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- while true do
- local a = Instance.new("BillboardGui")
- local b = Instance.new("BillboardGui")
- local c = Instance.new("BillboardGui")
- local d = Instance.new("BillboardGui")
- local e = Instance.new("BillboardGui")
- local l = Instance.new("ScreenGui")
- for i, v in pairs(game.Workspace:GetChildren()) do
- if v:FindFirstChild("Arrow") then
- a.Parent = v.Arrow.Handle
- a.AlwaysOnTop = true
- a.Size = UDim2.new(0,50,0,50)
- local aa = Instance.new("TextBox")
- aa.BackgroundColor3 = Color3.new(255,255,0)
- aa.BackgroundTransparency = 0.7
- aa.Text = "Arrow"
- aa.Size = UDim2.new(1,0,1,0)
- aa.Parent = a
- local player = game.Players.LocalPlayer
- l.Parent = player.PlayerGui
- local ll = Instance.new("TextButton")
- ll.Parent = l
- ll.Size = UDim2.new(0,100,0,100)
- ll.Position = UDim2.new(0,0,0.5,0)
- ll.Text = "Teleport to arrow"
- ll.TextScaled = true
- ll.MouseButton1Click:connect(function()
- player.Character:MoveTo(v.Arrow.Handle.Position)
- end)
- end
- if v:FindFirstChild("Rokakaka") then
- b.Parent = v.Rokakaka.Handle
- b.AlwaysOnTop = true
- b.Size = UDim2.new(0,50,0,50)
- local bb = Instance.new("TextBox")
- bb.BackgroundColor3 = Color3.new(255,0,0)
- bb.BackgroundTransparency = 0.7
- bb.Text = "Rokakaka"
- bb.Size = UDim2.new(1,0,1,0)
- bb.Parent = b
- local player = game.Players.LocalPlayer
- l.Parent = player.PlayerGui
- local ll = Instance.new("TextButton")
- ll.Parent = l
- ll.Size = UDim2.new(0,100,0,100)
- ll.Position = UDim2.new(0,0,0.6,0)
- ll.Text = "Teleport to rokakaka"
- ll.TextScaled = true
- ll.MouseButton1Click:connect(function()
- player.Character:MoveTo(v.Rokakaka.Handle.Position)
- end)
- end
- if v:FindFirstChild("Mask") then
- c.Parent = v.Mask.Mask
- c.AlwaysOnTop = true
- c.Size = UDim2.new(0,50,0,50)
- local cc = Instance.new("TextBox")
- cc.BackgroundColor3 = Color3.new(50,50,50)
- cc.BackgroundTransparency = 0.7
- cc.Text = "Mask"
- cc.Size = UDim2.new(1,0,1,0)
- cc.Parent = c
- end
- if v:FindFirstChild("Dio's Diary") then
- d.Parent = v["Dio's Diary"].Handle
- d.AlwaysOnTop = true
- d.Size = UDim2.new(0,50,0,50)
- local dd = Instance.new("TextBox")
- dd.BackgroundColor3 = Color3.new(255,255,255)
- dd.BackgroundTransparency = 0.7
- dd.Text = "Dio's Diary"
- dd.Size = UDim2.new(1,0,1,0)
- dd.Parent = d
- local player = game.Players.LocalPlayer
- l.Parent = player.PlayerGui
- local ll = Instance.new("TextButton")
- ll.Parent = l
- ll.Size = UDim2.new(0,100,0,100)
- ll.Position = UDim2.new(0,0,0.7,0)
- ll.Text = "Teleport to diray"
- ll.TextScaled = true
- ll.MouseButton1Click:connect(function()
- player.Character:MoveTo(v["Dio's Diary"].Handle.Position)
- end)
- end
- if v:FindFirstChild("RequiemArrow") then
- b.Parent = v.RequiemArrow.Handle
- b.AlwaysOnTop = true
- b.Size = UDim2.new(0,50,0,50)
- local bb = Instance.new("TextBox")
- bb.BackgroundColor3 = Color3.new(255,0,0)
- bb.BackgroundTransparency = 0.7
- bb.Text = "RequiemArrow"
- bb.Size = UDim2.new(1,0,1,0)
- bb.Parent = b
- local player = game.Players.LocalPlayer
- l.Parent = player.PlayerGui
- local ll = Instance.new("TextButton")
- ll.Parent = l
- ll.Size = UDim2.new(0,100,0,100)
- ll.Position = UDim2.new(0,0,0.9,0)
- ll.Text = "Teleport to req arrow"
- ll.TextScaled = true
- ll.MouseButton1Click:connect(function()
- player.Character:MoveTo(v.RequiemArrow.Handle.Position)
- end)
- end
- if v:FindFirstChild("Ceasers") then
- e.Parent = v["Ceasers"].Part
- e.AlwaysOnTop = true
- e.Size = UDim2.new(0,50,0,50)
- local ee = Instance.new("TextBox")
- ee.BackgroundColor3 = Color3.new(0,200,255)
- ee.BackgroundTransparency = 0.7
- ee.Text = "Hamon"
- ee.Size = UDim2.new(1,0,1,0)
- ee.Parent = e
- end
- end
- wait(1)
- if a then
- a:Destroy()
- end
- if b then
- b:Destroy()
- end
- if c then
- c:Destroy()
- end
- if d then
- d:Destroy()
- end
- if e then
- e:Destroy()
- end
- if l then
- l:Destroy()
- end
- end
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