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RMRomulo

Why players leave, and how to prevent it. Data Collection.

Nov 20th, 2019
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  1. Player Concerns within the game.
  2. Players Gathered data with regards to game satisfaction.
  3.  
  4. Why Players leave, tire out, got bored of the game
  5. 1. The games lacks end game rewards to Grind With regards to its Game modes such as TW, CW, SW, CTF
  6. 2. The Game lacks rewarding end game achievements or accomplishments such as end game items only achievable by doing certain tasks.
  7. 3. Rewards for newbies should be re balanced or replaced to cater the new demands the game offers.
  8. 4. School "CLIQUE" system hinders other newbie players to take part on mid to end game activities that rewards players.
  9. 5. "CLIQUE" System suggests that only members or players who is part of the circle or group of the advance players benefits on such activies such as BH, Tournaments.
  10. 6. Schools tend to neglect helping newbies to elevate there level of gameplay to cope up with the end game players.
  11.  
  12. Suggested solutions gather from the players are as follow (Only Listed reasonable opinions)
  13. 1. Give more end game activities to grind.
  14. 2. More items to be introduced using the Medals to push players to participate in SW TW CTF and CW
  15. 3. Refining he current state of cap rewards.
  16. 4. Giving proper attention to the newbie guiding system per school, offering them a finer taste of what GYX has to offer
  17.  
  18.  
  19. this are all the information gathered from October 28 to november 15 2019
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