize = _tileSize;
- fileName = _fileName;
- getSpritesFromTilesetImage(spriteVector, _tileSize);
- }
Advertisement
Add Comment
Please, Sign In to add comment