yuhsing

Untitled

Dec 28th, 2012
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  1.  
  2.  
  3. OnAgitStart:
  4. for( .@i = 2500; .@i <= 2522; .@i++ )
  5. monster "prontera",0,0,"NAME",.@i,1,strnpcinfo(0)+"::OnKilled";
  6. end;
  7.  
  8. OnAgitEnd:
  9. killmonster "proontera",strnpcinfo(0)+"::OnKilled";
  10. end;
  11.  
  12. OnKilled:
  13. // whatever you want to do here when kiled the mob.
  14. end;
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