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  1. Mono path[0] = 'D:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'D:/Program Files (x86)/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: NVIDIA GeForce GTX 1080 Ti (ID=0x1b06)
  8. Vendor:
  9. VRAM: 11127 MB
  10. Driver: 26.21.14.4166
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 0.113 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 1.224900 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/22/2020 5:58:34 PM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.3
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 8 worker threads for Enlighten.
  31. Thread -> id: 4924 -> priority: 1
  32. Thread -> id: 1e48 -> priority: 1
  33. Thread -> id: 2070 -> priority: 1
  34. Thread -> id: 2a54 -> priority: 1
  35. Thread -> id: 29f8 -> priority: 1
  36. Thread -> id: 3f20 -> priority: 1
  37. Thread -> id: 26bc -> priority: 1
  38. Thread -> id: 592c -> priority: 1
  39. Fallback handler could not load library D:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  40. Fallback handler could not load library D:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  41. Fallback handler could not load library D:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  42. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  43.  
  44. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174272.
  45. Total: 244.171000 ms (FindLiveObjects: 6.249900 ms CreateObjectMapping: 11.397900 ms MarkObjects: 226.212900 ms DeleteObjects: 0.309900 ms)
  46.  
  47. Tamer ID: 20491
  48.  
  49. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  50.  
  51. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  52.  
  53. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175074.
  54. Total: 247.223200 ms (FindLiveObjects: 6.962900 ms CreateObjectMapping: 10.803800 ms MarkObjects: 229.228900 ms DeleteObjects: 0.227100 ms)
  55.  
  56. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  57.  
  58. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  59.  
  60. Unloading 7 Unused Serialized files (Serialized files now loaded: 9)
  61.  
  62. Unloading 2428 unused Assets to reduce memory usage. Loaded Objects now: 199307.
  63. Total: 271.282000 ms (FindLiveObjects: 10.200400 ms CreateObjectMapping: 12.730200 ms MarkObjects: 246.673600 ms DeleteObjects: 1.677600 ms)
  64.  
  65. Unloading 6 Unused Serialized files (Serialized files now loaded: 9)
  66.  
  67. Unloading 449 unused Assets to reduce memory usage. Loaded Objects now: 204931.
  68. Total: 257.547300 ms (FindLiveObjects: 7.367200 ms CreateObjectMapping: 10.996600 ms MarkObjects: 238.358000 ms DeleteObjects: 0.825200 ms)
  69.  
  70. Unloading 6 Unused Serialized files (Serialized files now loaded: 11)
  71.  
  72. Unloading 403 unused Assets to reduce memory usage. Loaded Objects now: 211995.
  73. Total: 263.259800 ms (FindLiveObjects: 7.671500 ms CreateObjectMapping: 11.366800 ms MarkObjects: 243.640000 ms DeleteObjects: 0.581200 ms)
  74.  
  75. Unloading 7 Unused Serialized files (Serialized files now loaded: 12)
  76.  
  77. Unloading 537 unused Assets to reduce memory usage. Loaded Objects now: 216599.
  78. Total: 263.519600 ms (FindLiveObjects: 8.025700 ms CreateObjectMapping: 14.876200 ms MarkObjects: 239.954400 ms DeleteObjects: 0.663100 ms)
  79.  
  80. Unloading 5 Unused Serialized files (Serialized files now loaded: 15)
  81.  
  82. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 216694.
  83. Total: 271.701600 ms (FindLiveObjects: 7.937100 ms CreateObjectMapping: 14.934700 ms MarkObjects: 248.650000 ms DeleteObjects: 0.179600 ms)
  84.  
  85. Unloading 6 Unused Serialized files (Serialized files now loaded: 15)
  86.  
  87. Unloading 169 unused Assets to reduce memory usage. Loaded Objects now: 223735.
  88. Total: 262.694300 ms (FindLiveObjects: 7.838400 ms CreateObjectMapping: 14.490900 ms MarkObjects: 239.883100 ms DeleteObjects: 0.481500 ms)
  89.  
  90. Unloading 7 Unused Serialized files (Serialized files now loaded: 16)
  91.  
  92. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 229102.
  93. Total: 293.507400 ms (FindLiveObjects: 8.942400 ms CreateObjectMapping: 15.549800 ms MarkObjects: 268.634100 ms DeleteObjects: 0.380800 ms)
  94.  
  95. Unloading 8 Unused Serialized files (Serialized files now loaded: 16)
  96.  
  97. Unloading 255 unused Assets to reduce memory usage. Loaded Objects now: 235200.
  98. Total: 282.852500 ms (FindLiveObjects: 8.422900 ms CreateObjectMapping: 14.589500 ms MarkObjects: 259.320900 ms DeleteObjects: 0.518900 ms)
  99.  
  100. Unloading 7 Unused Serialized files (Serialized files now loaded: 17)
  101.  
  102. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 242235.
  103. Total: 273.701600 ms (FindLiveObjects: 8.505100 ms CreateObjectMapping: 14.474300 ms MarkObjects: 250.516200 ms DeleteObjects: 0.205800 ms)
  104.  
  105. Unloading 0 Unused Serialized files (Serialized files now loaded: 17)
  106.  
  107. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 242235.
  108. Total: 295.944200 ms (FindLiveObjects: 8.622700 ms CreateObjectMapping: 13.773700 ms MarkObjects: 273.316100 ms DeleteObjects: 0.231100 ms)
  109.  
  110. Unloading 0 Unused Serialized files (Serialized files now loaded: 17)
  111.  
  112. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 242235.
  113. Total: 272.881800 ms (FindLiveObjects: 8.230400 ms CreateObjectMapping: 14.177200 ms MarkObjects: 250.280300 ms DeleteObjects: 0.193700 ms)
  114.  
  115. Unloading 6 Unused Serialized files (Serialized files now loaded: 23)
  116.  
  117. Unloading 1364 unused Assets to reduce memory usage. Loaded Objects now: 259125.
  118. Total: 299.540100 ms (FindLiveObjects: 10.863600 ms CreateObjectMapping: 14.666500 ms MarkObjects: 272.324400 ms DeleteObjects: 1.685500 ms)
  119.  
  120. Unloading 5 Unused Serialized files (Serialized files now loaded: 23)
  121.  
  122. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 259151.
  123. Total: 295.081100 ms (FindLiveObjects: 11.340700 ms CreateObjectMapping: 14.997900 ms MarkObjects: 268.506700 ms DeleteObjects: 0.235600 ms)
  124.  
  125. Unloading 0 Unused Serialized files (Serialized files now loaded: 23)
  126.  
  127. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 259151.
  128. Total: 304.577800 ms (FindLiveObjects: 10.734400 ms CreateObjectMapping: 15.286300 ms MarkObjects: 278.371300 ms DeleteObjects: 0.185500 ms)
  129.  
  130. Unloading 6 Unused Serialized files (Serialized files now loaded: 24)
  131.  
  132. Unloading 119 unused Assets to reduce memory usage. Loaded Objects now: 262019.
  133. Total: 305.684100 ms (FindLiveObjects: 9.923700 ms CreateObjectMapping: 15.268600 ms MarkObjects: 280.011500 ms DeleteObjects: 0.480000 ms)
  134.  
  135. Unloading 0 Unused Serialized files (Serialized files now loaded: 24)
  136.  
  137. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 262019.
  138. Total: 301.378900 ms (FindLiveObjects: 10.322900 ms CreateObjectMapping: 14.184300 ms MarkObjects: 276.614900 ms DeleteObjects: 0.256100 ms)
  139.  
  140. Unloading 6 Unused Serialized files (Serialized files now loaded: 25)
  141.  
  142. Unloading 858 unused Assets to reduce memory usage. Loaded Objects now: 263106.
  143. Total: 299.411800 ms (FindLiveObjects: 9.171400 ms CreateObjectMapping: 14.096200 ms MarkObjects: 275.211600 ms DeleteObjects: 0.932300 ms)
  144.  
  145. Unloading 0 Unused Serialized files (Serialized files now loaded: 25)
  146.  
  147. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 263106.
  148. Total: 291.606000 ms (FindLiveObjects: 9.356400 ms CreateObjectMapping: 15.262600 ms MarkObjects: 266.731600 ms DeleteObjects: 0.255100 ms)
  149.  
  150. [SFS - ERROR] [TCPSocketLayer] Connection closed by the remote side
  151. Connection was lost; reason is: unknown
  152.  
  153. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  154.  
  155. Reconnecting
  156.  
  157. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  158.  
  159. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  160. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  161. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  162. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  163. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  164. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  165. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  166. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  167. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  168. Unloading 6 Unused Serialized files (Serialized files now loaded: 25)
  169.  
  170. Unloading 1554 unused Assets to reduce memory usage. Loaded Objects now: 243495.
  171. Total: 341.654300 ms (FindLiveObjects: 12.124700 ms CreateObjectMapping: 15.715500 ms MarkObjects: 304.095300 ms DeleteObjects: 9.718600 ms)
  172.  
  173. Unloading 6 Unused Serialized files (Serialized files now loaded: 25)
  174.  
  175. Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 247638.
  176. Total: 324.580600 ms (FindLiveObjects: 8.817000 ms CreateObjectMapping: 14.518800 ms MarkObjects: 300.977100 ms DeleteObjects: 0.266900 ms)
  177.  
  178. Unloading 6 Unused Serialized files (Serialized files now loaded: 25)
  179.  
  180. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 252835.
  181. Total: 322.805400 ms (FindLiveObjects: 9.323000 ms CreateObjectMapping: 14.403900 ms MarkObjects: 298.856200 ms DeleteObjects: 0.222100 ms)
  182.  
  183. Unloading 7 Unused Serialized files (Serialized files now loaded: 25)
  184.  
  185. Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 255857.
  186. Total: 318.984300 ms (FindLiveObjects: 9.293900 ms CreateObjectMapping: 15.316800 ms MarkObjects: 294.144900 ms DeleteObjects: 0.228500 ms)
  187.  
  188. Unloading 5 Unused Serialized files (Serialized files now loaded: 25)
  189.  
  190. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 255952.
  191. Total: 327.289200 ms (FindLiveObjects: 8.997400 ms CreateObjectMapping: 14.014200 ms MarkObjects: 304.026100 ms DeleteObjects: 0.251300 ms)
  192.  
  193. Unloading 6 Unused Serialized files (Serialized files now loaded: 25)
  194.  
  195. Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 261684.
  196. Total: 327.191500 ms (FindLiveObjects: 9.455000 ms CreateObjectMapping: 14.185600 ms MarkObjects: 303.293400 ms DeleteObjects: 0.257300 ms)
  197.  
  198. Unloading 7 Unused Serialized files (Serialized files now loaded: 25)
  199.  
  200. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 266442.
  201. Total: 320.432700 ms (FindLiveObjects: 9.816800 ms CreateObjectMapping: 14.628900 ms MarkObjects: 295.706500 ms DeleteObjects: 0.280300 ms)
  202.  
  203. Unloading 8 Unused Serialized files (Serialized files now loaded: 25)
  204.  
  205. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 271282.
  206. Total: 345.170000 ms (FindLiveObjects: 13.446600 ms CreateObjectMapping: 16.702400 ms MarkObjects: 314.735100 ms DeleteObjects: 0.285700 ms)
  207.  
  208. Unloading 7 Unused Serialized files (Serialized files now loaded: 25)
  209.  
  210. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 272254.
  211. Total: 321.971100 ms (FindLiveObjects: 12.390600 ms CreateObjectMapping: 15.378800 ms MarkObjects: 293.830900 ms DeleteObjects: 0.370500 ms)
  212.  
  213. Unloading 0 Unused Serialized files (Serialized files now loaded: 25)
  214.  
  215. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 272254.
  216. Total: 323.679300 ms (FindLiveObjects: 9.377200 ms CreateObjectMapping: 14.501400 ms MarkObjects: 299.528200 ms DeleteObjects: 0.272200 ms)
  217.  
  218. Unloading 0 Unused Serialized files (Serialized files now loaded: 25)
  219.  
  220. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 272254.
  221. Total: 334.070200 ms (FindLiveObjects: 9.290500 ms CreateObjectMapping: 13.939300 ms MarkObjects: 310.574300 ms DeleteObjects: 0.265800 ms)
  222.  
  223. Unloading 6 Unused Serialized files (Serialized files now loaded: 27)
  224.  
  225. Unloading 483 unused Assets to reduce memory usage. Loaded Objects now: 278685.
  226. Total: 340.677300 ms (FindLiveObjects: 13.462700 ms CreateObjectMapping: 15.912000 ms MarkObjects: 310.274000 ms DeleteObjects: 1.028400 ms)
  227.  
  228. Unloading 5 Unused Serialized files (Serialized files now loaded: 27)
  229.  
  230. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 278710.
  231. Total: 352.736000 ms (FindLiveObjects: 10.000500 ms CreateObjectMapping: 14.656700 ms MarkObjects: 327.737600 ms DeleteObjects: 0.341000 ms)
  232.  
  233. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  234.  
  235. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 278710.
  236. Total: 330.772200 ms (FindLiveObjects: 10.183900 ms CreateObjectMapping: 14.993700 ms MarkObjects: 305.310800 ms DeleteObjects: 0.283300 ms)
  237.  
  238. [SFS - ERROR] [UDPSocketLayer] Error reading data from socket: An existing connection was forcibly closed by the remote host.
  239.  
  240. [SFS - ERROR] [UDPSocketLayer] Error reading data from socket: An existing connection was forcibly closed by the remote host.
  241.  
  242. [SFS - ERROR] [TCPSocketLayer] Connection closed by the remote side
  243. Connection was lost; reason is: unknown
  244.  
  245. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  246.  
  247. Reconnecting
  248.  
  249. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  250.  
  251. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  252. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  253. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  254. Unloading 6 Unused Serialized files (Serialized files now loaded: 27)
  255.  
  256. Unloading 1768 unused Assets to reduce memory usage. Loaded Objects now: 255444.
  257. Total: 343.517400 ms (FindLiveObjects: 11.967200 ms CreateObjectMapping: 15.374700 ms MarkObjects: 304.595900 ms DeleteObjects: 11.579300 ms)
  258.  
  259. Unloading 6 Unused Serialized files (Serialized files now loaded: 27)
  260.  
  261. Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 259587.
  262. Total: 337.476800 ms (FindLiveObjects: 9.511000 ms CreateObjectMapping: 14.392800 ms MarkObjects: 313.273300 ms DeleteObjects: 0.299400 ms)
  263.  
  264. Unloading 6 Unused Serialized files (Serialized files now loaded: 27)
  265.  
  266. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 264784.
  267. Total: 343.628800 ms (FindLiveObjects: 8.967200 ms CreateObjectMapping: 14.824300 ms MarkObjects: 319.523600 ms DeleteObjects: 0.313400 ms)
  268.  
  269. Unloading 7 Unused Serialized files (Serialized files now loaded: 27)
  270.  
  271. Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 267806.
  272. Total: 337.878800 ms (FindLiveObjects: 9.773200 ms CreateObjectMapping: 15.070800 ms MarkObjects: 312.631800 ms DeleteObjects: 0.402800 ms)
  273.  
  274. Unloading 5 Unused Serialized files (Serialized files now loaded: 27)
  275.  
  276. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 267901.
  277. Total: 331.277700 ms (FindLiveObjects: 9.490900 ms CreateObjectMapping: 15.775800 ms MarkObjects: 305.735400 ms DeleteObjects: 0.275400 ms)
  278.  
  279. Unloading 6 Unused Serialized files (Serialized files now loaded: 27)
  280.  
  281. Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 273633.
  282. Total: 343.937300 ms (FindLiveObjects: 10.648600 ms CreateObjectMapping: 17.210600 ms MarkObjects: 315.732600 ms DeleteObjects: 0.345200 ms)
  283.  
  284. Unloading 7 Unused Serialized files (Serialized files now loaded: 27)
  285.  
  286. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 278391.
  287. Total: 355.231500 ms (FindLiveObjects: 13.182400 ms CreateObjectMapping: 16.863800 ms MarkObjects: 324.888900 ms DeleteObjects: 0.296200 ms)
  288.  
  289. Unloading 8 Unused Serialized files (Serialized files now loaded: 27)
  290.  
  291. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 283231.
  292. Total: 333.603500 ms (FindLiveObjects: 10.244300 ms CreateObjectMapping: 16.084000 ms MarkObjects: 306.956500 ms DeleteObjects: 0.318500 ms)
  293.  
  294. Unloading 7 Unused Serialized files (Serialized files now loaded: 27)
  295.  
  296. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 284203.
  297. Total: 343.371600 ms (FindLiveObjects: 16.070300 ms CreateObjectMapping: 17.383600 ms MarkObjects: 309.636400 ms DeleteObjects: 0.281100 ms)
  298.  
  299. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  300.  
  301. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 284203.
  302. Total: 347.408500 ms (FindLiveObjects: 10.854000 ms CreateObjectMapping: 16.376200 ms MarkObjects: 319.847200 ms DeleteObjects: 0.330900 ms)
  303.  
  304. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  305.  
  306. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 284203.
  307. Total: 340.349500 ms (FindLiveObjects: 11.068800 ms CreateObjectMapping: 16.204500 ms MarkObjects: 312.698300 ms DeleteObjects: 0.377500 ms)
  308.  
  309. Unloading 6 Unused Serialized files (Serialized files now loaded: 27)
  310.  
  311. Unloading 57 unused Assets to reduce memory usage. Loaded Objects now: 285866.
  312. Total: 343.341400 ms (FindLiveObjects: 13.685400 ms CreateObjectMapping: 17.354800 ms MarkObjects: 311.823800 ms DeleteObjects: 0.477200 ms)
  313.  
  314. Unloading 5 Unused Serialized files (Serialized files now loaded: 27)
  315.  
  316. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 285891.
  317. Total: 354.879600 ms (FindLiveObjects: 12.577200 ms CreateObjectMapping: 16.890900 ms MarkObjects: 325.122700 ms DeleteObjects: 0.288600 ms)
  318.  
  319. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  320.  
  321. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 285891.
  322. Total: 355.292300 ms (FindLiveObjects: 11.332900 ms CreateObjectMapping: 16.834400 ms MarkObjects: 326.776000 ms DeleteObjects: 0.348600 ms)
  323.  
  324. Unloading 6 Unused Serialized files (Serialized files now loaded: 27)
  325.  
  326. Unloading 126 unused Assets to reduce memory usage. Loaded Objects now: 286123.
  327. Total: 369.749100 ms (FindLiveObjects: 11.791200 ms CreateObjectMapping: 16.589500 ms MarkObjects: 340.795200 ms DeleteObjects: 0.572800 ms)
  328.  
  329. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  330.  
  331. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 286123.
  332. Total: 362.598700 ms (FindLiveObjects: 11.805300 ms CreateObjectMapping: 16.609800 ms MarkObjects: 333.908400 ms DeleteObjects: 0.274900 ms)
  333.  
  334. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  335.  
  336. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  337.  
  338. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  339.  
  340. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  341.  
  342. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  343.  
  344. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  345.  
  346. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  347.  
  348. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  349.  
  350. Unloading 6 Unused Serialized files (Serialized files now loaded: 27)
  351.  
  352. Unloading 434 unused Assets to reduce memory usage. Loaded Objects now: 287420.
  353. Total: 358.540700 ms (FindLiveObjects: 18.330700 ms CreateObjectMapping: 16.681500 ms MarkObjects: 322.930300 ms DeleteObjects: 0.598000 ms)
  354.  
  355. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  356.  
  357. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 287418.
  358. Total: 374.721900 ms (FindLiveObjects: 15.660100 ms CreateObjectMapping: 19.737300 ms MarkObjects: 339.091700 ms DeleteObjects: 0.232500 ms)
  359.  
  360. Unloading 6 Unused Serialized files (Serialized files now loaded: 27)
  361.  
  362. Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 288516.
  363. Total: 368.032800 ms (FindLiveObjects: 14.236400 ms CreateObjectMapping: 17.322600 ms MarkObjects: 336.232200 ms DeleteObjects: 0.241400 ms)
  364.  
  365. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  366.  
  367. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 288516.
  368. Total: 349.110900 ms (FindLiveObjects: 12.237800 ms CreateObjectMapping: 16.901100 ms MarkObjects: 319.690500 ms DeleteObjects: 0.281300 ms)
  369.  
  370. Unloading 6 Unused Serialized files (Serialized files now loaded: 27)
  371.  
  372. Unloading 118 unused Assets to reduce memory usage. Loaded Objects now: 289660.
  373. Total: 371.650000 ms (FindLiveObjects: 12.433000 ms CreateObjectMapping: 16.053200 ms MarkObjects: 342.750100 ms DeleteObjects: 0.413400 ms)
  374.  
  375. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  376.  
  377. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 289658.
  378. Total: 359.861200 ms (FindLiveObjects: 11.821500 ms CreateObjectMapping: 16.234000 ms MarkObjects: 331.470300 ms DeleteObjects: 0.334900 ms)
  379.  
  380. Unloading 4 Unused Serialized files (Serialized files now loaded: 27)
  381.  
  382. Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 291288.
  383. Total: 356.664800 ms (FindLiveObjects: 15.135900 ms CreateObjectMapping: 18.725800 ms MarkObjects: 322.491100 ms DeleteObjects: 0.311800 ms)
  384.  
  385. Unloading 6 Unused Serialized files (Serialized files now loaded: 27)
  386.  
  387. Unloading 29 unused Assets to reduce memory usage. Loaded Objects now: 291428.
  388. Total: 354.394100 ms (FindLiveObjects: 11.825600 ms CreateObjectMapping: 16.086000 ms MarkObjects: 325.880100 ms DeleteObjects: 0.602200 ms)
  389.  
  390. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  391.  
  392. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 291428.
  393. Total: 369.193400 ms (FindLiveObjects: 11.617000 ms CreateObjectMapping: 16.908600 ms MarkObjects: 340.300600 ms DeleteObjects: 0.366900 ms)
  394.  
  395. NullReferenceException: Object reference not set to an instance of an object
  396. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  397. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  398. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  399. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  400. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  401. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  402. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  403. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  404.  
  405. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  406.  
  407. Unloading 6 Unused Serialized files (Serialized files now loaded: 27)
  408.  
  409. Unloading 117 unused Assets to reduce memory usage. Loaded Objects now: 292304.
  410. Total: 384.810900 ms (FindLiveObjects: 14.790600 ms CreateObjectMapping: 16.911700 ms MarkObjects: 352.691600 ms DeleteObjects: 0.416500 ms)
  411.  
  412. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  413.  
  414. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 292304.
  415. Total: 363.351200 ms (FindLiveObjects: 11.176500 ms CreateObjectMapping: 16.308600 ms MarkObjects: 335.411800 ms DeleteObjects: 0.454100 ms)
  416.  
  417. NullReferenceException: Object reference not set to an instance of an object
  418. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  419. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  420. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  421. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  422. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  423. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  424. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  425. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  426.  
  427. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  428.  
  429. Unloading 6 Unused Serialized files (Serialized files now loaded: 27)
  430.  
  431. Unloading 127 unused Assets to reduce memory usage. Loaded Objects now: 292315.
  432. Total: 360.541600 ms (FindLiveObjects: 12.301700 ms CreateObjectMapping: 20.221400 ms MarkObjects: 327.471400 ms DeleteObjects: 0.546500 ms)
  433.  
  434. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  435.  
  436. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 292315.
  437. Total: 357.189800 ms (FindLiveObjects: 12.111900 ms CreateObjectMapping: 17.322000 ms MarkObjects: 327.474400 ms DeleteObjects: 0.281200 ms)
  438.  
  439. NullReferenceException: Object reference not set to an instance of an object
  440. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  441. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  442. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  443. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  444. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  445. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  446. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  447. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  448.  
  449. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  450.  
  451. Unloading 6 Unused Serialized files (Serialized files now loaded: 27)
  452.  
  453. Unloading 242 unused Assets to reduce memory usage. Loaded Objects now: 292335.
  454. Total: 369.729100 ms (FindLiveObjects: 12.632200 ms CreateObjectMapping: 16.117400 ms MarkObjects: 340.437100 ms DeleteObjects: 0.542100 ms)
  455.  
  456. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  457.  
  458. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 292335.
  459. Total: 356.259900 ms (FindLiveObjects: 12.746600 ms CreateObjectMapping: 16.263600 ms MarkObjects: 326.910400 ms DeleteObjects: 0.339000 ms)
  460.  
  461. NullReferenceException: Object reference not set to an instance of an object
  462. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  463. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  464. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  465. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  466. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  467. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  468. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  469. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  470.  
  471. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  472.  
  473. Unloading 6 Unused Serialized files (Serialized files now loaded: 27)
  474.  
  475. Unloading 103 unused Assets to reduce memory usage. Loaded Objects now: 292442.
  476. Total: 354.158700 ms (FindLiveObjects: 12.591600 ms CreateObjectMapping: 17.735600 ms MarkObjects: 323.443700 ms DeleteObjects: 0.387600 ms)
  477.  
  478. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  479.  
  480. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 292442.
  481. Total: 373.193300 ms (FindLiveObjects: 11.605300 ms CreateObjectMapping: 16.479000 ms MarkObjects: 344.805400 ms DeleteObjects: 0.303100 ms)
  482.  
  483. NullReferenceException: Object reference not set to an instance of an object
  484. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  485. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  486. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  487. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  488. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  489. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  490. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  491. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  492.  
  493. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  494.  
  495. NullReferenceException: Object reference not set to an instance of an object
  496. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  497. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  498. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  499. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  500. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  501. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  502. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  503. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  504.  
  505. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  506.  
  507. Unloading 6 Unused Serialized files (Serialized files now loaded: 27)
  508.  
  509. Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 292707.
  510. Total: 379.333000 ms (FindLiveObjects: 12.712400 ms CreateObjectMapping: 17.019900 ms MarkObjects: 349.285800 ms DeleteObjects: 0.314600 ms)
  511.  
  512. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  513.  
  514. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 292707.
  515. Total: 361.286600 ms (FindLiveObjects: 11.322800 ms CreateObjectMapping: 16.921800 ms MarkObjects: 332.770800 ms DeleteObjects: 0.271000 ms)
  516.  
  517. NullReferenceException: Object reference not set to an instance of an object
  518. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  519. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  520. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  521. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  522. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  523. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  524. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  525. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  526.  
  527. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  528.  
  529. NullReferenceException: Object reference not set to an instance of an object
  530. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  531. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  532. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  533. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  534. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  535. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  536. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  537. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  538.  
  539. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  540.  
  541. Unloading 6 Unused Serialized files (Serialized files now loaded: 27)
  542.  
  543. Unloading 159 unused Assets to reduce memory usage. Loaded Objects now: 294373.
  544. Total: 376.324900 ms (FindLiveObjects: 12.846600 ms CreateObjectMapping: 16.600500 ms MarkObjects: 346.311700 ms DeleteObjects: 0.565900 ms)
  545.  
  546. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  547.  
  548. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 294373.
  549. Total: 363.800500 ms (FindLiveObjects: 12.196000 ms CreateObjectMapping: 16.504400 ms MarkObjects: 334.777300 ms DeleteObjects: 0.322500 ms)
  550.  
  551. Unloading 6 Unused Serialized files (Serialized files now loaded: 27)
  552.  
  553. Unloading 117 unused Assets to reduce memory usage. Loaded Objects now: 294373.
  554. Total: 367.525400 ms (FindLiveObjects: 13.025100 ms CreateObjectMapping: 16.481400 ms MarkObjects: 337.593600 ms DeleteObjects: 0.425000 ms)
  555.  
  556. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  557.  
  558. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 294371.
  559. Total: 364.287400 ms (FindLiveObjects: 11.816000 ms CreateObjectMapping: 15.989100 ms MarkObjects: 336.186100 ms DeleteObjects: 0.296000 ms)
  560.  
  561. Unloading 6 Unused Serialized files (Serialized files now loaded: 27)
  562.  
  563. Unloading 111 unused Assets to reduce memory usage. Loaded Objects now: 294371.
  564. Total: 376.773300 ms (FindLiveObjects: 13.526000 ms CreateObjectMapping: 17.140200 ms MarkObjects: 345.705100 ms DeleteObjects: 0.401800 ms)
  565.  
  566. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  567.  
  568. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 294371.
  569. Total: 367.547700 ms (FindLiveObjects: 11.619700 ms CreateObjectMapping: 16.921400 ms MarkObjects: 338.645800 ms DeleteObjects: 0.360400 ms)
  570.  
  571. NullReferenceException: Object reference not set to an instance of an object
  572. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  573. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  574. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  575. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  576. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  577. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  578. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  579. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  580.  
  581. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  582.  
  583. Unloading 6 Unused Serialized files (Serialized files now loaded: 27)
  584.  
  585. Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 294777.
  586. Total: 371.975500 ms (FindLiveObjects: 14.723900 ms CreateObjectMapping: 18.315700 ms MarkObjects: 338.536900 ms DeleteObjects: 0.380200 ms)
  587.  
  588. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  589.  
  590. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 294777.
  591. Total: 382.559000 ms (FindLiveObjects: 11.897500 ms CreateObjectMapping: 16.500100 ms MarkObjects: 353.884700 ms DeleteObjects: 0.276300 ms)
  592.  
  593. Unloading 6 Unused Serialized files (Serialized files now loaded: 27)
  594.  
  595. Unloading 110 unused Assets to reduce memory usage. Loaded Objects now: 294779.
  596. Total: 368.805600 ms (FindLiveObjects: 11.814800 ms CreateObjectMapping: 16.775300 ms MarkObjects: 339.800000 ms DeleteObjects: 0.415300 ms)
  597.  
  598. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  599.  
  600. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 294779.
  601. Total: 353.026300 ms (FindLiveObjects: 11.362800 ms CreateObjectMapping: 16.616200 ms MarkObjects: 324.680200 ms DeleteObjects: 0.366800 ms)
  602.  
  603. Unloading 6 Unused Serialized files (Serialized files now loaded: 27)
  604.  
  605. Unloading 186 unused Assets to reduce memory usage. Loaded Objects now: 294782.
  606. Total: 364.000600 ms (FindLiveObjects: 15.477500 ms CreateObjectMapping: 17.405100 ms MarkObjects: 330.686900 ms DeleteObjects: 0.430900 ms)
  607.  
  608. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  609.  
  610. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 294782.
  611. Total: 365.794800 ms (FindLiveObjects: 11.588400 ms CreateObjectMapping: 16.302300 ms MarkObjects: 337.634100 ms DeleteObjects: 0.269700 ms)
  612.  
  613. Unloading 6 Unused Serialized files (Serialized files now loaded: 27)
  614.  
  615. Unloading 114 unused Assets to reduce memory usage. Loaded Objects now: 294796.
  616. Total: 367.128700 ms (FindLiveObjects: 13.799000 ms CreateObjectMapping: 16.826100 ms MarkObjects: 336.020800 ms DeleteObjects: 0.482500 ms)
  617.  
  618. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  619.  
  620. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 294796.
  621. Total: 360.563800 ms (FindLiveObjects: 11.421900 ms CreateObjectMapping: 15.745600 ms MarkObjects: 333.123600 ms DeleteObjects: 0.272400 ms)
  622.  
  623. NullReferenceException: Object reference not set to an instance of an object
  624. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  625. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  626. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  627. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  628. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  629. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  630. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  631. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  632.  
  633. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  634.  
  635. NullReferenceException: Object reference not set to an instance of an object
  636. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  637. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  638. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  639. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  640. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  641. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  642. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  643. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  644.  
  645. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  646.  
  647. Unloading 6 Unused Serialized files (Serialized files now loaded: 27)
  648.  
  649. Unloading 200 unused Assets to reduce memory usage. Loaded Objects now: 295031.
  650. Total: 379.724400 ms (FindLiveObjects: 14.155200 ms CreateObjectMapping: 16.910700 ms MarkObjects: 348.063500 ms DeleteObjects: 0.594600 ms)
  651.  
  652. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  653.  
  654. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 295031.
  655. Total: 377.019600 ms (FindLiveObjects: 16.341700 ms CreateObjectMapping: 16.840000 ms MarkObjects: 343.415800 ms DeleteObjects: 0.421700 ms)
  656.  
  657. NullReferenceException: Object reference not set to an instance of an object
  658. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  659. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  660. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  661. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  662. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  663. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  664. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  665. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  666.  
  667. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  668.  
  669. Unloading 6 Unused Serialized files (Serialized files now loaded: 27)
  670.  
  671. Unloading 108 unused Assets to reduce memory usage. Loaded Objects now: 295037.
  672. Total: 363.376300 ms (FindLiveObjects: 11.365400 ms CreateObjectMapping: 16.242000 ms MarkObjects: 335.394900 ms DeleteObjects: 0.373800 ms)
  673.  
  674. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  675.  
  676. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 295037.
  677. Total: 368.331800 ms (FindLiveObjects: 10.748800 ms CreateObjectMapping: 16.055100 ms MarkObjects: 341.256600 ms DeleteObjects: 0.271000 ms)
  678.  
  679. NullReferenceException: Object reference not set to an instance of an object
  680. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  681. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  682. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  683. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  684. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  685. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  686. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  687. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  688.  
  689. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  690.  
  691. Unloading 6 Unused Serialized files (Serialized files now loaded: 27)
  692.  
  693. Unloading 118 unused Assets to reduce memory usage. Loaded Objects now: 295254.
  694. Total: 378.978200 ms (FindLiveObjects: 13.096700 ms CreateObjectMapping: 15.722000 ms MarkObjects: 349.777800 ms DeleteObjects: 0.381500 ms)
  695.  
  696. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  697.  
  698. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 295254.
  699. Total: 359.075400 ms (FindLiveObjects: 12.330000 ms CreateObjectMapping: 16.161800 ms MarkObjects: 330.185700 ms DeleteObjects: 0.397600 ms)
  700.  
  701. Unloading 6 Unused Serialized files (Serialized files now loaded: 28)
  702.  
  703. Unloading 191 unused Assets to reduce memory usage. Loaded Objects now: 295844.
  704. Total: 365.654900 ms (FindLiveObjects: 13.047100 ms CreateObjectMapping: 17.812300 ms MarkObjects: 334.307700 ms DeleteObjects: 0.487600 ms)
  705.  
  706. Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
  707.  
  708. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 295842.
  709. Total: 368.988200 ms (FindLiveObjects: 12.626000 ms CreateObjectMapping: 17.196100 ms MarkObjects: 338.827300 ms DeleteObjects: 0.338400 ms)
  710.  
  711. Unloading 6 Unused Serialized files (Serialized files now loaded: 28)
  712.  
  713. Unloading 293 unused Assets to reduce memory usage. Loaded Objects now: 295665.
  714. Total: 364.962800 ms (FindLiveObjects: 12.122100 ms CreateObjectMapping: 15.822300 ms MarkObjects: 334.680100 ms DeleteObjects: 2.337900 ms)
  715.  
  716. Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
  717.  
  718. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 295665.
  719. Total: 364.568600 ms (FindLiveObjects: 10.963300 ms CreateObjectMapping: 16.261100 ms MarkObjects: 337.071800 ms DeleteObjects: 0.272000 ms)
  720.  
  721. NullReferenceException: Object reference not set to an instance of an object
  722. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  723. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  724. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  725. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  726. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  727. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  728. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  729. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  730.  
  731. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  732.  
  733. Unloading 6 Unused Serialized files (Serialized files now loaded: 28)
  734.  
  735. Unloading 184 unused Assets to reduce memory usage. Loaded Objects now: 295886.
  736. Total: 375.879300 ms (FindLiveObjects: 13.066100 ms CreateObjectMapping: 18.047700 ms MarkObjects: 344.165200 ms DeleteObjects: 0.599800 ms)
  737.  
  738. Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
  739.  
  740. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 295886.
  741. Total: 380.084700 ms (FindLiveObjects: 12.642200 ms CreateObjectMapping: 16.188200 ms MarkObjects: 351.038200 ms DeleteObjects: 0.215800 ms)
  742.  
  743. NullReferenceException: Object reference not set to an instance of an object
  744. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  745. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  746. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  747. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  748. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  749. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  750. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  751. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  752.  
  753. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  754.  
  755. NullReferenceException: Object reference not set to an instance of an object
  756. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  757. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  758. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  759. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  760. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  761. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  762. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  763. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  764.  
  765. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  766.  
  767. Unloading 6 Unused Serialized files (Serialized files now loaded: 28)
  768.  
  769. Unloading 117 unused Assets to reduce memory usage. Loaded Objects now: 295896.
  770. Total: 378.622600 ms (FindLiveObjects: 13.165800 ms CreateObjectMapping: 16.761800 ms MarkObjects: 348.331300 ms DeleteObjects: 0.363500 ms)
  771.  
  772. Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
  773.  
  774. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 295896.
  775. Total: 374.001500 ms (FindLiveObjects: 11.490200 ms CreateObjectMapping: 15.208400 ms MarkObjects: 346.956500 ms DeleteObjects: 0.346200 ms)
  776.  
  777. Unloading 6 Unused Serialized files (Serialized files now loaded: 29)
  778.  
  779. Unloading 277 unused Assets to reduce memory usage. Loaded Objects now: 297433.
  780. Total: 401.111500 ms (FindLiveObjects: 14.277500 ms CreateObjectMapping: 16.230400 ms MarkObjects: 369.812400 ms DeleteObjects: 0.791000 ms)
  781.  
  782. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  783.  
  784. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 297433.
  785. Total: 370.747000 ms (FindLiveObjects: 11.399100 ms CreateObjectMapping: 16.779100 ms MarkObjects: 342.254700 ms DeleteObjects: 0.313800 ms)
  786.  
  787. NullReferenceException: Object reference not set to an instance of an object
  788. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  789. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  790. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  791. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  792. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  793. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  794. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  795. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  796.  
  797. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  798.  
  799. Unloading 6 Unused Serialized files (Serialized files now loaded: 29)
  800.  
  801. Unloading 130 unused Assets to reduce memory usage. Loaded Objects now: 297435.
  802. Total: 372.794800 ms (FindLiveObjects: 12.683700 ms CreateObjectMapping: 16.023200 ms MarkObjects: 343.622600 ms DeleteObjects: 0.465000 ms)
  803.  
  804. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  805.  
  806. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 297433.
  807. Total: 363.526900 ms (FindLiveObjects: 13.395400 ms CreateObjectMapping: 17.291800 ms MarkObjects: 332.469000 ms DeleteObjects: 0.370500 ms)
  808.  
  809. NullReferenceException: Object reference not set to an instance of an object
  810. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  811. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  812. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  813. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  814. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  815. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  816. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  817. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  818.  
  819. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  820.  
  821. NullReferenceException: Object reference not set to an instance of an object
  822. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  823. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  824. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  825. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  826. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  827. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  828. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  829. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  830.  
  831. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  832.  
  833. Unloading 6 Unused Serialized files (Serialized files now loaded: 29)
  834.  
  835. Unloading 257 unused Assets to reduce memory usage. Loaded Objects now: 297595.
  836. Total: 389.124100 ms (FindLiveObjects: 13.940400 ms CreateObjectMapping: 18.247300 ms MarkObjects: 356.379300 ms DeleteObjects: 0.556800 ms)
  837.  
  838. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  839.  
  840. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 297593.
  841. Total: 379.555300 ms (FindLiveObjects: 14.915700 ms CreateObjectMapping: 16.418300 ms MarkObjects: 347.929800 ms DeleteObjects: 0.291200 ms)
  842.  
  843. NullReferenceException: Object reference not set to an instance of an object
  844. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  845. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  846. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  847. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  848. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  849. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  850. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  851. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  852.  
  853. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  854.  
  855. NullReferenceException: Object reference not set to an instance of an object
  856. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  857. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  858. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  859. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  860. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  861. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  862. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  863. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  864.  
  865. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  866.  
  867. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  868.  
  869. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  870.  
  871. Unloading 6 Unused Serialized files (Serialized files now loaded: 29)
  872.  
  873. Unloading 89 unused Assets to reduce memory usage. Loaded Objects now: 298218.
  874. Total: 383.029200 ms (FindLiveObjects: 13.997600 ms CreateObjectMapping: 16.367400 ms MarkObjects: 352.272900 ms DeleteObjects: 0.390900 ms)
  875.  
  876. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  877.  
  878. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 298218.
  879. Total: 375.243500 ms (FindLiveObjects: 13.364900 ms CreateObjectMapping: 16.578700 ms MarkObjects: 345.035100 ms DeleteObjects: 0.264500 ms)
  880.  
  881. NullReferenceException: Object reference not set to an instance of an object
  882. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  883. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  884. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  885. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  886. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  887. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  888. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  889. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  890.  
  891. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  892.  
  893. Close Time: 1/22/2020 7:42:29 PM
  894.  
  895. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  896.  
  897. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  898. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  899. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  900. [SFS - ERROR] [UDPSocketLayer] Error reading data from socket: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  901.  
  902. [SFS - ERROR] [UDPSocketLayer] General error reading data from socket: Cannot access a disposed object.
  903. Object name: 'System.Net.Sockets.Socket'. at System.Net.Sockets.Socket.ThrowIfDisposedAndClosed () [0x0001b] in <0079a30f96a047348857e1cecc6c638a>:0
  904. at System.Net.Sockets.Socket.ReceiveFrom (System.Byte[] buffer, System.Int32 offset, System.Int32 size, System.Net.Sockets.SocketFlags socketFlags, System.Net.EndPoint& remoteEP) [0x00000] in <0079a30f96a047348857e1cecc6c638a>:0
  905. at System.Net.Sockets.Socket.ReceiveFrom (System.Byte[] buffer, System.Int32 size, System.Net.Sockets.SocketFlags socketFlags, System.Net.EndPoint& remoteEP) [0x00000] in <0079a30f96a047348857e1cecc6c638a>:0
  906. at System.Net.Sockets.UdpClient.Receive (System.Net.IPEndPoint& remoteEP) [0x00036] in <0079a30f96a047348857e1cecc6c638a>:0
  907. at Sfs2X.Core.Sockets.UDPSocketLayer.Read () [0x0002a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
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