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- ** Executing...
- ** Command: Change Directory
- ** Parameters: F:/CS/cstrike
- ** Executing...
- ** Command: F:/Vluzacn's ZHLT v33/tools/hlcsg.exe
- ** Parameters: "F:\CS\cstrike\maps\MAINCRA"
- hlcsg v3.4 VL33 (Feb 2 2014)
- Zoner's Half-Life Compilation Tools -- Custom Build
- Based on code modifications by Sean 'Zoner' Cavanaugh
- Based on Valve's version, modified with permission.
- Submit detailed bug reports to (vluzacn@163.com)
- ----- BEGIN hlcsg -----
- Command line: "F:/Vluzacn's ZHLT v33/tools/hlcsg.exe" F:\CS\cstrike\maps\MAINCRA
- Arguments: F:\CS\cstrike\maps\MAINCRA -low -wadautodetect
- Entering F:\CS\cstrike\maps\MAINCRA.map
- Current hlcsg Settings
- Name | Setting | Default
- ---------------------|-----------|-------------------------
- threads [ 8 ] [ Varies ]
- verbose [ off ] [ off ]
- log [ on ] [ on ]
- reset logfile [ on ] [ on ]
- developer [ 0 ] [ 0 ]
- chart [ off ] [ off ]
- estimate [ off ] [ off ]
- max texture memory [ 33554432 ] [ 33554432 ]
- max lighting memory [ 50331648 ] [ 50331648 ]
- priority [ Low ] [ Normal ]
- noclip [ off ] [ off ]
- null texture stripping[ on ] [ on ]
- clipnode economy mode [ off ] [ off ]
- clip hull type [ simple ] [ simple ]
- onlyents [ off ] [ off ]
- wadtextures [ on ] [ on ]
- skyclip [ on ] [ on ]
- hullfile [ None ] [ None ]
- wad configuration file[ None ] [ None ]
- wad.cfg group name [ None ] [ None ]
- nullfile [ None ] [ None ]
- nullify trigger [ on ] [ on ]
- min surface area [ 0.000 ] [ 0.000 ]
- brush union threshold [ 0.000 ] [ 0.000 ]
- map scaling [ None ] [ None ]
- light name optimize [ on ] [ on ]
- UTF8 game_text [ on ] [ on ]
- Using mapfile wad configuration
- Wadfiles not in use by the map will be excluded
- Wadinclude list :
- [zhlt.wad]
- CreateBrush:
- (0.01 seconds)
- CSGBrush:
- (0.03 seconds)
- Using Wadfile: \CS\valve\halflife.wad
- - Contains 1 used texture, 14.29 percent of map (3116 textures in wad)
- Using Wadfile: \Vluzacn's ZHLT v33\Texturas\minecraft_3\minecraft\minecraft.wad
- - Contains 6 used textures, 85.71 percent of map (489 textures in wad)
- Wad files required to run the map: "halflife.wad;minecraft.wad;"
- Texture usage is at 0.04 mb (of 32.00 mb MAX)
- 0.07 seconds elapsed
- ----- END hlcsg -----
- ** Executing...
- ** Command: F:/Vluzacn's ZHLT v33/tools/hlbsp.exe
- ** Parameters: "F:\CS\cstrike\CS\cstrike\maps\MAINCRA"
- hlbsp v3.4 VL33 (Feb 2 2014)
- Zoner's Half-Life Compilation Tools -- Custom Build
- Based on code modifications by Sean 'Zoner' Cavanaugh
- Based on Valve's version, modified with permission.
- Submit detailed bug reports to (vluzacn@163.com)
- ----- BEGIN hlbsp -----
- Command line: "F:/Vluzacn's ZHLT v33/tools/hlbsp.exe" F:\CS\cstrike\maps\MAINCRA
- Arguments: F:\CS\cstrike\maps\MAINCRA -low -chart
- Current hlbsp Settings
- Name | Setting | Default
- -------------------|-----------|-------------------------
- threads [ 8 ] [ Varies ]
- verbose [ off ] [ off ]
- log [ on ] [ on ]
- developer [ 0 ] [ 0 ]
- chart [ on ] [ off ]
- estimate [ off ] [ off ]
- max texture memory [ 33554432 ] [ 33554432 ]
- priority [ Low ] [ Normal ]
- noclip [ off ] [ off ]
- nofill [ off ] [ off ]
- noinsidefill [ off ] [ off ]
- noopt [ off ] [ off ]
- no clipnode merging [ off ] [ off ]
- null tex. stripping [ on ] [ on ]
- notjunc [ off ] [ off ]
- nobrink [ off ] [ off ]
- subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
- max node size [ 1024 ] [ 1024 ] (Min 64) (Max 65536)
- remove hull 2 [ off ] [ off ]
- SolidBSP [hull 0] 181 (0.02 seconds)
- BSP generation successful, writing portal file 'F:\CS\cstrike\maps\MAINCRA.prt'
- SolidBSP [hull 1] 7 (0.00 seconds)
- Warning: No entities exist in hull 1, no filling performed for this hull
- SolidBSP [hull 2] 7 (0.00 seconds)
- Warning: No entities exist in hull 2, no filling performed for this hull
- SolidBSP [hull 3] 7 (0.00 seconds)
- Warning: No entities exist in hull 3, no filling performed for this hull
- Reduced 18 clipnodes to 18
- Reduced 51 texinfos to 3
- Reduced 7 texdatas to 1 (312 bytes to 48)
- Reduced 732 planes to 68
- FixBrinks:
- Increased 18 clipnodes to 18.
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 1/512 64/32768 ( 0.2%)
- planes 68/32768 1360/655360 ( 0.2%)
- vertexes 83/65535 996/786420 ( 0.1%)
- nodes 180/32767 4320/786408 ( 0.5%)
- texinfos 3/32767 120/1310680 ( 0.0%)
- faces 59/65535 1180/1310700 ( 0.1%)
- * worldfaces 59/32768 0/0 ( 0.2%)
- clipnodes 18/32767 144/262136 ( 0.1%)
- leaves 82/32760 2296/917280 ( 0.3%)
- * worldleaves 81/8192 0/0 ( 1.0%)
- marksurfaces 93/65535 186/131070 ( 0.1%)
- surfedges 280/512000 1120/2048000 ( 0.1%)
- edges 141/256000 564/1024000 ( 0.1%)
- texdata [variable] 48/33554432 ( 0.0%)
- lightdata [variable] 0/50331648 ( 0.0%)
- visdata [variable] 0/8388608 ( 0.0%)
- entdata [variable] 570/2097152 ( 0.0%)
- * AllocBlock 0/64 0/0 ( 0.0%)
- 1 textures referenced
- === Total BSP file data space used: 12968 bytes ===
- Wad files required to run the map: "halflife.wad;minecraft.wad;"
- 0.09 seconds elapsed
- ----- END hlbsp -----
- ** Executing...
- ** Command: F:/Vluzacn's ZHLT v33/tools/hlvis.exe
- ** Parameters: "F:\CS\cstrike\maps\MAINCRA"
- hlvis v3.4 VL33 (Feb 2 2014)
- Zoner's Half-Life Compilation Tools -- Custom Build
- Based on code modifications by Sean 'Zoner' Cavanaugh
- Based on Valve's version, modified with permission.
- Submit detailed bug reports to (vluzacn@163.com)
- ----- BEGIN hlvis -----
- Command line: "F:/Vluzacn's ZHLT v33/tools/hlvis.exe" F:\CS\cstrike\maps\MAINCRA
- Arguments: F:\CS\cstrike\maps\MAINCRA -low
- 81 portalleafs
- 219 numportals
- -= Current hlvis Settings =-
- Name | Setting | Default
- -------------------|-----------|-------------------------
- threads [ 8 ] [ Varies ]
- verbose [ off ] [ off ]
- log [ on ] [ on ]
- developer [ 0 ] [ 0 ]
- chart [ off ] [ off ]
- estimate [ off ] [ off ]
- max texture memory [ 33554432 ] [ 33554432 ]
- max vis distance [ 0 ] [ 0 ]
- priority [ Low ] [ Normal ]
- fast vis [ off ] [ off ]
- full vis [ off ] [ off ]
- BasePortalVis:
- (0.00 seconds)
- LeafThread:
- (0.01 seconds)
- average leafs visible: 44
- g_visdatasize:908 compressed from 891
- 0.02 seconds elapsed
- ----- END hlvis -----
- ** Executing...
- ** Command: F:/Vluzacn's ZHLT v33/tools/hlrad_x64.exe
- ** Parameters: "F:\CS\cstrike\maps\MAINCRA"
- hlrad v3.4 VL33 64-bit (Feb 2 2014)
- Zoner's Half-Life Compilation Tools -- Custom Build
- Based on code modifications by Sean 'Zoner' Cavanaugh
- Based on Valve's version, modified with permission.
- Submit detailed bug reports to (vluzacn@163.com)
- ----- BEGIN hlrad -----
- Command line: "F:/Vluzacn's ZHLT v33/tools/hlrad_x64.exe" F:\CS\cstrike\maps\MAINCRA
- Arguments:F:\CS\cstrike\maps\MAINCRA -low
- Loading extent file 'F:\CS\cstrike\maps\MAINCRA.ext'
- -= Current hlrad Settings =-
- Name | Setting | Default
- --------------------|---------------------|-------------------------
- threads [ 8 ] [ Varies ]
- verbose [ off ] [ off ]
- log [ on ] [ on ]
- developer [ 0 ] [ 0 ]
- chart [ off ] [ off ]
- estimate [ off ] [ off ]
- max texture memory [ 33554432 ] [ 33554432 ]
- max lighting memory [ 50331648 ] [ 50331648 ]
- priority [ Low ] [ Normal ]
- fast rad [ off ] [ off ]
- vismatrix algorithm [ Sparse ] [ Sparse ]
- oversampling (-extra)[ off ] [ off ]
- bounces [ 8 ] [ 8 ]
- ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ]
- light limit threshold[ 188.000 ] [ 188.000 ]
- circus mode [ off ] [ off ]
- smoothing threshold [ 50.000 ] [ 50.000 ]
- smoothing threshold 2[ no change ] [ no change ]
- direct threshold [ 10.000 ] [ 10.000 ]
- direct light scale [ 1.000 ] [ 1.000 ]
- coring threshold [ 0.010 ] [ 0.010 ]
- patch interpolation [ on ] [ on ]
- texscale [ on ] [ on ]
- patch subdividing [ on ] [ on ]
- chop value [ 64.000 ] [ 64.000 ]
- texchop value [ 32.000 ] [ 32.000 ]
- global fade [ 1.000 ] [ 1.000 ]
- global light scale [ 2.000 2.000 2.000 ] [ 2.000 2.000 2.000 ]
- global gamma [ 0.550 0.550 0.550 ] [ 0.550 0.550 0.550 ]
- global light scale [ 2.000 ] [ 2.000 ]
- global sky diffusion [ 1.000 ] [ 1.000 ]
- spread angles [ on ] [ on ]
- opaque entities [ on ] [ on ]
- sky lighting fix [ on ] [ on ]
- incremental [ off ] [ off ]
- dump [ off ] [ off ]
- colour jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
- monochromatic jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
- custom shadows with bounce light
- [ off ] [ off ]
- rgb transfers [ off ] [ off ]
- minimum final light [ 0 ] [ 0 ]
- size of transfer [ 1 (16bit) ] [ 1 (16bit) ]
- size of rgbtransfer [ 2 (32bit) ] [ 2 (32bit) ]
- soft sky [ on ] [ on ]
- translucent depth [ 2.000 ] [ 2.000 ]
- block opaque [ on ] [ on ]
- ignore textures [ off ] [ off ]
- reflectivity gamma [ 1.760 ] [ 1.760 ]
- reflectivity scale [ 0.700 ] [ 0.700 ]
- blur size [ 1.500 ] [ 1.500 ]
- no emitter range [ off ] [ off ]
- wall bleeding fix [ on ] [ on ]
- Load Textures:
- Using Wadfile: F:\CS\cstrike\maps\MAINCRA.wa_
- 1 textures referenced
- Reading texlights from 'F:\Vluzacn's ZHLT v33\tools\lights.rad'
- 0 opaque models
- 0 opaque faces
- 59 faces
- Create Patches : 0 base patches
- 0 square feet [0.00 square inches]
- 1 direct lights and 0 fast direct lights
- 1 light styles
- FindFacePositions:
- (0.00 seconds)
- BuildFacelights:
- (0.00 seconds)
- Warning: Attempting to allocate 0 bytes
- BuildVisLeafs:
- (0.00 seconds)
- visibility matrix : 0.0 megs
- MakeScales:
- (0.00 seconds)
- Transfer Lists : 0 transfers
- Indices : 0 bytes
- Data : 0 bytes
- Bounce 1 GatherLight:
- (0.00 seconds)
- Bounce 2 GatherLight:
- (0.00 seconds)
- Bounce 3 GatherLight:
- (0.00 seconds)
- Bounce 4 GatherLight:
- (0.00 seconds)
- Bounce 5 GatherLight:
- (0.00 seconds)
- Bounce 6 GatherLight:
- (0.00 seconds)
- Bounce 7 GatherLight:
- (0.00 seconds)
- Bounce 8 GatherLight:
- (0.00 seconds)
- CreateTriangulations:
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