Advertisement
Guest User

Untitled

a guest
Aug 24th, 2020 (edited)
156
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 2.64 KB | None | 0 0
  1. Known bugs:
  2.  
  3. AI Sometimes get stuck in place and cannot pathfind to you
  4. Grenade quickswitching can sometimes be buggy
  5. Molotov particles are invisible
  6. Emotes do not work at all
  7. Key rebinding dosent work
  8. Zombies dont spawn on the shooting range
  9. Vaulting: Limited due to the new system. Full re-implementation is under way. If you're stuck somewhere, just /unstuck for now. You'll be able to pull yourself up some head-height obstacles and jump some mid-low obstacles for now. Might not always work since it needs to be calibrated to accept more instances. If you see anything weird happen while vaulting (other than animation stuff) feel free to report it.
  10. - There are buildings that don't have any containers in them at the moment.
  11. - Some buildings don't have windows
  12. - Some buildings can't be claimed
  13.  
  14. These will all be fixed once we get a building prefab pass completed.
  15. Animations
  16.  
  17. -Some missing or placeholder animations on weapons
  18. -Revolver does not reload properly if not using a speedloader
  19. -May be some issues with attaching multiple optics to weapons, and you MUST put weapons into a backpack or container before adding or removing modifications, and you may need to both move weapon and attachment to the same container to attach them
  20. -Toolbelt items are not animated/do not have functionality at the moment
  21. -makarov uses the wrong ammunition
  22. -hands don't grip steering wheel in most vehicles
  23. -vending machines give infinite drinks atm, still need money tho
  24. -Some weapon/attachment combinations may make ironsights ADS look a bit strange or misaligned
  25. -Some weapons may not ADS correctly
  26. -Please PLEASE do not use the equip or slot the binoculars, they will bug your character
  27. -Raindrops still appear on weapons while inside
  28.  
  29. Sounds
  30.  
  31. -May randomly hear water when spawning in
  32. -Indoor areas will not have indoor sound profiles until the prefab pass is complete
  33.  
  34. -Firewatch towers and deer hunting stands have no collision (should be fixed in the next build)
  35. -Cars (and you) may get launched when entering a vehicle after starting it.
  36. -Stretching on trees (should be fixed in the next build or the one after)
  37. -Campfires may attract massive amounts of zombies (should be fixed in the next build)
  38. -Spawning in puts you at random locations around the map atm
  39. -Character look dosent get applied after creating a character
  40. -Trees stretch (should be fixed next patch)
  41. -Input bindings don't save (should be fixed next patch or the one after)
  42.  
  43. Note: Unverified, but a quick fix around not being able to bind keys is to set them to what you want and then change a graphical setting and hit apply.
  44.  
  45. Most of these will be cleaned up in the next few weeks or so.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement