[11:37] <Tiy> hi
[12:11] <laz27> is it just me, or mm now sounds like a mining spell from kids game?
[12:12] <Tiy> its going to change entirely when we have a new visual effect
[12:12] <Tiy> and will sound more like a tractor beam
[12:12] <Tiy> but for now we wanted to make it less repetative and annoying, so its a more subtle sound
[12:13] <laz27> And i also have a massive case of server/client desync
[12:14] <Tiy> how does it manifest?
[12:15] <laz27> Like mining with cheat mm in the stable
[12:15] <laz27> Everything stops doing anything
[12:16] <laz27> Except the player movement
[12:19] <xboxpants> hi Tiy, how's life
[13:18] <Darklight_> Hmmmm did the latest Nightly build push. I didn't get any update for the 23rd...
[13:20] <DarkPower> No update here either, I restared steam and still nothing, so I guess there was no update
[13:22] <Placeholderguy> can confirm, no update here either
[13:23] <Darklight_> guess it got gummed up in the works
[13:24] <Neurisko> wow, look at all these f... people
[13:25] <Neurisko> ok well, rock on.
[13:25] <Darklight_> well that was something
[13:35] <Tiy> ill push a nightly as soon as we've fixed something
[13:38] <Placeholderguy> I wonder if there will be other wearable light sources besides lantern on a stick tho, would be handy
[13:40] <@metadept> yeah the windows build is broken atm
[13:40] <@metadept> nightly will be updated once it's fixed
[13:41] <Placeholderguy> explains the lag issues with the worlds itself
[13:41] <Darklight_> Just making sure it wasn't just me. Take all the time you need
[13:59] <Placeholderguy> didnt spawn NPCs in a while with the spawners made at the employers station. Do the npcs still spawn without clothes, with the exception of guards
[14:01] <laz27> lol
[14:01] <laz27> None of these stone pillars i found are randomized
[14:02] <laz27> http://goo.gl/g7oSXU
[14:21] <Xentor> iho
[14:26] <Xentor> I understand not so complete how it is possible with the now System to play the Storydungeons with a friend
[14:27] <Xentor> Are they not something like 2Instances" and everyone gets a own ?
[14:27] <DarkPower> more light sources would be good
[14:27] <DarkPower> mining drones anyone ?
[14:29] <Xentor> hm not real I guess
[14:48] <Starbounder> ...
[14:48] <@metadept> . . .
[14:49] <Starbounder> . . .
[14:49] <Starbounder> XD
[14:49] <Starbounder> well,i like the nightly so far! :D
[14:49] <@metadept> good!
[14:49] <Starbounder> no bugs detected! :)
[14:49] <Starbounder> no rly
[14:50] <@metadept> any particularly enjoyable or annoying parts?
[14:50] <Starbounder> i feel like the stable is gonna be out like tomorrow or something)))
[14:50] <Xentor> ignoring the strange controll lag bug
[14:50] <Starbounder> erm no lag for me
[14:50] <@metadept> not quiiiite tomorrow hahah
[14:50] <Xentor> that apears since yesterday after 10 - 15 minutes repeadingly
[14:50] <@metadept> but "january"
[14:50] <Starbounder> i REALLY enjoy the quests, and the new bosses as well!
[14:50] <Starbounder> :D
[14:51] <Xentor> looks for me bit like a memory overflow
[14:51] <Starbounder> btw is the mob in Tiy's twitter a boss, a miniboss or a quest boss?
[14:51] <@metadept> Starbounder, that's not in the game yet, it's a test for a new random monster generator we're working on
[14:51] <Starbounder> cuz he is so cute! :D
[14:51] <Starbounder> ooooh
[14:51] <Starbounder> AWESOME!!! XD
[14:51] <@metadept> so they'll probably replace minibosses
[14:51] <@metadept> or something similar to that
[14:51] <Starbounder> yay
[14:51] <Starbounder> thx guys!~
[14:52] <Starbounder> its gonna be even more epic!
[14:52] <@metadept> Xentor, i'm pretty sure that bug you're talking about was fixed yesterday, but then we broke the build so it didn't upload hahah
[14:52] <Starbounder> WOOO HYPE TRAIN! :D
[14:52] <Starbounder> lel
[14:53] <Starbounder> and what about the morphball secret paths in the missions? what are they for?
[14:53] <Starbounder> 0_0
[14:53] <@metadept> for ~*secrets*~
[14:53] <Starbounder> OMG DAT LOGIC DOE
[14:53] <Starbounder> lel
[14:53] <Xentor> uhhhh *gg*
[14:54] <Xentor> but I guess secrets are a bit hard due the box content (possible) is same random like drop weapons
[14:54] <Xentor> or ?
[14:54] <Xentor> (What means, can be all from a wet baguette till a super cool thingi)
[14:54] <Starbounder> some comments on youtube about these vids are that those are checkpoints, but im not usre
[14:54] <Starbounder> sure
[14:54] <@metadept> they are not checkpoints
[14:54] <Starbounder> aww
[14:55] <Starbounder> kk its fine, would be too OP lel
[14:55] <@metadept> they'll mostly be cosmetic or other interesting items that you can't find anywhere else
[14:55] <Starbounder> ooooh
[14:55] <@metadept> so rewarding for the people that find them but not critical
[14:55] <Starbounder> OMG SO EPIC 0_0
[14:55] <Starbounder> lel
[14:57] <starbounder> sry disconnect
[14:57] <starbounder> :/
[14:58] <starbounder> and what about Fatal Surcuit, Bone Dragon and Space Jelly
[14:58] <starbounder> ?
[14:58] <Xentor> Bonedragon I miss not
[14:59] <Xentor> In my eyes a Scelettondragon fits totally not in the theme
[14:59] <Xentor> the other two were nice
[14:59] <starbounder> yeah
[14:59] <@metadept> there will be more missions in the future
[14:59] <starbounder> actually the jelly doesn't fit in the game as well
[14:59] <@metadept> and other places with bosses
[14:59] <Xentor> ok the jelly guy was a bit to easy to fight
[14:59] <@metadept> so some of those might get put back in
[14:59] <@metadept> but only after we add more interesting behavior
[14:59] <Xentor> Hm the jelly thingi fits better than a magicl sceletton
[14:59] <@metadept> they were never very finished or fun to fight
[14:59] <Xentor> Jelly beeings are not impossible (even with real science)
[15:00] <starbounder> yeah ikr? (metadept)
[15:00] <starbounder> the only fun boss before the nightlies was Dreadwing the Penguin
[15:00] <Xentor> It could be a giant collony of amoebian lifeforms, when they combine they act like one beeing (biological fact)
[15:00] <starbounder> cuz he waz using his own AI
[15:00] <Xentor> yes The UFO was in my eyes too the best (old) Boss.
[15:01] <starbounder> and the others were using AIs from smaller mobs
[15:01] <Xentor> I like that the new boss needs now a process to be killed, is better than the regular "shoot like hell" tactic
[15:01] <starbounder> 3 Deleted bosses = 3 => ILLUMINATI CONFIRMED!!! XD
[15:02] <Xentor> I thoiught off, could there not be made hmmm too technical riddles? (With the wiresystem)
[15:02] <starbounder> yeah
[15:02] <Xentor> I mean like for example need to complete a wiringpouzzel t activate something
[15:02] <Xentor> bit like incredible mashine
[15:02] <starbounder> like remember the logic gate in the floran hunt party?
[15:02] <Xentor> no to easy
[15:02] <Xentor> I mean where the player must use the wiretool
[15:02] <starbounder> and it would be randimised every time you solve it (in the boss battle)
[15:03] <starbounder> OMG DAT EPIC THOUGHT THO lel
[15:03] <starbounder> will u devs make it? please? :3
[15:03] <Xentor> hehe is only an idea, or a cool use of the wiresystem only a suggestion so.
[15:03] <starbounder> btw what was up with the boulder drill boss?
[15:04] <starbounder> remember'
[15:04] <starbounder> tiy posted it's GIFs like 2-4 months ago
[15:05] <starbounder> metadept? any info on that? :)
[15:05] <@metadept> we have the art for a few more bosses
[15:05] <@metadept> but not behavior or anything else
[15:05] <starbounder> can u show them plz??? PLZ??? :D
[15:05] <@metadept> so again, those may be added in the future when we have an appropriate place to put them
[15:05] <starbounder> kk
[15:05] <starbounder> show me the good stuff)))
[15:05] <starbounder> lel
[15:06] <starbounder> maybe screenshots or posts or something?
[15:06] <starbounder> just asking, totally not pushing!
[15:06] <@metadept> hahah
[15:06] <starbounder> XD
[15:06] <@metadept> well a few have been talked about in the past
[15:06] <@metadept> but i'm sure you'll see them show up on the blog when we're closer to having them in game : _)
[15:06] <starbounder> i havent been here for like 3 months
[15:06] <@metadept> * : )
[15:06] <starbounder> so yeah
[15:06] <starbounder> yay! )))
[15:07] <starbounder> ok, thanks for the feedback! :D
[15:07] <starbounder> gonna go eat some pearlpea soup and go to another planet! :D
[15:14] <DarkPower> always wanted to know something
[15:15] <DarkPower> any chance for minimap on planets ?
[15:16] <Xentor> was once planned
[15:16] <Xentor> when I rmeember the Featuredreams 1 year ago
[15:16] <Xentor> but guess mutch has changed since than
[15:36] <onlylistensornot> Have the trips getting stuck on FTL in unstable been fixed in nightly?
[15:37] <Xentor> I did neve rhad thisin unstable
[15:37] <Xentor> earlier in nighty, before winte rupdat eI had this often
[15:38] <onlylistensornot> I think it had to do with planet generation getting bugged.
[15:41] <onlylistensornot> I'd play nightly more if characters had more protection against wipes :3
[15:46] <Xentor> hm you cna use the admin commands
[15:46] <Xentor> to fast foreward the most things
[15:47] <Darklight_> wipes are something one should expect until we reach 1.0 or at least until the new patch hits since a lot of the foundation was remade
[16:39] <starbug> Maybe make coffee quest optional?
[16:41] <Omekk> Not sure what the context is but I like the coffee quest so at least don't remove it completely :P
[16:43] <starbug> Sure, but maybe optional and not linked to progressing the outpost mission chain.
[16:46] <Omekk> Agreed
[16:46] <Omekk> :D
[17:07] <kaos78414> so, vehicles huh? Does that include mounts like the one we saw in the early screenshots (looked kind of like a gazelle or something)?
[17:13] <Darklight_> The coffee quest isn't really that big of a problem. You'll go to desert planets to get oil for steel anyway so you'll get tons of glass anyway. You'll need steel for the armor anyway so that works out too. And if you want lots of wood you'll go to a forest planet so you'll get coffee beans anyway if you loot all the growing farmables on the surface when you encounter them
[17:13] <Darklight_> even without stocking up on purpose for the quest I ended up having all I needed
[17:18] <HammyHammerGuy> Just a matter of crafting the goods
[17:29] <DarkPower> The quest writing level is a problem
[17:29] <DarkPower> not the things you do to complete it
[17:30] <DarkPower> the first quest with bug catching and other quests to
[17:30] <DarkPower> seems silly and childlish
[18:11] <SirBacon> metadept, modular hoverbikes really? :p
[18:12] <@metadept> what, do you NOT want modular hoverbikes?
[18:12] <SirBacon> But OFC, the more costumization the better :P
[18:12] <SirBacon> Amuzing, remember to implement the dye station on the game itself, game already supports recoloration of items, would be one amazing boost for building
[18:13] <SirBacon> I love when costumization mechanics get supported :D
[18:14] <SirBacon> But i wonder if you give modular hoverbikes to people they will scream for modular ships :p
[18:19] <SirBacon> They kinda already do, it's amazing if we could just grab ship pieces/rooms and build our own, ahhh shiny things.
[18:19] <SirBacon> Oh slavery incoming, darn sister, o/
[18:21] <DarkPower> modular ships should be a thing from the start its better fitting in sandbox than the static upgrades we have now
[18:23] <Darklight__> Going to disagree. Ships need to look like they belong to the player race
[18:24] <Darklight__> I don't want to see an Apex flying a giant hotdog shaped ship
[18:24] <SirBacon> Modular ships would not break that, like, ships are pretty mucha world file already, one UI that lets us add/remove/move rooms to our taste ..
[18:25] <Darklight__> except that doesn't work with a ship like say the Novakid
[18:25] <SirBacon> The thing is kinda would the room connetions work well being more sandboxy
[18:25] <Darklight__> there's a defined shape
[18:25] <SirBacon> but the novakid ship upgrades kinda break the train shape of it
[18:26] <Darklight__> plus you have the station to build as you want
[18:26] <Darklight__> settle for that
[18:26] <SirBacon> kinda troll devs on that
[18:26] <SirBacon> :p
[18:26] <SirBacon> What a feature like that needs to adapt is the theme (per race) of the ship, specially the outside, already played games with similar systems to build ships
[18:27] <DarkPower> why even hold to racial look, its meh and not that important
[18:27] <SirBacon> Would be interesting for progression, reach X point you unlock more ship rooms to place on your ship :D
[18:28] <Darklight__> it kinda is
[18:28] <Darklight__> imagine the Empire in starwars flying around in naboo ships
[18:28] <Darklight__> doesn't work
[18:28] <Darklight__> There's a cohesion that needs to be maintained
[18:28] <SirBacon> Many people till now, incist on breaking the default design with the sandbox ship mod
[18:29] <SirBacon> however when done, we can't keep the style
[18:29] <Darklight__> that's fine
[18:29] <Darklight__> that's why it's mod friendly
[18:29] <SirBacon> because all the design breaks and there's no in-game objects to make it look better
[18:29] <SirBacon> I actually saw a ship some days ago if you walk all the way to left, you end up reaching the place you started
[18:29] <SirBacon> like a planet lol
[18:29] <Darklight__> For every amazing ship you get dozens more that look ridiculous
[18:29] <DarkPower> not at all, you can still change background walls and other stuff and it will look like inside of floran ship instead of robot ship
[18:30] <DarkPower> you already have the different A.I, in every ship and thats enough to se the tone
[18:30] <Darklight__> =_=
[18:30] <Darklight__> no it isn't
[18:30] <SirBacon> Still think novakids are developers trolling
[18:30] <SirBacon> Train Ship, Horse AI :P
[18:30] <Darklight__> it's the cowboy theme
[18:30] <SirBacon> They got drunk and said "let's do this!"
[18:30] <Darklight__> so no
[18:31] <Darklight__> when you think cowboys you think guns horses and trains
[18:31] <SirBacon> Space cowoys, :p
[18:31] <SirBacon> They aproached it more humuristic
[18:32] <SirBacon> Wich one is metadept https://twitter.com/StarboundGame/status/558605422454906880/photo/1 ?
[18:33] <SirBacon> I'm sure Tiy is the right one
[18:33] <@metadept> lol
[18:33] <@metadept> i'm the one in the middle poster
[18:33] <DarkPower> its not a big problem to tie the ship parts with race and allow only the correct parts to be used in ship building
[18:33] <@metadept> making a dragon with alchemy
[18:33] <Placeholderguy> In my opinion, I think the ships are quite fine, and if someone dislikes the looks, modding is still viable afterall.
[18:34] <SirBacon> ah fun
[18:34] <DarkPower> its not really about the looks, but about more freedom of customization
[18:34] <SirBacon> People want to mod and still work on vanilla without others have to have the mod, the problem of costumizatin
[18:34] <SirBacon> That's why mods that work on Vanilla MP are so popular
[18:34] <SirBacon> I know one pretty cool thing we can do, is re-color your ships
[18:35] <Darklight__> Some things are going to stay mods and some are going to be vanilla. That's all there is to it
[18:35] <Placeholderguy> yes
[18:35] <SirBacon> Everything, outside, inside, the game supports a color replacement rule that is interesting
[18:35] <Darklight__> bottom line is the modular ship thing only appeases a certain group
[18:35] <Darklight__> not the lowest common denominator
[18:36] <Placeholderguy> recoloring ships the same deal, the way I could imagine that to work is to choose between color presets maximum
[18:36] <Darklight__> recoloring ships is fair
[18:36] <Darklight__> there could be docks that specialize in it
[18:36] <SirBacon> It works on vanilla, it's like starcheat coloring
[18:37] <SirBacon> I just wish to see it officially supported with dying, so everybody can, as the mechanic is there
[18:37] <SirBacon> objects and even lights can be recolored without a mod :p
[18:37] <DarkPower> I bet more people than you think would be very happy with modular ship building
[18:38] <SirBacon> Right now i see people using broken / crashy / laggy mods, only to have the power of costumization :p
[18:38] <SirBacon> So yes, everything that expands that, added to the game will please :D
[18:38] <Placeholderguy> modwise I dont keep up that much, I remember the dyemod though
[18:38] <Darklight__> going to disagree
[18:38] <Darklight__> plus like I said
[18:39] <Darklight__> for your space faring customization you'll have the station
[18:39] <DarkPower> its quite simple to see if the idea would be welcomed or not, just put it for more public, ask people about it on twitter reddit and the blog
[18:39] <DarkPower> and we will have more accurate results
[18:39] <SirBacon> I know on building, that mod is a must-have, like creating a bar, you want that chair, but it's blue, you want red, you color, lets you do pretty nice stuff
[18:40] <SirBacon> Color lights is a fun one, however, really buggy and FPS intensive
[18:42] <SirBacon> The big example of people wish costumization is really Drawables,
[18:42] <SirBacon> They can be laggy, but people put effort into create pretty amazing things
[19:26] <Lintton> wave
[19:26] <Astraltor-> sine.
[19:29] <Lintton> did i miss anything?
[19:32] <Lintton> hello
[19:33] <SeaFishelle> WOAH
[19:33] <SeaFishelle> BACK UP THE FUN BUS
[19:33] <Astraltor-> https://www.tumblr.com/tagged/starbound
[19:33] <Astraltor-> ok
[19:34] <Astraltor-> wow look at all the people smashing starbound in that page
[19:49] <Darklight__> Smashing starbound? How far back are you looking
[19:49] <Darklight__> cause I don't see anything smashing SB for the first five pages that I've looked at
[19:50] <Astraltor-> oops, i dropped something
[19:50] <Astraltor-> /s
[19:51] <Darklight__> huh?
[19:51] <Astraltor-> iunno, a few months ago i think there was ONE blog that posted negative stuff (and they were kind of spamming it too)
[19:51] <Astraltor-> (/s colloquially denotes sarcasm)
[19:57] <yclatious> Hey Meta, Tiy said ya wanted to make Modular Hovebikes, what is the planning yer thinking?Tiered Pieces?Racial Bonuses to them, like Hylotls being able to use better in water?
[20:00] <MontagueMGM> Oh yeah racial bonuses is something one of my friends is desperate for in this game. Waiting for Novakids to have a never-ending Glow effect and whatnot
[20:03] <Astraltor-> MontagueMGM, maybe as a mod. but srsly innate bonuses to each race defeats the "all species are equal" thing
[20:03] <Astraltor-> or rather, the "species is merely an aesthetic"
[20:03] <Astraltor-> tho that's already been somewhat the case with novakids having guns and all races having diff ships :/
[20:05] <Tiy> hihi
[20:06] <Tiy> might be another unstable update tonight
[20:06] <SeaFishelle> :O
[20:06] <SeaFishelle> AWESOME
[20:07] <MontagueMGM> Did they work on the singleplayer lag issues that popped up in the previous build?
[20:07] <Tiy> yup
[20:07] <Tiy> there was a bug with particles
[20:07] <Tiy> its fixed
[20:07] <Tiy> also some optimizations
[20:08] <MontagueMGM> ^^
[20:12] <Lintton> :O
[20:13] <wartos> update tonight? thx
[20:13] <yclatious> Meta, Y U NO ASWUR?
[20:19] <Tiy> hes out getting chinese food
[20:19] <Tiy> is why
[20:19] <yclatious> Waita ec
[20:19] <yclatious> *a sec
[20:19] <yclatious> dont ya usualy use yer full name or a @ before it?
[20:20] <yclatious> calling fake
[20:21] <healthire> I knew it!
[20:21] <LastDay> lol :P
[20:21] <Gerfial> Modular hoverbikes sound nice
[20:21] <Astraltor-> where clark
[20:22] <LastDay> Card games on hoverbikes!
[20:22] <Astraltor-> IT'S TIME TO DDDDDUEL
[20:23] <Gerfial> Hopefully that means you can tweak performance types as well as cosmetic
[20:25] <LastDay> I'd like to put flamethrowers on a hoverbike. Or a chainsaw. Or both! :D But I like hammy stuff like that.
[20:25] <Astraltor-> :3 flamerthrowers
[20:26] <Gerfial> And work your way up through tiers, starting from a rickety and limited "old faithful" to a promising and reliable war machine
[20:43] <onlylistensornot> Gief unstable update :3
[20:49] <Volknar> Have a question if anyone can answer it. For the stable are we going to be able to fly through the nebula to access all biomes?
[21:01] <Gother> Hi there
[21:02] <oLADes> Hi,
[21:02] <Gother> when can a stable be expected ?
[21:02] <Gother> Gronkh is also waiting for it :)
[21:04] <SamThePenguin> 10/10 ING
[21:22] <Meltron14> Hello!
[21:22] <CountMarcula> howdy
[21:23] <SeaFishelle> "HOW DARE YOU GREET ME BACK"
[21:27] <Malum> .
[22:01] <Goldwipf> hello
[22:04] <Tiy> hi
[22:04] <Gerfial> It seems everyone is quite busy
[22:06] <Stormyfacade> I know this may be a dumb question, but when the nightly goes ot stable, will the graphics be optimized at all? Because I often have massive lag outside of the stable, when alot is happenning, and not all my resources are ever being used at any time. Only happens when alot is happenning but still.
[22:09] <Dinoyipi> I'm not sure if anyone has reported this or not, but climbing rope/grappling hook cannot be reeled in anymore
[22:10] <Dinoyipi> ...I guess it's kinda late now. Hooray for UK/US time differential?
[22:13] <Wreth> Is it just me or is there a significant performance drop in the nightly :/
[22:13] <Nocche93> yay, in the last update
[22:14] <Nocche93> sometimes the world freezes, only the player moves, but drops, monsters and blocks remain freezed for a few seconds
[22:18] <dZark> Hello!
[22:21] <Stormyfacade> Yeah, there has been actually, unstable is the same
[22:22] <Stormyfacade> Kinda worried that the stable will be as laggy, but really hoping they're optimizing the graphics and whatnot beofre release
[22:35] <Wreth> My pc can run the current stable but it froze and crashed when playing the unstable :/
[22:35] <Stormyfacade> Oh jeez, yeah, whenever effects like sandstorms appear, or i have an upgraded ship, I get heavy lag, usually actually heavy with a fully upgraded ship
[22:35] <Stormyfacade> Also holy crap, the first dungeon now has an actual boss
[22:41] <Zhmoog> Hello all
[22:43] <Fishy_> I would like them to add back in hunger, cold, and heat. I have so many food and resources I have no use for.
[22:43] <Astraltor-> start a shop
[22:44] <Stormyfacade> I actually didn't really like hunger much, maybe if it was for normal and up i'd like it back, otherwise, the food's nice since now there's a real purpsoe for multiple foods to exist
[22:44] <Fishy_> Well all food does is heal you and it has a cooldown unlike health kits.
[22:45] <Fishy_> So personally, I find no point in it
[22:45] <Astraltor-> lol
[22:45] <Astraltor-> honestly, games are just a waste of time
[22:45] <Stormyfacade> You must not eat anything more than cooked meat then
[22:46] <Fishy_> well. I have like 300, so yes I basically only eat that
[22:46] <Stormyfacade> Since alot of foods actually give you stat buffs, like some make you jump higher, others regen energy faster
[22:47] <rawkinrex> fishy, hunger only required food, it was a method to force you to eat to survive, as a temp mechanic. they have mentioned they wanted food to do more, ie the buffs
[22:48] <rawkinrex> I like the new food direction, with buffs
[22:48] <Astraltor-> why... why do you have 300 meats
[22:48] <Astraltor-> i barely even have 50
[22:48] <rawkinrex> gives a purpose to farming on a multiplayer erver
[22:48] <rawkinrex> *server
[22:48] <Stormyfacade> Totally, since with hunger, cooked meat was the only actually relevant food,
[22:48] <Stormyfacade> It gives a purpose to farming*
[22:48] <Fishy_> i have 300 just from exploring planets
[22:48] <Astraltor-> actually, flavoured breads were the best
[22:49] <Astraltor-> cos those gave lots of healing and speed and jump buff
[22:49] <Astraltor-> and were easily faramable (banana bread ftw)
[22:49] <rawkinrex> get upgraded bow, then farm gentle stars
[22:49] <Stormyfacade> they'll likely include hunger for when you inevitably get to take care of a pet or farm animals or osmething
[22:49] <rawkinrex> tons of raw meat
[22:49] * Astraltor- gives the dog a bone
[22:50] <rawkinrex> nice song reference astral
[22:50] <Gerfial> I remember back in the day, hamburgers were the ultimate recovery item! *shakes cane*
[22:50] <Astraltor-> roast dinner :3
[22:51] <Stormyfacade> I only hope there'll be some kind of item that can display food, weapons, armor and specific items :)
[23:06] <Hack300> As a promotion ?
[23:09] <MontagueMGM> The new nightly build causes my character to noclip through his level 2 ship.
[23:10] <YellowAfterlife> Are the work hours still on?
[23:11] <MontagueMGM> Also makes him spawn at the bottom of the ocean when he beams down...
[23:11] <Astraltor-> lol?
[23:11] <Astraltor-> that's amazing
[23:12] <MontagueMGM> New character time or is there a fix coming?
[23:21] <StarryCrosser> Hello
[23:21] <StarryCrosser> Doesn't seem to busy in here?
[23:22] <Astraltor-> nope
[23:22] <Astraltor-> it's like 10pm there
[23:22] * Astraltor- wonders when's CF's "work hours
[23:22] <Astraltor-> https://40.media.tumblr.com/68457101f23360bdc9f21cde11f10d28/tumblr_nin1qwhX441qewacoo1_1280.jpg
[23:22] <StarryCrosser> Oh right... Freakin' Europe...
[23:22] <Astraltor-> n for the most part it's just feedback, not conversation
[23:23] <StarryCrosser> Well, I do have some feedback, actually.
[23:24] <StarryCrosser> I've been playing again recently, and I realize something about the Bubble Boost tech
[23:24] <StarryCrosser> At tier 10, I can traverse an entire planet without ever touching the surface by tapping the boost, instead of holding it.
[23:24] <Astraltor-> woah
[23:24] <StarryCrosser> And I also notice it is THE FASTEST tech to get around with
[23:24] <Astraltor-> is bubble boost tech still in
[23:25] <StarryCrosser> yeah of course.
[23:25] <StarryCrosser> Butterfly and Bubble boost
[23:25] <Astraltor-> particle boost?
[23:25] <Astraltor-> particle thrust?
[23:25] <Astraltor-> wait
[23:25] <StarryCrosser> No, and no.
[23:25] <Astraltor-> are you on
[23:25] <Astraltor-> enraged koala
[23:25] <StarryCrosser> I am.
[23:25] <Astraltor-> :I
[23:25] <StarryCrosser> ... wait, did they remove them? :T
[23:25] <Astraltor-> things are different in unstable/ nightlies >.>
[23:26] <Astraltor-> also: i prefer blink to bubble boost
[23:26] <StarryCrosser> Well, I can jump up a version and try it out, but I don't see how different it could be?
[23:26] <StarryCrosser> Ehh, blink can only go as far as the screen.
[23:26] <Astraltor-> it's like
[23:26] <Astraltor-> a whole nother game
[23:26] <StarryCrosser> Sure, changing your zoom helps
[23:26] <StarryCrosser> but unless you have crazy resolution, you don't go TOO far.
[23:27] <Astraltor-> the thing with blink is that it's very very fast
[23:27] <StarryCrosser> But yeah, atleast in Enraged Koala, Bubble Boost turns me into a bubble-farting SANIK
[23:27] <MontagueMGM> Are pokéballs still there?
[23:27] <Astraltor-> yes they are
[23:27] <Astraltor-> i don't think anything has changed re pokeballs
[23:27] <Astraltor-> also fk ur keyboard and its fancy e
[23:28] <StarryCrosser> The Monster Catching station is still how you summon the Jelly Boss, right?
[23:28] <MontagueMGM> alt+130
[23:29] <Astraltor-> StarryCrosser: it's like a whole nother game.
[23:29] <StarryCrosser> Anywho. I can go update to the unstable/nightly version and test if my Bubble Boost thing still works
[23:29] <Astraltor-> lots of things have changed
[23:29] <Astraltor-> noo
[23:29] <Astraltor-> don't go yet
[23:29] <StarryCrosser> I've played it a little.
[23:29] <StarryCrosser> I wanted to see how Novakids were
[23:29] <Astraltor-> first, back up your save files (players and universe)
[23:29] <StarryCrosser> but didn't go past tier one.
[23:29] <StarryCrosser> Uh, duh?
[23:29] <Astraltor-> ok so you know the drill
[23:29] <StarryCrosser> I play with mods, come on.
[23:29] <Stormyfacade> I personally prefer blink over the dash at times unless I use pulse jump, makes surface movement so fast if you time both right