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- *Molten Core:
- - fixed so Majordomo Executus respawns if the raid fails to kills Ragnaros and leaves the instance, so players can start the summoning event again
- - Molten Giants now eventually look for a new target if their current one is knocked away
- *BWL:
- - fixed slowly respawning mobs in suppression room
- *Quests:
- - fixed quest A Bubbling Cauldron
- - the quest level of 2 valentine day quests
- *Misc:
- - fixed so there is no longer a flying horse in one alliance shed
- - fixed Scarlet Hounds once more
- - fixed a lot of corpse decay timers for bosses in 5 man instances and UBRS
- - halfed the warlock's deathcoil SF
- - do not challange Lady Jaina Proudmoore easily, or you will land in the dirty harbor seas from now on!
- - Jaina Proudmoore now got her armor set
- - some creatures dont call for help anymore when pulled (special groups still aggro as a pack though). This should generally prevent uber-mass pulls that arent inteded. Thanks Zeard!
- *Items:
- - fixed attackspeed of Atiesh, Greatstaff of the Guardian
- - Sprite Darter Egg minion's movementspeed fixed
- - fixed duration Hallow's End Pumpkin Treat, now all correct buy and usable
- - fixed some items that were scaling wrong
- - fixed two items that weren't supposed to be present with the profficiency enchant
- - removed coef from Dark Rune
- - removed coef from Demonic Rune
- - removed Fireball-text from 'Plans: Dawnbringer Shoulders' (delete your WDB folder to apply the fix on your client)
- - Fixed coefficient of Shard of the Fallen Star
- - Fixed Atiesh's (2h-weapon) portal to Karazhan, now fully functional
- - also added zone limitation to Andonsius – Reaper of Souls: Stratholme, so it despawns as soon as you leave the instance
- - also fixed it’s despawn after 10 minutes
- *Various world mobs/things:
- -Removed double spawned Doctor Gregory Victor
- -Added Prince Thunderaan's yell on spawn: Fight now even more legendary!
- - removed a wrong spawned elite mob from Ashenvale, thanks Bulkrath for reporting
- - Gordok Mauler will now properly melee attack
- - Fixed NPC standing of Joshua Maclure
- - Prince Skaldrenox now wields his weapon, thanks for the repot Lightkeeper
- - Fixed position of Greishan Ironstove
- - removed Scholo Student gossip from a vendor in IF lol (or was he a traitor? Tongue )
- - Added Cyclok the Mad's weapon, thanks for the report Lightkeeper!
- - Fixed Ozzie Togglevolt, so he is always there for players, thanks for the report Almisael!
- - Fixed Sandfury Axe Throwers' strong melee damage
- - Also fixed their combat behaviour
- - Removed double spawned post-box in IF, thanks for the report Tomb lol
- - Pathed Hezrul Bloodmark and adds
- - Fixed all Hederine creatures' abilities (Elite Demons in Winterspring)
- - Fixed ability usage during CC of :
- Ice Thistle Yeti
- Ice Thistle Patriarch
- Ice Thistle Matriarch
- - Doctor Weavil:
- fixed respawn time
- should no longer attacked the midncontrolled one
- - Ulag the Cleaver:
- is now wielding his weapon
- has his stats fixed (armor, dmg, hp, etc)
- thanks for the report, Lightkeeper!
- - Cauldron Lord Razarch:
- spawned him
- corrected all stats
- he now can use all of his abilities
- added a missing ability
- wields his weapon now
- - Cauldron Lord Bilemaw
- corrected all stats
- added a missing ability
- - Cauldron Lord Malvinious
- corrected all stats
- added a missing ability
- - Cauldron Lord Soulwrath:
- added a missing ability
- added missing ability
- - updated armor and immunities of Silithus summonable NR bosses (quest line: The Calling)
- - Lady Hederine:
- now deals the correct amount of damage
- has now set the correct amount of resistance
- is now using her abilities
- is now a real group challange
- - Fixed melee-damage of King Mosh
- - Fixed appearance of George Candarte, now no longer occasionally invisible
- - Fixed all known issues with Laughing Sisters
- - Fixed 2 issues with Raene Wolfrunner
- - Fixed so that mana draining qiarji mobs acutally start with 0 mana into the battle
- - Fixed immunities of Templars:
- Hoary
- Earthen
- Azure
- Crimson
- - Fixed abilities of Twilight Stonecaller
- no longer casts while cc'd
- he should also use some you havent seen yet
- *Black Fathom Depths:
- - fixed immunities of Twilight Lord Kelris
- - opened door to Aku'Mai until their mechanism is fixed
- *AQ20:
- - Anubisath Guardian's Shadow AOE does now ignore LOS
- - fixed an early crash in the Rajaxx event script with a workaround
- - Fixed and updated immunities of a bunch of creatures
- - fixed damage, armor, hp, mana, immunities of Moam-adds
- - Moam-adds should now make better use of Silence now
- - Added Moam's Aggro and 100% Mana emotes (currently text)
- - fixed immunities of Obsidian Destroyer
- - fixed immunities of Anubisath Guardian
- - fixed immunities of Hive'Zara Larva
- - fixed stats of all Hive'Zara creatures, this also effects mobs outside of AQ20 - this is intended
- *AQ40:
- - Restored Fankriss adds correct speed
- - Fankriss adds are now taunt immune
- - You will have more difficulties to kite the packs after twins (is already live)
- - Anubisath Defender's Shadow AOE does now ignore LOS
- - fixed combat range and hitbox of Giant Claw Tentacle
- - fixed Sarturas hard enrage timer
- - added a missing ability to her adds
- - fixed teleport location of webbed players in the Fankriss encounter
- - also, Vekniss Hatchlings that spawn during the Fankriss encounter (near webbed players) will now stick to their estimated target for a short time, before eventually switching their target
- - Spawns of Fankriss will no longer spawn inside of Fankriss, but throughout the room during the encounter
- - advanced the path of an Anubisath Defender
- - scorpions and bugs at twins will reset when being pulled out of the encounter's room
- - removed mana from Qiraji Slayer
- - It is now harder to pick up Emperor Vek'nillash after a teleport
- - Fixed an issue that interrupted Princess Huhuran's enrage, now working properly
- - removed LOS of Princess Huhuran's poison volley
- - removed LOS of Viscidus' poison volley (Thanks for the report shrosh, lol)
- *Molten Core:
- - fixed immunities of Flameguard
- - fixed armor of Baron Geddon
- - fixed Core Rager's Enrage when being too close to Golemagg, now working as intended
- - adds of Garr now enrage if too far away from their master
- - adds of Garr will now immolate their targets
- - adds of Garr will now explode at the supposed time
- - fixed combat range and hitbox of Garr
- - fixed an issue with Firesworn's ability to strike melee targets
- - Fixed immunities of Flamewaker
- - pathed 2 Lava Surgers
- - Flamewaker Priests use Dark Mending more consistently
- - chained a group near to Sulfuron Harbinger
- *BWL:
- - Fixed immunities of Death Talon Flamescale
- - fixed immunities of Blackwing Taskmaster
- - Fixed Casting Speed of Blackwing Warlock once more: Now easier
- - Demon Portals do no longer melee attack
- - Enraged Felguards now despawn on death
- - Fixed melee attack animation of Enraged Felguard
- - Fixed Grethok the Controller and adds so they will never ever respawn if Razorgore is defeated
- - Fixed Broodlord Lashlayers extended pullrange
- - Fixed Blackwing Warlocks, now you've got more time for them
- - Added a missing ability for Enraged Felguard
- - Fixed size of Enraged Felguard
- - Enraged Felguards will now properly engaged when they spawn
- - Fixed Death Talon Wyrmguard's timers for Bronze power
- - Fixed Death Talon Wyrmguard's threat reduction on usage of Green power
- *Dire Maul:
- - fixed all stats of Alzzin's Minion, now stronger
- - fixed melee damage of Alzzin the Wildshaper. was too little
- - Fixed melee damage and health points of Whip Lasher, was too little
- - Fixed level range, melee damage and health of Phase Lasher
- - Chained some packs of treants and lashers
- - Fixed stats of Arcane Feedback & Arcane Torrent
- - Fixed some stats of Residual Monstrosity, Arcane Aberration, Mana Remnant
- - Fixed a fast respawn of 2 Gordok Reavers
- - Fixed Guard Fengus: no longer stops his patrol sometimes
- - Fixed walking speed of Gordok Warlock: Now slower
- - Gordok Warlocks will resummon their Doomguard Minion after a battle if it was slain
- - Fixed a fast respawn of 2 Gordok Reavers
- - Fixed Guard Fengus: no longer stops his patrol sometimes
- - Fixed walking speed of Gordok Warlock: Now slower
- - Gordok Warlocks will resummon their Doomguard Minion after a battle if it was slain
- - Captain Kromcrush now summons the correct type of add
- - fixed a problem when you zoned into Dire Maul West, now flawless
- *Naxxramas:
- - Nerfed Lightning Totem
- - Lowered Naxxramas Acolytes & Cultist walkingspeed to normal
- - Fixed, so Thaddius adds wont go after targets outside of Thaddius' room
- - implemented soft instance respawn for abo- and spiderwing (later implementation for more content can be done)
- - Maexxna attacks faster now
- - Fixed Anub's door, now working properly Smiley
- - Fixed Anub'Rekhans extended pullrange
- - Anub'Rekhan will summon Corpse Scarabs out of the Crypt Guards' corpses with a certain delay from now on
- - Fixed the chainment of 2 spider packs containing 2 spiders each
- - Fixed Anub'Rekhan adds enrage
- - Fixed missing immunities of Shade of Naxxramas
- - Chained 2 missing spiders into a pack near Faerlina
- - Zeared fixed the issue with thaddius
- *Onyxia:
- - Whelplings are now more likely to engage you when they spawn
- - Whelplings are now more likely to engage you when they spawn
- - Added extended pullrange
- - Added 3 Onyxian Warders that spawn closely to the ramp when Onyxia is engaged
- - this will require all raiders to step in at the same time, I hope you can do it Grin
- *DM:
- - Prevented a Gordok Reaver from early respawning
- - fixed Ferra respawning when Ravenoak is dead
- - Fixed damage and immunities of Prince Tortheldrin
- - Fixed damage of Warpwood Crusher, Treant, Guardian, Moss Flayer, Shredder, Stomper, Tangler
- - again fixed various abilities of Cho'Rush (King Gordok's add). Now using his various abilities correctly, that aid King Gordok
- - also added a missing heal ability to his repertoire
- - Cho'Rush will eventually stop fighting you and turn friendly, if you slay the King before him. He may even apologize now!
- - fixed too fast respawning of some Phase Lashers
- - Now you need to kill Immol'thar first, in order to be able to fight against Prince Tortheldrin
- - updated quotes of Zealots near Prince Tortheldrin
- *ZG:
- - Gurubashi Axe Thrower are now even more pain in the ass, due to usage of additional abilities and fixed combat movements etc
- - fixed melee damage and level of Zulian Crocolisk
- *BRD:
- - Blazing Fireguard, Doomforge Dragoon, Anvilrage Officer, Anvilrage Marshal, Anvilrage Warden, Anvilrage Guardsman & Captain no longer attack when CC'd
- - Added all 6 abilities to the Officer
- - Fixed Anvilrage Footman's Kick ability: Now interrupts the player when he can
- - Added a missing ability to Anvilrage Soldier
- - Added four missing abilities to Anvilrage Captain (he will also try to interrupt you with his Shield Bash now, so watch out!)
- - Added two missing abilities to Anvilrage Overseer
- - Added four missing abilities to Anvilrage Medic
- - Added one missing ability to Anvilrage Guardsman
- - Added one missing ability to Anvilrage Marshal
- - Added two missing abilities to Doomforge Dragoon
- - This all means a much richer and nicer Black Rock pve environment (affects around 300 mobs), have fun! Report any mobs that still dont work
- - fixed Blackbreath Crony (abilities, stats, etc.)
- - Adds of Theldren do no longer respawn once defeated
- - Fixed Theldrens immunities (nerf)
- - Blazing Fireguard, Doomforge Dragoon, Anvilrage Officer, Anvilrage Marshal, Anvilrage Warden, Anvilrage Guardsman & Captain no longer attack when CC'd
- - Added all 6 abilities to the Anvilrage Officer
- - Fixed Anvilrage Footman's Kick ability: Now interrupts the player when he can
- - Added a missing ability to Anvilrage Soldier
- - Added four missing abilities to Anvilrage Captain (he will also try to interrupt you with his Shield Bash now, so watch out!)
- - Added two missing abilities to Anvilrage Overseer
- - Added four missing abilities to Anvilrage Medic
- - Added one missing ability to Anvilrage Guardsman
- - Added one missing ability to Anvilrage Marshal
- - Added two missing abilities to Doomforge Dragoon
- - This all means a much richer and nicer Black Rock pve environment (affects around 300 mobs), have fun! Report any mobs that still dont work
- - fixed immunities and stats of Emperor Dagran Thaurissan
- - Fixed BRD & 2 DM doors repsawning early
- - added Twilight's Hammer Torturer's abilities
- - fixed Doomforge Arcanasmith ability usage
- - fixed respawning of General Angerforge's adds: now properly (thanks for the report, Lightkeeper!)
- - fixed abilities of Shadowforge Citizen
- - added all missing abilities to Weapon Technician
- *LBRS:
- - fixed stats of Mor Grayhoof (stronger melee damage, no special resistances, more armor, etc.)
- - chained an orc pack correctly
- - Chromatic Whelps are now more likely to use their fireball volley ability
- - Fixed a too quickly respawning Ogre mob
- *UBRS:
- - removed an ability from Rookery Whelp
- - this will actually make Rookery Whelps stronger than before
- - added audience (mixup of dragons and orcs) to the rend arena event: There will now spawn as spectators who watch your fight during the event.
- - Important note: those spectators will also attack you, if you dont leave the balkony (the one from which you jump into the arena) - this is intended.
- - Blackhand Veterans do no longer charge too often
- - Fixed a prespawned "Summoned" Blackhand Veteran. Now a ordianary Blackhand Veteran
- - Summoned Blackhand Veteran has his armor and damage set now
- - Nefarius and Rend now say their welcome text, when are about to jump into the arena, properly
- - Fixed restarting of talk in Rend Arena, when the event is already done
- - Fixed Rend, so he actually disappears as soon as he is preparing to ride Gyth
- - Rend will reappear if you wipe on Gyth and will walk back to Nefarius properply
- - Fixed the remaining reason for a combat bug in the UBRS Rend Arena, sorry for that
- - Nefarius will now also properly despawn if you reach a certain progress
- - thanks to sarek and hairynudsak for pointing this combat issue out once again
- *Scholomance:
- - Dark Shade is now fear immune
- - fixed an issue with Spectral Tutor, also fixed one specific one that didnt aggro
- - Rattlegore is despawning slower from now on, so you can loot the key easier
- - Rattlegore got his immunities updated
- - Gandling's bone minions now stick to the teleported player
- - Kirtonos the Herald now wields his weapon, got mana and armor set / damage adjusted.
- - the door to Ras Frostwhisper is now closed when the adventurers arrive. What will await them in that deep chamber of the Scholomance?
- -> added path for Ras Frostwhisper Wink
- - fixed Scholomance Adept's usage of Cone of Cold: Now is only used if his target is actually in range for it
- - Fixed damage of Dark Shades
- - Fixed an ability of Dark Shades
- - Fixed armor and walking speed of Unstable Corpse
- - Reanimated Corpse now reanimate themselves one time when slain
- *Stratholme:
- - The Black Guard Sentry mobs will now surely attack you once they spawn (with a short delay), so watch it!
- - The Crystals that hover above the 3 Zigguraths are now likely to explode if the Ziggurath is invaded! (The Ziggurath can be invaded after the respective boss in front of it is slain and the Ziggurath doors open)
- - The Thuzadin Acolytes may now yell a warning if you dare challange them..!
- - installed the well known annoying trap ... that will spawn the beloved plagued insects to attack you!
- - fixed a door that didnt require the 'key to the city' yet
- - fixed immunities of Ramstein the Gorger
- - Magistrate Barthilas is removed from his current spawn location. In the future he will show up, depending on where you approach the undead side of Stratholme
- - Caution: Clear the 3 Zigguraths before approaching the Slaughterhouse (the enabled functionality is yet not fully blizzlike, but necessary in it's result. My beta solution will be replaced, once Zeard finishes the rework of the strath ud script.)
- - Caution: Kill all abominations before you approach Ramstein the Gorger (the enabled functionality is yet not fully blizzlike, but necessary in it's result. My beta solution will be replaced, once Zeard finishes the rework of the strath ud script.)
- - Crimson Conjuror's Water Elemental will now surely enter the fight, when it's master is engaged
- - Crimson Inquisitor now wields its weapon
- - "Fixed" the fight with Grand Crusader Dathrohan & Balnazzar: Now working all perfect in it's finest essence. Redone the whole fight and it's phases, added missing abilities, quotes and fixed stats of both Dathrohan and the demon. - Enjoy! Smiley
- - fixed immunities of Magistrate Barthilas
- - fixed respawning of some Supply Crates
- - Undead minions in the Baron Rivendare encounter are now fear immune as supposed
- - Fixed abilities Atiesh <Hand of Sargeras>
- - Made Andonisus - Reaper of Souls lootable, if you disarm Atiesh during the battle
- *Razorven Downs:
- - added Tuten'Kash event (beta)
- - fixed stats of participating creatures
- - added 2 missing abilities to the boss Tuten'Kash
- *Sunken Temple:
- - improved the event around the Avatar and Shade of Hakkar a bit, enjoy! Smiley
- *Zul'Farrak:
- - added missing Rare-Elites
- - fixed their abilities, weapons, stats
- - made them rare spawning (yes this is an extra step Wink)
- - added path to Zerillis
- *Quests:
- - rendered quest-objectives of "The Attack!" killable (though, still needs a look)
- - added Lord Gregor Lescovar's on death quote
- - fixed quest Glowing shard
- - fixed "Book of Ur" (book now better lootable). Yes finally!
- - "Commander Gor'shak" is now acceptable along with "The Pack Mistress" at Galamav the Marksman
- - "Data Rescue": Matrix Punchograph 3005-A is now working and will give you out the Yellow Punch Card
- - fixed Silithus Signets and crests
- - "Seal of Ascension" (lowered dropchance of gemns to pre-tbc values).
- - you can now start the Wanted: "Hogger" quest also at the second wanted sign. This should easify hogger raids a lot Wink
- - Added the "Lost Ones"- Clan Leader to Swamp of Sorrows. He will offer you a bunch of funny and new quests Smiley
- Thanks for reporting it! If any issues are left, please report!
- - Fixed quest The Ultimate Deception: Now available without problems. Thanks Felroz for reporting!
- - fixed The Pariah's Instructions
- - fixed dropping of Draconic for Dummies, now only possible if on appropriate quest
- - fixed dropping of Red Scepter shard, now only if on appropriate quest
- - fixed gold gain from quest at Booty Bay fishing event (if player is on max level)
- - Hand of Iruxos rendered doable
- - Fixed quest line to get the Andonsius - Reaper of Souls
- - Fixed tastyfish disappearing properly if not given in during the event
- *AV:
- - all Warmasters have now their abilities fixed and their armor set
- - fixed the faction of Champion Guardian. Their previous faction was nonsense
- - guards along graveyard banners do now move around a bit as supposed
- - Lieutenant Rugba is now also mounted
- - fixed path of Lieutenant Lonadin
- - Fixed, so Stormpike Bowmen are now rooted again
- - The rest of the Lieutenants is mounted if not enaged
- *General:
- - some instance bosses now have advanced immunities
- - level ?? now have a appropriate base resistance
- - Zeard fixed a bug that allowed players that weren't eligable for looting to still loot a mob
- - Zeard fixed Greater Blessing of Wisdom no longer stacks from diffrent casters
- - Zeard fixed the manaregeneration of Spirit
- - fixed Fireball coefficient (was too little)
- - nerfed Evisverate coefficient
- - nerfed Holy Nova healing-coefficient
- - fixed Shadow Word Pain coefficient
- - fixed coef of Devouring Plague, now smaller
- - fixed coef of Touch of Weakness, now smaller
- - fixed coef of Starshards, now smaller
- - fixed coef of Holy Fire, now smaller
- - fixed coef of Curse of Agony
- - fixed coef of Curse of Doom
- - fixed coef of Hellfire
- - fixed coef of Rain of Fire
- - fixed coef of Immolate's dot bonus
- - fixed coef of Pyroblast
- - fixed coef of Blizzard
- - ensured coef Frost Nova
- *Shaman:
- - Fixed an issue that prevented Healing Stream totem from scaling with its respective coefficient.
- *Paladin:
- - Fixed an issue that allowed the Paladin passive Reckoning to grant 1 additional unintended attack
- - Fixed an issue that allowed Seal of Command to proc multiple times during a single multi-swing attack
- *Warlock:
- - Fixed an issue that allowed Death Coil to be broken by damage
- *Mages:
- - Fixed an issue that would allow Dampen Magic to reduce more damage than intended
- - Fixed an issue that was causing Arcane Missiles to continue channeling at targets farther than 50 yards.
- - Fixed an issue with Master of Elements that improperly granted mana from Arcane spell criticals.
- *Priests:
- - Fixed an issue that allowed Priest to cast Prayer of Spirit without spending a talent point in Divine Spirit
- - Touch of Weakness has it's coefficient corrected on various ranks
- ----------------------------------------------------------------------------------------------------------------
- *Blackwing Lair:
- - Updated immunities of Death Talon Captain
- *Shadowfang Keep:
- - Moved some mobs, so you can pull easier
- - Lupine creatures are now fixed (damage, armor)
- *Dire Maul:
- - Fixed armor of Netherwalker
- - Netherwalkers will now surely aggro when being summoned
- - improved King Gordok's meele attacks: There was a problem, preventing him to hit his target sometimes with autoattacks
- *Molten Core:
- - Some trash mobs deal now more damage with melee attacks
- - Fixed immunities of some trash mobs
- - Fixed a problem with Garr adds, now exploding properly again
- *Naxxramas:
- - Fixed an issue that eventually would lead to a random pull of trash at Anub'Rekhan
- - Corpse Scarabs now spawn at more random times and more centered from Crypt Guards
- *Stratholme:
- - Crimson Hammersmith now wields his hammer
- - Added some texts that are yelled from NPC's in the Undead Side
- - Fixed the damage of many Crimson NPCs, inside and out of Stratholme (they are now stronger)
- - Added some mobs and patrols inside Living Side
- - Fixed damage and immunities of Archivist Galford (now much stronger)
- - Fixed damage and immunities of Malor the Zealous (now much stronger)
- - Fixed The Unforgiven encounter (now summons adds, fixed immunities, fixed damage, fixed resistances)
- - The skelettons, that spawn after Ramstein the Gorger is dead, no longer spawn all at the same time
- - Installed an extra trap for our beloved plagued critters: players now need to be more centered inside of the tunnel to trigger the trap, less likely to trigger if players are farer away
- - Fixed stats of Timmy the Cruel (armor, walkingspeed, damage,...) and added a missing ability that will make him even more stronger!
- - Fixed (blue) loot of Timmy the Cruel: now dropping correct items
- - Fixed, so Magistrate Barthilas decides to run away - or not - in the correct situation.
- - Fixed a door, that didnt require the Key to the City yet
- - Fixed a group of Ghostly Citizen, that didnt work correct
- - Fixed hostage countdown beginning to early
- - Added the shout of Baron Rivendare to indicate the 45 minutes countdown have started
- *LBRS:
- - Fixed movementspeed of Smolderthorn trolls
- *UBRS:
- - Father Flame event "Trigger" is now invisible
- - Rookery Whelps will now aggro when they pop out of their eggs
- *AQ40:
- - Spawns of Fankriss (worms) now spawn more randomly in their number, the random function will work more reliable than the previous one
- - Spawns of Fankriss (ye still the worms) now have their time of appearance also changed, the span of when Fankriss the Unyielding summons them got adjusted
- - Spawns of Fankriss will now instantly aggro as soon as they summoned, this sometimes didnt work immediatly
- - improved C'thuns' capability of hitting players in the outer corridors of his room
- *ZG:
- - Fixed immunities of Ohgan
- - Workaround fix on Edge of madness, now works ...spawn one of the 4 bosses per instance
- ----------------------------------------------------------------------------------------------------------------
- *Misc:
- - Shadow Bolt (when used by items) has its coefficient corrected
- - Fixed buff stacking, this will affect the most commonly used buffs (thanks especially to our dedicated testers who invested a lot of work into this!)
- - Fixed an NPC summoning too many Voidwalker adds
- - Murloc Hunter and Scarlet Hunters do no longer summon a massive amount of adds
- - improvements to guard spawn in Cenarion Hold
- - Fixed loot table distance grey-out issue with Twins and Gluth and etc.
- - Custom emotes will no longer be visible to the opposing faction
- - Fixed an issue that was causing unintentional fast trash respawning in instances
- - Fixed stop movement on dead creatures properly.
- - Some AI adjustments by erga
- - Alliance Battlemasters in Ironforge now have their respawn time set equal to horde
- - Players can no longer take all paths of brood of nozdormu up to revered, just one
- Quests:
- - fixed some quests of which the level requirement was too small
- *Misc:
- - Emerald Whelpling is now faster
- *AQ40:
- - fixed trash mob corpsedecay timings at Skeram, you will now have more time to loot them
- *Blackwing Lair:
- - fixed mob chainments that didnt work anymore in and after suppression room
- *Molten Core:
- - Lava Annihilators can now better hit their targets, they stucked sometimes
- - fixed immunities of Majordomos ads once again
- *Naxxramas:
- - fixed possible combat bug at Anub
- - nerfed the Noth encounter, as it was too hard before (in comparison to blizzard)
- *Classes:
- - Rogue's Blade Flurry is now always working as intended, there was an issue that would let it bug out under certain circumstances (Fix by Zeard)
- *Fixed problem with trash respawning when boss is dead, happened if creature was already dead and boss was slain.
- *Molten Core:
- - fixed a problem with Garr adds, now exploding properly again
- *Blackwing Lair:
- - updated immunities of Death Talon Captain
- *AhnQiraj 40:
- - improved C'thuns' capability of hitting players in the outer corridors of his room
- *Stratholme:
- - fixed hostage countdown beginning to early
- - added the shout of Baron Rivendare to indicate the 45 minutes countdown have started
- *Misc:
- - fixed an NPC summoning too many Voidwalker adds
- - Murloc Hunter and Scarlet Hunters do no longer summon a massive amount of adds
- - improvements to guard spawn in Cenarion Hold
- == Zeard fixed ==
- *General:
- - emotes that were shown to the opposite faction
- - unintentional fast trash respawns in instances
- *AhnQiraj 40:
- - twins loot now working and tested, will be properly implemented in the next lu
- *Shaman:
- - Fixed an issue that didn't allow totems to scale with their respective coefficients
- *Paladin:
- - Fixed an issue that allowed the Paladin passive Reckoning to grant 1 additional unintended attack
- - Fixed an issue that allowed Seal of Command to proc multiple times during a single multi-swing attack
- *Warlock:
- - Fixed an issue that allowed Death Coil to be broken by damage
- *Mages:
- - Fixed an issue that would allow Dampen Magic to reduce more damage than intended
- *Priests:
- - Fixed an issue that allowed Priest to cast Prayer of Spirit without spending a talent point in Divine Spirit
- *Shadowfang Keep:
- - moved some mobs, so you can pull easier
- - Lupine creatures are now fixed (damage, armor)
- *Dire Maul:
- - fixed amor of Netherwalker
- - Netherwalkers will now surely aggro when being summoned
- - improved King Gordok's meele attacks: There was a problem, preventing him to hit his target sometimes with autoattacks
- *Molten Core:
- - some trash mobs deal now more damage with melee attacks
- - fixed immunities of some trash mobs
- *Naxxramas:
- - fixed an issue that eventually would lead to a random pull of trash at Anub'Rekhan
- - Corpse Scarabs now spawn at more random times and more centered from Crypt Guards
- *Stratholme:
- - Crimson Hammersmith now wields his hammer
- - added some texts that are yelled from NPC's in the Undead Side
- - fixed the damage of many Crimson NPCs, inside and out of Stratholme (they are now stronger)
- - added some mobs and patrols inside Living Side
- - fixed damage and immunities of Archivist Galford (now much stronger)
- - fixed damage and immunities of Malor the Zealous (now much stronger)
- - fixed The Unforgiven encounter (now summons adds, fixed immunities, fixed damage, fixed resistances)
- - the skelettons, that spawn after Ramstein the Gorger is dead, no longer spawn all at the same time
- - installed an extra trap for our beloved plagued critters
- - you now need to me more centered inside of the tunnel to trigger the trap, less likely to trigger if youre farer away
- - fixed stats of Timmy the Cruel (armor, walkingspeed, damage,...) and added a missing ability that will make him even more stronger!
- - fixed (blue) loot of Timmy the Cruel: Now dropping correct
- - fixed, so Magistrate Barthilas decised to run away - or not - in the correct situation. this will allow groups, who first (wrongly) entered though the backdoor, more easily to collect the Key to the City
- - fixed a door, that didnt require the Key to the City yet
- - fixed a group of Ghostly Citizen, that didnt work correct
- *LBRS:
- - fixed movementspeed of Smolderthorn trolls
- *UBRS:
- - Father Flame event "Trigger" is now invisible
- - Rookery Whelps will now aggro when they pop out of their eggs
- *AQ40:
- - Spawns of Fankriss (worms) now spawn more randomly in their number, the random function will work more reliable than the previous one
- - Spawns of Fankriss (ye still the worms) now have their time of appearance also changed, the span of when Fankriss the Unyielding summons them got adjusted
- - Spawns of Fankriss will now instantly aggro as soon as they summoned, this sometimes didnt work immediatly
- *ZG:
- - fixed immunities of Ohgan
- *Misc:
- - Touch of Weakness has it's coefficient corrected on various ranks
- - Shadow Bolt (when used by items) has its coefficient corrected
- - fixed buff stacking to a degree, this will affect the most commonly used buffs (thanks especially to our dedicated testers who invested a lot of work into this! Smiley )
- *Workaround fix on Edge of madness, now works ...spawn one of the 4 bosses per instance
- *Players can no longer take all paths of brood of nozdormu up to revered, just one
- *Alliance Battlemasters in Ironforge now have their respawn time set equal to horde, if you find a specific source on exactly what it should be link it here, but for now i'm positive its rather the couple of minutes that horde bg masters had than 1 hour 45 mins which alliance bg masters had.
- *AQ20:
- - Anubisath Guardian's Shadow AOE does now ignore LOS
- *AQ40:
- - Anubisath Defender's Shadow AOE does now ignore LOS
- *MC:
- - fixed armor of Baron Geddon
- *DM:
- - Fixed damage and immunities of Prince Tortheldrin
- *Scholomance:
- - fixed an issue with Spectral Tutor, also fixed one specific one that didnt aggro
- - Rattlegore is despawning slower from now on, so you can loot the key easier
- - Rattlegore got his immunities updated
- *Stratholme:
- - The Crystals that hover above the 3 Zigguraths are now likely to explode if the Ziggurath is invaded! (The Ziggurath can be invaded after the respective boss in front of it is slain and the Ziggurath doors open)
- - The Thuzadin Acolytes may now yell a warning if you dare challange them..!
- - installed the well known annoying trap ... that will spawn the beloved plagued insects to attack you!
- *Naxxramas:
- - implemented soft instance respawn for abo- and spiderwing (later implementation for more content can be done)
- *Misc:
- - updated armor and immunities of Silithus summonable NR bosses (quest line: The Calling)*Fixed loot problem on Twins*Fixed stop movement on dead creatures properly..
- *Some AI adjustments by erga
- Was time to post some fixes (you've mostly seen them already if you followed my posts in the bug section on the forums), so you know what's upcoming. Here we go:
- *Quests:
- - fixed "Book of Ur" (book now better lootable). Yes finally!
- - "Commander Gor'shak" is now acceptable along with "The Pack Mistress" at Galamav the Marksman
- - "Data Rescue": Matrix Punchograph 3005-A is now working and will give you out the Yellow Punch Card
- - fixed Silithus Signets and crests
- - "Seal of Ascension" (lowered dropchance of gemns to pre-tbc values).
- - you can now start the Wanted: "Hogger" quest also at the second wanted sign. This should easify hogger raids a lot Wink
- *AQ20:
- - fixed an early crash in the Rajaxx event script with a workaround
- *AQ40:
- - fixed combat range and hitbox of Giant Claw Tentacle
- - fixed Sarturas hard enrage timer
- - added a missing ability to her adds
- - fixed teleport location of webbed players in the Fankriss encounter
- - also, Vekniss Hatchlings that spawn during the Fankriss encounter (near webbed players) will now stick to their estimated target for a short time, before eventually switching their target
- - Spawns of Fankriss will no longer spawn inside of Fankriss, but throughout the room during the encounter
- - advanced the path of an Anubisath Defender
- - scorpions and bugs at twins will reset when being pulled out of the encounter's room
- *Blackrock Depths:
- - fixed immunities and stats of Emperor Dagran Thaurissan
- *BWL:
- - fixed immunities of Blackwing Taskmaster
- *Naxxramas:
- - Maexxna attacks faster now
- *Black Fathom Depths:
- - fixed immunities of Twilight Lord Kelris
- - opened door to Aku'Mai until their mechanism is fixed
- *Dire Maul:
- - Captain Kromcrush now summons the correct type of add
- - fixed a problem when you zoned into Dire Maul West, now flawless
- *Molten Core:
- - fixed Core Rager's Enrage when being too close to Golemagg, now working as intended
- - adds of Garr now enrage if too far away from their master
- - adds of Garr will now immolate their targets
- - adds of Garr will now explode at the supposed time
- - fixed combat range and hitbox of Garr
- *AV:
- - all Warmasters have now their abilities fixed and their armor set
- - fixed the faction of Champion Guardian. Their previous faction was nonsense
- - guards along graveyard banners do now move around a bit as supposed
- - Lieutenant Rugba is now also mounted
- - fixed path of Lieutenant Lonadin
- *Scholomance:
- - Gandling's bone minions now stick to the teleported player
- *Stratholme:
- - fixed a door that didnt require the 'key to the city' yet
- - fixed immunities of Ramstein the Gorger
- - Magistrate Barthilas is removed from his current spawn location. In the future he will show up, depending on where you approach the undead side of Stratholme
- - Caution: Clear the 3 Zigguraths before approaching the Slaughterhouse (the enabled functionality is yet not fully blizzlike, but necessary in it's result. My beta solution will be replaced, once Zeard finishes the rework of the strath ud script.)
- - Caution: Kill all abominations before you approach Ramstein the Gorger (the enabled functionality is yet not fully blizzlike, but necessary in it's result. My beta solution will be replaced, once Zeard finishes the rework of the strath ud script.)
- - Crimson Conjuror's Water Elemental will now surely enter the fight, when it's master is engaged
- - Crimson Inquisitor now wields its weapon
- - "Fixed" the fight with Grand Crusader Dathrohan & Balnazzar: Now working all perfect in it's finest essence. Redone the whole fight and it's phases, added missing abilities, quotes and fixed stats of both Dathrohan and the demon. - Enjoy! Smiley
- *Sunken Temple:
- - improved the event around the Avatar and Shade of Hakkar a bit, enjoy! Smiley
- *Zul'Farrak:
- - added missing Rare-Elites
- - fixed their abilities, weapons, stats
- - made them rare spawning (yes this is an extra step Wink)
- - added path to Zerillis
- *Items:
- - Sprite Darter Egg minion's movementspeed fixed
- - fixed duration Hallow's End Pumpkin Treat, now all correct buy and usable
- - fixed some items that were scaling wrong
- - Fixed two items that weren't supposed to be present with the profficiency enchant
- *Misc:
- - some instance bosses now have advanced immunities
- - removed a wrong spawned elite mob from Ashenvale, thanks Bulkrath for reporting
- - Gordok Mauler will now properly melee attack
- - level ?? now have a appropriate base resistance
- Thanks to all that reported bugs and help to get rid of them! Zeard fixed a lootbug that allowed players to loot creatures that they weren't eligible for. Making any further use of this is against the rules as any bug abuse.
- *Greater Blessing of Wisdom no longer stacks from diffrent casters
- *Fixed the manaregeneration of SpiritInstant fix:
- *Fixed various issues causing lag/spikes, this was first test day and with 700 players online today it seems like it worked pretty good.*Boss "THe Unforgiven" in Stratholme now drops items as supposed
- *Ysondre can now be skinned for Dreamscale
- *Lowered drop chance of Eye of Sulfuras to blizzlike values, from 7% to 3%
- *Normalized the Healing done by Powerful healing wards of Jin'do the hexxer encounter
- *Corrected Immunities for Core ragers and linked them to Golemagg
- *High priestess Arlokk now has immunities set and her panthers are stealthed, Ty Egl for awesome reports keep it up
- *Garrs firesworn adds are now immune to everything except Banish
- *Fixed Execute randomly not doing anything.
- *Fixed barkskin 20% physical damage reduction
- *Scripted the 3 mailbox Undead postman / Postmaster Malown event
- *A Blue Light Bargain quest chain is now available at level 50
- *The Following NPC's will now be stealthed upon spawn
- Shadowmaw Panther
- Elder Shadowmaw Panther
- Jaguero Stalker
- Deviate Stalker
- Razorfen Stalker
- Hive'Regal Ambusher
- Hive'Ashi Sandstalker
- *Scorpion Poison is no longer effected by bonus damage
- *Fixed Libram of Light
- *Fixed Libram of Divinity
- *Enslave demon no longer breaks by damage, this also effects all charm spells.
- *Scripted Gurubashi Blood Drinker
- *Warlock Seduction now shares DR with Fear
- *Fixed Relentless Strikes
- *Scripted creature gurubashi champion, now charging the enemy on aggro
- *Hemet Nesingwary Jr is now Hemet Nesingwary , rofl
- *Fixed quest The glowing Shard
- *Fixed quest "Plague upon thee (2)"
- *Fixed Kormoks loot table and immunities
- *Fixed Immunities of Scholo bosses..can any1 report which are supposed to be immune to stun, tho?
- *Increased damage of scholomance bosses to more blizzlike values
- *Magmadar / Ancient Core hound are now skinnable
- *Fixed Onyxia P2 Fireball.
- *Quest Troll Necklace bounty is now repeatable and rewards reputation to Wildhammer Clan
- *Tortured sentinel and tortured druid will now spawn hive'ashi stinger or hive'ashi swarmer upon death
- *Quest The Lost report can no longer be obtained by alliance
- *Quest In Eranikus own words is now available to all races
- *Lucifron can no longer be ninjapulled
- *Fixed Life Tap & Improved Life Tap
- *Fixed quest Proving Allegiance, Lilith Nefara now spawns when candle is provided for the altar
- *Fixed immunities of Flamewaker priests of sulfuron harbinger encounter, can no longer be sheeped etc
- *Fixed quests Hive'ashi scout report, Hive'zora scout report, Hive'regal scout report
- *Fixed recipe "Schematic: Discombobulator Ray"
- *Fixed quest "The ashenvale hunt"
- *Fixed quest "The God hakkar"
- *Increased Viscidus hp to blizzlike values
- *speedy the turtle now follows the player and Crimson whelpling walks normal speed
- *Fixed Emerald Dragon whelp summoned by Dragons call to attack enemies
- *Fixed Razorfen Geomancer to spaw one Earth Rumbler instead of billion
- *Fixed Hunter Tier1 5/8 Set bonus.
- *Quest In Nightmares can now be obtained at level 15
- *Fixed quest "Arena Grandmaster" so lower levels can obtain it also
- *Spell Coeff for Chain lightning is now 0.714 and Lightning bolt is 0.8
- *Gurubashi arena chest now spawns correctly with the event
- *Blessing of light and Greater blessing of light now adds a Total Mod instead of a Advertised Mod
- *Fixed Warlock talent bane
- *fixed flame imps fire nova
- *Spawned Goraluk anvilcrack and jed runewatcher to UBRS
- *Summoned Blackhand Dreadweaver in UBRS no longer dies instantly when summoned lol
- *Fixed Buff Lordaerons blessing, now works for horde too and is limited to the faction holding towers
- *Zeard fixed the Thrash ability of giant claw tentacles
- *Cthuns digestive acid now stacks
- *Darkmaster Gandling spawned in Scholomance
- *Burus ability dismember now stacks
- *Fixed scale of Giant claw tentacles
- *Fixed quest "Marauders of Darrowshire"*Fixed size of duskbat lol
- *Fixed some problems with Crit updates and Weapon dependent crit applying/removing correctly.
- * Fixed threat calculation for Thunderfury proc.
- * Wound Poison, Instant Poison, Crippling Poison and Mind-Numbing Poison does no longer incorrectly target
- Grounding Totem.
- *Fixed all doors in Spider-wing and some boss linking with adds
- *Fixed World buffs from Onyxia and Nefarian Quests. Rest is comming soon
- *Many fixes in BWL, to much to explain here
- *Fixed client crashes at Transport if someone in your group was with you, kinda hacky fix but w/e it works
- fine.(You will not be able to see the people you are on the transport with now)
- *Fixed attack table so glancing blows gets calculated before crit, thanks Egl for doing testing on this.
- *Maws is now moving
- *Some viscidus updates
- {
- *Now spawns 5 Toxin clouds
- *Toxin Clouds now have a 3 sec delay before casting it's poison
- *Toxin Clouds are now removed if fight is reset
- *Toxin Clouds are no longer spawning while hes frozen or hidden.
- *Viscidus now requires less damage to shatter
- }
- *Casting Creatures will now start chasing you again if you are not within LOS
- *Fixed cooldown for razorgores "Destroy egg" ability now 7 sec as intended.
- *Fixed the "Gnome" Andorgos, you can now teleport to Twins room once they are killed or to Cthun's room once the encounter is in progress
- *Fixed item "Vanquished Tentacle of C'Thun"
- *Fixed up Scholomance instance scripts added all doors & functions, and Darkmaster Gandling now spawning as intended.
- *Fixed Corrosive Acid and other spells with this type of dice modifiers.
- *You will now be able to see when ouro submerges, and added a delay of ~ 2 sec untill the Dirt mounds gets released after submerge.
- *It is now possible to double-crit with Elemental mastery and crit is calculated at initial spell cast instead of impact moment.
- *Fixed Wolfshead Helm.
- *Fixed Coold blood proc.
- *Fixed power refund for Rogues/druids (Energy spells and CP generating) and warriors(rage) by 80% if hitresult is miss/dodge/parry
- *Fixed Warrior rage generation formula.
- *Fixed instance grid unloading much physical memory to save here lol. This will prolly solve the delay that comes after a long uptime.
- *Rewritten blink to a more blizzlike state
- *Possessed creatures now attacks the charmer as intended after the possess effect is broken. If the creature cant attack the charmer for some reason the creature will return to it's home position. This means it's no longer possible to relocate creatures using possess.
- *Warlock Trainers now teach Curse of Shadow rank 2
- *Shaman trainers now teach mana tide totem rank 2 and 3
- *spawned npc verog the dervish to stragnant oasis
- *Razzashi cobra now has the poison spit spell
- *Baelog's chest now contains Gni'kiv medallion
- *Fixed Possible crash in Pathing system.
- *Mor grayhoof and War master voone are no longer respawning
- *Relentless strikes now only procs once for Slice and Dice.
- *Fixed exploit regarding charm/possessing and looting
- *Fixed Disengage (Hunter)
- *Fixed Elune Stone
- *Fixed Skuls loot table and made him spawn at strat
- *Fixed sunken temple graveyard
- Logged
- Random NPC's & Creatures
- *Apothecary Dithers now provides Vitreous Focuser
- *Ribbly Screwspigot is now killable
- *Burning felguards no longer die on spawn
- *Boar spirit is now tameable
- *increased cenarion outriders & crildors dmg to blizz values
- *scripted and increased dmg of Arch Druid Staghelm
- *Fixed Loot table of rajaxx's guards
- *Archbishop is now using his holy nova
- *Fixed Barons unholy aura
- *shatterspear trolls of the dancing troll village are now actually dancing
- *Fixed Royal Dreadguards phasing and shield bash to some degree
- *Scripted Phantim
- *Increased Argent Riders and Cenarion Outriders dmg to blizzlike values
- *Spawned npc jailor eston & Masat T'andar
- Quests
- *Lar'Korwi quests now function
- *Nifty Stopwatch questchain is now available to all races
- *Quest Liquid stone is now available
- *Created quest "The Brokering of Peace" for horde side as it was missing. also set the right faction requirements for qs.
- *Study of elements :rock part 2 is now available to horde and ally both
- *fixed quest chain crown of earth
- *Fixed few Pvp Quests
- Items
- *Apothecary Dithers now provides Vitreous Focuser
- *Fixed Netherwind set bonus (3) now reducing right amount of threat
- *Fixed Hunter T2 5/8
- *Fixed warlock T1 5/8 and T2 5/8
- *Fixed Wolfshead Helm.
- *Removed cooldown from Wolfshead Helm.
- *Arathi basin / AV ratios and bandages can now only be used in Alterac Valley
- *Enchanted Moonstalker cloak can now only be used in Darkshore
- *decreased rogue d2 energy return set bonus proc rate
- *Recipe : Frost oil now is now sold in limited quantity of one , restock every 90 min
- *Mounts from other races than your own now require exalted to purchase from vendor
- Instances
- *fixed the taillash of Nefarian
- *Nefarian now despawns if raid wipes.
- *Nefarian now despawns if raid wipes.
- *Spire Spiderling and burning felhound no longer die on spawn
- *Razorgore will now start spawning mobs 35 sec after aggro, after that 15 sec
- *Fixed Ragnaros loot template.
- *Added Onyxia's sleep visual when idle
- *All mobs after supression rooms no longer respawn
- *Baron geddon now binds players to instance when he kills himself.
- *Carrion Spinner at Spider Wing is now immune to hibernate
- *Fixed postmaster malowns loot table
- *Hakkars poison clouds are now functional instead of spawning kids rofl
- *Globs of viscidus are no longer cc'able
- *Qiraji Warriors are now hostile as supposed
- *Andorov and Kaldorei elites of rajaxx encounter are now humanoids
- *Bugs in Bug tunnel now spawn 10 sec faster
- *Fixed some problems with respawn timers in raids, this also fixes the respawn problems in BWL.
- *Increased dmg of bug tunnel mobs to blizz values
- *Kaldorei elites are now scripted
- *andorov has had his mana set now
- *Fixed kurinnaxx fucked movement.
- *Ubrs redone, now somewhat blizzlike on all aspects (doors events etc) expect Solakar, will be scripted for next live update
- *Nefarian class call hunter now only affects hunters
- *Nefarian class Paladin now targets nefarian properly
- *Nefarian class Warlock now summons 2 Infernals per warlock
- *Nefarian no longer casts Paladin class calls for Horde raids and Shaman call for Alliance raid
- *Rend now correctly wears his weapon
- *Buru the Gorgers egg trigger's faction fixed so it wont damage hordes anymore rofl
- *Spawned goblins at Vael n chained em
- *Fixed Lord valthalaks phasing, shadow bolt volley now functionin as intended
- *Anubisath Defenders no longer summon infinite Ads
- Battlegrounds
- *Increased Alterac Valleys captains dmg to blizzlike values
- *Aerie Gryphon is no longer prespawned in Middle of AV (please report if the summoning for grpyhons is not working, in detail)
- *Guse's War rider is no longer prespawned in Spawned in AV (please report if the summoningis not working in detail)
- *Commander duffy no longer respawns when horde has taken the Stormpike Graveyard
- *Troggs and Kobolds in Irondeep and Coldtooth mines are no longer elites and have had their hitpoints / damage significally reduced corresponding to patch 1.11
- *Commander Randolph, Icewing sentinel ,Veteran Mountaineer, Lieutenant Stouthandle and some boombellow guy in AV are longer attackable by alliance lol
- *Lieutenant Grummus is now of proper scale
- *Honor is now saved during BG's
- *Arathi Basin tabard quests are now obtainable when exalted, not neutral
- *Spawned Stonehearth warmasters / Frostwolf bowmans to correct locations in AV
- *Removed misplaced NPCs from av
- *balinda has mana set now
- *Balindas Elemental is now of correct faction
- Classes
- *Fixed so Shadow Vuln procs on first tick
- *Fixed Improved SoR properly this time
- *Fixed Hunter base crit of 5%
- *Fixed Netherwind set bonus (3) now reducing right amount of threat
- *Fixed Hunter T2 5/8
- *Fixed warlock T1 5/8 and T2 5/8
- *WF Totem, Tremor totem and Poison Cleansing totem now trigger instantly on summon.
- *Removed line of sight check for Arcane missiles tick.
- *Death coil can no longer crit
- *Death Coil coeff is now 21.5% as supposed
- *Stormstrike can now trigger Windfury Weapon
- *Holy Nova now deals 0 threat.
- *Frost Shock now suffers Diminishing return
- *Serpents are no longer tameable
- *Earthbind totem now triggers on summon
- General
- *Fixed the Dmgschool system for physical dmg that is elemental, for example most mobs in MC are now hitting fire dmg. Please if theres any other mobs / BOSSES that require this fix.
- *Fixed Ranged-attack bonus AP from these aura types:
- SPELL_AURA_RANGED_ATTACK_POWER_ATTACKER_BONUS
- SPELL_AURA_MOD_RANGED_ATTACK_POWER_VERSUS
- (This fixes Hunter's mark etc)
- *Fixed Ranged crit
- *Restore spellMods on failed casts, will most Likely solve issues like this: http://vanillagaming.org/forum/index.php?topic=11330.0
- *Undercity is now linked to graveyard
- *Blackrock mountain is now linked to Flame crest graveyard once again...how did it bug i have zero idea
- *Fixed 1 infinite loop and 1 crash bug.
- *Gurubashi arena chest no longer respawns after looting during the event
- *Rewritten Mirror timer system for Breath, Fatigue, Lava, Slime. Breath should now work as intended in all waters, also fatigue is implemented when swimming on dark water.
- *Fixed some issues with Group UI, Members showing offline when teleporting to another map.
- Professions
- *Dragonscale Leatherworking trainer Thorkaf Dragoneye now teaches the shizzle as hes supposed to. Also now all dragonscale leatherworking recipes require the quest to be done
- *Fixed Skinning loot-range, which can cause no loot while skinning
- Races
- *Properly fix Blood Fury orc racial*Orgrimmar civilians now spawn Orgrimmar grunt on hostile los (Needs abit adjusting just like stormwind ones, Vendors arent spawning em currently.)
- *Added Mana / loot template to Dark keepers, z needs to script the one of 6 spawn
- *Slightly Increased dmg of Orgrimmar Grunt / stormwind city guard
- *Guards now have increased Stealth and Invisibility Detect
- *Searing Blade warlocks in Ragefire chasm now summon correct voidwalkers
- *Increased Dmg of deathguard elites to blizzlike values
- *Slightly increased dmg of lord kazzak, and made his scale / attack and movementspeed correct
- *chained City Bosses with their guards
- *gave Lil Timmy his patrol route
- *gave Sraaz his patrol route
- *gave Thief Catcher Thunderbrew his patrol route
- *fixed some bugged paths
- *spawned missing Adon
- *Fixed advanced armorsmithing volumes drop
- *scripted plagued deathhound
- *Fixed most npc's not casting interruption spells on player cast
- *Scripted city elite guards that had their abilities missing (except bluffwatchers) that were reported (some are still not working, gotta retest)
- *Increased dmg of brumeran
- *Vile scarab is now neutral
- *fixed Fire Beetle spawn
- *Spawned Colonel Kurzen and increased his dmg / scripted him..now casts the epic fade out and smoke bomb
- *Fixed dreamscale skinning
- *Fixed loot table of zapped giants
- *Winterfall Runners walking the path in wintersrping are now chained
- *Bloodsail warlocks now summon the succubuses on aggro for functionality (succubus aggro) purposes
- *bloodsail warlocks no longer shout defias quotes
- *Scripted tethis and increased his dmg
- *Increased dmg of king bangalash
- *Shadowmaw panthers now also cast sneak on evade
- *..and on spawn that seemed to be bugged
- *scripted sin'dal and increased his dmg
- *Increased dmg of bhag'thera
- Quests
- *Salfa now gives the quest "Winterfall activity" as supposed
- *Fixed all "Brazier of Beckoning" and "Brazier of invocation"
- *Fixed quest The archivist
- *Fixed Stranglethorn Fever quests and despawned prespawned Mokk the savage
- Items
- *Fixed Horde mage r10 pvp set's class requirement for the set (arcanum) that is in the vendor already and has the right stats, and removed the old set from the vendor
- Instances
- Onyxia
- fixed Onyxias positioning
- UBRS / LBRS
- fixed Rage Talon Dragonspawn spawn
- Added / fixed abilities to several UBRS mobs listed here http://vanillagaming.org/forum/index.php?topic=12101.0
- Scripted Urok Doomhowl event
- Spawned rest of the missing mobs and Gameobjects to UBRS / LBRS
- Scarshield Infiltrator now turns into vaelan when player approaches him, and removed the prespawned vaelan
- Gizrul the slavener now properly spawns upon halycon death aka can no longer be farmed
- Spawned some missings mobs / quest fivers to Blackrock spire entrance / lbrs (will continue tomorrow)
- Removed incorrectly spawned mobs in LBRS
- Spawned Ghok Bashguud to LBRS, scripted and added him a lootable featuring the all time favorites "Hurd Smashe" and "Bashguuder"
- MC
- Molten Core
- fixed Molten Giant spawns & chains
- fixed Lucifron patrol and chains
- fixed Garr and Firesworn chains & poisitiong
- fixed Ancient Core Hound spawn & path
- fixed Firelord spawn
- fixed Shazzrah spawndist
- fixed Flameguard spawn
- fixed Firewalker spawn
- fixed Lava Elemental spawn
- fixed Golemagg & Core Rager positioning & chains
- fixed Lava Annihilator spawn & patrol
- fixed Core Hound spawndist
- fixed Krinkle Goodsteel spawn
- fixed chainment of last Flame Imp group
- fixed Core Hound pack chains
- AQ20
- Spawned Hive'Zara Tail Lasher as supposed
- Ossirians speed is now 140%, z needs to code the areatrigger
- fixed Qiraj Gladiator spawn
- fixed Anubisath Guardian spawn & patrol
- fixed Vile Scarab spawn & spawndist
- fixed beetle spawn
- fixed Flesh Hunter spawn & patrol
- fixed Roach spawn & spawndist
- fixed Hive'Zara Sandstalker spawn
- fixed Hive'Zara Soldier spawn
- fixed Hive'Zara Stinger spawn
- fixed Hive'Zara Wasp spawn
- set Hive'Zara Swarmer as a reminder
- fixed Kurinnaxx pawndist
- fixed Buru Spandist
- fixed Anubisath Swarmguards spawn & patrol
- fixed Ayamiss positioning
- fixed Canal Frenzy spawn
- Kurinnaxx ability "Mortal wounds" now has a 6 sec timer
- BWL
- fixed Death Talon group chainment
- fixed Obsidian Destroyer spawn & patrol
- fixed Shrieker Scarab spawn
- fixed Spitting Scarab spawn
- fixed Silicate Feeder spawn
- fixed Hive'Zara Hornet spawn
- Ebonroc's ability "Shadow of Ebonroc" now has a 4 sec timer, Also added missing ability "Thrash" to all 3 dragons
- Naxxramas
- Spawned Plagued Deathhound as supposed & chained them
- Spawned Skitterers as supposed & patrol & spawndistance
- adjusted Faerlina adds positioning
- adjusted Faerlina folks spawn-positioning
- fixed Naxxramas appearance in EPL
- fixed various Naxxramas mob chainments
- fixed Mr Bigglesworth path
- fixed Anub Rekhans adds positioning & chained them
- AQ40
- fixed Obisidian Nullifier
- Fixed Cthun's Phase transformation stupid typo.
- spawened door at Skeram & Zeard scripted it
- fixed Qiraji Slayer spawn
- fixed Qiraji Mindflayer spawn
- fixed Anubisath Sentinels position
- Hive'zara larvas are now immune to stun
- fixed Ayamiss hive'zara swarmers spawn event
- Corrected dmg of hive zara swarmers
- fixed Obsidian Nullifier spawn
- fixed Obsidian Eradicator spawn & patrol
- fixed Qiraj Champion spawn
- fixed Qiraj Scorpion spawn
- fixed Qiraj Scarab spawn
- fixed Qiraj Lasher spawn
- fixed Visci positioning
- fixed Frankriss spawndistance
- fixed Vekniss Soldier Path
- fixed Anubisath Defender path
- fixed Ayamiss path
- fixed Vem patrol
- Fankriss ability "Mortal wounds" now has a 6 sec timer
- ZG
- Chained Bat's Patrols
- fixed bugged bats by repositioning
- Ohgan now has his armor set
- Stratholme
- fixed Magristrate Brathilas spawn time
- fixed Ramstein the Gorger spawn time
- fixed Timmy the Cruel spawn time
- fixed Crimson Hammersmith spawn time
- BRD
- added Bar Door
- Rescripted Princess Moira Bronzebeard, now actually heals the Emperor. He also Turns friendly on Emperor death now.
- fixed Black Rat spawn
- fixed Roach spawn
- fixed Rage Talon Dragon Guard & Blackhand Iron Guard spawn Patrol
- fixed Drakkisath Room Patrol & Respawn timers
- fixed Bonfire spawns
- fixed Beast path
- BWL
- spawned missing Fire
- Battlegrounds
- *Fixed Graveyards in AB, Players that are waiting for ress in a base will now be ported to nearest base if it gets assaulted.
- Classes
- *Serpent sting no longer scales with SPELL_AURA_MOD_RANGED_ATTACK_POWER
- *Deadly poison coeff is now adjusted to 1.33 damage per SP
- *Shield slam now has 50% chance to dispell a magic effect
- *Shield Slam and Shield Bash can now trigger Item combat spells.
- *Fixed Swiftmend
- General
- *Ironforge now has seperate GYs set for Ally and Horde, For ally at the gates and Horde at kharanos
- *Changed factions of Lordaeron Shrines lol were wrong way around (Theres still some bug in the script with them which z needs to fix)
- *No longer possible to get aggro from creatures which are returning home after evade, this fixes some exploits with the pathing system to.
- Professions
- *added missing recipes to Alliance dragonscale leatherworking trainer
- *Thorkaf dragoneye now properly gives the quest for Dragonscale leatherworking
- Events
- *Changed the Occurence of Darkmoon faire to 31 days instead of 67 days, but due to the current system that controls the occurence of events its not most likely gonna happen on time considering months have different amount of days, but atleast more often as supposed
- *Spawned missing Festival loremaster to stormwind and added missing quests to him and talespinnerSpecific mobs:
- - Tortured Druids use their abilities now as intended
- - the Festival Loremaster in SW is now only appearing during the Lunar Festival
- - fixed an odd Stormwind City Guard patrol path, which made it partly fly over the ground
- - Archmage Tarsis Kir-Moldir sits on the ground now (Naxxramas)
- - fixed respawn time of Vyral the Vile: Now respawning every 10 minutes (Silithus)
- - corrected Scout Manslayer's movement speed: Now moves significantly slower and added her the intended abilities(OG)
- - also gave all other Orgrimmar Scouts their abilities
- - fixed Rend Blackhand's attack animation
- - fixed size of Greater Duskbat lol
- - corrected movement speed of Guard Fengus (DM North), Prince Tortheldrin (DM), Immol'thar (DM), Royal Dreadguards (UC), Blackhand Dreadweavers (UBRS), Blackhand Summoners (UBRS), Blackhand Veterans (UBRS), Blackhand Dragon Handler (UBRS), Blackhand Iron Guard (UBRS)
- - decreased speed of Undercity Guardian to blizzlike value
- - the small guard in Elwynn Forest, that is on the path between Goldshire and Stormwind, will now actually patrol
- - Fixed Doom'rel's, Lord Valthalak's and Kirintos the Herals loot-table: Now dropping signifficantly less items
- - despawned prespawned D2 boss "Isalien" in DM, since the summoning works now
- - fixed size of Huum Wildmane: Now as big as a tauran should be (Cenarion Hold)
- - removed loot table from Core Hound adds near Magmadar (Molten Core)
- - nerfed loot table from Flame Imps: Now dropping Dark Iron Ore in the intended manner
- - gave the last Tryrant Devilsaur his path (Un'Goro Crater)
- - gave Brumeran it's path (Winterspring)
- - fixed Commander Aggro'gosh bugging out of the world
- - King Bangalash moves around more vivid now
- - double spawned Reginald Windsor got removed
- *Thunderaan is now scripted (xcept aggro reset for those inflicted by Tendrils of air, needs spell scriptin)
- *Fixed an issue when Thunderaan followed his knockbacked target into the air.
- *Also added his NR immunity.
- *Fixed Immunities of Thunderaan
- - fixed Scarshield Quartermaster respawntime (BRM)
- - dangerous demons now roam around the Dark Portal (Blasted Lands)
- - Arakis, Aluntir and Xil'xix are transitionally prespawned (Silithus)
- - spawned Mor'Ladim (Duskwood)
- *All Elementals are now immune to Bleeding
- *Added High Overlord Saurfang's ablities. Also added his quote and emote upon killing a player.
- *Lord Kazzak now wields his weapon and has his correct path set.
- *Added Highlord Bolvar Fordragon's abilities.
- *Added Lady Sylvanas Windrunner's abilities.
- *Added Varimathras most of his intended abilities.
- *Added Tyrande Whisperwind's abilities.
- *Correct Omen's HP to 1.12.1 values and added him his ability Cleave.
- *The following creatures have their path set:
- - Defias Messenger (Westfall)
- *Fixed size of Mangy Duskbat lol
- *The Blacksmith "Magnus Frostwake" will also offer his repair-services. (Caer Darrow, near Scholomance)
- *corrected some drop chances of Lord Kazzak (Blasted Lands - World Boss): Now dropping 3 items more often (e.g. Eye of Shadow now with 100%)
- *fixed armor. immunities and resistances of Teremus the Devourer (Blasted Lands - World Boss)
- *Suffering Highborne is now immune against arcane magic (Winterspring)
- *Malfurion Stormrage is now a "Level ?? - Boss"
- *added the 2 items "Rune of Perfection" to the Horde WSG-Quartermaster
- *removed another "Krinkle Goodsteel" double spawn
- *Certain mobs have had their holy resistance removed
- *Cauldron Lord Malvinious is now spawned
- Instance Scarlet Monestary:
- *All scarlet foes in the Crusader's Chapel are now bosslinked to the Scarlet Commander Mograine. (Scarlet Monestery)
- Adventurers will need to actually defeat them now - if they don't want them to be added during the encounter.
- *Henry stern now teaches Goldthorn tea as supposed
- *Spawned Wirling Maelstrom in Azshara - Bay of Storms
- *Despawned the Azshara summonable worldboss "Maws", because the summoning near the "Swirling Maelstrom" works
- *Maws is now an actual challange, because he uses all of his intended abilities
- *Frostsaber Stalkers are now stealthed
- *Solenor's head is now only dropping to hunters on the appropriate quest
- *the vendor Vi'el has no proper timers set for his rare vendored items reappearing (Winterspring)
- *Verdantine creatures near Seradane (Hinterlands) have their armor set now
- *Anachronos is no longer killable by players, as he now despawns properly on 20%
- Instance Dire Maul:
- - fixed Gordok Courtyard Door: Now requires the correct key
- - Ironbark the Redeemed is now frienldy (DM)
- - Tendris Warpwood adds were corrected and bosslinked to him
- Also fixed mob placements in the tunnels towards King Gordok.
- *The following creatures have their path set:
- - Pusillin (Dire Maul)
- *King Gordok and his mage are now immune to CC / stun, still slowable tho
- *Captain Kromcrush has his immunities set now. (Dire Maul North)
- Instance Blackrock Depths:
- - fixed Ironhand Guardians together with Zeard. They now inflict damage but won't engage players into combat correctly (BRD, at Magmus)
- - fixed the door key-requirement of the Lyceum Door: Now requiring "The Shadowforge Key" (BRD)
- *Lord Incedius now has his immunities set
- - spawned Panzor the Invincible (BRD)
- *Emperor Dagran Thaurissan will now properly call for aid and engage all the mobs in his room, which were skipped by adventurers. (BRD)
- *Also updated the equipment for Anvilrage Wardens: Their equipment is now shown correctly.
- Instance Blackrock Spire:
- - fixed Dark Iron Braziers: No longer targetable (UBRS)
- - Lord Valthalak will now really use his Shadowbolt AOE at 15%. And he will no longer spam that AOE right after engaging him a second time
- *Scarshield portal is now level 60 so mobs will spawn
- *The Beast now casts charge on initial aggro
- - removed prespawned Finkle Einhorn in UBRS, because he spawns on The Beast's defeat
- - Zeard scripted the close 3 mobs to be the The Beast's victims, they now die within the event (UBRS)
- - moved the Scarshield Inflitrator into blizzlike position (LBRS), a few meters to the right
- - adjusted Spire Scorpid's and Scarab's respawntime, now a group can get through there more easily (LBRS)
- *Fixed movement speed of some creatures in LBRS and in the world. Now moving with correct speed. (slower)
- *Corrected a bug with Ghok Bashguud's loottable (LBRS):
- The items from him have now the correct chance to drop.
- *Fixed issue with Pyroguard Emberseer event not starting properly sometimes.
- *fixed Lord Valthalak's armor value
- *Made significant improvements for Mor Grayhoof (LBRS - D2 summonable boss): Now an actual challange
- - due to 17 added abilities - including his shapeshifting into bear, cat, and dragon
- - hostile reaction
- - and wielding his 2h weapon
- *chained some more mob groups in UBRS
- *significantly decreased the movement speed of all Rage Talon dragons in UBRS
- *fixed level and stats of the Shadow Hunter boss in LBRS
- *fixed Spirestone Battlelord's position in LBRS
- *fixed position and equipment of Spirestone Lord Magus
- Instance Scholomance:
- - Plagued Hatchlings move around now (Scholo)
- - Illusion of Jandice Barov dmg was nerfed, additionaly she wields the intended weapon now (Scholo)
- - chained groups of students in the Viewing Room, chained the 2 bosses, bosslinked all groups towards the 2 bosses. Warning, you can no longer solopull the 2 bosses: The other one will also get hostile if you attempt to kill one of them. (Scholomance)
- - Darkmaster Gandling wields his weapon now (the epic staff he can drop)
- - Fixed 2 issues with the "Scholomance Dark Summoner": Now summons only one skelettal servant, instead of infinite. And the quotes are spoken out of combat.
- - the undead adds of two additional Scholo-Miniboss wander aimlessly around now
- - Suppression traps now has 3 sec delay after popping up, allowing quick disarming
- *Purged all bugs in Darkmaster Gandling's loot-table: Now drops everything with the correct chance, including the epic 2h-staff "Headmaster's Charge
- Instance AQ20:
- - Anubisath Guardians have their immunities set now (AQ20)
- - fixed size and speed of Anubisath Swarmguards (AQ20)
- - fixed size of the critter "Beetle" and removed his mana
- - fixed the armor of "Kaldrei Elite", no longer has zero. They also wield their weapons now. (AQ20)
- - Buru uses the correct Throns ability now
- - Hive'Zara Hornet is now correctly marked as an Elite (think on deleting your WDB folder)
- - chained Kaldorei Elites And Lieutenant General Andorov (AQ20)
- *All Obsidian creatures have now properly set their base mana to zero. Including Moam and other trash mobs.
- *The friendly NPC's of the Rajaxx event in AQ20 are now healable.
- - Thanks to Zeard for the hint how to fix this!
- *Fixed and cleaned up the different resistances of Ossirian the Unscarred (AQ20):
- - now properly resistant against the arcane school of magic
- - now properly free of resistance against the holy school of magic
- Instance Ahn’ Qiraji40:
- - repositioned the 3 dragon NPCs after Skeram into their blizzlike position (AQ40). Andorgos now also wields his magic orb lol
- - decreased “Fankriss the Unyielding”’s damage (AQ40)
- - Battleguard Sartura patrols now in circles - even if adventurers didn't watch her
- *Did workaround fix for vekniss soldiers debilirating charges slow debuff by using wing clip casted same time
- *Fixed spell Debilitating Charge for Vekniss Soldier.
- - C'Thun is now surrounded by his large black sphere (AQ40)
- *All 5 Anubisath Defenders are now bosslinked to the Twin Emperors. (AQ40)
- Adventurers will need to actually defeat them now - if they don't want them to be added during the encounter.
- *Fixed the the hitbox-size of C'thun (phase #2) with the help of mighty Zeard! O,o
- *All Obsidian creatures have now properly set their base mana to zero. Including Moam and other trash mobs.
- *Adds of Fankriss are now immune to CC / Movement impairing effects except stun
- *Emperor Vek'Lor will now spam use his Arcane Explosion spell, if a player is in range for that spell.
- Though, there is a delay, so he won't use it directly after a teleport.
- *Emperor Vek'Lor will cast his shadow bolt on his target in any case.
- *Emperor Vek'Nilash is no longer immune against Holy Damage. thanks to Zeard
- *Fixed some linking problems on bug trio where they wont respawn, they will now always respawn if wiping on any bug
- Instance Molten Core:
- *Son of Flame now has Lava Shield
- *Fixed Vicious bite of Ancient core hound
- *Flamewaker Elites are now casting fireball
- *Baron Geddon is now significantly faster chasing through Molten Core - and even if he hasn't been spotted by adventurers before (credits to Zeard for that).
- *Some Flame Imps in Molten Core will now respawn.
- Instance Naxxramas:
- - Deathknight Vindicators will wield their weapon
- - Revomed mana from Poisonous Skitterer
- - increased speed for Poisonous Skitterer
- - removed mana from Cropse Scarabs
- - despawned pre-spawned friendly placeholder Web Wraps at Maexxna
- *Fixed size of Maexxna's hitbox.
- *Crypt Guards will use the correct web spell in the future. (Naxxramas)
- Instance Blackwing Lair:
- *Players are now required to have the Blackwing Lair prequest completed in order to enter the instance through the Orb of Command - but players can still access BWL through UBRS without attunment
- *fixed the Orb of Command together with Zeard, now 100% blizzlike
- *Adventurers will no longer enter the Upper Blackrock Spire, when leaving Blackwing Lair.
- If you leave BWL, you are correctly teleported in front of the LBRS instance portal.
- - fixed path of Blackwing Taskmasters. One additional pack can now also be found on the upper level of the suppression room – also pathed.
- - Blackwing Mages and Spellbinders will wield their weapon.
- *Death talon overseers are now dragonkin, and immune to stun and snare effects
- *Enraged felguards are now immune to stun and snare effects
- - Suppression traps triggers no longer hits thier targets for 1 damage.
- - Suppression traps now has 3 sec delay after popping up, allowing quick disarming
- - Suppression traps will no longer get messed up when multiple players trying to disarm it at the same time
- *Bone Contructs now have 7,200 HP as intended
- *Increased Bone Construct's and Chromatic Drakonid's scale to blizzlike values. (At Nefarian)
- *Corrupted Infernals now use their correct abilities. (They occur upon the Nefarian-warlock-classcall)
- *Razorgore the Untamed has now the ability Fireball Volley - while being mind controlled through the orb.
- *Blackwing Legionnaires now wield their weapon. (BWL) Also lowered their movement speed.
- *Corrected immunities of Blackwing Spellbinder: Now immune against sleep and polymorph - but not immune against stun.
- *fixed movement-speed of Master Elemental Shaper Krixix
- *Made some equipment updates for creatures in Blackwing Lair:
- most wield their correct weapon now.
- *fixed Lord Victor Nefarius melee attack style: No longer 2h (Blackwing Lair)
- Quests:
- *Fixed quest the pariahs instructions
- *El Pollo grande now spawns in correct size after completing quest Kroshious infernal core
- *Fix quest "The Shattered Salute"
- *The repeatable quest "Encrypted twilight texts" will no longer give 500 reputation points with Cenarion Circle, but 250 instead.
- *Warsong Gulch Mark repeatable q at Major cities no longer reward money like the first q
- *The Red Scepter Shard will only drop off Nefarian, if a player is on the appropriate quest. This includes a 5 hour timer, after which the quest will be marked as "Failed".
- *The Blue Scepter Shard will only drop off Maws, if a player is on the appropriate quest
- *Haleh and Rexxar now give you a new drakefire amulet if youve lost it
- *fixed timer for the quest "Freedom for all Creatures": Now 6 minutes.
- VG Core:
- *Pet ability Claw now has GCD, also rewritten the whole GCD system
- *Players suffering from fear effects are no longer a valid main target for creatures
- It is now the same as the disorientation mechanic.
- *Fixed so Marks from battlegrounds now gets sent by mail if player has no space in inventory.
- *Fixed some issues with pathfinding in water
- *Rewritten movement generators for Confused and Fleeing movement.
- Alterac Valley:
- *Alterac Valley has recieved some updates:
- - Frostwolf Shaman, Primalist Thurloga, Druid of the Grove, Arch Druid Renferal have their mana, armor and level set correctly now. They will also use their abilities!
- - Removed the unintended quests:
- "The Return of Korrak"
- "The Legend of Korrak"
- "The Human Condition"
- "Ally of the Tauren"
- "Favor Amongst the Darkspear"
- -The Broken I.W.I.N. Button does drop now. If it only worked!
- - Frostwolf Guardians have their gear equipped now and use Revenge!
- -Drek'Thar has his 2 weapons equipped. Also fixed a bug, that let him not use his Whirlwind.
- -Vanndar Stormpike now actually uses his ability Stormbolt and has his 2 weapons equipped.
- -Frostwolf Legionnaire / Stormpike Defender / East Frostwolf Warmaster wield their gear now.
- *Alterac Valley quest "Enemy Booty" is no longer repeatable. (Horde)
- Misc:
- - Riding Turtle is now bound on pickup
- - fixed HP of Rabbit, Roach, Rat, Deeprun Rat and Black Rat (critters)
- - fixed damage of mobs listed here: http://vanillagaming.org/forum/index.php?topic=12187.msg93990#msg93990
- - and here http://vanillagaming.org/forum/index.php?topic=12187.msg93875#msg93875
- - corrected some weird player orientations, after zoning into and out of AQ20, AQ40, Scholomance, the Stormwind Wizard Sanctum & LBRS: This means that you will no longer look into a wrong direction - or maybe even making you zoning in again - and less headaches
- - added Blue Dragonscale Leggins to the teacher "Peter Galen"
- *Fixed Idol of the moon
- *added missing recipes to Alliance dragonscale leatherworking trainer
- *fixed vanity pet: "Captured Flame" does now spawn on use
- *fixed size of the pet "Tranquil Mechanical Yeti": Now smaller
- *corrected graveyards of Undercity, horde now ress up at Ruins of Lordearon and ally at brill
- *Fixed Improved Curse Of Exhaustion
- *Fixed Amplify curse for Curse Of Exhaustion
- *The "Unforged Seal of Ascension" and the "Unfired Ancient Blade" are now limited in charges correctly - which means players won't be able to spam use them any longer.
- *increased cooldown of "Brazier of Invocation" and Mudskunk Lure to prevent multiple use
- *Rewritten movement generators for Confused and Fleeing movement.
- And last, but not least: http://vanillagaming.org/forum/index.php?topic=13106.msg101543#msg101543Random NPC's & Creatures
- *spawned missing Cauldron lord bilemaw
- *Scripted High Tinker Mekkatorque, Jaina Proudmoore (Except the Teleport, z needs to fix that),King Magni Bronzebeard and Vol'jin
- *Kalin windflight now properly functions as vendor
- *Fixed faction of dalinda malem
- *Fixed Dreamscale skinning once and for all..
- *spawned the rare elites The Razza, Skarr the Unbreakable and Mushgog in The Maul
- *fixed Emeriss' spawn position
- *gave Kruban Darkblade (Orgrimmar) his path
- *despawned double spawned NPC "Deliana" in Ironforge
- *gave Lady Jaina Proudmoore her path
- Items
- *"nerfed" prestor's talisman of connivery
- *Fixed a flag in rogue d2 / d1 set proc event preventing the proc
- Instances
- UBRS / LBRS
- *Added Missing abilities, fire blast and berserker charge to the beast.
- AQ20
- *Andorov and Kaldorei Elites is no longer abusable.
- *Poison Stinger of ayamiss now stacks. Its also casted every 5 sec instead of 10 sec now
- *completely re scripted moam, should be blizzlike nao (except start mana, needs core scriptin)
- *Fixed Mana fiend of Moam, now casting counterspell.
- *Obsidian destroyer now drains mana correctly.
- *Changed buru egg respawn time from 30 min to 10 min
- AQ40
- *Fixed qiraji scarabs & scorpions dmg and faction
- *Corrected ap of emperor vek'nilash and made him immune to disarm
- *Fixed Vems Vengance, it now only applies to Kri and Yauj as intended.
- ZG
- *fixed some mixed up groups in ZG
- *Added Tome of Polymorph : Turtle to Gahz'rankas loot table
- BRD
- *spawned & fixed Giant Doors in BRD
- *Hurley Blackbreath is now available in BRD
- BWL
- *gave all Corrupted Dragon Whelps in Suppression Room (BWL) an idle walk mode
- *spawned missing mobs in suppresion room
- *gave Ebonroc and Flamegor their idle walk mode
- Battlegrounds
- *Fixed Repeatable AB quests for Horde and ally and removed cut arathor supply lines / zeard fixed the honor spell in them / wsg repeatables
- General
- *Fixed http://vanillagaming.org/forum/index.php?topic=11896.0 where delayed spells got interupted in mid air.
- *level 10 is now required to chat in world chat
- *Added pathing evade mechanicThe Scourge Invasion has found it's end: Naxxramas awaits!
- http://vanillagaming.org/forum/index.php?topic=13183.msg102224#msg102224
- Scarlet Interrogators now wield their weapon
- Bimble Longberry <Fruit Vendor> walks along her route in Ironforge now. Fixed her walking speed as well.
- pathed another Ironforge Guard
- Barkeep Kelly got his vendored beer types corrected
- Commander Aggro'Gosh is now PvP-Flagged
- corrected HP of the critters "Roach", "Cockroach" and "Tainted Cockroach"
- Vanquished Tentacle does no longer have mana
- Hakkari Priest has his immunities set now
- Everlook Bruisers cast Net now
- Vendored Skeletal Warhorses are now of epic quality
- Fixed Jed Runewatchers loottable: now only dropping 1 item at a time
- spawned Mor'vek <Ravasaur Trainer> in Un'Goro
- fixed Twilight Prophet's respawntime and add-chainment
- Enraged Felguard now wiels it's weapon
- Blackwing Technicians are casting Bottle of Poison much more often now, so it might stack up
- Cenarion Hold Infantry now uses their abilities
- Booty Bay Elites are now guarding the Fishing Extravaganza:
- - they use all their abilities
- - they are level 61, they are elite and they are very angry if you get PvP-flagged
- fixed Apple Bobs in main citie's inns:
- - they are now lootable
- - they now award Bobbing Apples
- - eating these now grants a buff with +25% on your stamina and spirit, so at 60 you would get about 15 Stamina and Spirit.
- Spawned the fully functional Hallow's End Treas NPC "Katrina Shimmerstar" in Ironforge
- Greater Scarab Coffer Key is now destroyed after one use
- fixed size of Cenarion Emissary Blackhoof
- The warmasters near Drek'thar wield their weapon now. The 4 basic ones, that should be spawned when the battle begins, use their abilities in addition.
- Also fixed some scales & immunities and weapon equipments of certain mobs on the outer wing corridors.
- Several world boss dragon encounters got their armor and resistances corrected
- Ysondres 25% spawnlings, the "Demented Druid Spirit", have now also their mana set and using their dangerous ability "Moonfire"
- Fixed Spirit of Redemtion, Healing spells casted while in this form no longer costs mana.
- Players are now correclty zoned out to the molten span, when dropping into that large destructed area in LBRS
- set droprates of Deathcharger, Zulian Tiger and Razzashi Raptor to the blizzlike values, now even lower
- Fixed Scholomance Door and UBRS door collision, now you can't blink / pull through it
- corrected abilities used by Molten Destroyer
- Zeard fixed some issues with GCD on canceling spells.
- The Ahn Qiraji Rajaxx event trigger and the Onyxia trigger are now invisible
- Onyxian Warders now wield their weapon
- fixed movement speed of Scarlet Judge, located at Hearthglen
- fixed dropchance of Dragon's Call: now lower (Sunken Temple)
- Zeard fixed all "+dmg VS undead" items
- Zeard fixed Invisibility: You are able to see non-invisible units, while you are under the effect of Invisibility. Creatures will be able to do so too.
- Fixed the item "Savage Guard": Now only offers 1 charge
- Zeard fixed dream fog ability of Dragons of the nightmare
- Fixed some issues with the creature "Eye of Naxxramas" (Stratholme):
- - They are now invisible
- - They are now spawning dangerous Gargoyles after a few seconds
- - They are patrolling in Stratholme Living & Dead Side
- Made some updates to the C'thun encounter (AQ40):
- -Giant Eye Tentacle is no longer moving
- -Flesh Tentacles in Cthuns stomach are now attackable with meele attacks from the platforms
- -Giant Tentacle Portal is no longer targetable by players, at Cthun Phase 2
- -some tentacles no longer have zero armor
- -Giant Claw Tentacle is now vurnerable to stun
- -minlevel of Flesh Tentacles is now correct
- Switched the Crypt Reavers after Faerlina out with Tomb Horrors (Naxxramas)
- fixed Deathknight Vindicators deadly aura: Now stacking up
- Anub'Rhekan's adds do no longer respawn after his death
- Naxxramas Acolytes and Naxxramas Cultists do no longer cast their spells, if nobody is in range for them
- Fixed HP of Naxxramas Worshippers, now five times bigger
- Also fixed their casting of Fireball, now significantly stronger
- adventurers are now properly charmed if looting a Jinxed Hoodo Pile (ZG)
- Treant' Bane can now actually drop off the Gordok Tribute chest in (Dire Maul North)!
- Zeard took care of some problems with Vek'Lor's behaviour (AQ40)
- Emperor Vek'Lor wields his weapon now
- Made some updates to the Valthalak encounter (UBRS):
- -Lord Valthalak will deal only little damage until 40% of his health. At 40% health he will start hitting very hard.
- -Lord Valthalak will no longer summon Spectral Assassins when below 40%
- -Spectral Assassins are now immune against interrupt, but not against stun
- -Spectral Assassin's ability "Defile" will be repeatedly cast from now on
- Made some updates to the Sothos & Jarien encounter (Stratholme):
- -added loot to the encounter, including quest drops
- -lowered their movementspeed
- -added armor and resistances
- -the spirits will assist you with melee hits
- -added the equipment of the bosses and the spirits
- -players may also recieve the buff Vengeance when one of the twins has been killed
- Fixed Holy Fire coefficient
- Fixed Drain Life coefficient
- Fixed Mind Flay coefficient
- *You can now pickup flags in BG while you are invisible or Stealthed, but ofc your stealth or Invisiblity aura will be removed.
- *Seal of Light no longer scales with +heal
- *Aegis of Preservation no longer scales with bonus heal
- *Fixed Ignite stacking, all mages now shares same stack
- *Fixed Animation for channeled spells like Drain life, Drain mana etc
- *Paladin: Rewritten Judgement of the crusader, it will now scale as following:
- 10% Seal of Righteousness
- 59% Judgement of Righteousness
- 21% Seal of Command
- 43% Judgement of Command
- 33% Consecration
- 43% Holy Shock
- 43% Hammer of Wrath
- 43% Exorcism
- 19% Holy Wrath
- 00% Blessing of Sanctuary <Does not Apply>
- 00% Holy Shield <Does not Apply>
- 00% Retribution Aura <Does not Apply>
- 00% Eye for an Eye <Does not Apply>
- 32% Smite
- 32% Holy Fire Initial
- 26% Holy Fire DoT
- 32% Holy Nova
- *Paladin: Fixed so Seal of righteousness has a dynamic damage instead of a static damage, more blizzlike this way.
- *Paladin: Fixed Improved Seal of righteousness
- *Rewritten spell Coefficiency system, thanks joru for helping me testing. ( Needs testing by players to confirm everything is working alright)
- *Fixed quest kirith
- *Twilight aquamancer now summons only 1 Aqua Guardian
- *Fixed Gurubashi Arena Booty run event. Z added the Zone wide message : Short John Mithril yells: Arrr, Me Hearties! I be havin' some extra Treasure that I be givin' away at the Gurubashi Arena! All ye need do to collect it is open the chest I leave on the arena floor!
- *Fixed that All Bg Weekend emissaries can now queue you into battleground. Please Report if some emissaries are missing from their supposed positions when a bg weekend is on.
- *Fixed quest Armor scraps in AV, no longer repeatable, Use more armor scraps after it
- *Mad servants in ZG now spawn 2 mad voidwalkers upon death, also scripted the voidwalkers
- *Zeard Fixed Proc rate for Lifestealing
- *Removed quest Defusing the threat in av, shouldnt exist on this patch
- *Fixed quest Korrak the Bloodrager, no longer repeatable.
- *Fixed quest Proving grounds in av, banners now spawned at correct locations
- *Fixed quest Facing Negolash
- *made quest "sunken treasure" completeable, z needs to fix the escort ai
- *Fixed so Thunderfury does not scale with SP.
- *Fixed object waterlogged letter, now contains waterlogged envelope
- *Discordant surges now drop the bracers
- *Malor's Chest now contains medallion of faith
- Logged
- *Fixed quest the medallion of faith
- *Grounding Totem no longer affects Charge & Intercept
- *Viper sting can no longer be stacked from diffrent hunters.
- *Fixed bodley's unfortunate fate for all classes
- *Fixed many DOT spells with stacks like Dismember, Deadly poison V etc
- *Spawned Fizzlebang Booms in ironforge and added Red fireworks rocket to his vendor template
- *Quest A troubled spirit is now obtainable from warrior trainer in org
- *Fixed quest Poisoned water
- *Fixed warrior t1 8/8 and basicly all auras with a modifier of type "SPELLMOD_THREAT"
- *Readded Zandalarian Hero Charm fix.
- *Reapply Blessing of light & Greater blessing of light fix
- *Fixed Dreamwalker Raiment 2/9 Bonus.
- *Fixed HoT stacking( No longer possible to stack the same rank of a HoT spell on a target )
- *Set max Debuff auras to 16, max positive auras is 32 total max is auras 48
- *Fixed Hunter Talent: Improved Arcane Shot
- *Fixed paladin Tier 1, 3/8 Bonus.
- *Fixed combustion again, sorry for breaking it!
- LIVE Update Changelogs From 2012-01-09 to 2012-01-18
- *Spawned a Ghost Saber to the ruins in Darkshore and made it Tameable.
- *Fixed problem where players not getting rank if they are online durning flush
- *When Battleguard Sartura is engaged her Guards will also attack now.
- *Raggy now drops Essence of the Firelord when your on the quest.
- *Fixed so C'thun wont aggro tru walls and stuff.
- *Quests: "Libram of Focus", "Libram of Rapidity", and "Libram of Protection", are now repeatable
- *Fixed conflict with mount flag and silence flag
- *Fixed Six Demon bag cooldown and the felhound minion is now following as intended
- *Mutanus the Devourer now drops item Glowing shard
- *Fixed instance scripts for Kri, Vem, Twins and skeram. Will solve the current wierd Behavior
- *Lowered damage of corpse scarabs
- *Fixed quest Seal of ascension
- *Fixed quest Gordunni cobalt aka spawned the dirt mounds
- *Corrected the dmg of duke of fathoms
- *Fixed melee damage of jindos shades.
- *Fixed jin'dos damage to blizzlike values
- *Fixed the speed of Hyacint macaw and green wing macaw
- *Fixed Draconics for Dummies, now lootable
- *Fixed burus eggs, now inflictin dmg on buru instead of any1 lol
- *Fixed Faerlinas hp to correct values
- *corrected the drop chance of pattern : robe of the archmage from 17% to 12%
- *Fixed holy mightstone
- *Made some slight adjustments to blink height caluclations, you should now be able to tele from water to land without getting underground, and tele from land to water without getting to the bottom of the water
- *Fixed so Restoration buff breaks when you attack or getting attacked
- *Rewritten Ayamiss script, this should be near 100% blizzlike.
- *Rewritten Ossirian Script
- *Rajaxx event implemented
- *Fixed Faerlinas Poison Volley, now it only affects 10 random players
- *Fixed Damage calculations for glancing blows
- *Fixed Battlemasters queue list (Now shows the current bg's)
- *Fixed some problems with random porting if you logout/dc in a bg
- *Rewritten battleground's ( WSG, AB and AV ). Alterac valley is going to need some testing and prolly some fixing, but now we have a solid ground to work on. We also support bracket BG's now ( < 60 ) properly.
- *Fixed Naxx trash respawn time
- *Fixed quest seal of ascension
- *Fixed Grounding Totem, it will now eat Polymorph and Wand casts will be ignored.
- *fixed anthions parting words -> bodley's unfortunate fate quest chain continuum for those classes it was bugged for
- *Sunder Armor/Winter's Chill/Shadow Weaving and Improved Scorch can now stack between diffrent casters
- *removed the untargettable frenzied bloodseeker bat from Duskwood
- *Fixed bug where channeled spells got interrupted by other players channeled spells ( Mind fly,drain soul etc )
- *Emperor Dagran Thaurissan no longer Drops force of will
- *Fixed Alterac Valley quest "Empty stables"
- *Big update on map system, Started work on new instance Save system ( ID ) will be done in near future!
- *Fixed quest The Rescue
- *Fixed quest Defenders of Darrowshire
- *quest in dreams is now completeable
- *Rewritten Onyxia's script, still not 100% but way better than before.
- *Update on map system, should solve some height calculation problems at some places. Also some optimization
- *Shade of Jin'do should now cast the correct shadowshock spell dealing ~ 600 damage
- *Fixed Detect magic
- *Mar'li can now be taunted in spider form.
- *War Master Voone now drops flightlade throwing axe
- *Fixed Blackwing Technician's bounding box'
- *Spell animations is now removed if the spell gets interupted ( No more burning hands etc )
- *Fixed so Feign Death wont couse tracking spells to show wierd stuff.
- *Stealth spells now interrupts Auto Repeat ( No more auto shoot while shadowmeld etc.. )
- *Fixed so minipets follow their owner
- *Fixed so Intoxicating Venom removes the drunk effect when removed
- *Fixed Amulet of Draconic Subversion it now shows the correct model id and can only be used in Emberstrife's Den
- *Fixed anoying bug where NPC's jumps a bit into the air when talking to them.
- *Fixed PPM rate for some enchants
- - (Frostbrand Attack 9 PPM)
- - (Fiery Weapon 6 PPM)
- - (Life Steal 6 PPM)
- - (Chilled 1.6 PPM)
- *Fixed so immunity effects puts the player at the bottom of the aggro list and saving aggro to a temporary threat list, and after the immunity effect is removed threat is restored to the player. http://vanillagaming.org/forum/index.php?topic=8127.0
- *Fixed bug where players got unmounted in WSG due to Height misscalculations.
- *Fixed quest More Dense Grinding Stones
- *Fixed all huhuran buggs reported in this thread: http://vanillagaming.org/forum/index.php?topic=7564.0
- *Fixed few zg bugs
- *Chromaggus Afflictions is now affecting 5 random players every 15secs
- *Creatures will now evade if they cant make a path to the attacker within 5000 MS
- *Fixed pvp flagging for assistance situations like heal etc.
- *increased dmg of winterfall furlbrogs and high chief himself (rmbr to read the book)
- *following mobs have had their dmg corrected :
- - Watery Invader
- - Suffering Highborne
- - Anguished Highborne
- - Fledgling Chillwind
- - Ragged Owlbeast
- - Shardtooth Bear
- - Winterspring Owl
- - Ice Thistle Yet
- *Frostmauls and kashoc tha reaver at winterspring have their spells / damage corrected
- *Made azurous immune to frost / arcane dmg and slowing effects / fear etc
- *Spawned scarab coffers / large scarab coffers at correct pos's @ aq20 and aq40
- *Made some adjustments to melee abilities reach
- *Fixed quests Epic armaments of battle and superior armaments of battle to be repeatable.
- *Fixed scale of Gordok Inner door in dm, ty joru for aidin findin stuff
- *Spawned unfired plate gauntlets at proper position in brd.
- *Fixed quest Fiery Plate Gauntlets
- *Fixed dark coffers at BRD vault to be targetable.
- *Remove Annora from Tower of azora, she was already spawned at uldaman.
- *Possible Crash fix
- Introducing new, more blizzlike and challenging honor system, with formulas altered but functions remaining basically same.
- *Fixed Nefarians t2 chest drop, now drops 2.
- *Heavily increased faerlinas damage (btw sacrifice works you just gotta target her obviously)
- *Updated damage / immunities and scripted all abyssal lords, Whirlaxis, baron kazum, Lord skwol and prince skaldrenox.
- *Fixed "Linken's Boomerang" proc
- *Fixed missing los check for Arcane Missiles when switching target (Each tick)
- *Fixed both "Membership Card Renewal" quests to reward renewal gifts.
- *Rewritten system for damage liquids like Lava and Slime
- *Fixed Loot of 3 dragons in BWL
- *Fixed a crash in arlokk script
- *Correct dmg of Borelgore to blizzlike values
- *Despawned second Doctor Weavil and scripted abilities for him / corrected some values.
- *Fixed Darkmoon Faire occurrence dates now it should start at 00:01 on the Sunday before the 1st Monday of each month
- *correct damage and immunities of Lord lakmaeran
- *Hakkar is no longer disarmable
- *The Ancients at felwood are no longer attackable
- *Spawned Kormok at Ras Frostwhisper chamber and increased the damage of most scholo bosses to blizzlike values (some were ridiculously low)
- *Disabled meeting stones, stay tuned for more updates on these
- *Fixed quest to obtain Lok'delar the stave of the ancients from Vartrus the ancient after finishing quests for both bow and the quiver.
- *Corrected damage / immunity values and scripted abilities for the dukes summoned by wind stones.
- *did a workaround fix for Quel'serrar quest, ony now drops the Treated ancient blade when your on the last quest of the chain.
- *Fixed False reports from anti-speed hack system due to knockbacks
- *Fixed quest "locked away"
- *Corrected damage of Gordok maulers to blizzlike values
- *Added Immunities / corrected dmg of king mosh
- *increased dmg of onyxia to blizzlike values*Increased damage of hazza'rah to blizzlike values
- *Fixed Flask stacking.
- *Crypt guards now cast the aoe web spell. Also increased their damage / made acid spit more frequent so that now tank switch is required.
- *Fixed Naxx graveyard
- *Crypt guards acid spit no longer casts on random targets
- *Increased damage of Anub'rekhan by 15%
- *Fixed Noggenfogger scale problem
- *Reversed stuck fix, it works like a HS now.
- *Fixed Mind Vision rank 2 so it's not affected by LOS at all
- *Fixed stacking for several enchants
- *Fixed so assist spells triggers PVP as intended
- *Fixed npc Artist Rey-something
- *Quest: Still Believing now rewards "Decoded True Believer Clippings" as supposed
- *Following items now drop off "Decoded True Believer Clippings" as supposed.
- Pattern: Runed Stygian Belt
- Plans: Darkrune Helm
- Pattern: Runed Stygian Leggings
- Plans: Darkrune Breastplate
- Plans: Darkrune Gauntlets
- Pattern: Runed Stygian Boots
- *Corrected spawn timers of Naxx trash
- *Despawned improper victor nefarius from UBRS
- *Fixed Hyacint Macaw and Emerald something lol mini pets to follow the player as supposed
- *Corrected some damage values / spawntimes of BWL trash mobs
- *Fixed Ouro so ouro evades correctly
- *Removed Req Enchanting skill when Disenchanting. No such thing in 1.12
- *Fixed Player -> Player Melee range to 5y instead of 10y
- *Isalien is no longer stunnable
- *Orgrimmars banker karus is now banker lol
- *Lethon and the other dragons now drop dreamscale when skinned
- *Simone the seductress is now spawned / attackable @ Un'goro
- *Removed Kirtonos the Herald from headmasters study in scholomance.
- *Increased damage of many bosses in ZG to blizzlike values.
- *Increased Damage of Garr and Baron Geddon to blizzlike values.
- *Increased damage of many world bosses to blizzlike values.
- *Fixed Anubisath Defenders in AQ40
- *Fixed quest drop the quest "the curse of the tides"
- *Elemental Shaper goblin in BWL now teaches "Smelt Elementium" WHEN MINDCONTROLLED
- *Fixed mana drain problem.'
- *Maws is now 5x bigger
- *Increased chromaggus damage once again..lets see how this one works out
- Please Share your thoughts about the damage / other values of rest of the bwl bosses at : http://vanillagaming.org/forum/index.php?topic=7013.0
- *Removed Battle/Guardian elixir categorization , they now stacks as intended
- *Fixed npc "Polymorph Clone" for quest "fragmented magic"
- *Increased damage of the creature "Obsidian eradicator" to blizzlike values.
- *Fixed quest "What the wind carries"
- *Increased the damage values of all LBRS / UBRS bosses to more blizzlike values.*Fixed Force Reactive shield proc
- *Fixed Gnomish death ray
- *Fixed Gnomish mind control cap ( Needs some testing @ live )
- *Fixed Bounding radius of C'thun to blizzlike values. (He can now be melee attacked from normal distance)
- *Fixed so ouro's Quakes moves once again..
- *Fixed Door: Twins -> Ouro
- *Fixed Toxin clouds for viscidus
- *Corrected Damage of the Twin Emperors to Blizzlike values.
- *Fixed so mobs cant cast while stunned and gets interrupted if stun is applied while mob is casting
- *Spawned missing NPC "karus" to orgrimmars bank
- *Quest "Gerenzo's Orders" is now completeable..
- *Non-combat pet "Ancona Chicken" now follows its mastah and does not stand around makin eggs.
- *Quest "Freedom for all Creatures" is now completeable.
- *Silvermane Stalkers are now Dropping Silvermane Stalker flank.
- *Fixed Stoneform so bleed immunity applies correctly*Fixed Size of some mobs in starting areas..
- *Rewritten Escort AI
- *Made quest "The Tome Of Valor" Completeable.
- *Fixed Stoneform once for all...
- *Rewritten the system for Possession spells like mindcontrol. (Fixes all mindcontrol buggs etc)
- *Fixed quest "The Scepter of Celebras"
- *Spawned npc Lupos to Duskwood Brightwood Grove.
- *Spawned Demetria and her guards near Tyr's hand in EPL.
- *Spawned Shadowsilk Poachers to Searing gorge
- *Fixed so you cant continue shoot if you run out of ammo
- *Fixed Nefarians class call "Hunter"
- *Fixed player base Health and Mana stats to blizzlike values (This also reduces the mana needed for example blink).
- *Fixed so Hand of Justice gives you an instant extra swing not on next swing.
- *Fixed bugg where some guilds gets thier ranks reseted.
- *Fixed so Viscidus cant cast poison volley when frozen solid
- *Omen is now Scripted and spawns during the Lunar Festival Event.
- *Corrected the Speed of Webwood spiders
- *Added quest item "Eldritch shackles" to Myzraels loot table for quest "summoning the princess"
- *Pesterhide Snarlers fear spell now has cooldown.
- *Fixed Enraged Felguards despawn time, they now despawn after 5 min.
- *Fixed Sarturas Scale lol.
- *Twilight Corrupter is now scripted.
- *Increased damage of Maws and Twilight corrupter to blizzlike values.
- *Fixed quest " The Nightmare Manifests" to be completeable.
- *Mistress Natalia Mar'Alith is now scripted and her damage is corrected.
- *Fixed Loot Template of Meshlok the Harvester
- *Fixed tremor totem
- *Fixed Mage "Improved Fire Ward" and "Frost Warding" Talents
- *Fixed item "Black Grasp of the Destroyer" proc
- *Fixed Respawning acolytes in Naxx. Fags all of ye who kept abusin without reportin lol, Ty son.
- *Obsidian Eradicator and Anubisath Sentinels in Aq40 are now respawning every 30min
- *Corrected respawn time for Obsidian Chunks in aq20 / aq40
- *Naxxramas Attunement quest "The Dread Citadel" Honored version is now available for those who have completed revered / exalted at the quest giver. It also should no longer reset on logout.
- *Fixed so the c'thun tentacles actually can be attacked
- *Malfurion Stormrage is now Spawned at Sunken Temple.
- *Zeard fixed the Spell / bowshoot + Shadowmeld / Stealth ninja pull.
- *Fixed C'thun LOS for all kind of Magnet chain spells so now you cant be attacked in stomach by any lazors
- *Fixed C'thun so the Claw/Eye tentacles wont attack you in stomach
- *Fixed C'thuns green lazorrrrrrrr, so it doesn't bounce off dead people or targets not in LOS (in stomach for example)
- *Fixed C'thuns aggro range
- *All C'thun game breaking bug should be fixed nao. GO GET HIM!
- Logged
- LIVE Update Changelogs 2011-08-19 to 2011-08-21
- *Paladin Flash of light now shows animation as supposed.
- *Spawned npc "Eliza" at duskwood, Eliza is now dropping item "The Embalmers heart" for quest "Bride of the Embalmer".
- *Fixed item Enchantments applying mods after Resurrecting
- *You can now complete only one of the following Brood of Nozdormu reputation ring quests :
- The Grand Invoker
- The Path of the Conqueror
- The Qiraji Conqueror
- *Experimental fix on blackout, needs some testing
- *Made some changes to the movement packets, movement should be less laggy now.
- *AQ40 bug tunnel is now working, the bugs respawn every 10 seconds so the tunnel must be done as its supposed
- *Whelps / Dragonkins at suppression room in BWL respawn now as supposed, whelps every 30 sec and dragonkins every 30 min
- *Featuring Buru the Gorger http://vanillagaming.org/index.php?topic=4909.0
- *Fixed Six Demon bag ;>
- *Fixed stacking for the following Enchants:
- Arcanum of Focus
- Arcanum of Protection
- Arcanum of Rapidity
- Lesser Arcanum of Constitution
- Lesser Arcanum of resilience
- Lesser Arcanum of Rumination
- Lesser Arcanum of tenacity
- Lesser Arcanum of Voracity
- Animist's Caress ( DRUID ZG )
- Hoodoo Hex ( WARLOCK ZG )
- Presence of Sight ( MAGE ZG )
- Vodouisant's Vigilant Embrace ( SHAMAN ZG )
- Prophetic Aura ( PRIEST ZG )
- Death's Embrace ( ROGUE ZG )
- Falcon's Call ( HUNTER ZG )
- Presence of Might ( WARRIOR ZG )
- Syncretist's Sigil ( PALADIN ZG )
- *General Rajaxx , Moam and Ossirian are now Boss npcs as supposed
- *General Rajaxx and Ossirian are now blizzlike scripted (Except ossirian, Crystals need work still) due to new acid update, had to change scriptname
- *Increased the damage of Kurinnax and Buru to blizzlike values
- *Ossirian , Ayamiss and Buru are now immune to taunt as supposed.
- *Spawned missing tablets to LBRS for the quest "The Final Tablets"
- *Fixed the Model of Elsharin, stormwind mage trainer
- *Fixed Tame beast, now you need to wait the whole channel time..
- *Some fixes in pet react system and pet movement system, this wierd lagg movement when in combat should be gone now.
- *Fixed Hunter pet dropdown menu, Renaming is now possible.
- *Removed flag: UNIT_DYNFLAG_SPECIALINFO from players since it's not suposed to be there.
- *Completely Fixed the Aquatic form quests for Horde and Alliance, was all fucked up (3rd time "Fixed")
- *Increased damage of "Cenarion Hold Infantry" at Cenarion Hold to Blizzlike values
- *Increased damage of Enraged Wyvern to Blizzlike valuesLIVE Update Changelogs From 2011-11-29 to LIVE 2011-12-20
- *Implented Blizzlike Vanilla Honor System!
- *Malfurion Stormrage is now Spawned at Sunken Temple.
- *The Following quests now required quests "Echoes of War" and "Omarion's handbook" completed and the reputation values below b4 they can be obtained.
- [60] The Only Song I Know... (Raid, Revered)
- [60] Glacial Cloak (Raid, Exalted)
- [60] Glacial Gloves (Raid, Exalted)
- [60] Glacial Vest (Raid, Exalted)
- [60] Glacial Wrists (Raid, Exalted)
- [60] Icebane Bracers (Raid, Exalted)
- [60] Icebane Breastplate (Raid, Exalted)
- [60] Icebane Gauntlets (Raid, Exalted)
- [60] Icy Scale Bracers (Raid, Exalted)
- [60] Icy Scale Breastplate (Raid, Exalted)
- [60] Icy Scale Gauntlets (Raid, Exalted)
- [60] Polar Bracers (Raid, Exalted)
- [60] Polar Gloves (Raid, Exalted)
- [60] Polar Tunic (Raid, Exalted)
- *Fixed Special Flight master in EPL
- *All bosses in Stratholme have had their damage and immunties corrected to blizzlike values.
- *Quest "Craftsman's Writ" Is now repeatable as supposed.
- *Item "Craftsman's Writ : Major Mana potion" can no longer be duplicated
- *Changed Majordomos Flamewaker Elite and Healer AI back to core scripting.
- *Ragnaros can no longer be disarmed.
- *Ragnaros now drops 2 tier legs as supposed.
- *Fixed Height calculation problems in some places ( NPC's falling tru floor )
- *Creature "Arikara" is now tameable as supposed.
- *Fixed Twins teleport, Tanks biskos for all help!
- *Spawned "Strange Lockbox" to Silverpine forest for the quest "Trial of The Sea lion"
- *Fixed Ebonroc's spell "Shadow of Ebonroc"
- *General Drakkisath's ads in UBRS are now spawned.
- *Cauldron Lord Soulwrath now drops item "Gahrron's Withering Cauldron Key" for quest "Target: Gahrron's Withering"
- *Crash fix
- *Item "Badge of the Swarmguard" fixed
- *Shaman Talent "Improved Fire Totems" now working as intended
- *Gorishi Hive Queen now drops the item "Gorishi Queen Brain" as supposed.
- *Onyxia Spawns 15-20 whelps now at Phase 2 Start and a group of 5 almost constantly thru the phase. Also the Whelps no Longer cast pyroblast lol
- *Ouro's script is now rewritten and it is as blizzlike as it could possibly be.*Flamewaker elites / healers are now more blizzlike scripted
- *Increased the damage of Warlock Minions Infernal and Doomguard to blizzlike values
- *Doomguard now has spells as supposed.
- *Infernal now has spells as supposed.
- *Changed faction of Buru Eggs to another hostile faction instead of being same than buru's. They are no longer aiding buru when kited close, still they remain not aggroing if not attacked, aka the encounter is doable as supposed
- *Update 2 on the movement system, should be better now, post here if you got or see any problems after the update*Flamewaker elites / healers are now more blizzlike scripted
- *Increased the damage of Warlock Minions Infernal and Doomguard to blizzlike values
- *Doomguard now has spells as supposed.
- *Infernal now has spells as supposed.
- *Changed faction of Buru Eggs to another hostile faction instead of being same than buru's. They are no longer aiding buru when kited close, still they remain not aggroing if not attacked, aka the encounter is doable as supposed
- *Update 2 on the movement system, should be better now, post here if you got or see any problems after the update*All flight paths at start has now been disabled .
- *Argent Quartermaster Lightspark at Chillwind Camp in Western Plaguelands no longer sells infinite Major mana / healing potions. He now sells 4x each, and they will replenish in time.
- *Naxxramas now has a graveyard set at Eastern Plaguelands.
- *Fixed Maexxna door mechanics in naxxramas.
- *Fixed faerlina's / anub'rekhans Speech.
- *Fixed spell "Widow's Embrace" used when MC'ing the worshippers @ faerlina ".
- *Fixed Naxxramas attunement quest. ATTENTION : at the moment Only Honored Version of this quest grants you entry to Naxxramas aka you need to be honored to obtain it, So contact GM if you have completed either revered or Exalted version.
- *Moved Crypt Guards of Anub'rekhan encounter to his both sides so they must be offtanked. Crypt guards also spawn Corpse Scarabs upon death now.
- *Corrected the running speed of Anub'Rekhan to blizzlike values.
- *Fixed the Pack Pulls in Spider wing, so every pack now comes in whole when pulled.
- *Naxxramas Followers of the Faerlina encounter in spider wing are now scripted aka casting silence.
- *Spawned Mr. Bigglesworth to Naxxramas .
- *Changed the Graveyard when dying on Azuregos encounter to Talrendis point, No more 10 sec corpse running.
- *Fixed Greater Blessing of light
- *Fixed Health change in bear forms.
- *Quests reported at http://vanillagaming.org/index.php?topic=5471.0 are now completable.
- *Fixed Arcane missiles so it wont target the caster itself.
- *You no longer can accept and complete "The Might of Kalimdor" without having quest "Nefarius's corruption" completed.
- *Melee Damage of Chromaggus in Blackwing lair has been increased moderately.
- *Zapped giants for the quest Zapped giants now drop the item Miniaturization residue as supposed.
- *Rend in UBRS is no longer stun immune.
- *High Justice Grimstone in BRD arena now speaks shizz as supposed.
- *Increased the Damage of Gyth, Rend, drakkisath and the beast in UBRS to blizzlike values.
- *The quest "The Scepter of Celebras" is no longer available without completing the quest "Legends of maraudon" first.
- *Death talon packs in BWL are no longer respawning.
- *Lightning totems spawned by Living monstrosity in Abomination wing are no longer friendly.
- *Mad scientist , Surgical assistant and Living Monstrosity in Naxxramas Abomination wing have had their Melee damage corrected to Blizzlike values.
- *Mad scientist are now immune to blind and gouge.
- *Surgical assistants are now immune to stun and silence / counterspell effects.
- *Living monstrosity is now immune to stun.
- *Patchwork Golem, Bile Retcher , Sewage Slime , Sludge Belcher and Embalming Slime in Naxxramas Abomination wing have had their Melee damage corrected to Blizzlike values.
- *Patchwork Golems are now Immune to Shackle as supposed.
- *Embalming slimes movement speed is now 50% of players normal running speed.
- *Corrected the running speed of Stormwind city guards to blizzlike values from 1.2 to 1.14 LOL
- *quest "A terrible Purpose" now rewards item "Nature's Whisper" as supposed.
- *item "Mechanical Yeti" now has 3 charges as supposed.
- *Aqua Guardians in Blackfathom Deeps no longer spam frost nova.
- *Meshlok the Harvester is now spawned in Maraudon
- *Black Guard Swordsmith is now spawned in Stratholme for quest "Corruption"
- *Lieutenant General Andorov is now spawned at AQ20 and sells the Obsidian plans
- *Illusions of Jandice barov in Scholomance now have blizzlike dmg values
- *Kirtonos the Herald in Scholomance no longer respawns
- *Fixed quest "The Shattered Hand"
- *Fixed Battle standards.
- *Fixed Repair costs
- *The quest "Armaments of War" now works and rewards items for other classes than warrior aswell.
- *Fixed item: Rotten apple ( http://old.wowhead.com/item=15875 ), so it has 5 charges
- *Fixed Thistle Tea so it gives 100 energy instead of 60*Fixed Huhurans script, now completely blizzlike.
- *Crypt Reaver & Crypt Guard in Spider Wing are now Blizzlike Scripted.
- *Entire Poisonous Skitterer pack in Spider Wing now attacks when pulled.
- *Maexxna's Spiderlings are no longer friendly.
- *Corrected the Damage and attack power of Anub'rekhan , Grand Widow Faerlina and Maexxna in Spider Wing to blizzlike values.
- *Skipped quest "Long Forgotten memories" , now you can accept "A Pawn of the Eternal Board" from Gameobject "Crystalline Tear" just having quest "Anachronos" completed.
- *Spawned missing doors to Dire Maul.
- *Princess Huhuran in AQ40 is no longer tauntable.
- *Creature "Avatar of Hakkar" is now dropping item "Essence of Hakkar" as supposed.
- *Fixed quest "Screecher Spirits".
- *Crimson Hammersmith is now dropping item "Crimson Hammersmith's Apron" with 100% drop chance for the quest "Sweet Serenity"
- *Fixed Succubus: Lesser Invisibility so it breaks properly.
- *Isaliens pet in DM east "Empyrean" is now hostile as supposed.
- *Nekrum Gutchewer is now dropping item "Nekrum's Medallion" for the quest "Nekrum's Medallion"
- *Fixed pet LoS, so pets cant run tru walls and stuff.
- *Changed the Damage of Chromaggus to final Blizzlike value.
- Logged
- *Fixed Night elf level 20 priest class quest "Elune's Grace" and Human Level 20 priest class quest "Arcane Feedback" to be completeable
- *General Drakkisath in UBRS is no longer farmable by skinning.
- *Added missing Shadowforge Gate to Blackrock Depths.
- *Princess Huhurans frenzy is now Tranquilable as supposed.
- *Zeard fixed Warsong Gulch And Arathi Basin Bandages only to be usable inside the battlegrounds, not everywhere.
- *Object Hive'Ashi Pod at silithus is now correctly containing item "Encrusted Silithid Object" for the quest "Hive in the Tower"
- *All Captains / Generals in Alterac Valley are now scripted and have their correct boss immunities set.
- *All the quest objective demons for hunter quest "Stave of The Ancients" are now dropping their heads.
- *Updated to Latest ACID (Database scripting)
- Some of the New Changes Included in ACID 1.0.2:
- * Back ported changes/updates from ACID 2.0.5
- * LOTS of fundamental script changes/additions/fixes.
- * Many Zones are now either rough scripted or scripted from Official Data. * (We just went from 2228 creatures in ACID 1.0.1 to 3899 in this release!). * (We just went from 8032 Total Scripts in ACID 1.0.1 to 13010 in this release)
- Ye this shit is awesome including Civilians in cities summoning guards when Hostile on Sight Grin and much more
- *Blacksmith quest "Corruption" now Teaches "Master Swordsmith" as supposed upon completion.
- *Blacksmith quest "Sweet Serenity" now teaches "Master Hammersmith" as supposed upon completion.
- *Black Guard Swordsmith is now Dropping item "Insignia of Black Guard" for quest "Corruption"
- *Crimson Hammersmith is now dropping item " Crimson Hammersmith's Apron" for quest "Sweet Serenity"
- *Blacksmith quest "Snakestone of the Shadow Huntress" now Teaches "Master Axesmith" As supposed upon
- *You can now complete only one of the 3 Weaponsmith Mastery quests.
- *Changed the damage of Lethon to 2241-2742
- *All dragons of nightmare are now immune to Nature damage
- *Fixed quest "The Archivist" to be completeable
- *Temporarily fixed constant respawning of scholomance boss "Kirtonos the Herald" by spawning him instead of the object event.
- *Changed the Damage and health of race city bosses to more blizzlike values, some were totally random (hp 8k for example)
- *Warlock Quest "Imp Delivery" of Dreadsteed quest chain (Warlock epic mount) is now Acceptable after completing quest "Xorothian stardust" from npc "Gorzeeki Wildeyes"
- *Warlock quest chain for Dreadsteed, the warlock epic mount should now be working. Please report if you encounter any bugs with the Last quest.
- *Winterfall Furlbrogs are now dropping item "Winterfall Spirit beads" for quest "Beads for salfa" in winterspring.
- *Implemented Lethon scripts
- *Done porting new MySql lib, Also fixing a few crashes with MTMaps and started converting from ZThreads to ACE
- *Fixed quest "Dead Man's Plea" in Stratholme to be compleboar.
- *Thunderhead hippogryphs in Azshara are now dropping the item "Undamaged hippogryph feather" for quest " A Meeting with the Master"
- *Slightly Increased the Damage and health of Onyxian whelps (Onyxia's ads) and they should no longer be casting Pyroblast.
- *Arathi Basin / Warsong Gulch Foods are now usable only inside the battlegrounds.
- *Training Dummy scripts added
- *Creature "Cauldron Lord Malvinious" is now dropping item "Dalson's Tears Cauldron Key" for the quest "Target : Dalson's Tears"
- *Cauldron Lord Razach is now dropping item "Writing Haunt Cauldron Key" for the quest "Target: Writhing Haunt"
- *Changed the Damage of Hive'Ashi bugs in Silithus to Blizzlike Values, were hella too low.
- *Removed Midsummer Celebrants and Horde Bonfire from Silithus near cenarion hold, not supposed to be there since World Events arent working atm.
- *Fixed Raggy event -> http://vanillagaming.org/index.php?topic=4536.0
- *Gurubashi Arena Treasure chest now spawns every 3 hours as supposed not all the time.
- *Quest "Arena Grandmaster" should now be workin as intentioned.
- *Demon Portals casted by Blackwing Warlocks are now scripted. They Summon Enraged felguard, whose are immune to all but Banish and Fear.
- *Blackwing Warlocks are now immune to stun / polymorph
- *Blackwing Spellbinders are now immune to all magic damage.
- *Adds of Fankriss are now immune to CC / Movement impairing effects except stun
- *Last quest for Night elf aquatic form chain is now working.
- *Druid Aquatic form chain quest "Trial of the Lake" is now working for both Night elves and Taurens.
- *Fixed the Runes in Molten Core, you have to douse the runes in order for Majordomo Executus to spawn. Items needed for this is : [Eternal Quintessence] or [Aqual Quintessence]
- « Last Edit: August 26, 2011, 03:18:09 pm by Sinsemilla » Logged
- *Durnholde Keep is Now Spawned and serving all visitors!
- *Fixed Item "Healthy Dragon Scale" not to duplicate anymore once quest is accepted
- *Fixed "Darkmoon Card: Blue Dragon" proc
- *Fixed "The furious storm" proc on Shaman D2 Set, it will now only proc on Negative or positive spell cast as supposed
- *Fixed proc for mage talent Arcane Concentration so it only procs of DAMAGE spells
- *Fixed LOS check for Arcane Missiles at the start of the channeling
- *Death Talon Dragonspawn , Blackwing mage and blackwing legionnaire are now immune to stun and blackwing mage to interrupt
- *Death Talon packs in BWL after vael are no longer single, or half pullable, you must fight all 6 mobs of each pack same time
- *Enraged Felguards summoned by Demon Portals in BWL are now hostile
- *Killing Cenarion Hold NPC's now lowers your reputation as supposed, so you cant kill all the guards without any losses and put one hell up onna hold (like i did today xd)
- *Fixed Nefarians class Call "Priest: Corupted Healing"
- *Fixed Nefarians class Call: Warrior
- *Fixed Nefarians class Call: Mage
- *Spawned npc "Simone the Seductress" at Un'Goro Crater
- *Spawned Black Guard Swordsmith in Stratholme.
- *Scripted Orgrimmar elite grunt "Scout Tharr" and set his speed to blizzlike values.
- *Removed .start command since it's totaly unblizzlike.
- *Update on DR system, now fear,entangling roots have DR etc..
- *Fixed problem with auras getting removed when use spells with any of these effects:
- SPELL_AURA_DUMMY
- SPELL_AURA_PERIODIC_DAMAGE
- SPELL_AURA_PERIODIC_DAMAGE_PERCENT
- SPELL_AURA_PERIODIC_LEECH
- SPELL_AURA_PERIODIC_HEAL
- SPELL_AURA_OBS_MOD_HEALTH
- SPELL_AURA_PERIODIC_MANA_LEECH
- SPELL_AURA_OBS_MOD_MANA
- SPELL_AURA_POWER_BURN_MANA
- Should solve the Mind Flay interupt problem when used from multiple sources on same target and prolly other spells.
- *Creature "Ramstein the Gorger" In Stratholme is now dropping the item "Head of Ramstein the Gorger" for quest "Ramstein
- *Spawned Dungeon 2 boss "Theldren" to UBRS and added "Top Piece of Lord Valthalak's Amulet" to his loot template. Scripting of the encounter coming at some point
- *Princess Huhuran's Frenzy effect is now tranquilizeble
- *Searing totem Rank 2 is now working as supposed
- *Quest "The Perfect Stout" no longer needs any pre Quest
- *Added armor values for the Dragons of Nightmare
- *Lord Valthalak , D2 summonable boss in UBRS now has loot.
- *High Priest Thekal adds in Zul'Gurub now have correct immunities.
- *Razorfen Geomancers in RFK are no longer summoning infinite Earth Rumblers.
- *High chief winterfall now correctly drops item "crudely written log" after quest "Winterfall Runners" is done
- *Gameobject "Witherbark Totem Bundle" created with item "Witherbark totem stick" (x9) now contains item "Bolt Charged Bramble" for quest "Items of Power" as supposed.
- *Enraged Panther for Quest "Hypercapacitor Gizmo" is now killable*High chief winterfall is now dropping the item "Crudely Written log" if you have quest "High Chief winterfall" active.
- *Increased the damage of bloodpetals in Un'goro to blizzlike values
- *Magmadar , Baron Geddon and Golemagg are now immune to fire.
- *Increased Damage of all Molten Core bosses to blizzlike values.
- *Questline from Duke Hydraxis to Obtain "Aqual Quintessence", item used to douse the runes of the Firelords in the Molten Core is now Working for Alliance aswell , and the item is obtainable.
- *Correct equipment / immunities of Dungeon 2 boss "Lord Valthalak"
- *Lord Valthalaks Ads, Spectral Assassins are now Hostile as supposed
- *Flame Imps in Molten Core are now casting the correct spell "Fire nova" which does about 500 damage on 0 fire resistance as supposed, instead of the Cone of fire that did 1,5k and caused wipes
- *Following Enchanting Gems have now 1 charge instead of Infinite as supposed
- Arcanum of Focus
- Arcanum of Protection
- Arcanum of Rapidity
- Lesser Arcanum of Constitution
- Lesser Arcanum of resilience
- Lesser Arcanum of Rumination
- Lesser Arcanum of tenacity
- Lesser Arcanum of Voracity
- Animist's Caress ( DRUID ZG )
- Hoodoo Hex ( WARLOCK ZG )
- Presence of Sight ( MAGE ZG )
- Vodouisant's Vigilant Embrace ( SHAMAN ZG )
- Prophetic Aura ( PRIEST ZG )
- Death's Embrace ( ROGUE ZG )
- Falcon's Call ( HUNTER ZG )
- Presence of Might ( WARRIOR ZG )
- Syncretist's Sigil ( PALADIN ZG )
- *Quest "Redemption" is now completable as supposed.
- *Fixed NPCs Death Talon Dragonspawn, Blackwing Legionnaire, Blackwing Mage to attack and cast spells to Razorgore when they spawn as supposed, was bugged due to new scripts they had that ACID applied which didnt work with Zeards razor script
- *Fixed Totems tickin only one time, was bugged due to some major scripting updates i made
- *Fixed quest "In Dreams" to be completeable.
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