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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. do
  4.     print("FE Compatibility code by Mokiros")
  5.     script.Parent = Player.Character
  6.  
  7.     --RemoteEvent for communicating
  8.     local Event = Instance.new("RemoteEvent")
  9.     Event.Name = "UserInput_Event"
  10.  
  11.     --Fake event to make stuff like Mouse.KeyDown work
  12.     local function fakeEvent()
  13.         local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  14.         t.connect = t.Connect
  15.         return t
  16.     end
  17.  
  18.     --Creating fake input objects with fake variables
  19.     local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  20.     local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  21.     local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  22.         CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  23.     end}
  24.     --Merged 2 functions into one by checking amount of arguments
  25.     CAS.UnbindAction = CAS.BindAction
  26.  
  27.     --This function will trigger the events that have been :Connect()'ed
  28.     local function te(self,ev,...)
  29.         local t = m[ev]
  30.         if t and t._fakeEvent and t.Function then
  31.             t.Function(...)
  32.         end
  33.     end
  34.     m.TrigEvent = te
  35.     UIS.TrigEvent = te
  36.  
  37.     Event.OnServerEvent:Connect(function(plr,io)
  38.         if plr~=Player then return end
  39.         if io.isMouse then
  40.             m.Target = io.Target
  41.             m.Hit = io.Hit
  42.         else
  43.             local b = io.UserInputState == Enum.UserInputState.Begin
  44.             if io.UserInputType == Enum.UserInputType.MouseButton1 then
  45.                 return m:TrigEvent(b and "Button1Down" or "Button1Up")
  46.             end
  47.             for _,t in pairs(CAS.Actions) do
  48.                 for _,k in pairs(t.Keys) do
  49.                     if k==io.KeyCode then
  50.                         t.Function(t.Name,io.UserInputState,io)
  51.                     end
  52.                 end
  53.             end
  54.             m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  55.             UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  56.         end
  57.     end)
  58.     Event.Parent = NLS([==[
  59.     local Player = game:GetService("Players").LocalPlayer
  60.     local Event = script:WaitForChild("UserInput_Event")
  61.  
  62.     local UIS = game:GetService("UserInputService")
  63.     local input = function(io,a)
  64.         if a then return end
  65.         --Since InputObject is a client-side instance, we create and pass table instead
  66.         Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  67.     end
  68.     UIS.InputBegan:Connect(input)
  69.     UIS.InputEnded:Connect(input)
  70.  
  71.     local Mouse = Player:GetMouse()
  72.     local h,t
  73.     --Give the server mouse data 30 times every second, but only if the values changed
  74.     --If player is not moving their mouse, client won't fire events
  75.     while wait(1/30) do
  76.         if h~=Mouse.Hit or t~=Mouse.Target then
  77.             h,t=Mouse.Hit,Mouse.Target
  78.             Event:FireServer({isMouse=true,Target=t,Hit=h})
  79.         end
  80.     end]==],Player.Character)
  81.     Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  82. end
  83.  
  84. --[[ last updated: 2018/5/13, 15:30
  85.  
  86. Pen by oilsauce.]]
  87.  
  88. print("Pen Script by Oilsauce.")
  89. print("Click: Stab")
  90. print("E: Toggle Pen")
  91. print("F: Throw Pen")
  92.  
  93. -----------------------------------------------------------------------------------
  94.  
  95. local plrs = game:GetService("Players")
  96. local plr = plrs.LocalPlayer
  97. local char = plr.Character
  98. local tweenserv = game:GetService("TweenService")
  99. local lighting = game:GetService("Lighting")
  100. local hum = char:FindFirstChildOfClass("Humanoid")
  101. local mou = plr:GetMouse()
  102. local tor = char:FindFirstChild("Torso") or char:FindFirstChild("UpperTorso")
  103. local root = char:FindFirstChild("HumanoidRootPart")
  104. local head = char:FindFirstChild("Head")
  105. local face = head:FindFirstChildOfClass("Decal")
  106. local larm = char:FindFirstChild("Left Arm") or char:FindFirstChild("LeftUpperArm")
  107. local rarm = char:FindFirstChild("Right Arm") or char:FindFirstChild("RightUpperArm")
  108. local rleg = char:FindFirstChild("Right Leg") or char:FindFirstChild("RightUpperLeg")
  109. local lleg = char:FindFirstChild("Left Leg") or char:FindFirstChild("LeftUpperLeg")
  110. local neck = tor:FindFirstChild("Neck")
  111. local rootj = root:FindFirstChild("RootJoint")
  112. local LS = tor:FindFirstChild("Left Shoulder")
  113. local RS = tor:FindFirstChild("Right Shoulder")
  114. local LH = tor:FindFirstChild("Left Hip")
  115. local RH = tor:FindFirstChild("Right Hip")
  116. local bp = plr:FindFirstChild("Backpack")
  117.  
  118. hum:ClearAllChildren()
  119. char.Animate:remove()
  120.  
  121.  
  122. --Converted with ttyyuu12345's model to script plugin v4
  123. function sandbox(var,func)
  124.     local env = getfenv(func)
  125.     local newenv = setmetatable({},{
  126.         __index = function(self,k)
  127.             if k=="script" then
  128.                 return var
  129.             else
  130.                 return env[k]
  131.             end
  132.         end,
  133.     })
  134.     setfenv(func,newenv)
  135.     return func
  136. end
  137. cors = {}
  138. mas = Instance.new("Model",game:GetService("Lighting"))
  139. Model0 = Instance.new("Model")
  140. Part1 = Instance.new("Part")
  141. Part2 = Instance.new("Part")
  142. ManualWeld3 = Instance.new("ManualWeld")
  143. Part4 = Instance.new("Part")
  144. ManualWeld5 = Instance.new("ManualWeld")
  145. Part6 = Instance.new("Part")
  146. ManualWeld7 = Instance.new("ManualWeld")
  147. Part8 = Instance.new("Part")
  148. ManualWeld9 = Instance.new("ManualWeld")
  149. Part10 = Instance.new("Part")
  150. ManualWeld11 = Instance.new("ManualWeld")
  151. Part12 = Instance.new("Part")
  152. ManualWeld13 = Instance.new("ManualWeld")
  153. Model0.Name = "pen"
  154. Model0.Parent = mas
  155. Part1.Name = "handler2"
  156. Part1.Parent = Model0
  157. Part1.Material = Enum.Material.Glass
  158. Part1.BrickColor = BrickColor.new("Really black")
  159. Part1.Shape = Enum.PartType.Cylinder
  160. Part1.Size = Vector3.new(0.099999927, 0.075000003, 0.075000003)
  161. Part1.CFrame = CFrame.new(0.422837317, 4.01673937, 24.1206856, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  162. Part1.BottomSurface = Enum.SurfaceType.Smooth
  163. Part1.TopSurface = Enum.SurfaceType.Smooth
  164. Part1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  165. Part1.Position = Vector3.new(0.422837317, 4.01673937, 24.1206856)
  166. Part1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  167. Part2.Name = "handler1"
  168. Part2.Parent = Model0
  169. Part2.Material = Enum.Material.Glass
  170. Part2.BrickColor = BrickColor.new("Really black")
  171. Part2.Shape = Enum.PartType.Cylinder
  172. Part2.Size = Vector3.new(0.099999927, 0.100000001, 0.100000001)
  173. Part2.CFrame = CFrame.new(0.356837302, 4.02223921, 24.1206856, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  174. Part2.BottomSurface = Enum.SurfaceType.Smooth
  175. Part2.TopSurface = Enum.SurfaceType.Smooth
  176. Part2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  177. Part2.Position = Vector3.new(0.356837302, 4.02223921, 24.1206856)
  178. Part2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  179. ManualWeld3.Name = "Weld"
  180. ManualWeld3.Parent = Part2
  181. ManualWeld3.C1 = CFrame.new(-0.0660000145, 0.00549983978, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  182. ManualWeld3.Part0 = Part2
  183. ManualWeld3.Part1 = Part1
  184. Part4.Name = "body"
  185. Part4.Parent = Model0
  186. Part4.Material = Enum.Material.Glass
  187. Part4.BrickColor = BrickColor.new("Really black")
  188. Part4.Shape = Enum.PartType.Cylinder
  189. Part4.Size = Vector3.new(1.27499998, 0.125, 0.125)
  190. Part4.CFrame = CFrame.new(-0.320662677, 4.02673912, 24.1206856, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  191. Part4.BottomSurface = Enum.SurfaceType.Smooth
  192. Part4.TopSurface = Enum.SurfaceType.Smooth
  193. Part4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  194. Part4.Position = Vector3.new(-0.320662677, 4.02673912, 24.1206856)
  195. Part4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  196. ManualWeld5.Name = "Weld"
  197. ManualWeld5.Parent = Part4
  198. ManualWeld5.C1 = CFrame.new(-0.743499994, 0.00999975204, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  199. ManualWeld5.Part0 = Part4
  200. ManualWeld5.Part1 = Part1
  201. Part6.Name = "clipholder"
  202. Part6.Parent = Model0
  203. Part6.Material = Enum.Material.Glass
  204. Part6.BrickColor = BrickColor.new("Really black")
  205. Part6.Shape = Enum.PartType.Cylinder
  206. Part6.Size = Vector3.new(0.2, 0.150000006, 0.150000006)
  207. Part6.CFrame = CFrame.new(-0.986662686, 4.02623892, 24.1206856, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  208. Part6.BottomSurface = Enum.SurfaceType.Smooth
  209. Part6.TopSurface = Enum.SurfaceType.Smooth
  210. Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  211. Part6.Position = Vector3.new(-0.986662686, 4.02623892, 24.1206856)
  212. Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  213. ManualWeld7.Name = "Weld"
  214. ManualWeld7.Parent = Part6
  215. ManualWeld7.C1 = CFrame.new(-1.4095, 0.00949954987, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  216. ManualWeld7.Part0 = Part6
  217. ManualWeld7.Part1 = Part1
  218. Part8.Name = "clip"
  219. Part8.Parent = Model0
  220. Part8.Material = Enum.Material.Glass
  221. Part8.BrickColor = BrickColor.new("Really black")
  222. Part8.Size = Vector3.new(0.724999905, 0.0500000119, 0.100000001)
  223. Part8.CFrame = CFrame.new(-0.663956106, 4.10453987, 24.1179676, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  224. Part8.BottomSurface = Enum.SurfaceType.Smooth
  225. Part8.TopSurface = Enum.SurfaceType.Smooth
  226. Part8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  227. Part8.Position = Vector3.new(-0.663956106, 4.10453987, 24.1179676)
  228. Part8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  229. ManualWeld9.Name = "Weld"
  230. ManualWeld9.Parent = Part8
  231. ManualWeld9.C1 = CFrame.new(-1.08679342, 0.0878005028, -0.0027179718, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  232. ManualWeld9.Part0 = Part8
  233. ManualWeld9.Part1 = Part1
  234. Part10.Name = "button"
  235. Part10.Parent = Model0
  236. Part10.Material = Enum.Material.Glass
  237. Part10.BrickColor = BrickColor.new("Dark indigo")
  238. Part10.Shape = Enum.PartType.Cylinder
  239. Part10.Size = Vector3.new(0.14, 0.125, 0.125)
  240. Part10.CFrame = CFrame.new(-1.09316278, 4.02473927, 24.1206856, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  241. Part10.BottomSurface = Enum.SurfaceType.Smooth
  242. Part10.TopSurface = Enum.SurfaceType.Smooth
  243. Part10.Color = Color3.new(0.239216, 0.0823529, 0.521569)
  244. Part10.Position = Vector3.new(-1.09316278, 4.02473927, 24.1206856)
  245. Part10.Color = Color3.new(0.239216, 0.0823529, 0.521569)
  246. ManualWeld11.Name = "Weld"
  247. ManualWeld11.Parent = Part10
  248. ManualWeld11.C1 = CFrame.new(-1.51600003, 0.007999897, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  249. ManualWeld11.Part0 = Part10
  250. ManualWeld11.Part1 = Part1
  251. Part12.Name = "sharp"
  252. Part12.Parent = Model0
  253. Part12.Material = Enum.Material.Glass
  254. Part12.Shape = Enum.PartType.Cylinder
  255. Part12.Size = Vector3.new(0.099999927, 0.0500000007, 0.0500000007)
  256. Part12.CFrame = CFrame.new(0.484837323, 4.01723957, 24.1206856, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  257. Part12.BottomSurface = Enum.SurfaceType.Smooth
  258. Part12.TopSurface = Enum.SurfaceType.Smooth
  259. Part12.Position = Vector3.new(0.484837323, 4.01723957, 24.1206856)
  260. ManualWeld13.Name = "Weld"
  261. ManualWeld13.Parent = Part12
  262. ManualWeld13.C1 = CFrame.new(0.0620000064, 0.000500202179, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  263. ManualWeld13.Part0 = Part12
  264. ManualWeld13.Part1 = Part1
  265. for i,v in pairs(mas:GetChildren()) do
  266.     v.Parent = char
  267.     pen = v
  268.     body = Part4
  269.     button = Part10
  270.     pcall(function() v:MakeJoints() end)
  271. end
  272. mas:Destroy()
  273. for i,v in pairs(cors) do
  274.     spawn(function()
  275.         pcall(v)
  276.     end)
  277. end
  278.  
  279. local rootj0 = rootj.C0
  280. local neck0 = neck.C0
  281. local LS0 = LS.C0
  282. local RS0 = RS.C0
  283. local LH0 = LH.C0
  284. local RH0 = RH.C0
  285. local rootj1 = rootj.C1
  286. local neck1 = neck.C1
  287. local LS1 = LS.C1
  288. local RS1 = RS.C1
  289. local LH1 = LH.C1
  290. local RH1 = RH.C1
  291.  
  292. -----------------------------------------------------------------------------------
  293.  
  294. local CFn = CFrame.new
  295. local CFa = CFrame.Angles
  296. local Rad = math.rad
  297. local Sin = math.sin
  298. local Cos = math.cos
  299. local sine = 1
  300.  
  301. local penp = Instance.new("Part", char)
  302. penp.Size = Vector3.new(1, 1, 1)
  303. penp.CanCollide = false
  304. penp.Transparency = 1
  305. local penpw = Instance.new("Weld", penp)
  306. penpw.Part0 = rarm
  307. penpw.Part1 = penp
  308. penpw.C1 = CFn(0, -1, 0) * CFa(0, 0, Rad(180))
  309. local penpw0 = penpw.C0
  310. local penpw1 = penpw.C1
  311.  
  312. local penw = Instance.new("Weld", body)
  313. penw.Name = "penWeld22"
  314. penw.Part0 = penp
  315. penw.Part1 = body
  316. penw.C1 = CFa(0, 0, Rad(180))
  317. local penw0 = penw.C0
  318. local penw1 = penw.C1
  319.  
  320. local sharpw = ManualWeld13
  321. local sharpw0 = ManualWeld13.C0
  322. local sharpw1 = ManualWeld13.C1
  323. local sharpw02 = CFn(0.3, 0, 0)
  324. sharpw.C0 = sharpw02
  325.  
  326. local botw = ManualWeld11
  327. local botw0 = ManualWeld11.C0
  328. local botw1 = ManualWeld11.C1
  329. local botw02 = CFn(-0.07, 0, 0)
  330. botw.C0 = botw0
  331.  
  332. -----------------------------------------------------------------------------------
  333.  
  334. local ws = 16
  335. local jp = 50
  336. local out = false
  337. local ouch = false
  338. local hitok = false
  339. local canattack = true
  340. local stabstate = 1
  341. local Stabbing = false
  342. local Throwing = false
  343. local rot = 1
  344. local dmg = 5
  345.  
  346. -----------------------------------------------------------------------------------
  347.  
  348. ArtificialHB = Instance.new("BindableEvent", script)
  349. ArtificialHB.Name = "Heartbeat"
  350. script:WaitForChild("Heartbeat")
  351.  
  352. frame = 1 / 60
  353. tf = 0
  354. allowframeloss = false
  355. tossremainder = false
  356.  
  357.  
  358. lastframe = tick()
  359. script.Heartbeat:Fire()
  360.  
  361.  
  362. game:GetService("RunService").Heartbeat:connect(function(s, p)
  363.     tf = tf + s
  364.     if tf >= frame then
  365.         if allowframeloss then
  366.             script.Heartbeat:Fire()
  367.             lastframe = tick()
  368.         else
  369.             for i = 1, math.floor(tf / frame) do
  370.                 script.Heartbeat:Fire()
  371.             end
  372.             lastframe = tick()
  373.         end
  374.         if tossremainder then
  375.             tf = 0
  376.         else
  377.             tf = tf - frame * math.floor(tf / frame)
  378.         end
  379.     end
  380. end)
  381.  
  382. function swait(num)
  383.     if num == 0 or num == nil then
  384.         game:service("RunService").Stepped:wait(0)
  385.     else
  386.         for i = 0, num do
  387.             game:service("RunService").Stepped:wait(0)
  388.         end
  389.     end
  390. end
  391.  
  392. function clerp(a, b, t)
  393.     return a:lerp(b, t)
  394. end
  395.  
  396. function ToggleSharp()
  397.     if not button:FindFirstChild("Penclickit360") then
  398.         local clickso = Instance.new("Sound", button)
  399.         clickso.SoundId = "rbxassetid://537744814"
  400.         clickso.Name = "Penclickit360"
  401.         clickso.Volume = 5
  402.         clickso:Play()
  403.     else
  404.         local clickso = button:FindFirstChild("Penclickit360")
  405.         clickso:Play()
  406.     end
  407.     if out == false then
  408.         sharpw.C0 = sharpw0
  409.         botw.C0 = botw02
  410.         dmg = 30
  411.         out = true
  412.     else
  413.         sharpw.C0 = sharpw02
  414.         botw.C0 = botw0
  415.         dmg = 5
  416.         out = false
  417.     end
  418. end
  419.  
  420. function Stab()
  421.     if stabstate == 1 and canattack == true then
  422.         Stabbing = true
  423.         canattack = false
  424.         stabstate = 2
  425.         hum.WalkSpeed = 3
  426.         hum.JumpPower = 7
  427.         hitok = true
  428.         body.Touched:connect(function(hit)
  429.             if hitok == true and not hit:IsDescendantOf(char) and hit.Parent:FindFirstChildOfClass("Humanoid") then
  430.                 hitok = false
  431.                 local owdude = hit.Parent
  432.                 local owhum = owdude:FindFirstChildOfClass("Humanoid")
  433.                 owhum.Health = owhum.Health - dmg
  434.                 if out == true then
  435.                     local bloodsound = Instance.new("Sound", hit)
  436.                     bloodsound.Volume = 10
  437.                     bloodsound.SoundId = "rbxassetid://180083298"
  438.                     bloodsound:Play()
  439.                     game:GetService("Debris"):AddItem(bloodsound, 1)
  440.                     local bloodsplash = Instance.new("ParticleEmitter", hit)
  441.                     bloodsplash.Lifetime = NumberRange.new(0.7, 1)
  442.                     bloodsplash.Speed = NumberRange.new(6)
  443.                     bloodsplash.SpreadAngle = Vector2.new(-360, 360)
  444.                     bloodsplash.Rate = 1000
  445.                     bloodsplash.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3), NumberSequenceKeypoint.new(1, 0)})
  446.                     bloodsplash.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2), NumberSequenceKeypoint.new(1, 1)})
  447.                     bloodsplash.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 255)), ColorSequenceKeypoint.new(1, Color3.fromRGB(0, 0, 0))})
  448.                     bloodsplash.Texture = "rbxassetid://771221224"
  449.                     game:GetService("Debris"):AddItem(bloodsplash, 1)
  450.                     wait(0.25)
  451.                     bloodsplash.Enabled = false
  452.                 end
  453.             end
  454.             if hitok == true and not hit:IsDescendantOf(char) and hit.Parent.Parent:FindFirstChildOfClass("Humanoid") then
  455.                 hitok = false
  456.                 local owdude = hit.Parent.Parent
  457.                 local owhum = owdude:FindFirstChildOfClass("Humanoid")
  458.                 owhum.Health = owhum.Health - dmg
  459.                 if out == true then
  460.                     local bloodsound = Instance.new("Sound", hit)
  461.                     bloodsound.Volume = 10
  462.                     bloodsound.SoundId = "rbxassetid://180083298"
  463.                     bloodsound:Play()
  464.                     game:GetService("Debris"):AddItem(bloodsound, 1)
  465.                     local bloodsplash = Instance.new("ParticleEmitter", hit)
  466.                     bloodsplash.Lifetime = NumberRange.new(0.7, 1)
  467.                     bloodsplash.Speed = NumberRange.new(6)
  468.                     bloodsplash.SpreadAngle = Vector2.new(-360, 360)
  469.                     bloodsplash.Rate = 1000
  470.                     bloodsplash.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3), NumberSequenceKeypoint.new(1, 0)})
  471.                     bloodsplash.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2), NumberSequenceKeypoint.new(1, 1)})
  472.                     bloodsplash.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 255)), ColorSequenceKeypoint.new(1, Color3.fromRGB(0, 0, 0))})
  473.                     bloodsplash.Texture = "rbxassetid://771221224"
  474.                     game:GetService("Debris"):AddItem(bloodsplash, 1)
  475.                     wait(0.25)
  476.                     bloodsplash.Enabled = false
  477.                 end
  478.             end
  479.         end)
  480.         for i = 0,1,.15 do
  481.             penw.C1 = clerp(penw.C1, penw1 * CFa(0, Rad(-90), 0), i)
  482.             neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-2), 0, 0), i)
  483.             rootj.C1 = clerp(rootj.C1, rootj1 * CFn(0, 0, 0.025), i)
  484.             LS.C1 = clerp(LS.C1, LS1 * CFa(Rad(-30), 0, Rad(-40)), i)
  485.             RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(-30), Rad(-30), Rad(-3)), i)
  486.             LH.C1 = clerp(LH.C1, LH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(-5), 0), i)
  487.             RH.C1 = clerp(RH.C1, RH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(5), 0), i)
  488.             LS.C0 = clerp(LS.C0, LS0, i)
  489.             RS.C0 = clerp(RS.C0, RS0 * CFa(0, 0, Rad(150)), i)
  490.             LH.C0 = clerp(LH.C0, LH0, i)
  491.             RH.C0 = clerp(RH.C0, RH0, i)
  492.             swait()
  493.         end
  494.         for i = 0,1,.15 do
  495.             penw.C1 = clerp(penw.C1, penw1 * CFa(0, Rad(-90), 0), i)
  496.             neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-2), 0, 0), i)
  497.             rootj.C1 = clerp(rootj.C1, rootj1 * CFn(0, 0, 0.025), i)
  498.             LS.C1 = clerp(LS.C1, LS1 * CFa(Rad(-30), 0, Rad(-40)), i)
  499.             RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(20), Rad(-30), Rad(-3)), i)
  500.             LH.C1 = clerp(LH.C1, LH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(-5), 0), i)
  501.             RH.C1 = clerp(RH.C1, RH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(5), 0), i)
  502.             LS.C0 = clerp(LS.C0, LS0, i)
  503.             RS.C0 = clerp(RS.C0, RS0 * CFa(0, 0, Rad(20)), i)
  504.             LH.C0 = clerp(LH.C0, LH0, i)
  505.             RH.C0 = clerp(RH.C0, RH0, i)
  506.             swait()
  507.         end
  508.         hitok = false
  509.         hum.WalkSpeed = ws
  510.         hum.JumpPower = jp
  511.         canattack = true
  512.         Stabbing = false
  513.     elseif stabstate == 2 and canattack == true then
  514.         canattack = false
  515.         stabstate = 1
  516.         hum.WalkSpeed = 3
  517.         hum.JumpPower = 7
  518.         hitok = true
  519.         body.Touched:connect(function(hit)
  520.             if hitok == true and not hit:IsDescendantOf(char) and hit.Parent:FindFirstChildOfClass("Humanoid") then
  521.                 local owdude = hit.Parent
  522.                 local owhum = owdude:FindFirstChildOfClass("Humanoid")
  523.                 owhum.Health = owhum.Health - dmg
  524.                 if out == true then
  525.                     local bloodsound = Instance.new("Sound", hit)
  526.                     bloodsound.Volume = 10
  527.                     bloodsound.SoundId = "rbxassetid://180083298"
  528.                     bloodsound:Play()
  529.                     game:GetService("Debris"):AddItem(bloodsound, 1)
  530.                     local bloodsplash = Instance.new("ParticleEmitter", hit)
  531.                     bloodsplash.Lifetime = NumberRange.new(0.7, 1)
  532.                     bloodsplash.Speed = NumberRange.new(6)
  533.                     bloodsplash.SpreadAngle = Vector2.new(-360, 360)
  534.                     bloodsplash.Rate = 1000
  535.                     bloodsplash.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3), NumberSequenceKeypoint.new(1, 0)})
  536.                     bloodsplash.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2), NumberSequenceKeypoint.new(1, 1)})
  537.                     bloodsplash.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 255)), ColorSequenceKeypoint.new(1, Color3.fromRGB(0, 0, 0))})
  538.                     bloodsplash.Texture = "rbxassetid://771221224"
  539.                     game:GetService("Debris"):AddItem(bloodsplash, 1)
  540.                     wait(0.25)
  541.                     bloodsplash.Enabled = false
  542.                 end
  543.             end
  544.             if hitok == true and not hit:IsDescendantOf(char) and hit.Parent.Parent:FindFirstChildOfClass("Humanoid") then
  545.                 hitok = false
  546.                 local owdude = hit.Parent.Parent
  547.                 local owhum = owdude:FindFirstChildOfClass("Humanoid")
  548.                 owhum.Health = owhum.Health - dmg
  549.                 if out == true then
  550.                     local bloodsound = Instance.new("Sound", hit)
  551.                     bloodsound.Volume = 10
  552.                     bloodsound.SoundId = "rbxassetid://180083298"
  553.                     bloodsound:Play()
  554.                     game:GetService("Debris"):AddItem(bloodsound, 1)
  555.                     local bloodsplash = Instance.new("ParticleEmitter", hit)
  556.                     bloodsplash.Lifetime = NumberRange.new(0.7, 1)
  557.                     bloodsplash.Speed = NumberRange.new(6)
  558.                     bloodsplash.SpreadAngle = Vector2.new(-360, 360)
  559.                     bloodsplash.Rate = 1000
  560.                     bloodsplash.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3), NumberSequenceKeypoint.new(1, 0)})
  561.                     bloodsplash.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2), NumberSequenceKeypoint.new(1, 1)})
  562.                     bloodsplash.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 255)), ColorSequenceKeypoint.new(1, Color3.fromRGB(0, 0, 0))})
  563.                     bloodsplash.Texture = "rbxassetid://771221224"
  564.                     game:GetService("Debris"):AddItem(bloodsplash, 1)
  565.                     wait(0.25)
  566.                     bloodsplash.Enabled = false
  567.                 end
  568.             end
  569.         end)
  570.         for i = 0,1,.15 do
  571.             penw.C1 = clerp(penw.C1, penw1 * CFa(0, Rad(-90), 0), i)
  572.             neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-2), 0, 0), i)
  573.             rootj.C1 = clerp(rootj.C1, rootj1 * CFn(0, 0, 0.025), i)
  574.             LS.C1 = clerp(LS.C1, LS1 * CFa(Rad(-30), 0, Rad(-40)), i)
  575.             RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(30), Rad(30), Rad(-3)), i)
  576.             LH.C1 = clerp(LH.C1, LH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(-5), 0), i)
  577.             RH.C1 = clerp(RH.C1, RH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(5), 0), i)
  578.             LS.C0 = clerp(LS.C0, LS0, i)
  579.             RS.C0 = clerp(RS.C0, RS0 * CFa(0, 0, Rad(150)), i)
  580.             LH.C0 = clerp(LH.C0, LH0, i)
  581.             RH.C0 = clerp(RH.C0, RH0, i)
  582.             swait()
  583.         end
  584.         for i = 0,1,.15 do
  585.             penw.C1 = clerp(penw.C1, penw1 * CFa(0, Rad(-90), 0), i)
  586.             neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-2), 0, 0), i)
  587.             rootj.C1 = clerp(rootj.C1, rootj1 * CFn(0, 0, 0.025), i)
  588.             LS.C1 = clerp(LS.C1, LS1 * CFa(Rad(-30), 0, Rad(-40)), i)
  589.             RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(-20), Rad(30), Rad(-3)), i)
  590.             LH.C1 = clerp(LH.C1, LH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(-5), 0), i)
  591.             RH.C1 = clerp(RH.C1, RH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(5), 0), i)
  592.             LS.C0 = clerp(LS.C0, LS0, i)
  593.             RS.C0 = clerp(RS.C0, RS0 * CFa(0, 0, Rad(20)), i)
  594.             LH.C0 = clerp(LH.C0, LH0, i)
  595.             RH.C0 = clerp(RH.C0, RH0, i)
  596.             swait()
  597.         end
  598.         hitok = false
  599.         hum.WalkSpeed = ws
  600.         hum.JumpPower = jp
  601.         canattack = true
  602.         Stabbing = false
  603.     end
  604. end
  605.  
  606. function Throw()
  607.     if canattack == true then
  608.         Throwing = true
  609.         canattack = false
  610.         hum.WalkSpeed = 3
  611.         hum.JumpPower = 7
  612.         ouch = true
  613.         for i = 0,1,.15 do
  614.             penw.C1 = clerp(penw.C1, penw1 * CFa(0, 0, Rad(-90)), i)
  615.             neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-2), 0, 0), i)
  616.             rootj.C1 = clerp(rootj.C1, rootj1 * CFn(0, 0, 0.025), i)
  617.             LS.C1 = clerp(LS.C1, LS1 * CFa(Rad(-30), 0, Rad(-40)), i)
  618.             RS.C1 = clerp(RS.C1, RS1 * CFa(0, Rad(-30), Rad(-3)), i)
  619.             LH.C1 = clerp(LH.C1, LH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(-5), 0), i)
  620.             RH.C1 = clerp(RH.C1, RH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(5), 0), i)
  621.             LS.C0 = clerp(LS.C0, LS0, i)
  622.             RS.C0 = clerp(RS.C0, RS0 * CFa(0, Rad(90), Rad(90)), i)
  623.             LH.C0 = clerp(LH.C0, LH0, i)
  624.             RH.C0 = clerp(RH.C0, RH0, i)
  625.             swait()
  626.         end
  627.         local throwpen = pen:Clone()
  628.         for i,v in pairs(throwpen:GetChildren()) do
  629.             if v:IsA("BasePart") and v.CanCollide == true then
  630.                 v.CanCollide = false
  631.             end
  632.         end
  633.         throwpen.Parent = workspace
  634.         local throwbod = throwpen:FindFirstChild("body")
  635.         if throwbod:FindFirstChild("penWeld22") then
  636.             throwbod:FindFirstChild("penWeld22"):Destroy()
  637.         end
  638.         local throwbv = Instance.new("BodyVelocity", throwbod)
  639.         throwbv.Velocity = mou.Hit.lookVector * 100
  640.         throwbv.MaxForce = Vector3.new(100000000000000000, 100000000000000000, 100000000000000000)
  641.         throwbod.Touched:connect(function(hit)
  642.             if ouch == true and not hit:IsDescendantOf(char) then
  643.                 ouch = false
  644.                 throwpen:Destroy()
  645.                 if hit.Parent:FindFirstChildOfClass("Humanoid") then
  646.                     local throwhum = hit.Parent:FindFirstChildOfClass("Humanoid")
  647.                     throwhum.Health = throwhum.Health - dmg
  648.                     if out == true then
  649.                         local bloodsound = Instance.new("Sound", hit)
  650.                         bloodsound.Volume = 10
  651.                         bloodsound.SoundId = "rbxassetid://180083286"
  652.                         bloodsound:Play()
  653.                         game:GetService("Debris"):AddItem(bloodsound, 1)
  654.                         local bloodsplash = Instance.new("ParticleEmitter", hit)
  655.                         bloodsplash.Lifetime = NumberRange.new(0.7, 1)
  656.                         bloodsplash.Speed = NumberRange.new(6)
  657.                         bloodsplash.SpreadAngle = Vector2.new(-360, 360)
  658.                         bloodsplash.Rate = 1000
  659.                         bloodsplash.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3), NumberSequenceKeypoint.new(1, 0)})
  660.                         bloodsplash.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2), NumberSequenceKeypoint.new(1, 1)})
  661.                         bloodsplash.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 255)), ColorSequenceKeypoint.new(1, Color3.fromRGB(0, 0, 0))})
  662.                         bloodsplash.Texture = "rbxassetid://771221224"
  663.                         game:GetService("Debris"):AddItem(bloodsplash, 1)
  664.                         wait(0.25)
  665.                         bloodsplash.Enabled = false
  666.                     end
  667.                 end
  668.                 if hit.Parent.Parent:FindFirstChildOfClass("Humanoid") then
  669.                     local throwhum = hit.Parent.Parent:FindFirstChildOfClass("Humanoid")
  670.                     throwhum.Health = throwhum.Health - dmg
  671.                     if out == true then
  672.                         local bloodsound = Instance.new("Sound", hit)
  673.                         bloodsound.Volume = 10
  674.                         bloodsound.SoundId = "rbxassetid://180083286"
  675.                         bloodsound:Play()
  676.                         game:GetService("Debris"):AddItem(bloodsound, 1)
  677.                         local bloodsplash = Instance.new("ParticleEmitter", hit)
  678.                         bloodsplash.Lifetime = NumberRange.new(0.7, 1)
  679.                         bloodsplash.Speed = NumberRange.new(6)
  680.                         bloodsplash.SpreadAngle = Vector2.new(-360, 360)
  681.                         bloodsplash.Rate = 1000
  682.                         bloodsplash.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3), NumberSequenceKeypoint.new(1, 0)})
  683.                         bloodsplash.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2), NumberSequenceKeypoint.new(1, 1)})
  684.                         bloodsplash.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 255)), ColorSequenceKeypoint.new(1, Color3.fromRGB(0, 0, 0))})
  685.                         bloodsplash.Texture = "rbxassetid://771221224"
  686.                         game:GetService("Debris"):AddItem(bloodsplash, 1)
  687.                         wait(0.25)
  688.                         bloodsplash.Enabled = false
  689.                     end
  690.                 end
  691.             end
  692.         end)
  693.         for i,v in pairs(pen:GetChildren()) do
  694.             if v:IsA("BasePart") then
  695.                 v.Transparency = 1
  696.             end
  697.         end
  698.         for i = 0,1,.1 do
  699.             penw.C1 = clerp(penw.C1, penw1 * CFa(0, 0, Rad(-90)), i)
  700.             neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-2), 0, 0), i)
  701.             rootj.C1 = clerp(rootj.C1, rootj1 * CFn(0, 0, 0.025) * CFa(Rad(-20), 0, 0), i)
  702.             LS.C1 = clerp(LS.C1, LS1 * CFa(Rad(-30), 0, Rad(-40)), i)
  703.             RS.C1 = clerp(RS.C1, RS1 * CFa(0, Rad(-30), Rad(-3)), i)
  704.             LH.C1 = clerp(LH.C1, LH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(-5), Rad(-20)), i)
  705.             RH.C1 = clerp(RH.C1, RH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(5), Rad(-20)), i)
  706.             LS.C0 = clerp(LS.C0, LS0, i)
  707.             RS.C0 = clerp(RS.C0, RS0 * CFa(0, Rad(-80), Rad(90)), i)
  708.             LH.C0 = clerp(LH.C0, LH0, i)
  709.             RH.C0 = clerp(RH.C0, RH0, i)
  710.             swait()
  711.         end
  712.         for i = 0,1,.1 do
  713.             penw.C1 = clerp(penw.C1, penw1 * CFa(0, 0, Rad(-90)), i)
  714.             neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-30), 0, 0), i)
  715.             rootj.C1 = clerp(rootj.C1, rootj1 * CFn(0, 0, 0.025) * CFa(0, 0, Rad(-30)), i)
  716.             LS.C1 = clerp(LS.C1, LS1 * CFa(Rad(-30), 0, Rad(-40)), i)
  717.             RS.C1 = clerp(RS.C1, RS1 * CFa(0, Rad(-30), Rad(-3)), i)
  718.             LH.C1 = clerp(LH.C1, LH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(35), 0), i)
  719.             RH.C1 = clerp(RH.C1, RH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(35), 0), i)
  720.             LS.C0 = clerp(LS.C0, LS0, i)
  721.             RS.C0 = clerp(RS.C0, RS0 * CFn(0, 0, -0.5) * CFa(0, Rad(90), Rad(30)), i)
  722.             LH.C0 = clerp(LH.C0, LH0, i)
  723.             RH.C0 = clerp(RH.C0, RH0, i)
  724.             swait()
  725.         end
  726.         for i,v in pairs(pen:GetChildren()) do
  727.             if v:IsA("BasePart") then
  728.                 v.Transparency = 0
  729.             end
  730.         end
  731.         hum.WalkSpeed = ws
  732.         hum.JumpPower = jp
  733.         canattack = true
  734.         Throwing = false
  735.     end
  736. end
  737.  
  738. -----------------------------------------------------------------------------------
  739.  
  740. function kdown(k)
  741.     if k == "e" then
  742.         ToggleSharp()
  743.     elseif k == "f" then
  744.         Throw()
  745.     end
  746. end
  747.  
  748. mou.KeyDown:connect(kdown)
  749. mou.Button1Down:connect(Stab)
  750.  
  751. -----------------------------------------------------------------------------------
  752.  
  753. while true do
  754.     swait()
  755.     sine = sine + 1
  756.     rot = rot + 25
  757.     if rot == 360 then
  758.         rot = 1
  759.     end
  760.     local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude
  761.     if Stabbing == true then
  762.         state = "Stabbing"
  763.     elseif Throwing == true then
  764.         state = "Throwing"
  765.     elseif 1 < root.Velocity.y then
  766.         state = "Jump"
  767.     elseif -1 > root.Velocity.y then
  768.         state = "Fall"
  769.     elseif torvel < 1 then
  770.         state = "Idle"
  771.     elseif tor.Velocity.magnitude < 50 then
  772.         state = "Walk"
  773.     end
  774.     if state == "Jump" then
  775.         penw.C1 = clerp(penw.C1, penw1 * CFa(0, Rad(-90), 0), 0.15)
  776.         neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-2), 0, 0), 0.15)
  777.         rootj.C1 = clerp(rootj.C1, rootj1 * CFa(Rad(-15), 0, 0), 0.15)
  778.         LS.C1 = clerp(LS.C1, LS1 * CFa(Rad(10), 0, 0), 0.15)
  779.         RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(10), 0, 0), 0.15)
  780.         LH.C1 = clerp(LH.C1, LH1 * CFn(0, -0.2, 0) * CFa(Rad(2), 0, Rad(-15)), 0.15)
  781.         RH.C1 = clerp(RH.C1, RH1 * CFn(0, -0.5, 0) * CFa(Rad(2), 0, Rad(15)), 0.15)
  782.         LS.C0 = clerp(LS.C0, LS0, 0.15)
  783.         RS.C0 = clerp(RS.C0, RS0, 0.15)
  784.         LH.C0 = clerp(LH.C0, LH0 * CFn(-0.2, 0, 0), 0.15)
  785.         RH.C0 = clerp(RH.C0, RH0 * CFn(0.5, 0, 0), 0.15)
  786.     elseif state == "Fall" then
  787.         penw.C1 = clerp(penw.C1, penw1 * CFa(0, Rad(-90), 0), 0.15)
  788.         neck.C1 = clerp(neck.C1, neck1 * CFa(0, 0, 0), 0.15)
  789.         rootj.C1 = clerp(rootj.C1, rootj1 * CFa(Rad(15), 0, 0), 0.15)
  790.         LS.C1 = clerp(LS.C1, LS1 * CFa(Rad(35), 0, 0), 0.15)
  791.         RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(35), 0, 0), 0.15)
  792.         LH.C1 = clerp(LH.C1, LH1 * CFn(0.2, -0.2, -0.1) * CFa(Rad(15), 0, Rad(10)), 0.15)
  793.         RH.C1 = clerp(RH.C1, RH1 * CFn(-0.2, -0.2, -0.1) * CFa(Rad(15), 0, Rad(-10)), 0.15)
  794.         LS.C0 = clerp(LS.C0, LS0, 0.15)
  795.         RS.C0 = clerp(RS.C0, RS0, 0.15)
  796.         LH.C0 = clerp(LH.C0, LH0 * CFa(0, 0, Rad(-20)), 0.15)
  797.         RH.C0 = clerp(RH.C0, RH0 * CFa(0, 0, Rad(20)), 0.15)
  798.     elseif state == "Idle" then
  799.         penw.C1 = clerp(penw.C1, penw1 * CFn(0, 0, 0.5) * CFa(0, 0, Rad(rot)), 0.15)
  800.         neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-2 * Cos(sine / 15)), 0, 0), 0.15)
  801.         rootj.C1 = clerp(rootj.C1, rootj1 * CFn(0, 0, 0.025 * Cos(sine / 15)), 0.15)
  802.         LS.C1 = clerp(LS.C1, LS1 * CFa(Rad(-30), 0, Rad(-40)), 0.15)
  803.         RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(2), 0, Rad(-3 * Cos(sine / 15))), 0.15)
  804.         LH.C1 = clerp(LH.C1, LH1 * CFn(0, -0.025 * Cos(sine / 15), 0) * CFa(Rad(5), Rad(-5), 0), 0.15)
  805.         RH.C1 = clerp(RH.C1, RH1 * CFn(0, -0.025 * Cos(sine / 15), 0) * CFa(Rad(5), Rad(5), 0), 0.15)
  806.         LS.C0 = clerp(LS.C0, LS0, 0.15)
  807.         RS.C0 = clerp(RS.C0, RS0 * CFa(0, 0, Rad(80)), 0.15)
  808.         LH.C0 = clerp(LH.C0, LH0, 0.15)
  809.         RH.C0 = clerp(RH.C0, RH0, 0.15)
  810.     elseif state == "Walk" then
  811.         penw.C1 = clerp(penw.C1, penw1 * CFa(0, Rad(-90), 0), 0.15)
  812.         neck.C1 = clerp(neck.C1, neck1 *  CFa(Rad(-5), 0, 0), 0.15)
  813.         rootj.C1 = clerp(rootj.C1, rootj1 * CFn(0, 0.1 * Cos(sine /3), 0.1 * Cos(sine /3)) * CFa(Rad(-5), 0, Rad(5 * Cos(sine / 6))), 0.15)
  814.         LS.C1 = clerp(LS.C1, LS1 * CFa(0, 0, Rad(-50 * Cos(sine / 6))), 0.15)
  815.         RS.C1 = clerp(RS.C1, RS1 * CFa(0, 0, Rad(-50 * Cos(sine / 6))), 0.15)
  816.         LH.C1 = clerp(LH.C1, LH1 * CFa(Rad(2), Rad(-5), Rad(50 * Cos(sine / 6))), 0.15)
  817.         RH.C1 = clerp(RH.C1, RH1 * CFa(Rad(2), Rad(5), Rad(50 * Cos(sine / 6))), 0.15)
  818.         LS.C0 = clerp(LS.C0, LS0, 0.15)
  819.         RS.C0 = clerp(RS.C0, RS0, 0.15)
  820.         LH.C0 = clerp(LH.C0, LH0, 0.15)
  821.         RH.C0 = clerp(RH.C0, RH0, 0.15)
  822.     end
  823. end
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