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- ERROR: Missing main()
- tThree.js:257
- initMaterialThree.js:340
- mThree.js:241
- renderBufferThree.js:275
- iThree.js:240
- renderThree.js:287
- renderscene.js:74
- animatescene.js:80
- Three.js:257precision mediump float;
- #define MAX_DIR_LIGHTS 1
- #define MAX_POINT_LIGHTS 1
- #define MAX_SHADOWS 0
- #define SHADOWMAP_SOFT
- uniform mat4 viewMatrix;
- uniform vec3 cameraPosition;
- tThree.js:257
- initMaterialThree.js:340
- mThree.js:241
- renderBufferThree.js:275
- iThree.js:240
- renderThree.js:287
- renderscene.js:74
- animatescene.js:80
- Three.js:340Could not initialise shader
- VALIDATE_STATUS: false, gl error [1281]
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